Sploop.io Legit Script

Show HP%, FPS, CPS, Ping, Press M to ON/OFF ghost mode, Big Shop, Transparent Shop & Clan menu

Від 30.08.2025. Дивіться остання версія.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(У мене вже є менеджер скриптів, дайте мені встановити його!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Sploop.io Legit Script
// @namespace    http://tampermonkey.net/
// @version      0.3
// @description  Show HP%, FPS, CPS, Ping, Press M to ON/OFF ghost mode, Big Shop, Transparent Shop & Clan menu
// @match        *://sploop.io/*
// @icon         https://i.postimg.cc/vBz07fcS/Screenshot-2025-08-28-090152.png
// @grant        none
// @author       normalplayer
// ==/UserScript==

(function() {
    'use strict';
    // ---------------- Ghost Mode ----------------
   CanvasRenderingContext2D.prototype.OdrawImage = CanvasRenderingContext2D.prototype.drawImage;
   let ghostModeEnabled = true;
   document.addEventListener("keydown", (e) => {
       if (e.key.toLowerCase() === "m") {
           ghostModeEnabled = !ghostModeEnabled;
           console.log("Ghost Mode:", ghostModeEnabled ? "ON" : "OFF");
       }
   });

   CanvasRenderingContext2D.prototype.drawImage = function () {
       const image = arguments[0];
       const imageSrc = image && image.src;
       if (!imageSrc) {
           return this.OdrawImage.call(this, ...arguments);
       }
       const excludedKeywords = [
           "player", "inv_", "cow", "duck", "wolf", "shark",
           "mammoth", "gcow", "dragon"
       ];
       const resourceKeywords = [
           "tree", "rock", "bush", "cactus", "ruby", "wood", "stone", "gold",
           "wall", "spike", "windmill", "trap", "boost", "turret",
           "heal_pad", "platform", "roof", "bed", "teleporter", "lootbox"
       ];

       const isExcluded = excludedKeywords.some(keyword => imageSrc.includes(keyword));
       const isResource = resourceKeywords.some(keyword => imageSrc.includes(keyword));

       this.save();
       if (ghostModeEnabled && isResource && !isExcluded) {
           this.globalAlpha = 0.6;
       }
       this.OdrawImage.call(this, ...arguments);
       this.restore();
    };
    // ---------------- Better Health Bar ----------------
    function lerpColor(a, b, amount) {
        const ah = parseInt(a.replace(/#/g, ''), 16),
              ar = ah >> 16, ag = (ah >> 8) & 0xff, ab = ah & 0xff;
        const bh = parseInt(b.replace(/#/g, ''), 16),
              br = bh >> 16, bg = (bh >> 8) & 0xff, bb = bh & 0xff;
        const rr = ar + amount * (br - ar),
              rg = ag + amount * (bg - ag),
              rb = ab + amount * (bb - ab);
        return '#' + (((1 << 24) + (rr << 16) + (rg << 8) + rb) | 0).toString(16).slice(1);
    }

    function drawHpText(ctx, text, xPos, yPos, color) {
        ctx.save();
        ctx.font = "20px 'Baloo Paaji'";
        ctx.textAlign = "center";
        ctx.textBaseline = "top";
        ctx.fillStyle = color;
        ctx.fillText(text, xPos, yPos);
        ctx.restore();
    }

    const enhanceFillRect = function (fill) {
        return function (x, y, width, height) {
            const fullWidth = 95;
            const hpPercent = Math.max(0, Math.min(1, width / fullWidth));
            const percentText = `${~~(width / fullWidth * 100)}%`;
            const centerX = x + fullWidth / 2;
            let color;
            if (this.fillStyle === "#a4cc4f") {
                color = hpPercent > 0.5 ? lerpColor("#a4cc4f", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#cc5151", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            if (this.fillStyle === "#cc5151") {
                color = hpPercent > 0.5 ? lerpColor("#cc5151", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#a4cc4f", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            fill.call(this, x, y, width, height);
        };
    };

    const FillRect = CanvasRenderingContext2D.prototype.fillRect;
    CanvasRenderingContext2D.prototype.fillRect = enhanceFillRect(FillRect);

    const { fillText } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.fillText = function (...args) {
        if (typeof args[0] === "string") {
            this.lineWidth = 8;
            this.strokeStyle = "#313131";
            this.strokeText.apply(this, args);
        }
        return fillText.apply(this, args);
    };

    const { strokeRect } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.strokeRect = function(x, y, w, h) {
        if ((w === 40 && h === 40) || this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return strokeRect.call(this, x, y, w, h);
    };

    const { stroke } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.stroke = function(...args) {
        if (this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return stroke.apply(this, args);
    };
    // ---------------- Overlay ----------------
    const overlay = document.createElement("canvas");
    overlay.width = window.innerWidth;
    overlay.height = window.innerHeight;
    overlay.style.position = "absolute";
    overlay.style.top = "0";
    overlay.style.left = "0";
    overlay.style.pointerEvents = "none";
    overlay.style.zIndex = "9999";
    document.body.appendChild(overlay);

    const octx = overlay.getContext("2d");
    let frameCount = 0, fpsStartTime = performance.now(), fps=0, cps=0;
    let lastFrameTime = performance.now(), ping='...';

    // ---------------- Ping ----------------
    setInterval(()=>{
        const now = performance.now();
        ping = Math.round(now - lastFrameTime);
        lastFrameTime = now;
    }, 50);

    document.addEventListener("mousedown", ()=>{
        cps++; setTimeout(()=>cps--,1000);
    });

    function loop(){
        const now = performance.now();
        frameCount++;
        if(now - fpsStartTime >= 1000){
            fps = frameCount;
            frameCount=0;
            fpsStartTime=now;
        }

        octx.clearRect(0,0,overlay.width,overlay.height);
        octx.save();
        octx.font = "25px 'Baloo Paaji'";
        octx.textBaseline = "top";

        octx.strokeStyle="#313131";
        octx.lineWidth=4;
        octx.strokeText(`FPS: ${fps}`,10,5); octx.fillStyle="white"; octx.fillText(`FPS: ${fps}`,10,5);
        octx.strokeText(`CPS: ${cps}`,10,30); octx.fillText(`CPS: ${cps}`,10,30);
        octx.strokeText(`PING: ${ping}ms`,10,55); octx.fillText(`PING: ${ping}ms`,10,55);

        octx.restore();
        requestAnimationFrame(loop);
    }
    loop();

    window.addEventListener("resize", ()=>{
        overlay.width = window.innerWidth;
        overlay.height = window.innerHeight;
    });

    // ---------------- Auto Toggle ----------------
    ['#grid-toggle','#native-friendly-indicator'].forEach(id=>{
        const el = document.querySelector(id); if(el) el.click();
    });

    // ---------------- Ad Remove ----------------
    const styleAdRemove = document.createElement('style');
    styleAdRemove.type = 'text/css';
    styleAdRemove.appendChild(document.createTextNode(`
        #cross-promo,#bottom-wrap,#google_play,#game-left-content-main,#game-bottom-content,#game-right-content-main,#left-content,#right-content{
            display:none !important;
        }
    `));
    document.head.appendChild(styleAdRemove);
    document.querySelector('#game-content').style.justifyContent='center';
    document.querySelector('#main-content').style.width='auto';
    // ---------------- Big Shop, Clan -------------------
(function() {
    var style = document.createElement("style");
    style.innerHTML = `
        /* --- SHOP  --- */
        #hat-menu {
            width: 650px !important;     /* to hơn mặc định */
            height: 750px !important;    /* cao hơn */
            background: rgba(0,0,0,0) !important;
            opacity: 0.95 !important;
            border: 5px solid black !important;
            box-shadow: none !important;
        }
        #hat_menu_content {
            max-height: 680px !important;  /* nội dung cao */
            overflow-y: auto !important;   /* bật scroll */
            background: transparent !important;
        }

        /* --- CLAN MENU  --- */
        #clan-menu {
            background: rgba(0,0,0,0) !important; /* trong suốt */
            opacity: 0.95 !important;
            border: 5px solid black !important;   /* vẫn giữ viền */
            box-shadow: none !important;
        }
        #clan_menu_content {
            background: transparent !important;
        }
    `;
    document.head.appendChild(style);
})();
})();