Cookie clicker hacks

Choose what level do you want

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(У мене вже є менеджер скриптів, дайте мені встановити його!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Cookie clicker hacks
// @version      0.1
// @author       ReF
// @namespace    Cookie clicker hacks
// @description  Choose what level do you want
// @match        http://orteil.dashnet.org/*
// @require      https://code.jquery.com/jquery-3.3.1.js
// @icon         http://images2.wikia.nocookie.net/__cb20130827014914/cookieclicker/images/5/5a/PerfectCookie.png
// @grant        none
// ==/UserScript==

var level = 4000;
function updaAll(poi) {
      Game.Objects['Cursor'].amount = poi;
      Game.Objects['Grandma'].amount = poi;
      Game.Objects['Farm'].amount = poi;
      Game.Objects['Mine'].amount = poi;
      Game.Objects['Factory'].amount = poi;
      Game.Objects['Bank'].amount = poi;
      Game.Objects['Temple'].amount = poi;
      Game.Objects['Wizard tower'].amount = poi;
      Game.Objects['Shipment'].amount = poi;
      Game.Objects['Alchemy lab'].amount = poi;
      Game.Objects['Portal'].amount = poi;
      Game.Objects['Time machine'].amount = poi;
      Game.Objects['Antimatter condenser'].amount = poi;
      Game.Objects['Prism'].amount = poi;
      Game.Objects['Chancemaker'].amount = poi;
    }
    setTimeout(function(){
        updaAll(level);
    }, 1000);