Scan Mod

Scan All Surveyors

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(У мене вже є менеджер скриптів, дайте мені встановити його!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Scan Mod
// @namespace   com.indeed
// @description Scan All Surveyors
// @version     4
// @match        http://*.war-facts.com/sensorArray.php*
// @grant       none
// ==/UserScript==

var scannerList = document.getElementById('fc_ScanTeam').children;
var index = 0;
var scannerListLength = scannerList.length;
var fleetIdRegex = /menufleet_(\d+)/g;

var table = $("table")[1];
var button = document.createElement('div');
button.innerHTML = '<input type="submit" style="float: left; margin-top: 5px;" name="Auto Perimeter Scan" value="Auto Perimeter Scan" />';
table.parentElement.appendChild(button);
button.onclick = (function() {

    requestAllBuoys(scannerListLength, function(requests) {
        // Take out the responses, they are collected in the order they were
        // requested.
        responses = requests.map(function(request) {
            return request.responseText;
        });

        console.log('Got results! ' +responses.length);

        var scanTable = document.createElement('table');
        scanTable.width = "100%";
        var scanDiv = document.createElement('div');
        scanDiv.className = 'block';
        scanDiv.appendChild(scanTable);
        var div = $('div', document.getElementById('midcolumn'))[0];
        div.appendChild(scanDiv);

        var count = 1;
        responses.forEach(function(scan) {
            console.log('process response ' + count++);
            var el = $( '<div></div>' );
            el.html(scan);
            var el2 = $('table', el)[1];
            for (x = 1; x < el2.rows.length ; x++) {
                var scanRow = scanTable.insertRow(-1);

                for (y = 0; y < el2.rows.item(x).cells.length; y++) {
                    var cell = scanRow.insertCell(-1);
                    cell.innerHTML = el2.rows.item(x).cells[y].innerHTML;
                }

            }
        });

    });
});

var filters = document.getElementById('filterRow').getElementsByTagName('table')[0];
var cell = filters.rows[0].insertCell();
cell.innerHTML = '<input id="selfToggle" type="checkbox" name="self" checked> Show Self';
for (var x = 0; x < filters.rows[0].cells.length; x++) {
    filters.rows[0].cells[x].width = undefined;
}

var toggle = document.getElementById('selfToggle');
toggle.onclick = (function(e) {
    var x, row, owner;
    if (e.target.checked) {
        for (x = 6; x < table.rows.length; x++) {
            row = table.rows[x];
            owner = row.cells[1].innerText;
            if (owner === 'Self') {
                row.hidden = false;
            }
        }
    } else {
        for (x = 6; x < table.rows.length; x++) {
            row = table.rows[x];
            owner = row.cells[1].innerText;
            if (owner === 'Self') {
                row.hidden = true;
            }
        }
    }
});

// Makes request to all buoy url's, calling the given callback once
// all have completed with an array of xmlRequests.
function requestAllBuoys (n, cb) {

    var latch = makeLatch(n, cb);

    makeBuoyURLTo(n).map(function (url, i) {
        startXMLRequest('GET', url, latch.bind(undefined, i));
    });

}

// Generates a latch function, that will execute the given callback
// only once the function it returns has been called n times.
function makeLatch (n, cb) {

    var remaining = n,
        results = [],
        countDown;

    countDown = function (i, result) {
        results[i] = result;
        if (--remaining === 0 && typeof cb == 'function') {
            cb(results);
        }
    };

    return countDown;

}

var scannerList = document.getElementById('fc_ScanTeam').children;
// Generates an array of buoy URL's from 1 to n.
function makeBuoyURLTo (n) {

    var i, buoyUrls = [];

    for (i = 0; i < n; i++) {
        var match =  fleetIdRegex.exec(scannerList[i].children[0].id);
        var fleetId = match === null ? 0 : match[1];

        buoyUrls.push('http://www.war-facts.com/extras/scan.php?fleet=' + fleetId);
        fleetIdRegex.lastIndex = 0;
    }

    return buoyUrls;

}

// Create and initiate an XMLRequest, with the given method to the given url.
// The optional callback will be called on successful completion.
function startXMLRequest (method, url, cb) {

    var xmlRequest = createXMLRequest();

    xmlRequest.onreadystatechange = function () {
        if (isXMLFinished(xmlRequest)) {
            if (cb && typeof cb == 'function') {
                cb(xmlRequest, method, url);
            }
        }
    };

    xmlRequest.open(method, url, true);
    xmlRequest.send();

    return xmlRequest;

}

// Initiates an XMLRequest from either HTML5 native, or MS ActiveX depending
// on what is available.
function createXMLRequest () {

    var xmlRequest;

    if (XMLHttpRequest) {
        xmlRequest = new XMLHttpRequest();
    } else {
        xmlRequest = new ActiveXObject('Microsoft.XMLHTTP');
    }

    return xmlRequest;

}

// Verifies that XMLRequest has finished, with a status 200 (OK).
function isXMLFinished (xmlRequest) {
    return (xmlRequest.readyState == 4) && (xmlRequest.status == 200);
}