mine-craft.io coordinates

ez coordinates for mine-craft.io!

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         mine-craft.io coordinates
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  ez coordinates for mine-craft.io!
// @author       xDD scripter
// @match        *://mine-craft.io/*
// @license      MIT
// ==/UserScript==

(function () {
    'use strict';

    // Добавляем кнопку для вывода всех доступных объектов
    const debugButton = document.createElement("button");
    debugButton.textContent = "Log All Objects";
    debugButton.style.position = "fixed";
    debugButton.style.top = "10px";
    debugButton.style.right = "10px";
    debugButton.style.zIndex = "9999";
    debugButton.style.padding = "10px";
    debugButton.style.backgroundColor = "#ff6347";
    debugButton.style.color = "white";
    debugButton.style.border = "none";
    debugButton.style.borderRadius = "5px";
    debugButton.style.cursor = "pointer";
    document.body.appendChild(debugButton);

    debugButton.addEventListener("click", () => {
        console.log("=== Debugging Game Objects ===");
        console.log("Window keys:", Object.keys(window));
        if (window.Game) {
            console.log("Game object keys:", Object.keys(window.Game));
            console.log("Player object keys:", window.Game.player ? Object.keys(window.Game.player) : "No player found");
        } else {
            console.log("Game object not found.");
        }
    });
})();