Ghost Game Fix

Disables the "play again" button after you press it on duels for 30 seconds

2023-01-13 يوللانغان نەشرى. ئەڭ يېڭى نەشرىنى كۆرۈش.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Ghost Game Fix
// @version      1.0.0
// @description  Disables the "play again" button after you press it on duels for 30 seconds
// @match        https://www.geoguessr.com/*
// @author       Tyow#3742
// @grant        none
// @license      MIT
// @namespace    https://greasyfork.org/en/users/1011193-tyow
// ==/UserScript==

const disableButton = b => {
    b.disabled = true;
    // This only comes into play for a couple of the buttons
    b.style.color = "black";
    // Countdown div
    let d = document.createElement("div");
    d.style.fontSize = "22px";
    d.style.color = "white";
    b.appendChild(d);
    // Wait 30 seconds, then reenable
    // https://stackoverflow.com/questions/18785217/countdown-timer-in-javascript-using-settimeout
    const countDown = (endTime) => {
        if (endTime > 0) {
            d.innerText = endTime;
            setTimeout(() => countDown(endTime -1), 1000);
        } else {
            b.disabled = false;
            b.style.color = "white";
            b.removeChild(d);
        }
    }
    countDown(30);
}

// Wait for window to load, so that the button will be there
window.onload = (event) => {
    // Play Again button
    let button = document.getElementsByClassName("button_button__CnARx button_variantPrimary__xc8Hp")[0];
    if (location.pathname.startsWith("/duels") && location.pathname.endsWith("/summary")) {
        while (button == undefined) {
            button = document.getElementsByClassName("button_button__CnARx button_variantPrimary__xc8Hp")[0];
        }
        // If here, the buttons have loaded into the dom
        button.addEventListener("click", () => disableButton(button));
        console.log("disable button attached for: ");
        console.log(button);
        return;
    }
    // Buttons for game mode at /competitive page
    let compButtons = document.getElementsByClassName("play_card__svL35");
    if (location.pathname.startsWith("/competitive")) {
        while (compButtons.length == 0) {
            console.log(compButtons);
            compButtons = document.getElementsByClassName("play_card__svL35");
        }
        // If here, the buttons have loaded into the dom
        for (let i = 0; i < compButtons.length; i++) {
            compButtons[i].addEventListener("click", () => disableButton(compButtons[i]));
            console.log("disable button attached for: ");
            console.log(compButtons[i]);
        }
        return;
    }
    // Buttons at multiplayer page
    let multButtons = document.getElementsByClassName("game-menu-button_button__WPwVi game-menu-button_fillParent__2Dqat");
    if (location.pathname.startsWith("/multiplayer")) {
        while (multButtons.length == 0) {

            console.log(multButtons);
            multButtons = document.getElementsByClassName("game-menu-button_button__WPwVi game-menu-button_fillParent__2Dqat");
        }
        // If here, the buttons have loaded into the dom
        for (let i = 0; i < multButtons.length; i++) {
            multButtons[i].addEventListener("click", () => disableButton(multButtons[i]));
            console.log("disable button attached for: ");
            console.log(multButtons[i]);
        }
        return;
    }
};