Add Sound Player

Changes the download URLs for the sounds so if you left click they preview the audio, right click instead downloads the audio.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Add Sound Player
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  Changes the download URLs for the sounds so if you left click they preview the audio, right click instead downloads the audio.
// @author       eM-Krow
// @match        *://noproblo.dayjo.org/ZeldaSounds/ZSS/index.html*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=dayjo.org
// @license      MIT
// @grant        none
// ==/UserScript==

(function() {
    'use strict';
    const playSound = (sound) => {
        let audio = new Audio(sound);
        audio.loop = false;
        audio.play();
    };

    const generatePlayButtons = () => {
        let sounds = Array.from(document.querySelectorAll("a")).filter(a => a.href.includes(".wav"));
        for (let s in sounds) {
            const url = sounds[s].href;
            sounds[s].href = `#${url.split("/")[url.split("/").length - 1]}`;
            sounds[s].onclick = () => {
                playSound(`${url}`)
            };
            sounds[s].oncontextmenu = () => {
                window.location = `${url}`
            };
        }
    };

    generatePlayButtons();
})();