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Typing Tube MOD official + RealTimeCombatting

try to take over the world!!

// ==UserScript==


// @name         Typing Tube MOD official + RealTimeCombatting
// @namespace    https://typing-tube.net/
// @version      20240814
// @description  try to take over the world!!
// @author       Toshi
// @match        https://typing-tube.net/movie/show/*
// @match        https://typing-tube.net/movie/typing/*
// @noframes
// @grant GM_info
// @grant unsafeWindow
// @license MIT

// ==/UserScript==

//バージョンチェック値
const Ver = "20240814"

const VERSION = `<span style="float: right;color: #FFFFFF33;text-align: end;padding-right: 5px;">ver ${Ver}</span>`;

const PHONE_FLAG = navigator.userAgent.match(/(iPhone|iPod|iPad|Android.*Mobile)/i);
const IOS_FLAG = navigator.userAgent.match(/(iPhone|iPod|iPad)/i);
let volume = 70;


//対戦機能で使用している変数
let status_updates = {}
let FirstVideoLoadedCheck
let prevState;
let RTC_Switch = sessionStorage.getItem("RTC_Switch") == "true"
let playing = false;
let combattingMode = "Score"
let Players_ID = {}
let isRoomMaster = false;
let player_demo





//使用しない関数(HTML内で使用されているので削除不可)
getScorePerChar = function () {return;}

//HTML内のコードで使われているので変更不可の変数
let line_clear_rate = 0
let correct = 100;
let line_length = 0
let typing_play_mode = 'roma'


/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@ページを開いたときのMOD追加機能処理 ここから---
*/

const FONT_SIZE_KANA_DEFAULT = 21.0
const FONT_SIZE_ROMA_DEFAULT = 17.0
const SPASING_KANA_DEFAULT = 1.0
const SPASING_ROMA_DEFAULT = 2.2
const FONT_SHADOW_DEFAULT = 0.6
const KANA_SCROLL_LENGTH_DEFAULT = !PHONE_FLAG ? "10":"5";
const ROMA_SCROLL_LENGTH_DEFAULT = !PHONE_FLAG?"16":"8";


class ModHtml {

    constructor(){
        this.kanaModeConfig
        this.romaModeConfig

        this.addOptions()
        this.applyEvents()
        this.overWrite()
        this.addTypingModeMenu()
    }

    addOptions(){
        const FOLDED_RULED_LINE = '<span class="folded-luled-line">└</span>';
        const MOD_SETTINGS_MENU = document.createElement('form');

        MOD_SETTINGS_MENU.setAttribute("id", "mod-menu");
        MOD_SETTINGS_MENU.innerHTML=
		`<input id="all" type="radio" name="tab-item" checked>
  <label class="tab-item" for="all">入力</label>
  <input id="design" type="radio" name="tab-item">
  <label class="tab-item" for="design">エフェクト</label>
  <input id="playcolor" type="radio" name="tab-item">
  <label class="tab-item" for="playcolor">配色</label>
  <input id="etc" type="radio" name="tab-item">
  <label class="tab-item" for="etc">その他</label>
  <div class="mod-tab-content" id="all-content">
    <div class="mod-tab-content-description">${VERSION}
      <div id="roma-mode-config" style="display:none;">
        <h6>ローマ字入力設定</h6>
        <div class="d-flex" style="align-items: center;">
          <label>
            <span>タイピングワード表示方法</span>
          </label>
          <select class="during-play-option" name="roma-display" title="かな表示・ローマ字表示の表示方法を設定できます。">
            <option value="main-kana-sub-romaUppercase" selected>↑かな ↓ローマ大文字</option><option value="main-kana-sub-romaLowercase">↑かな ↓ローマ小文字</option><option value="main-romaUppercase-sub-kana">↑ローマ大文字 ↓かな</option><option value="main-romaLowercase-sub-kana">↑ローマ小文字 ↓かな</option>
          </select>
        </div>
        <label title="かな表示モードは大文字ローマ字。ローマ字表示モードはかな表示が表示されます。">
          <input class="during-play-option" type="checkbox" name="sub" checked>
          <span id="roma-sub-display" style="display:none;">ローマ字文</span>
          <span id="kana-sub-display" style="display:none;">ひらがな文</span>を表示</label>
        <label title="「促音」例:「った」を「ltuta や xtuta」「拗音」例:「しゃ」を「silya や sixya」。等の打鍵数が多くなる入力を受け付けなくします。少ない打鍵数で入力出来るようにしたい方におすすめです。">
          <input class="during-play-option" type="checkbox" name="sokuon-yoon-disable">促音・拗音を別々に入力する打鍵パターンを制限</label>
      </div>
      <div id="kana-mode-config">
        <h6>かな入力 / フリック入力設定</h6>
        <label id="kana-daku-handaku-split-setting-label" title="ONにすると「ば、ぱ、が、だ」→「は゛、は゜、か゛、た゛」のように濁点・半濁点が別れてタイピングワードに表示されます。">
          <input class="during-play-option" type="checkbox" name="dakuten-handakuten-split-mode">濁点・半濁点を分けて表示</label>
      </div>
      <div id="limits-config">
        <h6>制限モード</h6>
        <label title="アルファベット大文字がタイピングワードに出現するようになります。SHIFTキーやCapsLockを使用して大文字を入力してください。">
          <input class="during-play-option" type="checkbox" name="case-sensitive-mode">アルファベット大文字を入力する</label>
        <label title="正確率に制限をかけるモードです。指定した正確率より下回ると動画が強制終了します。タイピングの正確性を上げる目標設定です。">
          <input class="during-play-option" type="checkbox" name="miss-limit-mode">ミス制限モード</label>
        <div id="miss-limit-mode-config" style="display:none;">${FOLDED_RULED_LINE}
          <label class="miss-limit-correct">目標正確率
            <input class="three-digits during-play-option" type="number" name="miss-limit-correct" value="95" min="0" max="100">%</label>
          <label title="目標正確率を下回った瞬間にゲームオーバーになります。玄人向け">
            <input class="during-play-option" type="radio" name="miss-limit-game-mode" value="keep-correct-mode">正確率を維持</label>
          <label title="目標正確率を達成する為のライフがstatusに表示されます。タイピングワードを逃す程ライフが減り、1ミスすると-1点されます。ライフがマイナスになると、目標正確率は達成不可能になりゲームオーバーになります。">
            <input type="radio" name="miss-limit-game-mode" value="life-correct-mode" checked>ライフ制</label>
          <span>
            <label title="ゲームオーバーすると効果音が鳴るようになります。">
              <input class="during-play-option" type="checkbox" name="gameover-sound-effect" checked>ゲームオーバー音</label>
          </span>
        </div>
      </div>
      <div id="preparation-config">
        <h6>時間調整</h6>
        <div style="
    display: flex;
    align-items: baseline;
">
          <label class="mod-menu-round-wrapper default-pointer" title="プレイ中に変更できる時間調整の初期値を変更します。">全体時間調整
            <span class="btn btn-link cursor-pointer"  title="タイミングが遅くなります。SHIFTキーを押しながらクリックすると-0.1します。" id="initial-time-diff-minus">-</span>
            <span name="initial-time-diff" id="initial-time-diff" class="caret during-play-option" contenteditable="true">0.00</span>
            <span class="btn btn-link cursor-pointer" title="タイミングが早くなります。SHIFTキーを押しながらクリックすると+0.1します。" id="initial-time-diff-plus">+</span>
          </label>
          <button type="button" id="initial-time-diff-reset" class="btn btn-light mx-3 mb-3">時間調整をリセット</button>
        </div>
      </div>

      <div id="font-size-config">
        <h6>フォント設定</h6>
        <div id="font-option-container">
          <div class="d-flex">

          <label class="mod-menu-round-wrapper default-pointer">
            <span id="kana-main-font-size" style="display:none;">かな表示フォントサイズ</span>
            <span id="roma-main-font-size" style="display:none;margin-right: 0.5px;">ローマ字フォントサイズ</span>
            <span>
              <span class="btn btn-link cursor-pointer" id="kana-font-size-minus">-</span>
              <span name="kana-font-size-px" id="kana-font-size-px" class="caret" contenteditable="true">${FONT_SIZE_KANA_DEFAULT.toFixed(1)}</span>px
              <span class="btn btn-link cursor-pointer" id="kana-font-size-plus">+</span>
            </span>
          </label>

          <label class="mod-menu-round-wrapper default-pointer">
            <span id="kana-sub-font-size" style="display:none;">かな表示フォントサイズ</span>
            <span id="roma-sub-font-size" style="display:none;margin-right: 0.5px;">ローマ字フォントサイズ</span>
            <span>
              <span class="btn btn-link cursor-pointer" id="roma-font-size-minus">-</span>
              <span name="roma-font-size-px" id="roma-font-size-px" class="caret" contenteditable="true">${FONT_SIZE_ROMA_DEFAULT.toFixed(1)}</span>px
              <span class="btn btn-link cursor-pointer" id="roma-font-size-plus">+</span>
            </span>
          </label>
          </div>

          <div style="display:flex;margin-top:1rem;">
          <label class="mod-menu-round-wrapper default-pointer">
            <span id="kana-main-font-spacing" style="margin-right: 35.5px;">かな表示 文字間隔</span>
            <span>
              <span class="btn btn-link cursor-pointer" id="kana-font-spacing-minus">-</span>
              <span name="kana-font-spacing-px" id="kana-font-spacing-px" class="caret" contenteditable="true">${SPASING_KANA_DEFAULT.toFixed(1)}</span>px
              <span class="btn btn-link cursor-pointer" id="kana-font-spacing-plus">+</span>
            </span>
          </label>
          <label class="mod-menu-round-wrapper default-pointer">
            <span id="roma-sub-font-spacing" style="margin-right: 35.5px;">ローマ字 文字間隔</span>
            <span>
              <span class="btn btn-link cursor-pointer" id="roma-font-spacing-minus">-</span>
              <span name="roma-font-spacing-px" id="roma-font-spacing-px" class="caret" contenteditable="true">${SPASING_ROMA_DEFAULT.toFixed(1)}</span>px
              <span class="btn btn-link cursor-pointer" id="roma-font-spacing-plus">+</span>
            </span>
          </label>
          </div>

          <div style="display:flex;margin-top:1rem;align-items: flex-end;">
          <label class="mod-menu-round-wrapper default-pointer">
            <span id="font-shadow" style="margin-right: 51.5px;">テキスト縁取り</span>
            <span>
              <span class="btn btn-link cursor-pointer" id="font-shadow-minus">-</span>
              <span name="font-shadow-px" id="font-shadow-px" class="caret" contenteditable="true">${FONT_SHADOW_DEFAULT.toFixed(1)}</span>px
              <span class="btn btn-link cursor-pointer" id="font-shadow-plus">+</span>
            </span>
          </label>
          <label>
          <input class="during-play-option" type="checkbox" name="bordering-word">入力前の文字のみ縁取り</label>
          </div>
        </div>
        <button class="btn btn-light" type="button" id="font-size-reset">フォント設定をリセット</button>
      </div>
      <div id="sound-config">
        <h6>効果音・音量</h6>
        <span class="d-flex">
          <span class="sound-effect-list">
            <label title="正解打鍵をした時に効果音がなるようになります。">
              <input class="three-digits during-play-option" type="checkbox" name="typing-sound-effect">打鍵音</label>
          </span>
          <span class="sound-effect-list d-flex">
            <label title="ミス打鍵をした時に効果音がなるようになります。">
              <input class="three-digits during-play-option" type="checkbox" name="miss-sound-effect">ミス音</label>
            <label title="行頭のミス打鍵時もミス音を鳴らします" id="miss-sound-effect-beginning-line" style="display:none;">
              <input class="during-play-option" type="checkbox" name="miss-beginning-sound-effect">行頭のミス音</label>
          </span>
        </span>
        <span class="d-flex">
          <span class="sound-effect-list">
            <label title="ライン中のタイピングワードをすべて入力した時に効果音がなるようになります。">
              <input class="three-digits during-play-option" type="checkbox" name="clear-sound-effect">クリア音</label>
          </span>
          <span class="sound-effect-list">
            <label title="100コンボ以上コンボが続いている時にミスをすると、効果音が鳴るようになります">
              <input class="three-digits during-play-option" type="checkbox" name="combo-break-sound">100コンボ以上のミス音</label>
          </span>
        </span>
      </div>
    </div>
  </div>
  <div class="mod-tab-content" id="design-content">
    <div class="mod-tab-content-description rgba-color-scroll-padding" style="padding-top:20px;">
      <div id="input-config">
        <h6>タイピングワード表示</h6>
        <label title="タイピングワードが一行に収まるように表示され、指定の文字数入力するとワードがスクロールされていきます。">
          <input class="during-play-option" type="checkbox" name="character-scroll">タイピングワードをスクロール表示
          <button type="button" id="character-scroll-length-reset" class="btn btn-light m-3">スクロール数をリセット</button>
        </label>
        <div id="character-scroll-config" style="display:none;">${FOLDED_RULED_LINE}
          <label class="mod-menu-round-wrapper default-pointer">かな表示スクロール数
            <span>
              <span class="btn btn-link cursor-pointer" id="kana-scroll-length-minus">-</span>
              <span name="kana-scroll-length" id="kana-scroll-length" class="caret during-play-option" contenteditable="true">${KANA_SCROLL_LENGTH_DEFAULT}</span>
              <span class="btn btn-link cursor-pointer " id="kana-scroll-length-plus">+</span>
            </span>
          </label>
          <label class="mod-menu-round-wrapper default-pointer">ローマ字表示スクロール数
            <span>
              <span class="btn btn-link cursor-pointer" id="roma-scroll-length-minus">-</span>
              <span name="roma-scroll-length" id="roma-scroll-length" class="caret during-play-option" contenteditable="true">${ROMA_SCROLL_LENGTH_DEFAULT}</span>
              <span class="btn btn-link cursor-pointer" id="roma-scroll-length-plus">+</span>
            </span>
          </label>
        </div>
      </div>
      <div id="effect-config">
        <h6>エフェクト設定</h6>
<div style="display: flex;margin: 1rem 0;">
        <div>
          <label title="ミスをした文字の上に「・」マークが表示されます。">
            <input class="during-play-option" type="checkbox" name="miss-mark-effect" checked>ミスエフェクト</label>
        </div>
        <div>
          <label title="3・2・1・GO!のカウントダウンが表示されます。間奏中に歌詞がある場合は表示されません。">
            <input class="during-play-option" type="checkbox" name="countdown-effect" checked>カウントダウン</label>
        </div>
        <div>
          <label title="タイピングエリアの左上に現在コンボを表示します。">
            <input class="during-play-option" type="checkbox" name="combo-counter-effect" checked>コンボ表示</label>
        </div>
</div>
<div style="display: flex;margin: 1rem 0;">
        <div class="d-flex" style="align-items: center;">
          <select class="during-play-option" name="skip-guide-key" title="スキップ機能で使用するキーを設定できます。">
            <option value="skip-guide-space-key" selected>スペースキー</option>
            <option value="skip-guide-enter-key">Enterキー</option>
          </select>
          <label title="スキップ可能な時に「Type ~ key to skip. ⏩」と表示されるようになります。表示されているときにスペースキー又はEnterキーを押すとライン切り替わり1秒前にスキップします。">
            <span>スキップ表示</span>
          </label>
        </div>
</div>
      </div>
      <div id="lyric-font-color-config">
        <h6>歌詞の色/表示</h6>
        <div class="d-flex">
          <label>
            <span style="margin: 0 13px;">入力後</span>
            <input class="color during-play-option" value="#0099CC" name="correct-word-color">
          </label>
          <label>ラインクリア
            <input class="color during-play-option" value="#1eff52" name="line-clear-color">
          </label>
        </div>
        <div class="d-flex">
          <label>先頭の文字
            <input class="color during-play-option" value="#FFFFFF" name="next-character-color">
          </label>
          <label>
            <span style="margin: 0 19.5px;">未入力</span>
            <input class="color during-play-option" value="#FFFFFF" name="word-color">
          </label>
        </div>
        <div class="d-flex">
          <label style="cursor:default;">
            <span style="margin:0 0.8px;">次の歌詞:</span>
            <select class="during-play-option" style="width:156px;" name="next-lyric-display-option" title="次の歌詞に表示する内容を設定できます。">
              <option value="next-text-lyric" selected>歌詞</option>
              <option value="next-text-kana">よみ</option>
            </select>
          </label>
          <label style="cursor:default;">
            <span style="cursor:default;margin: 0 8px;">自動変更:</span>
            <select style="width: 156px;margin-left:-6px;" name="color-preset">
              <option value="プリセット">プリセットから色変更</option>
              <option value="デフォルト">デフォルト</option>
              <option value="先頭の文字を赤く強調">先頭の文字を赤く強調</option>
              <option value="打つと消える">打つと消える</option>
              <option value="入力スタイル">入力スタイル</option>
            </select>
          </label>
        </div>
      </div>
    </div>
  </div>
  <div class="mod-tab-content" id="playarea-color-content">
    <div class="mod-tab-content-description rgba-color-scroll-padding">
      <p class="c-txtsp"></p>
      <div id="playarea-color-config">
        <h6>背景カラー</h6>
        <label style="width: fit-content;">タイピングエリア
          <input class="color" value="transparent" name="playarea-color" id="input2">
        </label>
        <button type="button" style="width: 97%;" id="playarea-color-reset" class="btn btn-light m-3">背景カラーをリセット</button>
      </div>
      <div id="line-color-config">
        <h6>ラインカラー</h6>
        <div class="d-flex">
          <label>
            <span style="margin: 0 4px;">ラインゲージ</span>
            <input class="color" value="#17a2b8" name="phrase-line-color">
          </label>
          <label>
            <span style="margin: 0 4px;">empty</span>
            <input class="color" value="#f5f5f5" name="empty-color">
          </label>
        </div>
        <div class="d-flex">
          <label>ラインゲージ2
            <input class="color" value="#ffc107" name="movie-line-color">
          </label>
        </div>
        <button type="button" style="width: 97%;" id="line-color-reset" class="btn btn-light m-3">ラインカラーをリセット</button>
      </div>
    </div>
  </div>
  <div class="mod-tab-content" id="etc-content">
    <div class="mod-tab-content-description">
      <p class="c-txtsp"></p>
      <div id="play-scroll-config">
        <h6>自動スクロール</h6>
        <label title="プレイ開始時やプレイ中の拡大値を変更したとき、自動でプレイエリアにスクロール位置が調整されます。プレイ開始時は画面内に動画が表示されていないと発動されません。">
          <input class="during-play-option" type="checkbox" name="play-scroll">プレイ開始時にスクロール位置を調整</label>
        <div id="adjust-config" style="display:flex;align-items:center;">${FOLDED_RULED_LINE}
          <select style="margin: 0 13px;position: relative;bottom: 5px;" name="scroll-adjustment" class="during-play-option">
            <option value="55" selected>中央</option>
            <option value="75">上揃え</option>
            <option value="-10">下揃え</option>
          </select>
        </div>
      </div>
      <div id="status-config">
        <h6>status表示設定</h6>
          <div class="d-flex" style="padding-top:7px;">
            <label>
              <input type="checkbox" name="visibility-score" checked>スコア</label>
            <label style="margin: 0 36px;">
              <input type="checkbox" name="visibility-miss" checked>ミス</label>
            <label style="margin: 0px -8px;">
              <input type="checkbox" name="visibility-escape-counter" checked>逃した文字数</label>
            <label style="margin: 0px 24px;">
              <input type="checkbox" name="visibility-typing-speed" checked>打鍵速度</label>
          </div>
          <div class="d-flex">
            <label>
              <input type="checkbox" name="visibility-rank" checked>現在の順位</label>
            <label>
              <input type="checkbox" name="visibility-correct" checked>正確率</label>
            <label>
              <input type="checkbox" name="visibility-type-counter" checked>正解打鍵</label>
            <label style="margin: 0 38px;">
              <input type="checkbox" name="visibility-remaining-line-counter" checked>残りライン</label>
          </div>
        </div>
      <div id="result-config">
        <h6>リザルト設定</h6>
        <div class="flex-column">
		<div class="d-flex">
          <label>
            <input type="radio" class="during-play-option" name="word-result" value="word-result" checked>ミスをした箇所を赤く表示</label>
          <label>
            <input name="word-result" type="radio" value="word-result-real">ミスをした文字を詳細に表示</label>
		</div>
		<div>
          <label>
            <input type="checkbox" class="during-play-option" name="not-submit-score">任意でランキング登録</label>
		</div>
        </div>
      </div>

       <div id="shortcutkey-config">
        <h6>ショートカットキー設定</h6>
          <label><input class="during-play-option" type="checkbox" name="disable-left-right-shortcut">時間調整のショートカットキー(← →)を無効化</label>
	      <label><input class="during-play-option" type="checkbox" name="disable-up-down-shortcut">音量調整のショートカットキー(↑ ↓)を無効化</label>
		  <label><input class="during-play-option" type="checkbox" name="disable-change-mode">ローマ⇔かな入力切り替えショートカットキー(Alt+kana)を無効化</label>
      </div>
    </div>
  </div>
  <button type="button" id="setting-reset" class="btn btn-light">設定をリセット</button>`
        document.getElementsByClassName("share")[0].parentNode.insertBefore(MOD_SETTINGS_MENU , document.getElementsByClassName("share")[0].nextElementSibling);
        this.kanaModeConfig = document.getElementById("kana-mode-config")
        this.romaModeConfig = document.getElementById("roma-mode-config")

        if(PHONE_FLAG){
            document.getElementById("play-scroll-config").style.display = "none"
        }

    }

    applyEvents(){
        //MODメニュー位置調整
        window.addEventListener('resize', this.modMenuPosition)

        document.getElementsByClassName("icon-cog-solid")[0].addEventListener('mousedown', function createModMenuEvent(){
            modSettingMenu.firstOpen()
            modSettingMenu.applyClickEvents()
            modSettingMenu.applyFocusoutEvents()
            document.getElementById("modal-overlay").addEventListener('click', function(){
                document.getElementById("modal-overlay").style.display = "none";
                document.getElementById("mod-menu").style.display = "none";
            });
            document.getElementsByClassName("icon-cog-solid")[0].removeEventListener("mousedown",createModMenuEvent)
        });

        document.getElementsByClassName("icon-cog-solid")[0].addEventListener('click', event => {
            this.modMenuPosition();
            document.getElementById("modal-overlay").style.display = "block";
            //コンテンツをセンタリングする
            document.getElementById("mod-menu").style.display = "block";
            document.getElementById("mod-menu").animate([{opacity: '0'}, {opacity: '1'}], 100)
        });

        this.rankingTabsUnderlineEvent()
    }

    overWrite(){
        const bar_base = document.createElement("progress");
        bar_base.setAttribute("value", 0);
        bar_base.setAttribute("id", "bar_base");
        bar_base.setAttribute("class", "progress");
        document.getElementById("bar_base").parentNode.replaceChild(bar_base,document.getElementById("bar_base"));

        const bar_input_base = document.createElement("progress");
        bar_input_base.setAttribute("value", 0);
        bar_input_base.setAttribute("id", "bar_input_base");
        bar_input_base.setAttribute("class", "progress");
        document.getElementById("bar_input_base").parentNode.replaceChild(bar_input_base,document.getElementById("bar_input_base"));

        document.getElementById("time_settings").style.visibility = "hidden"
        document.getElementById("time_settings").style.display = "flex"

        const SPEED_CHANGE_HTML = `<div id="speed_change">
  <span id="speed" class="control_option pointer">1.00倍速</span>
  <kbd id="speed_change_F10" class="shortcut_navi cursor-pointer select_none">F10</kbd>
</div>`
        const TIME_ADJUST_HTML =
              `<div id="time_adjust">
  <span class="control_option time_adjust_head">
    <span id="time_">時間調整</span>
    <span id="time_diff">0.00</span>
  </span>
  <kbd id="time_adjust_minus" class="shortcut_navi pointer select_none">←</kbd>
  <kbd id="time_adjust_plus" class="shortcut_navi pointer select_none">→</kbd>
</div>`

        const RESTART_HTML =
              `<div id="song_reset">
  <span id="restart" class="control_option pointer">
    <span>やり直し</span>
  </span>
  <kbd id="song_reset_F4" class="shortcut_navi cursor-pointer select_none">F4</kbd>
</div>`

        const SHORTCUTKEY_HTML =
              `<div id="more_shortcutkey" class="control_option pointer">
  <span>ショートカットキー</span>
</div>`

        const SHORTCUT_LIST_HTML = `<div id="shortcut" class="short_popup" style="display:none;top:0px;width:100%;">
    <div style="display: flex;justify-content: space-between;">
      <div>
        <span class="control-option2" style="background: #1ABC9C;">一時停止・再開</span>
        <kbd class="shortcut-navi-display-block">Esc</kbd>
      </div>
      <div>
        <span class="control-option2" style="background: #F5AB35;">練習モードへ移行</span>
        <kbd class="shortcut-navi-display-block">F7</kbd>
      </div>
      <div>
        <span class="control-option2" style="background: #e67e22;">入力モード切り替え</span>
        <kbd class="shortcut-navi-display-block">Alt+kana</kbd>
      </div>
      <div style="display:${PHONE_FLAG ? " none ":"block "};">
        <span class="control-option2" style="background: #22A7F0;">音量調整 ±10</span>
        <kbd class="shortcut-navi-display-block">↑↓</kbd>
      </div>
      <div>
        <span class="control-option2" style="background: #2980b9;">0.01ずつ時間調整</span>
        <kbd class="shortcut-navi-display-block">Ctrl+Shift+←→</kbd>
      </div>
  </div>`

        //rankingタブにアンダーラインを追加。
        document.querySelector(".status .nav").children[1].classList.add('underline');

        if(PHONE_FLAG && document.documentElement.clientWidth < 650){
            const TIME_SETTING_CLONE = document.getElementById("time_settings").cloneNode(true)
            TIME_SETTING_CLONE.id = "time_settings2"
            document.getElementById("time_settings").style.marginBottom = "7px"
            document.getElementById("time_settings").parentNode.insertBefore(TIME_SETTING_CLONE, document.getElementById("time_settings").nextSibling);
            document.getElementById("time_settings2").innerHTML = `${TIME_ADJUST_HTML} ${SHORTCUTKEY_HTML}`
            document.getElementById("time_settings").innerHTML= `${SPEED_CHANGE_HTML} ${RESTART_HTML}`
        }else{
            document.getElementById("time_settings").innerHTML= `${SPEED_CHANGE_HTML} ${TIME_ADJUST_HTML} ${RESTART_HTML} ${SHORTCUTKEY_HTML}`
        }

        document.getElementsByClassName("status")[0].insertAdjacentHTML('afterbegin',SHORTCUT_LIST_HTML)
    }

    addTypingModeMenu(){

        while(document.querySelectorAll("[id*='playBotton']").length != 0){
            document.querySelectorAll("[id*='playBotton']")[0].remove()
        }

        document.getElementById("kashi_area").insertAdjacentHTML("beforebegin",`<form id="mode-select-area">
<p id="esckey" style="margin: 3px 0px 7px 0px; display:${PHONE_FLAG ? "none":"block"};">Enterキー / 動画をクリックして開始</p>
${PHONE_FLAG ? `<group class="inline-radio"><div id="playBotton5"><input type="radio" name="mode_select" value="kanamode_mac_type" title="フリック入力" class="flick" id="flick-mode"><label>フリック入力<small style="font-weight: 600;">ここをタップして開始すると<wbr>キーボードが表示されます!</small></label></div></group>` : ""}
${PHONE_FLAG ? `<div style="margin-top: 15px;"><small>Bluetoothキーボード等を接続してプレイ</small></div>` : ''}
<group class="inline-radio" ${PHONE_FLAG ? 'style="margin-top:0;"' : ''} id="play-mode-select">
  <div id="playBotton1"><input type="radio" name="mode_select" value="kana_type" title="かな表示" class="roma" checked><label><div>ローマ字<wbr>入力</div></label></div>
  <div id="playBotton4"><input type="radio" name="mode_select" value="kanamode_type" title="かな入力" class="kana"><label>かな入力</label></div>
  ${!PHONE_FLAG ? `<div id="playBotton5"><input type="radio" name="mode_select" value="kanamode_mac_type" title="フリック入力" class="flick" id="flick-mode"><label>フリック入力</label></div>` : ""}
</group>

<div class="sub-button">
<style>
.speed-option {
    color: #FFF;
    display: inline-flex;
    align-content: center;
    align-items: center;
    font-size: inherit;
    width:${PHONE_FLAG ? `100%` : "16rem"};
	${PHONE_FLAG ? `margin-bottom:15px` : ""};
    justify-content: center;
}
.sub-button{
  display: flex;
  justify-content: space-between;
  margin: ${PHONE_FLAG ? `1rem` : "3rem"} 0 1.5rem 0;
${PHONE_FLAG ? `flex-direction: column;` : ""}
}
span.btn-border {
	border: 1px solid #FFF;
  font-weight:600;
  border-radius: 0;
  width:${PHONE_FLAG ? `100%` : "16rem"};
  color: rgb(255, 255, 255);
  }
    ${!PHONE_FLAG ? `
  .inline-radio small{
  position:absolute;
  bottom: 5.5px;
  }` : ""}

</style>
<span class="mod-menu-round-wrapper speed-option" style="transform: scale(1);" id="playBotton3">
<span>挑戦速度</span>
<button type="button" class="btn btn-link cursor-pointer" id="speed-down" data-toggle="tooltip" data-placement="bottom" title="再生速度を遅くして挑戦">-</button>
<span id="playspeed">1.00倍速</span>
<button type="button" class="btn btn-link cursor-pointer" id="speed-up" data-toggle="tooltip" data-placement="bottom" title="再生速度を早くして挑戦">+</button>
</span>
<div><span class="btn btn-border cursor-pointer" id="practice-mode-button" onclick="play_mode='practice';player.playVideo();">練習モードで開始</span></div>
</div>
</form>`)



        if(PHONE_FLAG){
            document.getElementById("flick-mode").addEventListener("click",(event) => {
                gameStart = new GameStart();
                GameStart.initialize();
                player.playVideo()
            })
            document.querySelector("[value='kanamode_mac_type']").checked = true
        }

    }

    modMenuPosition(){
        const w = document.body.clientWidth;
        document.getElementById("mod-menu").style.width = (w >= 600 ? "580px" : "100%" );
    };

    rankingTabsUnderlineEvent(){
        const NAVS = document.querySelector(".status .nav").children

        for(let i=0;i<NAVS.length;i++){

            NAVS[i].addEventListener('click', event => {
                const NAVS = document.querySelector(".status .nav").children

                for(let i=0;i<NAVS.length;i++){
                    NAVS[i].classList.remove('underline')
                }

                event.target.classList.add('underline')
            });
        }

    }

}

let modHtml = new ModHtml()


class ModSettingMenu {

    constructor(){
        this.nonStyleChangingOptions = ['initial-time-diff', 'kana-scroll-length'];
        this.clickEvents = [{
            targetName:'initial-time-diff-minus',
            optionName:'initial-time-diff',
            max:-4,
            step:[-0.1,-0.01],
            decimalPoint:2,
            displayTargetId:['initial-time-diff','time_diff']
        },{
            targetName:'initial-time-diff-plus',
            optionName:'initial-time-diff',
            max:4,
            step:[0.1,0.01],
            decimalPoint:2,
            displayTargetId:['initial-time-diff','time_diff']
        },{
            targetName:'kana-scroll-length-minus',
            optionName:'kana-scroll-length',
            max:0,
            step:[-1],
            decimalPoint:0,
            displayTargetId:['kana-scroll-length']
        },{
            targetName:'kana-scroll-length-plus',
            optionName:'kana-scroll-length',
            max:30,
            step:[1],
            decimalPoint:0,
            displayTargetId:['kana-scroll-length']
        },{
            targetName:'roma-scroll-length-minus',
            optionName:'roma-scroll-length',
            max:0,
            step:[-1],
            decimalPoint:0,
            displayTargetId:['roma-scroll-length']
        },{
            targetName:'roma-scroll-length-plus',
            optionName:'roma-scroll-length',
            max:30,
            step:[1],
            decimalPoint:0,
            displayTargetId:['roma-scroll-length']
        },{
            targetName:'kana-font-size-minus',
            optionName:'kana-font-size-px',
            max:10,
            step:[-0.5],
            decimalPoint:1,
            displayTargetId:['kana-font-size-px']
        },{
            targetName:'kana-font-size-plus',
            optionName:'kana-font-size-px',
            max:25,
            step:[0.5],
            decimalPoint:1,
            displayTargetId:['kana-font-size-px']
        },{
            targetName:'roma-font-size-minus',
            optionName:'roma-font-size-px',
            max:10,
            step:[-0.5],
            decimalPoint:1,
            displayTargetId:['roma-font-size-px']
        },{
            targetName:'roma-font-size-plus',
            optionName:'roma-font-size-px',
            max:25,
            step:[0.5],
            decimalPoint:1,
            displayTargetId:['roma-font-size-px']
        },{
            targetName:'kana-font-spacing-minus',
            optionName:'kana-font-spacing-px',
            max:0,
            step:[-0.1],
            decimalPoint:1,
            displayTargetId:['kana-font-spacing-px']
        },{
            targetName:'kana-font-spacing-plus',
            optionName:'kana-font-spacing-px',
            max:3,
            step:[0.1],
            decimalPoint:1,
            displayTargetId:['kana-font-spacing-px']
        },{
            targetName:'roma-font-spacing-minus',
            optionName:'roma-font-spacing-px',
            max:0,
            step:[-0.1],
            decimalPoint:1,
            displayTargetId:['roma-font-spacing-px']
        },{
            targetName:'roma-font-spacing-plus',
            optionName:'roma-font-spacing-px',
            max:3,
            step:[0.1],
            decimalPoint:1,
            displayTargetId:['roma-font-spacing-px']
        },{
            targetName:'font-shadow-minus',
            optionName:'font-shadow-px',
            max:0,
            step:[-0.1],
            decimalPoint:1,
            displayTargetId:['font-shadow-px']
        },{
            targetName:'font-shadow-plus',
            optionName:'font-shadow-px',
            max:3,
            step:[0.1],
            decimalPoint:1,
            displayTargetId:['font-shadow-px']
        }]

        this.focusoutEvents = [{
            max:4,
            min:-4,
            default:0,
            decimalPoint:2,
            displayTargetId:['initial-time-diff','time_diff']
        },{
            max:30,
            min:0,
            default:KANA_SCROLL_LENGTH_DEFAULT,
            decimalPoint:0,
            displayTargetId:['kana-scroll-length']
        },{
            max:30,
            min:0,
            default:ROMA_SCROLL_LENGTH_DEFAULT,
            decimalPoint:0,
            displayTargetId:['roma-scroll-length']
        },{
            max:25,
            min:10,
            default:FONT_SIZE_KANA_DEFAULT,
            decimalPoint:1,
            displayTargetId:['kana-font-size-px']
        },{
            max:25,
            min:10,
            default:FONT_SIZE_ROMA_DEFAULT,
            decimalPoint:1,
            displayTargetId:['roma-font-size-px']
        },{
            max:3,
            min:0,
            default:SPASING_KANA_DEFAULT,
            decimalPoint:1,
            displayTargetId:['kana-font-spacing-px']
        },{
            max:3,
            min:0,
            default:SPASING_ROMA_DEFAULT,
            decimalPoint:1,
            displayTargetId:['roma-font-spacing-px']
        },{
            max:3,
            min:0,
            default:FONT_SHADOW_DEFAULT,
            decimalPoint:1,
            displayTargetId:['font-shadow-px']
        }]

    }

    firstOpen(){
        const MODAL_OVERLAY = document.createElement('div');
        MODAL_OVERLAY.setAttribute("id", "modal-overlay");
        MODAL_OVERLAY.setAttribute("style", "display:none;");
        document.body.appendChild(MODAL_OVERLAY);

        document.getElementById("mod-menu").addEventListener('change', optionDb.updateOptionDb.bind(optionDb));

        let type_sound_selector = document.getElementsByName('typing-sound-effect')[0]
        let miss_sound_selector = document.getElementsByName('miss-sound-effect')[0]
        let clear_sound_selector = document.getElementsByName('clear-sound-effect')[0]
        let combo_break_sound_selector = document.getElementsByName('combo-break-sound')[0]
        let gameover_sound_selector = document.getElementsByName('gameover-sound-effect')[0]

        document.getElementsByName('scroll-adjustment')[0].addEventListener('change',GameAssistant.scrollPlayArea)

        type_sound_selector.addEventListener('change', function(){

            if(type_sound_selector.checked){
                soundEffect.play('keyType')
            }

        });
        miss_sound_selector.addEventListener('change', function(){

            if(miss_sound_selector.checked){
                soundEffect.play('missType')
                document.getElementById("miss-sound-effect-beginning-line").style.display = "";
            }else{
                document.getElementById("miss-sound-effect-beginning-line").style.display = "none";
            }

        });
        clear_sound_selector.addEventListener('change', function(){

            if(clear_sound_selector.checked){
                soundEffect.play('clearType')
            }

        });
        combo_break_sound_selector.addEventListener('change', function(){

            if(combo_break_sound_selector.checked){
                soundEffect.play('comboBreak')
            }

        });

        gameover_sound_selector.addEventListener('change', function(){

            if(gameover_sound_selector.checked){
                soundEffect.play('gameOver')
            }

        });

        this.toggleDisplayOption()
        this.toggleWordDisplayFontOption()
        this.applyResetEvents()
    }


    async focusoutHandleEvent(event, data){
        let targetValue = Number(document.getElementById(data.displayTargetId[0]).textContent)

        if(isNaN(targetValue)){
            targetValue = data.default.toFixed(data.decimalPoint)
        }else if(targetValue < data.min){
            targetValue = data.min.toFixed(data.decimalPoint)
        }else if(targetValue > data.max){
            targetValue = data.max.toFixed(data.decimalPoint)
        }else{
            targetValue = Number(event.target.textContent).toFixed(data.decimalPoint)
        }

        for(let i=0;i<data.displayTargetId.length;i++){
            document.getElementById(data.displayTargetId[i]).textContent = targetValue;
        }

        if(!this.nonStyleChangingOptions.includes(data.optionName)){
            modSettingMenu.updateFontStyle()
        }

        optionDb.duringPlayOptions[data.optionName] = Number(targetValue)
        await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : data.optionName, data : targetValue})
    }

    applyFocusoutEvents() {

        for (let i = 0; i < this.focusoutEvents.length; i++) {

            document.getElementById(this.focusoutEvents[i].displayTargetId[0]).addEventListener('focusout', function (event) {
                this.focusoutHandleEvent(event, this.focusoutEvents[i]);
            }.bind(this));

        }
    }


    async clickHandleEvent(event, data){
        let targetValue = Number(document.getElementById(data.displayTargetId[0]).textContent)

        const sign = data.targetName.slice(-5)

        //値を変更
        if((sign == 'minus' && targetValue > data.max || sign == '-plus' && targetValue < data.max)){
            targetValue = !event.shiftKey || data.step.length == 1 ? (targetValue + data.step[0]).toFixed(data.decimalPoint) : (targetValue + data.step[1]).toFixed(data.decimalPoint)
        }else {
            targetValue = data.max.toFixed(data.decimalPoint)
        }


        for(let i=0;i<data.displayTargetId.length;i++){
            document.getElementById(data.displayTargetId[i]).textContent = targetValue;
        }

        if(!this.nonStyleChangingOptions.includes(data.optionName)){
            modSettingMenu.updateFontStyle()
        }

		optionDb.duringPlayOptions[data.optionName] = Number(targetValue)
        await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : data.optionName, data : targetValue})
    }

    applyClickEvents() {

        for (let i = 0; i < this.clickEvents.length; i++) {

                document.getElementById(this.clickEvents[i].targetName).addEventListener('click', function (event) {
                    this.clickHandleEvent(event, this.clickEvents[i]);
                }.bind(this));
        }
    }

    updateFontStyle(){
        const TEXT_SHADOW_PX = document.getElementsByName('font-shadow-px')[0].textContent

        document.getElementById("typing-word-style").innerHTML= `
#kashi_roma{font-size:${document.getElementsByName('kana-font-size-px')[0].textContent}px;}
#kashi_sub{font-size:${document.getElementsByName('roma-font-size-px')[0].textContent}px;}
.kana-input-dom{letter-spacing:${document.getElementsByName('kana-font-spacing-px')[0].textContent}px;}
.roma-input-dom{letter-spacing:${document.getElementsByName('roma-font-spacing-px')[0].textContent}px;}

.text_shadow{
   text-shadow:black ${TEXT_SHADOW_PX}px 0px,  black -${TEXT_SHADOW_PX}px 0px,
    black 0px -${TEXT_SHADOW_PX}px, black 0px ${TEXT_SHADOW_PX}px,
    black ${TEXT_SHADOW_PX}px ${TEXT_SHADOW_PX}px , black -${TEXT_SHADOW_PX}px ${TEXT_SHADOW_PX}px,
    black ${TEXT_SHADOW_PX}px -${TEXT_SHADOW_PX}px, black -${TEXT_SHADOW_PX}px -${TEXT_SHADOW_PX}px,
    black 1px ${TEXT_SHADOW_PX}px,  black -1px ${TEXT_SHADOW_PX}px,
    black 1px -${TEXT_SHADOW_PX}px, black -1px -${TEXT_SHADOW_PX}px,
    black ${TEXT_SHADOW_PX}px 1px,  black -${TEXT_SHADOW_PX}px 1px,
    black ${TEXT_SHADOW_PX}px -1px, black -${TEXT_SHADOW_PX}px -1px;
}
`
    }

    applyResetEvents(){
    	document.getElementById("setting-reset").addEventListener('click', function (){
		let res = confirm("初期設定に戻します。よろしいですか?\n(設定の初期化完了後、ページのリロードを行います。)");
		if( res == true ) {
            indexedDbManager.deleteAllData(IndexedDBManager.STORE_NAME[0])
            location.reload()
		}
	});

        document.getElementById("playarea-color-reset").addEventListener('click', function (){

            document.getElementsByName('playarea-color')[0].value = "transparent"
            document.getElementsByName('playarea-color')[0].style.backgroundColor="transparent"
            document.getElementsByName('playarea-color')[0].style.color="rgb(0, 0, 0)"
            optionDb.updateOptionDb()
        });

        document.getElementById("line-color-reset").addEventListener('click', function (){
            document.getElementsByName('phrase-line-color')[0].value = "#17a2b8";
            document.getElementsByName('phrase-line-color')[0].style.backgroundColor="rgb(23, 162, 184)"
            document.getElementsByName('phrase-line-color')[0].style.color="rgb(255, 255, 255)"

            document.getElementsByName('movie-line-color')[0].value = "#ffc107"
            document.getElementsByName('movie-line-color')[0].style.backgroundColor="rgb(255, 193, 7)"
            document.getElementsByName('movie-line-color')[0].style.color="rgb(0, 0, 0)"

            document.getElementsByName('empty-color')[0].value = "#f5f5f5"

            document.getElementsByName('empty-color')[0].style.backgroundColor="rgb(245, 245, 245)"
            document.getElementsByName('empty-color')[0].style.color="rgb(0, 0, 0)"
            optionDb.updateOptionDb()
        });

        document.getElementById("character-scroll-length-reset").addEventListener('click', async function (event){
            document.getElementsByName('kana-scroll-length')[0].textContent = (!PHONE_FLAG?10:5)
            optionDb.duringPlayOptions['kana-scroll-length'] = (!PHONE_FLAG?10:5)
            await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : 'kana-scroll-length', data : (!PHONE_FLAG?10:5)})
            document.getElementsByName('roma-scroll-length')[0].textContent = (!PHONE_FLAG?16:8)
            optionDb.duringPlayOptions['roma-scroll-length'] = (!PHONE_FLAG?16:8)
            await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : 'roma-scroll-length', data : (!PHONE_FLAG?16:8)})
        });

        document.getElementById("initial-time-diff-reset").addEventListener('click', async function (){
            document.getElementsByName('initial-time-diff')[0].textContent = '0.00';
            await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : 'initial-time-diff', data : '0.00'})
        });

        document.getElementById("font-size-reset").addEventListener('click', async function (){

		document.getElementsByName('kana-font-size-px')[0].textContent = FONT_SIZE_KANA_DEFAULT.toFixed(1)
		await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : 'kana-font-size-px', data : FONT_SIZE_KANA_DEFAULT})
		document.getElementsByName('roma-font-size-px')[0].textContent = FONT_SIZE_ROMA_DEFAULT.toFixed(1)
		await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : 'roma-font-size-px', data : FONT_SIZE_ROMA_DEFAULT})
		document.getElementsByName('kana-font-spacing-px')[0].textContent = SPASING_KANA_DEFAULT.toFixed(1)
		await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : 'kana-font-spacing-px', data : SPASING_KANA_DEFAULT})
		document.getElementsByName('roma-font-spacing-px')[0].textContent = SPASING_ROMA_DEFAULT.toFixed(1)
		await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : 'roma-font-spacing-px', data : SPASING_ROMA_DEFAULT})
		document.getElementsByName('font-shadow-px')[0].textContent = FONT_SHADOW_DEFAULT.toFixed(1)
		await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : 'font-shadow-px', data : FONT_SHADOW_DEFAULT})
		this.updateFontStyle()

	}.bind(this));

    }

    //MODメニューを開いた時、プレイ開始時に必要な文を適用
    toggleDisplayOption(){
        document.getElementById("character-scroll-config").style.display = document.getElementsByName('character-scroll')[0].checked ? "flex" : "none";
        document.getElementById("character-scroll-length-reset").style.display = document.getElementsByName('character-scroll')[0].checked ? "inline" : "none";
        document.getElementById("adjust-config").style.display = document.getElementsByName('play-scroll')[0].checked ? "flex" : "none";

        if(document.getElementsByName('miss-limit-mode')[0].checked){
            document.getElementById("miss-limit-mode-config").style.display = "flex";
        }else{
            document.getElementById("miss-limit-mode-config").style.display = "none";
        }

    }

    toggleWordDisplayFontOption(){
        const WORD_DISPLAY_MODE = document.getElementsByName("roma-display")[0].selectedOptions[0].value

        if(WORD_DISPLAY_MODE.includes('main-roma')){
            document.getElementById("kana-sub-display").style.display = "inline"
            document.getElementById("roma-sub-display").style.display = "none"
            document.getElementById("kana-main-font-size").style.display = "none"
            document.getElementById("roma-sub-font-size").style.display = "none"
            document.getElementById("roma-main-font-size").style.display = "inline"
            document.getElementById("kana-sub-font-size").style.display = "inline"
        }else{
            document.getElementById("kana-sub-display").style.display = "none"
            document.getElementById("roma-sub-display").style.display = "inline"
            document.getElementById("kana-main-font-size").style.display = "inline"
            document.getElementById("roma-sub-font-size").style.display = "inline"
            document.getElementById("roma-main-font-size").style.display = "none"
            document.getElementById("kana-sub-font-size").style.display = "none"
        }

    }
}

let modSettingMenu = new ModSettingMenu()


//色変更ライブラリで使用される関数
async function OnColorChanged(selectedColor, input) {

    if(selectedColor){
        await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : input.name, data : selectedColor});
        optionDb.duringPlayOptions[input.name] = selectedColor;
    }

}

class Color {

    constructor(colorPreset){

        if(colorPreset == "デフォルト"){
            this.changeDefault();
        }else if(colorPreset == "先頭の文字を赤く強調"){
            this.changeLetterRed();
        }else if(colorPreset == "入力スタイル"){
            this.changeInputStyle();
        }else if(colorPreset == "打つと消える"){
            this.changeTransparentStyle();
        }

        optionDb.updateOptionDb()
    }

    changeDefault(){
        document.getElementsByName('next-character-color')[0].value = "#FFFFFF"

        document.getElementsByName('next-character-color')[0].style.backgroundColor="rgb(255, 255, 255)"
        document.getElementsByName('next-character-color')[0].style.color="rgb(0, 0, 0)"

        document.getElementsByName('word-color')[0].style.backgroundColor="rgb(255, 255, 255)"
        document.getElementsByName('word-color')[0].style.color="rgb(0, 0, 0)"

        document.getElementsByName('correct-word-color')[0].value = "#0099CC"
        document.getElementsByName('correct-word-color')[0].style.backgroundColor="rgb(0, 153, 204)"
        document.getElementsByName('correct-word-color')[0].style.color="rgb(255, 255, 255)"

        document.getElementsByName('line-clear-color')[0].value = "#1eff52"
        document.getElementsByName('line-clear-color')[0].style.backgroundColor="rgb(30, 255, 82)"
        document.getElementsByName('line-clear-color')[0].style.color="rgb(255, 255, 255)"
    }

    changeLetterRed(){
        document.getElementsByName('next-character-color')[0].value = "#FF0000"
        document.getElementsByName('next-character-color')[0].style.backgroundColor="rgb(255, 0, 0)"
        document.getElementsByName('next-character-color')[0].style.color="rgb(255, 255, 255)"

        document.getElementsByName('word-color')[0].value = "#FFFFFF"
        document.getElementsByName('word-color')[0].style.backgroundColor="rgb(255, 255, 255)"
        document.getElementsByName('word-color')[0].style.color="rgb(0, 0, 0)"

        document.getElementsByName('correct-word-color')[0].value = "#919395"
        document.getElementsByName('correct-word-color')[0].style.backgroundColor="rgb(145, 147, 149)"
        document.getElementsByName('correct-word-color')[0].style.color="rgb(255, 255, 255)"

        document.getElementsByName('line-clear-color')[0].value = "#919395"
        document.getElementsByName('line-clear-color')[0].style.backgroundColor="rgb(145, 147, 149)"
        document.getElementsByName('line-clear-color')[0].style.color="rgb(255, 255, 255)"
    }

    changeInputStyle(){
        document.getElementsByName('next-character-color')[0].value = "#777777"
        document.getElementsByName('next-character-color')[0].style.backgroundColor="rgb(119, 119, 119)"
        document.getElementsByName('next-character-color')[0].style.color="rgb(255, 255, 255)"

        document.getElementsByName('word-color')[0].value = "#777777"
        document.getElementsByName('word-color')[0].style.backgroundColor="rgb(119, 119, 119)"
        document.getElementsByName('word-color')[0].style.color="rgb(255, 255, 255)"

        document.getElementsByName('correct-word-color')[0].value = "#FFFFFF"
        document.getElementsByName('correct-word-color')[0].style.backgroundColor="rgb(255, 255, 255)"
        document.getElementsByName('correct-word-color')[0].style.color="rgb(0, 0, 0)"

        document.getElementsByName('line-clear-color')[0].value = "#1eff52"
        document.getElementsByName('line-clear-color')[0].style.backgroundColor="rgb(30, 255, 82)"
        document.getElementsByName('line-clear-color')[0].style.color="rgb(255, 255, 255)"
    }

    changeTransparentStyle(){
        document.getElementsByName('next-character-color')[0].value = "#FFFFFF"
        document.getElementsByName('next-character-color')[0].style.backgroundColor="rgb(255, 255, 255)"
        document.getElementsByName('next-character-color')[0].style.color="rgb(0, 0, 0)"

        document.getElementsByName('word-color')[0].value = "#FFFFFF"
        document.getElementsByName('word-color')[0].style.backgroundColor="rgb(255, 255, 255)"
        document.getElementsByName('word-color')[0].style.color="rgb(0, 0, 0)"

        document.getElementsByName('correct-word-color')[0].value = "transparent"
        document.getElementsByName('correct-word-color')[0].style.backgroundColor="rgb(0, 0, 0)"
        document.getElementsByName('correct-word-color')[0].style.color="rgb(0, 0, 0)"

        document.getElementsByName('line-clear-color')[0].value = "transparent"
        document.getElementsByName('line-clear-color')[0].style.backgroundColor="rgb(0, 0, 0)"
        document.getElementsByName('line-clear-color')[0].style.color="rgb(0, 0, 0)"
    }

    static updateProgressStyleTag(){

        if(window.navigator.userAgent.indexOf('Firefox') != -1) {
            document.getElementById("progress-bar-style").innerHTML=`#bar_input_base::-moz-progress-bar {
    background-color:${document.getElementsByName('phrase-line-color')[0].value}!important;
}
#bar_input_base {
    background-color:${document.getElementsByName('empty-color')[0].value}!important;
}
#bar_base::-moz-progress-bar {
    background-color:${document.getElementsByName('movie-line-color')[0].value}!important;
}
#bar_base {
    background-color:${document.getElementsByName('empty-color')[0].value}!important;
}


.combo-counter-effect-color {
    color:#FFF;
}`;
        }else{
            document.getElementById("progress-bar-style").innerHTML=`#bar_input_base::-webkit-progress-value{
    background-color:${document.getElementsByName('phrase-line-color')[0].value}!important;
}
#bar_input_base[value]::-webkit-progress-bar {
    background-color:${document.getElementsByName('empty-color')[0].value}!important;
}

#bar_base::-webkit-progress-value {
    background-color:${document.getElementsByName('movie-line-color')[0].value}!important;
}
#bar_base[value]::-webkit-progress-bar{
    background-color:${document.getElementsByName('empty-color')[0].value}!important;
}


.combo-counter-effect-color {
    color:#FFF;
   }`;

        }

    }
}

class IndexedDBManager {

    static DB_NAME = 'TypingTubeModDb'
    static STORE_NAME = ['optionData', 'practiceData', 'comboChallenge', 'comboChallengeMaxRecord']
    static INDEXED_DB = window.indexedDB || window.mozIndexedDB || window.msIndexedDB;

    constructor(){
        this.db;
        this.accessDB()
    }

    accessDB(){
        const OPEN_REQUEST = IndexedDBManager.INDEXED_DB.open(IndexedDBManager.DB_NAME, 2.0);

        //データベースストア新規作成。(初回アクセス時)
        OPEN_REQUEST.onupgradeneeded = function(event) {
            // データベースのバージョンに変更があった場合(初めての場合もここを通ります。)
            this.db = event.target.result;
            this.db.createObjectStore(IndexedDBManager.STORE_NAME[0], { keyPath: "optionName"});
            this.db.createObjectStore(IndexedDBManager.STORE_NAME[1], { keyPath: "idNumber"});

            const COMBO = {
                roma:0,
                kana:0,
                musicLength:0
            }

            this.db.createObjectStore(IndexedDBManager.STORE_NAME[2], { keyPath: "idNumber"});
            this.db.createObjectStore(IndexedDBManager.STORE_NAME[3], { keyPath: "idNumber"});
            this.putData(IndexedDBManager.STORE_NAME[2] , {idNumber :'combo', data : COMBO});
            this.putData(IndexedDBManager.STORE_NAME[3] , {idNumber :'combo', data : COMBO});




        }.bind(this)

        //データベースストアアクセス成功時。
        OPEN_REQUEST.onsuccess = function(event) {
            this.db = event.target.result;
            optionDb = new OptionDB()
            practiceDb = new PracticeDB()
            comboDb = new ComboDB()
        }.bind(this)
    }

    StoreInTransaction(storeName) {
        const TRANSACTION = this.db.transaction([storeName], "readwrite");
        return TRANSACTION.objectStore(storeName);
    }

    async getAllData(storeName){
        const STORE = this.StoreInTransaction(storeName);

        //すべてのキーを取得
        return await new Promise((resolve, reject) => {
            //キーを取得
            const REQUEST = STORE.getAll();

            REQUEST.onsuccess = event => {
                resolve(event.target.result);
            };

            REQUEST.onerror = event => {
                reject(REQUEST.error);
            };

        });
    }

    async getData(storeName, Id){
        const STORE = this.StoreInTransaction(storeName);

        return await new Promise((resolve, reject) => {
            //キーを取得
            const REQUEST = STORE.get(Id);

            REQUEST.onsuccess = event => {
                resolve(event.target.result);
            };

            REQUEST.onerror = event => {
                reject(REQUEST.error);
            };
        });
    }

    async deleteAllData(storeName){
        const STORE = this.StoreInTransaction(storeName);

        await new Promise((resolve, reject) => {
            const REQUEST = STORE.clear();

            REQUEST.onsuccess = event => {
                resolve();
            };

            REQUEST.onerror = event => {
                reject(REQUEST.error);
            };
        });

    }

    async deleteData(storeName, Id){
        const STORE = this.StoreInTransaction(storeName);

        return new Promise((resolve, reject) => {
            const REQUEST = STORE.delete(Id);

            REQUEST.onsuccess = event => {

                if (event.target.result) {
                    resolve();
                } else {
                    reject(new Error('Failed to delete data'));
                }

            };

            REQUEST.onerror = event => {
                reject(REQUEST.error);
            };

        });
    }

    async putData(storeName, data) {
        const db = await new Promise((resolve, reject) => {
            const OPEN_REQ = IndexedDBManager.INDEXED_DB.open(IndexedDBManager.DB_NAME);

            OPEN_REQ.onsuccess = function(event) {
                resolve(event.target.result);
            };

            OPEN_REQ.onerror = function(event) {
                reject(event.error);
            };
        });

        const trans = db.transaction(storeName, 'readwrite');
        const store = trans.objectStore(storeName);

        await new Promise((resolve, reject) => {
            const putReq = store.put(data);

            putReq.onsuccess = function(event) {
                resolve();
            };

            putReq.onerror = function(event) {
                reject(event.error);
            };
        });
    }

}

let indexedDbManager = new IndexedDBManager()

class OptionDB {

    constructor(){
        this.duringPlayOptions = {}
        this.lineColorStyleTag = document.createElement('style');
        this.lineColorStyleTag.setAttribute("id", "progress-bar-style");
        this.typingWordStyleTag = document.createElement('style');
        this.typingWordStyleTag.setAttribute("id", "typing-word-style");
        this.loadAllOptionData()
    }

    async loadAllOptionData(){
        this.modOptionData = await indexedDbManager.getAllData(IndexedDBManager.STORE_NAME[0])

        for (let i=0; i<this.modOptionData.length; i++){

            const SAVE_DATA_VALUE = this.modOptionData[i].data
            const MOD_CONFIG_ELEMENT = play_mode == 'normal' ? document.getElementsByName(this.modOptionData[i].optionName) : document.querySelectorAll(`#practice-setting [name='${this.modOptionData[i].optionName}']`)

            if(MOD_CONFIG_ELEMENT[0] === null || MOD_CONFIG_ELEMENT[0] === undefined){
                continue;
            }

            if( MOD_CONFIG_ELEMENT[0].tagName === 'SELECT'){
                MOD_CONFIG_ELEMENT[0].options[SAVE_DATA_VALUE].selected = true
            }else if(MOD_CONFIG_ELEMENT[0].tagName === 'SPAN'){
                MOD_CONFIG_ELEMENT[0].textContent = SAVE_DATA_VALUE;
            }else if( MOD_CONFIG_ELEMENT[0].type === 'checkbox'){
                MOD_CONFIG_ELEMENT[0].checked = SAVE_DATA_VALUE;
            }else if( MOD_CONFIG_ELEMENT[0].type === 'radio'){
                MOD_CONFIG_ELEMENT[SAVE_DATA_VALUE].checked = true;
            }else{
                MOD_CONFIG_ELEMENT[0].value = SAVE_DATA_VALUE;
            }

            if(this.modOptionData[i].optionName === 'miss-sound-effect' && SAVE_DATA_VALUE === true){
                document.getElementById("miss-sound-effect-beginning-line").style.display = "";
            }

            if(play_mode == 'practice'){
                this.duringPlayOptions[this.modOptionData[i].optionName] = document.getElementsByName(this.modOptionData[i].optionName)[0].checked
            }

        }

        //CSS設定を反映
        document.getElementById("controlbox").style.backgroundColor = document.getElementsByName('playarea-color')[0].value;

        document.head.appendChild(this.lineColorStyleTag);
        document.head.appendChild(this.typingWordStyleTag);
        Color.updateProgressStyleTag()

        //入力モード設定をDBに保存するイベントリスナーを追加
        document.getElementsByName('mode_select')[0].addEventListener('change', this.updateOptionDb.bind(this));
        document.getElementsByName('mode_select')[1].addEventListener('change', this.updateOptionDb.bind(this));
        document.getElementsByName('mode_select')[2].addEventListener('change', this.updateOptionDb.bind(this));
        inputMode.changeMode()
    };

    async updateAllOptionData(){

        const MOD_LOCALSTORAGE_CONFIG_DATA = document.querySelectorAll(".mod-tab-content [name]");

        for(let i=0; i<MOD_LOCALSTORAGE_CONFIG_DATA.length; i++){
            const SAVE_DATA = this.extractOptionData(MOD_LOCALSTORAGE_CONFIG_DATA[i]);

            if(SAVE_DATA != undefined){
                await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : SAVE_DATA[0], data : SAVE_DATA[1]});
            }

        }

    }

    extractOptionData(saveTarget){

        if(saveTarget.type === 'checkbox'){
            return [saveTarget.name,saveTarget.checked];
        }else if(saveTarget.type === 'radio'){

            for(let i = 0; i<document.getElementsByName(saveTarget.name).length;i++){

                if(document.getElementsByName(saveTarget.name)[i].checked){
                    return [saveTarget.name,i];
                }

            }

        }else if(saveTarget.type === 'number'){
            return [saveTarget.name,saveTarget.value > 100 ? 100 : saveTarget.value];
        }else if(saveTarget.tagName === 'SELECT'){
            return [saveTarget.name,saveTarget.selectedIndex];
        }else if(saveTarget.className.match('color')){
            return [saveTarget.name,saveTarget.value];
        }
    }

   async updateOptionDb(event){

        if(event){ //changeイベントで変更があった設定を保存

            const EVENT_TARGET = event.target;

            if(EVENT_TARGET.name === 'tab-item'){
                return;
            }

            const DATA = this.extractOptionData(EVENT_TARGET)

            if(DATA){
               await indexedDbManager.putData(IndexedDBManager.STORE_NAME[0] , { optionName : DATA[0], data : DATA[1] })
            }

            if(EVENT_TARGET.name === 'color-preset'){

                new Color(document.getElementsByName('color-preset')[0].value)

                document.getElementsByName('color-preset')[0].selectedIndex = 0;
                this.updateAllOptionData();

            }else{
                this.extractOptionData(EVENT_TARGET);
            }

        }else{ //全ての設定を一括保存
            OptionDB.updateAllOptionData();
        }

        this.refreshSettings()
        this.refreshColorSettings()
    }

    refreshSettings() {
        //設定を反映
        if(!gameStart){
            inputMode.changeMode();
        }

        modSettingMenu.toggleDisplayOption();
        optionDb.duringPlayOptions = optionDb.gatherDuringPlayOptions()

        if(gameStart){
            gameStart.updateTypingWordAreaStyles();
        }

        if(!finished){
            mapInfoDisplay.updateMapInfo();
        }

    }

    refreshColorSettings(){
        document.getElementById("controlbox").style.backgroundColor = document.getElementsByName('playarea-color')[0].value;
        Color.updateProgressStyleTag();

        if(gameStart && !finished){
            line.updateLineView();
            typingWordRenderer.update('kanaUpdate');
        }

    }

    gatherDuringPlayOptions(timediff){
        const DURING_PLAY_OPTIONS = document.getElementsByClassName("during-play-option")
        const RESULT = {}

		for(let i=0;i<DURING_PLAY_OPTIONS.length;i++){
			const OPTION_NAME = DURING_PLAY_OPTIONS[i].getAttribute('name')

			if(DURING_PLAY_OPTIONS[i].type === 'number'){

				if(OPTION_NAME.match('volume')){
					RESULT[OPTION_NAME] = DURING_PLAY_OPTIONS[i].value/100
				}else{
					RESULT[OPTION_NAME] = DURING_PLAY_OPTIONS[i].value
				}

			}else if(DURING_PLAY_OPTIONS[i].type === 'checkbox' || DURING_PLAY_OPTIONS[i].type === 'radio'){
				RESULT[OPTION_NAME] = DURING_PLAY_OPTIONS[i].checked
			}else if(DURING_PLAY_OPTIONS[i].tagName === 'SELECT'){
				RESULT[OPTION_NAME] = DURING_PLAY_OPTIONS[i].selectedOptions[0].value
			}else if(DURING_PLAY_OPTIONS[i].tagName === 'SPAN'){
				RESULT[OPTION_NAME] = +DURING_PLAY_OPTIONS[i].textContent
			}else if(DURING_PLAY_OPTIONS[i].className.match('color')){
				RESULT[OPTION_NAME] = DURING_PLAY_OPTIONS[i].value;
			}
		}

        if(timediff){
            RESULT['initial-time-diff'] = timediff
        }

        return RESULT;
    }
}

let optionDb

class PracticeDB {

    constructor(){
        this.score = 0
        this.speed = 0
        this.movieId = (location.pathname).replace(/[^0-9]/g, '')
        this.loadPracticeData()
    }

    async loadPracticeData(){
        this.data = await indexedDbManager.getData(IndexedDBManager.STORE_NAME[1], this.movieId) //practiceData
    }

    async updatePracticeData(){
        const SCORE = Number((typingCounter.score/2000).toFixed(2))
        const SPEED = lineResult.lineResultObj['lineTypeSpeedResult'].reduce((a,x) => a+=x.speed,0)

        if(this.data){
            this.score = Number((this.data.data['lineScoreResult'].reduce((a,x) => a+=x.score,0)/2000).toFixed(2));
            this.speed = this.data.data['lineTypeSpeedResult'].reduce((a,x) => a+=x.speed,0);
        }

        const IS_UPDATE = !this.data || SCORE > this.score || (SCORE >= this.score && SPEED > this.speed)

        if(IS_UPDATE){
            await indexedDbManager.putData(IndexedDBManager.STORE_NAME[1] , {idNumber : this.movieId, data : lineResult.lineResultObj});
        }

    }
}

let practiceDb

class ComboDB {

    constructor(){
        this.loadComboData()
        this.movieId = (location.pathname).replace(/[^0-9]/g, '')
    }

    async loadComboData(){
        this.combo = await indexedDbManager.getData(IndexedDBManager.STORE_NAME[2], 'combo') //comboChallengeRecord
        this.maxComboRecord = await indexedDbManager.getData(IndexedDBManager.STORE_NAME[3], 'combo') //comboChallengeMaxRecord

        const COMBO = {
            roma:0,
            kana:0,
            musicLength:0
        }

        if(!this.combo){
            await indexedDbManager.putData(IndexedDBManager.STORE_NAME[2] , {idNumber :'combo', data : COMBO});
            this.combo = {data:''}
            this.combo.data = COMBO
        }

        if(!this.maxComboRecord){
            await indexedDbManager.putData(IndexedDBManager.STORE_NAME[3] , {idNumber :'combo', data : COMBO});
            this.maxComboRecord = {data:''}
            this.maxComboRecord.data = COMBO
        }

        if(!this.comboRecordTitle){
            this.displayComboData()
        }
    }

    displayComboData(){

        this.comboRecordTitle = `只今のTypingTube上での0miss継続打数です。\n継続ノーミスコンボがローマ字換算で700comboを超えると表示されます。\n
Lostした文字はミスにカウントしません。練習モードでのミス打鍵はカウントしません。\n
コンボ数の更新は曲終了時に更新されます。\n\n
コンボ継続チャレンジをせずにプレイしたい時やスピード重視でプレイする時は右のチェックボックスを外してください。\n
OFFにすると継続ノーミス記録が更新されなくなり、ミスしてもノーミス記録は維持されます。\n\n`

        this.comboCheckboxTitle = `コンボ継続チャレンジをせずにプレイしたい時やスピード重視でプレイする時はこちらのチェックボックスを外してください。
OFFにすると継続ノーミス記録が伸びなくなり、ミスしてもノーミス記録は維持されます`

        this.comboRecordText = inputMode.kanaMode ? (`只今のローマ字入力モード推定ノーミス記録「${this.combo.data.roma}打鍵」`):(`只今のかな入力モード推定ノーミス記録「${this.combo.data.kana}打鍵」`)
        this.nowComboRecordHTML = this.combo.data.roma >= ComboChallenge.RECORD_STARTING_COMBO ? `<span title='${this.comboRecordTitle+this.comboRecordText}' class='help_pointer' id='combo_challenge'>只今の継続ノーミス記録「${(inputMode.kanaMode ? this.combo.data.kana : this.combo.data.roma)}打鍵, ${this.combo.data.musicLength}曲目」</span><input title='${this.comboCheckboxTitle}' type='checkbox' id='challenge-enable' checked> ` : ``
        this.maxComboRecordHTML = this.maxComboRecord.data.roma >= ComboChallenge.RECORD_STARTING_COMBO ? `<span class="cursor-pointer"> <i id="max_record" class="cursor-pointer icon-chess-queen-solid"></i> </span><span id='max_record_label'></span>` : ``
        document.querySelector("#difficult > span").insertAdjacentHTML("beforeend", `${this.maxComboRecordHTML + this.nowComboRecordHTML}`)
        this.applyEvents()
    }


    async applyEvents(){

        if(this.nowComboRecordHTML){
            const DATA = await indexedDbManager.getAllData(IndexedDBManager.STORE_NAME[2])
            document.getElementById("combo_challenge").addEventListener('click', {name:"now", data:DATA, handleEvent: ComboChallenge.detailsGenerator});
        }

        if(this.maxComboRecordHTML){
            const DATA = await indexedDbManager.getAllData(IndexedDBManager.STORE_NAME[3])
            document.getElementById("max_record").addEventListener('mouseover', ComboChallenge.showComboRecord);
            document.getElementById("max_record").addEventListener('mouseout', ComboChallenge.hideComboRecord);
            document.getElementById("max_record").addEventListener('click', {name:"max",data:DATA, handleEvent: ComboChallenge.detailsGenerator});
        }

    }
}

let comboDb

let mapInfoDisplay
class MapInfoDisplay {

    constructor(){
        this.symbolLength = ''
        this.symbolListHTML = ''
        this.updateMapInfo()
    }

    updateMapInfo(){
        parseLyric.setTotalTIme()

        const average = inputMode.kanaMode ? (parseLyric.kanaMedianSpeed*movieSpeedController.speed).toFixed(2) : (parseLyric.romaMedianSpeed*movieSpeedController.speed).toFixed(2)
        const difficult = inputMode.kanaMode ? (parseLyric.kanaMaxSpeed*movieSpeedController.speed).toFixed(2) : (parseLyric.romaMaxSpeed*movieSpeedController.speed).toFixed(2)
        const TOTAL_NOTES = inputMode.kanaMode ? parseLyric.kanaTotalNotes : parseLyric.romaTotalNotes

        this.symbolListHTML = this.createSymbolListHTML()

        document.querySelector("#difficult [title='打鍵数']").innerHTML = `<i class="icon-drum-solid" style="backgroundcolor:#441188; border-radius:16px;"></i> ${TOTAL_NOTES}打${this.symbolLength[0] > 0 ? `<span id="symbolLength" class="hover_underline">(記号の数: ${this.symbolLength[0]})</span>`+this.symbolListHTML : "" }`
        document.querySelector("#difficult [title='ライン数']").innerHTML = `<i class="icon-scroll-solid" style=""></i>${parseLyric.lineLength}ライン</span>`
        document.querySelector("#difficult [title='長さ']").innerHTML = `<i class="fa-solid fa-clock"></i>${parseLyric.movieTimeMM}:${parseLyric.movieTimeSS}`
        document.querySelector("#difficult [title='必要入力スピード']").innerHTML = `<i class="icon-tachometer-alt-solid" style=""></i>中央値${average}打/秒 | 最高${difficult}打/秒`

		this.addMouseEvent()
	}

	addMouseEvent(){

		if(document.getElementById("symbolLength") != null){

			document.getElementById("symbolLength").addEventListener("mouseover",function(){
				document.getElementById("SymbolList").style.display = "block";
				document.getElementById("SymbolList").parentNode.title = ""

			})

			document.getElementById("symbolLength").addEventListener("mouseout",function(){
				document.getElementById("SymbolList").style.display = "none";
				document.getElementById("SymbolList").parentNode.title = "打鍵数"
			})

		}

	}

	createSymbolListHTML(){
        this.symbolLength = this.parseSymbolLength()
        return `<div id="SymbolList" class="short_popup" style="color: #FFF;padding: 1.5rem;font-size:initial;height: 183px;">
						<h5>登場記号一覧</h5>
						${this.symbolLength[1]}
						</div>`
	}

	parseSymbolLength(){
		let SymbolEntries = ""
		const SumSymbol = Object.values(parseLyric.symbolCount).reduce(function(sum, element){
			return sum + element;
		}, 0);

		if(SumSymbol){
			parseLyric.symbolCount = Object.keys(parseLyric.symbolCount).map((k)=>({ key: k, value: parseLyric.symbolCount[k] }));
			parseLyric.symbolCount.sort((a, b) => b.value - a.value);

			//配列⇒オブジェクト で元に戻す
			parseLyric.symbolCount = Object.assign({}, ...parseLyric.symbolCount.map((item) => ({
				[item.key]: item.value,
			})));

			const Entries = Object.entries(parseLyric.symbolCount)

			for(let i=0;i<Entries.length;i++){
				let S = Entries[i][0]

				if(i % 4 == 0){
					SymbolEntries += `${i != 0 ? "</div>":""}<div class="SymbolColumn">`
				}

				if(S == " "){
					S = "スペース"
				}

				SymbolEntries += `<div class="EntrySymbol">
							  <span class="AppearanceSymbol">${S}</span> : <span class="AppearanceTimes">${Entries[i][1]}打</span>
					          </div>`
		}

			SymbolEntries += "</div>"
		}

		return [SumSymbol,SymbolEntries];

	}
}

class ComboChallenge {
    static RECORD_STARTING_COMBO = 700

    constructor(){
        const CHECKBOX = document.getElementById("challenge-enable")

        if((!CHECKBOX || CHECKBOX.checked) && play_mode == "normal"){
            this.isChallenging = true
        }

    }

    static hideComboRecord(event){

        if(document.getElementById("combo_challenge") != null){
            document.getElementById("combo_challenge").style.display = "inline"
        }

        if(document.getElementById("max_record_label") != null){
            document.getElementById("max_record_label").textContent = ""
        }

    }

    static showComboRecord(event){

        if(document.getElementById("combo_challenge") != null){
            document.getElementById("combo_challenge").style.display = "none"
        }

        let record = ""

        if(event.target.id == "max_record"){

            if(inputMode.kanaMode){
                record = `最大コンボ「${comboDb.maxComboRecord.data.kana}打鍵, ${comboDb.maxComboRecord.data.musicLength}曲」<span style='font-size:50%'>(ローマ字単位 ${comboDb.maxComboRecord.data.roma}打鍵)</span>`
            }else{
                record = `最大コンボ「${comboDb.maxComboRecord.data.roma}打鍵, ${comboDb.maxComboRecord.data.musicLength}曲」<span style='font-size:50%'>(かな単位 ${comboDb.maxComboRecord.data.kana}打鍵)</span>`
            }

        }

        if(document.getElementById("max_record_label") != null){
            document.getElementById("max_record_label").innerHTML = record
        }

    }

    static detailsGenerator(){
        const max_details = this.data

        let detailsHtml = "<h3>"

        if(this.name == "now"){
            detailsHtml += `只今のノーミス記録 詳細`
        }else{
            detailsHtml += `最大ノーミス記録 詳細`
        }

        detailsHtml += "</h3>"
        detailsHtml += max_details[max_details.length-1].length == 11 ? ` <span id=date style="font-size:90%;">(${max_details[max_details.length-1][10]})</span>` : ""
        let transitionRomaCombo = 0
        let transitionKanaCombo = 0
        let transitionRomaType = 0
        let transitionKanaType = 0
        let transitionFlickType = 0
        let typeSpeedAverage = 0
        let level = 0
        let title = ''

        for(let i=0;i<max_details.length-1;i++){

            if(typeof max_details[i].idNumber == 'number'){
                transitionRomaCombo += max_details[i].data.romaCombo
                transitionKanaCombo += max_details[i].data.kanaCombo
                transitionRomaType += max_details[i].data.romaTypeCount
                transitionKanaType += max_details[i].data.kanaTypeCount
                transitionFlickType += max_details[i].data.flickTypeCount
                typeSpeedAverage += +max_details[i].data.typeSpeed
                level = max_details[i].data.title.match(/ \(難易度Lv.\)/)[0].match(/Lv./)[0]
                title = max_details[i].data.title.replace(/ \(難易度Lv.\)/,"")
                const scoreBoard = `<div><div id=score_board>Score:${max_details[i].data.score}, 打/秒:${max_details[i].data.typeSpeed}</div>`

                detailsHtml +=
                    `<div class="music_info"><div class="music_title"><a class="link" href="https://typing-tube.net/movie/show/${max_details[i].data.id}">${i+1}曲目 ${title}</a></div><div class="music_level">${level}, ${max_details[i].data.movieSpeed}倍速</div></div>
<div class="score_board">
${scoreBoard}
<div>コンボ: ローマ字単位「${max_details[i].data.romaCombo}打鍵」 かな単位「${max_details[i].data.kanaCombo}打鍵」</div>
<div> 推移: ローマ字単位「${transitionRomaCombo}打鍵」 かな単位「${transitionKanaCombo}打鍵」</div>
</div></div></div>`
            }

        }

        detailsHtml +=
            `<div style="font-weight:600;margin-bottom:0;text-indent: 0.4rem;">--${(this.name == "now" ? "只今の結果" : "最終結果")}--</div>
<div id="last_result"><div style="background:rgba(0,0,0,0.5);padding: 19px;width:38rem;margin-bottom:25px;">
<h3><div>ノーミス持続平均速度「${max_details.length > 2 ? (typeSpeedAverage/(max_details.length-1)).toFixed(2) : typeSpeedAverage.toFixed(2)}打/秒」</div><br>
<div>最終コンボ: ローマ字単位「${transitionRomaCombo}打鍵」 かな単位「${transitionKanaCombo}打鍵」</div>
</h3></div></div>`
        const ALL_TYPE_COUNT = transitionRomaType + transitionKanaType + transitionFlickType
        detailsHtml += `<div style="font-weight:600;margin-bottom:0;text-indent: 0.4rem;">各入力モード使用率</div><h3 style="margin-top:0;background:rgba(0,0,0,0.5);padding: 10px;display:inline-block;">ローマ字入力率「${((transitionRomaType/ALL_TYPE_COUNT)*100)}%」 かな入力率「${((transitionKanaType/ALL_TYPE_COUNT)*100)}%」 フリック入力率「${((transitionFlickType/ALL_TYPE_COUNT)*100)}%」</h3></div>`

        let nwin = window.open("about:blank");
        nwin.document.open();
        nwin.document.write(`<HTML><head>
<style>
.score_board{
background:rgba(0,0,0,0.5);
padding: 19px;
width:38rem;
margin-bottom:25px;
}
.music_info {
    width: calc(38rem + 38px);
    overflow: hidden;
    text-overflow: ellipsis;
    white-space: nowrap;
}
.music_title{
font-weight:600;
margin-bottom:0;
text-indent: 0.4rem;
width: 80%;
float: left;
    overflow: hidden;
    text-overflow: ellipsis;
    white-space: nowrap;
}
.music_level{
font-weight:normal;
margin-bottom:0;
text-indent: 0.4rem;
float: right;
}
.link{
color:#fff;
text-decoration: none;
}
.link:hover{
 color: #58A8FF	;
}

h3{
display:inline-block;
margin-top:10px;
margin-bottom:30px;
text-indent: 0.4rem;
}
</style>
<title>ノーミス継続記録</title></head>
<BODY style="overflow: scroll;color: #fff;background-color:${getComputedStyle( document.querySelector("[data-sa-theme]"), null ).getPropertyValue("background-color")};">${detailsHtml}</BODY></HTML>`);
        nwin.document.close();
    }

    comboCalc(){

	if(typingCounter.combo){
		typingCounter.kanaCombo += TypingShortcutKeys.daku_handaku_join(false,true,typingWordRenderer.alreadyInputKana.split("")).join("").length
		typingCounter.romaCombo += typingWordRenderer.alreadyInputRoma.length
	}

}

    async updateComboChallenge(){
		const AFK = typingCounter.romaCombo
		const SCORE = (typingCounter.score > 0 ? (typingCounter.score/2000).toFixed(2) : (0).toFixed(2))

		if(AFK){

            const COMBO = {
                roma:!typingCounter.missCount ? comboDb.combo.data.roma+typingCounter.romaCombo : typingCounter.romaCombo,
                kana:!typingCounter.missCount ? comboDb.combo.data.kana+typingCounter.kanaCombo : typingCounter.kanaCombo,
                musicLength:!typingCounter.missCount ? comboDb.combo.data.musicLength+1 : 1
            }

            const MOVIE_RESULT = {
                id:gameStart.movieID,
                title:gameStart.movieTitle,
                romaCombo:typingCounter.romaCombo,
                kanaCombo:typingCounter.kanaCombo,
                score:SCORE,
                typeSpeed:tick.typingSpeed.toFixed(2),
                movieSpeed:movieSpeedController.playSpeed.toFixed(2),
                romaTypeCount:typingCounter.romaTypeCount,
                kanaTypeCount:typingCounter.kanaTypeCount,
                flickTypeCount:typingCounter.flickTypeCount
            }

            await indexedDbManager.putData(IndexedDBManager.STORE_NAME[2] , {idNumber :'combo', data : COMBO});
            await indexedDbManager.putData(IndexedDBManager.STORE_NAME[2] , {idNumber :COMBO.musicLength, data : MOVIE_RESULT});
        }
    }

    async resetComboChallenge(){
		this.comboCalc()
        const COMBO = {
            roma:comboDb.combo.data.roma + typingCounter.romaCombo,
            kana:comboDb.combo.data.kana + typingCounter.kanaCombo,
            musicLength:comboDb.combo.data.musicLength + 1
        }

        if(COMBO.roma >= ComboChallenge.RECORD_STARTING_COMBO){
            const date = new Date()
            const DATE_FORMAT = date.getFullYear()+"/"+(date.getMonth()+1)+"/"+date.getDate()
            const SCORE = (typingCounter.score > 0 ? (typingCounter.score/2000).toFixed(2) : (0).toFixed(2))
            const MOVIE_RESULT = {
                id:gameStart.movieID,
                title:gameStart.movieTitle,
                romaCombo:typingCounter.romaCombo,
                kanaCombo:typingCounter.kanaCombo,
                score:SCORE,
                typeSpeed:tick.typingSpeed,
                movieSpeed:movieSpeedController.playSpeed.toFixed(2),
                romaTypeCount:typingCounter.romaTypeCount,
                kanaTypeCount:typingCounter.kanaTypeCount,
                flickTypeCount:typingCounter.flickTypeCount
            }
        const ALL_DATA = await indexedDbManager.getAllData(IndexedDBManager.STORE_NAME[2])
        ALL_DATA.push({idNumber:COMBO.musicLength,data:MOVIE_RESULT})

            //ノーミス最大記録更新
            if(!comboDb.maxComboRecord.data || comboDb.maxComboRecord.data.kana < COMBO.kana){
                await indexedDbManager.deleteAllData(IndexedDBManager.STORE_NAME[3]) //maxRecord

                for(let i=0; i<ALL_DATA.length;i++){

                    if(typeof ALL_DATA[i].idNumber == 'number'){
                        await indexedDbManager.putData(IndexedDBManager.STORE_NAME[3] , {idNumber :ALL_DATA[i].idNumber, data : ALL_DATA[i].data});
                    }

                }

                await indexedDbManager.putData(IndexedDBManager.STORE_NAME[3] , {idNumber :'combo', data : COMBO});
                await indexedDbManager.putData(IndexedDBManager.STORE_NAME[3] , {idNumber :'date', data : DATE_FORMAT});
            }

        }

        indexedDbManager.deleteAllData(IndexedDBManager.STORE_NAME[2])// nowRecord
        comboDb.loadComboData()
	}

}
let comboChallenge

class InputMode {

	constructor(){
		this.kanaMode = false
	}

    changeMode(){

        if(document.querySelector("[value=kana_type]").checked){
            this.kanaMode = false
            typing_play_mode = 'roma'
            modHtml.kanaModeConfig.style.display = "none"
            modHtml.romaModeConfig.style.display = "block"
        }else{
            this.kanaMode = true
            typing_play_mode = document.querySelector("[value=kanamode_type]").checked ? 'kana' : 'flick'
            modHtml.kanaModeConfig.style.display = "block"
            modHtml.romaModeConfig.style.display = "none"
            document.getElementById("kana-main-font-size").style.display = "inline"
            document.getElementById("roma-sub-font-size").style.display = "inline"
            document.getElementById("roma-main-font-size").style.display = "none"
            document.getElementById("kana-sub-font-size").style.display = "none"
        }

    }
}
let inputMode = new InputMode();


window.AudioContext = window.AudioContext || window.webkitAudioContext;
class SoundEffect {

    static URL = {
        'keyType':'https://d2kibbevux4y1g.cloudfront.net/sounds/key_type.mp3',
        'missType':'https://d2kibbevux4y1g.cloudfront.net/sounds/miss_type.mp3',
        'clearType':'https://d2kibbevux4y1g.cloudfront.net/sounds/clear_type.mp3',
        'comboBreak':'https://d2kibbevux4y1g.cloudfront.net/sounds/combo_break.mp3',
        'gameOver':'https://d2kibbevux4y1g.cloudfront.net/sounds/gameover.mp3'
    }

	constructor(){
		this.keyType = new AudioContext();
		this.missType = new AudioContext();
		this.clearType = new AudioContext();
		this.comboBreak = new AudioContext();
		this.gameOver = new AudioContext();
		this.audioBuffer = {}

		const SE = Object.keys(SoundEffect.URL)

 		for(let i=0;i<SE.length;i++){
			this.loadSoundEffect(SE[i])
		}

        if(PHONE_FLAG){
            document.getElementById("flick-mode").addEventListener("click",SoundEffect.mobileSEEnable)
            document.getElementById("practice-mode-button").addEventListener("click",SoundEffect.mobileSEEnable)
        }

	}

	loadSoundEffect(soundName){

		fetch(SoundEffect.URL[soundName]).then(function(response) {
			return response.arrayBuffer();
		}).then(function(arrayBuffer) {
			soundEffect[soundName].decodeAudioData(arrayBuffer, function(buffer) {
				soundEffect.audioBuffer[soundName] = buffer;
			});
		})

	}

	play(soundName,mute){
		let playGain = this[soundName].createGain();
		let playSrc = this[soundName].createBufferSource();

		playSrc.buffer = this.audioBuffer[soundName];
		playSrc.connect(playGain);
		playGain.connect(this[soundName].destination);
		if(!mute){
			playGain.gain.value = volume/100
		}else{
			playGain.gain.value = 0
		}
		playSrc.start(0,0.0005);
	}

    static mobileSEEnable(){
        soundEffect.play('gameOver','mute')
        soundEffect.play('comboBreak','mute')
        soundEffect.play('clearType','mute')
        soundEffect.play('missType','mute')
        soundEffect.play('keyType','mute')
    }

}

let soundEffect

class ShortcutHandler {

    static setStartShortcut() {
        if(!RTC_Switch){

            if(event.key == "F7"){

                if(!gameStart){
                    play_mode = "practice"
                    player.playVideo()
                }

                event.preventDefault();
            }

            //Enterキーでプレイ開始
            if((document.activeElement.tagName != "INPUT" || document.activeElement.type == "radio") && (event.key == "Enter" || event.key == "F4" )){

                if(!gameStart){
                    document.activeElement.blur();
                    player.playVideo()
                }

                event.preventDefault();
            }

        }
    }

    static unPauseShortcut(){

        if(event.key == "Escape" && !player_demo){//Escでポーズ解除
            player.playVideo()
            event.preventDefault();
        }

    }

    static disableSpaceKey(){

        if(event.code == "Space") {
            event.preventDefault();
        }

    }

    static keyEventDisabler(){
        window.removeEventListener("keydown",Flick.keyDeviceDisabled)
        tick.removeEvent()
        keyDown.removeEvent()

        timeSkip.removeSkipEvent()

        if(typing_play_mode == 'flick'){
            keyDown.flickInputMaxValue = ""
            gameStart.duringPlayAccessElements['flick-input'].blur()
            gameStart.duringPlayAccessElements['flick-input-second'].blur()
        }

    }

    static enterKeyForScoreSubmission(){

        if((document.activeElement.tagName != "INPUT" || document.activeElement.type == "radio") && event.key == "Enter"){

            if(finished && play_mode=="normal" && document.querySelector('[onclick="submit_score()"]') != null){//曲終了、Enterキーで記録送信
                submit_score()
            }

        }
    }

    static finishedRetryMovie(event){
		const RETRY_TRIGGER = (event.type == "click" && (/btn_replay/.test(event.target.src) || event.target.id == 'movie_cover') || event.key=="F4")

		if(RETRY_TRIGGER && (document.activeElement.type != "text" && play_mode == "normal" || play_mode == "practice")){

			if(play_mode == 'normal'){
				retry.reset()
			}else{
				retry.practiceModeReset()
                practiceMode.seekLine(0)
			}

			window.removeEventListener('keydown',retry.finishedEvent);
			event.preventDefault();

		}else if(play_mode == "normal" && event.key == "F7" && document.activeElement.tagName != "INPUT"){
			practiceMode.movePracticeMode()
			event.preventDefault();
		}else if(event.key == "F3" || event.key == "F7"){
			event.returnValue = false;
			event.preventDefault();
		}

	}
}

class PlayerEvent {

    static play(){
        if (finished || !playing && RTC_Switch) {

            if(!finished && prevState != "preStart" && RTC_Switch && !demo_play_flag && localStorage.getItem("RTCpreview") == "false"){
                RTCpreviewStart()
            }

            return;

        }else if(!gameStart) {//プレイ開始
            gameStart = new GameStart()
            GameStart.initialize()

            if(play_mode == 'practice'){
                practiceMode.createMenu()
            }

            //プレイ終了後にリトライした時、タイピング画面に戻るためのplayareaクローンを作成
            gameStart.typingAreaBackUp = document.getElementsByClassName("playarea")[0].cloneNode(true);
        } else {

            //ポーズから復帰
            if(pause.isPaused){
                pause.cancel()
            }

            if(gameStart && !finished){
                tick.addEvent()
            }

        }

        if(PHONE_FLAG){
            player.setPlaybackRate(movieSpeedController.speed)
        }

    }

    static end(){

        if(gameStart){
            //プレイ終了
            gameEnd.stopedMovie()
        }else if(prevState != "preStart" && localStorage.getItem("RTCpreview") == "true"){
            //対戦のプレビュー再生時に動画が終了したらフェードインしながらループさせる。
            RTCpreviewStart("feedIn")
        }

    }

    static pause(){

        if(gameStart && !finished && (playing && Object.keys(Players_ID).length == 1 || !RTC_Switch)){
            pause.pauseGame()
        }

    }


    static seek(){

        if(prevState == "preStart" && !playing && !FirstVideoLoadedCheck){
            Seek.RTCmovieLoadedCheck()
        }

        if(PHONE_FLAG){
            player.setPlaybackRate(movieSpeedController.speed)
        }

        if(gameStart && retry.resetFlag){
            Seek.retried()
        }


        if(practiceMode){

            //練習モードでラインをやり直す場合count変数を合わせる
            if(practiceMode.isLineRetry){
                practiceMode.isLineRetry = false;
                Seek.getLyricsCount(practiceMode.setSeekTime,-1)
            }

        }

    }

    //未スタート、他の動画に切り替えた時など
    static ready(){

        //プレイ開始時、0秒目から再生を開始する。
        if(!gameStart && (!RTC_Switch || playing)){
            player.seekTo(0)
        }

    }

    }

onPlayerStateChange = function (event) {

	switch(event.data){

		case 1: //再生(player.playVideo)
			console.log("再生 1")
            PlayerEvent.play()
			break;

		case 0: //プレイ終了(最後まで再生した)
		case 5://動画停止(途中でStopVideo)

			if(event.data == 0){
				console.log("プレイ終了 0")
			}else{
				console.log("動画停止 5")
			}

            PlayerEvent.end()
			break;

		case 2 : //一時停止(player.pauseVideo)
			console.log("一時停止 2")
            PlayerEvent.pause()
			break;

		case 3: //再生時間移動 スキップ(player.seekTo)
			console.log("シーク 3")
            PlayerEvent.seek()
			break;

		case -1: //	未スタート、他の動画に切り替えた時など
			console.log("未スタート -1")
            PlayerEvent.ready()
			break;
	}

}

class PlayerReady {

    constructor(){
        this.loadFirebase()
        this.setVolume()
        this.updateHTML()
        this.applyEvent()
        soundEffect = new SoundEffect()
        completeIme(); //譜面データをダウンロード (HTML内で書かれている処理)
    }

    loadFirebase(){

        //動画読み込み後にFirebaseにログイン
        if(RTC_Switch){
            RoginAnon();
        }

    }

    setVolume(){

        if(localStorage.getItem('volume_storage') == null){
            localStorage.setItem('volume_storage',volume)
        }

        volume = Number(localStorage.getItem('volume_storage'))

        if(isNaN(volume)){
            volume = 70
            localStorage.setItem('volume_storage',volume)
        }

        player.setVolume(volume);
    }

    updateHTML(){
        document.getElementById("time_diff").textContent = document.getElementById("initial-time-diff").textContent
        document.getElementById("volume").textContent = volume;
        document.getElementById("volume_control").value = volume

        if(navigator.userAgent.match(/(iPhone|iPod|iPad|Android.*Mobile)/i)){
            document.getElementById("volume_control_area").style.visibility = "hidden"
        }
    }

    applyEvent(){

        document.getElementById("volume_control").addEventListener("input",function(event){
            volume = event.target.value
            player.setVolume(volume);
            document.getElementById("volume").textContent = volume;
            localStorage.setItem('volume_storage', volume);
            GameAssistant.autoFocus()
        })

        document.getElementById("time_adjust_minus").addEventListener("click",function time_adjust_minus(){
            optionDb.duringPlayOptions['initial-time-diff'] -= 0.1
            optionDb.duringPlayOptions['initial-time-diff'] = Math.round(optionDb.duringPlayOptions['initial-time-diff'] * 100)/100
            document.getElementById("time_diff").textContent = optionDb.duringPlayOptions['initial-time-diff'].toFixed(2);
            GameAssistant.autoFocus()
        })

        document.getElementById("time_adjust_plus").addEventListener("click",function time_adjust_plus(){
            optionDb.duringPlayOptions['initial-time-diff'] += 0.1
            optionDb.duringPlayOptions['initial-time-diff'] = Math.round(optionDb.duringPlayOptions['initial-time-diff'] * 100)/100
            document.getElementById("time_diff").textContent = optionDb.duringPlayOptions['initial-time-diff'].toFixed(2);
            GameAssistant.autoFocus()
        })
    }

}

onPlayerReady = function (event) {
    new PlayerReady()
}


parseRomaMap = function (){
	return ROMA_MAP
}


const speedList = [0.25,0.5,0.75,1.00,1.25,1.5,1.75,2]
const zenkaku_list = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "~", "&", "%", "!", "?", "@", "#", "$", "(", ")", "|", "{", "}", "`", "*", "+", ":", ";", "_", "<", ">", "=", "^"]
const sokuon_join = ["ヰ", "ゐ", "ヱ", "ゑ","ぁ", "ぃ", "ぅ", "ぇ", "ぉ","ゃ","ゅ","ょ","っ", "ゎ", "ヵ", "ヶ", "ゔ", "か", "き", "く", "け", "こ", "さ", "し", "す", "せ", "そ", "た", "ち", "つ", "て", "と", "は", "ひ", "ふ", "へ", "ほ", "ま", "み", "む", "め", "も", "や", "ゆ", "よ", "ら", "り", "る", "れ", "ろ", "わ", "を", "が", "ぎ", "ぐ", "げ", "ご", "ざ", "じ", "ず", "ぜ", "ぞ", "だ", "ぢ", "づ", "で", "ど", "ば", "び", "ぶ", "べ", "ぼ", "ぱ", "ぴ", "ぷ", "ぺ", "ぽ"]
const imperfect_sokuon_join = ["い", "う", "ん"]
const imperfect_sokuon_roma_list = ["i","u","n"]
const nn_list = ["あ", "い", "う", "え", "お", "な", "に", "ぬ", "ね", "の", "や", "ゆ", "よ", "ん", "'", "’","a","i","u","e","o","y","n"]
const symbolList = [",",".","/","\"","'","[","]","z[","z]","!","?","^","|","(",")","`",":",";","<",">","_","~","{","}"," ","#","$","%","&","=","*","+","@","\\"]
let parseLyric
let lyrics_array = new Array;

class ParseLyric {

	constructor(data){
		this.typingArrayKana = []
		this.typingArrayRoma = []
		this.typingArray = []
		this.lyricsArray = []
		this.mapStyle = ''
		this.abridgementWordLength = 0
		this.data = data
		this.symbolCount = {};
		this.scoreParChar = 0
		this.missPenalty = 0
		this.startLine = 0
		this.lineLength = 0
		this.romaTotalNotes = 0
		this.kanaTotalNotes = 0
		this.romaLineNotesList = []
		this.kanaLineNotesList = []
		this.movieTotalTime = 0
		this.videoDuration
		this.movieTimeMM = 0
		this.movieTimeSS = 0
		this.romaMedianSpeed = 0
		this.kanaMedianSpeed = 0
		this.romaMaxSpeed = 0
		this.kanaMaxSpeed = 0
		this.romaLineSpeedList = []
		this.kanaLineSpeedList = []

		this.romaArray = []
		this.kanaArray = []
		this.strArray = []

		movieSpeedController = new MovieSpeedController()
		movieSpeedController.addEvent()

        this.parse()
        this.getScorePerChar()
	}

	parse(){

		this.abridgementWordLength = 0
		let	lyric = ""

		const lines = this.data.split("\n");
		const lines_length = lines.length
		const romaMap_length = romaMap.length
		const speed_ = lines[0].split("\t")[0].match(/【\d?\.?\d?\d倍速】/)
		const caseSensitiveMode = lines[0].split("\t")[0].match(/【英語大文字?.*】/)

		if(speed_){
			movieSpeedController.fixedSpeed = parseFloat(speed_[0].slice(1))
			if(!speedList.includes(movieSpeedController.fixedSpeed)){
				movieSpeedController.fixedSpeed = false
			}
		}
		if(caseSensitiveMode){
			document.getElementsByName("case-sensitive-mode")[0].checked = true;
			document.getElementsByName("case-sensitive-mode")[0].disabled = true;
		}

		for (let lines_i =1; lines_i<lines_length; lines_i++){
			let line = lines[lines_i].split("\t");

			if(lines_i == 1){

				if(!lyrics_array[0] && +line[0] > 0 ){
					line = ["0", "", ""]
					lines_i--
				}

				this.mapStyle = line[1].match(/<style(?: .+?)?>.*?<\/style>/g)
			}

            if (line.length < 3) {
                const diff = 3 - line.length;

                for (let n = 0; n < diff; n++) {
                    line.push("");
                }
            }

			lyric += line[2].replace(/[  ]+$/,"").replace(/^[  ]+/,"")+"\n"
			lyrics_array.push(line);

			if(line[1] == "end" && !this.movieTotalTime) {
				this.getVideoTime(line[0])

				//Enterキーで行うショートカットキー
				window.addEventListener('keydown', ShortcutHandler.setStartShortcut, true);
				break;
			}

		};

		lyric = lyric
			.replace(/…/g,"...")
			.replace(/‥/g,"..")
			.replace(/・/g,"・")
			.replace(/〜/g,"~")
			.replace(/「/g,"「")
			.replace(/」/g,"」")
			.replace(/、/g,"、")
			.replace(/。/g,"。")
			.replace(/ /g," ")
			.replace(/ {2,}/g," ")
			.replace(/ヴ/g,"ゔ")
			.replace(/-/g,"ー")

		for (let i=0; i<romaMap_length; i++){

			if(romaMap[i].length > 1){
				lyric = lyric.replace(RegExp(romaMap[i][0],"g"),"\t"+i+"\t");
			}

		};

		lyric = lyric.split("\n")

		for(let m=0;m<lyrics_array.length;m++){

			if(lyric[m] && lyrics_array[m][1] != "end"){
				const arr = this.hiraganaToRomaArray(lyric[m]);
				this.typingArray.push(arr[0]);
				this.typingArrayKana.push(arr[1]);
				this.typingArrayRoma.push(arr[2]);
			} else {
				this.typingArray.push([]);
				this.typingArrayKana.push([]);
				this.typingArrayRoma.push([]);
			}

		}
		return lyrics_array;

	}

	getVideoTime(endTime){
		const DURATION = player.getDuration()

		if(DURATION < +endTime){
			lyrics_array[lyrics_array.length-1][0] = DURATION.toString()
		}

		this.videoDuration = DURATION;
		this.setTotalTIme()
		document.getElementById("bar_base").setAttribute("max", this.movieTotalTime);
	}

	setTotalTIme(){
		this.movieTotalTime = lyrics_array[lyrics_array.length-1][0]/movieSpeedController.speed;
		this.movieTimeMM = ("00" + parseInt(parseInt(this.movieTotalTime) / 60)).slice(-2)
		this.movieTimeSS = ("00" +(parseInt(this.movieTotalTime) - this.movieTimeMM * 60)).slice(-2)
	}

	createSokuonMap(iunFlag){
		const xtu_times = ( this.kanaArray[this.kanaArray.length-2].match( /っ/g ) || [] ).length
		this.kanaArray[this.kanaArray.length-1] = this.kanaArray[this.kanaArray.length-2] + this.kanaArray[this.kanaArray.length-1]
		this.kanaArray.splice(-2,1)
		const length = this.strArray[this.strArray.length-1].length
		let repeat = []
		let xtu = []
		let ltu = []
		let xtsu = []
		let ltsu = []

		for(let s = 0;s<length;s++){

			if(!iunFlag || !imperfect_sokuon_roma_list.includes(this.strArray[this.strArray.length-1][s][0])){
				repeat.push(this.strArray[this.strArray.length-1][s][0].repeat(xtu_times)+this.strArray[this.strArray.length-1][s])
			}

			xtu.push("x".repeat(xtu_times)+"tu"+this.strArray[this.strArray.length-1][s])
			ltu.push("l".repeat(xtu_times)+"tu"+this.strArray[this.strArray.length-1][s])
			xtsu.push("x".repeat(xtu_times)+"tsu"+this.strArray[this.strArray.length-1][s])
			ltsu.push("l".repeat(xtu_times)+"tsu"+this.strArray[this.strArray.length-1][s])
		}

		this.strArray[this.strArray.length-1] = [...repeat,...xtu,...ltu,...xtsu,...ltsu]
		this.strArray.splice(-2,1)

		this.romaArray[this.romaArray.length-1] = this.strArray[this.strArray.length-1][0]
		this.romaArray.splice(-2,1)
	}

	nnCheck(){
		//n→nn変換
		const n_kana_check = this.kanaArray[this.kanaArray.length-2]

		if(n_kana_check && n_kana_check[n_kana_check.length-1] == "ん"){

			if(nn_list.includes(this.kanaArray[this.kanaArray.length-1][0])){

				for(let n=0;n<this.strArray[this.strArray.length-2].length;n++){

					const str_pattern = this.strArray[this.strArray.length-2][n]

					if((str_pattern.length >= 2 && str_pattern[str_pattern.length-2] != "x" && str_pattern[str_pattern.length-1] == "n") || str_pattern=="n"){
						this.strArray[this.strArray.length-2][n] = this.strArray[this.strArray.length-2][n]+"n"
					}

				}

				this.romaArray[this.romaArray.length-2] = this.strArray[this.strArray.length-2][0]

				//それ以外の文字でもnnの入力を可能にする
			}else if(this.kanaArray[this.kanaArray.length-1]){

				const array_length = this.strArray[this.strArray.length-1].length

				for (let i=0; i<array_length; i++){
					this.strArray[this.strArray.length-1].push("n"+this.strArray[this.strArray.length-1][i])
					this.strArray[this.strArray.length-1].push("'"+this.strArray[this.strArray.length-1][i])
				}

			}

		}
	}

	symbolCounter(){
		const symbolEncount = symbolList.indexOf(this.romaArray[this.romaArray.length-1])

		if(symbolEncount > -1){

			if(this.symbolCount[this.kanaArray[this.kanaArray.length-1]]){
				this.symbolCount[this.kanaArray[this.kanaArray.length-1]]++
			}else{
				this.symbolCount[this.kanaArray[this.kanaArray.length-1]] = 1
			}

		}

	}

	hiraganaToRomaArray(str){
		this.romaArray = []
		this.kanaArray = []
		this.strArray = []

		str = str.split("\t").filter(word => word > "")
		const STR_LENGTH = str.length

		for (let i=0; i<STR_LENGTH; i++){

			if(romaMap[parseInt(str[i])]){
				this.kanaArray.push(romaMap[parseInt(str[i])][0]);
				this.strArray.push(romaMap[parseInt(str[i])].slice(1));
				this.romaArray.push(romaMap[parseInt(str[i])][1]);

				//促音の打鍵パターン
				if(this.kanaArray.length >= 2 && this.kanaArray[this.kanaArray.length-2][this.kanaArray[this.kanaArray.length-2].length-1]=="っ"){

					if(sokuon_join.includes(this.kanaArray[this.kanaArray.length-1][0])){
						this.createSokuonMap()
					}else if(imperfect_sokuon_join.includes(this.kanaArray[this.kanaArray.length-1][0])){
						this.createSokuonMap('iunFlag')
					}

				}


				//n→nn変換
				this.nnCheck()

				//記号の種類をカウント
				this.symbolCounter()

			} else{

				//打鍵パターン生成を行わなくて良い文字はそのままthis.typingArrayに追加
				for (let v=0; v<str[i].length; v++){
                    let typing_character = str[i][v]

                    if(zenkaku_list.includes(str[i][v])){
                        typing_character = String.fromCharCode(typing_character.charCodeAt(0) - 0xFEE0);
                    }

                    this.kanaArray.push(typing_character);
                    this.romaArray.push(typing_character);

                    if(/[A-Z]/.test(typing_character)){
                        typing_character = typing_character.toLowerCase()
                    }

                    this.strArray.push( [typing_character] );

					//n→nn変換
					if(v == 0){
						this.nnCheck()
					}

					this.symbolCounter()
				}
			}

		};

		//this.kanaArray最後の文字が「ん」だった場合も[nn]に置き換えます。
		if(this.kanaArray[this.kanaArray.length-1] == "ん"){
			this.romaArray.splice(-1,1,'nn')
			this.strArray[this.strArray.length-1][0] = 'nn'
			this.strArray[this.strArray.length-1].push("n'")
		}

		return [this.strArray, this.kanaArray, this.romaArray];

	}

	arrayDelete(){
		this.kanaArray.pop()
		this.strArray.pop()
		this.romaArray.pop()
	}


	getScorePerChar(){
		const TYPING_ARRAY_LENGTH = this.typingArray.length

		for (let i=0; i<TYPING_ARRAY_LENGTH; i++){
			let romaLineNotes = 0
			let kanaLineNotes = 0
			let dakuHandakuLineNotes = 0
			let lineSpeed = 0

			if(RTC_Switch && lyrics_array[i][0].substr( -5, 1 ) == "." && !BGM_time_flag){
				BGM_time_flag = true
				BGM_time = +lyrics_array[i][0]
			}
			//this.typingArrayのi番号がend行と同じ番号なら総合打鍵数に含まない
			if(lyrics_array[i][1]!='end' && this.typingArray[i] != ''){

				this.lineLength++;
				line_length++; //HTML内の処理で使用されている。内容はthis.lineLengthと同じ

				if(this.startLine == 0){
					this.startLine = i+1
				}

				if(RTC_Switch && BGM_time == -1 && lyrics_array[i][0]){
					BGM_time = +lyrics_array[i][0]
				}

				lineSpeed = lyrics_array[i+1][0]-lyrics_array[i][0]

				//かな入力
				dakuHandakuLineNotes=(this.typingArrayKana[i].join('').match( /[ゔ|が|ぎ|ぐ|げ|ご|ざ|じ|ず|ぜ|ぞ|だ|ぢ|づ|で|ど|ば|び|ぶ|べ|ぼ|ぱ|ぴ|ぷ|ぺ|ぽ]/g ) || [] ).length
				kanaLineNotes = this.typingArrayKana[i].join('').length
				this.kanaTotalNotes += (kanaLineNotes+dakuHandakuLineNotes)

				//ローマ字入力
				romaLineNotes = this.typingArrayRoma[i].join('').length
				this.romaTotalNotes += romaLineNotes

			}else if(lyrics_array[i][1] == 'end'){

				this.romaMedianSpeed = this.median(this.romaLineSpeedList);
				this.kanaMedianSpeed = this.median(this.kanaLineSpeedList);
				this.romaMaxSpeed = Math.max(...this.romaLineSpeedList)
				this.kanaMaxSpeed = Math.max(...this.kanaLineSpeedList)

				this.scoreParChar = 200000 / (this.romaTotalNotes + this.abridgementWordLength)
				this.missPenalty = this.scoreParChar/4

				if(movieSpeedController.fixedSpeed){
					movieSpeedController.speed = movieSpeedController.fixedSpeed
					movieSpeedController.playSpeed = movieSpeedController.fixedSpeed;
				}
				break;
			}

			this.kanaLineNotesList.push(kanaLineNotes+dakuHandakuLineNotes)
			this.romaLineNotesList.push(romaLineNotes)
			this.romaLineSpeedList.push(lineSpeed > 0 ? Math.round((romaLineNotes/lineSpeed) * 100) / 100 : 0)
			this.kanaLineSpeedList.push(lineSpeed > 0 ? Math.round(((kanaLineNotes+dakuHandakuLineNotes)/lineSpeed) * 100) / 100 : 0)

		};

		return;
	}

	median(arr) {
		arr = arr.filter(function(a) {return a !== 0;})
		var half = (arr.length/2)|0;
		var temp = arr.sort((a, b) => a - b);

		if (temp.length%2) {
			return temp[half];
		}

		return (temp[half-1] + temp[half])/2;
	};

}

parseLyrics = function (data) {
    parseLyric = new ParseLyric(data)


    mapInfoDisplay = new MapInfoDisplay()

    if(movieSpeedController.fixedSpeed){
        movieSpeedController.updateSpeedDisplay()
    }
}

class Seek {

    static getLyricsCount(time , lineSet){

        for(let i=0;i<lyrics_array.length;i++){

            if(lyrics_array[i][0] - time >= 0){
                line.count = i-1
                break;
            }

        }

        if(line.count<0){line.count = 0}

        //取得したラインのワードをセット
        if(typeof lineSet == 'number'){
            const SET_LINE_COUNT = line.count <= 0 ? 0 : line.count-lineSet
            line.addNextLineWord(SET_LINE_COUNT)

            if(line.lineInput.length > 0){
                KeyJudge.addNextChar(false)
            }

            typingWordRenderer.update('kanaUpdate')
            line.renderLyric(SET_LINE_COUNT)
            timeSkip.seekedCount = line.count
        }
    }

    static RTCmovieLoadedCheck(){
            FirstVideoLoadedCheck = setInterval(function(){

                if(player.getVideoLoadedFraction() > 0){
                    var updates = {};
                    updates['users/' + myID + '/state'] = "play";
                    firebase.database().ref().update(updates);
                    clearInterval(FirstVideoLoadedCheck)
                }

            },50)
    }

    static retried(){

        if(finished){
            retry.restorePlayArea()
        }

        GameStart.initialize()
    }

}

class Pause {

    constructor(){
        this.isPaused = false;
    }

    pauseGame() {

        if(!optionDb.duringPlayOptions['replay-mode'] ||optionDb.duringPlayOptions['replay-mode'] && !lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter]){
            effect.viewState("ll")
        }

        this.isPaused = true;
        GameAssistant.autoFocus()

        window.addEventListener('keydown',ShortcutHandler.unPauseShortcut, true);
        ShortcutHandler.keyEventDisabler()
        keyDown.removeEvent()
    }

    cancel(){

        //リプレイモードで止まってなかったら▶を表示
        if(!optionDb.duringPlayOptions['replay-mode'] || optionDb.duringPlayOptions['replay-mode'] && !lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter]){
            effect.viewState("▶")
        }

        this.isPaused = false
        GameAssistant.autoFocus()

        //ポーズ時に使用するイベントを削除
        window.removeEventListener('keydown',ShortcutHandler.unPauseShortcut, true);
        window.removeEventListener('keydown',ShortcutHandler.disableSpaceKey, true);


        //以下、イベント追加
        tick.addEvent()
        timeSkip.addSkipEvent()
        keyDown.addEvent()

        if(typing_play_mode == 'flick'){
            window.addEventListener("keydown",Flick.keyDeviceDisabled)
        }

    }

}
let pause


class GameAssistant {

    static scrollPlayArea(){

        if(gameStart && !finished && !RTC_Switch){
            const scroll = (document.documentElement.scrollTop+document.getElementById("controlbox").getBoundingClientRect().top+document.getElementById("controlbox").clientHeight+Number(document.getElementsByName('scroll-adjustment')[0].selectedOptions[0].value)-document.documentElement.clientHeight)
            window.scrollTo({ top: scroll })
        }

    }

    static autoFocus(){

        if(typing_play_mode == 'flick'){
            gameStart.duringPlayAccessElements['flick-input'].focus()
            gameStart.duringPlayAccessElements['flick-input'].setSelectionRange(gameStart.duringPlayAccessElements['flick-input'].value.length, gameStart.duringPlayAccessElements['flick-input'].value.length);
        }else{
            document.activeElement.blur()
            window.focus()
        }

    }

}

class GameStart {

    constructor(){
        window.removeEventListener('keydown', ShortcutHandler.setStartShortcut ,true);
        start_movie(); //譜面再生数をカウントする関数(UserScriptでは関数変更不可)
        this.userRanking = document.querySelectorAll(".player_ranking")
        this.RankingScores = []
        this.duringPlayAccessElements = {'controlbox':document.getElementById("controlbox")} //SELECTOR_ACCESS_OBJECT
        this.movieID = location.href.match(/[0-9]+\.?[0-9]*/)[0]
        this.movieTitle = document.querySelector(".movietitle h1").textContent
        this.volume = 70;
        this.typingAreaBackUp

        this.addElements()

        if(typing_play_mode == 'flick'){
            this.addFlickElements()
        }
        retry = new Retry()
        optionDb.duringPlayOptions = optionDb.gatherDuringPlayOptions()

        this.setYTPlayer()
        this.applyWindowEvent()
        this.applyElementsEvent()
        this.getUserRanking()
        this.changeElementStyle()
        this.changeStatusView()
        this.disableCheckbox()
        this.updateTypingWordAreaStyles()
        this.setupPlayAccessRef()
    }

    addElements(){
        document.getElementById("kashi_area").insertAdjacentHTML('beforeend', `
    <div id="next-kpm" style="font-size:12.5px;font-weight: 500;text-align:left;">&#8203;</div>
    <div id="skip_guide_total_time" class="bar_text">
    <div id="skip-guide"></div>
    <div id="total-time">00:00 / ${parseLyric.movieTimeMM+`:`+parseLyric.movieTimeSS}</div>
    </div>`)

        document.getElementById("bar_input_base").insertAdjacentHTML("beforebegin", `<div id="top_flex_box" class="bar_text" style="font-family: sans-serif;font-weight: 600;">
    <div id="combo-value" class="combo-counter-effect-color">&#8203;</div>
<div id="complete_effect" class="combo-counter-effect-color"></div>
<div id="line_remaining_time"><span id="line-speed">0.00打/秒</span> - <span id="remaining-time">残り0.0秒</span></div></div>`)

        document.getElementById("kashi").insertAdjacentHTML("beforebegin", `<div id="kashi_sub" style="font-weight:600;" class="gothicfont">&#8203;</div><div id="count-anime"></div>`)

        document.getElementById("kashi_roma").innerHTML = '&#8203;';
        document.getElementById("kashi").innerHTML = `<ruby class="invisible">あ<rt>あ</rt></ruby>`;
        document.getElementById("kashi_next").innerHTML = `<ruby class="invisible">あ<rt>あ</rt></ruby>`;

    }

    addFlickElements(){
        document.getElementById("song_reset_F4").style.visibility = "hidden"
        document.getElementById("speed_change_F10").style.visibility = "hidden"
        document.getElementById("more_shortcutkey").style.display = "none"
        document.getElementById("kashi").insertAdjacentHTML("beforebegin", `<span id="flick-game-text-box" style="opacity:0; position:absolute; transform: scale(0); top:120px; font-size:16px;">
            <input id="flick-input">
            <input id="flick-input-second" style="z-index:-1;">
            </span>`)
        document.getElementById("skip-guide").insertAdjacentHTML('beforebegin', `<div id='flick-status'><span id="flick-score-value" style="font-weight:bold;">0.00</span> , miss: <span id="flick-miss-value">0</span> , lost: <span id="flick-lost-value">0</span></div>`);

        document.getElementById("kashi_area").insertAdjacentHTML('afterbegin', `
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:a="http://ns.adobe.com/AdobeSVGViewerExtensions/3.0/"
id="tap_here" x="0px" y="0px" width="300px" height="300px" viewBox="0 0 400 500" style="z-index:-1;margin:auto;left:0;right:0;display:none;enable-background:new 0 0 455 455;position: absolute;top: -10%;" xml:space="preserve">
<style type="text/css">
	.st0{opacity:0.15;}
	.st1{opacity:0.15;stroke:#000000;stroke-width:10;stroke-miterlimit:10;}
.text {
  animation: bounce 1s linear infinite;
}
@keyframes bounce {
  10% {
    transform: translateY(-10px)
  }
  70% {
    transform: translateY(0)
  }
}
</style>
<circle class="st0" cx="200" cy="230" r="100"></circle>
<circle class="st1" cx="200" cy="230" r="105">
        <animate attributeName="r" from="105" to="130" begin="0s" dur="1s" repeatCount="indefinite"></animate>
        <animate attributeName="opacity" from="0.15" to="0" dur="1s" begin="0s" repeatCount="indefinite" fill="freeze" id="circ-anim"></animate>
</circle>
</svg>`)


    }

    static hideModeArea(){
        document.getElementById("kashi_area").style.display = "block"
        document.getElementById("mode-select-area").style.display = "none"

        //練習モードで要素が重複するため、挑戦速度設定を削除
        document.getElementById("playBotton3").remove()
    }

    setYTPlayer(){
        player.unMute()
        player.setVolume(volume);
        parseLyric.getVideoTime(lyrics_array[lyrics_array.length-1][0])
        player.setPlaybackRate(movieSpeedController.playSpeed);
    }

    applyWindowEvent(){
        window.addEventListener('resize',GameAssistant.scrollPlayArea);

        if(typing_play_mode == 'flick'){
            window.addEventListener("keydown",Flick.keyDeviceDisabled)
        }
    }

    applyElementsEvent(){
        movieSpeedController.addDynamicSpeedChangeEvent()
        document.getElementById("more_shortcutkey").addEventListener("click",this.viewShortcutList)
        document.getElementById("shortcut").addEventListener("click",this.viewShortcutList)
        retry.addEvent()

        if(typing_play_mode == 'flick'){
            document.getElementById("kashi_area").addEventListener("click",GameAssistant.autoFocus,true)
            document.getElementById("flick-input").addEventListener("focusout",Flick.notifyOnBlur)
            document.getElementById("flick-input").addEventListener("focus",Flick.removeBlurEffectOnFocus)
            document.getElementById("flick-input").addEventListener("change",Flick.initializeFlickTextBox)
            document.getElementById("flick-input-second").addEventListener("focusout",Flick.notifyOnBlur)
            document.getElementById("flick-input-second").addEventListener("focus",Flick.removeBlurEffectOnFocus)
            document.getElementById("flick-input-second").addEventListener("change",Flick.initializeFlickTextBox)
        }

        if(document.getElementById("song_reset") != null){
            document.getElementById("song_reset_F4").addEventListener("mouseover",function restart_underline(event){
                document.getElementById("restart").style.textDecoration = "underline"
            })
            document.getElementById("song_reset_F4").addEventListener("mouseout",function restart_underline_delete(event){
                document.getElementById("restart").style.textDecoration = ""
            })
            document.getElementById("speed_change_F10").addEventListener("mouseover",function restart_underline(event){
                document.getElementById("speed").style.textDecoration = "underline"
            })
            document.getElementById("speed_change_F10").addEventListener("mouseout",function restart_underline_delete(event){
                document.getElementById("speed").style.textDecoration = ""
            })
        }
    }

    getUserRanking(){
        //ランキングのスコア取得
        for (let i = 0;i<this.userRanking.length; i++) {this.RankingScores.push(parseFloat(this.userRanking[i].textContent))};
        this.RankingScores = this.RankingScores.slice(this.RankingScores.lastIndexOf(this.RankingScores.find(element => element > 0)))
    }

    changeElementStyle(){
        document.getElementById("time_settings").style.visibility = "visible"
        if(document.getElementById("time_settings2") != null){
            document.getElementById("time_settings2").style.visibility = "visible"
        }

        if(PHONE_FLAG){
            const shortcut_key_div = document.querySelectorAll("#shortcut > div")
            for(let i=0;i<shortcut_key_div.length;i++){
                shortcut_key_div[i].style.flexDirection = "column"
            }
        }

        if(typing_play_mode == 'flick'){
            document.getElementById("skip-guide").display = "none";
            document.getElementById("kashi_sub").style.display = "none"
            document.getElementById("kashi_next").classList.add('kashi_omit')
        }

        document.getElementById("kashi").classList.add('lyric_space');
        document.getElementById("kashi_next").classList.add('lyric_space');
        document.getElementById("kashi").classList.remove('text-white');
        document.getElementById("kashi").classList.remove('mt-3');
        document.getElementById("kashi_next").classList.remove('mt-3');
        document.getElementById("kashi_next").classList.remove('text-muted');
        document.getElementById("bar_input_base").style.marginTop = "0";
        document.getElementById("bar_base").style.marginTop = "0";
        document.getElementById("kashi").style.color = '#FFF';
        document.getElementById("kashi_next").style.marginBottom = "0";
        document.getElementById("kashi_next").style.color = 'rgba(255,255,255,.7)'
        document.getElementById("kashi_roma").classList.add('gothicfont')

        if(parseLyric.mapStyle != null){
            //譜面styleを適用
            document.head.insertAdjacentHTML('beforeend',parseLyric.mapStyle[0]);
        }

        GameStart.hideModeArea()
    }

    changeStatusView(){
        const RANKING_TABS = document.querySelectorAll("div[id*=ranking]")
        for(let i=0;i<RANKING_TABS.length;i++){
            RANKING_TABS[i].style.display = 'none'
        }

        const NAVS = document.querySelector(".status .nav").children

        for(let i=0;i<NAVS.length;i++){

            if(i == 0){
                NAVS[i].classList.add('underline')
            }else{
                NAVS[i].classList.remove('underline')
            }

        }
    }

    disableCheckbox(){

        const CHECKBOX = document.getElementById("challenge-enable")

        if(CHECKBOX){
            CHECKBOX.setAttribute("disabled","disabled")
        }

    }

    setupPlayAccessRef(){

        if(typing_play_mode == 'flick'){
            this.duringPlayAccessElements['flick-input'] = document.getElementById("flick-input")
            this.duringPlayAccessElements['flick-input-second'] = document.getElementById("flick-input-second")
            this.duringPlayAccessElements['flick-score-value'] = document.getElementById("flick-score-value")
            this.duringPlayAccessElements['flick-miss-value'] = document.getElementById("flick-miss-value")
            this.duringPlayAccessElements['flick-lost-value'] = document.getElementById("flick-lost-value")
        }

        this.duringPlayAccessElements['kashi'] = document.getElementById("kashi")
        this.duringPlayAccessElements['kashi_next'] = document.getElementById("kashi_next")
        this.duringPlayAccessElements['kashi_roma'] = document.getElementById("kashi_roma")
        this.duringPlayAccessElements['kashi_sub'] = document.getElementById("kashi_sub")
        this.duringPlayAccessElements['roma-input-dom'] = document.getElementsByClassName("roma-input-dom")[0]
        this.duringPlayAccessElements['kana-input-dom'] = document.getElementsByClassName("kana-input-dom")[0]
        this.duringPlayAccessElements['header'] = document.getElementsByTagName('header')[0]
        this.duringPlayAccessElements['total-time'] = document.getElementById("total-time")
        this.duringPlayAccessElements['next-kpm'] = document.getElementById("next-kpm")
        this.duringPlayAccessElements['combo-value'] = document.getElementById("combo-value")
        this.duringPlayAccessElements['remaining-time'] = document.getElementById("remaining-time")
        this.duringPlayAccessElements['line-speed'] = document.getElementById("line-speed")
        this.duringPlayAccessElements['count-anime'] = document.getElementById("count-anime")
        this.duringPlayAccessElements['skip-guide'] = document.getElementById("skip-guide")
        this.duringPlayAccessElements['bar_input_base'] = document.getElementById("bar_input_base")
        this.duringPlayAccessElements['bar_base'] = document.getElementById("bar_base")
    }

    viewShortcutList(){

        if(document.getElementById("shortcut").style.display == "none"){
            document.getElementById("shortcut").style.display = "block";
            document.getElementById("shortcut").animate([{opacity: '0'}, {opacity: '1'}], 100)
        }else{
            document.getElementById("shortcut").style.display = "none";
        }

    }

    static initialize(){
        if(!RTC_Switch && optionDb.duringPlayOptions['play-scroll']){
            GameAssistant.scrollPlayArea()
        }

        tick = new Tick()
        line = new Line()

        if(!lineResult || play_mode == 'normal'){
            lineResult = new LineResult()
        }

        pause = new Pause()
        effect = new Effect()
        gameEnd = new GameEnd()
        keyDown = new KeyDown()
        replay = new Replay()
        comboChallenge = new ComboChallenge()
        challengeMode = new ChallengeMode()
        practiceMode = new PracticeMode()

        gameStart.addStartLine()
        GameAssistant.autoFocus()

        if(movieSpeedController.fixedSpeed){
            movieSpeedController.defaultPlaySpeed = movieSpeedController.playSpeed
        }

        GameAssistant.autoFocus()
    }

    addStartLine(){
        line.updateLineView()
        line.addNextLineWord(line.count)
        StatusRenderer.viewStatusArea()
    }


    updateTypingWordAreaStyles(kana){

        const MAIN = document.getElementById('kashi_roma')
        const SUB = document.getElementById('kashi_sub')
        if(optionDb.duringPlayOptions['character-scroll']){
            MAIN.classList.add('character-scroll')
            SUB.classList.add('character-scroll')
            MAIN.classList.remove('mt-2')
            SUB.classList.remove('mt-2')
            MAIN.setAttribute("style", "margin-top: .2rem!important;");
        }else{
            MAIN.classList.remove('character-scroll')
            SUB.classList.remove('character-scroll')
            MAIN.classList.add('mt-2')
            SUB.classList.add('mt-2')
            MAIN.setAttribute("style", "margin-top: .8rem!important;");
        }

        const WORD_DISPLAY_MODE = document.getElementsByName("roma-display")[0].selectedOptions[0].value

        if(WORD_DISPLAY_MODE.includes('main-roma') && !kana){
            MAIN.classList.add('roma-input-dom')
            SUB.classList.add('kana-input-dom')
            MAIN.classList.remove('kana-input-dom')
            SUB.classList.remove('roma-input-dom')

            SUB.style.textTransform = optionDb.duringPlayOptions['case-sensitive-mode'] ? "" : "lowercase";

            if(document.getElementsByName("roma-display")[0].selectedOptions[0].value == 'main-romaUppercase-sub-kana'){
                MAIN.style.textTransform = optionDb.duringPlayOptions['case-sensitive-mode'] ? "" : "uppercase";
            }else{
                MAIN.style.textTransform = optionDb.duringPlayOptions['case-sensitive-mode'] ? "" : "lowercase";
            }

        }else{
            MAIN.classList.add('kana-input-dom')
            SUB.classList.add('roma-input-dom')
            MAIN.classList.remove('roma-input-dom')
            SUB.classList.remove('kana-input-dom')

            if(document.getElementsByName("roma-display")[0].selectedOptions[0].value == 'main-kana-sub-romaUppercase'){
                SUB.style.textTransform = optionDb.duringPlayOptions['case-sensitive-mode'] ? "" : "uppercase";
            }else{
                SUB.style.textTransform = optionDb.duringPlayOptions['case-sensitive-mode'] ? "" : "lowercase";
            }

            MAIN.style.textTransform = optionDb.duringPlayOptions['case-sensitive-mode'] ? "" : "lowercase";
        }
        this.duringPlayAccessElements['roma-input-dom'] = document.getElementsByClassName("roma-input-dom")[0]
        this.duringPlayAccessElements['kana-input-dom'] = document.getElementsByClassName("kana-input-dom")[0]

        modSettingMenu.toggleWordDisplayFontOption()
        modSettingMenu.updateFontStyle()
    }

}
let gameStart


class GameEnd {

    //動画の途中でも強制終了
    forceStopVideo(){
        finished = true;
        player.stopVideo()
        tick.removeEvent()
    }

    //動画が終了した後の処理
    stopedMovie(){
        finished = true;

        if(RTC_Switch){
            endGames();
        }

        if(keyDown.nextChar[0]){
            lineResult.calculateLineResult()
        }

        this.createServerData()
        this.applyEvent()

        if(play_mode == "normal"){
            this.result()
        }

        this.hidePlayArea()
    }

    createServerData(){
        retry.resetSendServerData()

        const SCORE_DATA = (typingCounter.score > 0 ? typingCounter.score : 0)

        score = SCORE_DATA;
        max_combo = typingCounter.maxCombo;
        typing_count = typingCounter.typeCount;
        typing_miss_count = typingCounter.missCount;
        correct = typingCounter.correct;
        type_per_min = tick.typingSpeed * 60;
        complete_count = lineResult.completeCount;
        failer_count = lineResult.failerCount
        line_clear_rate = typingCounter.lineClearRate;
        typinglog = typingCounter.typingResult;
    }

    applyEvent(){
        ShortcutHandler.keyEventDisabler()

        if(!RTC_Switch){
            retry.addFinishedRetryEvent()
        }
    }

    result(){
        window.addEventListener('keydown', ShortcutHandler.enterKeyForScoreSubmission, true);

        if(!typingResult){
            typingResult = new TypingResult()
        }

        if(!optionDb.duringPlayOptions['not-submit-score']){
            submit_score();
        }

    }

    hidePlayArea(){
        gameStart.duringPlayAccessElements['bar_base'].style.display = "none"
        gameStart.duringPlayAccessElements['kashi'].style.display = "none"
        gameStart.duringPlayAccessElements['kashi_roma'].style.display = "none"
        gameStart.duringPlayAccessElements['kashi_sub'].style.display = "none"
        gameStart.duringPlayAccessElements['kashi_next'].style.display = "none"
        finish_comment();
    }

}
let gameEnd



let typingCounter
class TypingCounter {

	constructor(){
		this.score = 0
		this.lineScore = 0
		this.lastComboScore = 0
		this.currentRank = 0

		this.typeCount = 0
		this.lineTypeCount = 0
		this.totalTypeCount = 0

		this.kanaTypeCount = 0
		this.romaTypeCount = 0
		this.flickTypeCount = 0

		this.missCount = 0

		this.correct = 0

		this.combo = 0
		this.maxCombo = 0
		this.missCombo = 0
		this.romaCombo = 0
		this.kanaCombo = 0
		this.is100Combo = false

        this.completed = false

		this.typingResult = []
		this.lineTypingResult = []

	}

	calcCorrect(){
		this.correct = this.missCount ? Math.round( (this.typeCount / (this.missCount + this.typeCount) * 100) * 10) / 10 : 100
		const TOTAL_NOTES = inputMode.kanaMode ? parseLyric.kanaTotalNotes : parseLyric.romaTotalNotes

		if(optionDb.duringPlayOptions['miss-limit-mode']){
			challengeMode.keepCorrect = Math.round( (this.correct - optionDb.duringPlayOptions['miss-limit-correct']) * 10) / 10
			challengeMode.lifeCorrect = optionDb.duringPlayOptions['miss-limit-game-mode'] ? "":TOTAL_NOTES-lineResult.lostTypeLength - (TOTAL_NOTES - lineResult.lostTypeLength) * optionDb.duringPlayOptions['miss-limit-correct']/100-this.missCount
		}else{//ミス制限モードオフ
			challengeMode.keepCorrect = 0
			challengeMode.lifeCorrect = 0
		}

	}

	addTypingCount(inputChar, shiftKey){
		this.typeCount++;
		this.lineTypeCount++;
		this.totalTypeCount++
		this.combo++;
		this.missCombo = 0;

		if(play_mode == "normal"){

			if(inputMode.kanaMode && typing_play_mode == 'kana'){
				this.kanaTypeCount++
			}else if(inputMode.kanaMode && typing_play_mode == 'flick'){
				this.flickTypeCount++
			}else{
				this.romaTypeCount++
			}

		}

		if(this.maxCombo < this.combo){
			this.maxCombo = this.combo;
		}

		if(this.score > 199999){
			this.score = 200000
		}

        this.lineTypingResult.push({char:inputChar, result:true, time:tick.headTime, kanaMode:inputMode.kanaMode, shiftKey:shiftKey});

		if(!keyDown.nextChar[0]) { //ラインクリア時の打鍵タイム加算

			this.completed = true;
			lineResult.lineResultObj['lineClearTimeResult'].splice(line.count-1, 1, tick.linePlayTime);

			if(this.completed && lineResult.lineResultObj['lineLostWordResult'][line.count-1]['completed'] == false){

				if(combattingMode == "Line"){
					status_updates['/users/' + myID + '/status/ClearTime/' + (line.count-1)] = tick.linePlayTime;
				}

				lineResult.completeCount++;

				if(RTC_Switch){
					status_updates['/users/' + myID + '/status/clearline'] = lineResult.completeCount;
				}

				StatusRenderer.statusCountsUpdate(["Line"])
				lineResult.lineClearRate = Math.round( (lineResult.completeCount / parseLyric.lineLength) * 100.0)
			}

			effect.clearEffect()
			tick.pastPlaytime += lineResult.lineResultObj['lineClearTimeResult'][line.count-1]
			lineResult.calculateLineResult()
		}

		StatusRenderer.statusCountsUpdate(["Type","Correct"])

		if(RTC_Switch){
			status_updates['/users/' + myID + '/status/combo'] = this.combo;

			if(this.combo == this.maxCombo){
				status_updates['/users/' + myID + '/status/maxCombo'] = this.maxCombo;
			}

			status_updates['/users/' + myID + '/status/score'] = ((this.score-this.lastComboScore)/2000).toFixed(2);
		}

		tick.updateTypingSpeed()

		if(RTC_Switch){
			status_updates['/users/' + myID + '/status/keySec'] = (tick.typingSpeed).toFixed(2);

			if(this.completed){
				status_updates['/users/' + myID + '/status/linekeySec'] = tick.lineTypingSpeed.toFixed(2);
			}

			firebase.database().ref().update(status_updates);
			status_updates = {}
		}

		this.typingResult.push([tick.headTime, inputChar, Math.round(this.score), line.count, this.completed ? 1 : 0, 1]);
	}

	lineComplete(){
		keyDown.nextPoint = 0;

		for(let i=0;i<gameStart.duringPlayAccessElements['correct-input'].length;i++){
			gameStart.duringPlayAccessElements['correct-input'][i].style.color = optionDb.duringPlayOptions['line-clear-color']
		}

	}

	addMissCount(){
		this.missCount ++;
		this.lineMissCount ++;
		this.missCombo ++;
		this.lastComboScore = 0

		if(play_mode == "normal" && comboChallenge.isChallenging && this.missCount == 1){
			comboChallenge.resetComboChallenge()
		}

		this.combo = 0;
		this.romaTypeCount = 0
		this.kanaTypeCount = 0
		this.flickTypeCount = 0
		this.kanaCombo = 0
		this.romaCombo = 0

		if(play_mode == "normal" || lineResult.lineResultObj['lineScoreResult'][line.count-1]['score'] < this.lineScore){
			this.score -= parseLyric.missPenalty
			lineResult.lostTypeScore += parseLyric.missPenalty
		}

		this.lineScore -= parseLyric.missPenalty


		if(combattingMode == "Combo" || combattingMode == "Perfect"){
			this.lastComboScore += this.score
		}

		StatusRenderer.statusCountsUpdate(["Score","Rank","Miss","Correct"])

		if(RTC_Switch){
			status_updates['/users/' + myID + '/status/combo'] = this.combo;
			status_updates['/users/' + myID + '/status/score'] = ( (this.score-this.lastComboScore) / 2000).toFixed(2);
			firebase.database().ref().update(status_updates);
			status_updates = {}
		}

		tick.updateTypingSpeed()
	}

}

class StatusRenderer {

	static viewStatusArea(){
		typingCounter.calcCorrect()

		gameStart.duringPlayAccessElements['combo-value'].innerHTML = "&#8203;";
		document.getElementById("status").style.height = "initial"
		document.getElementById("status").style.lineHeight = "30px"
		document.getElementById("status").style.fontSize = "1.5rem"
		document.getElementById("status").style.backgroundColor = "rbga(0,0,0,0.5)";
		document.getElementById("status").style.backgroundBlendMode = "lighten";
		document.getElementById("status").innerHTML = `
<table style="width:100%;table-layout: fixed;position: relative;right: -82px;">
<tr id=statu1dan style='height: 4rem;'>

<td class='score_counter'><span class='status_label' style="left: -48px;">Score</span>
<span class="flex_status_position"><span id='score-value'>${(typingCounter.score/2000).toFixed(2)}</span><span class="flex_status_border"></span></span>
</td>

<td class='miss' id='miss_life'><span class='status_label' >Miss</span>
${(optionDb.duringPlayOptions['miss-limit-mode'] && !optionDb.duringPlayOptions['miss-limit-game-mode'] ? `<span id="life" style="position: absolute;left: -48px;line-height: 10px;top: -2px;"><span id='life-value'>`+challengeMode.lifeCorrect.toFixed(1)+`</span></span>`:"")}

<span class="flex_status_position"><span id='miss-value'>${typingCounter.missCount}</span><span class="flex_status_border"></span></span>
</td>

<td class='escape-counter'><span class='status_label'>Lost</span>
<span class="flex_status_position"><span id='escape-value'>${lineResult.lostTypeLength}</span><span class="flex_status_border"></span></span>
</td>

<td class='typing_speed'><span class='status_label' style='font-weight:normal;left: -42px;'>打/秒</span>
<span class="flex_status_position"><span id='type-speed'>${tick.typingSpeed.toFixed(2)}</span><span class="flex_status_border"></span></span>
</td>
</tr>

<tr id=statu2dan style='height: 4rem;'>
<td class='rank'><span class='status_label' style="left: -45px;">Rank</span>
<span class="flex_status_position"><span id='rank-value'>${(typingCounter.currentRank+1)}</span><span style='font-weight:normal;'>位</span><span class="flex_status_border"></span></span>
</td>


<td class='correct' style='visibility:${(optionDb.duringPlayOptions['miss-limit-mode'] || document.getElementsByName('visibility-correct')[0].checked ? "visible":"hidden")};'><span class='status_label' style='font-size:65%;font-weight:normal;left: -45px;'>正確率</span>
<span id="keep" style="display:${(optionDb.duringPlayOptions['miss-limit-mode'] ? "block":"none")};${(optionDb.duringPlayOptions['miss-limit-mode'] && optionDb.duringPlayOptions['miss-limit-game-mode'] ? "color:gold":"opacity: 0.6")};padding-left:9px;position: absolute;left: -53px;line-height: 10px;top: 0;"><span id="keep-value">${(optionDb.duringPlayOptions['miss-limit-mode'] ? challengeMode.keepCorrect.toFixed(1) :"")}</span>%</span>
<span class="flex_status_position"><span style='font-size:90%;'><span id='correct-value'>${typingCounter.correct}</span>%</span><span class="flex_status_border"></span></span>
</td>

<td class='type-counter'><span class='status_label' style='left: -43px;'>Type</span>
<span class="flex_status_position"><span id='typing-count-value'>${typingCounter.typeCount}</span><span class="flex_status_border"></span></span>
</td>

<td class='remaining-line-counter'><span class='status_label' ><span id='normal_line_change'>${play_mode == 'normal' ? "Line":"Faile"}</span></span>
<span class="flex_status_position"><span id='line-count-value'>${parseLyric.lineLength-(lineResult.failerCount+lineResult.completeCount)}</span><span class="flex_status_border"></span></span>
</td>
</tr>
</table>`;
		gameStart.duringPlayAccessElements['life-value'] = optionDb.duringPlayOptions['miss-limit-mode'] && !optionDb.duringPlayOptions['miss-limit-game-mode'] ? document.getElementById("life-value") : undefined
		gameStart.duringPlayAccessElements['score-value'] = document.getElementById("score-value")
		gameStart.duringPlayAccessElements['miss-value'] = document.getElementById("miss-value")
		gameStart.duringPlayAccessElements['typing-count-value'] = document.getElementById("typing-count-value")
		gameStart.duringPlayAccessElements['escape-value'] = document.getElementById("escape-value")
		gameStart.duringPlayAccessElements['keep-value'] = document.getElementById("keep-value")
		gameStart.duringPlayAccessElements['correct-value'] = document.getElementById("correct-value")
		gameStart.duringPlayAccessElements['rank-value'] = document.getElementById("rank-value")
		gameStart.duringPlayAccessElements['line-count-value'] = document.getElementById("line-count-value")
		gameStart.duringPlayAccessElements['type-speed'] = document.getElementById("type-speed")

		if(!document.getElementsByName('visibility-score')[0].checked){
			document.getElementsByClassName('score_counter')[0].style.visibility = "hidden"
		}

		if(!document.getElementsByName('visibility-rank')[0].checked){
			document.getElementsByClassName('rank')[0].style.visibility = "hidden"
		}

		if(!document.getElementsByName('visibility-miss')[0].checked){
			document.getElementById('miss_life').style.visibility = "hidden"
		}

		if(!document.getElementsByName('visibility-type-counter')[0].checked){
			document.getElementsByClassName('type-counter')[0].style.visibility = "hidden"
		}

		if(!document.getElementsByName('visibility-escape-counter')[0].checked){
			document.getElementsByClassName('escape-counter')[0].style.visibility = "hidden"
		}

		if(!document.getElementsByName('visibility-typing-speed')[0].checked){
			document.getElementsByClassName('typing-speed')[0].style.visibility = "hidden"
		}

		if(!document.getElementsByName('visibility-remaining-line-counter')[0].checked){
			document.getElementsByClassName('remaining-line-counter')[0].style.visibility = "hidden"
		}
	}

	//Statusエリアの各項目を更新  StatusCountsUpdate(["Score","Rank","Type","Miss","Correct","Line","Lost"])
	static statusCountsUpdate(CountsItemArray){
		if(!Array.isArray(CountsItemArray)){return;}

		for(let i=0;CountsItemArray.length>i;i++){

			switch (CountsItemArray[i]) {

				case "Score":
                    const SCORE = (typingCounter.score/2000).toFixed(2)

					gameStart.duringPlayAccessElements['score-value'].textContent = SCORE;

					if(typing_play_mode == 'flick'){
						gameStart.duringPlayAccessElements['flick-score-value'].textContent = SCORE;
					}

					break;

				case "Rank":

					if(typingCounter.currentRank+1 <= gameStart.RankingScores.length && (100 - (lineResult.lostTypeScore/2000)) < gameStart.RankingScores[typingCounter.currentRank] || play_mode == "practice"){
						const score_Position = gameStart.RankingScores.find(element => element < 100 - (lineResult.lostTypeScore/2000) )
						typingCounter.currentRank = score_Position ? gameStart.RankingScores.indexOf(score_Position) : gameStart.RankingScores.length
						gameStart.duringPlayAccessElements['rank-value'].textContent = (typingCounter.currentRank+1)
					}

					break;

				case "Type":
					gameStart.duringPlayAccessElements['typing-count-value'].textContent = !optionDb.duringPlayOptions['replay-mode'] ? typingCounter.totalTypeCount : typingCounter.typeCount

					if(RTC_Switch){
						status_updates['/users/' + myID + '/status/type'] = typingCounter.totalTypeCount;
					}
					break;

				case "Miss":
					gameStart.duringPlayAccessElements['miss-value'].textContent = typingCounter.missCount

					if(typing_play_mode == 'flick'){
						gameStart.duringPlayAccessElements['flick-miss-value'].textContent = typingCounter.missCount
					}

					if(RTC_Switch){
						status_updates['/users/' + myID + '/status/miss'] = typingCounter.missCount;
					}
					break;

				case "Correct":
					typingCounter.calcCorrect()

					if(RTC_Switch){
						status_updates['/users/' + myID + '/status/correct'] = typingCounter.correct.toFixed(1);
					}

					if(optionDb.duringPlayOptions['miss-limit-mode']){

						if(gameStart.duringPlayAccessElements['keep-value']){
							gameStart.duringPlayAccessElements['keep-value'].textContent = (optionDb.duringPlayOptions['miss-limit-mode'] ? challengeMode.keepCorrect.toFixed(1) :"")
						}

						if(!optionDb.duringPlayOptions['miss-limit-game-mode']){
							gameStart.duringPlayAccessElements['life-value'].textContent = challengeMode.lifeCorrect.toFixed(1)
						}

					}

					typingCounter.missCount ? gameStart.duringPlayAccessElements['correct-value'].textContent = typingCounter.correct.toFixed(1) : gameStart.duringPlayAccessElements['correct-value'].textContent = 100
					break;

				case "Line":

					if(play_mode == "normal"){
						gameStart.duringPlayAccessElements['line-count-value'].textContent = (parseLyric.lineLength-(lineResult.failerCount+lineResult.completeCount))
					}else{
						gameStart.duringPlayAccessElements['line-count-value'].textContent = parseLyric.lineLength-lineResult.completeCount
					}

					break;
				case "Lost":
					gameStart.duringPlayAccessElements['escape-value'].textContent = lineResult.lostTypeLength

					if(typing_play_mode == 'flick'){
						gameStart.duringPlayAccessElements['flick-lost-value'].textContent = lineResult.lostTypeLength
					}

					break;
			}

		}

	}

}

let typingWordRenderer
class TypingWordRenderer {

	constructor(){
		this.alreadyInputKana = ''
		this.alreadyInputRoma = ''
	}


    update(kanaUpdate) {
		let kana_first_letter = ""
		let kana_words = ""
		let roma_first_letter = ""
		let roma_words = ""

		//RealTimeCombatting用変数
		let kana_words2 = ""
		let kana_correct = ""
		let roma_correct = ""

		if(keyDown.nextChar.length > 1){
			kana_first_letter = (keyDown.nextChar[0][0] || "")

			if(kanaUpdate){
				kana_words = keyDown.nextChar[0].slice(1)

				if(RTC_Switch && inputMode.kanaMode){
					kana_words2 = (!optionDb.duringPlayOptions['case-sensitive-mode'] ? line.lineInputKana.join('').toLowerCase():line.lineInputKana.join(''))
					kana_correct = (!optionDb.duringPlayOptions['case-sensitive-mode'] ? this.alreadyInputKana.toLowerCase() : this.alreadyInputKana);
					status_updates['/users/' + myID + '/status/lineInput'] = (!optionDb.duringPlayOptions['case-sensitive-mode'] ? this.alreadyInputKana.toLowerCase() : this.alreadyInputKana).slice(-1) + (this.alreadyInputKana.length ? String(this.alreadyInputKana.length) : "")
				}

			}

			if(!inputMode.kanaMode){
				roma_first_letter = (optionDb.duringPlayOptions['case-sensitive-mode'] && /[A-ZA-Z]/.test(keyDown.nextChar[0]) ? keyDown.nextChar[1][0].toUpperCase() : keyDown.nextChar[1][0] || "")
				roma_words = !optionDb.duringPlayOptions['case-sensitive-mode'] ? (keyDown.nextChar[1].slice(1)+ line.lineInputRoma.join('')).toLowerCase() : (keyDown.nextChar[1].slice(1) + line.lineInputRoma.join(''))

				if(RTC_Switch){
					roma_correct = (!optionDb.duringPlayOptions['case-sensitive-mode'] ? this.alreadyInputRoma.toLowerCase() : this.alreadyInputRoma);
					status_updates['/users/' + myID + '/status/lineInput'] = (!optionDb.duringPlayOptions['case-sensitive-mode'] ? this.alreadyInputRoma.toLowerCase() : this.alreadyInputRoma).slice(-1) + (this.alreadyInputRoma.length ? String(this.alreadyInputRoma.length) : "")
				}

			}

		}else if(RTC_Switch){
			status_updates['/users/' + myID + '/status/lineInput'] = ""
		}

		if(optionDb.duringPlayOptions['character-scroll']){

			if(kanaUpdate){
				gameStart.duringPlayAccessElements['correct-input-kana'].textContent = this.alreadyInputKana.substr(-optionDb.duringPlayOptions['kana-scroll-length'],optionDb.duringPlayOptions['kana-scroll-length']).replace(/ /g,'ˍ')
			}

			if(!inputMode.kanaMode){
				gameStart.duringPlayAccessElements['correct-input-roma'].textContent = this.alreadyInputRoma.substr(-optionDb.duringPlayOptions['roma-scroll-length'],optionDb.duringPlayOptions['roma-scroll-length']).replace(/ /g,'ˍ')
			}

		}else{

			if(kanaUpdate){
				gameStart.duringPlayAccessElements['correct-input-kana'].textContent = this.alreadyInputKana.replace(/ /g,'ˍ')
			}

			if(!inputMode.kanaMode){
				gameStart.duringPlayAccessElements['correct-input-roma'].textContent = this.alreadyInputRoma.replace(/ /g,'ˍ')
			}

		}

		if(kanaUpdate || typingCounter.missCombo || typingCounter.lineTypeCount == 0){
			gameStart.duringPlayAccessElements['kana-first-word'].textContent = kana_first_letter.replace(/ /g,' ')
		}

		if(!inputMode.kanaMode){
			gameStart.duringPlayAccessElements['first-color-roma'].textContent = roma_first_letter.replace(/ /g,' ')
			gameStart.duringPlayAccessElements['typing-word-roma'].textContent = roma_words.replace(/ /g,' ')
		}

		if(kanaUpdate){
			gameStart.duringPlayAccessElements['kana-second-word'].textContent = kana_words
			gameStart.duringPlayAccessElements['typing-word-kana'].textContent = line.lineInputKana.join('').replace(/ /g,' ')
		}

	}



}

let challengeMode
class ChallengeMode {

    constructor(){
        this.keepCorrect = 0 //目標正確率と現在正確率の差
        this.lifeCorrect = 0 //残りライフ(ライフ制)

    }

    //key_judge = falseはライン更新時 trueは打鍵時
    judgeTypingAccuracy(key_judge = false){

        if(optionDb.duringPlayOptions['miss-limit-mode']){

            if(play_mode == "normal" && (optionDb.duringPlayOptions['miss-limit-game-mode'] && typingCounter.correct < optionDb.duringPlayOptions['miss-limit-correct'] || !optionDb.duringPlayOptions['miss-limit-game-mode'] && this.lifeCorrect < 0) ){//correctが目標製確率より下がったらゲームオーバー || ライフが0未満でゲームオーバー

                gameEnd.forceStopVideo()

                if(optionDb.duringPlayOptions['gameover-sound-effect']){
                    soundEffect.play('gameOver')
                }

                if(key_judge && event.code == "Space") {
                    event.preventDefault();
                }

                window.addEventListener('keydown', ShortcutHandler.disableSpaceKey, true);

                return true;
            }

        }

        return false;
    }

}


let retry
class Retry {

	constructor(){
		this.retryCount = 1
		this.resetFlag = false
	}

	addEvent(){
		this.Event = this.reset.bind(this)
		document.getElementById("song_reset").addEventListener("click",this.Event)
	}

	addFinishedRetryEvent(){
		this.finishedEvent = ShortcutHandler.finishedRetryMovie.bind(this)
		window.addEventListener("keydown",this.finishedEvent)
	}

	practiceModeReset(){
		retry.resetFlag = true
        practiceMode.isLineRetry = true
		effect.viewState("⟳")
	}

	reset(){

		if(navigator.userAgent.match(/(iPhone|iPod|iPad|Android.*Mobile)/i)){
			SoundEffect.mobileSEEnable()
		}

		if(document.getElementById("result-container") != null){
			document.getElementById("result-container").remove()
			typingResult = null
		}

		if(typingCounter.typeCount >= 10){
			start_movie(); //再生数をカウントする。HTMLに直接書かれている関数

			if(!optionDb.duringPlayOptions['not-submit-score']){
				gameEnd.createServerData()
				submit_score();
			}

		}

		if(typingCounter.typeCount){
			this.retryCount ++;
		}

		effect.viewState("⟳" + this.retryCount)

		this.resetFlag = true
		gameStart.duringPlayAccessElements['line-speed'].textContent = "0.00打/秒";

		if(RTC_Switch){
            this.initializeRTCStatus()
		}

        //速度固定譜面でスピード固定
		if(movieSpeedController.fixedSpeed){
			player.setPlaybackRate(movieSpeedController.fixedSpeed)
		}

        tick.removeEvent()
		player.seekTo(0);
		event.preventDefault()
	}

    initializeRTCStatus(){
        var updates = {};
        //プレイステータスをすべて初期値に戻す
        updates['/users/' + myID + '/status/score'] = "0.00";
        updates['/users/' + myID + '/status/miss'] = 0;
        updates['/users/' + myID + '/status/combo'] = 0;
        updates['/users/' + myID + '/status/clearline'] = 0;
        updates['/users/' + myID + '/status/combo'] = 0;
        updates['/users/' + myID + '/status/maxCombo'] = 0;
        updates['/users/' + myID + '/status/type'] = 0;
        updates['/users/' + myID + '/status/correct'] = 100;
        updates['/users/' + myID + '/status/moviePos'] = "0";
        updates['/users/' + myID + '/status/lineInput'] = " ";
        updates['/users/' + myID + '/status/lineRemain'] = " ";
        updates['/users/' + myID + '/status/count'] = 0;
        updates['/users/' + myID + '/status/SkipOptin'] = " ";
        updates['/users/' + myID + '/status/keySec'] =  "0.00";
        updates['/users/' + myID + '/status/linekeySec'] = " ";
        updates['/users/' + myID + '/state'] = "play";
        updates['rooms/' + roomID + '/state'] = "play";
        firebase.database().ref().update(updates);
        firebase.database().ref('/users/' + myID + '/status/ClearTime/').set({start:0});
        document.getElementById("RTCGamePlayWrapper").style.height = "292px"
        document.getElementById("RTCRoomMes").textContent = " ";
    }

    resetSendServerData(){
		score = 0
		max_combo = 0
		typing_count = 0
		typing_miss_count = 0
		correct = 0
		type_per_min = 0
		complete_count = 0
		failer_count = 0
		line_clear_rate = 0
		typinglog = []
	}

    restorePlayArea(){
        document.getElementsByClassName("playarea")[0].parentNode.replaceChild(gameStart.typingAreaBackUp, document.getElementsByClassName("playarea")[0]);
        finished = false
        gameStart.setupPlayAccessRef()
        gameStart.applyElementsEvent()
        movieSpeedController.updateSpeedDisplay()
    }

}

class Flick {

    static keyDeviceDisabled(event){
        TypingShortcutKeys.shortcuts();
    }

    static dakuHandakuRedoNextChar(){

        if(typing_play_mode == 'flick' && keyDown.nextChar[0] && (keyDown.nextChar[0][0] == "゛" || keyDown.nextChar[0][0] == "゜")){

            if(dakuKanaList.includes(keyDown.nextChar.slice(-1)[0]) || handakuKanaList.includes(keyDown.nextChar.slice(-1)[0]) ){

                if(keyDown.nextChar.slice(-1)[0].normalize('NFD')[0]){
                    keyDown.nextChar[0] = keyDown.nextChar.slice(-1)[0]+keyDown.nextChar[0].slice(1)
                    keyDown.nextChar.pop()
                    typingCounter.typeCount--
                    typingWordRenderer.update('kanaUpdate')
                }

            }else if(typingWordRenderer.alreadyInputKana[typingWordRenderer.alreadyInputKana.length-1]){
                KeyJudge.redoFlickAlreadyInput()
            }

        }

    }

    static initializeFlickTextBox(event){
        Flick.dakuHandakuRedoNextChar()
        event.target.value = ""
        keyDown.flickInputMaxValue = ""
    }

    static notifyOnBlur(event){

        if(player.getPlayerState() == 1){
            document.getElementsByTagName("header")[0].style.display = ""
            document.getElementById("tap_here").style.display = "block"
            document.getElementById("tap_here").style.opacity = "1"
        }

        Flick.dakuHandakuRedoNextChar()
    }

    static removeBlurEffectOnFocus(event){
        document.getElementsByTagName("header")[0].style.display = "none"
        document.getElementById("tap_here").style.display = "none"
        event.target.setSelectionRange(event.target.value.length, event.target.value.length);
    }

}

const keyboardCodes = ["Space","Digit1","Digit2","Digit3","Digit4","Digit5","Digit6","Digit7","Digit8","Digit9","Digit0","Minus","Equal","IntlYen","BracketLeft","BracketRight","Semicolon","Quote","Backslash","Backquote","IntlBackslash","Comma","Period","Slash","IntlRo"]//keyboardCodes.includes(event.code)
const tenkeyCodes = ["Numpad1","Numpad2","Numpad3","Numpad4","Numpad5","Numpad6","Numpad7","Numpad8","Numpad9","Numpad0","NumpadDivide","NumpadMultiply","NumpadSubtract","NumpadAdd","NumpadDecimal"]//tenkeyCodes.includes(event.code)
const keyboardCharacters = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "~", "&", "%", "!", "?", "@", "#", "$", "(", ")", "|", "{", "}", "`", "*", "+", ":", ";", "_", "<", ">", "=", "^"]
const disableKeys = ["Home","End","PageUp","PageDown","CapsLock","Backquote","Tab","F3","Backspace"]

const dakuKanaList = ["ゔ","が","ぎ","ぐ","げ","ご","ざ","じ","ず","ぜ","ぞ","だ","ぢ","づ","で","ど","ば","び","ぶ","べ","ぼ"];
const handakuKanaList = ["ぱ","ぴ","ぷ","ぺ","ぽ"];
const yoonFlickList = ["ぁ","ぃ","ぅ","ぇ","ぉ","ゃ","ゅ","ょ","っ","ゎ"]
const yoonFlickListLarge = ["あ","い","う","え","お","や","ゆ","よ","つ","わ"]
const smallKanaList = ["っ","ぁ","ぃ","ぅ","ぇ","ぉ","ゃ","ゅ","ょ","ゎ","ヵ","ヶ","ん"]
const OptimisationWhiteList = ["っっ","っん","っい","っう"]

const kana_mode_convert_rule_before = ["←", "↓", "↑", "→", "『", "』"]
const kana_mode_convert_rule_after = ["ひだり", "した", "うえ", "みぎ", "「", "」"]

//↓マイナー配列をUserScript等で作成できるようにletで宣言
let kanaKeyMap = {
	"0": ["わ"],
	"1": ["ぬ"],
	"!":["ぬ"],
	"2": ["ふ"],
	"3": ["あ"],
	"4": ["う"],
	"5": ["え"],
	"6": ["お"],
	"7": ["や"],
	"8": ["ゆ"],
	"9": ["よ"],
	"-": ["ほ","-"],
	"q": ["た"],
	"Q": ["た"],
	"w": ["て"],
	"W": ["て"],
	"e": ["い"],
	"E": ["い"],
	"r": ["す"],
	"R": ["す"],
	"t": ["か"],
	"T": ["か"],
	"y": ["ん"],
	"Y": ["ん"],
	"u": ["な"],
	"U": ["な"],
	"i": ["に"],
	"I": ["に"],
	"o": ["ら"],
	"O": ["ら"],
	"p": ["せ"],
	"P": ["せ"],
	"a": ["ち"],
	"A": ["ち"],
	"s": ["と"],
	"S": ["と"],
	"d": ["し"],
	"D": ["し"],
	"f": ["は"],
	"F": ["は"],
	"g": ["き"],
	"G": ["き"],
	"h": ["く"],
	"H": ["く"],
	"j": ["ま"],
	"J": ["ま"],
	"k": ["の"],
	"K": ["の"],
	"l": ["り"],
	"L": ["り"],
	"z": ["つ"],
	"Z": ["つ"],
	"x": ["さ"],
	"X": ["さ"],
	"c": ["そ"],
	"C": ["そ"],
	"v": ["ひ"],
	"V": ["ひ"],
	"b": ["こ"],
	"B": ["こ"],
	"n": ["み"],
	"N": ["み"],
	"m": ["も"],
	"M": ["も"],
	",": ["ね",","],
	"<": ["、"],
	".": ["る","."],
	">": ["。"],
	"/": ["め","/"],
	"?": ["・"],
	"#": ["ぁ"],
	"$": ["ぅ"],
	"%": ["ぇ"],
	"'": ["ゃ","’","'"],
	"^": ["へ"],
	"~": ["へ"],
	"&": ["ぉ"],
	"(": ["ゅ"],
	")": ["ょ"],
	"|": ["ー"],
	"_": ["ろ"],
	"=": ["ほ"],
	"+": ["れ"],
	";": ["れ"],
	'"': ["ふ","”","“","\""],
	"@": ["゛"],
	"`": ["゛"],
	"[": ["゜"],
	"]": ["む"],
	"{": ["「"],
	"}": ["」"],
	":": ["け"],
	"*": ["け"]
}
let kanaCodeKeyMap = {
	"IntlYen":["ー","¥","\\"],
	"IntlRo":["ろ","¥","\\"],
	"Space":[" "],
	"Numpad1":[],
	"Numpad2":[],
	"Numpad3":[],
	"Numpad4":[],
	"Numpad5":[],
	"Numpad6":[],
	"Numpad7":[],
	"Numpad8":[],
	"Numpad9":[],
	"Numpad0":[],
	"NumpadDivide":[],
	"NumpadMultiply":[],
	"NumpadSubtract":[],
	"NumpadAdd":[],
	"NumpadDecimal":[]
}


let keyDown
class KeyDown {

	constructor(){
		this.flickInputMaxValue = 0
		this.continuousSokuonFlag = false
		this.sokuonChain = ''
		this.isNWhu = false
		this.dakuKanaFlag = false
		this.kanaKeyObjects = 0
		this.tsuFlag = false
		this.nextChar = []
		this.nextPoint = 0

		typingCounter = new TypingCounter()
		typingWordRenderer = new TypingWordRenderer()

		if(keyDown){
			keyDown.removeEvent()
		}

		this.addEvent()
	}

	addEvent(){
		this.Event = this.handleKeyDown.bind(this)

		if(typing_play_mode == 'flick'){
			gameStart.duringPlayAccessElements['flick-input'].addEventListener('input',this.Event);
			gameStart.duringPlayAccessElements['flick-input-second'].addEventListener('input',this.Event);
		}else{
            //useCapture(第3引数)をtrueにする必要あり(スペースキーのスクロールが無効にならないため)
			window.addEventListener('keydown',this.Event,true);
		}

	}

	removeEvent(){

		if(typing_play_mode == 'flick'){
			gameStart.duringPlayAccessElements['flick-input'].removeEventListener('input',this.Event);
			gameStart.duringPlayAccessElements['flick-input-second'].removeEventListener('input',this.Event);
		}else{
            //useCapture(第3引数)をtrueにする必要あり(スペースキーのスクロールが無効にならないため)
			window.removeEventListener('keydown',this.Event,true);
		}

	}

    handleKeyDown(event){
        this.inputChar = null
        this.flickChar = event.type == "input" && event.data != null ? event.data.slice(0.-1) : false

        const ACTIVE_ELEMENT = document.activeElement
        //Check
        const replayFlag = (!optionDb.duringPlayOptions['replay-mode'] || optionDb.duringPlayOptions['replay-mode'] && line.count && !lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter]) ? true : false
        const focusCheck = event.type == "input" || ACTIVE_ELEMENT.type != "text"
        const charKeyCheck = this.flickChar !== false || ((event.keyCode >= 65 && event.keyCode <= 90) || keyboardCodes.includes(event.code) || tenkeyCodes.includes(event.code)) && event.key != "Process" ? true : false


        if(replayFlag && charKeyCheck && focusCheck && this.nextChar[0]){

            this.createInputChar()

            if(event.type == "keydown" && !(event.ctrlKey && event.code == "KeyC")){
                event.preventDefault()
            }

        }

        if(focusCheck && event.type == "keydown"){
            TypingShortcutKeys.shortcuts();
        }

    }

    createInputChar(){
        tick.headTime = player.getCurrentTime() + optionDb.duringPlayOptions['initial-time-diff'];
        tick.updateLineTime()

        if(inputMode.kanaMode){

            this.daku = dakuKanaList.includes(this.nextChar[0][0]) ? dakuKanaList[dakuKanaList.indexOf(this.nextChar[0][0])] : false
            this.handaku = handakuKanaList.includes(this.nextChar[0][0]) ? handakuKanaList[handakuKanaList.indexOf(this.nextChar[0][0])] : false

            if(event.type == "keydown"){
                this.createKanaInputChar()
            }else{
                this.createFlickInputChar()
            }

        }else{
            this.inputChar = optionDb.duringPlayOptions['case-sensitive-mode'] && keyboardCharacters.includes(this.nextChar[0]) ? event.key : (event.key).toLowerCase()
        }

        this.keyJudge(event.key, event.code, event.shiftKey)
    }

    keyJudge(eventKey, eventCode, shiftKey){

        if(inputMode.kanaMode){

            if(KeyJudge.checkNextKana()){
                //正答した
                typingWordRenderer.update('kanaUpdate')

                if(this.daku || this.handaku){
                    this.inputChar = this.daku ? this.daku.normalize('NFD')[0] : this.handaku.normalize('NFD')[0]
                }else{
                    this.inputChar = this.inputChar[this.kanaKeyObjects]
                }

                this.continuousSokuonFlag = false // ローマ字モードの「っ」連鎖判定
                typingCounter.addTypingCount(this.inputChar, shiftKey);
                effect.typeEffect();

            }else if(!typingCounter.completed){
                //ミスした

                //フリック入力モードで小文字を入力する際の大文字ひらがな入力はミスにしない。
                if(this.flickChar && yoonFlickList.includes(this.nextChar[0][0]) && yoonFlickListLarge.indexOf(this.inputChar[0]) == yoonFlickList.indexOf(this.nextChar[0][0]) ){return;}

                if(typingWordRenderer.alreadyInputKana.length != 0) {
                    Flick.dakuHandakuRedoNextChar()
                    const checkKanaChar = (!this.flickChar && /[!-~]/.test(this.nextChar[0]))
                    typingCounter.typingResult.push([tick.headTime, (checkKanaChar ? eventKey : this.inputChar[0]), Math.round(typingCounter.score-parseLyric.scoreParChar/4), line.count, 0, 0]);
                    typingCounter.lineTypingResult.push({char:(checkKanaChar ? eventKey : this.inputChar[0]), result:false, time:tick.headTime, kanaMode:inputMode.kanaMode, shiftKey:shiftKey});
                    typingCounter.addMissCount();
                }

                effect.missEffect();
                if(challengeMode.judgeTypingAccuracy(true)){return;}
            }

        }else{

            //zCommand() eventCode == "KeyZ"かどうかを確認
            if(KeyJudge.checkNextChar(KeyJudge.zCommand(eventCode, shiftKey))){
                //正答した

                typingCounter.addTypingCount(this.inputChar, shiftKey);
                effect.typeEffect();
            }else if(!typingCounter.completed) {
                //ミスした

                if(typingWordRenderer.alreadyInputRoma.length != 0) {
                    typingCounter.addMissCount();
                    typingCounter.typingResult.push([tick.headTime, this.inputChar, Math.round(typingCounter.score), line.count,0,0]);
                    typingCounter.lineTypingResult.push({char:this.inputChar, result:false, time:tick.headTime, kanaMode:inputMode.kanaMode, shiftKey:shiftKey});
                }

                effect.missEffect();
                if(challengeMode.judgeTypingAccuracy(true)){return;}
            }

        }
    }

    createKanaInputChar(){
        this.inputChar = kanaCodeKeyMap[event.code] ? kanaCodeKeyMap[event.code] : kanaKeyMap[event.key];

        if(event.shiftKey){
            if(event.code == "KeyE"){this.inputChar[0] = "ぃ";}
            if(event.code == "KeyZ"){this.inputChar[0] = "っ";}

            //ATOK入力 https://support.justsystems.com/faq/1032/app/servlet/qadoc?QID=024273
            if(event.code == "KeyV"){this.inputChar.push("ゐ","ヰ")}
            if(event.code == "Equal"){this.inputChar.push("ゑ","ヱ")}
            if(event.code == "KeyT"){this.inputChar.push("ヵ")}
            if(event.code == "Quote"){this.inputChar.push("ヶ")}
            if(event.code == "KeyF"){this.inputChar.push("ゎ")}
            if(event.key == "0"){this.inputChar = ["を"];}
        }

        if(keyboardCharacters.includes(event.key)){
            !optionDb.duringPlayOptions['case-sensitive-mode'] ? this.inputChar.push(event.key.toLowerCase() , event.key.toLowerCase().replace(event.key.toLowerCase(), function(s) {return String.fromCharCode(s.charCodeAt(0) + 0xFEE0);})) : this.inputChar.push(event.key , event.key.replace(event.key, function(s) {return String.fromCharCode(s.charCodeAt(0) + 0xFEE0);}))
        }
    }

    createFlickInputChar(){

		if(this.flickInputMaxValue == event.target.value){
			return;
		}

		if(this.flickInputMaxValue.length > event.target.value.length){
			this.flickInputMaxValue = event.target.value

			Flick.dakuHandakuRedoNextChar()
			return;
		}

		this.flickInputMaxValue = event.target.value
		this.inputChar = [this.flickChar]

		if(this.inputChar[0] == "~" || this.inputChar[0] == "~"){
			this.inputChar = ["~","~"]
		}

		if(this.inputChar[0] == "\\" || this.inputChar[0] == "¥"){
			this.inputChar = ["\\","¥"]
		}

		if(this.inputChar[0] == " "){
			this.inputChar = [" "]
		}

		if(this.inputChar[0] == "!" || this.inputChar[0] == "!"){
			this.inputChar = ["!","!"]
		}

		if(this.inputChar[0] == "?" || this.inputChar[0] == "?"){
			this.inputChar = ["?","?"]
		}

		if(this.nextChar[0][0] == "゛" && dakuKanaList.includes(this.inputChar[0]) || this.nextChar[0][0] == "゜" && handakuKanaList.includes(this.inputChar[0])){

			if(this.inputChar[0].normalize('NFD')[0] == typingWordRenderer.alreadyInputKana.slice(-1)|| this.inputChar[0] == this.nextChar.slice(-1)[0]){
				this.inputChar = [this.nextChar[0][0]]
			}

		}
		const zenkaku = keyboardCharacters.indexOf(this.inputChar[0])

		if(zenkaku > -1){
			this.inputChar.push(this.inputChar[0].replace(this.inputChar[0], function(s) {return String.fromCharCode(s.charCodeAt(0) + 0xFEE0)}));
		}else if(this.inputChar[0] == "\\"){
			this.inputChar.push("¥")
		}else if(this.inputChar[0] == "\""){
			this.inputChar.push("“","”")
		}else if(this.inputChar[0] == "'"){
			this.inputChar.push("’")
		}

	}

}

class KeyJudge {

	static redoFlickAlreadyInput(){
		keyDown.nextChar[0] = typingWordRenderer.alreadyInputKana.slice(-1)+keyDown.nextChar[0]
		typingWordRenderer.alreadyInputKana = typingWordRenderer.alreadyInputKana.slice(0,-1)
		typingCounter.typeCount--
		typingWordRenderer.update('kanaUpdate')
	}

	static checkNextKana(){
		keyDown.kanaKeyObjects = [].indexOf.call(keyDown.inputChar, !optionDb.duringPlayOptions['case-sensitive-mode'] ? keyDown.nextChar[0].slice(0,1).toLowerCase(): keyDown.nextChar[0].slice(0,1))

		if(keyDown.dakuKanaFlag && keyDown.inputChar[keyDown.kanaKeyObjects] && (keyDown.nextChar[0][0] == "゛" || keyDown.nextChar[0][0] == "゜")){
			typingCounter.kanaCombo --
			keyDown.dakuKanaFlag = false
		}

		if(keyDown.flickChar){

			if(optionDb.duringPlayOptions['dakuten-handakuten-split-mode'] && keyDown.inputChar[0] && keyDown.nextChar[0].length >= 2){
				const boin = (dakuKanaList.includes(keyDown.inputChar[0]) || handakuKanaList.includes(keyDown.inputChar[0])) ? keyDown.inputChar[0] : false

				if(boin && keyDown.nextChar[0][0] == boin.normalize('NFD')[0] && ( (keyDown.nextChar[0][1] == "゛" && dakuKanaList.includes(keyDown.inputChar[0])) || (keyDown.nextChar[0][1] == "゜" || handakuKanaList.includes(keyDown.inputChar[0])) ) ){
					KeyJudge.addNextChar(true)
					return true
				}

			}

		}

		let yoon = ""
        const isDakuHandakuYoon = keyDown.nextChar[0].length >= 2 && (keyDown.daku || keyDown.handaku)

		if(isDakuHandakuYoon){
            //濁点・半濁点 + 小文字の小文字部分を抽出
			yoon = keyDown.nextChar[0][1]
		}

        let isDakuten = keyDown.daku && keyDown.inputChar.includes(keyDown.daku.normalize('NFD')[0])
        let isHandaku = keyDown.handaku && keyDown.inputChar.includes(keyDown.handaku.normalize('NFD')[0])
        let isNormal = keyDown.kanaKeyObjects > -1

		//return trueは正解 return falseは不正解。
		if(isDakuten || isHandaku) {

            if(isDakuten){
                keyDown.nextChar = ["゛"+yoon, ...keyDown.nextChar.slice(1),keyDown.daku];
            }else if(isHandaku){
                keyDown.nextChar = ["゜"+yoon, ...keyDown.nextChar.slice(1),keyDown.handaku];
            }

			typingCounter.kanaCombo ++
            keyDown.dakuKanaFlag = true

            return true;
        }else if(isNormal) {

			if(keyDown.nextChar[0].length >= 2){
				KeyJudge.romaDistinguish()
			}else{
				KeyJudge.addNextChar(true)
			}

			return true
		}

		return false;
	}

	static checkNextChar(z_command){
		let flag = false;
		let romaNextChar = keyDown.nextChar.slice(1)
		let isKanaUpdate = z_command ? 'kanaUpdate' : false

		//入力したキー == 打鍵パターン1文字目  確認
		for (let i=0; i<romaNextChar.length; i++){

			if(keyDown.inputChar == romaNextChar[i][0]){
				flag = true;
				break;
			}

		}

		if(keyDown.continuousSokuonFlag && keyDown.inputChar == "t"){
			KeyJudge.continuousSokuonAdjust(keyDown.inputChar)
		}else if(keyDown.tsuFlag && keyDown.inputChar == "s"){
			typingWordRenderer.alreadyInputRoma += keyDown.inputChar
			typingWordRenderer.update(isKanaUpdate)
			return true;
		}else if(keyDown.isNWhu && (line.lineInputKana[0][0] == "う" && keyDown.inputChar == "w" || line.lineInputKana[0][0] == "ん" && keyDown.inputChar == "x")){
			KeyJudge.addNextChar(true)
			typingWordRenderer.update('kanaUpdate')
		}else if(keyDown.nextChar[0] == "..." && keyDown.inputChar == ","){
			keyDown.nextChar = ["..", ","]
			keyDown.nextPoint = 2 * parseLyric.scoreParChar
			line.lineInput.unshift(".")
			line.lineInputRoma.unshift(".")
			line.lineInputKana.unshift(".")
		}else if(!flag){
			return false;
		}

		keyDown.continuousSokuonFlag = false
		keyDown.isNWhu = false

		if(keyDown.nextChar[0] == 'ん'){
            const isXN = keyDown.inputChar == 'x' && line.lineInputRoma[0] && (line.lineInputRoma[0][0] != 'n' && line.lineInputRoma[0][0] != 'N')
            const isNextWhu = line.lineInputKana[0] && (line.lineInputKana[0][0] == "う" || line.lineInputKana[0][0] == "ん") && keyDown.inputChar == 'n' && keyDown.nextChar[1] == 'nn'
			if(isXN){
                // xnで「ん」を打鍵する場合、次の文字から[nn, n']の打鍵パターンを除外する
				line.lineInput[0] = line.lineInput[0].filter(function(value) { return value.match(/^(?!(n|')).*$/)})
			}else if(isNextWhu){
                //nnの入力中(最初のnを入力した時)にwu,whuの判定を追加するフラグ。
				keyDown.isNWhu = true
			}

		}

		//打ってない方のパターン削除
		if(keyDown.nextChar.length >= 3){

			//拗音・促音クリア判定
			//先頭の文字(現在入力してるモノ)を削除
			for (let j=0; j<keyDown.nextChar.length; j++){

				if(j > 0){

					if(keyDown.inputChar == keyDown.nextChar[j][0]){
						keyDown.nextChar[j] = keyDown.nextChar[j].slice(1);
					}else{
						//入力したキーから始まる打鍵パターン以外を削除
						keyDown.nextChar.splice( j, 1 );
						j--
					}

				}

			}

		}else{
			keyDown.nextChar[1] = keyDown.nextChar[1].slice(1)
		}


		if(keyDown.nextChar[0].length >= 2){

			if(keyDown.nextChar[0][0] != 'っ' && (keyDown.nextChar[1][0] == 'x' || keyDown.nextChar[1][0] == 'l') || keyDown.nextChar[0][0] == 'っ' && (keyDown.inputChar == 'u' || keyDown.nextChar[1][0] == keyDown.inputChar)){

				if(keyDown.nextChar[0][0] == 'っ' && keyDown.nextChar[0][1] == 'っ' && (keyDown.nextChar[1][0] == 'x' || keyDown.nextChar[1][0] == 'l') && (keyDown.inputChar == "x"|| keyDown.inputChar == "l")){
					keyDown.continuousSokuonFlag = true
				}

				KeyJudge.romaDistinguish()
				isKanaUpdate = 'kanaUpdate'

				if(keyDown.nextChar[0][0] == 'っ' && keyDown.inputChar == 'u'){
					keyDown.tsuFlag = false
				}

			}

		}

		typingWordRenderer.alreadyInputRoma += keyDown.inputChar;

		if(!keyDown.nextChar[1]) {
			KeyJudge.addNextChar(true)
			isKanaUpdate = true
		}

		typingWordRenderer.update(isKanaUpdate)

		return true;
	}

	static continuousSokuonAdjust(){

		const SOKUON_TIMES = ( keyDown.sokuonChain[0].match( /っ/g ) || [] ).length-( keyDown.nextChar[0].match( /っ/g ) || [] ).length

		if(keyDown.continuousSokuonFlag){
			keyDown.nextChar[0] = typingWordRenderer.alreadyInputKana.slice(-1)+keyDown.nextChar[0]
			typingWordRenderer.alreadyInputKana = typingWordRenderer.alreadyInputKana.slice(0,-1)
			keyDown.tsuFlag = true
		}

		for(let h=1;h<keyDown.sokuonChain.length;h++){
			keyDown.nextChar[h] = (keyDown.continuousSokuonFlag?"tu":"") + keyDown.sokuonChain[h].slice(SOKUON_TIMES)
		}

		if(keyDown.continuousSokuonFlag){
			typingWordRenderer.update('kanaUpdate')
		}

	}

	static zCommand(pushkey,shiftkey){

		if(pushkey == "KeyZ" && !shiftkey){

			if(keyDown.nextChar[0] == "." && line.lineInputKana[0] == "."){

				if(line.lineInputKana[1] == "."){
					keyDown.nextChar = ["...", keyDown.inputChar + "."]
					keyDown.nextPoint = 3 * parseLyric.scoreParChar
					line.lineInput.splice(0, 2)
					line.lineInputRoma.splice(0, 2)
					line.lineInputKana.splice(0, 2)
				}else{
					keyDown.nextChar = ["..", keyDown.inputChar + ","]
					keyDown.nextPoint = 2 * parseLyric.scoreParChar
					line.lineInput.splice(0, 1)
					line.lineInputRoma.splice(0, 1)
					line.lineInputKana.splice(0, 1)
				}

				return true
			}

		}
	}

	static romaDistinguish(){
		typingWordRenderer.alreadyInputKana += inputMode.kanaMode && !optionDb.duringPlayOptions['dakuten-handakuten-split-mode'] && ["゛", "゜"].includes(keyDown.nextChar[0][0]) ? keyDown.nextChar[keyDown.nextChar.length-1] : keyDown.nextChar[0].slice( 0, 1 )
		keyDown.nextChar[0] = keyDown.nextChar[0].slice(1)
	}

	static addNextChar(flag){

		if(flag){
			typingWordRenderer.alreadyInputKana += inputMode.kanaMode && !optionDb.duringPlayOptions['dakuten-handakuten-split-mode'] && ["゛", "゜"].includes(keyDown.nextChar[0]) ? keyDown.nextChar[keyDown.nextChar.length-1] : keyDown.nextChar[0];

			//スコア加算
			typingCounter.lineScore += keyDown.nextPoint;

			if(lineResult.lineResultObj['lineScoreResult'][line.count-1]['score'] < typingCounter.lineScore){
				typingCounter.score += keyDown.nextPoint;
				StatusRenderer.statusCountsUpdate(["Score"])
			}

		}

		if(inputMode.kanaMode && flag && keyDown.nextChar.length >= 2 && keyDown.nextChar[0].length == 1){
			typingWordRenderer.alreadyInputRoma += keyDown.nextChar[1];
			line.lineInputRoma.shift(1)
		}else if(!inputMode.kanaMode || !flag){
			line.lineInputRoma.shift(1)
		}

		keyDown.sokuonChain = ""
		keyDown.nextChar = !line.lineInput[0] ? ["",""] : [line.lineInputKana.shift(1), ...line.lineInput.shift(1)]

		if(keyDown.nextChar[0][0] == "っ" && keyDown.nextChar[0][1] == "っ"){
			keyDown.sokuonChain = keyDown.nextChar.concat()
		}

		if(optionDb.duringPlayOptions['case-sensitive-mode'] && keyDown.nextChar[0] == keyDown.nextChar[1].toUpperCase()){
			keyDown.nextChar[1] = keyDown.nextChar[1].toUpperCase()
		}

		if(!keyDown.nextChar[0]) {
			typingCounter.lineComplete()
		}else{
			keyDown.nextPoint = keyDown.nextChar[1].length * parseLyric.scoreParChar

			if(!inputMode.kanaMode){
				KeyJudge.optimizeKeystrokePattern()
			}

		}

	}

	//打鍵パターンを最適化
	static optimizeKeystrokePattern(){
		//ひらがな2文字の周りくどい入力方法ltuta,xtufu,silya,ltuteleなどを入力できなくする機能
		if(optionDb.duringPlayOptions['sokuon-yoon-disable'] && keyDown.nextChar[0].length >= 2 && keyDown.nextChar.length >= 4){

			const next_char_before = keyDown.nextChar[0][keyDown.nextChar[0].length-2]
			const next_char_last = keyDown.nextChar[0][keyDown.nextChar[0].length-1]

			if( !(smallKanaList.includes(next_char_before) && smallKanaList.includes(next_char_last)) ){
				keyDown.nextChar = keyDown.nextChar.filter(function(value) { return value.match(/^(?!.*(x|l)).*$/)})
			}else if(!OptimisationWhiteList.includes(next_char_before+next_char_last)){
				keyDown.nextChar = keyDown.nextChar.filter(function(value) { return value.match(/^(?!.*(tu|tsu)).*$/)})
			}

		}

	}
}


class TypingShortcutKeys {

	static shortcuts(){

		switch(event.key){

			case "ArrowDown":

				if(optionDb.duringPlayOptions['disable-up-down-shortcut']){
					event.preventDefault();
					return;
				}

				TypingShortcutKeys.changeVolume(-10)
				event.preventDefault();
				break;

			case "ArrowUp":

				if(optionDb.duringPlayOptions['disable-up-down-shortcut']){
					event.preventDefault();
					return;
				}

				TypingShortcutKeys.changeVolume(10)
				event.preventDefault();
				break;

			case "ArrowLeft" :

				if(!event.altKey){

					if(play_mode == "practice" && event.ctrlKey && !event.shiftKey) {
						TypingShortcutKeys.arrowLeftPracticeMode()
					}else{

						if(optionDb.duringPlayOptions['disable-left-right-shortcut']){
							event.preventDefault();
							return;
						}

						if(event.ctrlKey && event.shiftKey){
							TypingShortcutKeys.changeDiffTime(-0.01)
						}else{
							TypingShortcutKeys.changeDiffTime(-0.1)
						}

					}

				}
				event.preventDefault();
				break;

			case "ArrowRight":

				if(!event.altKey){

					if(play_mode == "practice" && event.ctrlKey  && !event.shiftKey){
						TypingShortcutKeys.arrowRightPracticeMode()
					}else{

						if(optionDb.duringPlayOptions['disable-left-right-shortcut']){
							event.preventDefault();
							return;
						}

						if(event.ctrlKey && event.shiftKey){
							TypingShortcutKeys.changeDiffTime(0.01)
						}else{
							TypingShortcutKeys.changeDiffTime(0.1)
						}
					}
				}

				event.preventDefault();
				break;

			case "F4": //F4でやり直し

				if(!RTC_Switch){

					if(play_mode == 'normal'){
						retry.reset()
					}else{
						retry.practiceModeReset()
                        practiceMode.seekLine(0)
					}

				}

				event.preventDefault();
				break;

			case "F7": //F7で練習モードに切り替え

				if(play_mode == "normal"){

					if(!RTC_Switch || Object.keys(Players_ID).length == 1){
						practiceMode.movePracticeMode()
					}

				}
				event.preventDefault();
				break;
			case "F9": //F9で低速(練習モード)

				if(play_mode=="practice"){
					movieSpeedController.setDownPlaySpeed()
					effect.viewState("x"+movieSpeedController.speed.toFixed(2))
				}

				event.preventDefault();
				break;
			case "F10" ://F10で倍速

				if(play_mode=="normal"){

					if(!RTC_Switch || Object.keys(Players_ID).length == 1){
						movieSpeedController.setDynamicSpeed();
					}

				}else{
					movieSpeedController.setUpPlaySpeed()
					effect.viewState("x"+movieSpeedController.speed.toFixed(2))
				}

				event.preventDefault();
				break;

			case "F1" : //対戦のランキング表示方法変更

				if(RTC_Switch){
					changeBattleContainer()
				}

				event.preventDefault();
				break;

			case "Escape" : //Escでポーズ

				if(!RTC_Switch || Object.keys(Players_ID).length == 1){
					player.pauseVideo()
				}
				event.preventDefault();
				break;

			case "KanaMode" :
			case "Romaji" :

				if(keyboard != "mac" && !optionDb.duringPlayOptions['disable-change-mode']){
					TypingShortcutKeys.changeInputMode()
					event.preventDefault();
					break;
				}

			case "Backspace" :

				if(play_mode == "practice" && document.activeElement.tagName != "INPUT" && practiceMode.setSeekTime){
					practiceMode.seekLine(practiceMode.setSeekTime);
					practiceMode.isLineRetry = true
					event.preventDefault();
				}

				break;
		}

		//間奏スキップ
		if(event.code == timeSkip.skipCode || gameStart.duringPlayAccessElements['skip-guide'].textContent.includes("Tap")){
			timeSkip.triggerSkip()

			if(typing_play_mode != 'flick'){
				event.preventDefault();
			}

		}

		if(event.altKey && (event.key == "ArrowLeft" || event.key == "ArrowRight")) {
			//Alt + Leftキーは使えるようにする(ブラウザの戻るショートカットキー)
			return;
		}else if(disableKeys.includes(event.code) || (event.altKey || (event.code=="Space" && typing_play_mode != 'flick') || window.navigator.userAgent.indexOf('Firefox') != -1 && (event.key=="'" || event.key=="/") ) ) {
			event.preventDefault();
			return;
		}
	}

	static changeVolume(diff){
		volume = player.getVolume();
		volume += diff;

		if(volume < 0) {
			volume = 0;
		}else if(volume > 100) {
			volume = 100;
		}

		player.setVolume(volume);
		localStorage.setItem('volume_storage', volume);
		document.getElementById("volume").textContent = volume;
		document.getElementById("volume_control").value = volume

		effect.viewState("音量: "+volume+"%")
	}

	static changeDiffTime(diff){
		optionDb.duringPlayOptions['initial-time-diff'] += diff

		if(optionDb.duringPlayOptions['initial-time-diff'] < -4.0){
			optionDb.duringPlayOptions['initial-time-diff'] = -4.0;
		}else if(optionDb.duringPlayOptions['initial-time-diff'] > 4.0){
			optionDb.duringPlayOptions['initial-time-diff'] = 4.0;
		}

		optionDb.duringPlayOptions['initial-time-diff'] = Math.round(optionDb.duringPlayOptions['initial-time-diff'] * 100)/100
		document.getElementById("time_diff").textContent = optionDb.duringPlayOptions['initial-time-diff'].toFixed(2);
		effect.viewState(`時間調整 `+optionDb.duringPlayOptions['initial-time-diff'].toFixed(2))
	}

	static arrowLeftPracticeMode(){
		let n = practiceMode.setLineCount != line.count ? -1 : 0
		let clone

		while ( document.querySelector('[number="'+(line.count+n)+'"]') == null && (line.count+n) >= parseLyric.startLine) {n--;}

		if(line.count < parseLyric.startLine){return;}

		if(line.count > parseLyric.startLine){
			const jumpNumber = document.querySelector('[number="'+(line.count+n)+'"]')
			practiceMode.setSeekTime = jumpNumber.getAttribute('value')-1
			practiceMode.setLineCount = Number(jumpNumber.getAttribute('number'))-1
			clone = jumpNumber.cloneNode(true)
		}else{
			const FirstLine = document.querySelector("#line-list [number]")
			practiceMode.setSeekTime = FirstLine.getAttribute('value')-1
			practiceMode.setLineCount = Number(FirstLine.getAttribute('number')) - (parseLyric.startLine-1?1:0)
			clone = FirstLine.cloneNode(true)
		}

		createjs.Ticker.removeAllEventListeners('tick');
		effect.viewState("◁")
		practiceMode.setSeekLine(clone)
		line.updateLineView()
		Seek.getLyricsCount(practiceMode.setSeekTime, 0)
		practiceMode.seekLine(lyrics_array[line.count+1][0]-1)
	}

	static arrowRightPracticeMode(){
		let n = practiceMode.setLineCount != line.count ? 1 : 2

		if(line.count - practiceMode.setLineCount > 1){
			n--
		}

		if(practiceMode.setLineCount > 0 && (line.count+1) - practiceMode.setLineCount <= 1 && lyrics_array[practiceMode.setLineCount+1][0] - lyrics_array[practiceMode.setLineCount][0] <= 1){
			n += 2
		}

		while ( document.querySelector('[number="'+(line.count+n)+'"]') == null && lyrics_array.length-1 > (line.count+n)) {n++;}
		if(lyrics_array.length-2 < (line.count+n)){return;}
		let clone
		const jumpNumber = document.querySelector('[number="'+(line.count+n)+'"]')
		practiceMode.setSeekTime = jumpNumber.getAttribute('value')-1
		practiceMode.setLineCount = Number(jumpNumber.getAttribute('number'))-1
		clone = document.querySelector('[number="'+(practiceMode.setLineCount+1)+'"]').cloneNode(true)


        createjs.Ticker.removeAllEventListeners('tick');
		effect.viewState("▷")
		practiceMode.setSeekLine(clone)
		Seek.getLyricsCount(practiceMode.setSeekTime , practiceMode.setLineCount == line.count-1 ? "":-1)
		practiceMode.seekLine(lyrics_array[line.count+1][0]-1)
	}

	static changeInputMode(){

		if(inputMode.kanaMode){
			inputMode.kanaMode = false

			modHtml.kanaModeConfig.style.display = "none"

			if(keyDown.nextChar[0]){

				if(optionDb.duringPlayOptions['dakuten-handakuten-split-mode']){
					line.lineInputKana = daku_handaku_join(true,false,line.lineInputKana)
				}else if(keyDown.nextChar[0] == "゜" || keyDown.nextChar[0] == "゛"){
					keyDown.nextChar[0] = keyDown.nextChar[keyDown.nextChar.length-1]
				}

				if(!keyDown.sokuonChain){

					for (let i=0; i<romaMap.length; i++){

						if(keyDown.nextChar[0] == romaMap[i][0]){
							keyDown.nextChar = [romaMap[i][0],...romaMap[i].slice(1)]
						}

					}

				}else{
					continuous_xtu_adjust()
				}

			}
            gameStart.updateTypingWordAreaStyles()
			effect.viewState("Romaji")
		}else{

			inputMode.kanaMode = true
			modHtml.kanaModeConfig.style.display = "block"

			const next_char_convert_target = kana_mode_convert_rule_before.indexOf(keyDown.nextChar[0])

			if(next_char_convert_target >= 0){
				keyDown.nextChar[0] = kana_mode_convert_rule_after[next_char_convert_target]
			}

			if(/←|↓|↑|→|『|』/.test(line.lineInputKana.join(""))){

				for(h=0;h<line.lineInputKana.length;h++){
					const convert_target = kana_mode_convert_rule_before.indexOf(line.lineInputKana[h])

					if(convert_target >= 0){
						line.lineInputKana[h] = kana_mode_convert_rule_after[convert_target]
					}

				}

			}

			if(keyDown.nextChar[0] && optionDb.duringPlayOptions['dakuten-handakuten-split-mode']){
				line.lineInputKana = daku_handaku_join(true,false,line.lineInputKana)
			}

            gameStart.updateTypingWordAreaStyles('KanaMode')
			effect.viewState("KanaMode")
		}

		line.updateLineView()

		//lineクリア色変更はupdateLineViewで行うと練習モードで誤作動を起こす。
		if(typingCounter.completed){
			typingCounter.lineComplete()
		}

		typingWordRenderer.update('kanaUpdate')
		line.renderLyric(line.count-1)
		mapInfoDisplay.updateMapInfo()

		if(RTC_Switch){
			var updates = {};

			if(inputMode.kanaMode){
				updates['users/' + myID + '/status/InputMode'] = "かな";
			}else{
				updates['users/' + myID + '/status/InputMode'] = "ローマ字";
			}

			firebase.database().ref().update(updates);
		}
	}

    static daku_handaku_join(next_char_flag,Calculation,join_word){
        let tagstr1 = {
            "ゔ": "う゛","が": "か゛", "ぎ": "き゛", "ぐ": "く゛", "げ": "け゛", "ご": "こ゛",
            "ざ": "さ゛", "じ": "し゛", "ず": "す゛", "ぜ": "せ゛", "ぞ": "そ゛",
            "だ": "た゛", "ぢ": "ち゛", "づ": "つ゛", "で": "て゛", "ど": "と゛",
            "ば": "は゛", "び": "ひ゛", "ぶ": "ふ゛", "べ": "へ゛", "ぼ": "ほ゛",
            "ぱ": "は゜", "ぴ": "ひ゜", "ぷ": "ふ゜", "ぺ": "へ゜", "ぽ": "ほ゜",
        };
        let tagstr2 = {}; Object.keys(tagstr1).map(function (v, index, array) { return tagstr2[tagstr1[v]] = v }); // keyとvalueを逆にする
        let s1 = "ゔ|が|ぎ|ぐ|げ|ご|ざ|じ|ず|ぜ|ぞ|だ|ぢ|づ|で|ど|ば|び|ぶ|べ|ぼ|ぱ|ぴ|ぷ|ぺ|ぽ";
        let s2 = "う゛|か゛|き゛|く゛|け゛|こ゛|さ゛|し゛|す゛|せ゛|そ゛|た゛|ち゛|つ゛|て゛|と゛|は゛|ひ゛|ふ゛|へ゛|ほ゛|は゜|ひ゜|ふ゜|へ゜|ほ゜";
        let reg, replacer;

        if((!inputMode.kanaMode || !optionDb.duringPlayOptions['dakuten-handakuten-split-mode']) && !Calculation){

            function replacer2(match, index, input) { // 「か゛」 → 「が」
                return tagstr2[match]
            }

            reg = new RegExp(s2, "g"); replacer = replacer2;

            if(next_char_flag){
                keyDown.nextChar[0] = keyDown.nextChar[0].replace(reg, replacer);
            }

            for(let i=0 ; join_word.length > i ; i++){
                join_word[i] = join_word[i].replace(reg, replacer);
            }

        }else if(optionDb.duringPlayOptions['dakuten-handakuten-split-mode'] || Calculation){

            function replacer1(match, index, input) { // 「が」 → 「か゛」
                return tagstr1[match]
            }

            reg = new RegExp(s1, "g"); replacer = replacer1;

            if(next_char_flag){
                keyDown.nextChar[0] = keyDown.nextChar[0].replace(reg, replacer);
            }

            for(let i=0 ; join_word.length > i ; i++){
                join_word[i] = join_word[i].replace(reg, replacer);
            }

        }

        return join_word;
    }
}





const missmark = document.createElement("span");
missmark.setAttribute("style", "position: absolute;top:"+(IOS_FLAG ? "-0.6em":"-0.55em")+";margin: auto;font-size: 1.5em;left: 50%;transform: translateX(-50%);-webkit-transform: translateX(-50%);-ms-transform: translateX(-50%);");
missmark.setAttribute("id", "missmark");
missmark.textContent = "・"

let effect
class Effect {

    constructor(){
        this.isCountDown = false;
    }

    viewState(state){
        const completeEffectElement = document.getElementById("complete_effect");

        // 新しい要素を作成
        const newElement = document.createElement("div");
        newElement.id = "complete_effect";

        // 既存の要素を置き換える
        completeEffectElement.parentNode.replaceChild(newElement, completeEffectElement);

        if(state != "ll"){
            document.getElementById("complete_effect").classList.add('countdown_animation','complete_animated')
        }

        document.getElementById("complete_effect").innerHTML = state
    }

    countDown(){

        if(4.0 >= tick.lineRemainTime && tick.lineRemainTime > 3.0 && gameStart.duringPlayAccessElements['count-anime'].textContent != "3"){//間奏ラインの残り時間大体3秒ぐらいのとき
            gameStart.duringPlayAccessElements['count-anime'].innerHTML = "<span style='color:rgba(255,255,255,0.9);' class='countdown_animation count_animated'><i>3</i></span>";//残り時間を整数で歌詞エリアに表示
        }else if(3.0 >= tick.lineRemainTime && tick.lineRemainTime > 2.0 && gameStart.duringPlayAccessElements['count-anime'].textContent != "2"){//間奏ラインの残り時間大体3秒ぐらいのとき
            gameStart.duringPlayAccessElements['count-anime'].innerHTML = "<span style='color:rgba(255,255,255,0.9);' class='countdown_animation count_animated'><i>2</i></span>";//残り時間を整数で歌詞エリアに表示
        }else if(2.0 >= tick.lineRemainTime && tick.lineRemainTime > 1.0 && gameStart.duringPlayAccessElements['count-anime'].textContent != "1" && gameStart.duringPlayAccessElements['count-anime'].textContent != ""){//間奏ラインの残り時間大体3秒ぐらいのとき
            gameStart.duringPlayAccessElements['count-anime'].innerHTML = "<span style='color:rgba(255,255,255,0.9);' class='countdown_animation count_animated'><i>1</i></span>";//残り時間を整数で歌詞エリアに表示
        }else if(tick.lineRemainTime <= 1 && gameStart.duringPlayAccessElements['count-anime'].textContent != "GO!" && gameStart.duringPlayAccessElements['count-anime'].textContent != ""){////間奏ラインの残り時間大体1秒ぐらいのとき
            gameStart.duringPlayAccessElements['count-anime'].innerHTML = "<span style='color:rgba(255,255,255,0.9);' class='countdown_animation count_animated'><i>GO!</i></span>";//歌詞エリアにGO!と表示する
        }

    }

	typeEffect(){

		if(optionDb.duringPlayOptions['combo-counter-effect'] && typingCounter.combo >= 1){
			gameStart.duringPlayAccessElements['combo-value'].innerHTML = "<div class='combo_animated'id='combo_anime'>"+typingCounter.combo+"</div>"
		}

		if (optionDb.duringPlayOptions['typing-sound-effect'] && !typingCounter.completed) {
			soundEffect.play('keyType')
		}

		if(typingCounter.combo >= 100){
			typingCounter.is100Combo = true;
		}
	}

	clearEffect(){

		if(optionDb.duringPlayOptions['clear-sound-effect']){
			soundEffect.play('clearType')
		}else if(!optionDb.duringPlayOptions['clear-sound-effect'] && optionDb.duringPlayOptions['typing-sound-effect']){
			soundEffect.play('keyType')
		}

		timeSkip.displaySkipGuide()
	}

	missEffect(){

		if(optionDb.duringPlayOptions['combo-counter-effect'] && typingCounter.missCombo == 1){
			gameStart.duringPlayAccessElements['combo-value'].textContent = "0";
		}

		if(typingCounter.missCombo && typingCounter.lineTypeCount != 0 || optionDb.duringPlayOptions['miss-beginning-sound-effect']){

			if(!typingCounter.is100Combo || !optionDb.duringPlayOptions['combo-break-sound']){

				if(optionDb.duringPlayOptions['miss-sound-effect']){
					soundEffect.play('missType')
				}

			}else if(typingCounter.is100Combo){//100combo

				if(optionDb.duringPlayOptions['combo-break-sound']){
					soundEffect.play('comboBreak');//100 combo以上でミスするとcombo break音
				}

				typingCounter.is100Combo = false;//フラグOFF
			}

		}

		if(optionDb.duringPlayOptions['miss-mark-effect'] && (typingCounter.lineTypeCount == 0 || typingCounter.missCombo == 1)){//ミス表示を追加
			missmark.style.color = typingCounter.lineTypeCount == 0 ? optionDb.duringPlayOptions['word-color'] : '#FF3554'
			gameStart.duringPlayAccessElements['next-character-color'].appendChild(missmark)
		}

	}
}





let movieSpeedController
class MovieSpeedController {

	constructor(){
		this.speed = 1
		this.playSpeed = 1
		this.defaultPlaySpeed = 1
		this.fixedSpeed = 0
        this.speedBackground = "transparent"
        this.speedColor = "rgba(255,255,255,.85)"
	}

	addEvent(){
		this.upEvent = this.setUpPlaySpeed.bind(this)
		this.downEvent = this.setDownPlaySpeed.bind(this)
		document.getElementById("speed-up").addEventListener("click",this.upEvent)
		document.getElementById("speed-down").addEventListener("click",this.downEvent)
	}

	addDynamicSpeedChangeEvent(){
		this.Event = this.setDynamicSpeed.bind(this)
		document.getElementById("speed_change").addEventListener("click",this.Event)
	}

	setDynamicSpeed() {

		if(!gameStart || this.playSpeed == 2){return}

		const SPEED_CHANGE_LIST = speedList.filter(function(x){return x >= movieSpeedController.playSpeed});
		this.speed = player.getPlaybackRate();

		if(this.speed < 2){

			for(let i=0;i<SPEED_CHANGE_LIST.length;i++){

				if(SPEED_CHANGE_LIST[i] > this.speed){
					this.speed = SPEED_CHANGE_LIST[i]
					break;
				}

			}

		}else{
			this.speed = this.playSpeed;
		}

		player.setPlaybackRate(this.speed);
		document.getElementById("speed").textContent = this.speed.toFixed(2)+"倍速"
		movieSpeedController.updateTimeAdjust(this.speed)
		effect.viewState("x"+this.speed.toFixed(2))
	}

	setDownPlaySpeed() {
		if(movieSpeedController.fixedSpeed && play_mode == "normal") { return false; }

		const SPEED_LIST = [...speedList].sort((a, b) => b - a)

		if(this.speed > 0.25){

			for(let i=0;i<SPEED_LIST.length;i++){

				if(SPEED_LIST[i] < this.speed){
					this.speed = SPEED_LIST[i]
					break;
				}

			}

		}

		this.playSpeedChange()
		this.updateSpeedDisplay()
	}


	setUpPlaySpeed() {
		if(movieSpeedController.fixedSpeed && play_mode == "normal") { return false; }

		if(this.speed < 2){

			for(let i=0;i<speedList.length;i++){

				if(speedList[i] > this.speed){
					this.speed = speedList[i]
					break;
				}

			}

		}

		this.playSpeedChange()
		this.updateSpeedDisplay()
	}


	playSpeedChange(){
		this.playSpeed = this.speed;
		play_speed = this.speed;//HTML内のonPlayerPlaybackRateChangeで使用される
		player.setPlaybackRate(this.speed);
	}


	updateTimeAdjust(){

		if(gameStart && !finished){
			line.renderLyric(line.count-1)
			tick.updateLineTime()
			tick.updateTotalTime()
		}

		mapInfoDisplay.updateMapInfo()
	}


	updateSpeedDisplay(){
		document.getElementById("playspeed").textContent = this.speed.toFixed(2)+"倍速"
		document.getElementById("speed").textContent = this.playSpeed.toFixed(2)+"倍速"

		if(play_mode == "normal"){

			if(this.playSpeed == 2){
				this.speedBackground = "#ed143d99"
				this.speedColor = "ghostwhite"
			}else if(this.playSpeed == 1.75){
				this.speedBackground = "#9370dba9"
				this.speedColor = "ghostwhite"
			}else if(this.playSpeed == 1.5){
				this.speedBackground = "#00ff7f7a"
				this.speedColor = "#FFF"
			}else if(this.playSpeed == 1.25){
				this.speedBackground = "#4ed6ff73"
			}else if(this.playSpeed == 1){
				this.speedBackground = "transparent"
				this.speedColor = "#FFF"
			}

			document.getElementById("speed").setAttribute("style", `color:${this.speedColor};background:${this.speedBackground};`);

		}

		movieSpeedController.updateTimeAdjust(this.speed)
	}

}


let tick
class Tick {

	constructor(){
		this.headTime = 0
		this.nowTime = 0
		this.latency = 0; //反応するまでにかかった時間
		this.linePlayTime = 0;//ライン経過時間
		this.pastPlaytime = 0;//(過去の入力時間合計)
		this.lineRemainTime = 0;//ライン残り時間
		this.totalPlayTime = 0;//入力時間(ライン経過時間 + 過去の入力時間合計)
		this.typingSpeed = 0;
		this.lineTypingSpeed = 0;
		this.lineTypingRkps = 0;
		this.speedMaker = '';

		this.totalTimeUpdateFrequency = 1
		this.totalTimeUpdatedTime = 0
		this.lineTimeUpdateFrequency = 0.1
		this.lineTimeUpdatedTime = 0
		this.barBaseUpdateFrequency = parseLyric.movieTotalTime/1700 //曲のトータル時間のprogressバーを更新する頻度。1700ぐらいが妥当。
		this.barBaseUpdatedTime = 0

		timeSkip = new TimeSkip()

		if(tick){
			tick.removeEvent()
		}

		this.addEvent()
	}

	addEvent(){
		this.Event = this.playheadUpdate.bind(this)

		createjs.Ticker.addEventListener("tick", this.Event);
		createjs.Ticker.timingMode = createjs.Ticker.RAF;

	}

	removeEvent(){
		createjs.Ticker.removeAllEventListeners('tick');
	}


	playheadUpdate() {
		this.headTime = player.getCurrentTime() + optionDb.duringPlayOptions['initial-time-diff'];
		this.nowTime = this.headTime/movieSpeedController.speed

		if(lyrics_array[line.count][0] <= this.headTime){
			line.update()
		}

		if(play_mode == 'practice'){

			//リプレイ再生
			if(optionDb.duringPlayOptions['replay-mode'] && practiceMode.setLineCount != line.count-1 && lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter] != undefined && this.headTime >= lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter]['time']){
				replay.replay()
			}

		}

		this.updateTimeContainer()
	}

	updateLineTime(updateTypeSpeed){

		this.lineRemainTime = (lyrics_array[line.count][0] - this.headTime)/movieSpeedController.speed; //ライン残り時間

		if(!typingCounter.completed){
			const LINE_TIME = (line.count - 1) > -1 ? (this.headTime - lyrics_array[line.count - 1][0]) : this.headTime
			this.linePlayTime =  (LINE_TIME / movieSpeedController.speed) //経過ライン時間(裏ステータス)

			if(keyDown.nextChar[0]){

				if(typingCounter.lineTypeCount == 0){
					this.latency = this.linePlayTime
				}

				this.totalPlayTime = this.linePlayTime + this.pastPlaytime //タイピングワードが存在していた累計時間(裏ステータス)

				if(updateTypeSpeed){
					tick.updateTypingSpeed()
				}

			}else if(!keyDown.nextChar){
				this.latency = 0
			}

		}

		gameStart.duringPlayAccessElements['remaining-time'].textContent = "残り" + this.lineRemainTime.toFixed(1) + "秒"
		this.lineTimeUpdatedTime = this.nowTime
	}

	updateTotalTime(){

		if(RTC_Switch){
			var updates = {};
			updates['/users/' + myID + '/status/moviePos'] = this.nowTime.toFixed(0);
			firebase.database().ref().update(updates);
		}

		gameStart.duringPlayAccessElements['total-time'].textContent = ("00" + parseInt(parseInt(this.nowTime) / 60)).slice(-2) + ':' + ("00" +(parseInt(this.nowTime) - ("00" + parseInt(parseInt(this.nowTime) / 60)).slice(-2) * 60)).slice(-2) + " / " + parseLyric.movieTimeMM+':'+parseLyric.movieTimeSS;
		this.totalTimeUpdatedTime = this.nowTime
	}

	updateTypingSpeed(){
		this.lineTypingSpeed = Math.round( (typingCounter.lineTypeCount / this.linePlayTime) * 100) / 100
		this.lineTypingRkps = typingCounter.lineTypeCount == 0 ? this.lineTypingSpeed : Math.round( (typingCounter.lineTypeCount / (this.linePlayTime-this.latency) ) * 100) / 100
		this.typingSpeed = Math.round( (typingCounter.typeCount/this.totalPlayTime) * 100) / 100

		if(this.linePlayTime <=1 && !typingCounter.completed || this.lineTypingSpeed == this.typingSpeed || !keyDown.nextChar){
			this.speedMaker=""
		}else if(this.typingSpeed>this.lineTypingSpeed || (this.typingSpeed>this.lineTypingSpeed&&typingCounter.completed)){
			this.speedMaker="▼"
		}else if(this.typingSpeed<this.lineTypingSpeed || (this.typingSpeed<this.lineTypingSpeed&&typingCounter.completed)){
			this.speedMaker="▲"
		}

		//DOMに打鍵時間を表示
		gameStart.duringPlayAccessElements['type-speed'].textContent = this.typingSpeed.toFixed(2);
		gameStart.duringPlayAccessElements['line-speed'].textContent = this.lineTypingSpeed.toFixed(2) + "打/秒" + this.speedMaker;
	}

	updateTimeContainer(){

		if(effect.isCountDown){
			effect.countDown()
		}

		const line_meter = (line.count > 0 ? this.headTime - lyrics_array[line.count-1][0] : 0)
		gameStart.duringPlayAccessElements['bar_input_base'].setAttribute('value',line_meter); //ラインバー蓄積

		if(Math.abs(this.nowTime - this.barBaseUpdatedTime) >= this.barBaseUpdateFrequency){//ライン経過時間 & 打鍵速度計算
			gameStart.duringPlayAccessElements['bar_base'].setAttribute('value', this.headTime); //累計時間バー蓄積
			this.barBaseUpdatedTime = this.nowTime
		}

		if(Math.abs(this.nowTime - this.lineTimeUpdatedTime) >= this.lineTimeUpdateFrequency){//ライン経過時間 & 打鍵速度計算
			this.updateLineTime('updateTypeSpeed')

			if(timeSkip.seekedCount != line.count && !keyDown.nextChar[0] && lyrics_array[line.count][0] - this.headTime > 1 || retry.resetFlag){
				timeSkip.displaySkipGuide()
			}

			if(Math.abs(this.nowTime - this.totalTimeUpdatedTime) >= this.totalTimeUpdateFrequency){//曲の経過時間を[分:秒]で表示}
				this.updateTotalTime()
			}

		}

	}

}

let line
class Line {

	constructor(){
		this.count = 0
		this.nextSpeed = 0;
        this.lineInput = []
		this.lineInputRoma = []
		this.lineInputKana = []
	}

	update(){

		//end歌詞が来たらプレイ終了
		if(lyrics_array[this.count][1] == "end") {

			if(RTC_Switch){
				var updates = {};
				updates['/users/' + myID + '/status/keySec'] = (tick.typingSpeed).toFixed(2);
				firebase.database().ref().update(updates);
			}

            gameEnd.forceStopVideo()
			return;
		}

		//ラインの結果を記録
		if(keyDown.nextChar[0] && this.count){
			lineResult.calculateLineResult()
		}

		//フリックモードのテキストボックスを初期化
		if(typing_play_mode == 'flick' && PHONE_FLAG && parseLyric.typingArrayKana[this.count][0] && parseLyric.typingArrayKana[this.count][0].match(/[ぁ-ゞ]/)){

			if(document.activeElement.id == "flick-input"){
				document.activeElement.blur()
				gameStart.duringPlayAccessElements['flick-input-second'].focus()

				setTimeout(function(){
					gameStart.duringPlayAccessElements['flick-input'].focus()
				},0)
			}

		}

		//練習モードのラインセット処理
		if(play_mode == "practice" && this.count >= parseLyric.startLine-1){
			practiceMode.updateSetLine()
		}

		//次のタイピングワードを変数にセット
		this.addNextLineWord(this.count)

		//先頭のワードをセット
		if(this.lineInput.length > 0){
			KeyJudge.addNextChar(false)
		}

		//ワードをタイピングエリアに表示
		this.updateLineView()
		typingWordRenderer.update('kanaUpdate')

		//歌詞をタイピングエリアに表示
		this.renderLyric(this.count)
		this.count ++;

		if(RTC_Switch){
			status_updates['/users/' + myID + '/status/keySec'] = (tick.typingSpeed).toFixed(2);
			status_updates['/users/' + myID + '/status/linekeySec'] = "";
			status_updates['/users/' + myID + '/status/count'] = this.count
			firebase.database().ref().update(status_updates);
		}

		gameStart.duringPlayAccessElements['bar_base'].setAttribute('value', tick.headTime);
		tick.updateTimeContainer()

		if(!retry.resetFlag){
			gameStart.duringPlayAccessElements['skip-guide'].textContent = ""
		}

		gameStart.duringPlayAccessElements['line-speed'].textContent = "0.00打/秒";
		typingCounter.completed = false;
		keyDown.tsuFlag = false
		keyDown.continuousSokuonFlag = false
		keyDown.isNWhu = false
		tick.updateLineTime('updateTypeSpeed')

        //要リファクタリング
        this.replayModeChangeInput()

        const IS_ALL_LINE_PASSED = parseLyric.lineLength - (lineResult.failerCount + lineResult.completeCount) == 0

        if(IS_ALL_LINE_PASSED && play_mode != "practice"){
            this.endResultDisplay()
        }

		if(challengeMode.judgeTypingAccuracy(false)){return;}
	}

    //要リファクタリング
    replayModeChangeInput(){

        if(optionDb.duringPlayOptions['replay-mode'] && practiceMode.setLineCount <= this.count && lineResult.lineResultObj['lineTypingResult'][this.count-1][replay.pushCounter] != undefined){

            if(inputMode.kanaMode && lineResult.lineResultObj['lineTypingResult'][this.count-1][replay.pushCounter]['kanaMode'] == false || !inputMode.kanaMode && lineResult.lineResultObj['lineTypingResult'][this.count-1][replay.pushCounter]['kanaMode'] == true){
                TypingShortcutKeys.changeInputMode()
            }

        }

    }

    addNextLineWord(line_number){
        typingCounter.lineScore = 0
        typingCounter.lineTypingResult = []
        typingCounter.lineTypeCount = 0
        typingCounter.lineMissCount = 0

        effect.isCountDown = false //カウントダウンフラグOFF
        keyDown.nextChar = ""

        typingWordRenderer.alreadyInputKana = "";
        typingWordRenderer.alreadyInputRoma = "";

        this.lineInput = parseLyric.typingArray[line_number].slice();
        this.lineInputRoma = parseLyric.typingArrayRoma[line_number].slice();
        this.lineInputKana = parseLyric.typingArrayKana[line_number].slice();

        if(inputMode.kanaMode){

            if(/←|↓|↑|→|『|』/.test(this.lineInputKana.join(""))){

                for(let h=0;h<this.lineInputKana.length;h++){
                    const convert_target = kana_mode_convert_rule_before.indexOf(this.lineInputKana[h])

                    if(convert_target >= 0){
                        this.lineInputKana[h] = kana_mode_convert_rule_after[convert_target]
                    }

                }

            }

            if(optionDb.duringPlayOptions['dakuten-handakuten-split-mode']){
                this.lineInputKana = TypingShortcutKeys.daku_handaku_join(false,false,this.lineInputKana)
            }
        }

    }

    updateLineView() {
        const SCROLL_MODE_STYLE = optionDb.duringPlayOptions['character-scroll'] ? 'style="position: absolute;bottom: 3px;"' : ""
        const first_color_text_shadow = optionDb.duringPlayOptions['next-character-color'] != "transparent" ? `text_shadow` : ``
        const word_text_shadow = optionDb.duringPlayOptions['word-color'] != "transparent" ? `text_shadow` : ``
        const correct_word_text_shadow = optionDb.duringPlayOptions['correct-word-color'] != "transparent" ? `text_shadow` : ``

        let kashi_kana_html = `&#8203;<span ${SCROLL_MODE_STYLE}><span id='correct-input-kana' class='correct-input ${optionDb.duringPlayOptions['bordering-word'] ? "" : correct_word_text_shadow}' style='color:${optionDb.duringPlayOptions['correct-word-color']};'></span><span id='kana-first-word' class='next-character-color ${first_color_text_shadow}' style='color: ${optionDb.duringPlayOptions['next-character-color']} ;position: relative;'></span><span id='kana-second-word' class='next-character-color ${first_color_text_shadow}' style='color:${!inputMode.kanaMode ? optionDb.duringPlayOptions['next-character-color'] : optionDb.duringPlayOptions['word-color']};'></span><span id='typing-word-kana' class='typing_word ${word_text_shadow}' style='color:${optionDb.duringPlayOptions['word-color']};'></span></span>`;
        let kashi_roma_html = `&#8203;<span ${SCROLL_MODE_STYLE}><span id='correct-input-roma' class='correct-input ${optionDb.duringPlayOptions['bordering-word'] ? "" : correct_word_text_shadow}' style='color:${optionDb.duringPlayOptions['correct-word-color']};'></span><span id='first-color-roma' class='next-character-color ${first_color_text_shadow}' style='color:${optionDb.duringPlayOptions['next-character-color']};position: relative;'></span><span id='typing-word-roma' class='typing_word ${word_text_shadow}' style='color:${optionDb.duringPlayOptions['word-color']};'></span></span>`;

        gameStart.duringPlayAccessElements['roma-input-dom'].innerHTML = kashi_roma_html;
        gameStart.duringPlayAccessElements['kana-input-dom'].innerHTML = kashi_kana_html;

        gameStart.duringPlayAccessElements['correct-input-roma'] = document.getElementById("correct-input-roma")
        gameStart.duringPlayAccessElements['first-color-roma'] = document.getElementById("first-color-roma")
        gameStart.duringPlayAccessElements['typing-word-roma'] = document.getElementById("typing-word-roma")
        gameStart.duringPlayAccessElements['correct-input'] = document.getElementsByClassName("correct-input")
        gameStart.duringPlayAccessElements['correct-input-kana'] = document.getElementById("correct-input-kana")
        gameStart.duringPlayAccessElements['kana-first-word'] = document.getElementById("kana-first-word")
        gameStart.duringPlayAccessElements['kana-second-word'] = document.getElementById("kana-second-word")
        gameStart.duringPlayAccessElements['typing-word-kana'] = document.getElementById("typing-word-kana")
        gameStart.duringPlayAccessElements['next-character-color'] = document.getElementsByClassName("next-character-color")[0]
        gameStart.duringPlayAccessElements['kashi_sub'].children[0].style.display = optionDb.duringPlayOptions['sub'] ? "inline" : "none"
    }

	renderLyric(line_number){

		if(parseLyric.typingArrayKana[line_number].join("").indexOf(" ") < 0){
			gameStart.duringPlayAccessElements['kashi_sub'].classList.remove('eng_word')
			gameStart.duringPlayAccessElements['kashi_roma'].classList.remove('eng_word')
            gameStart.duringPlayAccessElements['kashi_sub'].classList.add('jp_word')
            gameStart.duringPlayAccessElements['kashi_roma'].classList.add('jp_word')
        }else{
            gameStart.duringPlayAccessElements['kashi_sub'].classList.remove('jp_word')
            gameStart.duringPlayAccessElements['kashi_roma'].classList.remove('jp_word')
            gameStart.duringPlayAccessElements['kashi_sub'].classList.add('eng_word')
            gameStart.duringPlayAccessElements['kashi_roma'].classList.add('eng_word')
        }

        gameStart.duringPlayAccessElements['bar_input_base'].setAttribute('max', lyrics_array[line_number+1][0] - lyrics_array[line_number][0]);
        gameStart.duringPlayAccessElements['count-anime'].textContent = ""
        gameStart.duringPlayAccessElements['kashi'].innerHTML = '<ruby class="invisible">あ<rt>あ</rt></ruby>'+lyrics_array[line_number][1];

        this.displayNextLyric(line_number+1)

        if(optionDb.duringPlayOptions['replay-mode'] || practiceMode && practiceMode.setLineCount > (line_number+1)){
            document.getElementById("complete_effect").classList.remove('countdown_animation','count_animated')
            document.getElementById("complete_effect").textContent = optionDb.duringPlayOptions['replay-mode'] && practiceMode.setLineCount != this.count && lineResult.lineResultObj['lineTypingResult'][line_number].length > 1 ? "Replay" : ""
        }

        if(parseLyric.typingArrayKana[line_number+1][0]){

            //なにも表示されていないラインはカウントダウンフラグをON
            if(!keyDown.nextChar && optionDb.duringPlayOptions['countdown-effect'] && !lyrics_array[line_number][1]){
                effect.isCountDown = true
            }

            //次ラインの打鍵速度を計算して表示
            const nextSpeed = (inputMode.kanaMode ? parseLyric.kanaLineSpeedList[line_number+1] : parseLyric.romaLineSpeedList[line_number+1])

            this.nextSpeed = nextSpeed * movieSpeedController.speed
            gameStart.duringPlayAccessElements['next-kpm'].innerHTML = "<span id='kpm_color' style='color:rgba(255,255,255,.7);'>&nbsp;NEXT:<span class='next_kpm_value'>"+this.nextSpeed.toFixed(2)+"</span>打/秒</span>";
        }else{
            gameStart.duringPlayAccessElements['next-kpm'].innerHTML = "&nbsp;";
        }

    }

    displayNextLyric(lineCount){

        if(optionDb.duringPlayOptions['next-lyric-display-option'] === 'next-text-kana'){
            gameStart.duringPlayAccessElements['kashi_next'].innerHTML = lyrics_array[lineCount][1] != 'end' && !parseLyric.typingArrayKana[lineCount][0] && lyrics_array[lineCount][0].substr( -6, 1 ) != "." ? '<ruby class="invisible">あ<rt>あ</rt></ruby>' : '<ruby class="invisible">あ<rt>あ</rt></ruby>'+parseLyric.typingArrayKana[lineCount].join('');
        }else{
            gameStart.duringPlayAccessElements['kashi_next'].innerHTML = lyrics_array[lineCount][1] != 'end' && !parseLyric.typingArrayKana[lineCount][0] && lyrics_array[lineCount][0].substr( -6, 1 ) != "." ? '<ruby class="invisible">あ<rt>あ</rt></ruby>' : '<ruby class="invisible">あ<rt>あ</rt></ruby>'+lyrics_array[lineCount][1];
        }

    }

    //ラインを全部通った後にタイピングリザルトを作成
    endResultDisplay(){

        window.setTimeout(function (){

            if(!typingResult){
                typingResult = new TypingResult()
            }

            if(RTC_Switch){
                document.getElementById("RTCContainer").style.display = "block"

                if(document.getElementById("RTCGamePlayWrapper").scrollHeight > 292){
                    document.getElementById("RTCGamePlayWrapper").style.height = ""
                    document.getElementById("RTCStatus_Area").style.height = (document.getElementById("RTCGamePlayWrapper").scrollHeight + 20) + 'px'
                }

                var updates = {};
                prevState = "end"
                updates['/users/' + myID + '/state'] = "end";
                updates['/rooms/' + roomID + '/state'] = "result";
                firebase.database().ref().update(updates);
            }

        }, 150);

    }

}

let lineResult
class LineResult {

    constructor(){
        this.totalLatency = 0 //反応速度(rkpsを求めるために仕様)
        this.lostTypeLength = 0 //逃した文字数 (statusに表示)
        this.lostTypeScore = 0; // 失点数(現在の順位表示で使用)
        this.nextAdjustSpeed = 0//通常速度で求められるkpm(低速プレイ時のスコア調整で使用)
        this.failerCount = 0
        this.completeCount = 0
		this.lineClearRate = 0
        this.lineResultObj = { // ライン毎のタイピング記録
            'lineScoreResult':Array(lyrics_array.length-1).fill({'score':0,'lostScore':0}),
            'lineTypingResult':Array(lyrics_array.length-1).fill([]),
            'lineClearTimeResult':Array(lyrics_array.length-1).fill(0),
            'lineLostWordResult':Array(lyrics_array.length-1).fill({'lostWord':'', 'lostTypeCount':0, 'completed':false}),
            'lineTypeSpeedResult':Array(lyrics_array.length-1).fill({'latency':0, 'speed':0, 'rkps':0}),
            'lineTypingCountResult':Array(lyrics_array.length-1).fill({'typeCount':0, 'missCount':0, 'combo':0})
        }
    }

    calculateLineResult(){
        this.totalLatency += tick.latency
        tick.updateTypingSpeed()

        const IS_SCORE_UPDATE = (this.lineResultObj['lineScoreResult'][line.count-1]['score'] < typingCounter.lineScore || this.lineResultObj['lineScoreResult'][line.count-1]['score'] == typingCounter.lineScore && this.lineResultObj['lineTypeSpeedResult'][line.count-1]['speed'] <= tick.lineTypingSpeed)

        if(!replay.pushCounter && IS_SCORE_UPDATE){

            this.updateLineResult()

            if(keyDown.nextChar){
                this.typedLine()
            }
		}

	}

    updateLineResult(){
        const ROMA_WORD = line.lineInputRoma.join('')
        const LOST_WORD = !inputMode.kanaMode ? keyDown.nextChar[1]+ROMA_WORD : keyDown.nextChar[0]+line.lineInputKana.join('')
        const LOST_TYPE_COUNT = !inputMode.kanaMode ? Math.round(keyDown.nextPoint/parseLyric.scoreParChar)+ROMA_WORD.length : LOST_WORD.length
        const LOST_SCORE = (parseLyric.romaLineNotesList[line.count-1]*parseLyric.scoreParChar) - typingCounter.lineScore

        this.lineResultObj['lineScoreResult'][line.count-1] = {'score':typingCounter.lineScore, 'lostScore':LOST_SCORE}
        this.lineResultObj['lineTypingResult'][line.count-1] = typingCounter.lineTypingResult
        this.lineResultObj['lineLostWordResult'][line.count-1] = {'lostWord':LOST_WORD, 'lostTypeCount':LOST_TYPE_COUNT, 'completed':typingCounter.completed}
        this.lineResultObj['lineTypeSpeedResult'][line.count-1] = {'latency':tick.latency, 'speed':tick.lineTypingSpeed, 'rkps':tick.lineTypingRkps}
        this.lineResultObj['lineTypingCountResult'][line.count-1] = {'typeCount':typingCounter.lineTypeCount, 'missCount':typingCounter.lineMissCount, 'combo':typingCounter.combo}

        if(LOST_WORD){
            const LINE_TOTAL_TIME = (lyrics_array[line.count][0]-lyrics_array[line.count-1][0]) / movieSpeedController.speed
            this.lineResultObj['lineClearTimeResult'][line.count-1] = LINE_TOTAL_TIME

            if(play_mode == "normal"){
                tick.pastPlaytime += LINE_TOTAL_TIME
                this.lostTypeLength += LOST_TYPE_COUNT;
                this.lostTypeScore += LOST_SCORE
                this.failerCount ++
                StatusRenderer.statusCountsUpdate(["Rank","Correct","Line","Lost"])
            }

        }

    }

    typedLine(){
        //練習モードラインリストアップデート
        if(play_mode == "practice"){

            if(typingCounter.completed){
                typingCounter.score = this.lineResultObj['lineScoreResult'].reduce((a,x) => a+=x.score,0);
                StatusRenderer.statusCountsUpdate(["Score"])
            }

            const LINE_TIME = (lyrics_array[line.count][0] - lyrics_array[line.count-1][0]) / movieSpeedController.defaultPlaySpeed
            const SLOW_KEY_COUNT = Math.floor(tick.lineTypingSpeed * LINE_TIME)
            practiceMode.updatePracticeLineList(SLOW_KEY_COUNT)
        }

        //継続コンボ計測
        if(comboChallenge.isChallenging){
            comboChallenge.comboCalc()
        }

        //対戦機能パーフェクトモードスコアリセット
        if(!typingCounter.completed){

            if(combattingMode == "Perfect"){
                typingCounter.lastComboScore = typingCounter.score
                var updates = {}
                updates['/users/' + myID + '/status/score'] = ((typingCounter.score-typingCounter.lastComboScore)/2000).toFixed(2);
                firebase.database().ref().update(updates);
            }

        }
    }
}

let timeSkip
class TimeSkip {

	constructor(){
		this.skipCode = '';
		this.seekedCount = 0;
		this.skipOptIn = false;
		this.skipSecond = 1;

		if(timeSkip){
			timeSkip.removeSkipEvent()
		}

		this.addSkipEvent()
	}


	addSkipEvent(){
		this.Event = this.triggerSkip.bind(this)

		if(typing_play_mode == 'flick'){
			document.getElementById("kashi_area").addEventListener("click", this.Event)
		}else{
			gameStart.duringPlayAccessElements['skip-guide'].addEventListener("click",this.Event)
		}

	}

	removeSkipEvent(){

		if(typing_play_mode == 'flick'){
			document.getElementById("kashi_area").removeEventListener("click", this.Event)
		}else{
			gameStart.duringPlayAccessElements['skip-guide'].removeEventListener("click", this.Event)
		}

	}

	displaySkipGuide(){

		const skip_enable_time = !RTC_Switch || Object.keys(Players_ID).length == 1 ? 0.4 : 1.5
		const skip_disable_time = typingCounter.completed && (!RTC_Switch || Object.keys(Players_ID).length == 1) ? 2 : 4

		if(optionDb.duringPlayOptions['skip-guide-key'] === 'skip-guide-enter-key'){
			this.skipCode = "Enter";
		}else{
			this.skipCode = "Space";
		}

		//スキップ表示絶対条件
		const skipEnable = (tick.linePlayTime >= skip_enable_time || typingCounter.completed) && tick.lineRemainTime >= skip_disable_time || retry.resetFlag

		if(retry.resetFlag && (lyrics_array[parseLyric.startLine-1][0]-1<=tick.headTime)){
			retry.resetFlag = false;
		}

		//スキップ表示絶対条件 && 既に表示されているか
		if(skipEnable){

			if(gameStart.duringPlayAccessElements['skip-guide'].textContent == ""){

				if(skip_enable_time == 0.4 || parseLyric.lineLength-(lineResult.failerCount+lineResult.completeCount) == 0 || Players_ID[RoomMaster_ID] == null){
					//対戦申請式スキップ || ソロプレイ || 打鍵するライン全て終了 || 対戦ルームマスター不在
					this.displayPressSkip()
				}else if(tick.lineRemainTime > 5){
					//ホスト式スキップルール
					this.hostRuleDisplaySkip()
				}

			}

		}else if(this.skipOptIn || gameStart.duringPlayAccessElements['skip-guide'].textContent != ""){
			gameStart.duringPlayAccessElements['skip-guide'].textContent = "";
			this.disableSkipOptin()
		}

	}


	displayPressSkip(){

		if(keyboard == "mac"){

			if(document.activeElement.id == "flick-input"){
				gameStart.duringPlayAccessElements['skip-guide'].innerHTML = "<span style='color:rgba(255,255,255,0.53);'><i>Tap skip.⏩</i></span>";
				document.getElementById("tap_here").style.display = "block"
			}

		}else{
			gameStart.duringPlayAccessElements['skip-guide'].innerHTML = "<span style='color:rgba(255,255,255,0.53);'><i>Type "+ this.skipCode +" key to skip. ⏩</i></span>";
		}

	}


	hostRuleDisplaySkip(){

		if(isRoomMaster){

			//スキップ申請していない人が自分だけだったらPress Skip.を表示
			if(Object.keys(Players_ID).length - 1 == document.getElementsByClassName("skip_opt_in").length){
				this.displayPressSkip()
			}

		}else if(!isRoomMaster){

			const HostLineCount = Number(document.getElementsByClassName("host")[1].getElementsByClassName("count")[0].textContent)

			if(HostLineCount == line.count){

				//ホストと同じラインにいるなら自動スキップ申請
				if(!this.skipOptIn){
					this.enableSkipOptin()
				}

				//スキップ申請していない人がホストのみになったらWaiting for Host to Skip.を表示
				if(Object.keys(Players_ID).length-1 == document.getElementsByClassName("skip_opt_in").length){
					gameStart.duringPlayAccessElements['skip-guide'].innerHTML = "<span style='color:rgba(255,255,255,0.53);'><i>Waiting for Host to Skip.</i></span>";
				}

			}

		}

	}

	disableSkipOptin(){

		if(this.skipOptIn){
			this.skipOptIn = false
			var updates = {};
			updates['/users/' + myID + '/status/SkipOptin'] = " "
			firebase.database().ref().update(updates);
		}

	}


	enableSkipOptin(){
		this.skipOptIn = true
		var updates = {};
		updates['/users/' + myID + '/status/SkipOptin'] = line.count
		firebase.database().ref().update(updates);
	}


	triggerSkip(){

		if(gameStart.duringPlayAccessElements['skip-guide'].textContent.includes(this.skipCode) || gameStart.duringPlayAccessElements['skip-guide'].textContent.includes("Tap") ){

            if(isRoomMaster && Object.keys(Players_ID).length >= 2){

                //対戦機能ホストスキップ
                if(Object.keys(Players_ID).length - 1 == document.getElementsByClassName("skip_opt_in").length){
                    this.enableSkipOptin()
                }

            }else{
                const SKIP_LINE_TIME = !retry.resetFlag ? parseFloat(lyrics_array[line.count][0]) : lyrics_array[parseLyric.startLine-1][0]

                player.seekTo( (SKIP_LINE_TIME - optionDb.duringPlayOptions['initial-time-diff'] - this.skipSecond) + (1 - movieSpeedController.speed) )

                retry.resetFlag = false;
                this.seekedCount = line.count

                if(typing_play_mode == 'flick'){
                    document.getElementById("tap_here").style.display = "none"
                }

                gameStart.duringPlayAccessElements['skip-guide'].textContent = "";
                tick.playheadUpdate();
            }

		}

	}

}

class LineList {

    constructor(){
        this.listNumber = 1
        this.list = this.create()
    }

    create(){
        let typingLineList = ``;

        for(let i = 0; i < parseLyric.typingArrayKana.length; i++){

            if(parseLyric.typingArrayKana[i].length > 0){

                typingLineList += `<li class="result_lyric" value="${+lyrics_array[i][0]}" number="${i}">`
                typingLineList += LineList.createLineHtml(i, this.listNumber)
                typingLineList += `</li>`
                this.listNumber ++
            }

        }

        return typingLineList;
    }

    static createLineHtml(lineNum, listNum, slow, slowKeyCount){
        //ラインの難易度表示
        const NECESSARY_TYPING_COUNT = !inputMode.kanaMode ? parseLyric.romaLineNotesList[lineNum]:parseLyric.kanaLineNotesList[lineNum]
        const LINE_TIME = (lyrics_array[lineNum+1][0]-lyrics_array[lineNum][0])/movieSpeedController.defaultPlaySpeed
        const NECESSARY_TYPING_SPEED = NECESSARY_TYPING_COUNT/LINE_TIME

        //ワード表示
        const IS_CASE_SENSITIVE_MODE = optionDb.duringPlayOptions['case-sensitive-mode']
        const KANA_WORD = parseLyric.typingArrayKana[lineNum].join("")
        const IS_NOT_PASSED = (!lineResult.lineResultObj['lineLostWordResult'][lineNum].completed && !lineResult.lineResultObj['lineLostWordResult'][lineNum].lostWord)
        let wordResult = ``
        let clearStatus = ``

        if(!IS_NOT_PASSED){
           if(slow){
               //練習モードで低速プレイをした場合、打鍵リザルトを1倍速を基準に補正する
                wordResult = LineList.slowWordResult(slowKeyCount, lineResult.lineResultObj['lineTypingResult'][lineNum], lineResult.lineResultObj['lineLostWordResult'][lineNum].lostWord)
            }else{
                wordResult = LineList.wordResult(lineResult.lineResultObj['lineTypingResult'][lineNum], lineResult.lineResultObj['lineLostWordResult'][lineNum].lostWord)
            }

            const SLOW_FAILED = (movieSpeedController.playSpeed < movieSpeedController.defaultPlaySpeed ? "<span style='font-size: 90%; margin-left:7px;'>(速度:"+movieSpeedController.playSpeed.toFixed(2)+")</span>":"")
            clearStatus = lineResult.lineResultObj['lineLostWordResult'][lineNum].completed ? '<span class="seikou" style="color:#FFFF00;">clear</span>' : `<span class="sippai" style="color:#F12FFF;">failed${SLOW_FAILED}</span>`
        }else{
            wordResult = !inputMode.kanaMode ? parseLyric.typingArrayRoma[lineNum].join("") : KANA_WORD
        }

        //ラインのタイプ成績表示
        const TYPE_SPEED = lineResult.lineResultObj['lineTypeSpeedResult'][lineNum].speed.toFixed(2)
        const TYPE_RKPS = lineResult.lineResultObj['lineTypeSpeedResult'][lineNum].rkps.toFixed(2)
        const MISS_COUNT = lineResult.lineResultObj['lineTypingCountResult'][lineNum].missCount
        const SCORE = (lineResult.lineResultObj['lineScoreResult'][lineNum].score/2000).toFixed(2)


        const LINE_RESULT_HTML = `
  <div class="typing_line">
    <div class='line_numbering'>
      <span class="icon-play_circle_filled">
</span><span data-list-number="${listNum}">${ listNum +`/`+ parseLyric.lineLength }</span> (<span class=necessary_key title="ライン打鍵数">${NECESSARY_TYPING_COUNT}</span>打 ÷ <span class=necessary_time title="ライン時間">${LINE_TIME.toFixed(1)}</span>秒 = <span class=necessary_kpm title="要求打鍵速度">${NECESSARY_TYPING_SPEED.toFixed(2)}</span>打/秒)</div>
    <div><span class="kana_word_practice select_none">${KANA_WORD}</span><span class="pass">${clearStatus}</span></div>
  </div>
  <div class="typing_line_result">
    <div class='line-list-text-shadow daken_moji ${IS_CASE_SENSITIVE_MODE ? '':'uppercase'}' style='font-weight:600;'>${wordResult}</div>
    <div><span class="statu_speed statu ${IS_NOT_PASSED ? '' : 'passed'}">打/秒: ${TYPE_SPEED}, 初速抜き: ${TYPE_RKPS}</span>, miss: <span class="statu_miss">${MISS_COUNT}</span>, score: <span class="statu_score">${SCORE}</span> / ${((parseLyric.romaLineNotesList[lineNum]*parseLyric.scoreParChar)/2000).toFixed(2)}</div>
  </div>
</div>`
        return LINE_RESULT_HTML
    }

    static addChar(result, char){
        // #60d7ff 青(ミスタイプしていない箇所) : #FF3554 赤(ミスタイプした箇所)
        const TEXT_COLOR = (result ?'#60d7ff':'#FF3554')
        return `<span style="color:${TEXT_COLOR};">${char}</span>`
    }

    static wordResult(lineTypeResult, lineLostWord){
        let wordResultHtml = ``

        for(let i=0; i<lineTypeResult.length; i++){

            if(optionDb.duringPlayOptions['word-result']){

                if(lineTypeResult[i].result){//正当
                    wordResultHtml += LineList.addChar((i && lineTypeResult[i-1].result || i == 0 && lineTypeResult[i].result), lineTypeResult[i].char.replace(' ', '⎽').replace(/</g, '&lt;'))
                }

            }else{
                wordResultHtml += LineList.addChar(lineTypeResult[i].result, lineTypeResult[i].char.replace(' ', '⎽').replace(/</g, '&lt;'))
            }

        }

        const LAST_TYPE = lineTypeResult[lineTypeResult.length-1]

        if(LAST_TYPE && !LAST_TYPE.result && optionDb.duringPlayOptions['word-result']){
            // #AE81FF 紫(最後にミスタイプで終了した箇所)
            wordResultHtml += `<span style="color:#AE81FF;">${LAST_TYPE.char.replace(' ', '⎽')}</span>`
        }

        if(!lineLostWord){
            // #1eff52 緑(ラインクリア済) #60d7ff青 → #1eff52緑 に置き換え
            wordResultHtml = wordResultHtml.replace(/<span style="color:#60d7ff;">/g,'<span style="color:#1eff52;">')
        }

        wordResultHtml += lineLostWord
        return wordResultHtml
    }

    static slowWordResult(slowKeyCount, lineTypeResult, lineLostWord){
        let wordResultHtml = `` // デフォルトライン時間の中で打てた打鍵のリザルト(HTML)
        let keyCount = 0 // 正当している打鍵数
        let slowFailedWord = "" // デフォルトライン時間を超過した打鍵文字

        for(let i = 0; i < lineTypeResult.length; i++){
            const CHAR = lineTypeResult[i].char.replace(' ', '⎽').replace(/</g, '&lt;')

                if(lineTypeResult[i].result){//正当

                    // slowKeyCount (打鍵速度 * デフォルトライン時間)
                    if(slowKeyCount == keyCount){
                        slowFailedWord += CHAR
                        continue;
                    }

                    wordResultHtml += LineList.addChar((i && lineTypeResult[i-1].result || i == 0 && lineTypeResult[i].result), CHAR)
                    keyCount++
                }

        }

            if(slowFailedWord){
                lineResult.lineResultObj['lineClearTimeResult'][line.count-1] = tick.linePlayTime
                lineResult.lineResultObj['lineLostWordResult'][line.count-1].lostWord = slowFailedWord + lineLostWord;
                lineResult.lineResultObj['lineLostWordResult'][line.count-1].completed = false;
                const SLOW_LOST_SCORE = slowFailedWord.length * parseLyric.scoreParChar
                lineResult.lineResultObj['lineScoreResult'][line.count-1].score = typingCounter.lineScore - SLOW_LOST_SCORE
        }

        const LAST_TYPE = lineTypeResult[lineTypeResult.length-1]
        const LOST_TYPE = lineResult.lineResultObj['lineLostWordResult'][line.count-1].lostWord

        if(LAST_TYPE && !LAST_TYPE.result && optionDb.duringPlayOptions['word-result']){
            // #AE81FF 紫(最後にミスタイプで終了した箇所)
            wordResultHtml += `<span style="color:#AE81FF;">${LAST_TYPE.char.replace(' ', '⎽')}</span>` + LOST_TYPE.slice(1)
        }else{
            wordResultHtml += LOST_TYPE
        }

        return wordResultHtml;

    }

}

let practiceMode
class PracticeMode {

	constructor(){
        this.lineCross = document.createElement("span");
        this.lineCross.appendChild(document.createTextNode("✕"));
        this.lineCross.setAttribute("id","seek_line_close");
        this.lineCross.setAttribute("style","font-size: 145%;position:absolute;left:-20px;top:-4px;");

		this.failureSetLine = -1
		this.setSeekTime = 0
		this.setLineCount = -1
		this.isLineRetry = false
	}

	createMenu(){
        play_mode = 'practice'

        if(practiceDb.data){
            lineResult.lineResultObj = practiceDb.data.data
            practiceMode.updateAllStatus()
        }


		document.getElementById("controlbox").insertAdjacentHTML('afterend' , `<section id='practice-container' class='practice-mode' style='text-indent: 5px;background-color: rgba(0,0,0,.33);'></section>`)

		document.getElementById("practice-container").insertAdjacentHTML("beforeend", `<span class="mod-menu-round-wrapper speed-option" style="float: right;display:block;margin-top:4px;width:auto;" id="practice-speed-button"><span>速度切替</span>
<button type="button" class="btn btn-link cursor-pointer" id="speed-down" data-toggle="tooltip" data-placement="bottom"><div style="position:relative;">-<span style="position: absolute;top: -0.8em;left: 50%;transform: translateX(-50%);-webkit-transform: translateX(-50%);-ms-transform: translateX(-50%);font-size:90%;">F9</span></div></button>
<span id="playspeed">${movieSpeedController.speed.toFixed(2)+"倍速"}</span>
<button type="button" class="btn btn-link cursor-pointer" id="speed-up" data-toggle="tooltip" data-placement="bottom"><div style="position:relative;">+<span style="position: absolute;top: -0.8em;left: 50%;transform: translateX(-50%);-webkit-transform: translateX(-50%);-ms-transform: translateX(-50%);font-size:84%;">F10</span></div></button>
</span>`)
		document.getElementById("playspeed").textContent = movieSpeedController.speed.toFixed(2)+"倍速"
		movieSpeedController.addEvent()


		document.getElementById("practice-container").insertAdjacentHTML("beforeend",
`<h1 id="result-head" style="font-size:20px;margin:0px!important;padding-bottom: 5px;padding-top: 10px;">Typing Practice MODE</h1>
<ul id="practice-shortcutkeys"><li><kbd class="shortcut_navi" style="margin-right: 2px;">Ctrl+←</kbd>現在のラインをセット / 前のラインをセット</li>
<li><kbd class="shortcut_navi" style="margin-right: 2px;">Ctrl+→</kbd>次のラインをセット</li>
<li><kbd class="shortcut_navi" style="margin-right: 2px;">Backspaceキー</kbd>セットしたラインへ</li></ul>
<form id="practice-setting">
<fieldset style="height: fit-content;" class="d-flex flex-column">
<legend>練習設定</legend>
<label title="一度もクリアしていないラインを通過すると練習ライン登録されます。"><input type="checkbox" name="seek-line-failed">未クリアライン通過で自動登録</label>
<label title="通過したラインをリプレイ再生します。"><input type="checkbox" name="replay-mode">リプレイモード</label>
</fieldset>
<input style="margin-right: 14px;" type="button" value="練習記録をリセット" id="practice-reset" class="btn btn-light">
</form>
<div id="line-result-head">Line Select List</div><ol id='line-list' style='padding-inline-start:0.4rem;'></ol>
`)
		document.getElementById("practice-reset").addEventListener("click",this.practiceDataReset)
		indexedDbManager.getAllData(IndexedDBManager.STORE_NAME[0])

		if(PHONE_FLAG){
			document.getElementById("playBotton3").parentNode.insertBefore(document.getElementById("playBotton3"),document.getElementById("result-head").nextSibling);
		}

        for (let i = 0; i < document.querySelectorAll("#practice-container input").length; ++i) {
            document.querySelectorAll("#practice-container input")[i].addEventListener('click', function(event){

                if(event.target.type == "button"){
                    return;
                }

                if(event.target.name != 'replay-mode'){
                    optionDb.updateOptionDb(event)
                }

                GameAssistant.autoFocus()
                optionDb.duringPlayOptions[event.target.name] = document.getElementsByName(event.target.name)[0].checked;

                if(!finished && practiceMode.setLineCount != line.count){
                    practiceMode.updateAllStatus()
                    document.getElementById("complete_effect").classList.remove('countdown_animation','count_animated')
                    document.getElementById("complete_effect").textContent = optionDb.duringPlayOptions['replay-mode'] && practiceMode.setLineCount != line.count && lineResult.lineResultObj['lineTypingResult'][line.count-1].length > 1 ? "Replay":""
                }

            })
        }

        document.getElementById("line-list").insertAdjacentHTML('beforeend', new LineList().list)
        this.applyLineListEvent()
    }

    applyLineListEvent(){
        const menus = document.getElementsByClassName("result_lyric");
        // 上記で取得したすべての要素に対してクリックイベントを適用

        for(let i = 0; i < menus.length; i++) {

            menus[i].addEventListener('click', function(event){
                practiceMode.setSeekTime = event.currentTarget.getAttribute('value')-1
                practiceMode.setLineCount = +event.currentTarget.getAttribute('number') > 0 ? event.currentTarget.getAttribute('number')-1:+event.currentTarget.getAttribute('number')
                const clone = event.currentTarget.cloneNode(true)
                practiceMode.seekLine(practiceMode.setSeekTime)
                practiceMode.setSeekLine(clone)
                practiceMode.isLineRetry = true
                window.scrollTo({top:(document.documentElement.scrollTop+document.getElementsByClassName("result_lyric")[0].getBoundingClientRect().top+document.getElementsByClassName("result_lyric")[0].clientHeight+Number(document.getElementsByName('scroll-adjustment')[0].selectedOptions[0].value)-document.documentElement.clientHeight)})
                GameAssistant.autoFocus()
            })

        }
    }

	updateSetLine(){

		if(this.setLineCount != line.count && !replay.pushCounter){

			if((keyDown.nextChar[0] || tick.lineTypingSpeed < lineResult.lostTypeLength && typingWordRenderer.alreadyInputRoma) && line.count && optionDb.duringPlayOptions['seek-line-failed'] && document.querySelector('[number="'+(line.count-1)+'"] .seikou') == null){
				this.setFailedLine()
				this.failureSetLine = line.count
			}

			if(practiceMode.failureSetLine == line.count && movieSpeedController.playSpeed >= movieSpeedController.defaultPlaySpeed && typingCounter.completed &&(lineResult.lineResultObj['lineTypingCountResult'][line.count-1]['missCount'] == 0 && optionDb.duringPlayOptions['seek-line-miss'] || optionDb.duringPlayOptions['seek-line-failed'] && !optionDb.duringPlayOptions['seek-line-miss'])){
				this.deleteSeekLine()
				this.failureSetLine = -1
			}

		}

		this.updateAllStatus()
		replay.pushCounter = 0

	}

	updateAllStatus(){
		typingCounter.currentRank = 0

		if(!optionDb.duringPlayOptions['replay-mode']){
			typingCounter.score = lineResult.lineResultObj['lineScoreResult'].reduce((a,x) => a+=x.score,0);
			lineResult.lostTypeScore = lineResult.lineResultObj['lineScoreResult'].reduce((a,x) => a+=x.lostScore,0);
			tick.pastPlaytime = lineResult.lineResultObj['lineClearTimeResult'].reduce((a,x) => a+=x,0);
			lineResult.lostTypeLength = lineResult.lineResultObj['lineLostWordResult'].reduce((a,x) => a+=x.lostTypeCount,0);
			typingCounter.typeCount = lineResult.lineResultObj['lineTypingCountResult'].reduce((a, x) => a + x.typeCount, 0);
			typingCounter.missCount = lineResult.lineResultObj['lineTypingCountResult'].reduce((a, x) => a + x.missCount, 0);
			lineResult.completeCount = document.querySelectorAll("#line-list .seikou").length
		}else{
			replay.updateStatus()
		}

		tick.totalPlayTime = tick.pastPlaytime
		StatusRenderer.statusCountsUpdate(["Score","Rank","Type","Miss","Correct","Line","Lost"])

	}

	movePracticeMode(){
		let res = confirm("練習モードに切り替えます。");

		if(res) {
            practiceMode.createMenu()

			if(finished){
				retry.practiceModeReset()
                practiceMode.seekLine(0)
			}

		}
	}

	practiceDataReset(){
		let res = confirm("練習記録をリセットします。");

		if(res){

			if(document.getElementById("practice-container") != null){
				document.getElementById("practice-container").remove()
			}

			retry.reset()
            indexedDbManager.deleteData(IndexedDBManager.STORE_NAME[1], practiceDb.movieId)
            lineResult = new LineResult()
            practiceDb.data = null
			practiceMode.createMenu()
		}

	}

	setFailedLine(){
		practiceMode.setSeekTime = document.querySelector('[number="'+(line.count-1)+'"]').getAttribute('value')-1
		practiceMode.setLineCount = line.count-2 >= 0 ? line.count-2 : -1
		const clone = document.querySelector('[number="'+(practiceMode.setLineCount+1)+'"]').cloneNode(true)
		this.setSeekLine(clone)
	}

	setSeekLine(clone){

		if(document.getElementById("practice-container").children[2].className == "result_lyric"){
			document.getElementById("practice-container").children[2].parentNode.replaceChild(clone, document.getElementById("practice-container").children[2]);
		}else{
			document.getElementById("result-head").parentNode.insertBefore(clone, document.getElementById("result-head"));
		}

		if(document.getElementById("seek_line_close") == null){
			document.getElementById("practice-container").children[0].parentNode.insertBefore(this.lineCross, document.getElementById("practice-container").children[0]);
			document.getElementById("seek_line_close").addEventListener('click',this.deleteSeekLine,true)
		}

		document.getElementById("practice-container").children[2].addEventListener('click', function(event){
			practiceMode.isLineRetry = true
			practiceMode.seekLine(practiceMode.setSeekTime)
			GameAssistant.autoFocus()
		})

	}

	deleteSeekLine(){
		document.getElementById("seek_line_close").removeEventListener('click',this.deleteSeekLine,true)
		document.getElementById("practice-container").children[2].remove()
		document.getElementById("seek_line_close").remove()
		practiceMode.setSeekTime = null
		practiceMode.setLineCount = null
	}

	seekLine(time){
		//シークする前のライン結果を記録
        if(keyDown.nextChar[0] && line.count){
            lineResult.calculateLineResult()
        }

		practiceMode.updateAllStatus()

		//スキップ用カウント
		timeSkip.seekedCount = line.count
		replay.pushCounter = 0


        if(finished){
            retry.practiceModeReset()
        }

        if(time){
            player.seekTo(time + (1-movieSpeedController.speed))
        }else{
            player.seekTo(0)
        }
	}

    updatePracticeLineList(slowKeyCount){
        const LINE_HTML = document.querySelectorAll('[number="'+(line.count-1)+'"]')
        if(!LINE_HTML.length){return;}
        const LIST_NUMBER = LINE_HTML[0].querySelector('[data-list-number]').dataset.listNumber
        const IS_SLOW_SPEED = movieSpeedController.playSpeed < movieSpeedController.defaultPlaySpeed
        const RESULT_HTML = LineList.createLineHtml(line.count-1, LIST_NUMBER, IS_SLOW_SPEED, slowKeyCount)

        for(let i = 0; i < LINE_HTML.length; i++){
            LINE_HTML[i].innerHTML = RESULT_HTML
        }
    }
}

let typingResult
class TypingResult {

	constructor(){
		this.createResult()
	}

	createResult(){

		if(comboChallenge.isChallenging){
			comboChallenge.updateComboChallenge()
		}

		this.createResultElement()
		this.replaceResultStatus()

        if(practiceDb){
            practiceDb.updatePracticeData()
        }

	}

	createResultElement(){
		this.Container = document.createElement('div');
		this.Container.setAttribute("id", "result-container");
		this.Container.setAttribute("style", "font-size:16.2px;font-weight:bold;");
		document.getElementById("typing-line-list-container").appendChild(this.Container);

		const typingLineResut_html = document.createElement('ol');
		typingLineResut_html.setAttribute("id", "typing-line-result");
		this.Container.appendChild(typingLineResut_html);

		this.createDetailResult()
        document.getElementById("typing-line-result").insertAdjacentHTML('afterbegin',new LineList().list);
        this.replaceResultStatus()
	}

	createDetailResult(){
		this.rkpsSpeed = typingCounter.typeCount / (tick.pastPlaytime-lineResult.totalLatency)

		const DETAIL_RESULT =
			  `<div id='detail-result' style='height:200px;'>
<div id='line-clear-result' style='margin-bottom: 0.75rem;'><div>ラインクリア率</div>
<div><span style="color:#FFFF00;">${lineResult.completeCount} clear</span> / <span style="color:#F12FFF;">${lineResult.failerCount} failed</span> | <span style="${(lineResult.lineClearRate == 100 ? 'color:#FFFF00;' : '')}">クリア率 ${lineResult.lineClearRate}%</span></div></div>

<div id='rkps-result' style='border-top: solid thin #FFFFFF77;padding-top: 0.75rem; margin-bottom: 0.75rem;'><div>初速抜き速度</div>
<div>${this.rkpsSpeed.toFixed(2)}打/秒</div></div>

<div id='score-penalty-result' style='border-top: solid thin #FFFFFF77;padding-top: 0.75rem; margin-bottom: 0.75rem;'><div>スコアペナルティ</div>
<div>Miss: ${(-typingCounter.missCount*((parseInt(parseLyric.scoreParChar)/2000)/4)).toFixed(2)}</div><div>Lost: ${(( (typingCounter.score/2000) + (typingCounter.missCount*((parseLyric.scoreParChar/2000)/4)))-100).toFixed(2).replace(/^[-]?(\d*|0)(\.01)?$/,'0.00')}</div></div>
</div>
<div style="
    margin-top: 1.5rem;
    border-top: solid thin #FFFFFF77;
    padding-top: 0.75rem;
    font-size: 130%;
">タイピング結果詳細</div>`


		this.Container.insertAdjacentHTML('afterbegin',DETAIL_RESULT);
	}

	replaceResultStatus(){
		const SCORE = (typingCounter.score > 0 ? (typingCounter.score/2000).toFixed(2) : (0).toFixed(2))
		const gameover_flag = ( optionDb.duringPlayOptions['miss-limit-game-mode'] && typingCounter.correct < optionDb.duringPlayOptions['miss-limit-correct'] || !optionDb.duringPlayOptions['miss-limit-game-mode'] && challengeMode.lifeCorrect < 0 ) ? true:false

		document.getElementById("status").innerHTML = `<table style="width:100%;table-layout: fixed;position: relative;right: -82px;">
<tr id=statu1dan style='height: 4rem;'>

<td><span class='status_label' style="left: -48px;">Score</span>
<span class="flex_status_position"><span id='score-value'>${SCORE}</span><span class="flex_status_border"></span></span>
</td>

<td class='miss'><span class='status_label' >Miss</span>
${(optionDb.duringPlayOptions['miss-limit-mode'] && !optionDb.duringPlayOptions['miss-limit-game-mode'] ? `<span id="life" style="position: absolute;left: -48px;line-height: 10px;top: -2px;${(gameover_flag ? "color:#FF4B00!important;":"color:gold;")}"><span id='life-value'>${challengeMode.lifeCorrect.toFixed(1)}</span></span>`:"")}

<span class="flex_status_position"><span id='miss-value'>${typingCounter.missCount}</span><span class="flex_status_border"></span></span>
</td>

<td class='escape-counter'><span class='status_label'>Lost</span>
<span class="flex_status_position"><span id='escape-value'>${lineResult.lostTypeLength}</span><span class="flex_status_border"></span></span>
</td>

<td class='typing-speed'><span class='status_label' style='font-weight:normal;left: -42px;'>打/秒</span>
<span class="flex_status_position"><span id='type-speed'>${tick.typingSpeed.toFixed(2)}</span><span class="flex_status_border"></span></span>
</td>
</tr>

<tr id=statu2dan style='height: 4rem;'>
<td class='rank'><span class='status_label' style="left: -45px;">Rank</span>
<span class="flex_status_position"><span id='rank-value'>${typingCounter.currentRank+1}</span><span style='font-weight:normal;'>位</span><span class="flex_status_border"></span></span>
</td>


<td class='correct'><span class='status_label' style='font-size:65%;font-weight:normal;left: -45px;'>正確率</span>
<span id="keep" style="display:${(optionDb.duringPlayOptions['miss-limit-mode'] ? "block":"none")}; color:${(gameover_flag ? "#FF4B00!important":"gold")}; padding-left:9px; position: absolute;left: -53px;line-height: 10px;top: 0;"><span id="keep-value">${optionDb.duringPlayOptions['miss-limit-mode'] ? challengeMode.keepCorrect.toFixed(1) : ""}</span>%</span>
<span class="flex_status_position"><span style='font-size:90%;'><span id='correct-value'>${typingCounter.correct}</span>%</span><span class="flex_status_border"></span></span>
</td>

<td class='type-counter'><span class='status_label' style='left: -43px;'>Type</span>
<span class="flex_status_position"><span id='typing-count-value'>${typingCounter.typeCount}</span><span class="flex_status_border"></span></span>
</td>

<td class='remaining-line-counter'><span class='status_label' style="left: -60px;"><span id='normal_line_change' >Combo</span></span>
<span class="flex_status_position"><span id='line-count-value'>${typingCounter.maxCombo}</span><span class="flex_status_border"></span></span>
</td>
</tr>
</table>`;
	}

}

class Replay {

    constructor(){
        this.pushCounter = 0;
    }

    updateStatus(){
        typingCounter.score = 0
        tick.typingSpeed = 0
        typingCounter.typeCount = 0
        lineResult.lostTypeScore = 0
        typingCounter.missCount = 0
        tick.pastPlaytime = 0
        lineResult.lostTypeLength = 0

        for(let t = 0; t <= line.count-1; t++){
            typingCounter.score += lineResult.lineResultObj['lineScoreResult'][t]['score']
            lineResult.lostTypeScore += lineResult.lineResultObj['lineScoreResult'][t]['lostScore']
            tick.pastPlaytime += lineResult.lineResultObj['lineClearTimeResult'][t]
            lineResult.lostTypeLength += lineResult.lineResultObj['lineLostWordResult'][t]['lostTypeCount']
            typingCounter.typeCount += lineResult.lineResultObj['lineTypingCountResult'][t]['typeCount']
            typingCounter.missCount += lineResult.lineResultObj['lineTypingCountResult'][t]['missCount']

            if(t == line.count-1){
                typingCounter.combo = lineResult.lineResultObj['lineTypingCountResult'][t]['combo']
            }

        }

        if(practiceMode.setLineCount == line.count){
            typingCounter.score += lineResult.lineResultObj['lineScoreResult'][line.count]['score']
            lineResult.lostTypeScore += lineResult.lineResultObj['lineScoreResult'][line.count]['lostScore']
            tick.pastPlaytime += lineResult.lineResultObj['lineClearTimeResult'][line.count]
            lineResult.lostTypeLength += lineResult.lineResultObj['lineLostWordResult'][line.count]['lostTypeCount']
            typingCounter.typeCount += lineResult.lineResultObj['lineTypingCountResult'][line.count]['typeCount']
            typingCounter.missCount += lineResult.lineResultObj['lineTypingCountResult'][line.count]['missCount']
            typingCounter.combo = lineResult.lineResultObj['lineTypingCountResult'][line.count]['combo']
        }

        if(isNaN(typingCounter.score)) {
            typingCounter.score = 0;
            typingCounter.typeCount = 0
            lineResult.lostTypeScore = 0
            lineResult.lostTypeLength = 0
            typingCounter.missCount = 0
            tick.pastPlaytime = 0
        }

    }

    replay(){



        //濁点・半濁点チェック
        if(inputMode.kanaMode){
            keyDown.daku = dakuKanaList.includes(keyDown.nextChar[0][0]) ? dakuKanaList[dakuKanaList.indexOf(keyDown.nextChar[0][0])] : false
            keyDown.handaku = handakuKanaList.includes(keyDown.nextChar[0][0]) ? handakuKanaList[handakuKanaList.indexOf(keyDown.nextChar[0][0])] : false
        }
        const CHAR = lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter]['char']
        const KEY_Z = CHAR == 'z' || CHAR == 'Z' ? 'KeyZ' : ''
        const SHIFT_KEY = lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter]['shiftKey']
        keyDown.inputChar = CHAR

        //正誤判定
        keyDown.keyJudge(CHAR, KEY_Z, SHIFT_KEY)

        if(lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter] != undefined && (inputMode.kanaMode && lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter]['kanaMode'] == false || !inputMode.kanaMode && lineResult.lineResultObj['lineTypingResult'][line.count-1][replay.pushCounter]['kanaMode'] == true)){
            TypingShortcutKeys.changeInputMode()
        }

        replay.pushCounter++
        StatusRenderer.statusCountsUpdate(["Score","Rank","Type","Miss","Correct"])
        tick.updateTypingSpeed()

    }

}
let replay






const ROMA_MAP = [
    ["0", "0"],
    ["1", "1"],
    ["2", "2"],
    ["3", "3"],
    ["4", "4"],
    ["5", "5"],
    ["6", "6"],
    ["7", "7"],
    ["8", "8"],
    ["9", "9"],
    ["ぎゃ", "gya", "gilya", "gixya"],
    ["ぎぃ", "gyi", "gili", "gixi", "gilyi", "gixyi"],
    ["ぎゅ", "gyu", "gilyu", "gixyu"],
    ["ぎぇ", "gye", "gile", "gixe", "gilye", "gixye"],
    ["ぎょ", "gyo", "gilyo", "gixyo"],
    ["きゃ", "kya", "kilya", "kixya"],
    ["きぃ", "kyi", "kili", "kixi", "kilyi", "kixyi"],
    ["きゅ", "kyu", "kilyu", "kixyu"],
    ["きぇ", "kye", "kile", "kixe", "kilye", "kixye"],
    ["きょ", "kyo", "kilyo", "kixyo"],
    ["ぐぁ", "gwa", "gula", "guxa"],
    ["ぐぃ", "gwi", "guli", "guxi", "gulyi", "guxyi"],
    ["ぐぅ", "gwu", "gulu", "guxu"],
    ["ぐぇ", "gwe", "gule", "guxe", "gulye", "guxye"],
    ["ぐぉ", "gwo", "gulo", "guxo"],
    ["しゃ", "sya", "sha", "silya", "sixya", "shilya", "shixya", "cilya", "cixya"],
    ["しぃ", "syi", "sili", "sixi", "silyi", "shixyi", "shili", "shixi", "shilyi", "shixyi", "cili", "cixi", "cilyi", "cixyi"],
    ["しゅ", "syu", "shu", "silyu", "sixyu", "shilyu", "shixyu", "cilyu", "cixyu"],
    ["しぇ", "sye", "she", "sile", "sixe", "silye", "sixye", "shile", "shixe", "shilye", "shixye", "cile", "cixe", "cilye", "cixye"],
    ["しょ", "syo", "sho", "silyo", "sixyo", "shilyo", "shixyo", "cilyo", "cixyo"],
    ["じゃ", "ja", "zya", "jya", "jilya", "jixya", "zilya", "zixya"],
    ["じぃ", "zyi", "jyi", "jili", "jixi", "jilyi", "jixyi", "zili", "zixi", "zilyi", "zixyi"],
    ["じゅ", "ju", "zyu", "jyu", "jilyu", "jixyu", "zilyu", "zixyu"],
    ["じぇ", "je", "zye", "jye", "jile", "jixe", "jilye", "jixye", "zile", "zixe", "zilye", "zixye"],
    ["じょ", "jo", "zyo", "jyo", "jilyo", "jixyo", "zilyo", "zixyo"],
    ["すぁ", "swa", "sula", "suxa"],
    ["すぃ", "swi", "suli", "suxi", "sulyi", "suxyi"],
    ["すぅ", "swu", "sulu", "suxu"],
    ["すぇ", "swe", "sule", "suxe", "sulye", "suxye"],
    ["すぉ", "swo", "sulo", "suxo"],
    ["ちゃ", "tya", "cya", "cha", "tilya", "tixya", "chilya", "chixya"],
    ["ちぃ", "tyi", "cyi", "tili", "tixi", "tilyi", "tixyi", "chili", "chixi", "chilyi", "chixyi"],
    ["ちゅ", "tyu", "cyu", "chu", "tilyu", "tixyu", "chilyu", "chixyu"],
    ["ちぇ", "tye", "cye", "che", "tile", "tixe", "tilye", "tixye", "chile", "chixe", "chilye", "chixye"],
    ["ちょ", "tyo", "cyo", "cho", "tilyo", "tixyo", "chilyo", "chixyo"],
    ["ぢゃ", "dya", "dilya", "dixya"],
    ["ぢぃ", "dyi", "dili", "dixi", "dilyi", "dixyi"],
    ["ぢゅ", "dyu", "dilyu", "dixyu"],
    ["ぢぇ", "dye", "dile", "dixe", "dilye", "dixye"],
    ["ぢょ", "dyo", "dilyo", "dixyo"],
    ["つぁ", "tsa", "tula", "tuxa", "tsula", "tsuxa"],
    ["つぃ", "tsi", "tuli", "tuxi", "tulyi", "tuxyi", "tsuli", "tsuxi", "tsulyi", "tsuxyi"],
    ["つぇ", "tse", "tule", "tuxe", "tulye", "tuxye", "tsule", "tsuxe", "tsulye", "tsuxye"],
    ["つぉ", "tso", "tulo", "tuxo", "tsulo", "tsuxo"],
    ["てゃ", "tha", "telya", "texya"],
    ["てぃ", "thi", "t'i", "teli", "texi", "telyi", "texyi"],
    ["てゅ", "thu", "t'yu", "telyu", "texyu"],
    ["てぇ", "the", "tele", "texe", "telye", "texye"],
    ["てょ", "tho", "telyo", "texyo"],
    ["でゃ", "dha", "delya", "dexya"],
    ["でぃ", "dhi", "d'i", "deli", "dexi", "delyi", "dexyi"],
    ["でゅ", "dhu", "d'yu", "delyu", "dexyu"],
    ["でぇ", "dhe", "dele", "dexe", "delye", "dexye"],
    ["でょ", "dho", "delyo", "dexyo"],
    ["とぁ", "twa", "tola", "toxa"],
    ["とぃ", "twi", "toli", "toxi", "tolyi", "toxyi"],
    ["とぅ", "twu", "t'u", "tolu", "toxu"],
    ["とぇ", "twe", "tole", "toxe", "tolye", "toxye"],
    ["とぉ", "two", "tolo", "toxo"],
    ["どぁ", "dwa", "dola", "doxa"],
    ["どぃ", "dwi", "doli", "doxi", "dolyi", "doxyi"],
    ["どぅ", "dwu", "d'u", "dolu", "doxu"],
    ["どぇ", "dwe", "dole", "doxe", "dolye", "doxye"],
    ["どぉ", "dwo", "dolo", "doxo"],
    ["にゃ", "nya", "nilya", "nixya"],
    ["にぃ", "nyi", "nili", "nixi", "nilyi", "nixyi"],
    ["にゅ", "nyu", "nilyu", "nixyu"],
    ["にぇ", "nye", "nile", "nixe", "nilye", "nixye"],
    ["にょ", "nyo", "nilyo", "nixyo"],
    ["ひゃ", "hya", "hilya", "hixya"],
    ["ひぃ", "hyi", "hili", "hixi", "hilyi", "hixyi"],
    ["ひゅ", "hyu", "hilyu", "hixyu"],
    ["ひぇ", "hye", "hile", "hixe", "hilye", "hixye"],
    ["ひょ", "hyo", "hilyo", "hixyo"],
    ["ぴゃ", "pya", "pilya", "pixya"],
    ["ぴぃ", "pyi", "pili", "pixi", "pilyi", "pixyi"],
    ["ぴゅ", "pyu", "pilyu", "pixyu"],
    ["ぴぇ", "pye", "pile", "pixe", "pilye", "pixye"],
    ["ぴょ", "pyo", "pilyo", "pixyo"],
    ["びゃ", "bya", "bilya", "bixya"],
    ["びぃ", "byi", "bili", "bixi", "bilyi", "bixyi"],
    ["びゅ", "byu", "bilyu", "bixyu"],
    ["びぇ", "bye", "bile", "bixe", "bilye", "bixye"],
    ["びょ", "byo", "bilyo", "bixyo"],
    ["ゔぁ", "va", "vula", "vuxa"],
    ["ゔぃ", "vi", "vyi", "vuli", "vuxi", "vulyi", "vuxyi"],
    ["ゔぇ", "ve", "vye", "vule", "vuxe", "vulye", "vuxye"],
    ["ゔぉ", "vo", "vulo", "vuxo"],
    ["ゔゃ", "vya", "vulya", "vuxya"],
    ["ゔゅ", "vyu", "vulyu", "vuxyu"],
    ["ゔょ", "vyo", "vulyo", "vuxyo"],
    ["ふぁ", "fa", "fwa", "hwa", "fula", "fuxa", "hula", "huxa"],
    ["ふぃ", "fi", "fwi", "hwi", "fuli", "fuxi", "fulyi", "fuxyi", "huli", "huxi", "hulyi", "huxyi"],
    ["ふぅ", "fwu", "fulu", "fuxu", "hulu", "huxu"],
    ["ふぇ", "fe", "fwe", "fye", "hwe", "fule", "fuxe", "fulye", "fuxye", "hule", "huxe", "hulye", "huxye"],
    ["ふぉ", "fo", "fwo", "hwo", "fulo", "fuxo", "hulo", "huxo"],
    ["ふゃ", "fya", "fulya", "fuxya", "hulya", "huxya"],
    ["ふゅ", "fyu", "hwyu", "fulyu", "fuxyu", "hulyu", "huxyu"],
    ["ふょ", "fyo", "fulyo", "fuxyo", "hulyo", "huxyo"],
    ["みゃ", "mya", "milya", "mixya"],
    ["みぃ", "myi", "mili", "mixi", "milyi", "mixyi"],
    ["みゅ", "myu", "milyu", "mixyu"],
    ["みぇ", "mye", "mile", "mixe", "milye", "mixye"],
    ["みょ", "myo", "milyo", "mixyo"],
    ["りゃ", "rya", "rilya", "rixya"],
    ["りぃ", "ryi", "rili", "rixi", "rilyi", "rixyi"],
    ["りゅ", "ryu", "rilyu", "rixyu"],
    ["りぇ", "rye", "rile", "rixe", "rilye", "rixye"],
    ["りょ", "ryo", "rilyo", "rixyo"],
    ["いぇ", "ye", "ile", "ixe", "ilye", "ixye", "yile", "yixe", "yilye", "yixye"],
    ["うぁ", "wha", "ula", "uxa", "wula", "wuxa", "whula", "whuxa"],
    ["うぃ", "wi", "whi", "uli", "uxi", "ulyi", "uxyi", "wuli", "wuxi", "wulyi", "wuxyi", "whuli", "whuxi", "whulyi", "whuxyi"],
    ["うぇ", "we", "whe", "ule", "uxe", "ulye", "uxye", "wule", "wuxe", "wulye", "wuxye", "whule", "whuxe", "whulye", "whuxye"],
    ["うぉ", "who", "ulo", "uxo", "wulo", "wuxo", "whulo", "whuxo"],
    ["くぁ", "qa", "qwa", "kwa", "kula", "kuxa", "qula", "quxa", "cula", "cuxa"],
    ["くぃ", "qi", "qwi", "qyi", "kwi", "kuli", "kuxi", "kulyi", "kuxyi", "quli", "quxi", "qulyi", "quxyi", "culi", "cuxi", "culyi", "cuxyi"],
    ["くぅ", "qwu", "kwu", "kulu", "kuxu", "qulu", "quxu", "culu", "cuxu"],
    ["くぇ", "qe", "qwe", "qye", "kwe", "kule", "kuxe", "kulye", "kuxye", "qule", "quxe", "qulye", "quxye", "cule", "cuxe", "culye", "cuxye"],
    ["くぉ", "qo", "qwo", "kwo", "kulo", "kuxo", "qulo", "quxo", "culo", "cuxo"],
    ["くゃ", "qya", "kulya", "kuxya", "qulya", "quxya", "culya", "cuxya"],
    ["くゅ", "qyu", "kulyu", "kuxyu", "qulyu", "quxyu", "culyu", "cuxyu"],
    ["くょ", "qyo", "kulyo", "kuxyo", "qulyo", "quxyo", "culyo", "cuxyo"],
    ["あ", "a"],
    ["い", "i", "yi"],
    ["う", "u", "wu", "whu"],
    ["え", "e"],
    ["お", "o"],
    ["か", "ka", "ca"],
    ["き", "ki"],
    ["く", "ku", "cu", "qu"],
    ["け", "ke"],
    ["こ", "ko", "co"],
    ["さ", "sa"],
    ["し", "si", "ci", "shi"],
    ["す", "su"],
    ["せ", "se", "ce"],
    ["そ", "so"],
    ["た", "ta"],
    ["ち", "ti", "chi"],
    ["つ", "tu", "tsu"],
    ["て", "te"],
    ["と", "to"],
    ["な", "na"],
    ["に", "ni"],
    ["ぬ", "nu"],
    ["ね", "ne"],
    ["の", "no"],
    ["は", "ha"],
    ["ひ", "hi"],
    ["ふ", "hu", "fu"],
    ["へ", "he"],
    ["ほ", "ho"],
    ["ま", "ma"],
    ["み", "mi"],
    ["む", "mu"],
    ["め", "me"],
    ["も", "mo"],
    ["や", "ya"],
    ["ゆ", "yu"],
    ["よ", "yo"],
    ["ら", "ra"],
    ["り", "ri"],
    ["る", "ru"],
    ["れ", "re"],
    ["ろ", "ro"],
    ["わ", "wa"],
    ["を", "wo"],
    ["ん", "n", "xn", "n'"],
    ["ゔ", "vu"],
    ["が", "ga"],
    ["ぎ", "gi"],
    ["ぐ", "gu"],
    ["げ", "ge"],
    ["ご", "go"],
    ["ざ", "za"],
    ["じ", "zi", "ji"],
    ["ず", "zu"],
    ["ぜ", "ze"],
    ["ぞ", "zo"],
    ["だ", "da"],
    ["ぢ", "di"],
    ["づ", "du"],
    ["で", "de"],
    ["ど", "do"],
    ["ば", "ba"],
    ["び", "bi"],
    ["ぶ", "bu"],
    ["べ", "be"],
    ["ぼ", "bo"],
    ["ぱ", "pa"],
    ["ぴ", "pi"],
    ["ぷ", "pu"],
    ["ぺ", "pe"],
    ["ぽ", "po"],
    ["ぁ", "xa", "la"],
    ["ぃ", "xi", "li", "lyi", "xyi"],
    ["ぅ", "xu", "lu"],
    ["ぇ", "xe", "le", "lye", "xye"],
    ["ぉ", "xo", "lo"],
    ["ゃ", "xya", "lya"],
    ["ゅ", "xyu", "lyu"],
    ["ょ", "xyo", "lyo"],
    ["ゎ", "xwa", "lwa"],
    ["っ", "xtu", "ltu", "xtsu", "ltsu"],
    ["ヵ", "xka", "lka"],
    ["ヶ", "xke", "lke"],
    ["←", "zh"],
    ["↓", "zj"],
    ["↑", "zk"],
    ["→", "zl"],
    ["『", "z["],
    ["』", "z]"],
    ["ヰ", "wyi"],
    ["ゐ", "wyi"],
    ["ヱ", "wye"],
    ["ゑ", "wye"],
    ["ー", "-"],
    ["、", ","],
    ["。", "."],
    ["・", "/" , "z/"],
    ["”", "\""],
    ["“", "\""],
    ["’", "'"],
    ["¥", "\\"],
    ["「", "["],
    ["」", "]"],
    ["~","~","z-"],
    ["~","~","z-"],
];




// ==UserScript==
// @name        選曲ページ用RealTimeCombatting[Typing-Tube]
// @namespace    http://tampermonkey.net/
// @version      2.9.5
// @description  typing-tube.netにて、リアルタイムでの対戦を実現したい。
// @author       Spacia(の)
// @match        https://typing-tube.net/user*
// @grant        none
// @require      https://www.gstatic.com/firebasejs/7.2.1/firebase-app.js
// @require      https://www.gstatic.com/firebasejs/7.2.1/firebase-auth.js
// @require      https://www.gstatic.com/firebasejs/7.2.1/firebase-database.js
// ==/UserScript==


/////////////////////////////////////////////////////////////////////////////////////////////////
//
//firebase Project ? https://console.firebase.google.com/u/0/project/realtimecombatting-typingtube/overview
//Greasy Fork https://greasyfork.org/ja/scripts/391474-realtimecombatting-typing-tube
//テスト譜面 https://typing-tube.net/movie/show/28719
//
//  <参考サイト>
//Firebase初期化方法-Qiita  https://qiita.com/kohashi/items/43ea22f61ade45972881
//js内部から他scriptの読み込み https://teratail.com/questions/41023
//クッキーの使用方法 https://so-zou.jp/web-app/tech/programming/javascript/cookie/
//一意な文字列の作成 https://qiita.com/coa00/items/679b0b5c7c468698d53f
//ポップアップ作成 https://tech-dig.jp/js-modal/
//JavaScriptでHTMLタグを削除する正規表現 https://qiita.com/miiitaka/items/793555b4ccb0259a4cb8
//Divにイベントハンドラを追加 https://blog.keisuke11.com/webdesign/div-watch-js/
//下から出現する固定メニュー http://know-garden.com/%e4%b8%8b%e9%83%a8%e5%9b%ba%e5%ae%9a%e3%83%a1%e3%83%8b%e3%83%a5%e3%83%bc%e3%81%ae%e4%bd%9c%e3%82%8a%e6%96%b903%ef%bc%88%e6%a0%bc%e7%b4%8d%e5%bc%8f%ef%bc%9a%e7%b8%a6%e5%87%ba%e7%8f%be%ef%bc%89/
//Youtube API reference https://developers.google.com/youtube/iframe_api_reference#Playback_controls
//JavaScriptで連想配列に対してforEachループを使う方法 https://pisuke-code.com/javascript-dictionary-foreach/
//
/////////////////////////////////////////////////////////////////////////////////////////////////








/////////////////////////////////////////////////////////////////////////////////////////////////
/**
 * @note RealTimeCombatting ON/OFF 切り替えスイッチをヘッダーに追加 ここから ---
*/


const MOBILE_FLAG = navigator.userAgent.match(/iPhone|Android.+Mobile/)
const PHONE_TABLET_FLAG = navigator.userAgent.match(/(iPhone|iPod|iPad|Android.*Mobile)/i);



//if(!MOBILE_FLAG){
document.querySelector('[data-sa-action="search-open"]').parentNode.insertAdjacentHTML('afterend',`<li id="RTC_Switch"><span class="" id="notify_room" data-sa-action="combat"><span id="combat-mode-on-off" style="
    color:`+(RTC_Switch ? "gold" : "")+`;
  ">`+(RTC_Switch ? "ON" : "OFF")+`</span>
 <i class="icon-users"></i></span></li>`)


//ON/OFF 切り替えスイッチクリック時イベント
document.getElementById("RTC_Switch").addEventListener("click",function RTC_Switcher(event){
	if(sessionStorage.getItem("RTC_Switch") == "true"){

		sessionStorage.setItem("RTC_Switch", "false")
		document.getElementById("RTC_Switch").removeEventListener("click",RTC_Switcher)
		if(isEnter){
			ExitRoom()
		}
		location.reload();
	}else if(sessionStorage.getItem("RTC_Switch") == "false" || !sessionStorage.getItem("RTC_Switch")){
		sessionStorage.setItem("RTC_Switch", "true")
		document.getElementById("RTC_Switch").removeEventListener("click",RTC_Switcher)
		location.reload();
	}
})


AddStyles();
//}
/**
 *@note RealTimeCombatting切り替えスイッチをヘッダーに追加 ここまで ---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////

const firebaseConfig = {
    //RealTimeCombatting"TypingTube" データベース(非公式)

    //apiKey: "AIzaSyACA8ARVyv9vawk9BAfoaKg5Cl8dsNGItM",
    //databaseURL: "https://realtimecombatting-typingtube.firebaseio.com"

    //TypingTube データベース(公式)

    apiKey: "AIzaSyDAsof24N3Ikx3vpKegkmhVYo6j1ejx2Ss",
    databaseURL: "https://typingtube.firebaseio.com"
};

(function() {
    const IS_SELECT_PAGE = location.href.indexOf("https://typing-tube.net/movie") == -1

	if(RTC_Switch || IS_SELECT_PAGE){
		InitFirebase();
	}
})();



/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@note Firebase初期化ここから ---
*/


/**
*@Description Firebaseの初期化作業、SDKの読み込み後、使用する前に呼び出す。
*@param callback
*/


function InitFirebase(){

	// Initialize Firebase
	firebase.initializeApp(firebaseConfig);

    const IS_SELECT_PAGE = location.href.indexOf("https://typing-tube.net/movie/") == -1

    //タイピングページはiframe YouTube APIのonReadyイベント時にFirebaseにログイン
	if(IS_SELECT_PAGE){
		RoginAnon();
	}
}

/**
*@note Firebase初期化ここまで ---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////








/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@note ログイン関係 ここから---
*/


/**
 * TypingTubeのサーバー時刻を取得します。取得したサーバー時刻を一定間隔で更新し、ログイン or ログアウトの状態をユーザー間で確認し合います。
 * @param LocationDateTimeStamp {number} サーバー時刻のタイムスタンプ
 * @param LocalDateTimeStamp {number} サーバー時刻を取得出来たときのローカル時刻のタイムスタンプ
 */


let LocationDateTimeStamp
let LocalDateTimeStamp
const GetLocationDate = async () => {
	const resp = await fetch("/api/ping")
	//サーバー時刻のタイムスタンプ
	LocationDateTimeStamp = await new Date(resp.headers.get("date")).getTime()
	//ローカル時刻タイムスタンプ
	LocalDateTimeStamp = new Date().getTime()

	//LocationDateTimeStamp + (new Date().getTime() - LocalDateTimeStamp)
	//サーバー時刻のタイムスタンプ + (現在のローカル時刻 - ローカル時刻タイムスタンプ)
	//上記の計算で環境の違いでズレない時刻を取得

	////////////////////////////////////////////////////////////////////

	//サーバー時刻取得後、現在ログインしていない部屋とユーザー情報を削除
	deleteIdlePlayerAndRoom();
	return true
}


/*
*@note サーバー時刻を取得 ここまで---
**/





/**
*@*(F5時)ユーザー&ルーム存在確認 ここから---
*/


/**
*@Description (F5時)1分以上更新されていない部屋&人データを削除
*/

const TIME_FOR_DELETE = 60000;

function deleteIdlePlayerAndRoom(){

	const nowTime = LocationDateTimeStamp+(new Date().getTime()-LocalDateTimeStamp)

	firebase.database().ref('users/').once('value').then(users => {

		firebase.database().ref('rooms/').once('value').then(rooms => {

			//ルーム有り
			if(rooms.val() != null){

				//現在ログインしていない人と部屋の削除
				Object.keys(rooms.val()).forEach(function(roomID){
					const roomInfo = rooms.val()[roomID];

					//ユーザーが存在しない部屋を削除
					if(!roomInfo.users){
						ForcePlayerDelete(null ,roomID)
						return;
					}

					//部屋にユーザーがいた場合の処理
					inRoomUserDelete(roomInfo , users.val() ,nowTime)
				});

			}
			//ユーザー有り
			if(users.val() != null){

				//その他の人の削除
				Object.keys(users.val()).forEach(function(userID){

					const PlayerTimeStamp = users.val()[userID].DeletetimeStamp;

					if(!PlayerTimeStamp){
						var updates = {};
						updates['/users/' + userID + '/DeletetimeStamp'] = nowTime
						firebase.database().ref().update(updates);
					}

					//60秒以上更新されていないユーザーを削除
					if(nowTime > TIME_FOR_DELETE + PlayerTimeStamp){
						ForcePlayerDelete(userID);
					}

				});

			}


		});
	});
}


/**
*@*(F5時)1分以上更新されていない部屋内の人データを削除
*/
function inRoomUserDelete(roomInfo,users,nowTime){

	Object.keys(roomInfo.users).forEach(function(userID){

		//部屋内のログアウトしているユーザーを削除
		if(users[userID] == null){
			ForcePlayerDelete(userID, roomID);
			return;
		}

		//60秒以上更新されていないユーザーを削除
		const PlayerTimeStamp = userID != myID ? users[userID].DeletetimeStamp : nowTime
		if(nowTime > TIME_FOR_DELETE + PlayerTimeStamp){
			ForcePlayerDelete(userID, roomID);
		}
	});

}



/*
*@note サーバー時刻を取得 ここまで---
**/







/**
*@Description 自分のユーザーデータを送信する
*/
function myUserDataUpdate(){
	//アイコンがされている場合はTypingTubeのユーザーID{Number}を取得する
	const USER_IMG = document.getElementsByClassName("user__img")[0]
	var updates = {};

	if(USER_IMG != null){
		updates['/users/' + myID + '/img'] = USER_IMG.getAttribute("alt")
	}

	//ユーザーネーム更新
	updates['/users/' + myID + '/name'] = userName;

	//ユーザーの状態を更新
	if(location.href.indexOf("https://typing-tube.net/movie")==0 && player.getVideoData().title == ""){
		//再生不可
		updates['/users/' + myID + '/state'] = prevState = "not_playable";
	}else{
		updates['/users/' + myID + '/state'] = prevState = "idle";
	}


	firebase.database().ref().update(updates)
}


/**
*@Description キックされた人を判別するIPアドレスを取得
*/
function getIPaddress(){
	//一度取得していたらhttps://ipinfo.ioに接続しない。
	myIP = localStorage.getItem("IPaddress")

	if(!myIP){
		fetch('https://ipinfo.io?callback').then(res => res.json()).then(json => {
			myIP = md5(json.ip)
			localStorage.setItem("IPaddress",md5(json.ip))
		});
	}
}


/**
*@Description 動画一覧ページでオープン部屋が存在するときに点滅で通知する
*/
function checkOpenRoom(){

	firebase.database().ref('rooms').once('value').then(room => {
		if(location.href.indexOf("https://typing-tube.net/movie")<0&&room.val()){
			const roomCheck = (_roomID) => _roomID.length == 14;
			const ROOMS_ID = Object.keys(room.val());

			if(ROOMS_ID.some(roomCheck)){
				document.getElementById("notify_room").classList.add("top-nav__notify_room");
			}
		}
	})

}





var userName;
var myID;
var myIP;
var prevTS = new Date().getTime()
/**
*@Description ユーザの匿名ログイン
*@return bool  true:ログインに成功
*/
function RoginAnon(){

	firebase.auth().signInAnonymously().catch(function(error) {
		// Handle Errors here.
		var errorCode = error.code;
		var errorMessage = error.message;

		console.log(errorCode);
		console.log( errorMessage);
		alert("RealTimeCombatting:Firebaseのサインインに失敗しました。");
		return false;
		// ...
	});

	firebase.auth().onAuthStateChanged(function(user) {

		if (user) {
			// User is signed in.

			if(RTC_Switch){

				//Firebaseで使用するuserID、ユーザーネーム取得
				myID = "U"+user.uid;
				userName = document.getElementsByClassName("user__name")[0].textContent;

				//IPアドレス取得(一度取得していたら取得しない)
				getIPaddress()

				var path = firebase.database().ref('users/' + myID);

                path.transaction(function(currentData) {

                    myUserDataUpdate()
                    //対戦用のデータ読み込み + 対戦用の表示領域を作成。
                    createRTC();

                });

            }else{
                //部屋が存在すれば、動画一覧ページで通知する
                GetLocationDate().then(checkOpenRoom)
            }
			// ...
		} else {
			// User is signed out.
			// ...
			var _path = firebase.database().ref('users/' + myID);
			if(_path.name != null){
				_path.remove();
			}
		}
		// ...
	});

	return true;
}

function checkRTC(){

	firebase.database().ref('RealTimeCombatting').once('value').then(flag => {

		if(flag.val() == 'off'){

		}

	})

}


let timeStampForAFK;
let isWrittenAFKState;

/**
*@Description 操作があればafkの状態から復帰する
*/
function afkStateChange(){
	timeStampForAFK = new Date().getTime();
	if(isWrittenAFKState == true){
		var updates = {};
		isWrittenAFKState = false;
		updates['/users/' + myID + "/state"] = prevState;
		updates['/users/' + myID + '/DeletetimeStamp'] = LocationDateTimeStamp+(new Date().getTime()-LocalDateTimeStamp)
		firebase.database().ref().update(updates);
	}
}


/**
*@Description ユーザーのタイムアウト状態をチェックする
*/
function roomUserTimeoutCheck(DeleteTimeStamp){
	const roomPlayers = document.getElementsByClassName("RTCroomPlayer")
	firebase.database().ref('users').once('value').then(users => {
		var updates = {}

		for(let i=0;i<roomPlayers.length;i++){
			const checkID = roomPlayers[i].id
			const TimeOut_time = DeleteTimeStamp - users.val()[checkID].DeletetimeStamp

			if(TimeOut_time >= 50000){
				//50秒TimeStampの更新が無ければユーザーを削除する
				ForcePlayerDelete(checkID, null)
			}else if(TimeOut_time >= 20000){
				//20秒TimeStampの更新が無ければタイムアウト状態にする
				updates['/users/' + checkID + '/state'] = "timeOut"
			}
		}
		firebase.database().ref().update(updates);
	});
}



let AFK_TIMEOUT = 60000;

let RoomUserAfkWriteClock = 0

/**
*@Description ユーザーのタイムスタンプ書き換え
*/
function ClockWriteTimeStamp(){
	const new_Date = new Date().getTime()
	var updates = {};
	const DeleteTimeStamp = LocationDateTimeStamp+(new_Date-LocalDateTimeStamp)
	updates['/users/' + myID + '/DeletetimeStamp'] = DeleteTimeStamp


	//afkTimeout
	if(new_Date > AFK_TIMEOUT + timeStampForAFK && playing == false && (prevState == "idle" || prevState == "move") ){
		if(isWrittenAFKState == false){
			isWrittenAFKState = true;
			updates['/users/' + myID + "/state"] = "afk";
		}
	}

	//30秒に一度、ルーム内のユーザーの存在をチェックする
	if(isEnter && !playing && new_Date - RoomUserAfkWriteClock >= 30000){
		RoomUserAfkWriteClock = new_Date
		roomUserTimeoutCheck(DeleteTimeStamp)
	}

	firebase.database().ref().update(updates);
}


/**
*@Description 1.5秒効果音を無効化する
*/
function RTCSECancel(){
	isSECancel = true;
	setTimeout(function(){
		isSECancel = false;
	}, 1500);
}


/**
*@Description 対戦用のデータ読み込み + 対戦用の表示領域を作成。
*/
let wholeRoom
function createRTC(){

	//対戦用のインタラクティブエリア作成
	CreateRTCElement();


	//初めの数秒は音を鳴らさない
	RTCSECancel()


	firebase.database().ref('users/' + myID + '/roomID').once('value').then(inRoomID => {
		roomID = inRoomID.val();

		//ルームにすでに入っているか
		if(roomID != null){
			EnterRoom(roomID);
		}

	});

	//以下、サーバー時間を取得した後に行う処理
	GetLocationDate().then( () => {

		if(roomID == null && !wholeRoom){
			addWholeRoomsUpdateEvent()
			setTimeout(()=> {document.getElementById("noRoomMes").textContent = "現在ルームが存在しません。";},700)
		}

		//ユーザー確認用タイムスタンプを更新
		ClockWriteTimeStamp()
		setInterval(ClockWriteTimeStamp,5000)

		//afk復帰確認イベント
		timeStampForAFK = new Date().getTime();
		document.body.addEventListener("keydown",afkStateChange);
		document.body.addEventListener("mousedown",afkStateChange);
		document.body.addEventListener("mousemove",afkStateChange);

		window.addEventListener("focus",windowFocusUpdate)

		window.addEventListener('beforeunload',windowBeforeunload );
	})

}


/**
*@Description ウィンドウがアクティブになった
*/
function windowFocusUpdate(){
	var updates = {}
	updates['/users/' + myID + '/name'] = userName
	updates['/users/' + myID + "/state"] = prevState;
	firebase.database().ref().update(updates);

	//タイムアウト処理を受けていたらルームから離脱。
	if(isEnter){
		firebase.database().ref('users/' + myID + '/roomID').once('value').then(inRoomID => {
			if(!inRoomID.val()){
				ExitRoom();
			}
		})
	}

	ClockWriteTimeStamp()
}

/**
*@Description ウィンドウから離れる
*/
function windowBeforeunload(){
	if(!playing){
		var updates = {}
		updates['/users/' + myID + '/state'] = "move"
		firebase.database().ref().update(updates);
	}
}



/**
*@note ログイン関係 ここまで---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////








/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@note 対戦用のインタラクティブエリア作成 ここから---
*/

var DOMContainer;
var DOMChatInput;
var movieID;
var movieTitle;
var RTCselectingMode;
var WindowBlur


/**
*@Description 対戦用のインタラクティブエリア作成 ルート
*/
function CreateRTCElement(){
	//動画の再生を無効化
	var playarea = document.getElementsByClassName("playarea")[0];

	if(playarea != null){
		playarea.classList.add("is-hide-playarea");
		// document.getElementsByClassName("status")[0].classList.add("flex_100");
	}

	CreateContainer();
	CreateStatusArea();
	CreateChatArea();
}





/**
*@note スタイルを追加---
*/
function AddStyles(){
	var DOMstyle = document.createElement("style");
	DOMstyle.setAttribute("type","text/css");
	DOMstyle.textContent = `
#notify_room{
    padding-bottom: 1.5rem;
    padding-top: 0.6rem;
    position: relative;
    top: 5px;
}

#combat-mode-on-off{
    position: absolute;
    top: 4.1em;
    margin: auto;
    font-size: 0.5em;
    left: 50%;
    transform: translateX(-50%);
    -webkit-transform: translateX(-50%);
    -ms-transform: translateX(-50%);
    font-weight: 600;
}
#ranking ::-webkit-scrollbar {
    width: 10px;
    background-color: hsla(0,0%,100%,.025);
    -webkit-border-radius: 100px;
}
#ranking ::-webkit-scrollbar-thumb {
    background: hsla(0,0%,100%,.5);
    -webkit-border-radius: 100px;
    background-clip: padding-box;
    border: 2px solid hsla(0,0%,100%,0);
    min-height: 10px;
}
.RTCroom{
width:45%;
max-height:160px;
height:160px;
margin:5px;
background-color:rgba(0,0,0, 0.2);
display:inline-block;
overflow-y:auto;
}

.RTCroom:hover{
background-color:rgba(0,0,0, 0.5);
}
#RTCRoomPlayers::-webkit-scrollbar{display:block;}/*バーの太さ*/
#RTCRoomPlayers::-webkit-scrollbar-thumb{display:block;background: #8b8b8b;border-radius: 1em;}

#RTCRoomPlayers::-webkit-scrollbar-thumb:hover{display:block;background: #8b8b8b;}
#RTCRoomPlayers::-webkit-scrollbar-thumb:active{background: #555555;}
.RTClineInput{
letter-spacing: 0.7px;
}
.top-nav__notify_room:before {
    content: '';
    width: 5px;
    height: 5px;
    background-color: #fff;
    color: #fff;
    border-radius: 50%;
    position: absolute;
    top: -6.4px;
    right: 0;
    left: 0;
    margin: auto;
    -webkit-animation-name: flash;
    animation-name: flash;
    -webkit-animation-duration: 2s;
    animation-duration: 2s;
    -webkit-animation-fill-mode: both;
    animation-fill-mode: both;
    -webkit-animation-iteration-count: infinite;
    animation-iteration-count: infinite;
}
        .popup {
     position: fixed;
        left: 0;
        top: 0;
        width: 100%;
        height: 100%;
        z-index: 101;
        opacity: 0;
        visibility: hidden;
		background:rgb(255 255 255 / 10%);
        }

        .is-show {
        opacity: 1;
        visibility: visible;
        }
        .is-hide {
        opacity:0;
        visibility: hidden;
        display: none;
        }
        .is-hide-playarea {
        opacity:0;
        visibility: hidden;
        }
        .flex_100{
        flex:0 0 100%;
        max-width:100%;
        }
        .popup-inner {
        position: absolute;
        left: 50%;
        top: 40%;
        transform: translate(-50%,-50%);
        width: 60%;
        height:340px;
        padding: 10px;
        background-color: rgba(0, 0, 0, 0.96);
        z-index: 100;
        }
		.popup-text-area{
        background-color:rgba(0,0,0, 0.2);
        color:white;
        margin:4px 4px 10px;
        width:80%;
        border: none;
        border-bottom: solid thin;
        }
         .mine {
        color:#e65c00;
        }

        .RTCLine {
		font-size:13px;
        }

        .RTCLine:after{content:'\u200b';}

        .chatArea {
        display: none;
        width: 100%;
        position: fixed;
        background-color: rgb(0 0 0 / 78%);
        bottom: 0;
        z-index:101;
        }

        .is-disable {
        disabled:true;
        }

        .is-DifferInMovieID {
        color:#e6e600;
        }
        .count {
        display:none;
        }
       .select_area{
       font-weight: 600;
       display: flex;
       justify-content: flex-start;
       align-items: center;
       margin-top: 13px;
       margin-right: 10px;
       margin-left: 5px;
       }
        select {
        font-weight: 600;
        padding: 5px 8px;
        width: 130%;
        color:#FFF;
        box-shadow: none;
        background-color: #000000CC;
        background-image: none;
        -webkit-appearance: none;
        -moz-appearance: none;
        appearance: none;
        border-radius: 5px;
        width: auto;
        }
        select:focus {
        outline: none;
        }
        select:hover{
        background:#1E90FF;
        }
        option{
        background:#333;
        color:#FFF;
       }
.rtc-room-container{
height:100%;
width:47%;
margin:0 5px;
padding:0;
display:inline-block;
vertical-align: top;
background-color:rgba(0,0,0, 0.2);
font-size:12px;
overflow-y:auto;
}
        .ready_background_color td{
        background: #5eff8330;
       }

        .timeout_background_color td{
        opacity:0.5;
       }
    .display_AutoStart{
    display: flex!important;
    justify-content: flex-end;
    align-items: center;
    }
    .display_AutoMove{
    display: flex!important;
    justify-content: flex-end;
    align-items: center;
    }
.ready_loading{
    background: #ffffff38;
}
#ChatInput{
width:75%;
height:30px;
font-size:15px;
background-color:rgba(0,0,0, 0.2);
border:none;
color:white;
}
#ChatInput:hover{
background-color:rgba(80,80,80, 0.5);

}

#RTCChat{
max-height:170px;
margin:0 0 5px 0;
padding:0;
background-color:rgba(0,0,0, 0.2);
overflow-y:auto;
font-size:12px;
}
#RTCRoomChat{
max-height:170px;
margin:0 0 5px 0;
padding:0;
background-color:rgba(0,0,0, 0.2);
overflow-y:auto;
font-size:12px;
}
#chat-limit{
    width: 10%;
    padding: 0.3rem;
}
.rtc-button {
    vertical-align: middle;
    user-select: none;
    border:1.5px solid transparent;
    padding: .6rem 1rem;
    font-size: 1rem;
    font-weight: 600;
    line-height: 1.25;
    border-radius: 2px;
    transition: all .15s ease-in-out;
    cursor:pointer;
}
#Room_Existence{
    font-size:14px;
    background: #000000dd;
    position: absolute;
    height: 201px;
}

#Room_Existence span{
    transform: translate(-50%, -50%);
    -webkit-transform: translate(-50%, -50%);
    position: absolute;
    top: 48%;
    left: 50%;
}

[value="準備完了"],[value="途中参加"],[value="ゲーム開始"] {
    color: #56e576;
    background-color: transparent;
    background-image: none;
    border-color: #56e576!important;
}
[value="準備完了"]:hover,[value="途中参加"]:hover,[value="ゲーム開始"]:hover {
    color: #fff;
    background-color: #56e576b3;
    border-color: #56e576b3!important;
    text-shadow: 0.5px 0.5px 0px #333, -0.5px -0.5px 0px #333, -0.5px 0.5px 0px #333, 0.5px -0.5px 0px #333, 0.5px 0px 0px #333, -0.5px 0px 0px #333, 0px 0.5px 0px #333, 0px -0.5px 0px #333;
}
[value="ルームを退出"]{
    color: #ffc107;
    background-color: transparent;
    background-image: none;
    border-color: #ffc107!important;
    border: 1px solid!important;
}
[value="ルームを退出"]:hover {
    color: #fff;
    background-color: #ffc107a6;
    border-color: #ffc107c9!important;
    text-shadow: 0.5px 0.5px 0px #333, -0.5px -0.5px 0px #333, -0.5px 0.5px 0px #333, 0.5px -0.5px 0px #333, 0.5px 0px 0px #333, -0.5px 0px 0px #333, 0px 0.5px 0px #333, 0px -0.5px 0px #333;
}
[value="準備完了を解除"]{
    color:#00dcff;
    background-color: transparent;
    background-image: none;
    border-color:#17a2b8!important;
    border: 1px solid!important;
}
[value="準備完了を解除"]:hover {
    color: #fff;
    background-color:#00dcffa6;
    border-color:#17a2b8!important;
    text-shadow: 0.5px 0.5px 0px #333, -0.5px -0.5px 0px #333, -0.5px 0.5px 0px #333, 0.5px -0.5px 0px #333, 0.5px 0px 0px #333, -0.5px 0px 0px #333, 0px 0.5px 0px #333, 0px -0.5px 0px #333;
}
.request-playing {
    cursor: pointer;
    text-decoration: underline;
}
.rtc-request-info {
    color: #ffdd557d;
}
.rtc-request-info:hover {
    color: #fd5;
}
.rtc-request-info > span{
    margin-left: 5px;
}
.rtc-request-info .mode-label{
    margin-left: 15px;
}
#RTCContainer{
    border-style: solid;border-color: #f5f5f5;border-width: 2px;margin-top:10px;z-index:5;
}
#RTCStatus_Area{
    min-height: 320px;
    max-width: 896px;
    width:100%;
    aspect-ratio:89/32;
    padding: 0px 10px;
    position: absolute;
    background-color: rgb(1,2,3,0.95);
}



.button-group-pills .btn {
    border-radius: 20px;
    line-height:0.8;
    border-color: #bbbbbb;
    color: rgb(255 255 255 / 88%);
    zoom: 80%;
	margin-left:1rem;
}
.button-group-pills #battleChat.active {
  border-color: #14a4be;
  background-color: #128ca370;
  color: #fff;
  box-shadow: none;
}
.button-group-pills .btn:hover {
  border-color: #158b9f;
  background-color: #158b9f;
  color: #fff;
}
.button-group-pills #submit-report:hover {
  border-color: #ffc107;
  background-color:#ffc1078c;
  color: #fff;
}
#roomKey{
    margin-left: 15px;cursor:pointer;
}
`
	var DOMstyleRequestInfo = document.createElement("style");
	DOMstyleRequestInfo.setAttribute("type","text/css");
	DOMstyleRequestInfo.setAttribute("id","request-info-roma-kana");
	DOMstyleRequestInfo.textContent = `
.request-kana-info{
    display:none;
}
.request-roma-info{
    display:table-row;
}
`
        ;
	document.querySelector("head").appendChild(DOMstyle);
	document.querySelector("head").appendChild(DOMstyleRequestInfo);
}

/**
*@note コンテナ作成---
*/
function CreateContainer(){
	if (document.getElementById("RTCContainer")) {
		return false;
	}
	DOMContainer = document.createElement("div");
	DOMContainer.classList.add('w-100');
	DOMContainer.id = "RTCContainer";

	if(/movie\/show/.test(location.pathname)){
		const parent = document.getElementById("controlbox");
		parent.appendChild(DOMContainer);

		movieID = location.pathname.match(/\d+/g)[0];
		movieTitle = document.querySelector(".movietitle > h1").textContent;
	}else{
		const parent = document.querySelector("#main_content");
		parent.prepend(DOMContainer);
		movieID = 0;
		movieTitle = " ";
	}
}

/**
*RTCステータスエリア作成
*/
function CreateStatusArea(){
	if (document.getElementById("RTCStatus_Area") != null) {
		return false;
	}
	var DOMStatus = document.createElement("div");
	DOMStatus.setAttribute("id","RTCStatus_Area");
	DOMContainer.appendChild(DOMStatus);

	CreateRoomSelectScene(DOMStatus);
	CreateRoomIdleScene(DOMStatus);
	CreateGamePlayScene(DOMStatus);
}

/**
*ルーム選択画面作成
*/
function CreateRoomSelectScene(parent){
	var DOMRoomSelectScene = document.createElement("div");
	DOMRoomSelectScene.setAttribute("style","width:100%");

	DOMRoomSelectScene.id = "RTCRoomSelectScene";
	parent.appendChild(DOMRoomSelectScene);

	var DOMp = document.createElement("p");
	DOMp.setAttribute("style","font-size:18px;margin:10px 0;");
	DOMp.textContent = "ルームを選択";
	DOMRoomSelectScene.appendChild(DOMp);

	var DOMRooms = document.createElement("ul");
	DOMRooms.setAttribute("style","width:100%;overflow-y:auto;margin:0;padding:0;aspect-ratio:4/1");
	DOMRooms.id = "RTCRooms";
	DOMRoomSelectScene.appendChild(DOMRooms);

	var DOMNoRoomMes = document.createElement("p");
	DOMNoRoomMes.setAttribute("style","font-size:14px;padding-top:90px;text-align: center;");
	DOMNoRoomMes.id = "noRoomMes";
	DOMRooms.appendChild(DOMNoRoomMes);

	var DOMUIs = document.createElement("div");
	DOMUIs.setAttribute("style","height:30px;margin:10px 0; padding:0");
	DOMRoomSelectScene.appendChild(DOMUIs);

	var DOMCreateNewRoom = document.createElement("input");
	DOMCreateNewRoom.setAttribute("type","button");
	DOMCreateNewRoom.id = "create-room-button";
	DOMCreateNewRoom.setAttribute("class","rtc-button");
	DOMCreateNewRoom.setAttribute("value","新しくルームを作成");
	DOMCreateNewRoom.addEventListener("click", onClickCreateNewRoom);
	DOMUIs.appendChild(DOMCreateNewRoom);

	CreateModalForCreateNewRoom();
}

/**
*ルーム新規作成用モーダルの作成
*/
function CreateModalForCreateNewRoom(){
	var DOMpopup = document.createElement("div");
	DOMpopup.classList.add("popup");
	DOMpopup.id = "createNewRoom";
	document.getElementsByTagName("body")[0].appendChild(DOMpopup);

	var DOMpopupInner = document.createElement("div");
	DOMpopupInner.classList.add("popup-inner");
	DOMpopup.appendChild(DOMpopupInner);

	var DOMdiv = document.createElement("div");
	DOMdiv.setAttribute("style","height:80%;");
	DOMpopupInner.appendChild(DOMdiv);

	var DOMp = document.createElement("p");
	DOMp.setAttribute("style","font-size:18px;margin:4px 0 20px;");
	DOMp.textContent = "新しく対戦ルームを作成";
	DOMdiv.appendChild(DOMp);

	var DOMlabelRoomName = document.createElement("label");
	DOMlabelRoomName.setAttribute("for","roomName");
	DOMlabelRoomName.setAttribute("style","font-size:14px;margin:4px 0;width:20%;");
	DOMlabelRoomName.textContent = "ルーム名: ";
	DOMdiv.appendChild(DOMlabelRoomName);

	var DOMroomName = document.createElement("input");
	DOMroomName.id = "roomName";
	DOMroomName.setAttribute("type","text");
	DOMroomName.setAttribute("name","roomName");
	DOMroomName.setAttribute("maxlength","64");
	DOMroomName.setAttribute("class","popup-text-area");
	DOMroomName.setAttribute("value", userName + "'s room");
	DOMdiv.appendChild(DOMroomName);

	var DOMbr = document.createElement("br");
	DOMdiv.appendChild(DOMbr );

	var DOMlabelDescription = document.createElement("label");
	DOMlabelDescription.setAttribute("for","roomDescription");
	DOMlabelDescription.setAttribute("style","font-size:14px;margin:4px 0;width:20%;");
	DOMlabelDescription.textContent = "詳細: ";
	DOMdiv.appendChild(DOMlabelDescription);

	var DOMDescription = document.createElement("input");
	DOMDescription.id = "roomDescription";
	DOMDescription.setAttribute("type","text");
	DOMDescription.setAttribute("name","roomName");
	DOMDescription.setAttribute("maxlength","64");
	DOMDescription.setAttribute("value", "誰でもわいわい!");
	DOMDescription.setAttribute("class","popup-text-area");
	DOMdiv.appendChild(DOMDescription);

	var DOMPassWord = document.createElement("label");
	DOMPassWord.setAttribute("style","display:flex;align-items: center;margin-top:10px;");
	DOMPassWord.innerHTML = `<span style="font-size: 14px;margin: 0 5px  0 0;">パスワード設定:</span>
                             <input type="checkbox" id="Enable_PassWord">`
    DOMdiv.appendChild(DOMPassWord);

	DOMPassWord.addEventListener("change",function(){
		if(document.getElementById("Enable_PassWord").checked){
			document.getElementById("roomPassWordArea").style.display = "block"
		}else{
			document.getElementById("roomPassWordArea").style.display = "none"
		}
	})


	var DOMPassWordArea = document.createElement("input");
	DOMPassWordArea.id = "roomPassWordArea";
	DOMPassWordArea.setAttribute("type","text");
	DOMPassWordArea.setAttribute("name","roomName");
	DOMPassWordArea.setAttribute("maxlength","64");
	DOMPassWordArea.setAttribute("value", "");
	DOMPassWordArea.setAttribute("class","popup-text-area");
	DOMPassWordArea.setAttribute("style","display:none;");
	DOMdiv.appendChild(DOMPassWordArea);


	var DOMdiv2 = document.createElement("div");
	DOMdiv2.setAttribute("style","height:20%;");
	DOMpopupInner.appendChild(DOMdiv2);

	var DOMbuttonCreate = document.createElement("input");
	DOMbuttonCreate.setAttribute("type","button");
	DOMbuttonCreate.setAttribute("value","ルームを作成");
	DOMbuttonCreate.setAttribute("class","btn btn-light");
	DOMbuttonCreate.setAttribute("style","margin:4px 4px");
	DOMbuttonCreate.addEventListener("click", onClickCreateRoom);
	DOMdiv2.appendChild(DOMbuttonCreate);

	var DOMbuttonCancel = document.createElement("input");
	DOMbuttonCancel.setAttribute("type","button");
	DOMbuttonCancel.setAttribute("value","キャンセル");
	DOMbuttonCancel.setAttribute("class","btn btn-light");
	DOMbuttonCancel.setAttribute("style","margin:4px 4px");
	DOMbuttonCancel.addEventListener("click", onClickCancel);
	DOMdiv2.appendChild(DOMbuttonCancel);
}

/**
*ルーム待機画面作成
*/

const RequestInfoStyleRoma = `
.request-kana-info{
    display:none;
}
.request-roma-info{
    display:table-row;
}
`
	const RequestInfoStyleKana = `
.request-kana-info{
    display:table-row;
}
.request-roma-info{
    display:none;
}
`
	function CreateRoomIdleScene(parent){
		var DOMRoomIdleScene = document.createElement("div");
		DOMRoomIdleScene.setAttribute("style","width:100%");

		DOMRoomIdleScene.id = "RTCRoomIdleScene";
		DOMRoomIdleScene.classList.add('is-hide');
		parent.appendChild(DOMRoomIdleScene);

		var DOMp = document.createElement("p");
		DOMp.setAttribute("style","font-size:18px;margin:10px 0;");
		DOMp.id = "RTCRoomName";
		DOMp.textContent = "ルーム";
		DOMRoomIdleScene.appendChild(DOMp);

		var DOMRoomWrapper = document.createElement("div");
		DOMRoomWrapper.setAttribute("style","height:200px;margin:0;padding:0;");
		DOMRoomWrapper.id = "RTCRoomWrapper";
		DOMRoomIdleScene.appendChild(DOMRoomWrapper);


		var DOMRoomPlayers = document.createElement("div");
		DOMRoomPlayers.setAttribute("class","rtc-room-container");
		DOMRoomPlayers.id = "RTCRoomPlayers";
		DOMRoomWrapper.appendChild(DOMRoomPlayers);

		var DOMAutoStart = document.createElement("label");
		DOMAutoStart.setAttribute("style","float: right;display: none;");
		DOMAutoStart.innerHTML = `<input id="RTC_AutoStart" type="checkbox">自動開始`;
		DOMRoomPlayers.appendChild(DOMAutoStart);

		DOMAutoStart.addEventListener("change",function(event){
			if(isRoomMaster){
				var updates = {}
				if(event.target.checked){
					updates['/rooms/' + roomID + '/AutoStart'] = true;
				}else{
					updates['/rooms/' + roomID + '/AutoStart'] = false;
					if(prevState == "Auto_ready" || prevState == "ready"){
						prevState = "idle"
						updates['users/' + myID + '/state'] = "idle";
					}
				}

				firebase.database().ref().update(updates);
			}
		})


		var DOMThead = document.createElement("P");
		DOMThead.id = "RTCRoomPlayerCount";
		DOMThead.textContent = "参加者一覧";
		DOMRoomPlayers.appendChild(DOMThead);

		var DOMTable = document.createElement("table");
		DOMTable.setAttribute("rules","all");
		DOMTable.setAttribute("border","1");
		DOMTable.id = "RTCRoomPlayersTable";
		DOMRoomPlayers.appendChild(DOMTable);

		var DOMRoomInfo = document.createElement("div");
		DOMRoomInfo.setAttribute("class","rtc-room-container");
		DOMRoomInfo.id = "RTCRoomInfo";
		DOMRoomWrapper.appendChild(DOMRoomInfo);

		var DOMAutoMove = document.createElement("label");
		DOMAutoMove.setAttribute("style","float: right;display: none;");
		DOMAutoMove.innerHTML = `<input id="RTC_AutoMove" type="checkbox"`+(localStorage.getItem("RTC_AutoMove") == "false" ? "" : "checked")+`>譜面ページ自動遷移`;
		DOMRoomInfo.appendChild(DOMAutoMove);
		DOMAutoMove.addEventListener("change",function(event){
			if(!isRoomMaster){
				localStorage.setItem("RTC_AutoMove",event.target.checked)
				if(event.target.checked && document.getElementById("RTCRoomMovieTitle").href != "https://typing-tube.net/movie/show/null" && window.location.href != document.getElementById("RTCRoomMovieTitle").href){
					window.location.href = document.getElementById("RTCRoomMovieTitle").href
				}
			}
		})


		var DOMplayModeMes = document.createElement("p");
		DOMplayModeMes.textContent = "プレイモード";
		DOMRoomInfo.appendChild(DOMplayModeMes);


		var DOMmovieTitleDiv = document.createElement("div");
		DOMmovieTitleDiv.id  = "RTCmovieTitleDiv";
		DOMmovieTitleDiv.setAttribute("style","margin:5px 5px;");
		DOMRoomInfo.appendChild(DOMmovieTitleDiv);

		var DOMmovieTitleMes = document.createElement("span");
		DOMmovieTitleMes.setAttribute("style","color:inherit;");
		DOMmovieTitleMes.textContent = "楽曲: "
		DOMmovieTitleDiv.appendChild(DOMmovieTitleMes);

		var DOMmovieTitleU = document.createElement("u");
		DOMmovieTitleDiv.appendChild(DOMmovieTitleU);

		var DOMmovieTitleA = document.createElement("a");
		DOMmovieTitleA.setAttribute("style","color:inherit;font-weight:600;");
		DOMmovieTitleA.id = "RTCRoomMovieTitle";
		DOMmovieTitleU.appendChild(DOMmovieTitleA);


		var DOMselectingMes = document.createElement("span");
		DOMselectingMes.textContent = "ルームマスターがプレイする曲を選択中です。 ";
		DOMselectingMes.id = "RTCMovleSelectingMes";
		DOMRoomIdleScene.classList.add('is-hide');
		DOMmovieTitleDiv.appendChild(DOMselectingMes);

		var DOMselectingMesRM = document.createElement("span");
		DOMselectingMesRM.textContent = "プレイする曲を選択してください。 ";
		DOMselectingMesRM.id = "RTCMovleSelectingMesRM";
		DOMselectingMesRM.classList.add('is-hide');
		DOMmovieTitleDiv.appendChild(DOMselectingMesRM);


		var DOMplaySpeedDiv = document.createElement("div");
		DOMplaySpeedDiv.setAttribute("style","margin:5px 5px;");
		DOMRoomInfo.appendChild(DOMplaySpeedDiv);

		var DOMplaySpeedMes = document.createElement("span");
		DOMplaySpeedMes.textContent = "プレイ速度: "
		DOMplaySpeedDiv.appendChild(DOMplaySpeedMes);

		var DOMbtSpeedlt = document.createElement("a");
		DOMbtSpeedlt.addEventListener("click", onClickPlaySpeedlt);

		DOMbtSpeedlt.textContent = " - ";
		DOMbtSpeedlt.setAttribute("style","margin:5px 5px;");
		DOMbtSpeedlt.id = "RTCPlaybtSpeedlt";
		DOMbtSpeedlt.classList.add('is-hide');
		DOMbtSpeedlt.setAttribute("title","プレイ速度を遅くする");
		DOMplaySpeedDiv.appendChild(DOMbtSpeedlt);

		var DOMplaySpeedSpan = document.createElement("span");
		DOMplaySpeedSpan.id = "RTCPlaySpeedSpan";
		DOMplaySpeedSpan.textContent = (movieSpeedController ? movieSpeedController.speed.toFixed(2) : "1.00")+"倍"
		DOMplaySpeedDiv.appendChild(DOMplaySpeedSpan);

		var DOMbtSpeedgt = document.createElement("a");
		DOMbtSpeedgt.addEventListener("click", onClickPlaySpeedgt);
		DOMbtSpeedgt.textContent = " + ";
		DOMbtSpeedgt.id = "RTCPlaybtSpeedgt";
		DOMbtSpeedgt.classList.add('is-hide');
		DOMbtSpeedgt.setAttribute("title","プレイ速度を速くする");
		DOMbtSpeedgt.setAttribute("style","margin:5px 5px;");
		DOMplaySpeedDiv.appendChild(DOMbtSpeedgt);


		var DOMPlayMideDiv = document.createElement("div");
		DOMPlayMideDiv.id = "RTCPlayModeDiv";
		DOMRoomInfo.appendChild(DOMPlayMideDiv);

		var DOMlabel1 = document.createElement("label");
		DOMlabel1.setAttribute("style","font-size:7px;margin:0 0 0 5px");
		DOMlabel1.setAttribute("for","rbModeKana");
		DOMlabel1.textContent = "ローマ字";
		DOMRoomInfo.appendChild(DOMlabel1);

		var DOMrb1 = document.createElement("input");
		DOMrb1.id = "rbModeKana";
		DOMrb1.setAttribute("type","radio");
		DOMrb1.setAttribute("name","rbPlayMode");
		DOMrb1.setAttribute("checked","checked");
		DOMrb1.setAttribute("value","kana");
		DOMrb1.addEventListener("change", function(){
			inputMode.kanaMode = false;
			typing_play_mode = 'roma'
			RTCselectingMode = mode;
			WriteToCookie('cookieRTCselectingMode', 'roma1');
			var updates = {};
			updates['users/' + myID + '/status/InputMode'] = "ローマ字";
			firebase.database().ref().update(updates);
			document.getElementById("request-info-roma-kana").textContent = RequestInfoStyleRoma
		});
		DOMRoomInfo.appendChild(DOMrb1);
		var updates = {};
		updates['users/' + myID + '/status/InputMode'] = "ローマ字";
		firebase.database().ref().update(updates);


		var DOMlabel3 = document.createElement("label");
		DOMlabel3.setAttribute("style","font-size:7px;margin:0 0 0 10px");
		DOMlabel3.setAttribute("for","rbModeKanaInput");
		DOMlabel3.textContent = "かな入力";
		DOMRoomInfo.appendChild(DOMlabel3);

		var DOMrb3 = document.createElement("input");
		DOMrb3.id = "rbModeKanaInput";
		DOMrb3.setAttribute("type","radio");
		DOMrb3.setAttribute("name","rbPlayMode");
		DOMrb3.setAttribute("value","kanaInput");
		DOMrb3.addEventListener("change", function(){
			inputMode.kanaMode = true;
			typing_play_mode = 'kana'
			WriteToCookie('cookieRTCselectingMode', 'kana1');
			var updates = {};
			updates['users/' + myID + '/status/InputMode'] = "かな";
			firebase.database().ref().update(updates);
			document.getElementById("request-info-roma-kana").textContent = RequestInfoStyleKana
		});
		DOMRoomInfo.appendChild(DOMrb3);


		var DOMlabel4 = document.createElement("label");
		DOMlabel4.setAttribute("style","font-size:7px;margin:0 0 0 10px");
		DOMlabel4.setAttribute("for","rbModeFlickInput");
		DOMlabel4.textContent = "フリック入力";
		DOMRoomInfo.appendChild(DOMlabel4);

		var DOMrb4 = document.createElement("input");
		DOMrb4.id = "rbModeKanaInput";
		DOMrb4.setAttribute("type","radio");
		DOMrb4.setAttribute("name","rbPlayMode");
		DOMrb4.setAttribute("value","flickInput");
		DOMrb4.addEventListener("change", function(){
			inputMode.kanaMode = true;
			typing_play_mode = 'flick'
			WriteToCookie('cookieRTCselectingMode', 'kana2');
			var updates = {};
			updates['users/' + myID + '/status/InputMode'] = "フリック";
			firebase.database().ref().update(updates);
			document.getElementById("request-info-roma-kana").textContent = RequestInfoStyleKana
		});
		DOMRoomInfo.appendChild(DOMrb4);

		DOMRoomInfo.insertAdjacentHTML('beforeend', `<div class="select_area"><span style="margin-right: 9px;">勝敗条件:</span>
<select id="combat_mode" style="width: 70px;" disabled>
<option value="Score" title="通常のScoreで対戦するモードです。">Score</option>
<option value="Line" title="いち早くLineクリアすると1clearポイント獲得できます。clearポイントの多さで競います。">Line先取</option>
<option value="Combo" title="Missをすると対戦エリアのScoreがリセットされます。">Combo</option>
<option value="Perfect" title="Missに加えて、ラインクリアに失敗しても対戦エリアのScoreがリセットされます。">Perfect</option>
</select></div>`)
		document.getElementById("combat_mode").addEventListener("change",onChangeCombatMode)

		var DOMdiv2 = document.createElement("div");
		DOMdiv2.setAttribute("style","height:20%;");
		DOMRoomIdleScene.appendChild(DOMdiv2);

		var DOMbuttonReady = document.createElement("input");
		DOMbuttonReady.setAttribute("type","button");
		DOMbuttonReady.setAttribute("class","rtc-button");
		DOMbuttonReady.setAttribute("value","準備完了");
		DOMbuttonReady.id = "RTCbtnReady";
		DOMbuttonReady.setAttribute("style","margin:10px 4px;visibility:hidden;");
		DOMbuttonReady.addEventListener("click", onClickBtnReady);
		DOMdiv2.appendChild(DOMbuttonReady);

		var DOMbuttonGameStart = document.createElement("input");
		DOMbuttonGameStart.setAttribute("type","button");
		DOMbuttonGameStart.setAttribute("class","rtc-button");
		DOMbuttonGameStart.setAttribute("value","ゲーム開始");
		DOMbuttonGameStart.setAttribute("style","visibility:hidden");
		DOMbuttonGameStart.id = "RTCbtnGameStart";
		if(movieID == 0){
			DOMbuttonGameStart.disabled = true;
			DOMbuttonGameStart.setAttribute("title","プレイする楽曲を選択してください。");
		}
		DOMbuttonGameStart.setAttribute("style","margin:10px 4px;" + (movieID == 0 ? "visibility:hidden;":""));
		DOMbuttonGameStart.addEventListener("click", onClickBtnGameStart);
		DOMdiv2.appendChild(DOMbuttonGameStart);

		var DOMbuttonExit = document.createElement("input");
		DOMbuttonExit.setAttribute("type","button");
		DOMbuttonExit.id = "RTCbtnExit";
		DOMbuttonExit.setAttribute("class","rtc-button");
		DOMbuttonExit.setAttribute("value","ルームを退出");
		DOMbuttonExit.setAttribute("style","margin:10px 4px 10px 30px");
		DOMbuttonExit.addEventListener("click", ExitRoom);
		DOMdiv2.appendChild(DOMbuttonExit);


		if(!localStorage.getItem("RTCpreview")){
			localStorage.setItem("RTCpreview", "false")
		}
		var DOMbuttonPreview = document.createElement("span");
		DOMbuttonPreview.setAttribute("style","display: flex;justify-content: flex-end;    position: relative;top: -10px;");
		DOMbuttonPreview.innerHTML = `<label><input type="checkbox" value="RTC_Scroll" `+(localStorage.getItem("RTC_Scroll")=="false" ? "":"checked")+`>自動スクロール</label> <label><input type="checkbox" value="nowplay_preview" id="rtc-preview" `+(localStorage.getItem("RTCpreview")=="false"?"":"checked")+`>プレビュー再生</label>`

	DOMdiv2.appendChild(DOMbuttonPreview);

		document.querySelector("[value='RTC_Scroll']").addEventListener("change", function(event){
			localStorage.setItem("RTC_Scroll", event.target.checked)
		});
		document.querySelector("[value='nowplay_preview']").addEventListener("change", function(event){
			localStorage.setItem("RTCpreview", event.target.checked)
			if(!event.target.checked && location.href.indexOf("https://typing-tube.net/movie/") >= 0 && !playing){
				player.pauseVideo()
			}
		});

		//クッキーにより、記憶されていたモードを自動で選択するようにする処理
		RTCselectingMode = ReadFromCookie('cookieRTCselectingMode');
		if(RTCselectingMode == ''){
			WriteToCookie('cookieRTCselectingMode', 'roma1');
		}else{
			switch(RTCselectingMode){
				case 'roma1':DOMrb1.click();break;
				case 'roma2':DOMrb2.click();break;
				case 'kana1':DOMrb3.click();break;
				case 'kana2':DOMrb4.click();break;
				default: WriteToCookie('cookieRTCselectingMode', 'roma1');DOMrb1.click();break;
			}

		}
	}

/**
*プレイ中画面作成
*/
function CreateGamePlayScene(parent){
	var DOMGamePlayScene = document.createElement("div");
	DOMGamePlayScene.id = "RTCGamePlayScene";
	DOMGamePlayScene.setAttribute("style","width:98.5%;margin:8px 8px;");
	DOMGamePlayScene.classList.add('is-hide');
	parent.appendChild(DOMGamePlayScene);

	var DOMWrapper = document.createElement("div");
	DOMWrapper.setAttribute("style","height:292px;margin:0;padding:0;overflow-y:auto;background-color:rgba(0,0,0, 0.2);");
	DOMWrapper.id = "RTCGamePlayWrapper";
	DOMGamePlayScene.appendChild(DOMWrapper);

	var DOMTable = document.createElement("table");
	DOMTable.id = "RTCGamePlayPlayersStatusTable";
	DOMTable.setAttribute("style","width:100%;margin: 8px 0px 6.5px 0;");
	DOMTable.setAttribute("rules","all");
	DOMTable.setAttribute("border","1");
	DOMWrapper.appendChild(DOMTable);

	var DOMdiv2 = document.createElement("div");
	DOMGamePlayScene.appendChild(DOMdiv2);

	var DOMp2 = document.createElement("p");
	DOMp2.setAttribute("style","font-size:14px;margin:25px 0;display:none;");
	DOMp2.id = "RTCRoomMes";
	DOMp2.textContent = " ";
	DOMWrapper.appendChild(DOMp2);
}

let getSelectionBak = ""
/**
*チャットエリア作成
*/
function CreateChatArea(){


	var DOMChatDiv = document.createElement("div");
	DOMChatDiv.classList.add("chatArea");
	DOMChatDiv.setAttribute("style",`display:${sessionStorage.getItem("chatOpen") != "false" ? "block" : "none"};`);
	document.getElementsByClassName('main')[0].appendChild(DOMChatDiv);

	var DOMKnobUp = document.createElement("span");
	DOMKnobUp.setAttribute("style","height: 18px;position: absolute;cursor: pointer;bottom: 15px;");
	DOMKnobUp.setAttribute("id","knob-up");
	DOMKnobUp.textContent = "△"

	DOMChatDiv.appendChild(DOMKnobUp);
	DOMKnobUp.addEventListener("click", function chatAreaUp(e){
		const CHAT_HEIGHT = parseFloat(document.getElementById("RTCRoomChat").style.height)
		const MAX_HEIGHT = 170
		const ROOM_CHAT_FIRST_CHILD = document.getElementById("RTCRoomChat").firstChild
		const CHAT_UP_HEIGHT = (CHAT_HEIGHT+ (ROOM_CHAT_FIRST_CHILD && ROOM_CHAT_FIRST_CHILD.clientHeight ? document.getElementById("RTCRoomChat").firstChild.clientHeight:20) )

		if(CHAT_UP_HEIGHT >= MAX_HEIGHT){
			e.target.style.visibility = "hidden"
			document.getElementById("RTCRoomChat").style.height = MAX_HEIGHT+"px"
			document.getElementById("RTCChat").style.height = MAX_HEIGHT+"px"
		}else{
			e.target.style.visibility = ""
			document.getElementById("RTCRoomChat").style.height = CHAT_UP_HEIGHT+"px"
			document.getElementById("RTCChat").style.height = CHAT_UP_HEIGHT+"px"
		}

		localStorage.setItem( (!playing ? "RTCRoomChatHeight":"RTCRoomBattleChatHeight") ,document.getElementById("RTCRoomChat").style.height)
		document.getElementById("knob-down").style.visibility = ""
	},false)

	var DOMKnobDown = document.createElement("span");
	DOMKnobDown.setAttribute("style","height: 18px;position: absolute;bottom: 0px;cursor: pointer;");
	DOMKnobDown.setAttribute("id","knob-down");
	DOMKnobDown.textContent = "▽"
	DOMChatDiv.appendChild(DOMKnobDown);
	DOMKnobDown.addEventListener("click", function chatAreaDown(e){
		const CHAT_HEIGHT = parseFloat(document.getElementById("RTCRoomChat").style.height)
		const MINUMUM_HEIGHT = 40
		const ROOM_CHAT_FIRST_CHILD = document.getElementById("RTCRoomChat").firstChild
		const CHAT_DOWN_HEIGHT = (CHAT_HEIGHT-(ROOM_CHAT_FIRST_CHILD && ROOM_CHAT_FIRST_CHILD.clientHeight ? document.getElementById("RTCRoomChat").firstChild.clientHeight:20) )

		if(CHAT_DOWN_HEIGHT <= MINUMUM_HEIGHT){
			e.target.style.visibility = "hidden"
			document.getElementById("RTCRoomChat").style.height = MINUMUM_HEIGHT+"px"
			document.getElementById("RTCChat").style.height = MINUMUM_HEIGHT+"px"

		}else{
			e.target.style.visibility = ""
			document.getElementById("RTCRoomChat").style.height = CHAT_DOWN_HEIGHT +"px"
			document.getElementById("RTCChat").style.height = CHAT_DOWN_HEIGHT+"px"
		}

		localStorage.setItem((!playing ? "RTCRoomChatHeight":"RTCRoomBattleChatHeight"),document.getElementById("RTCRoomChat").style.height)
		document.getElementById("knob-up").style.visibility = ""
	})
	var DOMDiv = document.createElement("div");
	DOMDiv.setAttribute("style","margin:0 2.5%;padding-top: 7px;");
	DOMChatDiv.appendChild(DOMDiv);

	var DOMChatModeDiv = document.createElement("span");
	DOMChatModeDiv.id = "RTCchatModeDiv";
	DOMChatModeDiv.classList.add('is-hide');
	DOMDiv.appendChild(DOMChatModeDiv);


	var DOMlabelWorldChat = document.createElement("label");
	DOMlabelWorldChat.setAttribute("style","font-size:7px;margin:0 0 0 20px");
	DOMlabelWorldChat.setAttribute("for","rbWorldChat");
	DOMlabelWorldChat.textContent = "全体チャット";
	DOMChatModeDiv.appendChild(DOMlabelWorldChat);

	var DOMrbWorldChat = document.createElement("input");
	DOMrbWorldChat.id = "rbWorldChat";
	DOMrbWorldChat.setAttribute("type","radio");
	DOMrbWorldChat.setAttribute("name","rbChatMode");
	DOMrbWorldChat.setAttribute("checked","checked");
	DOMrbWorldChat.setAttribute("value","world");
	DOMrbWorldChat.addEventListener("change", function(){
		document.getElementById("RTCChat").classList.remove("is-hide");
		document.getElementById("RTCRoomChat").classList.add("is-hide");
	});

	DOMChatModeDiv.appendChild(DOMrbWorldChat);

	var DOMlabelRoomChat = document.createElement("label");
	DOMlabelRoomChat.setAttribute("style","font-size:7px;margin:0");
	DOMlabelRoomChat.setAttribute("for","rbRoomChat");
	DOMlabelRoomChat.textContent = "ルームチャット";
	DOMChatModeDiv.appendChild(DOMlabelRoomChat);

	var DOMrbRoomChat = document.createElement("input");
	DOMrbRoomChat.id = "rbRoomChat";
	DOMrbRoomChat.setAttribute("type","radio");
	DOMrbRoomChat.setAttribute("style","font-size:10px;");
	DOMrbRoomChat.setAttribute("name","rbChatMode");
	DOMrbRoomChat.setAttribute("value","room");
	DOMrbRoomChat.addEventListener("change", function(){
		document.getElementById("RTCChat").classList.add("is-hide");
		document.getElementById("RTCRoomChat").classList.remove("is-hide");
	});
	DOMChatModeDiv.appendChild(DOMrbRoomChat);

	const battleChatButtonOption = localStorage.getItem("battleChat")
	var DOMp2 = document.createElement("span");
	DOMp2.setAttribute("style","font-size:12px;margin:0 20px;");
	description = 'F4キーで表示非表示を切替。全体チャット利用不可。匿名でない形で記録されます。書込内容は公開されています。';
	DOMp2.innerHTML = description + `
<span class="button-group-pills text-center" data-toggle="buttons">
        <label class="pointer btn btn-default ${battleChatButtonOption && battleChatButtonOption != "active" ? "active" : ""}" id="battleChat">
          <div>対戦中に表示</div>
        </label>
		        <label class="pointer btn btn-default" id="submit-report">
          <div>運営に通報</div>
        </label>
      </span>`;
	DOMDiv.appendChild(DOMp2);
	document.getElementById("battleChat").addEventListener("click", e => {
		localStorage.setItem("battleChat" ,e.currentTarget.classList[2])
	},false)

	document.getElementById("submit-report").addEventListener("click", submitChatReportApi, false)

	const CHAT_HEIGHT = localStorage.getItem("RTCRoomChatHeight")
	if(!CHAT_HEIGHT){
		localStorage.setItem("RTCRoomChatHeight",MOBILE_FLAG ? "40px":"150px")
	}
	if(CHAT_HEIGHT == "170px"){
		DOMKnobUp.style.visibility = "hidden"
	}else if(CHAT_HEIGHT == "40px"){
		DOMKnobDown.style.visibility = "hidden"
	}

	var DOMChatUl = document.createElement("ul");
	DOMChatUl.id = "RTCChat";
	DOMChatUl.setAttribute("style",`height:${localStorage.getItem("RTCRoomChatHeight")};`);
	DOMDiv.appendChild(DOMChatUl);

	var DOMRoomChatUl = document.createElement("ul");
	DOMRoomChatUl.id = "RTCRoomChat";
	DOMRoomChatUl.innerHTML = `<li style="position: absolute;visibility: hidden;"></li>`
    DOMRoomChatUl.classList.add('is-hide');
	DOMRoomChatUl.setAttribute("style",`height:${localStorage.getItem("RTCRoomChatHeight")};`);

	DOMDiv.appendChild(DOMRoomChatUl);

	var DOMForm = document.createElement("div");
	DOMForm.setAttribute("style","margin:10px 0; padding:0;");
	DOMDiv.appendChild(DOMForm);

	// ログインしていないユーザーは利用不可にする
	//userName = document.getElementsByClassName("user__name")[0].textContent;
	//if (userName && !userName.match(/^guest/)) {
	DOMChatInput = document.createElement("input");
	DOMChatInput.id = "ChatInput";
	DOMChatInput.setAttribute("type","text");
	DOMChatInput.setAttribute("name","text");
	DOMChatInput.setAttribute("placeholder","メッセージを入力 [コマンド #譜面ID or 譜面URL でリクエストができます。例:#22097 ランダム:#random] ");
	DOMChatInput.setAttribute("autocomplete","off");

	DOMChatInput.addEventListener("input",function(event){

		//チャット入力中は自動遷移しない。(入力後に自動遷移する)
		if(event.target.value == "" && AutoMovehref && document.getElementById("RTC_AutoMove").checked){
			window.location.href = AutoMovehref
		}

		//文字数カウント処理
		document.getElementById("chat-input-limit").textContent = event.target.value.length
		if(event.target.value.length > 200){
			document.getElementById("chat-limit").classList.add("text-warning")
		}else{
			document.getElementById("chat-limit").classList.remove("text-warning")
		}
	});
	DOMForm.appendChild(DOMChatInput);

	var DOMChatLimit = document.createElement("span");
	DOMChatLimit.id = "chat-limit"
	DOMChatLimit.innerHTML = `<span id="chat-input-limit">0</span> / 200`
		DOMForm.appendChild(DOMChatLimit);


	var DOMChatSubmit = document.createElement("input");
	DOMChatSubmit.setAttribute("type","button");
	DOMChatSubmit.setAttribute("value","送信");
	DOMChatSubmit.setAttribute("style","width:15%;");
	DOMChatSubmit.setAttribute("class","btn btn-light");
	DOMChatSubmit.addEventListener("click", SubmitMessage);
	DOMForm.appendChild(DOMChatSubmit);
	//コメント入力後Enterを押したら送信
	DOMChatInput.addEventListener("keydown" , function(event){
		if(!event.isComposing && event.code == "Enter" && document.getElementById("ChatInput").value){
			DOMChatSubmit.click();
			event.stopImmediatePropagation()
		}
	});
	//}


	window.addEventListener("beforeunload" , function(event){
		if(limitter>0){
			sessionStorage.setItem("LIMITTER",requestDate)
		}
	});
	if(sessionStorage.getItem("LIMITTER")){
		requestDate = +sessionStorage.getItem("LIMITTER")
		requestLimit = setInterval(() => { requestLimitter(+sessionStorage.getItem("LIMITTER_TIME")) },1000)
	}
	document.addEventListener("click" , function(event){

		const focusing_area = event.target.type == "text" || event.target.type == "select-one" || document.activeElement.id == "RoomNameArea" || document.activeElement.id == "roomName" ? true:false
		const GET_SELECTION = window.getSelection().toString()
		const selecting_input = String(GET_SELECTION) && document.activeElement.type == "text" ? true:false
		const notPlaying = !focusing_area && !selecting_input && (GET_SELECTION == getSelectionBak || GET_SELECTION == "") && !playing
		const playingFocus = playing && event.target.closest(".chatArea") != null

		// ログインしていないユーザーは利用不可にする
		// userName = document.getElementsByClassName("user__name")[0].textContent;
		// if (userName && !userName.match(/^guest/)) {
		if(!PHONE_TABLET_FLAG && (notPlaying || playingFocus)){
			document.getElementById("ChatInput").focus();
			getSelectionBak = ""
		}
		// }
		getSelectionBak = GET_SELECTION
	});
	document.addEventListener("change" , function(event){
		if(!PHONE_TABLET_FLAG && document.activeElement.id != 'keyword'){
			$('.chatArea input[name="text"]:visible').focus();
		}
	});
	//F4キークリックで表示非表示切り替え
	window.addEventListener("keydown" , function(event){
		if(event.code == "F4" && (playing == false || document.getElementsByClassName("RTCRoomPlayerName").length >= 2 && playing == true)){

			if(document.getElementsByClassName("chatArea")[0].style.length == 1){

				if(document.getElementsByClassName("chatArea")[0].style.display == "block"){
					$('.chatArea').animate({height: 'hide',opacity:'hide'}, 'nomal')
					sessionStorage.setItem("chatOpen","false")
				}else{
					$('.chatArea').animate({height: 'show',opacity:'show'}, 'nomal')
					const Chat = document.getElementById('RTCRoomChat');
					Chat.scrollTo(0, Chat.scrollHeight)
					sessionStorage.setItem("chatOpen","true");

					// ログインしていないユーザーは利用不可にする
					// userName = document.getElementsByClassName("user__name")[0].textContent;
					// if (userName && !userName.match(/^guest/)) {
					document.getElementById("ChatInput").focus();
					// }
				}

			}

			event.preventDefault()
		}
	});
	if(location.href.indexOf("https://typing-tube.net/movie/show/")>-1 && localStorage.getItem("RTC_Scroll") != "false"){
		window.scrollBy({
			top:document.getElementById("controlbox").getBoundingClientRect().bottom-document.documentElement.clientHeight+250+document.getElementById("RTCStatus_Area").clientHeight
		})
	}
	// ログインしていないユーザーは利用不可にする
	// userName = document.getElementsByClassName("user__name")[0].textContent;
	// if (userName && !userName.match(/^guest/)) {
	//ページ読み込み時、チャットが表示されているならDOMChatInputに自動フォーカス by.Toshi
	if(!PHONE_TABLET_FLAG){
		if(document.getElementsByClassName("chatArea")[0].style.display == "block"){
			// ログインしていないユーザーは利用不可にする
			// userName = document.getElementsByClassName("user__name")[0].textContent;
			// if (userName && !userName.match(/^guest/)) {
			document.getElementById("ChatInput").focus();
			// }
		}
	}
	// }
	//F8キークリックで key/sec と key/minのトグル
	window.addEventListener("keydown" , function(event){
		if(event.code == "F8"){
			isDispFmtKeySec = !isDispFmtKeySec;
		}
	});
}




/**
*@note 対戦用のインタラクティブエリア作成 ここまで---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////










/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@note チャット関連 ここから ---
*/

let requestLyric
let requestDate

/**
*@Description 全体ルーム読み込み
*/
function addWholeRoomsUpdateEvent(){
	wholeRoom = new updateRoomsInfo()

	//全体Room情報自動更新
	var rooms = firebase.database().ref('rooms');
	rooms.on('child_added', wholeRoom.onAddRoom)
	rooms.on('child_changed', wholeRoom.onChangeRoom);
	rooms.on('child_removed', wholeRoom.onRemoveRoom);
}


/**
*@Description チャット送信
*/


function connectMessageRef(){

	if(document.getElementById("RTCChat").classList[0] == "is-hide"){
		return firebase.database().ref('roomChat/' + roomID).push();
	}else{
		return firebase.database().ref('chats').push();
	}

}

let createReq
let SubmitedWord
function SubmitMessage(){
	if(DOMChatInput.value.length == 0 || DOMChatInput.value.length > 200){
		return;
	}
	if(SubmitedWord == DOMChatInput.value || document.getElementById("ChatInput").placeholder.match("連投")){
		//チャットボックスを初期化
		chatInputClear()
		return;
	}


	if(DOMChatInput.value.match("https://typing-tube.net/movie/") || (DOMChatInput.value.match("#") || DOMChatInput.value.match("#")) && !isNaN(hankaku2Zenkaku( (DOMChatInput.value.slice(1)) ))){
		const TYPING_DATA_NUMBER = +hankaku2Zenkaku((DOMChatInput.value).replace(/[^0-90-9]/g, ''))
		if(requestLimit){
			DOMChatInput.value = "";
			return;
		}

		$.ajax({
			type: 'POST',
			url: '/movie/lyrics/' + TYPING_DATA_NUMBER,
			headers: {
				'X-CSRF-Token' : document.getElementsByName('csrf-token').item(0).content
			},
			success:function(data){
				createReq = new createRequest(data , TYPING_DATA_NUMBER ,"Request")
				createReq.createRequest()
			}
		});

	}else if(hankaku2Zenkaku(DOMChatInput.value) == "#random"){
		if(requestLimit){
			DOMChatInput.value = "";
			return;
		}
		random_generator()
	}else{
		//連投カウントを進める
		chatLimitCount()
		const messageRef = connectMessageRef()
		submitChatApi()
		if(continuousPitchingCount >= 8){
			messageRef.set({
				"userID": myID,
				"name": userName,
				"text" : DOMChatInput.value,
				"announce" : true,
			});
		}else{
			messageRef.set({
				"userID": myID,
				"name": userName,
				"text" : DOMChatInput.value
			});
		}
		SubmitedWord = DOMChatInput.value

	}

	chatInputClear()

}

function submitChatApi(){
	const options = {
		method: 'POST', // HTTPメソッドを指定
		headers: {
			'Content-Type': 'application/json',
			'X-CSRF-Token' : document.getElementsByName('csrf-token').item(0).content
		},
		body: JSON.stringify({
			room_id: (document.getElementById('rbRoomChat').checked ? roomID : undefined),
			name: userName,
			text: DOMChatInput.value,
			firebase_user_id: myID,
		})
	}

	fetch("/api/chat/add", options);
}

function submitChatReportApi(event){
	const LIMIT = (+localStorage.getItem('submitReportLimit') + (60000 * 10))
	if(LIMIT > LocationDateTimeStamp+(new Date().getTime()-LocalDateTimeStamp)){
		const remarningSubmitTime = Math.abs((LocationDateTimeStamp+(new Date().getTime()-LocalDateTimeStamp) - LIMIT)/1000)
		const MIN = Math.floor((remarningSubmitTime/60))
		const SEC = Math.round(+String((remarningSubmitTime/60)).slice(1)*60)

		alert(`通報機能は${MIN}分${SEC}秒後に使用可能です。`)
		return;
	}

	const kick_password = Math.floor( Math.random() * (999 + 1 - 100) ) + 100
	const pass_form = prompt("問題のあるコメントは運営チームに通報することができます。\nよろしければ入力欄に "+kick_password+" を入力してください。")
	if (pass_form == kick_password) {
		const options = {
			method: 'POST', // HTTPメソッドを指定
			headers: {
				'Content-Type': 'application/json',
				'X-CSRF-Token' : document.getElementsByName('csrf-token').item(0).content
			},
			body: JSON.stringify({
				room_id: (document.getElementById('rbRoomChat').checked ? roomID : undefined),
				name: userName,
				firebase_user_id: myID
			})
		}

		fetch("/api/chat/report", options).then(() => {
			alert(`チャット内容の通報が完了しました。`)
			localStorage.setItem('submitReportLimit',LocationDateTimeStamp+(new Date().getTime()-LocalDateTimeStamp))
		});
	}

}

class createRequest{

	constructor(data , number ,messageType) {
		this.data = data;
		this.messageType = messageType;
		this.dataNumber = number
	}

	createRequest(){

		const DATA_SPLIT = this.data.split("\n")
		const SLICE_SEARCH = DATA_SPLIT[0].search("http")
		const REQUEST_MUSIC_NAME = DATA_SPLIT[0].slice(0 , SLICE_SEARCH-1)
		requestLyric = new requestLyricInfo(this.data);
		requestLyric.splitData();
		requestLyric.createTypingData();
		requestLyric.getTypingDataInfo();
		const messageRef = connectMessageRef()

		messageRef.set({
			"userID": myID,
			"name": userName,
			"number": this.dataNumber,
			"musicName":REQUEST_MUSIC_NAME,
			"movieTime":`${requestLyric.movieTime_mm}:${requestLyric.movieTime_ss}`,
			"totalNotes": [requestLyric.totalNotesRomaMode , requestLyric.totalNotesKanaMode],
			"medianSpeed": [requestLyric.medianRomaSpeed.toFixed(2) , requestLyric.medianKanaSpeed.toFixed(2)],
			"maxSpeed": [requestLyric.maxRomaSpeed.toFixed(2) , requestLyric.maxKanaSpeed.toFixed(2)],
			"messageType" : this.messageType
		});
		requestDate = new Date().getTime()
		sessionStorage.setItem("LIMITTER_TIME","20000")
		requestLimit = setInterval(() => { requestLimitter(+sessionStorage.getItem("LIMITTER_TIME")) },1000)

	}

}

/**
*@Description チャットボックスを初期化
*/
function chatInputClear(){

	DOMChatInput.value = "";
	document.getElementById("chat-input-limit").textContent = 0

}


let chatSubmitTime = 0
let continuousPitchingCount = 0
const continuousPitchingCheckTime = 30000


/**
*@Description チャットの連投カウンター
*/

function chatLimitCount(){

	if(new Date().getTime() - chatSubmitTime > continuousPitchingCheckTime){
		chatSubmitTime = new Date().getTime()
		continuousPitchingCount = 1
	}else{

		continuousPitchingCount++
	}

	if(continuousPitchingCount >= 8){
		requestDate = new Date().getTime()
		sessionStorage.setItem("LIMITTER_TIME","100000")
		requestLimitter(+sessionStorage.getItem("LIMITTER_TIME"))
		requestLimit = setInterval(() => { requestLimitter(+sessionStorage.getItem("LIMITTER_TIME")) },1000)
	}

}



/**
*@Description チャット欄更新
*/

class ChatUpdate {
	constructor(data) {
		this.data = data;
	}

	onChatUpdate(snapshot) {
		const msg = snapshot.val();

		if(roomID == null || this.data == "RTCRoomChat"){
			playSE("chat");
		}

		var li = document.createElement("li");
		li.setAttribute('data-id',msg.userID)
		const announce = `<span class="text-success"> (announce: 連投を検知しました。100秒間チャット送信ができなくなります。)</span>`
		if(msg.messageType == "Request" || msg.messageType == "Random"){
			const REQ_DATA =
				  `#${msg.messageType} - <a style="background:#2c487e;" href="https://typing-tube.net/movie/show/${msg.number}">[ID${msg.number}] ${msg.musicName}</a> [<span class="request-playing" value=${msg.number}>視聴</span>]
<span class="rtc-request-info">
<span><i class="far fa-clock"></i>&nbsp;
${msg.movieTime}</span>
<span><i class="icon-drum-solid"></i>&nbsp;
<span class="request-roma-info">${msg.totalNotes[0]}</span>
<span class="request-kana-info">${msg.totalNotes[1]}</span>打</span>

<span><i class="icon-tachometer-alt-solid"></i>&nbsp;中央値
<span class="request-roma-info">${msg.medianSpeed[0]}</span>
<span class="request-kana-info">${msg.medianSpeed[1]}</span>打/秒 | 最高
<span class="request-roma-info">${msg.maxSpeed[0]}</span>
<span class="request-kana-info">${msg.maxSpeed[1]}</span>打/秒</span>
</span>`

			li.innerHTML = `<span class="${msg.userID == myID ? 'mine' : ''}">${msg.name}</span> : <span>${REQ_DATA}</span>`
		}else{
			li.innerHTML = `<span class="${msg.userID == myID ? 'mine' : ''}">${msg.name}</span> : <span>${msg.announce ? (escapeHtml(msg.text) + announce)  : escapeHtml(msg.text)}</span>`;
		}
		//this.data : "RTCChat" or "RTCRoomChat"
		const target = document.getElementById(this.data);

		if(target.scrollTop + 10 >= target.scrollHeight - target.clientHeight){
			target.appendChild(li);
			target.scrollTop = target.scrollHeight - target.clientHeight;
		}else{
			target.appendChild(li);
		}

		if(msg.messageType == "Request" || msg.messageType == "Random"){
			const REQUEST_PLAYING = document.getElementsByClassName("request-playing")
			REQUEST_PLAYING[REQUEST_PLAYING.length-1].addEventListener("click" , requestPlay)
		}
	}
}


/**
*@Description コメント内のHTMLタグをエスケープ
*/
function escapeHtml(str) {
	str = str.replace(/&/g, '&amp;');
	str = str.replace(/</g, '&lt;');
	str = str.replace(/>/g, '&gt;');
	str = str.replace(/"/g, '&quot;');
	str = str.replace(/'/g, '&#39;');
	return str;
}


/**
*@Description 全角数字を半角数字に変換
*/
function hankaku2Zenkaku(str) {
	return str.replace(/[0-9]/g, function(s) {
		return String.fromCharCode(s.charCodeAt(0) - 0xFEE0);
	});
}


/**
*@Description リクエストコマンドリミッター
*/
let requestLimit
let limitter = 0
function requestLimitter(limitterTime){
	const NOW_DATE = new Date().getTime()
	limitter = (requestDate + limitterTime) - NOW_DATE

	if(limitterTime == 20000){
		document.getElementById("ChatInput").setAttribute("placeholder",`メッセージを入力 (次のコマンド使用可能まで ${Math.floor(limitter / 1000)} 秒)`);
	}else{
		document.getElementById("ChatInput").setAttribute("placeholder",`連投を検知しました。 (次のチャット使用可能時間まで ${Math.floor(limitter / 1000)} 秒)`);
	}

	if(limitter < 0){
		document.getElementById("ChatInput").setAttribute("placeholder",`メッセージを入力 [コマンド #譜面ID or 譜面URL でリクエストができます。例:#22097 ランダム:#random] `);
		clearInterval(requestLimit)
		requestLimit = null
		sessionStorage.removeItem("LIMITTER")
		sessionStorage.removeItem("LIMITTER_TIME")
	}
}


/**
*@note チャット関連 ここまで ---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////






/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@note リクエスト視聴再生 ここから ---
*/



function requestPlay (event){
	if(playing){ return;}
	if(typeof player != "undefined" && player.getPlayerState() == 1){
		player.pauseVideo()
	}
	$.ajax({
		type: 'POST',
		url: '/movie/lyrics/' + (+event.target.getAttribute("value")),
		headers: {
			'X-CSRF-Token' : document.getElementsByName('csrf-token').item(0).content
		},
		success:function(data){
			const DATA_SPLIT = data.split("\n")
			start_time = -1
			speed_title = DATA_SPLIT[0].match(/^【\d?\.?\d?\d倍速】/)
			if(speed_title){
				speed_title = parseFloat(speed_title[0].slice(1))
				if(!speedList.includes(speed_title)){
					speed_title = false
				}
			}
			for(let i=0;i<DATA_SPLIT.length;i++){
				if(i>0){
					if(start_time == -1 && DATA_SPLIT[i].split("\t")[2]){
						start_time = Math.floor(+DATA_SPLIT[i].split("\t")[0])
						preview_time = +DATA_SPLIT[i].split("\t")[0]
					}else if(DATA_SPLIT[i].split("\t")[0].substr( -5, 1 ) == "."){
						start_time = Math.floor(+DATA_SPLIT[i].split("\t")[0])
						preview_time = +DATA_SPLIT[i].split("\t")[0]
						break;
					}
				}
			}
			onYouTubeIframeAPIReady_Chat(data.match(/(v=).*\n/)[0].slice(2))
		}
	});
}

function onYouTubeIframeAPIReady_Chat(preview_videoid) {

	document.getElementsByTagName('section')[0].insertAdjacentHTML('beforebegin', `<div id="player_demo" style="position: fixed;
    z-index: 102;
    width: 355px;
    height: 200px;
    bottom: 30px;
    right: 17px;"></div>`)

	player_demo = new YT.Player('player_demo', {
		playerVars: {
			autoplay: 1,
			disablekb: 1,
			modestbranding:1,
			origin: location.protocol + '//' + location.hostname + "/",
			start: start_time
		},
		videoId: preview_videoid,
		events: {
			'onReady': onPlayerReady_demo,
			'onStateChange': onPlayerStateChange_demo

		}
	});
}

let random
let randomName
let player_random
if(+(location.pathname).replace(/[^0-9]/g, '') > 50571 && +(location.pathname).replace(/[^0-9]/g, '') > localStorage.getItem("randomMaxLength")){
	localStorage.setItem("randomMaxLength",(location.pathname).replace(/[^0-9]/g, ''))
}
function random_generator(){
	if(document.getElementById("player_box") == null){
		document.querySelector("head").insertAdjacentHTML('afterend', `<span id=player_box style="position:absolute;visibility:hidden;"></span>`)
	}
	random = Math.floor(Math.random() * (50571 - 5 + 1) + 5)
	$.ajax({
		type: 'POST',
		url: '/movie/lyrics/' + random,
		headers: {
			'X-CSRF-Token' : document.getElementsByName('csrf-token').item(0).content
		},
		success:function(data){
			if(data.match(/(v=).*\n/) != null){
				createReq = new createRequest(data , random , "Random")
				onYouTubeIframeAPIReady_random(data.match(/(v=).*\n/)[0].slice(2))
			}else{
				random_generator()
			}
		},error: function(data) {
			random_generator()
		}
	});
}

function onYouTubeIframeAPIReady_random(preview_videoid) {
	player_random = ""
	player_random = new YT.Player('player_box', {
		height: 100 ,
		width: 100 ,
		playerVars: {
			autoplay: 0,
			controls: 0,
			disablekb: 1,
			modestbranding:1,
			origin: location.protocol + '//' + location.hostname + "/",
			start: 0
		},
		videoId: preview_videoid,
		events: {
			'onReady': onPlayerReady_check,
			'onError': onPlayerReady_check,


		}
	});
}

function onPlayerReady_check(event){

	if(event.target.videoTitle){
		createReq.createRequest()
		document.getElementById("player_box").remove()
	}else{
		//削除済みの動画だった場合は再度ランダム抽選
		document.getElementById("player_box").remove()
		random_generator()
	}

}

/**
*@note リクエスト視聴再生 ここまで ---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////




/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@note リクエスト譜面情報取得 ここから ---
*/



class requestLyricInfo {

	constructor(data) {
		this.data = data;
		this.imperfectSokuonJoin = ["い", "う", "ん"]
		this.imperfectSokuonRomaList = ["i","u","n"]
		this.sokuonJoin = ["ヰ", "ゐ", "ヱ", "ゑ","ぁ", "ぃ", "ぅ", "ぇ", "ぉ","ゃ","ゅ","ょ","っ", "ゎ", "ヵ", "ヶ", "ゔ", "か", "き", "く", "け", "こ", "さ", "し", "す", "せ", "そ", "た", "ち", "つ", "て", "と", "は", "ひ", "ふ", "へ", "ほ", "ま", "み", "む", "め", "も", "や", "ゆ", "よ", "ら", "り", "る", "れ", "ろ", "わ", "を", "が", "ぎ", "ぐ", "げ", "ご", "ざ", "じ", "ず", "ぜ", "ぞ", "だ", "ぢ", "づ", "で", "ど", "ば", "び", "ぶ", "べ", "ぼ", "ぱ", "ぴ", "ぷ", "ぺ", "ぽ"]
		this.zenkakuList = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "~", "&", "%", "!", "?", "@", "#", "$", "(", ")", "|", "{", "}", "`", "*", "+", ":", ";", "_", "<", ">", "=", "^"]
		this.nnList = ["あ", "い", "う", "え", "お", "な", "に", "ぬ", "ね", "の", "や", "ゆ", "よ", "ん", "'", "’"]

	}

	splitData() {
		const lines = this.data.split("\n");
		const lines_length = lines.length
		const speed_= lines[0].split("\t")[0].match(/^【\d?\.?\d?\d倍速】/)
		const speedList = [0.25,0.5,0.75,1.00,1.25,1.5,1.75,2]
		this.lyricsArray = []
		this.kanaLyric = ""
		this.titleSpeed = 1
		if(speed_){
			this.titleSpeed = parseFloat(speed_[0].slice(1))
			if(!speedList.includes(this.titleSpeed)){
				this.titleSpeed = 1
			}
		}

		for (let s=1; s<lines_length; s++){
			let LINE = lines[s].split("\t");

			if(s == 1){
				//先頭の行が["0", "", ""]出ない場合、["0", "", ""]を挿入
				if(+LINE[0] > 0 ){
					LINE = ["0", "", ""]
					s--
				}
			}

			if(LINE.length >= 3){

			}else{
				LINE.push("")
			}

			this.kanaLyric += LINE[2].replace(/[  ]+$/,"").replace(/^[  ]+/,"")+"\n"
			this.lyricsArray.push(LINE);

			if(LINE[1] == "end") {
				this.movieTotalTime = parseInt(LINE[0] * this.titleSpeed);
				this.movieTime_mm =("00" + parseInt(parseInt(this.movieTotalTime) / 60)).slice(-2)
				this.movieTime_ss = ("00" +(parseInt(this.movieTotalTime) - this.movieTime_mm * 60)).slice(-2)
				break;
			}
		};
		this.kanaLyric = this.kanaLyric
			.replace(/…/g,"...")
			.replace(/‥/g,"..")
			.replace(/・/g,"・")
			.replace(/〜/g,"~")
			.replace(/「/g,"「")
			.replace(/」/g,"」")
			.replace(/、/g,"、")
			.replace(/。/g,"。")
			.replace(/ /g," ")
			.replace(/ヴ/g,"ゔ")
			.replace(/-/g,"ー")

	}


	createTypingData(){
		const romaMap_length = ROMA_MAP.length
		this.typingArrayKana = []
		this.typingArrayRoma = []

		for (let i=0; i<romaMap_length; i++){
			if(ROMA_MAP[i].length > 1){
				this.kanaLyric = this.kanaLyric.replace(RegExp(ROMA_MAP[i][0],"g"),"\t"+i+"\t");
			}
		};

		this.kanaLyric = this.kanaLyric.split("\n")

		for(let m=0;m<this.lyricsArray.length;m++){

			if(this.kanaLyric[m] && this.lyricsArray[m][1] != "end"){
				const arr = this.createKanaAndRomaWord(this.kanaLyric[m]);
				this.typingArrayKana.push(arr[0]);
				this.typingArrayRoma.push(arr[1]);
			} else {
				this.typingArrayKana.push([]);
				this.typingArrayRoma.push([]);
			}

		}
	}


	createKanaAndRomaWord(str) {
		var str_array = [];
		var kana_array = [];
		var roma_array = [];
		str = str.split("\t").filter(word => word > "")
		const str_length = str.length

		for (let i=0; i<str_length; i++){
			if(ROMA_MAP[parseInt(str[i])]){
				kana_array.push(ROMA_MAP[parseInt(str[i])][0]);
				str_array.push(ROMA_MAP[parseInt(str[i])].slice(1));
				roma_array.push(ROMA_MAP[parseInt(str[i])][1]);
				//促音の打鍵パターン
				if(kana_array.length >= 2 && kana_array[kana_array.length-2][kana_array[kana_array.length-2].length-1]=="っ"){
					if(this.sokuonJoin.includes(kana_array[kana_array.length-1][0])){
						const xtu_times = ( kana_array[kana_array.length-2].match( /っ/g ) || [] ).length

						kana_array[kana_array.length-1] = kana_array[kana_array.length-2] + kana_array[kana_array.length-1]
						kana_array.splice(-2,1)
						const length = str_array[str_array.length-1].length
						let repeat = []
						let xtu = []
						let ltu = []
						let xtsu = []
						let ltsu = []
						for(let s = 0;s<length;s++){
							repeat.push(str_array[str_array.length-1][s][0].repeat(xtu_times)+str_array[str_array.length-1][s])
							xtu.push("x".repeat(xtu_times)+"tu"+str_array[str_array.length-1][s])
							ltu.push("l".repeat(xtu_times)+"tu"+str_array[str_array.length-1][s])
							xtsu.push("x".repeat(xtu_times)+"tsu"+str_array[str_array.length-1][s])
							ltsu.push("l".repeat(xtu_times)+"tsu"+str_array[str_array.length-1][s])
						}

						str_array[str_array.length-1] = [...repeat,...xtu,...ltu,...xtsu,...ltsu]
						str_array.splice(-2,1)

						roma_array[roma_array.length-1] = str_array[str_array.length-1][0]
						roma_array.splice(-2,1)
					}else if(this.imperfectSokuonJoin.includes(kana_array[kana_array.length-1][0])){
						const xtu_times = ( kana_array[kana_array.length-2].match( /っ/g ) || [] ).length

						kana_array[kana_array.length-1] = kana_array[kana_array.length-2] + kana_array[kana_array.length-1]
						kana_array.splice(-2,1)

						const length = str_array[str_array.length-1].length
						let repeat = []
						let xtu = []
						let ltu = []
						let xtsu = []
						let ltsu = []
						for(let s = 0;s<length;s++){
							if(!this.imperfectSokuonRomaList.includes(str_array[str_array.length-1][s][0])){
								repeat.push(str_array[str_array.length-1][s][0].repeat(xtu_times)+str_array[str_array.length-1][s])
							}
							xtu.push("x".repeat(xtu_times)+"tu"+str_array[str_array.length-1][s])
							ltu.push("l".repeat(xtu_times)+"tu"+str_array[str_array.length-1][s])
							xtsu.push("x".repeat(xtu_times)+"tsu"+str_array[str_array.length-1][s])
							ltsu.push("l".repeat(xtu_times)+"tsu"+str_array[str_array.length-1][s])
						}

						str_array[str_array.length-1] = [...repeat,...xtu,...ltu,...xtsu,...ltsu]
						str_array.splice(-2,1)

						roma_array[roma_array.length-1] = str_array[str_array.length-1][0]
						roma_array.splice(-2,1)
					}
				}

				//n→nn変換
				const n_kana_check = kana_array[kana_array.length-2]
				if(n_kana_check && n_kana_check[n_kana_check.length-1]=="ん"){
					if(this.nnList.includes(kana_array[kana_array.length-1][0])){
						for(let n=0;n<str_array[str_array.length-2].length;n++){
							const str_pattern = str_array[str_array.length-2][n]
							if((str_pattern.length >= 2 && str_pattern[str_pattern.length-2] != "x" && str_pattern[str_pattern.length-1] == "n") || str_pattern=="n"){
								str_array[str_array.length-2][n] = str_array[str_array.length-2][n]+"n"
							}
						}
						roma_array[roma_array.length-2] = str_array[str_array.length-2][0]
						//それ以外の文字でもnnの入力を可能にする
					}else if(kana_array[kana_array.length-1]){
						const array_length = str_array[str_array.length-1].length
						for (let i=0; i<array_length; i++){
							str_array[str_array.length-1].push("n"+str_array[str_array.length-1][i])
							str_array[str_array.length-1].push("'"+str_array[str_array.length-1][i])
						}
					}
				}

			} else{

				//打鍵パターン生成を行わなくて良い文字はそのままparseLyric.typingArrayに追加
				for (let v=0; v<str[i].length; v++){
					kana_array.push( str[i][v] );
					let typing_character = str[i][v]
					if(this.zenkakuList.includes(str[i][v])){
						typing_character = String.fromCharCode(typing_character.charCodeAt(0) - 0xFEE0);
					}
					roma_array.push(typing_character);
					if(/[A-Z]/.test(typing_character) ){
						typing_character = typing_character.toLowerCase()
					}
					str_array.push( [typing_character] );

					//n→nn変換
					if(v == 0){

						//ん
						const n_kana_check = kana_array[kana_array.length-2]
						//「アルファベット シングルクォート」の [n] 非対応の文字がkana_arrayに追加されたとき、 [n]→[nn] に置き換えます。
						if(n_kana_check && n_kana_check[n_kana_check.length-1]=="ん"){
							if(/[a-zA-Za-zA-Z]/.test(kana_array[kana_array.length-1])||this.nnList.includes(kana_array[kana_array.length-1][0])){
								for(let n=0;n<str_array[str_array.length-2].length;n++){
									const str_pattern = str_array[str_array.length-2][n]
									if((str_pattern.length >= 2 && str_pattern[str_pattern.length-2] != "x" && str_pattern[str_pattern.length-1] == "n") || str_pattern=="n"){
										str_array[str_array.length-2][n] = str_array[str_array.length-2][n]+"n"
									}
								}
								roma_array[roma_array.length-2] = str_array[str_array.length-2][0]
								//それ以外の文字でもnnの入力を可能にする
							}else if(kana_array[kana_array.length-1]){
								const array_length = str_array[str_array.length-1].length
								for (let i=0; i<array_length; i++){
									str_array[str_array.length-1].push("n"+str_array[str_array.length-1][i])
									str_array[str_array.length-1].push("'"+str_array[str_array.length-1][i])
								}
							}
						}
					}
				}
			}

		};

		//kana_array最後の文字が「ん」だった場合も[nn]に置き換えます。
		if(kana_array[kana_array.length-1] == "ん"){
			roma_array.splice(-1,1,'nn')
			str_array[str_array.length-1][0] = 'nn'
			str_array[str_array.length-1].push("n'")
		}
		return [kana_array, roma_array];
	}

	getTypingDataInfo() {

		this.lineDifficultyDataRoma = []
		this.lineDifficultyDataKana = []
		this.totalNotesKanaMode = 0
		this.totalNotesRomaMode = 0

		for (let i=0; i<this.lyricsArray.length; i++){

			//parseLyric.typingArrayのi番号がend行と同じ番号なら総合打鍵数に含まない
			if(this.lyricsArray[i][1]!='end' && this.typingArrayRoma[i] != ''){

				const LINE_SPEED = this.lyricsArray[i+1][0]-this.lyricsArray[i][0]

				//かな入力
				const LINE_DAKU_HANDAKU = (this.typingArrayKana[i].join('').match( /[ゔ|が|ぎ|ぐ|げ|ご|ざ|じ|ず|ぜ|ぞ|だ|ぢ|づ|で|ど|ば|び|ぶ|べ|ぼ|ぱ|ぴ|ぷ|ぺ|ぽ]/g ) || [] ).length
				const LINE_NOTES_KANA = this.typingArrayKana[i].join('').length
				this.totalNotesKanaMode += (LINE_NOTES_KANA + LINE_DAKU_HANDAKU)

				//ローマ字入力
				const LINE_NOTES_ROMA = this.typingArrayRoma[i].join('').length
				this.totalNotesRomaMode += LINE_NOTES_ROMA

				this.lineDifficultyDataRoma.push(LINE_SPEED > 0 ? (Math.round((LINE_NOTES_ROMA / LINE_SPEED) * 100) / 100) * this.titleSpeed : 0)
				this.lineDifficultyDataKana.push(LINE_SPEED > 0 ? (Math.round(( (LINE_NOTES_KANA + LINE_DAKU_HANDAKU) / LINE_SPEED) * 100) / 100) * this.titleSpeed : 0)

			}else if(this.lyricsArray[i][1]=='end'){

				this.medianRomaSpeed = this.median(this.lineDifficultyDataRoma);
				this.medianKanaSpeed = this.median(this.lineDifficultyDataKana);
				this.maxRomaSpeed = Math.max(...this.lineDifficultyDataRoma)
				this.maxKanaSpeed = Math.max(...this.lineDifficultyDataKana)
				break;
			}

		};
	}

	median(arr) {
		arr = arr.filter(function(a) {return a !== 0;})
		var half = (arr.length/2)|0;
		var temp = arr.sort((a, b) => a - b);

		if (temp.length%2) {
			return temp[half];
		}

		return (temp[half-1] + temp[half])/2;
	};
}






/**
*@note リクエスト譜面情報取得 ここまで ---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////





/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@note クッキー関連 ここから ---
*/


/**
*@description クッキーデータの読み込み
*@param name
*@return val
*/
function ReadFromCookie(name){
	var result = null;

	var cookieName = name + '=';
	var allcookies = document.cookie;

	var position = allcookies.indexOf( cookieName );
	if( position != -1 )
	{
		var startIndex = position + cookieName.length;

		var endIndex = allcookies.indexOf( ';', startIndex );
		if( endIndex == -1 )
		{
			endIndex = allcookies.length;
		}

		result = decodeURIComponent(
			allcookies.substring( startIndex, endIndex ) );
	}
	return result;
}

/**
*@description クッキーにデータの書き込み
*@param name
*@param val
*/
function WriteToCookie(name, val){
	var expire = new Date();
	expire.setTime( expire.getTime() + 1000 * 3600 * 24 * 30);
	document.cookie = name + '=' +  encodeURIComponent(val) + '; path=/ ; expires=' + expire.toUTCString();
}


/**
*@note クッキー関連 ここから ---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////











/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@note room関連 ここから ---
*/

let roomID;
let playSpeeds = [0.25, 0.50, 0.75, 1.00, 1.25, 1.50, 1.75, 2.00];

class updateRoomsInfo{

	/**
*@Description Roomが追加された
*/
	onAddRoom(snapShot){
		const msg = snapShot.val();
		const roomID_ = snapShot.ref_.path.pieces_[1];
		if(roomID_ == "null"){ return; }

		const roomName = msg.roomName;
		const desc = msg.description;
		const state = msg.state;
		const movieInfo = msg.movieInfo
		const roomMaster = msg.roomMaster;
		const players = msg.users;
		const roomPassWord = msg.roomPassWord;

		//キックされた部屋なら表示しない
		if(msg.kick != null && myIP){
			if(msg.kick[myIP.replace(/\./g , "")] != undefined){
				return;
			}
		}

		var DOMroom = document.createElement("div");
		DOMroom.id = roomID_;
		DOMroom.classList.add("RTCroom");

		DOMroom.addEventListener("click",function(event){
			const roomID_ = event.currentTarget.id

			if(event.currentTarget.closest(".RTCroom")){

				if(event.currentTarget.id.length == 14){
					EnterRoom(roomID_);
				}else if(event.currentTarget.id.length == 15){
					const pass_form = window.prompt("このルームに参加するにはパスワードが必要です")
					if(pass_form){
						firebase.database().ref('rooms/' + roomID_ + '/roomPassWord').once('value').then(roomPassWord => {
							if(roomPassWord.val() == pass_form){
								EnterRoom(roomID_);
							}else{
								alert("パスワードが違います。")
							}
						})
					}
				}


			}
		});
		document.getElementById("RTCRooms").appendChild(DOMroom);

		var DOMroomTitle = document.createElement("div");
		DOMroomTitle.setAttribute("id","roomTitle");
		DOMroomTitle.setAttribute("style",`display: flex;justify-content: space-between;`);
		DOMroom.appendChild(DOMroomTitle);

		var DOMName = document.createElement("p");
		DOMName.setAttribute("style","font-size:14px;margin:2px 2px;");
		DOMName.textContent = roomName;
		DOMName.classList.add("RTCroomName");
		DOMroomTitle.appendChild(DOMName);

		if(roomPassWord){
			DOMName.insertAdjacentHTML('afterend', `<i class="icon-lock" style="margin: 6px 9px 0 5px;font-size: 1.5rem;"></i>`)
		}

		var DOMDesc = document.createElement("p");
		DOMDesc.setAttribute("style","font-size:10px;margin:2px 2px;");
		DOMDesc.textContent = desc;
		DOMDesc.classList.add("RTCroomDescription");
		DOMroom.appendChild(DOMDesc);

		var DOMstatus = document.createElement("p");
		DOMstatus.setAttribute("style","font-size:8px;margin:10px 2px;");
		DOMstatus.classList.add("RTCroomPlayStatus");

		if(state == "play"){
			DOMstatus.textContent = "プレイ中";
		}else if(state == "result"){
			DOMstatus.textContent = "プレイ終了";
		}else{
			DOMstatus.textContent = "プレイ前";
		}
		DOMroom.appendChild(DOMstatus);


		var DOMMovieTitle = document.createElement("p");
		DOMMovieTitle.setAttribute("style","font-size:8px;margin:2px 2px;");
		DOMMovieTitle.classList.add("RTCroomMovieTitle");
		if(movieInfo){
			DOMMovieTitle.textContent = "楽曲: [ID" + movieInfo.movieID + "]" + movieInfo.movieTitle;
		}
		DOMroom.appendChild(DOMMovieTitle);

		var DOMplayers = document.createElement("p");
		DOMplayers.setAttribute("style","font-size:8px;margin:10px 2px; 2px");
		DOMplayers.classList.add("RTCroomPlayers");
		DOMroom.appendChild(DOMplayers);

		if(players != null){
			let playersName = ""
			Object.keys(players).forEach(function(key) {
				playersName +=  " " + players[key].name;
			});
			DOMplayers.textContent += "参加者:"+playersName
		}

		document.getElementById("noRoomMes").classList.add('is-hide');
	}


	/**
*@Description Room情報が変更された
*/
	onChangeRoom(snapshot){
		const msg = snapshot.val();
		const roomID_ = snapshot.ref_.path.pieces_[1];
		const roomName = msg.roomName;
		const desc = msg.description;
		const state = msg.state;
		const movieInfo = msg.movieInfo
		const roomMaster = msg.roomMaster;
		const players = msg.users;
		const roomPassWord = msg.roomPassWord;
		const roomCreateTimeStamp = msg.roomCreateTimeStamp;
		//キックされた部屋なら表示しない
		if(msg.kick != null && myIP){
			if(msg.kick[myIP.replace(/\./g , "")] != undefined){
				return;
			}
		}

		const ELAPSED_TIME = LocationDateTimeStamp+(new Date().getTime()-LocalDateTimeStamp) - roomCreateTimeStamp;
		let sec = ELAPSED_TIME / 1000;
		let hour = Math.floor(sec / 3600);
		let min = Math.floor(sec % 3600 / 60);
		console.log(`${hour}時間 ${min}分`);


		//変更されたルームの情報を上書き
		document.getElementById(roomID_).getElementsByClassName("RTCroomName")[0].textContent = roomName;
		document.getElementById(roomID_).getElementsByClassName("RTCroomDescription")[0].textContent = desc;
		if(movieInfo){
			document.getElementById(roomID_).getElementsByClassName("RTCroomMovieTitle")[0].textContent= "楽曲: [ID" + movieInfo.movieID + "]" + movieInfo.movieTitle;
		}
		if(state == "play"){
			document.getElementById(roomID_).getElementsByClassName("RTCroomPlayStatus")[0].textContent = "プレイ中";
		}else if(state == "result"){
			document.getElementById(roomID_).getElementsByClassName("RTCroomPlayStatus")[0].textContent = "プレイ終了";
		}else{
			document.getElementById(roomID_).getElementsByClassName("RTCroomPlayStatus")[0].textContent = "プレイ前";
		}

		if(players != null){

			let playersName = ""
			Object.keys(players).forEach(function(key) {
				playersName += " " + players[key].name;
			});
			document.getElementById(roomID_).getElementsByClassName("RTCroomPlayers")[0].textContent = "参加者:"+playersName
		}

	}

	/**
*@Description Roomが削除された
*/
	onRemoveRoom(snapshot){
		const msg = snapshot.val();
		const roomID_ = snapshot.ref_.path.pieces_[1];
		const RemoveRoom = document.getElementById(roomID_)
		if(RemoveRoom){
			document.getElementById(roomID_).remove();
		}
		if(document.getElementById("RTCRooms").getElementsByClassName("RTCroom").length === 0){
			document.getElementById("noRoomMes").classList.remove('is-hide');
			document.getElementById("noRoomMes").textContent = "現在ルームが存在しません。";
		}
	}



}






/**
*@Description [新しくルームを作成] ボタンが押された
*/
function onClickCreateNewRoom(){
	playSE("click");
	document.getElementById("createNewRoom").classList.add('is-show');
	document.getElementById("roomName").focus();
	document.getElementById("roomName").setSelectionRange(999, 999);
}

/**
*@Description 32文字の一意な文字列を作成
*/
function getUniqueStr(){
	const strong = 1000;
	return new Date().getTime().toString(16) + Math.floor(strong*Math.random()).toString(16);
}

/**
*@Description [ルームを作成] ボタンが押された
*/

function onClickCreateRoom(){

	const roomPassWord = document.getElementById("Enable_PassWord").checked ? document.getElementById("roomPassWordArea").value:""
	let roomID_ = getUniqueStr()


	//roomIDが14文字のIDになるように調整
	if(roomID_.length < 14){
		while(roomID_.length != 14){
			roomID_ += "0"
		}
	}else if(roomID_.length > 14){
		while(roomID_.length != 14){
			roomID_ = roomID_.slice(0,-1)
		}
	}


	if(roomPassWord){
		roomID_ = "P"+roomID_
	}


	const description = document.getElementById("roomDescription").value;

	let _movieID = movieID;
	if(_movieID == null){
		_movieID = " ";
	}
	let _movieTitle = movieTitle;
	if(_movieTitle == null){
		_movieTitle = " ";
	}

	const roomMaster = myID;
	const roomName = document.getElementById("roomName").value;
	const state = "idle";


	var path = firebase.database().ref('rooms/' + roomID_);
	path.set({
		"description": description,
		"movieInfo":{
			"movieID" :_movieID,
			"movieTitle": _movieTitle
		},
		"roomMaster": roomMaster,
		"roomName": roomName,
		"roomPassWord": roomPassWord,
		"roomCreateTimeStamp": LocationDateTimeStamp+(new Date().getTime()-LocalDateTimeStamp),
		"state": state,
		"playSpeed": 3,
		"playMode": "Score",
		"AutoStart": false
	});

	document.getElementById("createNewRoom").classList.remove('is-show');
	EnterRoom(roomID_);
}

/**
*@Description [キャンセル] ボタンが押された
*/
function onClickCancel(){
	playSE("cancel");
	document.getElementById("createNewRoom").classList.remove('is-show');
}

let isEnter;
let roomChat
let roomUpdate


/**
*@Description プレイ者がいなければ部屋の状態をidleにする
*@param
*/
function roomStateCheck(roomState , roomUsers){
	if(roomState == "play" || roomState == "result"){
		const playCheck = (userState) => userState == "play";
		let usersState = []
		const roomUsersKey = Object.keys(roomUsers)
		for(let i=0;i<roomUsersKey.length;i++){
			const key = roomUsersKey[i]
			if(myID != key){
				usersState.push(roomUsers[key].state)
			}
		}

		if(!usersState.some(playCheck)){
			var updates = {};
			updates['/rooms/' + roomID + '/state'] = "idle";
			roomState = "idle"
			firebase.database().ref().update(updates);
		}
	}
	return roomState;
}

/**
*@Description ホストならゲーム開始ボタン、参加者なら準備完了 or 途中参加ボタンを表示する
*@param
*/
function readyButtonDisplay(isRoomState){

	if(!isRoomMaster){
		document.getElementById("RTCbtnReady").classList.remove("is-hide");
		document.getElementById("RTCbtnGameStart").classList.add("is-hide");
		if(isRoomState == "play"){
			document.getElementById("RTCbtnReady").value = "途中参加"
		}

	}else if(isRoomMaster){
		document.getElementById("RTCbtnReady").classList.add("is-hide");
		document.getElementById("RTCbtnGameStart").classList.remove("is-hide");

		if(movieID && !playing){
			window.addEventListener("keydown" , ready_key)
		}

	}

}

/**
*@Description (F5時)ホストが自動開始設定を有効にしている。
*@param
*/
function autoStartCheck(AutoStart , roomState , Users){

	if(isRoomMaster && AutoStart){
		document.getElementById("RTC_AutoStart").checked = true

		if(roomState == "idle" && Object.keys(Users).length > 1){
			let updates = {}
			prevState = "Auto_ready"
			updates['users/' + myID + '/state'] = "Auto_ready";
			firebase.database().ref().update(updates);
		}
	}

}



/**
*@Description roomに入室した
*@param _roomID
*/
function EnterRoom(_roomID){

	playSE("greet");
	//初めの数秒は音を鳴らさない
	RTCSECancel()

	//are you ready? SoundEffect Load
	if(!matchconfirm_sound){
		matchconfirm_sound = new AudioContext();
		matchconfirm_sound_load()
	}
	if(!CountDown_sound){
		CountDown_sound = new AudioContext();
		countDownEnd_sound = new AudioContext();
		countDownEnd_sound_load()
		CountDown_sound_load()
	}
	isEnter = true;
	roomID = _roomID;


	firebase.database().ref('rooms/' + _roomID).once('value').then(room => {
		//入室していたroomが無くなった
		if(room.val() == null){
			ExitRoom();
		}else{
			//チャット先をルームチャットに変更
			document.getElementById("rbRoomChat").checked = true;
			document.getElementById("RTCRoomChat").classList.remove("is-hide");
			document.getElementById("RTCChat").classList.add("is-hide");
			document.getElementById("RTCRoomName").innerHTML = "ルーム - <span id='RoomNameArea'>" + room.val().roomName + "</span>";
			roomUsersCount(room.val().users ? Object.keys(room.val().users).length : 1)


			//鍵部屋に入室している。
			if(_roomID.length == 15){
				document.getElementById("RoomNameArea").insertAdjacentHTML('afterend', `<i id="roomKey" class="icon-key-solid"></i>`)
				document.getElementById("roomKey").addEventListener("click",getRoomKey)
			}

			//入室ステータス送信
			var updates = {};
			//ルーム内ユーザー情報
			updates['/rooms/' + roomID + '/users/' + myID + '/name'] = userName;
			updates['/rooms/' + roomID + '/users/' + myID + '/state'] = 'idle';
			if(myIP){
				updates['/rooms/' + roomID + '/users/' + myID + '/IP'] = myIP;
			}

			//ユーザー情報更新
			updates['/users/' + myID + '/roomID'] = roomID;
			updates['/users/' + myID + '/name'] = userName;
			updates['/users/' + myID + '/status/score'] = "0.00";
			updates['/users/' + myID + '/status/miss'] = 0;
			updates['/users/' + myID + '/status/combo'] = 0;
			updates['/users/' + myID + '/status/clearline'] = 0;
			updates['/users/' + myID + '/status/combo'] = 0;
			updates['/users/' + myID + '/status/maxCombo'] = 0;
			updates['/users/' + myID + '/status/type'] = 0;
			updates['/users/' + myID + '/status/correct'] = 100;
			updates['/users/' + myID + '/status/moviePos'] = "0"
			updates['/users/' + myID + '/status/lineInput'] = " ";
			updates['/users/' + myID + '/status/lineRemain'] = " ";
			updates['/users/' + myID + '/status/count'] = 0;
			updates['/users/' + myID + '/status/SkipOptin'] = " ";
			updates['/users/' + myID + '/status/keySec'] = "0.00";
			updates['/users/' + myID + '/status/linekeySec'] = " ";
			updates['/users/' + myID + '/status/linekeySec'] = " ";

			if(document.getElementsByName('correct-word-color')[0] != null){
				const CORRECT_COLOR = document.getElementsByName('correct-word-color')[0].value
				const CLEAR_COLOR = document.getElementsByName('line-clear-color')[0].value
				updates['/users/' + myID + '/status/correctColor'] = CORRECT_COLOR == "transparent" ? "rgba(255,255,255,0.4)" : CORRECT_COLOR;
				updates['/users/' + myID + '/status/lineClearColor'] = CLEAR_COLOR == "transparent" ? "rgba(255,255,255,0.4)" : CLEAR_COLOR;
			}

			firebase.database().ref('/users/' + myID + '/status/ClearTime/').set({start:0});
			firebase.database().ref().update(updates);

			//room情報が更新された時用のイベントリスナー追加
			roomUpdate = new inRoomInfo()
			firebase.database().ref('/rooms/' + roomID).on('child_changed', roomUpdate.onUpdateRoomInfo.bind(roomUpdate));
			firebase.database().ref('/rooms/' + roomID + '/kick/').on('child_added', onAddKickUser);
			const roomUserInOut = firebase.database().ref('/rooms/' + roomID + '/users/')
			roomUserInOut.on('child_removed', onRemoveRoomUser);
			roomUserInOut.on('child_added', onAddRoomUser)


			//ルームマスターになっているか
			if(room.val().roomMaster == myID){
				becomeRoomMaster(room.val().movieInfo);
			}else{
				becomeCommon();
			}

			//プレイしていない曲であれば自動開始設定を確認(ルーム情報の更新前に適用)
			autoStartCheck(room.val().AutoStart , room.val().state , room.val().users)

			//ルームのstateを更新&取得
			const isRoomState = roomStateCheck(room.val().state , room.val().users)

			//ルームセレクト画面非表示
			document.getElementById("RTCRoomSelectScene").classList.add('is-hide');

			//入室画面表示
			document.getElementById("RTCRoomIdleScene").classList.remove('is-hide');


			//選択されている曲を表示
			loadSelectMovie()



			//ルームチャット切り替え用ラジオボタンの表示
			document.getElementById("RTCchatModeDiv").classList.remove('is-hide');

			//ルームチャット欄自動更新
			var chats = firebase.database().ref('roomChat/' + roomID).limitToLast(30);
			roomChat = new ChatUpdate("RTCRoomChat")
			chats.on('child_added', roomChat.onChatUpdate.bind(roomChat));

			//プレイ速度更新
			changeSelectSpeed(room.val().playSpeed)

			//ルームステータス更新
			document.getElementById("combat_mode").value = room.val().playMode

			//ボタン等表示
			readyButtonDisplay(isRoomState)

			setTimeout(addWinnerTrophy,200)
		}
	});
}

/**
*@Description roomから退出した
*/
function ExitRoom(){

	//退出音を鳴らす
	playSE("exit");
	isEnter = false;
	isRoomMaster = false;
	var updates = {};
	updates['/users/' + myID + '/roomID'] = null;
	updates['/rooms/' + roomID + '/users/' + myID] = null;
	firebase.database().ref().update(updates);

	//ルームチャット欄自動更新解除
	var chats = firebase.database().ref('roomChat/' + roomID).limitToLast(30);
	chats.off('child_added', roomChat.onChatUpdate.bind(roomChat));

	//ルームチャットすべて削除
	var rc = document.getElementById("RTCRoomChat");
	while(rc.firstChild){
		rc.removeChild(rc.firstChild );
	}

	//ルームチャット切り替え用ラジオボタンの非表示
	document.getElementById("rbWorldChat").checked = true;
	document.getElementById("RTCChat").classList.remove("is-hide");
	document.getElementById("RTCRoomChat").classList.add("is-hide");
	document.getElementById("RTCchatModeDiv").classList.add('is-hide');

	if(!wholeRoom){
		addWholeRoomsUpdateEvent()
	}


	//room情報が更新された時用のイベントリスナー削除
	firebase.database().ref('/rooms/' + roomID).off('child_changed', roomUpdate.onUpdateRoomInfo.bind(roomUpdate));
	firebase.database().ref('/rooms/' + roomID + '/users/').off('child_added', onAddRoomUser);
	firebase.database().ref('/rooms/' + roomID + '/users/').off('child_removed', onRemoveRoomUser);
	firebase.database().ref('/rooms/' + roomID + '/kick/').off('child_added', onAddKickUser);
	window.removeEventListener("keydown" , ready_key)
	document.getElementById("RTCRoomSelectScene").classList.remove("is-hide");
	document.getElementById("RTCRoomIdleScene").classList.add('is-hide');

	firebase.database().ref('rooms/' + roomID + '/users/').once('value').then(users => {

		//もしroomに誰もいなければこのroomを削除
		if(users.val() === null || users.length === 0){

			firebase.database().ref("/rooms/" + roomID).set(null);
			firebase.database().ref("/roomChat/" + roomID).set(null);

		}else{

			firebase.database().ref('rooms/' + roomID).once('value').then(room => {
				//自分がルームマスターなら他の誰かにルームマスターを移動
				var newRoomMaster = {};
				var idx = 0;

				if(room.val().roomMaster != null && room.val().roomMaster  == myID){
					newRoomMaster = {};
					Object.keys(room.val().users).forEach(function(key){
						if(key != myID){
							newRoomMaster[idx++] = key;
						}
					});

					if(idx > 0){
						idx = Math.floor( Math.random() * idx);
						updates = {};
						updates['/rooms/' + roomID + '/roomMaster'] = newRoomMaster[idx];
						firebase.database().ref().update(updates);
					}
				}
				roomID = null;
			});
		}
	});
}

/**
*@Description 入室中のroom情報が更新された
*/
let AutoMovehref = ""

class inRoomInfo {

	onUpdateRoomInfo(snapshot){
		if(snapshot){
			const msg = snapshot.val();
			const updateKey = snapshot.ref_.path.pieces_[2];
			var updates = {};

			switch(updateKey){
					//ルームマスターが行う処理
				case "AutoStart":
					if(isRoomMaster && prevState == "idle" && msg && movieID){
						prevState = "Auto_ready"
						updates['users/' + myID + '/state'] = "Auto_ready";
					}
					break;

				case "playSpeed":
					changeSelectSpeed(msg)
					break;
				case "roomName":
					document.getElementById("RoomNameArea").textContent = msg
					break;
				case "users":
					firebase.database().ref('rooms/' + roomID + '/users').once('value').then(users => {
						roomUsersCount(Object.keys(users.val()).length)
					})
					break;
				case "playMode":
					document.getElementById("combat_mode").value = msg
					break;
				case "state":
					if(msg == "play"){
						document.getElementById("RTCbtnReady").setAttribute("value","途中参加");
					}else {
						document.getElementById("RTCbtnReady").setAttribute("value","準備完了");
					}
					break;
				case "movieInfo":
					if(msg.movieID == 0){
						selectingMovie(msg)
					}else if(msg.movieID >= 1){
						changeSelectMovie(msg)
					}
					break;

				case "Winner":
					addWinnerTrophy()

					break;

				case "roomMaster": //動作確認済み
					const Players = document.getElementsByClassName("RTCRoomPlayerAuthority")

					//旗の移動
					for(let i=0;i<Players.length;i++){
						if(document.getElementsByClassName("RTCRoomPlayerAuthority")[i].parentElement.id == msg){
							Players[i].textContent = "🚩";
							Players[i].parentElement.classList.add("roomMaster");
						}else{
							Players[i].textContent = "・"
							Players[i].parentElement.classList.remove("roomMaster");
						}
					}

					//ルームマスターになったか
					if(msg == myID){
						updates['/rooms/' + roomID + '/AutoStart'] = false;
						document.getElementById("RTC_AutoStart").checked = false
						becomeRoomMaster();
					}else if(msg != myID){
						becomeCommon();
					}
					break;

			}
			firebase.database().ref().update(updates);
		}
	}

}

/**
*@Description 現在の参加人数を更新する。
*/
function roomUsersCount(usersLength){
	document.getElementById("RTCRoomPlayerCount").textContent = "参加者一覧 ("+usersLength+"人)"
}

/**
*@Description ページ更新時に選曲されている動画を表示する
*/
function loadSelectMovie(){
	firebase.database().ref('rooms/' + roomID + '/movieInfo').once('value').then(movieInfo => {
		const msg = movieInfo.val()
		changeSelectMovie(msg)
	})
}
/**
*@Description ユーザー待機画面で前回の1位にトロフィーを追加する。
*/
function addWinnerTrophy(winners){
	firebase.database().ref('rooms/' + roomID + '/Winner').once('value').then(roomWinner => {


		if(roomWinner.val()){
			//トロフィー更新時にすべてのトロフィーを削除
			while(document.getElementsByClassName("Winner_Trophy").length){
				document.getElementsByClassName("Winner_Trophy")[0].remove()
			}

			//取得したWinnersデータから新たにトロフィーを追加する。
			Object.keys(roomWinner.val()).forEach(function(winner_id){
				const Consecutive_wins = roomWinner.val()[winner_id].length
				if(document.getElementById(winner_id) != null){
					document.getElementById(winner_id).getElementsByClassName("RTCRoomBtBan")[0].insertAdjacentHTML('afterend',
																													`<span class="Winner_Trophy"><i class="icon-trophy" style="color:#FFD700"></i>`+ (Consecutive_wins > 1 ? "x"+Consecutive_wins : "")+"</span>")
				}
			})

		}
	})
}

/**
*@Description スピードが変更された
*/
function changeSelectSpeed(msg){
	//movieSpeedController.fixedSpeed {スピード固定譜面の場合は処理しない}
	if(movieSpeedController.fixedSpeed == 0){

		document.getElementById("RTCPlaySpeedSpan").textContent = playSpeeds[msg].toFixed(2) + "倍速";
		movieSpeedController.playSpeed = playSpeeds[msg]
		movieSpeedController.speed = playSpeeds[msg]

		if(typeof player !== 'undefined'){
			player.setPlaybackRate(playSpeeds[msg])
		}

		if(!playing && location.href.indexOf("https://typing-tube.net/movie/show/")>-1){
			mapInfoDisplay.updateMapInfo()
		}

	}
}

/**
*@Description ルームマスターが選曲中になった
*/
function selectingMovie(msg){

	document.getElementById("RTCbtnReady").disabled = true;
	document.getElementById("RTCbtnReady").style.visibility = "hidden";
	document.getElementById("RTCbtnReady").setAttribute("title","");

	document.getElementById("RTCRoomMovieTitle").textContent = "";
	document.getElementById("RTCRoomMovieTitle").href = null;

	if(!isRoomMaster){
		document.getElementById("RTCMovleSelectingMes").classList.remove('is-hide');
		document.getElementById("RTCMovleSelectingMesRM").classList.add('is-hide');
		document.getElementById("RTCRoomMovieTitle").setAttribute("title","");
		AutoMovehref = ""
	}else{
		document.getElementById("RTCMovleSelectingMesRM").classList.remove('is-hide');
		document.getElementById("RTCMovleSelectingMes").classList.add('is-hide');
		document.getElementById("RTCRoomMovieTitle").setAttribute("title","");
	}

	prevState = "move"
	var updates = {}
	updates['users/' + myID + '/state'] = "move";
	firebase.database().ref().update(updates);
}

/**
*@Description 対戦開始前のプレビュー再生を開始する
*/
function RTCpreviewStart(feedIn){

	player.setVolume(volume*.7)
	player.setPlaybackRate(movieSpeedController.speed)
	player.seekTo(+BGM_time)
	player.playVideo()
	demo_play_flag = true


	if(feedIn == "feedIn"){

		volume_feedin = setInterval(function(){
			feedin_volume ++
			player.setVolume(feedin_volume)
			if(feedin_volume == volume){
				feedin_volume = -10
				clearInterval(volume_feedin);
			}
		},25)

	}

}

/**
*@Description 曲が変更された
*/
function changeSelectMovie(msg){

	//選曲中は曲を表示しない。
	if(!msg.movieID){
		selectingMovie()
		return;
	}


	playSE("cngSong");


	//選択された曲を表示
	if(isRoomMaster){
		document.getElementById("RTCRoomMovieTitle").textContent = "[ID" + movieID + "]" + movieTitle;
		document.getElementById("RTCRoomMovieTitle").href = "https://typing-tube.net/movie/show/" + movieID;
	}else{
		document.getElementById("RTCRoomMovieTitle").textContent = "[ID" + msg.movieID + "]" + msg.movieTitle;
		document.getElementById("RTCRoomMovieTitle").href = "https://typing-tube.net/movie/show/" + msg.movieID;
	}

	//非選択メッセージを非表示
	document.getElementById("RTCMovleSelectingMes").classList.add('is-hide');
	document.getElementById("RTCMovleSelectingMesRM").classList.add('is-hide');

	//準備完了ボタン無効
	document.getElementById("RTCbtnReady").disabled = true;
	document.getElementById("RTCbtnReady").style.visibility = "hidden";

	if(msg.movieID == movieID){

		if(typeof player != "undefined" && !playing && localStorage.getItem("RTCpreview")=="true" && !demo_play_flag){
			RTCpreviewStart()
		}
		prevState = "idle"
		let updates = {}
		updates['users/' + myID + '/state'] = "idle";
		firebase.database().ref().update(updates);

		document.getElementById("RTCbtnReady").disabled = false;
		document.getElementById("RTCbtnReady").style.visibility = "visible";
		document.getElementById("RTCbtnReady").setAttribute("title","");
		document.getElementById("RTCmovieTitleDiv").classList.remove("is-DifferInMovieID");
		document.getElementById("RTCRoomMovieTitle").setAttribute("title","準備が完了したら、準備完了ボタンを押してください。");
		window.addEventListener("keydown" , ready_key)

	}else if(msg.movieID != movieID){

		//選択曲が変わったらプレビュー再生を止める。
		if(!playing && demo_play_flag){
			player.pauseVideo()
			demo_play_flag = false
		}

		//以下、移動させる処理
		if(!isRoomMaster){
			prevState = "move"
			let updates = {}
			updates['users/' + myID + '/state'] = "move";
			firebase.database().ref().update(updates);

			if(document.getElementById("RTC_AutoMove").checked){
				AutoMovehref = document.getElementById("RTCRoomMovieTitle").href
				// ログインしていないユーザーは利用不可にする
				// userName = document.getElementsByClassName("user__name")[0].textContent;
				// if (userName && !userName.match(/^guest/)) {
				if(DOMChatInput.value == "" || document.getElementsByClassName("chatArea")[0].style.display == "none"){
					window.location.href = AutoMovehref
				}
				// }
			}

			document.getElementById("RTCbtnReady").setAttribute("title","ルームマスターが選択した曲と同じ曲を選択してください。");
			document.getElementById("RTCmovieTitleDiv").classList.add("is-DifferInMovieID");
			document.getElementById("RTCRoomMovieTitle").setAttribute("title","ルームマスターが選択した曲と違います。コチラをクリックして開きなおしてください。");
			window.removeEventListener("keydown" , ready_key)
			document.getElementById("RTCbtnReady").setAttribute("value","準備完了");
		}else{
			if(typeof player != "undefined" && !playing && localStorage.getItem("RTCpreview")=="true" && !demo_play_flag){
				RTCpreviewStart()
			}
		}

	}
}

/**
*@Description room内の人がキックされた
*/
function onAddKickUser(snapshot){
	const _userIP = snapshot.ref_.path.pieces_[3];
	const _userID = snapshot.val()
	if(_userID == myID){
		kicked();
	}
}
/**
*@Description roomに人が入室した
*/
let SE_COUNT = 0

function onAddRoomUser(snapshot){

	if(SE_COUNT < 10){
		playSE("greet");
		SE_COUNT ++
	}

	const _userID = snapshot.ref_.path.pieces_[3];
	const _userName = snapshot.val().name;

	//すでに追加されていたらそれ以上の処理はしない
	if(document.getElementById(_userID) != null){
		return;
	}

	var DOMTr = document.createElement("tr");
	DOMTr.id = _userID;
	DOMTr.classList.add("RTCroomPlayer");
	if(_userID == myID){
		DOMTr.classList.add("mine");
	}

	document.getElementById("RTCRoomPlayersTable").appendChild(DOMTr);


	var DOMisRM = document.createElement("td");
	DOMisRM.classList.add("RTCRoomPlayerAuthority");
	DOMisRM.setAttribute("style","width:20px;");
	firebase.database().ref('rooms/' + roomID + '/roomMaster').once('value').then(roomMasterId => {
		if(roomMasterId.val() == _userID){
			DOMisRM.textContent = "🚩";
			DOMTr.classList.add("roomMaster");
		}else{
			DOMisRM.textContent = "・";
			DOMTr.classList.remove("roomMaster");
		}
	});
	DOMTr.appendChild(DOMisRM);

	var DOMname = document.createElement("td");
	DOMname.classList.add("RTCRoomPlayerName");
	DOMname.textContent = _userName;
	DOMTr.appendChild(DOMname);

	var DOMstatus = document.createElement("td");
	DOMstatus.classList.add("RTCRoomPlayerState");
	DOMstatus.setAttribute("style","width:75px;");
	DOMTr.appendChild(DOMstatus);

	var DOMbtChangeRM = document.createElement("a");
	DOMbtChangeRM.classList.add("RTCRoomBtChangeRM");
	DOMbtChangeRM.setAttribute("style","width:20px;font-size:8px");
	DOMbtChangeRM.setAttribute("title",_userName + " にルームマスター権限を渡す。");
	DOMbtChangeRM.addEventListener("click", onButtonChangeRM);
	DOMbtChangeRM.textContent = "↪🚩";
	DOMTr.appendChild(DOMbtChangeRM);

	var DOMbtBan = document.createElement("a");
	DOMbtBan.classList.add("RTCRoomBtBan");
	DOMbtBan.setAttribute("style","width:20px;font-size:12px");
	DOMbtBan.setAttribute("title",_userName + " をルームからキックする。");
	DOMbtBan.addEventListener("click", onButtonBan);
	DOMbtBan.textContent = "💣";
	DOMTr.appendChild(DOMbtBan);

	//自分の↪🚩💣を隠す
	if(!isRoomMaster || _userID == myID){
		DOMbtChangeRM.classList.add("is-hide");
		DOMbtBan.classList.add("is-hide");
	}

	//マルチプレイ用のチェックボックスを表示
	if(isRoomMaster){
		const Players = document.getElementsByClassName("RTCRoomPlayerAuthority")
		if(Players.length >= 2 && prevState != "not_playable"){
			document.getElementById("RTC_AutoStart").parentNode.classList.add("display_AutoStart")
		}
	}else{
		document.getElementById("RTC_AutoMove").parentNode.classList.add("display_AutoMove")
	}

	//このユーザにイベントリスナー追加
	firebase.database().ref('/users/' +_userID+'/state').on('value', onUpdateRoomUser);

}

/**
*@Description room人が退出した
*/
function onRemoveRoomUser(snapshot){
	const _userID = snapshot.ref_.path.pieces_[3];
	const _userName = snapshot.val().name;


	firebase.database().ref('/users/' +_userID+'/state').off('value', onUpdateRoomUser);
	//すでに削除されていたらそれ以上の処理はしない
	if(document.getElementById(_userID) == null){
		return;
	}
	document.getElementById(_userID).remove();

	//もし自分自身ならルーム参加者欄すべて削除
	if(_userID == myID){
		const roomPlayers = document.getElementsByClassName("RTCroomPlayer");
		for(let i=0;i<roomPlayers.length;i++){
			firebase.database().ref('/users/' +roomPlayers[i].id+'/state').off('value', onUpdateRoomUser);
			roomPlayers[i].remove()
			i--
		}
	}else{
		const roomPlayers = document.getElementsByClassName("RTCroomPlayer")


		if(roomPlayers.length == 1){
			if(isRoomMaster){
				document.getElementById("RTC_AutoStart").parentNode.classList.remove("display_AutoStart")
			}else{
				document.getElementById("RTC_AutoMove").parentNode.classList.remove("display_AutoMove")
			}
		}
		if(isRoomMaster){
			autoReadyDisable(roomPlayers)
		}

	}

}


function autoReadyDisable(roomPlayers){
	var AutoStart = false
	firebase.database().ref('users/').once('value').then(users => {
		//全員が準備完了になっているかチェック
		for(let i=0;i<roomPlayers.length;i++){
			const key = roomPlayers[i].id
			if(users.val()[key].state != "ready" && users.val()[key].state != "Auto_ready"){
				AutoStart = true
			}
		}
		//全員が準備完了
		if(!AutoStart){
			var updates = {}
			prevState = "idle"
			updates['users/' + myID + '/state'] = "idle";
			firebase.database().ref().update(updates);
		}
	});
}




/**
*@Description room内の人の情報が変更された
*/
var playing_interval
let standByGraceTime
let graceTime
let ready_player = []

function roomUserBackGroundChange(userId , change){
	const userTable = document.getElementById(userId)
	userTable.classList.remove("ready_background_color");
	userTable.classList.remove("timeout_background_color");

	if(change == "ready"){
		userTable.classList.add("ready_background_color");
	}else if(change == "timeout"){
		userTable.classList.add("timeout_background_color");
	}

}

function readyPlayerStartChange (roomPlayersId){
	if(roomPlayersId.length >= 2){
		if(matchconfirm_sound){
			matchconfirm_sound_play()
		}

		if(prevState == "Auto_ready" || prevState == "ready"){
			document.getElementById("RTCbtnGameStart").disabled = true;
			document.getElementById("RTCbtnReady").disabled = true;
			document.getElementById("RTCbtnExit").disabled = true;
		}

		window.removeEventListener("keydown" , ready_key)

		//ルームマスターがreadyプレイヤー全員の状態をPreStartに変更する
		if(isRoomMaster){
			setTimeout(function(){
				PreStartRM();
			},1600)
		}
	}else{
		PreStartRM();
	}
}

function readyPlayerCheck(user,state){

	const roomPlayers = document.getElementsByClassName("RTCroomPlayer")
	const roomMaster = document.getElementsByClassName("roomMaster")[0]
	if(!roomMaster){return;}

	let roomPlayersId = []
	for(let i=0;i<roomPlayers.length;i++){
		roomPlayersId.push(roomPlayers[i].id)
	}


	const allReadyStateCheck = (key) => roomPlayers[key].className.match("ready_background_color");
	const hostReadyCheck = roomMaster.id == user && state == "ready"

	if(roomPlayersId.every(allReadyStateCheck) || hostReadyCheck){
		//ゲーム前準備処理
		readyPlayerStartChange(roomPlayersId)
	}
}


function onUpdateRoomUser(snapshot){
	const user = snapshot.ref_.path.pieces_[1];
	const state = snapshot.node_.value_
	switch(state){
		case "move":
			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "移動中";
			roomUserBackGroundChange(user , "remove")
			break;
		case "idle":
			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "準備中";
			roomUserBackGroundChange(user , "remove")
			break;
		case "ready":

			const roomPlayers = document.getElementsByClassName("RTCroomPlayer");

			//準備完了表示
			if(roomPlayers.length >= 2){
				document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "準備完了";
				roomUserBackGroundChange(user , "ready")
			}
			readyPlayerCheck(user,state)

			break;
		case "Auto_ready":

			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "準備完了";
			roomUserBackGroundChange(user , "ready")
			readyPlayerCheck(user,state)

			break;
		case "play":

			if(prevState == "preStart"){

				ready_player.push(user)
				ready_player = ready_player.filter((element, index) => ready_player.indexOf(element) === index);

				if(Object.keys(Players_ID).length <= ready_player.length){
					prevState = "play"
					console.log("ready_playerBattleStart")
					clearInterval(graceTime)
					battleStart()
				}else{
					standByGraceTime = new Date().getTime()
					if(!graceTime){
						graceTime = setInterval(function(){
							if(new Date().getTime() > 3000 + standByGraceTime){
								battleStart()
								prevState = "play"
								if(!ready_player.includes(myID)){
									var updates = {};
									updates['users/' + myID + '/state'] = "play";
									firebase.database().ref().update(updates);
								}
								clearInterval(graceTime)
							}
						},100)
					}
				}

			}

			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "プレイ中";
			const userLoadingContainer = document.querySelector("#__" + user + " > .RTCLine")
			if(userLoadingContainer != null){
				userLoadingContainer.classList.remove("ready_loading")
			}
			roomUserBackGroundChange(user , "remove")
			break;
		case "preStart":
			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "プレイ中";
			if(user == myID && !playing){
				prevState = "preStart"
				//ゲーム前準備処理
				PreStart();
			}
			break;
		case "timeOut":
			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "タイムアウト";
			roomUserBackGroundChange(user , "timeout")
			if(user == myID){
				isWrittenAFKState = true
			}
			break;
		case "afk":
			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "afk";
			roomUserBackGroundChange(user , "remove")
			break;
		case "result":
			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "プレイ終了";
			roomUserBackGroundChange(user , "remove")
			break;
		case "end":
			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "プレイ終了";
			roomUserBackGroundChange(user , "remove")
			break;
		case "not_playable":
			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "再生不可";
			roomUserBackGroundChange(user , "remove")
			break;
		case "noScript":
			document.querySelector("#" + user + " > .RTCRoomPlayerState").textContent = "スクリプト未導入";
			roomUserBackGroundChange(user , "remove")
			break;
	}
}

function battleStart(){
	playing = true
	prevState = "play"
	window.removeEventListener("keydown",preventScrollBySpacaKey)
	player.setVolume(volume)
	playing_interval = setInterval(function(){
		if(playing){
			player.seekTo(roomMasterMoviePos)
			player.pauseVideo()
			console.log("後")
			player.playVideo();
			clearInterval(playing_interval)
		}
	},10)
	document.getElementsByClassName("playarea")[0].classList.remove("is-hide-playarea");
	// document.getElementsByClassName("status")[0].classList.remove("flex_100");
}



/**
*@Description ルームマスターになった。
*/
function becomeRoomMaster(movieInfo){
	if(isRoomMaster){return;}

	//初めの数秒は音を鳴らさない
	RTCSECancel()

	if(!isSECancel){
		matchconfirm_sound_play()
	}

	var updates = {};

	if(!movieInfo || movieInfo.movieID != movieID){
		prevState = "idle"
		updates['users/' + myID + '/state'] = "idle";
		updates['/rooms/' + roomID + '/state' ] = "idle";
		updates['/rooms/' + roomID + '/movieInfo'] = { "movieID":movieID , "movieTitle":movieTitle }
		firebase.database().ref().update(updates);
	}

	var cngRMbts = document.getElementsByClassName("RTCRoomBtChangeRM");
	var Banbts = document.getElementsByClassName("RTCRoomBtBan");

	Array.prototype.forEach.call(cngRMbts, function(bt) {
		if(bt.parentNode.id != myID){
			bt.classList.remove("is-hide");
		}
	});
	Array.prototype.forEach.call(Banbts, function(bt) {
		if(bt.parentNode.id != myID){
			bt.classList.remove("is-hide");
		}
	});

	document.getElementById("RoomNameArea").setAttribute("contentEditable","true")
	document.getElementById("RoomNameArea").addEventListener("input",RoomName_Change)
	document.getElementById("RTCPlaybtSpeedlt").classList.remove("is-hide");
	document.getElementById("RTCPlaybtSpeedgt").classList.remove("is-hide");
	document.getElementById("combat_mode").removeAttribute("disabled")
	document.getElementById("RTCbtnReady").classList.add("is-hide");
	document.getElementById("RTCbtnGameStart").classList.remove("is-hide");

	document.getElementById("RTC_AutoMove").parentNode.classList.remove("display_AutoMove")
	const Players = document.getElementsByClassName("RTCRoomPlayerAuthority")
	if(Players.length >= 2 && prevState != "not_playable"){
		document.getElementById("RTC_AutoStart").parentNode.classList.add("display_AutoStart")
	}
	isRoomMaster = true;
}

/**
*@Description ルームマスターではなくなった。
*/
function becomeCommon(){
	if(!isRoomMaster){return;}
	var cngRMbts = document.getElementsByClassName("RTCRoomBtChangeRM");
	var Banbts = document.getElementsByClassName("RTCRoomBtBan");
	Array.prototype.forEach.call(cngRMbts, function(bt) {
		if(bt.parentNode.id != myID){
			bt.classList.add("is-hide");
		}
	});
	Array.prototype.forEach.call(Banbts, function(bt) {
		if(bt.parentNode.id != myID){
			bt.classList.add("is-hide");
		}
	});
	document.getElementById("RoomNameArea").setAttribute("contentEditable","false")
	document.getElementById("RoomNameArea").removeEventListener("input",RoomName_Change)
	document.getElementById("RTCPlaybtSpeedlt").classList.add("is-hide");
	document.getElementById("RTCPlaybtSpeedgt").classList.add("is-hide");
	document.getElementById("combat_mode").setAttribute("disabled","")
	document.getElementById("RTCbtnReady").classList.remove("is-hide");
	document.getElementById("RTCbtnReady").style.visibility = "visible";
	document.getElementById("RTCbtnGameStart").classList.add("is-hide");
	document.getElementById("RTC_AutoStart").parentNode.classList.remove("display_AutoStart")
	document.getElementById("RTC_AutoMove").parentNode.classList.add("display_AutoMove")

	isRoomMaster = false;
}

/**
*@Description ルームマスター権限を渡す ボタンが押された。
*/
function onButtonChangeRM(event){
	const EVENT_PATH = event.composedPath()
	firebase.database().ref('rooms/' + roomID).once('value').then(room => {
		if(room.val().roomMaster == myID){
			firebase.database().ref('rooms/' + roomID + '/users/' + EVENT_PATH[1].id).once('value').then(user => {
				if (window.confirm("RealTimeCombatting:" + user.val().name + " にルームマスター権限を渡します。よろしいですか?")) {
					var updates = {};
					prevState = "idle"
					updates['users/' + myID + '/state'] = "idle";
					updates['/rooms/' + roomID + '/roomMaster'] = EVENT_PATH[1].id;
					firebase.database().ref().update(updates);
					document.getElementById("RTCbtnReady").setAttribute("value","準備完了");
				}
			});
		}
	});
}

/**
*@Description キックする ボタンが押された。
*/
function onButtonBan(event){
	const EVENT_PATH = event.composedPath()
	firebase.database().ref('rooms/' + roomID).once('value').then(room => {
		if(room.val().roomMaster == myID){
			firebase.database().ref('rooms/' + roomID + '/users/' + EVENT_PATH[1].id).once('value').then(user => {
				const kick_password = Math.floor( Math.random() * (999 + 1 - 100) ) + 100
				const pass_form = window.prompt("RealTimeCombatting: " + user.val().name + " さんをルームからキックします。\nよろしければ入力欄に "+kick_password+" を入力してください。")
				if (pass_form == kick_password) {
					var updates = {};
					updates['/rooms/' + roomID + '/users/' + EVENT_PATH[1].id] = null;
					updates['/rooms/' + roomID + '/kick/'+user.val().IP.replace(/\./g, "")] = EVENT_PATH[1].id;
					updates['users/' + EVENT_PATH[1].id + '/roomID'] = null;
					firebase.database().ref().update(updates);
					window.alert("RealTimeCombatting: " + user.val().name + " さんをルームからキックしました。")
				}
			});
		}
	});
}


/**
*@Description 。player情報をDBから削除
*@param playerID
*@param roomID nullならroomからの削除処理はしない
*/
function ForcePlayerDelete(playerID, _roomID){

	var updates = {};

	if(_roomID == null){

		firebase.database().ref('users/' + playerID).once('value').then(player_info => {

			if(player_info.val() && player_info.val().roomID != null){
				//削除対象プレイヤーがルームに入っていた。
				ForcePlayerDelete(playerID, player_info.val().roomID)
			}else{
				//プレイヤーを削除
				updates['/users/' + playerID] = null;
			}
			firebase.database().ref().update(updates);
		})

	}else{

		firebase.database().ref('rooms/' + _roomID).once('value').then(room => {

			//ルーム内ユーザーを取得
			let roomUsers = room.val() ? room.val().users : room.val()

			//削除対象プレイヤーIDをルーム内ユーザーオブジェクトから削除
			if(roomUsers){
				delete roomUsers[playerID]
			}

			if(!roomUsers || Object.keys(roomUsers).length == 0){
				//最後の1人ならRoom削除
				updates['/rooms/' + _roomID] = null;
				updates['/roomChat/' + _roomID] = null;

			}else if(room.val().roomMaster == playerID){
				//ルームマスターが削除されたらマスター権限の移動
				updates['/rooms/' + _roomID + '/roomMaster'] = moveRoomMaster(roomUsers , playerID)
			}

			//ユーザー情報を削除
			updates['/users/' + playerID] = null;
			if(updates["/rooms/"+_roomID] === undefined){
				updates['/rooms/' + _roomID + '/users/' + playerID] = null;
			}

			firebase.database().ref().update(updates);
		});

	}
}

/**
*@Description ルームマスターを誰かに変更する。
*/
function moveRoomMaster(roomUsers , playerID){
	var masterID;

	Object.keys(roomUsers).forEach(function(id){
		if(id != playerID){
			masterID = id;
		}
	});

	return masterID;
}


/**
*@Description キックされた
*/
function kicked(){
	location.reload();
	ExitRoom();
}


/**
*@Description 対戦モードが変更された
*/
function onChangeCombatMode(event){
	playSE("click");
	firebase.database().ref('rooms/' + roomID).once('value').then(room => {
		if(room.val().roomMaster == myID){
			var updates = {};
			updates['/rooms/' + roomID + '/playMode'] = document.getElementById("combat_mode").value;
			firebase.database().ref().update(updates);
		}
	});
}


/**
*@Description プレイ速度変更ボタンが押された
*/
function onClickPlaySpeedlt(event){
	playSE("click");
	firebase.database().ref('rooms/' + roomID).once('value').then(room => {
		if(room.val().roomMaster == myID){
			var ps = room.val().playSpeed - 1;
			if(ps < 0){
				ps = 0;
			}
			var updates = {};
			updates['/rooms/' + roomID + '/playSpeed'] = ps;
			firebase.database().ref().update(updates);
		}
	});
}

/**
*@Description プレイ速度変更ボタンが押された
*/
function onClickPlaySpeedgt(event){
	playSE("click");

	firebase.database().ref('rooms/' + roomID).once('value').then(room => {
		if(room.val().roomMaster == myID){
			var ps = room.val().playSpeed + 1;
			if(ps >= playSpeeds.length){
				ps = playSpeeds.length - 1;
			}
			var updates = {};
			updates['/rooms/' + roomID + '/playSpeed'] = ps;
			firebase.database().ref().update(updates);
		}
	});
}


/**
*@Description 準備完了ボタンを押した
*/

let ReadyTimeStamp = 0
let playerReadyInterval
function onClickBtnReady(event){

	if(!playerReadyInterval){

		player.playVideo()
		playerReadyInterval = setInterval(readyStateChange , 50)
		CountDown_sound_play("mute")
		countDownEnd_sound_play("mute")
		matchconfirm_sound_play("mute")
		playSE("enter","mute")
		playSE("cancel","mute");
		if(!document.getElementById("rtc-preview").checked && player.getPlayerState() != 1){
			player.mute()
		}
	}

}


let middleStart = false
function readyStateChange(){
	if(player.getPlayerState() != 1){ return; }
	clearInterval(playerReadyInterval)
	playerReadyInterval = null

	var updates = {};
	const now_date = new Date().getTime()
	if(prevState == "idle"){

		ReadyTimeStamp = new Date().getTime()
		playSE("enter");
		if(document.getElementById("RTCbtnReady").value == "途中参加"){
			prevState = "preStart"
			updates['users/' + myID + '/state'] = "preStart";
			middleStart = true
			firebase.database().ref('rooms/'+ roomID + '/users').once('value').then(roomUsers => {
				const roomPlayers = document.getElementsByClassName("RTCroomPlayer");
				for(let i=0;i<roomUsers.val().length;i++){
					if(roomUsers.val()[roomPlayers[i].id].state == "play"){
						ready_player.push(roomPlayers[i].id)
					}
				}
			});
		}else{
			prevState = "ready"
			updates['users/' + myID + '/state'] = "ready";
			document.getElementById("RTCbtnReady").setAttribute("value","準備完了を解除");
		}


	}else if(prevState == "ready" && now_date-ReadyTimeStamp > 1000){

		playSE("cancel");
		prevState = "idle"
		updates['users/' + myID + '/state'] = "idle";
		document.getElementById("RTCbtnReady").setAttribute("value","準備完了");
	}
	firebase.database().ref().update(updates);


}


/**
*@note room関連 ここまで ---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////










/////////////////////////////////////////////////////////////////////////////////////////////////
/**
*@note ゲーム中処理 ここから ---
*/

/**
*@note (ルームマスター)ゲーム開始ボタンを押した
*/
function onClickBtnGameStart(event){

	if(!playerReadyInterval){

		player.playVideo()

		playerReadyInterval = setInterval(hostGameStartCheck , 50)

		CountDown_sound_play("mute")
		countDownEnd_sound_play("mute")
		matchconfirm_sound_play("mute")
		playSE("enter","mute")
		playSE("cancel","mute");
		if(!document.getElementById("rtc-preview").checked && player.getPlayerState() != 1){
			player.mute()
		}
	}

}

function hostGameStartCheck(){
	if(player.getPlayerState() != 1){ return; }
	clearInterval(playerReadyInterval)
	playerReadyInterval = null

	//room内の全員が準備完了かどうか確認
	const roomPlayers = document.getElementsByClassName("RTCroomPlayer")

	//参加者のIDを取得
	let roomPlayersId = []
	for(let i=0;i<roomPlayers.length;i++){
		roomPlayersId.push(roomPlayers[i].id)
	}

	//自分以外にready_background_color classが付いているか確認
	const ReadyStateCheck = (key) => roomPlayers[key].className.match("ready_background_color") || key == myID

	//ready_background_color classが付いていない人がいれば確認ダイアログを出す
	if(!roomPlayersId.every(ReadyStateCheck)){
		if (!window.confirm("RealTimeCombatting: ルーム内全員が準備完了ボタンを押していません。ゲームをスタートしてもよろしいですか?")) {
			return;
		}
	}

	var updates = {};
	prevState = "ready"
	updates['users/' + myID + '/state'] = "ready";
	firebase.database().ref().update(updates);
	window.removeEventListener("keydown" , ready_key)


}


/**
*@note (ルームマスター)ゲーム開始ボタンを押した
*/
let Preflag = false

function PreStartRM(){
	//全員の状態をpreStartへ。

	const roomPlayers = document.getElementsByClassName("RTCroomPlayer")

	var updates = {};
	for(let i=0;i<roomPlayers.length;i++){
		const key = roomPlayers[i].id
		if(roomPlayers[key].className.match("ready_background_color") || key == myID){
			updates['users/' + key + '/state'] = "preStart";
		}
	}
	const new_Date = new Date().getTime()
	updates['rooms/' + roomID + '/state'] = "play";
	updates['rooms/' + roomID + '/StartTime'] = LocationDateTimeStamp+(new_Date-LocalDateTimeStamp);
	firebase.database().ref().update(updates);
}
/**
*@note ゲーム開始準備処理
*/


let RTCGamePlayPlayersStatusTableSelector
let selected_play_mode
let combat_ranking_ViewMode = "Scroll"
let roomMasterMoviePos = 0
let RoomMaster_ID = ""

function PreStart(){


	if(Preflag){return;}
	Preflag = true

	feedout_volume = +localStorage.getItem("volume_storage")
	//プレイスピードをroomの設定に合わせる。
	if( movieSpeedController.fixedSpeed == 0){
		firebase.database().ref('rooms/' + roomID).once('value').then(room => {
			changeSelectSpeed(room.val().playSpeed)
			movieSpeedController.updateSpeedDisplay()
		});
	}
	var updates = {};
	updates['/rooms/' + roomID + '/users/' + myID + '/state'] = 'play';
	firebase.database().ref().update(updates);


	//表示画面の切り替え
	document.getElementById("RTCRoomIdleScene").classList.add("is-hide");
	document.getElementById("RTCGamePlayScene").classList.remove("is-hide");

	combattingMode = document.getElementById("combat_mode").value
	// 選択状態を再設定(TypingTubeMODと競合しないように)
	selected_play_mode = document.querySelector("[name=rbPlayMode]:checked").value
	if(selected_play_mode == "kana" || selected_play_mode == "roma"){
		inputMode.kanaMode = false;
		typing_play_mode = 'roma'
	}else if(selected_play_mode == "kanaInput"){
		inputMode.kanaMode = true;
		typing_play_mode = 'kana'
	}else if(selected_play_mode == "flickInput"){
		inputMode.kanaMode = true;
		typing_play_mode = 'flick'
	}
	window.removeEventListener("keydown" , ready_key)
	player.setVolume(volume/7.5)

	//チャットを非表示にする
	if(!document.getElementById("battleChat").classList.value.includes('active')){
		$('.chatArea').animate({height: 'hide'}, 'slow');
	}

	let CHAT_HEIGHT = localStorage.getItem("RTCRoomBattleChatHeight")

	if(CHAT_HEIGHT){

		if(CHAT_HEIGHT == "170px"){
			document.getElementById("knob-up").style.visibility = "hidden"
			document.getElementById("knob-down").style.visibility = "visible"
		}else if(CHAT_HEIGHT == "40px"){
			document.getElementById("knob-up").style.visibility = "visible"
			document.getElementById("knob-down").style.visibility = "hidden"
		}
	}else{

		const DEFAULT_HEIGHT = "60px"
		CHAT_HEIGHT = DEFAULT_HEIGHT
		localStorage.setItem("RTCRoomBattleChatHeight",DEFAULT_HEIGHT)
	}

	const Chat = document.getElementById('RTCRoomChat');
	Chat.style.height = CHAT_HEIGHT
	Chat.scrollTo(0, Chat.scrollHeight)

	DOMChatInput.setAttribute("placeholder","メッセージを入力 <対戦中はTABキーでフォーカスを切り替えることができます>");

	window.addEventListener("keydown" , event => {
		if(event.key == "Tab"){
			if(document.activeElement.id == 'ChatInput'){
				GameAssistant.autoFocus()
				GameAssistant.autoFocus()
			}else if(!keyDown.nextChar[0] && document.activeElement.id != 'ChatInput'){
				document.getElementById("ChatInput").focus()
			}
			event.preventDefault()
		}
	})

	document.getElementById("ChatInput").addEventListener("focus" , event => {
		document.getElementById("ChatInput").style.borderBottom = "solid thin"
	})
	document.getElementById("ChatInput").addEventListener("blur" , event => {
		document.getElementById("ChatInput").style.borderBottom = "none"
	})

	//対戦エリアの表示設定を呼び出し
	const ViewMode = localStorage.getItem("combat_ranking_ViewMode")
	if(ViewMode){
		combat_ranking_ViewMode = ViewMode
	}



	//ルーム情報更新イベント削除
	firebase.database().ref('/rooms/' + roomID).off('child_changed', roomUpdate.onUpdateRoomInfo.bind(roomUpdate));
	AutoMovehref = ""

	//ステータス表示用のテーブルの作成
	var table = document.getElementById("RTCGamePlayPlayersStatusTable");
	while(table.firstChild){
		table.firstChild.remove();
	}
	//スペースキーによるscrollの無効化
	window.addEventListener("keydown",preventScrollBySpacaKey)
	//ルーム内ユーザーに対してイベントハンドラを追加
	firebase.database().ref('rooms/' + roomID + '/roomMaster').once('value').then(roomMasterID => {
		RoomMaster_ID = roomMasterID.val()

		const roomPlayers = document.getElementsByClassName("RTCroomPlayer");

		firebase.database().ref('users/').once('value').then(users => {

			for(let i=0;i<roomPlayers.length;i++){
				const key = roomPlayers[i].id
				if(users.val()[key].state == "preStart" || users.val()[key].state == "play"){

					//ユーザーの対戦イベントを追加
					addUserBattleStatusEvent(users.val()[key].name , key)


					//ユーザーの対戦テーブルが既に追加されていたらここで終了
					if(document.getElementById("_" + key) != null){
						return;
					}

					//ユーザーの対戦テーブルを追加
					addbattleStatusTable(users.val()[key] , key)
				}




			}


			//以下、準備完了者のテーブル追加終了後
			RTCGamePlayPlayersStatusTableSelector = document.getElementById("RTCGamePlayPlayersStatusTable")

			if(Object.keys(Players_ID).length >= 2 || !isRoomMaster){
				let mode_color = "transparent"
				if(combattingMode == "Combo"){
					mode_color = "#fd7e009e"
				}else if(combattingMode == "Line"){
					mode_color = "#37a34a"
				}else if(combattingMode == "Perfect"){
					mode_color = "#dab3008c"
				}
				//controlエリアを対戦用に変更
				document.getElementById("time_settings").style.marginTop = "8px"
				document.getElementById("time_settings").style.marginBottom = "8px"
				document.getElementById("speed_change_F10").style.display = "none"
				document.getElementById("song_reset").style.display = "none"
				document.getElementById("shortcut").style.zIndex = "6"
				document.getElementById("speed").style.border = "solid thin"
				document.getElementById("speed").classList.remove('pointer');
				document.getElementById("more_shortcutkey").style.display = "none"
				document.getElementById("more_shortcutkey").insertAdjacentHTML('afterend',`<div id="battle_mode"><span style="border:solid thin;background:${mode_color};" class="control_option">${combattingMode == "Line" ? "Line先取" : combattingMode}</span></div>`)

				document.getElementById("song_reset").insertAdjacentHTML('afterend',`<div id="battle_container_display"><span id="battle_container_display_button" class="control_option pointer">順位表示切り替え</span><span id="battle_container_display_button_F1" class="shortcut_navi hover_dom select_none">F1</span></div>`)
				document.getElementById("battle_container_display").addEventListener("click",changeBattleContainer)
				document.getElementById("battle_container_display_button_F1").addEventListener("mouseover",function battle_container_underline(event){
					document.getElementById("battle_container_display_button").style.textDecoration = "underline"
				})
				document.getElementById("battle_container_display_button_F1").addEventListener("mouseout",function battle_container_underline_delete(event){
					document.getElementById("battle_container_display_button").style.textDecoration = ""
				})
				document.querySelector("#shortcut > div").style.display = "none"
			}

			//カウントダウン
			ClockCountDownFirst();
			document.getElementById("RTCGamePlayWrapper").scrollTo({
				top:999
			})

			if(localStorage.getItem("RTC_Scroll") != "false"){
				const absolute_controlbox_point = window.pageYOffset+document.getElementById("controlbox").getBoundingClientRect().top-document.getElementsByTagName("header")[0].clientHeight
				const display_size_height = document.documentElement.clientHeight-document.getElementsByTagName("header")[0].clientHeight
				window.scrollTo({top: absolute_controlbox_point-(display_size_height > document.getElementById("controlbox").clientHeight+50 ? localStorage.getItem('scroll_adjustment1') : 0)})
			}

			//途中参加のユーザーを検知するイベントを追加。
			firebase.database().ref('/rooms/' + roomID + '/users').on('child_changed', middleUserJoin);
		});
	});
}

function addUserBattleStatusEvent(name , key){
	//試合参加者のIDをPlayers_IDに格納
	Players_ID[key] = name

	//ユーザーのStatus更新イベント
	firebase.database().ref('users/' + key + '/status').on('child_changed', onUpdateRoomUserInfo);
	//ユーザーのState更新イベント
	firebase.database().ref('users/' + key + '/state').on('value', onUpdateRoomUserState)

	//Line先取モード専用イベント
	if(combattingMode == "Line"){
		ClearTime_addevent_target = firebase.database().ref('users/' + key + '/status/ClearTime');
		ClearTime_addevent_target.on('child_added', add_clear_time);
	}

}



let PlayersColor = {}
function addbattleStatusTable(User,key){
	var DOMtr = document.createElement("tr");
	DOMtr.id = "_" + key ;
	if(key == myID){
		DOMtr.classList.add("mine");
	}
	if(key == RoomMaster_ID){
		DOMtr.classList.add("host");
	}
	DOMtr.setAttribute("style","font-size:14px;font-weight:bold");

	document.getElementById("RTCGamePlayPlayersStatusTable").appendChild(DOMtr);

	var DOMrank = document.createElement("td");
	DOMrank .classList.add("RTCrank");
	DOMrank.setAttribute("style","width:7%;");
	DOMrank.setAttribute("rowspan","2");
	DOMrank.textContent = "1位";
	DOMtr.appendChild(DOMrank);

	var DOMname = document.createElement("td");
	DOMname.textContent = User.name;
	DOMname.setAttribute("rowspan","2");
	DOMname.setAttribute("style","width:11%;");

	DOMtr.appendChild(DOMname);


	var DOMscore = document.createElement("td");
	DOMscore .classList.add("RTCscore");
	if(key == myID){
		DOMscore .classList.add("mine_score");
	}
	DOMscore.setAttribute("style","width:9%;");
	DOMscore.textContent = User.status.score+"点"
	var DOMclear = document.createElement("td");
	DOMclear .classList.add("RTCclear");
	DOMclear.setAttribute("style","width:9%;");
	if(combattingMode != "Line"){
		DOMtr.appendChild(DOMscore);
	}else{
		DOMclear.textContent = (Object.values(User.status.ClearTime).length-1)+"pt"
		DOMtr.appendChild(DOMclear);
	}
	var DOMmiss = document.createElement("td");
	DOMmiss.classList.add("RTCmiss");
	DOMmiss.setAttribute("style","width:9%;");
	DOMmiss.textContent = User.status.miss+"ミス";
	DOMtr.appendChild(DOMmiss );

	var DOMcombo = document.createElement("td");
	DOMcombo.classList.add("RTCcomboArea");
	DOMcombo.setAttribute("style","width:16%;");
	DOMcombo.innerHTML = `<span class='RTCcombo'>${User.status.combo}</span> / <span class='RTCmaxcombo'>${User.status.maxCombo}</span> コンボ`;
	DOMtr.appendChild(DOMcombo);

	var DOMtype = document.createElement("td");
	DOMtype.classList.add("RTCtype");
	DOMtype.setAttribute("style","width:9%;");
	DOMtype.textContent = User.status.type+"打";
	DOMtr.appendChild(DOMtype);

	var DOMcorrect = document.createElement("td");
	DOMcorrect .classList.add("RTCcorrect");
	DOMcorrect.setAttribute("style","width:9%;");
	DOMcorrect .textContent = User.status.correct+"%";
	DOMtr.appendChild(DOMcorrect);
	if(combattingMode != "Line"){
		DOMclear.textContent = User.status.clearline+"clear"
		DOMtr.appendChild(DOMclear);
	}else{
		DOMtr.appendChild(DOMscore);
	}
	var DOMkeySec = document.createElement("td");
	DOMkeySec .classList.add("RTCkeySec");
	DOMkeySec.setAttribute("style","width:11%;");
	DOMkeySec .textContent = User.status.keySec+"打/秒";
	DOMtr.appendChild(DOMkeySec);

	var DOMTime = document.createElement("td");
	DOMTime .classList.add("RTCtime");
	DOMTime.setAttribute("style","width:12%;");
	DOMTime .textContent = User.status.moviePos+"秒";
	DOMtr.appendChild(DOMTime);


	var DOMLinetr = document.createElement("tr");
	DOMLinetr.id = "__" + key ;
	if(key == myID){
		DOMLinetr.classList.add("mine");
	}
	if(key == RoomMaster_ID){
		DOMLinetr.classList.add("host");
		roomMasterMoviePos = User.status.moviePos
	}
	DOMLinetr.setAttribute("style","font-size:10px;font-weight:bold");
	document.getElementById("RTCGamePlayPlayersStatusTable").appendChild(DOMLinetr);


	var DOMLine = document.createElement("td");
	DOMLine .classList.add("RTCLine");
	if(User.state == "preStart"){
		DOMLine .classList.add("ready_loading");
	}
	if(key == myID){
		DOMscore .classList.add("mine_line");
	}
	DOMLine.setAttribute("colspan","7");
	DOMLine.setAttribute("style","max-width: 350px;white-space: nowrap;overflow:hidden;");
	DOMLinetr.appendChild(DOMLine);

	var DOMInputMode = document.createElement("td");
	DOMInputMode .classList.add("InputMode");
	DOMInputMode.textContent = User.status.InputMode;
	DOMInputMode.setAttribute("style","font-size:12px");
	DOMLinetr.appendChild(DOMInputMode);

	var DOMlineInput = document.createElement("span");
	DOMlineInput.classList.add("RTClineInput");
	DOMlineInput.setAttribute("style",`color:${User.status.correctColor}`);
	DOMLine.appendChild(DOMlineInput);
	PlayersColor[key] = {
		"correctColor" : User.status.correctColor,
		"lineClearColor" : User.status.lineClearColor
	}

	var DOMlineRemain = document.createElement("span");
	DOMlineRemain .classList.add("RTClineRemain");
	DOMLine.appendChild(DOMlineRemain);

	var DOMlineSpeed = document.createElement("span");
	DOMlineSpeed .classList.add("RTClineSpeed");
	DOMlineSpeed.setAttribute("style","opacity:0.7;font-size: 95%;");
	DOMLine.appendChild(DOMlineSpeed);

	var DOMlineCount = document.createElement("span");
	DOMlineCount .classList.add("count");
	DOMlineCount .textContent = User.status.count;
	DOMLine.appendChild(DOMlineCount);

}




//途中参加者を対戦ステータスに表示
function middleUserJoin(snapshot){
	const _userID = snapshot.ref_.path.pieces_[3];
	const _userName = snapshot.val().name;
	const _userState = snapshot.val().state;
	if(_userState != "play" || Players_ID[_userID]){return;}


	//ユーザーの対戦イベントを追加
	addUserBattleStatusEvent(_userName , _userID)

	//ユーザーの対戦テーブルが既に追加されていたらここで終了
	if(document.getElementById("_" + _userID) != null){
		return;
	}

	//ユーザーの対戦テーブルを追加
	firebase.database().ref('users/').once('value').then(users => {
		addbattleStatusTable(users.val()[_userID],_userID)
	})
}

function preventScrollBySpacaKey(){
	if(event.code == "Space" && document.activeElement.tagName != "INPUT"){
		event.preventDefault();
	}
}

var isFirstClockCountDown =true;
var startTime; //ホストが開始ボタンを押したTimeStamp
var countDown = 3;
let countDownInterval
/**
*@note プレイ前カウントダウンはじめ
*/
function ClockCountDownFirst(){
	const COUNT_DOWN_TIME_FLAG = (Object.keys(Players_ID).length >= 2 || !isRoomMaster)
	startTime = parseInt(new Date().getTime() + (COUNT_DOWN_TIME_FLAG && !middleStart ? 3000:0));

	if(COUNT_DOWN_TIME_FLAG){
		CountDown_sound_play()
	}

	if(!countDownInterval){
		countDownInterval = setInterval(ClockCountDown , 100);
	}
}

/**
*@note ボリュームを小さくしながら動画を止める
*/
function volumeFeedout(){
	feedout_volume = +localStorage.getItem("volume_storage")/7.5

	volume_feedout = setInterval(function(){
		feedout_volume --
		player.setVolume(feedout_volume)

		if(feedout_volume < 0){
			demo_play_flag = false
			feedout_volume = +localStorage.getItem("volume_storage")/7.5
			player.stopVideo()
			clearInterval(volume_feedout);
		}
	},75)
}


/**
*@note プレイ前カウントダウン
*/
let feedout_volume = 0
let volume_feedout

function ClockCountDown(){
	var now = new Date().getTime()


	if(now < startTime){
		//カウントダウン中
		var  ct = Math.ceil(((startTime - now) * 0.001));
		if(ct == countDown){

			if(countDown == 2){
				console.log("start")
				//ボリュームを小さくしながら動画を止める
				volumeFeedout()
			}

			countDown--;
			if(countDown <= 2){
				CountDown_sound_play()
			}
		}

		document.getElementById("RTCRoomMes").style.display = "block"
		document.getElementById("RTCRoomMes").textContent = "開始まであと" + ct+ "秒です。";
	}else{
		//カウントダウン終了
		if(Object.keys(Players_ID).length >= 2){
			countDownEnd_sound_play()
		}

		//カウントダウン非表示
		document.getElementById("RTCRoomMes").style.display = "none"
		document.getElementById("RTCRoomMes").textContent = " ";

		//対戦テーブル内の自分の位置にスクロール
		const users = document.getElementById("RTCGamePlayPlayersStatusTable").children;
		document.getElementById("RTCGamePlayWrapper").scrollTo({
			top:combat_ranking_ViewMode == "Scroll" ? (document.getElementsByClassName("mine")[1].querySelector(".RTCrank").clientHeight*(([].slice.call( users ).indexOf(document.getElementsByClassName("mine")[1])/2)-6)):0,
		})

		//対戦テーブル非表示モードだったら非表示
		if(combat_ranking_ViewMode == "none"){
			document.getElementById("RTCContainer").style.display = "none"
			document.querySelector('[class="wrapper row mt-5 w-80"]').parentNode.setAttribute("style","margin-top:250px!important;")
		}

		roomMasterMoviePos = parseFloat(document.getElementsByClassName("host")[0].getElementsByClassName("RTCtime")[0].textContent)
		player.seekTo(roomMasterMoviePos);
		clearInterval(countDownInterval);
	}
}


var isDispFmtKeySec = true; //true:key/sec形式で表示 false key/min形式で表示

let rank = -5
let HostLineCount = 0
var matchconfirm_sound
var CountDown_sound //https://web.archive.org/web/20170618145501/http://soundeffect-lab.info/sound/button/mp3/cursor3.mp3
var countDownEnd_sound
let demo_play_flag = false
let BGM_time = -1
let BGM_time_flag = false

let feedin_volume = -10
let volume_feedin
/**
*@note 対戦中にユーザーが離脱した。
*/
function exitPlayer(SnapShotValue,uid){
	if(SnapShotValue != "end"){
		firebase.database().ref('users/' + uid + '/status').off('child_changed', onUpdateRoomUserInfo);
		firebase.database().ref('users/' + uid + '/state').off('value', onUpdateRoomUserState)
	}
	delete Players_ID[uid]
}

/**
*@note ルーム内ユーザーの状態が変更された。
*/
function onUpdateRoomUserState(snapshot){
	const uid = snapshot.ref_.path.pieces_[1];
	const Update_Info = snapshot.ref_.path.pieces_[3]


	if(RTCGamePlayPlayersStatusTableSelector == null){return;}

	const SnapShotValue = snapshot.val()
	if(SnapShotValue == 'preStart' || SnapShotValue == "play"){return;}
	//	BubbleSort()
	if(SnapShotValue == "result"){
		RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCtime").textContent = "プレイ終了";
	}else if(SnapShotValue != "play" && SnapShotValue != "end"){
		firebase.database().ref('rooms/' + roomID + '/state').once('value').then(room_state => {
			if(room_state.val() == "play"){
				RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine > .RTClineInput").textContent = "タイムアウトしました。";
			}else{
				RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCtime").textContent = "プレイ終了";
			}
		})
	}
	exitPlayer(SnapShotValue,uid)
	if(Object.keys(Players_ID).length == 0){
		//勝者を記録
		winnerRecord()
	}
}

/**
*@note 対戦後、最後まで残っていた人が1位の人を記録する。
*/
function winnerRecord(){
	const users = document.getElementById("RTCGamePlayPlayersStatusTable").children;

	if(users.length > 2){
		firebase.database().ref('rooms/' + roomID).once('value').then(room => {
			const StartTime = room.val().StartTime

			var updates = {}
			if(room.val().Winner){

				if(Object.values(room.val().Winner).flat().includes(StartTime)){
					return;
				}
				let Win_data = Object.keys(room.val().Winner)

				for (let i = 0; i < users.length/2; i++){
					if(document.getElementsByClassName("RTCrank")[i].textContent == "1位"){
						const Winner_ID = document.getElementsByClassName("RTCrank")[i].parentElement.id.slice(1)
						const idx = Win_data.indexOf(Winner_ID);
						if(idx >= 0){
							Win_data.splice(idx, 1);
						}
					}else{
						break;
					}
				}
				for (let i = 0; i < Win_data.length; i++){
					updates['/rooms/' + roomID + '/Winner/' + Win_data[i]] = null
				}
				firebase.database().ref().update(updates);
			}

			firebase.database().ref('rooms/' + roomID + '/Winner').once('value').then(Winner => {
				var updates = {}
				for (let i = 0; i < users.length/2; i++){
					if(document.getElementsByClassName("RTCrank")[i].textContent == "1位"){
						const Winner_ID = document.getElementsByClassName("RTCrank")[i].parentElement.id.slice(1)
						let Win_count = Winner.val() && Winner.val()[Winner_ID] && Winner.val()[Winner_ID].length ? Winner.val()[Winner_ID].concat(StartTime) : [StartTime]
						updates['/rooms/' + roomID + '/Winner/' + Winner_ID] = Win_count.length > 1 ? Win_count.filter((x, i, self) => self.indexOf(x) === i):Win_count
					}else{
						break;
					}
				}
				firebase.database().ref().update(updates);
			})
		})
	}
}

function onUpdateRoomUserInfo(snapshot){
	const uid = snapshot.ref_.path.pieces_[1];
	const Update_Info = snapshot.ref_.path.pieces_[3]
	if(RTCGamePlayPlayersStatusTableSelector == null){return;}
	const SnapShotValue = snapshot.val()
	switch(Update_Info){
		case "clearline":
			if(combattingMode != "Line"){
				RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCclear").textContent = SnapShotValue+"clear"
			}
			RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine > .RTClineInput").style.color = PlayersColor[uid].lineClearColor
			break;
		case "combo":
			RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " .RTCcombo").textContent =  SnapShotValue;
			break;
		case "maxCombo":
			RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " .RTCmaxcombo").textContent =  SnapShotValue;
			break;
		case "correct":
			RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCcorrect").textContent = SnapShotValue +"%";
			break;
		case "keySec":
			if(isDispFmtKeySec){
				RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCkeySec").textContent = SnapShotValue + '打/秒';
			}else{
				RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCkeySec").textContent = Math.round(SnapShotValue * 60) + 'kpm';
			}
			break;
		case "linekeySec":
			if(SnapShotValue){
				RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine > .RTClineSpeed").textContent =` ${SnapShotValue}打/秒`;
				RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine").scrollLeft = 999
			}else{
				RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine > .RTClineSpeed").textContent = ""
			}
			break;
		case "lineInput":
			const RTCLineWidth = RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine")
			const LineInput = RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine > .RTClineInput")
			if(SnapShotValue){
				LineInput.textContent = (LineInput.textContent + SnapShotValue.slice(0,1) ).substr( -60, 60 );
			}else{
				LineInput.textContent = "";
			}
			if(!LineInput.textContent){
				RTCLineWidth.scrollLeft = 0
				LineInput.style.color = PlayersColor[uid].correctColor
			}
			break;
		case "lineRemain":
			break;
		case "SkipOptin":
			if(typeof SnapShotValue === "number"){
				const RTCLineWidth = RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine")
				RTCLineWidth.scrollLeft = RTCLineWidth.scrollWidth
				RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine > .RTClineRemain").insertAdjacentHTML('beforeend', "<span class='skip_opt_in'></span>")

				if(timeSkip.seekedCount != line.count && Object.keys(Players_ID).length <= document.getElementsByClassName("skip_opt_in").length){
					while(document.getElementsByClassName("skip_opt_in")[0] != null){
						document.getElementsByClassName("skip_opt_in")[0].remove()
					}
					timeSkip.seekedCount = line.count;
					player.seekTo((parseFloat(lyrics_array[line.count][0]) + optionDb.duringPlayOptions['initial-time-diff'] - 4)+(4-movieSpeedController.speed*4));

					tick.playheadUpdate();
					effect.viewState("Skip")
					gameStart.duringPlayAccessElements['skip-guide'].textContent = ""
				}
			}else{
				RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .RTCLine > .RTClineRemain").textContent = "";
			}
			break;
		case "miss":
			RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCmiss").textContent = SnapShotValue +"ミス";
			break;
		case "count":
			RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " .count").textContent = SnapShotValue;
			break;
		case "moviePos":
			RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCtime").textContent = SnapShotValue +"秒";
			break;
		case "score":
			RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCscore").textContent = SnapShotValue +"点";
			break;
		case "type":
			RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + uid + " > .RTCtype").textContent = SnapShotValue +"打";
			break;
		case "InputMode":
			RTCGamePlayPlayersStatusTableSelector.querySelector("#__" + uid + " > .InputMode").textContent = SnapShotValue
			break;
	}
	if(combattingMode != "Line" && (Update_Info == "score") || combattingMode == "Line" && Update_Info == "ClearTime"){
		//順位入れ替え
		BubbleSort(SnapShotValue,uid)
	}
}


function BubbleSort(SnapShotValue,uid){

	//順位入れ替え
	const users = document.getElementById("RTCGamePlayPlayersStatusTable").children;
	const users_column = users.length / 2
	var scores = {};
	var score_arr = []
	for (let i = 0; i < users.length; i+=2){
		const user_score = parseFloat(combattingMode != "Line" ? users[i].getElementsByClassName("RTCscore")[0].textContent : users[i].getElementsByClassName("RTCclear")[0].textContent);
		scores[i / 2] = user_score
		score_arr.push(user_score)
	}

	var tmp;
	let ranking
	//バブルソート
	for(let i = 0; i < users.length / 2; ++i){ //上位から
		for(var j = i; j < users.length / 2; ++j){
			if(scores[j] > scores[i]){
				users[j * 2 + 1].after(users[i * 2]);
				users[j * 2 + 1].after(users[i * 2]);
				users[i * 2].before(users[j * 2 - 1]);
				users[i * 2].before(users[j * 2 - 1]);
			}
		}
	}
	score_arr.sort(
		function(a,b){
			return (a < b ? 1 : -1);
		}
	);
	let Shift_rank = 0
	for (let i = 0; i < users.length; i+=2){
		const RTCrank = users[i].getElementsByClassName("RTCrank")[0]
		if(RTCrank){
			if(score_arr[ (i / 2)-1-Shift_rank] == score_arr[ (i / 2)]){
				Shift_rank++
			}
			RTCrank.textContent = ((i / 2) + 1 - Shift_rank) + "位";
			if(uid == myID && users[i].classList.value.indexOf("mine") > -1){
				ranking = (i / 2) + 1
				if(SnapShotValue == 0.00 && typingCounter.score){
					ranking = users_column
				}
			}
		}
	}
	if(typingCounter.score && combat_ranking_ViewMode == "Scroll"){
		if(Math.abs(ranking - rank) >= 1 || ranking <= 6){
			if(ranking > 6){
				document.getElementById("RTCGamePlayWrapper").scrollTo({
					top:(document.getElementsByClassName("mine")[1].querySelector(".RTCrank").clientHeight*(ranking-5)),

				})
			}else{
				document.getElementById("RTCGamePlayWrapper").scrollTo({
					top:(0),
				})
			}
			rank = ranking
		}
	}
}

/**
*@note ゲーム終了
*/
function endGames(){
	firebase.database().ref('/rooms/' + roomID).on('child_changed', roomUpdate.onUpdateRoomInfo.bind(roomUpdate));

	prevState = "result"
	var updates = {};
	updates['/rooms/' + roomID + '/state'] = "result";
	updates['/users/' + myID + '/state'] = "result";
	firebase.database().ref().update(updates);

    document.getElementById("RTCContainer").style.display = "block"
    if(document.getElementById("RTCGamePlayWrapper").scrollHeight > 292){
        document.getElementById("RTCGamePlayWrapper").style.height = ""
        document.getElementById("RTCStatus_Area").style.height = "auto"
    }
}

/**
*@note ゲーム中処理 ここまで ---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////







/////////////////////////////////////////////////////////////////////////////////////////////////

var isSECancel = false;

/**
*@note SE関連 ここから ---
*/
var SE_SET = {
	"enter":"https://soundeffect-lab.info/sound/button/mp3/decision5.mp3",
	"warning":"https://soundeffect-lab.info/sound/button/mp3/warning1.mp3",
	"exit":"https://soundeffect-lab.info/sound/button/mp3/decision23.mp3",
	"click":"https://soundeffect-lab.info/sound/button/mp3/cursor1.mp3",
	"cancel":"https://soundeffect-lab.info/sound/button/mp3/cancel2.mp3",
	"greet":"https://soundeffect-lab.info/sound/voice/mp3/game/swordwoman-greeting1.mp3",
	"chat":"https://soundeffect-lab.info/sound/various/mp3/bubble-burst1.mp3",
	"cngSong":"https://soundeffect-lab.info/sound/button/mp3/decision29.mp3",
    "countDown":"https://dl.dropboxusercontent.com/s/hpn3k6msvnb2m3c/cursor3.mp3?dl=0",
    "countDownEnd":"https://dl.dropboxusercontent.com/s/pvzs4c3k9z4j923/decision1.mp3?dl=0",
    "matchConfirm":"https://dl.dropboxusercontent.com/s/25y0ey3wszmlgev/match-confirm.mp3?dl=0"
};

/**
*@note SEを鳴らす
*@param string SEname
*/
function playSE(SEname,mute){
	if(isSECancel){return;}
	var se = new Audio();
	if(mute == "mute"){
		se.muted = true
	}else{
		se.muted = false
		se.volume = (localStorage.getItem("volume_storage")/100)*(SEname == "greet"?0.5:1)
	}
	se.src = SE_SET[SEname];
	se.play();
}




function CountDown_sound_load(){
	var request_CountDown_sound = new XMLHttpRequest();
	request_CountDown_sound.open('GET', "https://dl.dropboxusercontent.com/s/hpn3k6msvnb2m3c/cursor3.mp3?dl=0", true);
	request_CountDown_sound.responseType = 'arraybuffer';
	request_CountDown_sound.onload = function() {
		CountDown_sound.decodeAudioData(request_CountDown_sound.response, function(buffer) {
			audio_buffer_CountDown_sound = buffer;
		}, function(){
			//エラー
		}
									   );
	};
	request_CountDown_sound.send();
};

function CountDown_sound_play(mute){
	let CountDown_sound_gain = CountDown_sound.createGain();
	let CountDown_sound_source = CountDown_sound.createBufferSource();
	CountDown_sound_source.buffer = audio_buffer_CountDown_sound;
	CountDown_sound_source.connect(CountDown_sound_gain);
	CountDown_sound_gain.connect(CountDown_sound.destination);
	if(mute == "mute"){
		CountDown_sound_gain.gain.value = 0
	}else{
		CountDown_sound_gain.gain.value = (localStorage.getItem("volume_storage")/100)
	}
	CountDown_sound_source.start(0);
}

function countDownEnd_sound_load(){
	var request_countDownEnd_sound = new XMLHttpRequest();
	request_countDownEnd_sound.open('GET', "https://dl.dropboxusercontent.com/s/pvzs4c3k9z4j923/decision1.mp3?dl=0", true);
	request_countDownEnd_sound.responseType = 'arraybuffer';
	request_countDownEnd_sound.onload = function() {
		countDownEnd_sound.decodeAudioData(request_countDownEnd_sound.response, function(buffer) {
			audio_buffer_countDownEnd_sound = buffer;
		}, function(){
			//エラー
		}
										  );
	};
	request_countDownEnd_sound.send();
};

function countDownEnd_sound_play(mute){
	let countDownEnd_sound_gain = countDownEnd_sound.createGain();
	let countDownEnd_sound_source = countDownEnd_sound.createBufferSource();
	countDownEnd_sound_source.buffer = audio_buffer_countDownEnd_sound;
	countDownEnd_sound_source.connect(countDownEnd_sound_gain);
	countDownEnd_sound_gain.connect(countDownEnd_sound.destination);
	if(mute == "mute"){
		countDownEnd_sound_gain.gain.value = 0
	}else{
		countDownEnd_sound_gain.gain.value = (localStorage.getItem("volume_storage")/100)
	}
	countDownEnd_sound_source.start(0);
}


function matchconfirm_sound_load(){
	var request_matchconfirm_sound = new XMLHttpRequest();
	request_matchconfirm_sound.open('GET', "https://dl.dropboxusercontent.com/s/25y0ey3wszmlgev/match-confirm.mp3?dl=0", true);
	request_matchconfirm_sound.responseType = 'arraybuffer';
	request_matchconfirm_sound.onload = function() {
		matchconfirm_sound.decodeAudioData(request_matchconfirm_sound.response, function(buffer) {
			audio_buffer_matchconfirm_sound = buffer;
		}, function(){
			//エラー
		}
										  );
	};
	request_matchconfirm_sound.send();
};

function matchconfirm_sound_play(mute){
	let matchconfirm_sound_gain = matchconfirm_sound.createGain();
	let matchconfirm_sound_source = matchconfirm_sound.createBufferSource();
	matchconfirm_sound_source.buffer = audio_buffer_matchconfirm_sound;
	matchconfirm_sound_source.connect(matchconfirm_sound_gain);
	matchconfirm_sound_gain.connect(matchconfirm_sound.destination);
	if(mute == "mute"){
		matchconfirm_sound_gain.gain.value = 0
	}else{
		matchconfirm_sound_gain.gain.value = (localStorage.getItem("volume_storage")/100)*0.4
	}
	matchconfirm_sound_source.start(0);
}
/**
*@note SE関連 ここまで ---
*/
/////////////////////////////////////////////////////////////////////////////////////////////////






function getRoomKey(event){

	firebase.database().ref('rooms/' + roomID).once('value').then(room => {
		const PassWord = room.val().roomPassWord
		if(isRoomMaster){
			let PassWord_Key = window.prompt( "パスワードを変更", PassWord )
			if(PassWord_Key != null && PassWord_Key.length >= 1) {
				var updates = {};
				updates['rooms/' + roomID + "/roomPassWord"] = PassWord_Key;
				firebase.database().ref().update(updates);
			}else if(PassWord_Key == ""){
				window.alert( "1文字以上のパスワードを設定してください。" )
			}
		}else{
			window.alert( "ルームパスワード: " + PassWord)
		}

	})
}
function RoomName_Change(event){
	if(/\n/.test(event.target.innerText)){
		document.activeElement.blur()
	}
	let event_target_id = event.target.innerText.replace(/\n/g,"")
	event.target.textContent = event_target_id
	if(event_target_id.length > 64){
		event_target_id = event_target_id.slice(0,window.getSelection().focusOffset-1)+event_target_id.slice(window.getSelection().focusOffset)
		document.activeElement.blur()
		document.getElementById("RoomNameArea").innerText = event_target_id
	}
	if(event.inputType == "insertFromPaste"){
		event_target_id = event_target_id.slice(0,64)
		document.getElementById("RoomNameArea").innerText = event_target_id
	}
	var updates = {};
	updates['rooms/' + roomID + "/roomName"] = event_target_id;
	firebase.database().ref().update(updates);
}


//ルームマスターの時はゲーム開始、非ルームマスターのときは準備完了ショートカットキー[Enter]

function ready_key(event){
	if(!PHONE_TABLET_FLAG && event.key == "Enter" && (document.activeElement.tagName != "INPUT" || document.activeElement.id == "ChatInput" && !document.getElementById("ChatInput").value)){
		if(isRoomMaster){
			document.getElementById("RTCbtnGameStart").click()
		}else{
			document.getElementById("RTCbtnReady").click()
		}
	}
}

function changeBattleContainer(){
	if(combat_ranking_ViewMode == "Scroll"){
		combat_ranking_ViewMode = "Fixed"
		effect.viewState("順位スクロール OFF")
	}else if(combat_ranking_ViewMode == "Fixed"){
		combat_ranking_ViewMode = "none"
		document.getElementById("RTCContainer").style.display = "none"
		document.querySelector('[class="wrapper row mt-5 w-80"]').parentNode.setAttribute("style","margin-top:250px!important;")
		effect.viewState("順位非表示")
	}else{
		combat_ranking_ViewMode = "Scroll"
		document.getElementById("RTCContainer").style.display = "block"
		document.querySelector('[class="wrapper row mt-5 w-80"]').parentNode.removeAttribute("style")
		effect.viewState("順位スクロール ON")
	}
	localStorage.setItem("combat_ranking_ViewMode",combat_ranking_ViewMode)
}

function add_clear_time(event){

	const event_target_id = event.ref_.path.pieces_[1];
	const line_number = +event.ref_.path.pieces_[4];
	const line_clear_time = +event.node_.value_
	var updates = {};
	firebase.database().ref('users').once('value').then(room_user => {
		for (let room_user_key in Players_ID) {
			if(!isNaN(line_number)){
				if(room_user_key != event_target_id && room_user.val()[room_user_key].status.ClearTime[line_number]){
					if(room_user.val()[room_user_key].status.ClearTime[line_number] > line_clear_time){
						updates['/users/' + room_user_key + '/status/ClearTime/'+ (line_number)] = null;
					}else{
						updates['/users/' + event_target_id + '/status/ClearTime/'+ (line_number)] = null;
					}
				}
			}
		}
		firebase.database().ref().update(updates);
		firebase.database().ref('users').once('value').then(room_user_update => {
			for (let room_user_key in Players_ID) {
				RTCGamePlayPlayersStatusTableSelector.querySelector("#_" + room_user_key + " > .RTCclear").textContent = Object.keys( room_user_update.val()[room_user_key].status.ClearTime ).length-1+"pt";
			}
		});
	})
}