Cosmetic Oib

Plus ( + ) - Up color; Minus ( - ) - Down color; M - cosmetic shield; j - comsetic sword; n - ghost mode

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Cosmetic Oib
// @name:ru     Cosmetic oib
// @namespace    http://tampermonkey.net/
// @version      0.2
// @description  Plus ( + ) - Up color; Minus ( - ) - Down color; M - cosmetic shield; j - comsetic sword; n - ghost mode
// @description:ru Plus ( + ) - Up color; Minus ( - ) - Down color; M - cosmetic shield; j - comsetic sword; n - ghost mode
// @author       0days
// @match        http://oib.io/
// @grant        none
// ==/UserScript==
( function ()
 {
    var Ghst = 0;
    var shieldgear = 0;
    var sworlgear = 0;
    var upcolor = 0;
    var downcolor = 0;
    var ScrptKeys = {
        GostMode: 78,
        Shield: 77,
        Sword: 74,
        UpColor: 187,
        DownColor: 189
    };
    var ShowInfo = setInterval ( function ()
    {
        for ( let i = 0; i < lapa10315mauve.lapa10277mauve.length; i++ )
        {
            if ( lapa10315mauve.lapa10277mauve[ i ] != undefined )
            {
                lapa10315mauve.lapa10277mauve[ i ].info_delay = 1;
            }
        }
    } );
    window.addEventListener( "keydown", CaptureKeyPress );
    function CaptureKeyPress ( a )
    {
        var players = lapa10279mauve;
        var i = 0;
        if ( a.keyCode == ScrptKeys.GostMode )
        {
            Ghst += 1;
            if ( Ghst >= 2 )
            {
                Ghst = 0;
            }
            if ( Ghst == 1 )
            {
                for ( i = 0; i < players.length; i++ ) {
                    if ( players[ i ] ) players[ i ].vuln = 1;
                }
            }
            if ( Ghst == 0 )
            {
                for ( i = 0; i < players.length; i++ ) {
                    if ( players[ i ] ) players[ i ].vuln = 0;
                }
            }
        }
        if ( a.keyCode == ScrptKeys.Shield )
        {
            shieldgear += 1;
            if ( shieldgear >= 5 )
            {
                shieldgear = 0;
            }
            if ( shieldgear < 5 )
            {
                players[ player.id ].shield = shieldgear;
            }
        }
        if ( a.keyCode == ScrptKeys.Sword )
        {
            sworlgear += 1;
            if ( sworlgear >= 5 )
            {
                sworlgear = 0;
            }
            if ( sworlgear < 5 )
            {
                players[ player.id ].sword = sworlgear;
            }
        }
        if ( a.keyCode == ScrptKeys.UpColor )
        {
            upcolor += 1;
            if ( upcolor >= 7 )
            {
                upcolor = 0;
            }
            if ( sworlgear < 7 )
            {
                players[ player.id ].color = upcolor;
            }
        }
        if ( a.keyCode == ScrptKeys.DownColor )
        {
            upcolor -= 1;
            if ( upcolor >= 7 )
            {
                upcolor = 0;
            }
            if ( upcolor < 0 )
            {
                upcolor = 6;
            }
            if ( sworlgear < 7 )
            {
                players[ player.id ].color = upcolor;
            }
        }
    }
})();