KPP2 Script

shows an alternate kpp excluding hold and counting 180 spins as 1 key

2020-07-01 يوللانغان نەشرى. ئەڭ يېڭى نەشرىنى كۆرۈش.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         KPP2 Script
// @namespace    http://tampermonkey.net/
// @version      0.31
// @description  shows an alternate kpp excluding hold and counting 180 spins as 1 key
// @author       Oki
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// ==/UserScript==

/**************************
      KPP2 Script      
**************************/

(function() {
    window.addEventListener('load', function(){


count_hold_as_keypress = true
STAT_POS = 990

var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}

Game["keypressesMinus"] = 0;

var rotFunc = Game['prototype']['rotateCurrentBlock'].toString()
var holdFunc = GameCore['prototype']['holdBlock'].toString()
var readyGoFunc = Game['prototype']["startReadyGo"].toString()
var kppFunc = GameCore['prototype']['getKPP'].toString()

var rotParams = getParams(rotFunc)

rotFunc = rotFunc.replace("2:","(Game['keypressesMinus']++,2):")
if(!count_hold_as_keypress){
holdFunc = holdFunc.replace("++","++;Game['keypressesMinus']++;")
}
readyGoFunc = "this['GameStats'].addStat(new StatLine('KPPT', 'KPP2', "+STAT_POS+"),true);Game['keypressesMinus']=0;" + trim(readyGoFunc)


function kppAdd() {
    var kpp2 = 0;
    if (this['placedBlocks']) {
        kpp2 = (this['totalKeyPresses'] - Game["keypressesMinus"] + this['placedBlocks']) / this['placedBlocks']

    };
    if(this['GameStats'].get('KPPT'))this['GameStats'].get('KPPT').set(kpp2.toFixed(2));
};


GameCore['prototype']['getKPP'] = new Function(trim(kppAdd.toString()) + trim(kppFunc))
GameCore['prototype']['holdBlock'] = new Function(trim(holdFunc));
Game['prototype']['rotateCurrentBlock'] = new Function(...rotParams, trim(rotFunc));
Game['prototype']["startReadyGo"] = new Function(readyGoFunc);


})})()