diep_Shortcut

if you need help go to https://discord.gg/4Rk3yGSQDp

Bu script direkt olarak kurulamaz. Başka scriptler için bir kütüphanedir ve meta yönergeleri içerir // @require https://update.greasyfork.org/scripts/456843/1146855/diep_Shortcut.js

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         diep_Shortcut
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  try to take over the world!
// @author       tariteur
// @match        https://diep.io/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=diep.io
// @grant        none
// ==/UserScript==
(() => {
    const _window = 'undefined' == typeof unsafeWindow ? window : unsafeWindow;
    if (_window.diep_Shortcut) return;
 
    //diepAPI start
    var diep_Shortcut;
    /******/ (() => {
        // webpackBootstrap
        /******/ 'use strict';
        /******/ // The require scope
        /******/ var __webpack_require__ = {};
        /******/
        /************************************************************************/
        /******/ /* webpack/runtime/define property getters */
        /******/ (() => {
            /******/ // define getter functions for harmony exports
            /******/ __webpack_require__.d = (exports, definition) => {
                /******/ for (var key in definition) {
                    /******/ if (__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
                        /******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
                        /******/
                    }
                    /******/
                }
                /******/
            };
            /******/
        })();
        /******/
        /******/ /* webpack/runtime/hasOwnProperty shorthand */
        /******/ (() => {
            /******/ __webpack_require__.o = (obj, prop) => Object.prototype.hasOwnProperty.call(obj, prop);
            /******/
        })();
        /******/
        /******/ /* webpack/runtime/make namespace object */
        /******/ (() => {
            /******/ // define __esModule on exports
            /******/ __webpack_require__.r = (exports) => {
                /******/ if (typeof Symbol !== 'undefined' && Symbol.toStringTag) {
                    /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
                    /******/
                }
                /******/ Object.defineProperty(exports, '__esModule', { value: true });
                /******/
            };
            /******/
        })();
        /******/
        /************************************************************************/
        var __webpack_exports__ = {};
        // ESM COMPAT FLAG
        __webpack_require__.r(__webpack_exports__);
 
        // EXPORTS
        __webpack_require__.d(__webpack_exports__, {
            core: () => /* reexport */ core_namespaceObject,
        });
 
        // NAMESPACE OBJECT: ./src/core/index.ts
        var core_namespaceObject = {};
        __webpack_require__.r(core_namespaceObject);
        __webpack_require__.d(core_namespaceObject, {
            Canvas: () => Canvas,
        });
 
            class CANVAS {
            GUI_create(id, Class, text, x, y,width, height, color, border, fontSize, callback, ONOFF) {
                // Créer l'élément de l'interface graphique
                const guiElement = document.createElement('d-button');
                guiElement.id = id;
                guiElement.classList.add(Class);
                guiElement.innerHTML = text;
                guiElement.style.bottom = x;
                guiElement.style.left = y;
                guiElement.border = border;
                guiElement.style.fontSize = fontSize+"vw";
                guiElement.bg = color;
                guiElement.textBorder = fontSize;
                guiElement.textalign = 'center';
                guiElement.style.position = 'fixed';
                guiElement.style.width = width+"vw";
                guiElement.style.height = height+"vh";
 
                guiElement.addEventListener('click', callback);
                // Append the GUI element to the body of the document
                document.body.appendChild(guiElement);
            }
            GUI_create_Modal(id, Class, x, y, width, height, color, borderColor) {
                // Créer l'élément de l'interface graphique
                const guiElement = document.createElement('div');
                guiElement.id = id;
                guiElement.classList.add(Class);
                guiElement.style.width = width;
                guiElement.style.height = height;
                guiElement.style.backgroundColor = color;
                guiElement.style.position = 'absolute';
                guiElement.style.left = x;
                guiElement.style.top = y;
                guiElement.style.padding = '12px';
                guiElement.style.borderRadius = '10px';
                guiElement.style.border = `2px solid ${borderColor}`;
                guiElement.style.zIndex = 20;
                guiElement.style.animation = '0.2s cubic-bezier(0.25, 1, 0.5, 1) 0s 1 normal none running modal-intro';
                // Append the GUI element to the body of the document
                document.body.appendChild(guiElement);
            }
            GUI_input_bar(id, className, placeholder, x, y, width, height, color, border, fontSize, callback) {
                // Créer l'élément de l'interface graphique
                const guiElement = document.createElement("input");
 
                guiElement.id = id;
                guiElement.classList.add(className);
                guiElement.placeholder = placeholder;
                guiElement.style.top = x;
                guiElement.style.left = y;
                guiElement.style.border = border;
                guiElement.style.marginLeft = "2%";
                guiElement.style.color = color;
                guiElement.style.fontSize = fontSize + "vw";
                guiElement.style.textAlign = "center";
                guiElement.style.position = "fixed";
                guiElement.style.width = width + "vw";
                guiElement.style.height = height + "vh";
 
                guiElement.addEventListener("keydown", (e) => {
                e.stopPropagation();
                if (e.code === "Enter" && document.activeElement === guiElement) {
                   callback()
                }
                });
                // Append the GUI element to the body of the document
                document.body.appendChild(guiElement);
            }
            GUI_create_slider(id, Class, min, max, step, value, x, y, width, height, callback) {
                // Créer l'élément de l'interface graphique
                const guiElement = document.createElement('input');
                guiElement.id = id;
                guiElement.classList.add(Class);
                guiElement.type = "range";
                guiElement.min = min;
                guiElement.max = max;
                guiElement.step = step;
                guiElement.value = value;
 
                guiElement.style.top = x;
                guiElement.style.left = y;
                guiElement.style.width = width+"vw";
                guiElement.style.height = height+"vh";
                guiElement.style.position = 'absolute';
 
                guiElement.addEventListener('input', callback);
                // Append the GUI element to the body of the document
                document.body.appendChild(guiElement);
            }
            Text_create(id, Class, x, y, text) {
                // Créer un élément de texte en HTML
                let textNode = document.createElement('div');
                textNode.innerHTML = text;
                textNode.id = id;
                textNode.classList.add(Class);
                // Appliquer les styles pour positionner le texte sur le canvas
                textNode.style.position = 'absolute';
                textNode.style.left = x + '%';
                textNode.style.top = y + '%';
                textNode.style.zIndex = 30;
 
                // Appliquer l'effet de text-shadow en CSS
                textNode.style.textShadow = 'black 0.18vh 0, black -0.18vh 0, black 0 -0.18vh, black 0 0.18vh, black 0.18vh 0.18vh, black -0.18vh 0.18vh, black 0.18vh -0.18vh, black -0.18vh -0.18vh, black 0.09vh 0.18vh, black -0.09vh 0.18vh, black 0.09vh -0.18vh, black -0.09vh -0.18vh, black 0.18vh 0.09vh, black -0.18vh 0.09vh, black 0.18vh -0.09vh, black -0.18vh -0.09vh';
 
                // Ajouter l'élément de texte à la page
                document.body.appendChild(textNode);
            }
            GUI_changeName(id, text) {
                const element = document.getElementById(id);
                element.innerHTML = text;
            }
            GUI_hide_or_show(type, id_class, truefalse) {
                if (type === "id") {
                  const element = document.getElementById(id_class);
                  if (truefalse == undefined) {
                    if (element.style.display === 'none') {
                      element.style.display = 'block';
                    } else {
                      element.style.display = 'none';
                    }
                  } else if (truefalse == true) {
                    element.style.display = 'block';
                  } else if (truefalse == false) {
                    element.style.display = 'none';
                  }
                } else if (type === "class") {
                  const elements = document.querySelectorAll("."+id_class);
                  for (const element of elements) {
                    if (truefalse == undefined) {
                      if (element.style.display === 'none') {
                        element.style.display = 'block';
                      } else {
                        element.style.display = 'none';
                      }
                    } else if (truefalse == true) {
                      element.style.display = 'block';
                    } else if (truefalse == false) {
                      element.style.display = 'none';
                    }
                  }
                } else if (type === "delete") {
                  let elements;
                  if (type === "id") {
                    const element = document.getElementById(id_class);
                    if (element) {
                      element.parentNode.removeChild(element);
                    }
                  } else if (type === "class") {
                    elements = document.getElementsByClassName(id_class);
                    while (elements.length > 0) {
                      elements[0].parentNode.removeChild(elements[0]);
                    }
                  }
                }
             }
             GUI_delete(type, id_class) {
               let elements;
               if (type === "id") {
                 const element = document.getElementById(id_class);
                if (element) {
                  element.parentNode.removeChild(element);
                }
                } else if (type === "class") {
                  elements = document.getElementsByClassName(id_class);
                  while (elements.length > 0) {
                  elements[0].parentNode.removeChild(elements[0]);
                   }
                  }
                }
//            drawText(canvasType , x, y, text1, text2, color, size, visibility, StrokeStyle, strokeStyleColor) {
//                 canvasType.save();
//                 canvasType.textAlign = "center"
//                 canvasType.font = `${size}px Ubuntu`;
//                 canvasType.fillStyle = color;
//                 canvasType.globalAlpha = visibility;
//                 canvasType.fillText(text1, x, y)
//                 if (StrokeStyle) {
//                 canvasType.strokeStyle = strokeStyleColor;
//                 canvasType.strokeText(text1, x, y);
//                 }
//                 canvasType.restore();
//             }
//             drawLine(canvasType, xy, XY, color, visibility) {
//                 canvasType.save();
//                 canvasType.fillStyle = color;
//                 canvasType.globalAlpha = visibility;
//                 canvasType.beginPath();
//                 canvasType.moveTo(xy.x, xy.y);
//                 canvasType.lineTo(XY.x, XY.y);
//                 canvasType.stroke();
//                 canvasType.restore();
//             }
 
//             drawPoint(canvasType, xy, radius, color, visibility, StrokeStyle, strokeStyleColor, strokeStyleSize) {
//                 canvasType.save();
//                 canvasType.fillStyle = color;
//                 canvasType.globalAlpha = visibility;
//                 canvasType.beginPath();
//                 canvasType.arc(xy.x, xy.y, radius, 0, 2 * Math.PI);
//                 canvasType.fill();
//                 if (StrokeStyle) {
//                 canvasType.lineWidth = strokeStyleSize;
//                 canvasType.strokeStyle = strokeStyleColor;
//                 canvasType.stroke();
//                 }
//                 canvasType.restore();
//             }
 
//             drawSquar(canvasType, x1, y1, x2, y2, size, color, visibility, StrokeStyle, strokeStyleColor, strokeStyleSize) {
//                 canvasType.save();
//                 canvasType.fillStyle = color;
//                 canvasType.globalAlpha = visibility;
//                 canvasType.fillRect(x1, y1, x2 - x1, y2 - y1);
//                 if (StrokeStyle) {
//                 canvasType.lineWidth = strokeStyleSize;
//                 canvasType.strokeStyle = strokeStyleColor;
//                 canvasType.stroke();
//                 }
//                 canvasType.restore();
//             }
        }
        const Canvas = new CANVAS(); // CONCATENATED MODULE: ./src/tools/index.ts // CONCATENATED MODULE: ./src/types/index.ts // CONCATENATED MODULE: ./src/index.ts
 
        // const shortcut = new Shortcut();
        diep_Shortcut = __webpack_exports__;
        /******/
    })();
    //diepAPI end
 
    _window.diep_Shortcut = diep_Shortcut;
})();