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Very fast macro to enhance gameplay!
// ==UserScript== // @name na spacje izizi by mafia XD // @namespace Macro! // @version 0.5 // @description Very fast macro to enhance gameplay! // @author Unknown // @match http://bubble.am/* // @grant none // ==/UserScript== //v1 //Press a will fire upto 8 feeds /*$(document).on('keydown',function(e){ if(e.keyCode == 81){ for(var i = 0; i<8; i++){ $("body").trigger($.Event("keydown", { keyCode: 87})); $("body").trigger($.Event("keyup", { keyCode: 87})); } } }) */ //v2 //Press a will fire upto 8 feeds /*$(document).on('keyup',function(e){ if(e.keyCode == 81){ var count = 0; var interval = setInterval(function() { if(count > 7){ clearInterval(interval); return; } count++ console.log('firing') $("body").trigger($.Event("keydown", { keyCode: 87})); $("body").trigger($.Event("keyup", { keyCode: 87})); }, 50); } })*/ //v3 //Press Q will fire upto 20 feeds /*var interval; var theSwitch = false; $(document).on('keyup',function(e){ if(e.keyCode == 81){ var count = 0; if(theSwitch){ theSwitch = false; clearInterval(interval); return; } theSwitch = true; interval = setInterval(function() { if(count > 20){ //Change this number if you want more theSwitch = false; clearInterval(interval); return; } count++ console.log('firing') $("body").trigger($.Event("keydown", { keyCode: 87})); $("body").trigger($.Event("keyup", { keyCode: 87})); }, 10);//increase this number to make it fire them out slower } })*/ //v4 //Hold a down and it will keep firing untill you take your finger off! console.log('called'); var interval; var switchy = false; $(document).on('keydown',function(e){ console.log('keydown e.keyCode="'+e.keyCode+'"'); if(e.keyCode == 16){ console.log('keydown 16, switchy '+switchy); if(switchy){ return; } switchy = true; interval = setInterval(function() { console.log('firing'); $("body").trigger($.Event("keydown", { keyCode: 32})); $("body").trigger($.Event("keyup", { keyCode: 32})); }, 3);//increase this number to make it fire them out slower } }) $(document).on('keyup',function(e){ console.log('keyup e.keyCode="'+e.keyCode+'"'); if(e.keyCode == 16){ console.log('stop firing'); switchy = false; clearInterval(interval); return; } })