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Chat Message Scraper
This userscript intercepts the WebSocket traffic on GoBattle.io and extracts in-game chat messages. It overrides the native WebSocket object, listens for incoming binary packets, and parses them to detect chat events. When a player sends a chat message, the script decodes the sender’s nickname and message content, then logs it in the browser console in a readable format:
[Transmitter#EntityID]: Nickname -> Message
Currently, it:
opcode 0x06).This script does not alter gameplay—it only listens to and displays chat messages from the game’s network traffic.