CurrencyRate

Display curency rate

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         CurrencyRate
// @namespace    Pokeclicker Scripts
// @version      0.3
// @description  Display curency rate
// @author       Maxteke
// @match        https://www.pokeclicker.com/
// @grant        none
// @license      MIT
// ==/UserScript==

function currencyCard() {
    var card = document.createElement('div');
    card.id = 'curencyRate';
    card.classList.add('card')
    card.classList.add('sortable')
    card.classList.add('border-secondary')
    card.classList.add('mb-3')
    
    var header = document.createElement('div');
    header.classList.add('card-header');
    header.classList.add('p-0');
    header.setAttribute('data-toggle', 'collapse');
    header.setAttribute('href', '#curencyRateBody');
    var title = document.createElement('span');
    title.innerHTML = 'Currency rate';
    
    header.appendChild(title);
    card.appendChild(header);
    
    var bodyDiv = document.createElement('div');
    bodyDiv.id = 'curencyRateBody'
    bodyDiv.classList.add('card-body');
    bodyDiv.classList.add('p-0');
    bodyDiv.classList.add('collapse');
    bodyDiv.classList.add('show');
    
    var container = document.createElement('div');
    container.style.display = 'flex';
    container.style.flexDirection = 'column';
    container.style.alignContent = 'center';
    container.style.alignItems = 'center';

    var range = 1;
    if (localStorage.getItem("range") != null){
        range = parseInt(localStorage.getItem("range"));
    }
    else {
        localStorage.setItem("range", range);
    }

    var input = document.createElement('input');
    input.id = 'currency-rate-input';
    input.type = 'number';
    input.value = range;
    input.min = '1';
    input.max = '60';
    input.name = 'refreshRange';
    input.classList.add('outline-dark');
    input.classList.add('form-control');
    input.classList.add('form-control-number');
    container.appendChild(input);

    bodyDiv.appendChild(container);
    card.appendChild(bodyDiv);
    
    document.getElementById('left-column').prepend(card);
    return {"container": container, "input": input};
}

function currencyMoneyDiv(card) {
    var span = document.createElement('span');
    span.style.display = 'inline';
    span.style.position = 'relative';

    var img = document.createElement('img');
    img.title = 'Money';
    img.src = 'assets/images/currency/money.svg';
    img.setAttribute('height', '25px');
    span.appendChild(img);

    var value = document.createElement('span');
    value.id = 'currency-rate-money';
    value.style.paddingLeft = '5px';
    value.innerHTML = '0/10s';
    span.appendChild(value);

    card.appendChild(span);
    return value;
}

function currencyDungeonDiv(card) {
    var span = document.createElement('span');
    span.style.display = 'inline';
    span.style.position = 'relative';

    var img = document.createElement('img');
    img.title = 'Dungeon Tokens Gained by capturing Pokémon';
    img.src = 'assets/images/currency/dungeonToken.svg';
    img.setAttribute('height', '25px');
    span.appendChild(img);

    var value = document.createElement('span');
    value.id = 'currency-rate-dungeon';
    value.style.paddingLeft = '5px';
    value.innerHTML = '0/10s';
    span.appendChild(value);

    card.appendChild(span);
    return value;
}

function setMoneyRate(moneyRate, span, range) {
    var mean = 0;
    for (var rate of moneyRate) {
        mean += rate;
    }
    mean /= moneyRate.length;
    span.innerHTML = Math.round(mean * range).toLocaleString('en-US') + ' / ' + range + 's';
}

function setDungeonRate(dungeonRate, span, range) {
    var mean = 0;
    for (var rate of dungeonRate) {
        mean += rate;
    }
    mean /= dungeonRate.length;
    span.innerHTML = Math.round(mean * range).toLocaleString('en-US') + ' / ' + range + 's';
}

function currencyLoop(money, dungeon, range) {
    var oldMonyCurrency = App.game.wallet.currencies[GameConstants.Currency.money]();
    var moneyRate = [];
    var moneyIndex = 0;

    var oldDungeonCurrency = App.game.wallet.currencies[GameConstants.Currency.dungeonToken]();
    var dungeonRate = [];
    var dungeonIndex = 0;
    setInterval(function () {
        if (parseInt(range.value) < 1)
            range.value = 1;
        
        var mRate = App.game.wallet.currencies[GameConstants.Currency.money]() - oldMonyCurrency;
        var dRate = App.game.wallet.currencies[GameConstants.Currency.dungeonToken]() - oldDungeonCurrency;

        if (mRate >= 0) {
            moneyRate[moneyIndex] = mRate;
            moneyIndex = (moneyIndex + 1) % 10;
        }

        if (dRate >= 0) {
            dungeonRate[dungeonIndex] = dRate;
            dungeonIndex = (dungeonIndex + 1) % 10;
        }

        setMoneyRate(moneyRate, money, parseInt(range.value));
        oldMonyCurrency = App.game.wallet.currencies[GameConstants.Currency.money]();

        setDungeonRate(dungeonRate, dungeon, parseInt(range.value));
        oldDungeonCurrency = App.game.wallet.currencies[GameConstants.Currency.dungeonToken]();

        localStorage.setItem("range", parseInt(range.value));
    }, 1000);
}

function initCurrencyRate() {
    var card = currencyCard();
    var money = currencyMoneyDiv(card.container);
    var dungeon = currencyDungeonDiv(card.container);
    currencyLoop(money, dungeon, card.input);
}

function loadScript(){
    var oldInit = Preload.hideSplashScreen

    Preload.hideSplashScreen = function(){
        var result = oldInit.apply(this, arguments)
        initCurrencyRate()
        console.log(`[${GameConstants.formatDate(new Date())}] %cCurrency rate loaded`, 'color:#8e44ad;font-weight:900;');
        return result
    }
}

var scriptName = 'currencyRate'

if (document.getElementById('scriptHandler') != undefined){
    var scriptElement = document.createElement('div')
    scriptElement.id = scriptName
    document.getElementById('scriptHandler').appendChild(scriptElement)
    if (localStorage.getItem(scriptName) != null){
        if (localStorage.getItem(scriptName) == 'true'){
            loadScript()
        }
    }
    else{
        localStorage.setItem(scriptName, 'true')
        loadScript()
    }
}
else{
    loadScript();
}