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MouseHunt - Mapping Helper

Map interface improvements (invite via Hunter ID, direct send SB+, TEM-based available uncaught map mice)

These are versions of this script where the code was updated. Show all versions.

  • v2.6.2 15/08/2021

    Shifted notifDiv 25px up to make way for trap zoom button

  • v2.6.1 10/12/2020 Added HUD label fallback for when only a single map is active
  • v2.6 30/11/2020 Relic Hunter Season 8 fixes
  • v2.5 04/06/2020 Fixed map invite feature (due to minor mapping refactor from 2 Jun 2020 patch)
  • v2.4 29/05/2020 Check 'Favorite Setups' in-progress boolean to minimize TEM update requests
  • v2.3 17/05/2020 Added passive TEM update listener, ability to force TEM list update, and map/TEM icon placement toggling
  • v2.2 22/04/2020 Removed default grey icon render and data reset for map/TEM feature
  • v2.1 01/04/2020 Initial implementation of TEM-based available uncaught map mice
  • v2.0 03/12/2019 Implemented support for Relic Hunter Season 7
  • v1.2 13/06/2019 Integrated Queso Mapper functionality
  • v1.1 11/06/2019 Added CSS rule to hide spin box for hunter ID number <input>
  • v1.0 06/06/2019 v1.0 release
  • v0.5 (beta) 04/06/2019 Switched hunter ID <input> to type number, added slightly more descriptive error alerts, fixed pending invite text span running off edge
  • v0.4 (beta) 03/06/2019 Fixed collision between active tab <a> and favorite button <div>
  • v0.3 (beta) 03/06/2019 Updated pending invites text logic
  • v0.2 (beta) 03/06/2019 Removed text-shadow from the refresh button
  • v0.1 (beta) 03/06/2019