Space Exploration Mode - Galaxy Theme

It transforms every site into outer space - stars, planets, nebulae, shooting meteors.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, Greasemonkey alebo Violentmonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, % alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey alebo Userscripts.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie správcu používateľských skriptov.

(Už mám správcu používateľských skriptov, nechajte ma ho nainštalovať!)

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

(Už mám správcu používateľských štýlov, nechajte ma ho nainštalovať!)

// ==UserScript==
// @name         Space Exploration Mode - Galaxy Theme
// @namespace    http://tampermonkey.net/
// @version      1.1
// @description  It transforms every site into outer space - stars, planets, nebulae, shooting meteors.
// @author       Mustafa Hakan
// @match        *://*/*
// @grant        none
// @run-at       document-end
// ==/UserScript==

(function() {
    'use strict';

    let stars = [], meteors = [], planets = [], nebulaParticles = [];
    let canvas, ctx, W, H, mouseX = 0, mouseY = 0, animId;
    let speed = 0, lastScroll = 0, scrollDirection = 0;

    const PLANET_TYPES = [
        { name: 'Dünya', emoji: '🌍', size: 60, glow: '#4a90d9', orbit: true },
        { name: 'Satürn', emoji: '🪐', size: 70, glow: '#d9a64a', orbit: true },
        { name: 'Jüpiter', emoji: '🪐', size: 80, glow: '#d9b87a', orbit: true },
        { name: 'Mars', emoji: '🔴', size: 40, glow: '#d94a4a', orbit: false },
        { name: 'Ay', emoji: '🌙', size: 35, glow: '#e8e8e8', orbit: false },
        { name: 'Güneş', emoji: '☀️', size: 90, glow: '#ffd700', orbit: false, bright: true },
        { name: 'Neptün', emoji: '🔵', size: 50, glow: '#4a6ad9', orbit: true },
        { name: 'Ateş Gezegeni', emoji: '🟠', size: 45, glow: '#ff6b35', orbit: true }
    ];

    function rand(a, b) { return Math.random() * (b - a) + a; }

    class Star {
        constructor() {
            this.reset(true);
        }
        reset(init) {
            this.x = rand(0, W);
            this.y = init ? rand(0, H) : -5;
            this.size = rand(0.5, 3);
            this.brightness = rand(0.3, 1);
            this.twinkleSpeed = rand(0.005, 0.03);
            this.twinkleOffset = rand(0, Math.PI * 2);
            this.color = ['#fff', '#ffd', '#ddf', '#fdf', '#dff'][Math.floor(rand(0, 5))];
            this.driftX = rand(-0.02, 0.02);
            this.driftY = rand(0.1, 0.5);
        }
        update() {
            this.y += this.driftY + scrollDirection * 0.5;
            this.x += this.driftX;
            if (this.y > H + 5) this.reset(false);
            if (this.x < 0) this.x = W;
            if (this.x > W) this.x = 0;
        }
        draw() {
            const twinkle = Math.sin(Date.now() * this.twinkleSpeed + this.twinkleOffset) * 0.3 + 0.7;
            const alpha = this.brightness * twinkle;
            ctx.fillStyle = this.color;
            ctx.globalAlpha = alpha;
            ctx.beginPath();
            ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
            ctx.fill();
            if (this.size > 1.5) {
                ctx.shadowColor = this.color;
                ctx.shadowBlur = this.size * 3;
                ctx.fill();
                ctx.shadowBlur = 0;
            }
            ctx.globalAlpha = 1;
        }
    }

    class Meteor {
        constructor() {
            this.reset();
        }
        reset() {
            this.x = rand(0, W);
            this.y = rand(-100, -10);
            this.length = rand(40, 120);
            this.speed = rand(3, 8);
            this.angle = rand(-0.3, -0.1);
            this.opacity = rand(0.6, 1);
            this.trail = [];
        }
        update() {
            this.trail.push({ x: this.x, y: this.y, alpha: 1 });
            if (this.trail.length > 15) this.trail.shift();
            this.trail.forEach(t => t.alpha -= 0.06);

            this.x += Math.cos(this.angle) * this.speed;
            this.y += Math.sin(this.angle) * this.speed + this.speed * 0.7;

            if (this.y > H + 50 || this.x < -50 || this.x > W + 50) {
                this.reset();
                this.y = rand(-200, -20);
            }
        }
        draw() {
            if (this.trail.length < 2) return;
            ctx.strokeStyle = '#fff';
            ctx.lineWidth = 1.5;
            ctx.lineCap = 'round';
            ctx.beginPath();
            ctx.moveTo(this.trail[0].x, this.trail[0].y);
            for (let i = 1; i < this.trail.length; i++) {
                ctx.lineTo(this.trail[i].x, this.trail[i].y);
            }
            ctx.stroke();

            ctx.fillStyle = '#fff';
            ctx.shadowColor = '#fff';
            ctx.shadowBlur = 8;
            ctx.beginPath();
            ctx.arc(this.x, this.y, 1.5, 0, Math.PI * 2);
            ctx.fill();
            ctx.shadowBlur = 0;
        }
    }

    class Planet {
        constructor() {
            const type = PLANET_TYPES[Math.floor(rand(0, PLANET_TYPES.length))];
            Object.assign(this, type);
            this.x = rand(100, W - 100);
            this.y = rand(80, H - 200);
            this.baseX = this.x;
            this.baseY = this.y;
            this.orbitRadius = rand(30, 80);
            this.orbitSpeed = rand(0.0002, 0.001);
            this.orbitAngle = rand(0, Math.PI * 2);
            this.floatOffset = rand(0, Math.PI * 2);
        }
        update() {
            this.floatOffset += 0.003;
            const floatY = Math.sin(this.floatOffset) * 8;

            if (this.orbit) {
                this.orbitAngle += this.orbitSpeed;
                this.x = this.baseX + Math.cos(this.orbitAngle) * this.orbitRadius;
                this.y = this.baseY + Math.sin(this.orbitAngle) * this.orbitRadius * 0.4 + floatY;
            } else {
                this.y = this.baseY + floatY;
                this.x += (mouseX - W / 2) * 0.0001;
            }

            this.x += scrollDirection * 0.1;

            if (this.x < -50) this.x = W + 50;
            if (this.x > W + 50) this.x = -50;
        }
        draw() {
            ctx.save();
            ctx.translate(this.x, this.y);

            if (this.bright) {
                const gradient = ctx.createRadialGradient(0, 0, this.size * 0.5, 0, 0, this.size * 2);
                gradient.addColorStop(0, 'rgba(255,255,200,0.3)');
                gradient.addColorStop(0.5, 'rgba(255,200,100,0.1)');
                gradient.addColorStop(1, 'rgba(255,150,0,0)');
                ctx.fillStyle = gradient;
                ctx.beginPath();
                ctx.arc(0, 0, this.size * 2, 0, Math.PI * 2);
                ctx.fill();
            }

            ctx.shadowColor = this.glow;
            ctx.shadowBlur = this.bright ? 40 : 20;
            ctx.font = this.size + 'px serif';
            ctx.textAlign = 'center';
            ctx.textBaseline = 'middle';
            ctx.fillText(this.emoji, 0, 0);
            ctx.shadowBlur = 0;

            if (this.orbit) {
                ctx.strokeStyle = 'rgba(255,255,255,0.05)';
                ctx.lineWidth = 1;
                ctx.setLineDash([3, 8]);
                ctx.beginPath();
                ctx.ellipse(0, -Math.sin(this.floatOffset) * 8, this.orbitRadius, this.orbitRadius * 0.4, 0, 0, Math.PI * 2);
                ctx.stroke();
                ctx.setLineDash([]);
            }

            ctx.restore();
        }
    }

    class Nebula {
        constructor() {
            this.reset();
        }
        reset() {
            this.x = rand(0, W);
            this.y = rand(0, H);
            this.size = rand(100, 300);
            this.color = ['rgba(100,50,200,', 'rgba(50,100,200,', 'rgba(200,50,150,', 'rgba(50,200,150,', 'rgba(200,100,50,'][Math.floor(rand(0, 5))];
            this.opacity = rand(0.015, 0.04);
            this.driftX = rand(-0.1, 0.1);
            this.driftY = rand(-0.1, 0.1);
        }
        update() {
            this.x += this.driftX;
            this.y += this.driftY + scrollDirection * 0.2;
            if (this.x < -this.size) this.x = W + this.size;
            if (this.x > W + this.size) this.x = -this.size;
            if (this.y < -this.size) this.y = H + this.size;
            if (this.y > H + this.size) this.y = -this.size;
        }
        draw() {
            const gradient = ctx.createRadialGradient(this.x, this.y, 0, this.x, this.y, this.size);
            gradient.addColorStop(0, this.color + this.opacity + ')');
            gradient.addColorStop(1, 'rgba(0,0,0,0)');
            ctx.fillStyle = gradient;
            ctx.beginPath();
            ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
            ctx.fill();
        }
    }

    function createSky() {
        stars = [];
        for (let i = 0; i < 250; i++) stars.push(new Star());
        meteors = [];
        for (let i = 0; i < 3; i++) meteors.push(new Meteor());
        planets = [];
        for (let i = 0; i < 5; i++) planets.push(new Planet());
        nebulaParticles = [];
        for (let i = 0; i < 6; i++) nebulaParticles.push(new Nebula());
    }

    function init() {
        if (document.getElementById('space-canvas')) return;

        canvas = document.createElement('canvas');
        canvas.id = 'space-canvas';
        canvas.style.cssText = `
            position:fixed;top:0;left:0;width:100%;height:100%;
            z-index:2147483640;pointer-events:none;
            background:linear-gradient(180deg,#000011,#0a0a2e 30%,#0d0d1a 60%,#000011);
        `;
        document.body.appendChild(canvas);

        W = canvas.width = window.innerWidth;
        H = canvas.height = window.innerHeight;
        ctx = canvas.getContext('2d');

        createSky();

        window.addEventListener('resize', () => {
            W = canvas.width = window.innerWidth;
            H = canvas.height = window.innerHeight;
            createSky();
        });

        document.addEventListener('mousemove', (e) => {
            mouseX = e.clientX;
            mouseY = e.clientY;
        });

        window.addEventListener('scroll', () => {
            const currentScroll = window.scrollY;
            scrollDirection = currentScroll - lastScroll;
            lastScroll = currentScroll;
            speed = Math.abs(scrollDirection);
            if (speed > 50) speed = 50;
            setTimeout(() => { scrollDirection *= 0.5; }, 200);
        });

        loop();
    }

    function loop() {
        ctx.clearRect(0, 0, W, H);

        const bgGrad = ctx.createLinearGradient(0, 0, 0, H);
        bgGrad.addColorStop(0, '#000011');
        bgGrad.addColorStop(0.3, '#0a0a2e');
        bgGrad.addColorStop(0.6, '#0d0d1a');
        bgGrad.addColorStop(1, '#000011');
        ctx.fillStyle = bgGrad;
        ctx.fillRect(0, 0, W, H);

        nebulaParticles.forEach(n => { n.update(); n.draw(); });
        stars.forEach(s => { s.update(); s.draw(); });
        planets.forEach(p => { p.update(); p.draw(); });
        meteors.forEach(m => { m.update(); m.draw(); });

        if (speed > 5) {
            for (let i = 0; i < Math.floor(speed / 3); i++) {
                const star = new Star();
                star.y = rand(0, H);
                star.driftY = speed * 0.3;
                star.draw();
            }
        }

        ctx.fillStyle = 'rgba(255,255,255,0.02)';
        ctx.font = '12px monospace';
        ctx.fillText('✦ UZAY KEŞİF MODU ✦', 20, H - 20);
        ctx.fillText('Mustafa Hakan', W - 130, H - 20);

        animId = requestAnimationFrame(loop);
    }

    function addInfoBadge() {
        const badge = document.createElement('div');
        badge.style.cssText = `
            position:fixed;top:15px;right:15px;background:rgba(0,0,0,0.6);
            color:#fff;padding:8px 14px;border-radius:20px;font-size:11px;
            z-index:2147483645;font-family:system-ui;pointer-events:none;
            border:1px solid rgba(255,255,255,0.1);letter-spacing:0.5px;
        `;
        badge.innerHTML = '🪐 Uzay Modu Aktif • Kaydır ===>';
        document.body.appendChild(badge);
        setTimeout(() => { badge.style.opacity = '0'; badge.style.transition = 'opacity 2s'; }, 8000);
    }

    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', () => setTimeout(init, 500));
    } else {
        setTimeout(init, 500);
    }
    setTimeout(addInfoBadge, 1000);

    console.log('🪐 Uzay Keşif Modu Aktif | Sayfayı kaydır, yıldızlara bak |');
})();