Scenexe Socket Fiddler

Scenexe socket fiddler. Modify incoming and outgoing packets by writing functions for incoming and outgoing.

Verzia zo dňa 07.01.2023. Pozri najnovšiu verziu.

Tento skript by nemal byť nainštalovaný priamo. Je to knižnica pre ďalšie skripty, ktorú by mali používať cez meta príkaz // @require https://update.greasyfork.org/scripts/457775/1135823/Scenexe%20Socket%20Fiddler.js

// ==UserScript==
// @name         Scenexe Socket Fiddler
// @namespace    ScenexeSocketFiddler
// @version      0.1
// @description  Scenexe socket fiddler. Modify incoming and outgoing packets by writing functions for incoming and outgoing.
// @author       discordtehe
// @match        https://*.scenexe.io
// @require      https://greasyfork.org/scripts/457386-scenexeutils/code/ScenexeUtils.js?version=1134854
// @grant        none
// ==/UserScript==

window.incoming = (data)=>{return data};
window.outgoing = (data)=>{return data};

WebSocket.prototype.addEventListener = new Proxy(WebSocket.prototype.addEventListener, {
    apply: function (target, scope, args) {
        if (args[0] === 'message') {
            args[1] = new Proxy(args[1], {
                apply: function(ftarget, fscope, fargs) {
                    var decoded = decode(new Uint8Array(fargs[0].data));
                    decoded = incoming(decoded);
                    if (decoded != undefined)
                        fargs[0] = new MessageEvent('message', {data: encode(decoded)})
                    let fdata = ftarget.apply(fscope, fargs);
                    return fdata;
                }
            })
        }
        let data = target.apply(scope, args);
        return data;
    }
})

WebSocket.prototype.send = new Proxy(WebSocket.prototype.send, {
    apply: function (target, scope, args) {
        var decoded = decodeInverse(new Uint8Array(args[0])); //decodeInverse because this data has been already encoded by scenexe's main.js
        decoded = outgoing(decoded);
        if (decoded != undefined)
            args[0] = encodeInverse(decoded);
        let data = target.apply(scope, args);
        return data;
    }
})