Neon theme

Neon theme for diep.io. Press G to change glow layers count (less glow layers = less lag). This theme currently works only in FFA, Maze and Sandbox.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, Greasemonkey alebo Violentmonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, % alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey alebo Userscripts.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie správcu používateľských skriptov.

(Už mám správcu používateľských skriptov, nechajte ma ho nainštalovať!)

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

(Už mám správcu používateľských štýlov, nechajte ma ho nainštalovať!)

// ==UserScript==
// @name         Neon theme
// @author       Nimdac#0648
// @description  Neon theme for diep.io. Press G to change glow layers count (less glow layers = less lag). This theme currently works only in FFA, Maze and Sandbox.
// @version 	 1.4.11
// @match        *://diep.io/*
// @namespace	 https://greasyfork.org/users/668919
// @grant        none
// @run-at       document-start
// ==/UserScript==
(function() {

    
	if(localStorage.no_wasm != "true") localStorage.setItem("no_wasm", true), location.reload();

  	const

    fillColors = [

        { color: "#000001", cmd: ["net_replace_color 2", "net_replace_color 3"] },
        { color: "#000002", new: "#00c0ff" },
        { color: "#000100", cmd: ["net_replace_color 0", "net_replace_color 1", "net_replace_color 10"] },
        { color: "#000200", new: "#cf33ff" },
        { color: "#010000", cmd: ["net_replace_color 8", "net_replace_color 12", "net_replace_color 6"] },
        { color: "#000003", cmd: ["net_replace_color 4", "net_replace_color 9", "net_replace_color 15", "ren_health_fill_color"] },
        { color: "#000006", new: "#ff0080" },
      	{ color: "#010001", cmd: ["net_replace_color 11"] },
      	{ color: "#010100", cmd: ["net_replace_color 14"], new: "#030006" },
      	{ color: "#030000", cmd: ["net_replace_color 17"] },
      	{ color: "#020000", new: "#ffff33" },
        { color: "#000300", cmd: ["net_replace_color 7"] },
      	{ color: "#000101", cmd: ["net_replace_color 16"] },
        { color: "#060000", new: "#ffffff" },
      	{ color: "#010002", cmd: ["net_replace_color 5"] },
        { color: "#020004", new: "#ca80ff" }

    ],

    strokeColors = [

        { color: "#123456", cmd: ["ren_xp_bar_fill_color"] },
 		{ color: "#123321", cmd: ["ren_health_background_color"] },
 		{ color: "#010101", cmd: ["ren_score_bar_fill_color", "net_replace_color 13"] },
        { color: "#000200", new: "#cf33ff" },
      	{ color: "#321123", cmd: ["ren_bar_background_color"] },
        { color: "#000002", new: "#00c0ff" },
        { color: "#020000", new: "#ffff33" },
        { color: "#000003", new: "#ff0080" },
        { color: "#000006", new: "#ff0080" },
      	{ color: "#020002", new: "#ff33bb" },
      	{ color: "#020200", new: "#cf33ff" },
      	{ color: "#060000", new: "#ffffff" },
      	{ color: "#000600", new: "#00ff00" },
      	{ color: "#000202", new: "#ff8000" },
      	{ color: "#020004", new: "#ca80ff" }

    ],


    p = CanvasRenderingContext2D.prototype,

   	_fill = p.fill,
    _stroke = p.stroke,
    _fillText = p.fillText,
	_strokeText = p.strokeText,
   	_fillRect = p.fillRect,
    _setTransform = p.setTransform,
    _drawImage = p.drawImage,
   	_toString = Function.prototype.toString,

    darkenColor = (color, m) => {

      	m = m || 1;
  		let result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(color);
  		return result ? `rgb(${parseInt(result[1], 16) / (2.5*m)},${parseInt(result[2], 16) / (2.5*m)},${parseInt(result[3], 16) / (2.5*m)})` : null;

	};

  	strokeColors[1].new = darkenColor(strokeColors[7].new, 2);

   	const

  	UIColors = ["#987789", "#789987", "#4c3b44", "#3c4c43", "#ac92a0", "#93ad9f", "#795f6d", "#607a6c"],

  	fill = function() {

      	if(["#888888", "#eeeeee"].includes(this.fillStyle)) return;
      	if(this.fillStyle == "#000000") this.fillStyle = strokeColors[7].new;
      	if(this.fillStyle == "#4c4c4d") this.fillStyle = fillColors[1].new;
        if(this.fillStyle == "#4c4d4c") this.fillStyle = fillColors[3].new;
      	if(this.fillStyle == "#4c4c4e") this.fillStyle = fillColors[6].new;

      	if(UIColors.includes(this.fillStyle)) {

          	let

            i = UIColors.indexOf(this.fillStyle),
            color = [

           		strokeColors[3].new, strokeColors[7].new,
           		darkenColor(strokeColors[3].new), darkenColor(strokeColors[7].new),
           		strokeColors[3].new, strokeColors[7].new,
                strokeColors[3].new, strokeColors[7].new

           ][i];

          	if(i < UIColors.length - 4) {

              	this.strokeStyle = color;

              	this.save();
            	this.clip();
            	this.lineWidth *= 0.4;
            	_stroke.call(this);
              	this.restore();
            	return;

            }

          	this.fillStyle = color;

        }

      	for(let x of fillColors) {

          	if(x.color == this.fillStyle) {

              	this.fillStyle = (x.new || "#000000");
              	break;

            }

        }

      	if(this.fillStyle == "#030006") {

          	this.strokeStyle = strokeColors[3].new;

          	this.save();
          	this.clip();
          	this.lineWidth = c.height/100;
          	_stroke.call(this);
          	this.restore();

          	this.globalCompositeOperation = "lighten";

        }

      	_fill.call(this);

    },

   	stroke = function() {

      	if(!strokeColors.map(x => x.color).includes(this.strokeStyle)) return;
      	if(["#123456", "#321123", "#010101"].includes(this.strokeStyle)) return;

      	for(let x of strokeColors) {

          	if(x.color == this.strokeStyle) {

              	this.strokeStyle = (x.new || "#000000");
              	break;

            }

        }

      	_stroke.call(this);

    },

    regexpC = new RegExp(`^(${[

    	"Score: ([0-9]{1,3})(,[0-9]{1,3})?(,[0-9]{1,3})?",
      	"Scoreboard",
      	"diep\\.io",
      	"[0-9]+\\.[0-9] ms vultr-(amsterdam|miami|la|singapore|sydney)",
      	"[0-9]+\\.[0-9] FPS",
		"([0-9]+h )?([0-9]{1,2}m )?[0-9]{1,2}s",
      	"([0-9]{1,3})(,[0-9]{1,3})(,[0-9]{1,3})?",
      	"You were killed by:",
      	"\\(press enter to continue\\)",
      	"\\(they seem to prefer to keep an air of mystery about them\\)",
        "You've killed [^]+",
      	"Game mode"

    ].join("|")})$`),

    regexpR = new RegExp(`^(${[

		"\\[[0-8]\\]",
      	"Health Regen",
      	"Max Health",
      	"Body Damage",
      	"(Bullet|Drone) Speed",
      	"(Bullet|Drone) (Health|Penetration)",
      	"(Bullet|Drone) Damage",
      	"Drone Count",
      	"Reload",
      	"Movement Speed",
      	"More games"

    ].join("|")})$`),

   	fillText = function(text, ...args) {

      	if(regexpR.test(text)) return;

      	let i;

      	if(regexpC.test(text) || this.fillStyle ==  "#ffff90") this.fillStyle = strokeColors[7].new, i = 1;
        else this.fillStyle = strokeColors[3].new;

      	i ^= 1;

        if(/^[0-9]+(\.[0-9][km])?$/.test(text)) this.fillStyle = [strokeColors[3].new, strokeColors[7].new][i];

       	_fillText.apply(this, [text, ...args]);

   	},

    strokeText = () => {},

    fillRect = function (x, y, w, h) {

      	if(["#456654", "#321123", "#0000ff", "#f3f1a9", "#c1adb8", "#aec1b7", "#becdc5", "#cdbdc6", "#8b9a92", "#9a8a93", "#adadad", "#bdbdbd", "#8a8a8a", "#ff0000"].includes(this.fillStyle)) return;

      	_fillRect.apply(this, arguments);

    },

    setTransform = function (a, b, c, d, e, f) {

      	if(this.fillStyle == "#456654") return _fillRect.apply(ctx7, [e, f, a, d]);
      	if(["#8b9a92", "#9a8a93", "#8a8a8a"].includes(this.fillStyle)) {

          	this.shadowColor = "#ff0000";
          	this.shadowBlur = 1

        }

        _setTransform.apply(this, arguments);

    },

    drawImage = function (img) {

      	if(img.src == `https://static.diep.io/title.png`) img.src = `https://i.imgur.com/hTy66ES.png`;

      	_drawImage.apply(this, arguments);

    },

    toString = function() {

    	switch(this) {

          	case fill: return _toString.call(_fill);
            case stroke: return _toString.call(_stroke);
          	case fillText: return _toString.call(_fillText);
          	case strokeText: return _toString.call(_strokeText);
          	case fillRect: return _toString.call(_fillRect);
          	case toString: return _toString.call(_toString);

        }

        return _toString.call(this);

    };

    p.fill = fill;
    p.stroke = stroke;
    p.fillText = fillText;
    p.strokeText = strokeText;
  	p.fillRect = fillRect;
  	p.setTransform = setTransform,
    p.drawImage = drawImage,
    Function.prototype.toString = toString;


  	// // // //


  	let

	c = document.getElementById("canvas"),

    c2 = document.createElement("canvas"),
    ctx2 = c2.getContext("2d"),

    c3 = document.createElement("canvas"),
   	ctx3 = c3.getContext("2d"),

    c4 = document.createElement("canvas"),
    ctx4 = c4.getContext("2d"),

	c5 = document.createElement("canvas"),
   	ctx5 = c5.getContext("2d"),

    c6 = document.createElement("canvas"),
   	ctx6 = c6.getContext("2d"),

    c7 = document.createElement("canvas"),
    ctx7 = c7.getContext("2d"),


    t = document.getElementById("textInput"),

    body = document.getElementsByTagName("body")[0];


  	t.style.color = strokeColors[7].new;
	c.style["mix-blend-mode"] = "screen";

    c2.width = c.width;
    c2.height = c.height;
    c2.style.width = "100%";
    c2.style.height = "100%";
    c2.style.position = "absolute";
    c2.style.top = "0px";
    c2.style.left = "0px";
    c2.style.zIndex = -3;

   	ctx2.fillStyle = "#1a0626";
  	_fillRect.apply(ctx2, [0, 0, c.width, c.height]);

    c3.width = c.width;
    c3.height = c.height;
    c3.style.width = "100%";
    c3.style.height = "100%";
    c3.style.position = "absolute";
    c3.style.top = "0px";
    c3.style.left = "0px";
    c3.style.zIndex = -1;
    c3.style.filter = "blur(0.15vw)";
    c3.style["mix-blend-mode"] = "screen";

    c4.width = c.width;
    c4.height = c.height;
    c4.style.width = "100%";
    c4.style.height = "100%";
    c4.style.position = "absolute";
    c4.style.top = "0px";
    c4.style.left = "0px";
    c4.style.zIndex = -1;
    c4.style.filter = "blur(0.3vw)";
    c4.style["mix-blend-mode"] = "screen";

    c5.width = c.width;
    c5.height = c.height;
    c5.style.width = "100%";
    c5.style.height = "100%";
    c5.style.position = "absolute";
    c5.style.top = "0px";
    c5.style.left = "0px";
    c5.style.zIndex = -1;
    c5.style.filter = "blur(0.9vw)";
    c5.style["mix-blend-mode"] = "screen";

    c6.width = c.width;
    c6.height = c.height;
    c6.style.width = "100%";
    c6.style.height = "100%";
    c6.style.position = "absolute";
    c6.style.top = "0px";
    c6.style.left = "0px";
    c6.style.zIndex = -1;
    c6.style.filter = "blur(1.8vw)";
    c6.style["mix-blend-mode"] = "screen";

  	c7.width = c.width;
    c7.height = c.height;
    c7.style.width = "100%";
    c7.style.height = "100%";
    c7.style.position = "absolute";
    c7.style.top = "0px";
    c7.style.left = "0px";
    c7.style.zIndex = -2;

    ctx7.fillStyle = "#15051f";

  	body.appendChild(c2);
  	body.appendChild(c3);
  	body.appendChild(c4);
  	body.appendChild(c5);
  	body.appendChild(c6);
  	body.appendChild(c7);

    window.addEventListener("resize", () => {

        c2.width = c.width;
        c2.height = c.height;
        ctx2.fillStyle = "#1a0626";
  		_fillRect.apply(ctx2, [0, 0, c.width, c.height]);

        c3.width = c.width;
        c3.height = c.height;

        c4.width = c.width;
        c4.height = c.height;

        c5.width = c.width;
        c5.height = c.height;

        c6.width = c.width;
        c6.height = c.height;

       	c7.width = c.width;
        c7.height = c.height;
        ctx7.fillStyle = "#15051f";

    }, false);


	Object.defineProperty(window, "input", {

        set: x => {

            delete window.input
            window.input = x;

            [

                "ui_replace_colors" + " 0x987789 0x789987".repeat(4),
                "ren_fps true",
                "ren_changelog false",
                "ren_achievements false",
                "ren_background_solid_color true",
                "ren_background_color 0x000000",
                "ren_border_color_alpha 1",
                "ren_border_color 0x456654",
                "ren_minimap_border_color 0xcf33ff",
                "ren_minimap_background_color 0x321123",
                "ren_stroke_soft_color_intensity -1"

            ].forEach(x => input.execute(x));

            for(let x of fillColors.concat(strokeColors)) {

                if(!x.cmd) continue;
                x.cmd.forEach(cmd => input.execute(`${cmd} 0x${x.color.slice(1)}`));

            }

        },

        configurable: true,
        enumerable: true

    });

  	const

    contexts = [ctx3, ctx4, ctx5, ctx6],
    canvases = [c3, c4, c5, c6];

   	let mode = localStorage.diepNeonMode;
  	if (mode === undefined) {

      	mode = contexts.length-1;
      	localStorage.setItem("diepNeonMode", contexts.length-1);

    };

  	let loop;

  	const getLoop = (e, f) => {

    	if(e.code === "KeyG") {

        	!f && mode++;
          	if(mode > contexts.length) mode = 0;
          	localStorage.setItem("diepNeonMode", mode);

          	loop = () => {

              	contexts.slice(0, mode).forEach(ctx => ctx.drawImage(c, 0, 0));
				ctx7.clearRect(0,0, c.width*2, c.height*2);
				requestAnimationFrame(loop);

            }

            canvases.slice(0, mode).forEach(el => body.appendChild(el));
          	canvases.slice(mode, canvases.length).forEach(el => body.removeChild(el));

        }

    }

    getLoop({code: "KeyG"}, true);

   	document.addEventListener("keydown", getLoop);

  	loop();


})();