REMOVER TUDO 3

Zoom, Base Builder, InstaFind

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, Greasemonkey alebo Violentmonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, % alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey alebo Userscripts.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie správcu používateľských skriptov.

(Už mám správcu používateľských skriptov, nechajte ma ho nainštalovať!)

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

(Už mám správcu používateľských štýlov, nechajte ma ho nainštalovať!)

// ==UserScript==
// @name         REMOVER TUDO 3
// @namespace    http://tampermonkey.net/
// @version      1.2
// @description  Zoom, Base Builder, InstaFind
// @author       EU
// @match        http://bloble.io/*
// @grant        none
// ==/UserScript==

//BaseBuilder

window.UIList = window.UIList || [];
window.initFuncs = window.initFuncs || [];
window.statusItems = window.statusItems || [];


window.UIList.push({
    level: 0,
    x: 0,
    html: '<div onclick=tirarwall()>TIRAR WALL</div>'
}, {
    level:0,
    x:0,
    html:'<div id="res" onclick=setRes()>Res(1)</div>'
}, {
    level:0,
    x:1,
    html:'<div id="fps" onclick=setFPS()>Normal</div>'
}
    );

function emit2() {
    socket.emit.apply(socket, arguments);
}
window.tirarwall = function () {
for (var a = [], d = 0; d < units.length; ++d) units[d].type === 3 && units[d].owner == player.sid && getUnitFromPath(units[d].uPath).name === 'Wall' && a.push(units[d].id);
    socket.emit("3", a)
}


var resolution = 1;
var rate = 0;

window.removeEventListener("mousemove", gameInput);

window.gameInput = function (a) {
    a.preventDefault();
    a.stopPropagation();
    mouseX = a.clientX * resolution;
    mouseY = a.clientY * resolution;
};
window.addEventListener("mousemove", gameInput, false);
window.removeEventListener("resize", resize);
window.resize = function (n) {
    screenWidth = window.innerWidth * resolution;
    screenHeight = window.innerHeight * resolution;
    scaleFillNative = MathMAX(screenWidth / maxScreenWidth, screenHeight / maxScreenHeight);
    if (n !== true) {
        mainCanvas.width = screenWidth;
        mainCanvas.height = screenHeight;
        mainCanvas.style.width = (screenWidth / resolution) + "px";
        mainCanvas.style.height = (screenHeight / resolution) + "px";
    };

    mainContext.setTransform(scaleFillNative, 0, 0, scaleFillNative, Math.floor((screenWidth - maxScreenWidth * scaleFillNative) / 2), Math.floor((screenHeight - maxScreenHeight * scaleFillNative) / 2));
    player || renderBackground();
};
window.addEventListener("resize", resize);
window.statusItems.push({
    order: 1,
    value: function () {
        return document.getElementById('auto1').textContent;
    }
}, {
    order: 2,
    value: function () {
        return document.getElementById('auto2').textContent;
    }
}, {
    order: 3,
    value: function () {
        return document.getElementById('auto3').textContent;
    }
}, {
    order: 4,
    value: function () {
        return document.getElementById('patch').textContent;
    }
}, {
    order: 5,
    value: function () {
        return document.getElementById('afk').textContent;
    }
}, {
    order: 6,
    value: function () {
        return document.getElementById('fps').textContent;
    }
}, {
    order: 7,
    name: 'Resolution',
    value: function () {
        return document.getElementById('res').textContent;
    }});
window.setFPS = function () {
    var el = document.getElementById('fps');
    if (rate === 0) {
        el.textContent = 'Anti-Lagg:on';
        rate = 150;
    } else if (rate === 150) {
        el.textContent = 'Ultra Anti-Lagg';
        rate = 500;
    } else if (rate === 500) {
        el.textContent = 'Supreme Anti-Lagg';
        rate = 5000;
    } else if (rate === 5000) {
        el.textContent = 'Max Anti-Lagg';
        rate = 100000;
    } else if (rate === 100000) {
        el.textContent = 'Maximized Anti-Lagg';
        rate = 999999999;
    } else if (rate === 999999999) {
        el.textContent = 'VIP Level:1 Anti-Lagg';
        rate = 99999999999999999999999999999999999999999999999999;
    } else if (rate === 99999999999999999999999999999999999999999999999999) {
        el.textContent = 'VIP Level:2 Anti-Lagg';
        rate = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999;
    } else if (rate === 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999) {
        el.textContent = 'VIP Level:3 Anti-Lagg';
        rate = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999;
    } else {
        el.textContent = 'Normal';
        rate = 0;
    }
    unitSprites = {};
    resize();
    window.statusBar();
};
window.setRes = function () {
    var el = document.getElementById('res');
    if (resolution === 2) {
        resolution = .1;
        el.textContent = 'Res(.1)';
    } else if (resolution === .1) {
        resolution = .2;
        el.textContent = 'Res(.2)';
    } else if (resolution === .2) {
        resolution = .3;
        el.textContent = 'Res(.3)';
    } else if (resolution === .3) {
        resolution = .4;
        el.textContent = 'Res(.4)';
    } else if (resolution === .4) {
        resolution = .5;
        el.textContent = 'Res(.5)';
    } else if (resolution === .5) {
        resolution = .6;
        el.textContent = 'Res(.6)';
    } else if (resolution === .6) {
        resolution = .7;
        el.textContent = 'Res(.7)';
    } else if (resolution === .7) {
        resolution = .8;
        el.textContent = 'Res(.8)';
    } else if (resolution === .8) {
        resolution = .9;
        el.textContent = 'Res(.9)';
    } else if (resolution === .9) {
        resolution = 1;
        el.textContent = 'Res(1)';
    } else if (resolution === 1) {
        resolution = 1.1;
        el.textContent = 'Res(1.1)';
    } else if (resolution === 1.1) {
        resolution = 1.2;
        el.textContent = 'Res(1.2)';
    } else if (resolution === 1.2) {
        resolution = 1.3;
        el.textContent = 'Res(1.3)';
    } else if (resolution === 1.3) {
        resolution = 1.4;
        el.textContent = 'Res(1.4)';
    } else if (resolution === 1.4) {
        resolution = 1.5;
        el.textContent = 'Res(1.5)';
    } else if (resolution === 1.5) {
        resolution = 1.6;
        el.textContent = 'Res(1.6)';
    } else if (resolution === 1.6) {
        resolution = 1.7;
        el.textContent = 'Res(1.7)';
    } else if (resolution === 1.7) {
        resolution = 1.8;
        el.textContent = 'Res(1.8)';
    } else if (resolution === 1.8) {
        resolution = 1.9;
        el.textContent = 'Res(1.9)';
    } else if (resolution === 1.9) {
        resolution = 2;
        el.textContent = 'Res(2)';
    } else if (resolution === 2) {
        resolution = 2.1;
        el.textContent = 'Res(2.1)';
    } else if (resolution === 2.1) {
        resolution = 2.2;
        el.textContent = 'Res(2.2)';
    } else if (resolution === 2.2) {
        resolution = 2.3;
        el.textContent = 'Res(2.3)';
    } else if (resolution === 2.3) {
        resolution = 2.4;
        el.textContent = 'Res(2.4)';
    } else {
        resolution = 2.5;
        el.textContent = 'Res(2.5)';
    }
    unitSprites = {};
    resize();
    window.statusBar();
};
window.makeUI = function () {
    if (window.hasMadeUI) return;
    window.hasMadeUI = true;
    window.statusItems.sort(function (a, b) {
        return a.order - b.order;
    })
    var levels = [];
    window.UIList.forEach((item) => {
        if (!levels[item.level]) levels[item.level] = [];
        levels[item.level].push(item)
    })

    levels = levels.filter((a) => {
        if (a) {
            a.sort(function (a, b) {
                return a.x - b.x;
            })
            return true;
        } else {
            return false;
        }
    })

    var headAppend = document.getElementsByTagName("head")[0],
        style = document.createElement("div");

    var toast = document.createElement('div');
    toast.id = "snackbar";
    var css = document.createElement('div');

    css.innerHTML = '<style>\n\
#snackbar {\n\
    visibility: hidden;\n\
    min-width: 250px;\n\
    margin-left: -125px;\n\
    background-color: rgba(40, 40, 40, 0.5);\n\
    color: #fff;\n\
    text-align: center;\n\
    border-radius: 4px;\n\
    padding: 10px;\n\
    font-family: "regularF";\n\
    font-size: 20px;\n\
    position: fixed;\n\
    z-index: 100;\n\
    left: 50%;\n\
    top: 30px;\n\
}\n\
#snackbar.show {\n\
    visibility: visible;\n\
    -webkit-animation: fadein 0.5s;\n\
    animation: fadein 0.5s;\n\
}\n\
#snackbar.hide {\n\
    visibility: visible;\n\
    -webkit-animation: fadeout 0.5s;\n\
    animation: fadeout 0.5s;\n\
}\n\
@-webkit-keyframes fadein {\n\
    from {top: 0; opacity: 0;}\n\
    to {top: 30px; opacity: 1;}\n\
}\n\
@keyframes fadein {\n\
    from {top: 0; opacity: 0;}\n\
    to {top: 30px; opacity: 1;}\n\
}\n\
@-webkit-keyframes fadeout {\n\
    from {top: 30px; opacity: 1;}\n\
    to {top: 0; opacity: 0;}\n\
}\n\
@keyframes fadeout {\n\
    from {top: 30px; opacity: 1;}\n\
    to {top: 0; opacity: 0;}\n\
}\n\
</style>'
    var height = levels.length * (14 + 19) + (levels.length - 1) * 7 + 15;
    style.innerHTML = "<style>\n\
#noobscriptUI, #noobscriptUI > div > div {\n\
    background-color:rgba(40,40,40,.5);\n\
    margin-left: 3px;\n\
    border-radius:4px;\n\
    pointer-events:all\n\
}\n\
#noobscriptUI {\n\
    top: -" + (height + 12) + "px;\n\
    transition: 1s;\n\
    margin-left:10px;\n\
    position:absolute;\n\
    padding-left:24px;\n\
    margin-top:9px;\n\
    padding-top:15px;\n\
    width:580px;\n\
    height: " + height + "px;\n\
    font-family:arial;\n\
    left:25%\n\
}\n\
#noobscriptUI:hover{\n\
    top:0px\n\
}\n\
#noobscriptUI > div > div {\n\
    color:#fff;\n\
    padding:7px;\n\
    height:19px;\n\
    display:inline-block;\n\
    cursor:pointer;\n\
    font-size:15px\n\
}\n\
</style>"

    headAppend.appendChild(style);
    headAppend.appendChild(css);


    var contAppend = document.getElementById("gameUiContainer"),
        menuA = document.createElement("div");

    var code = ['<div id="noobscriptUI">\n'];

    levels.forEach((items, i) => {
        code.push(i === 0 ? '    <div>\n' : '    <div style="margin-top:7px;">\n');
        items.forEach((el) => {
            code.push('        ' + el.html + '\n');
        })
        code.push('    </div>\n');
    })
    code.push('    <div id="confinfo" style="margin-top:4px; color: white; text-align: center; font-size: 10px; white-space:pre"></div>')
    code.push('</div>');

    menuA.innerHTML = code.join("");
    contAppend.insertBefore(menuA, contAppend.firstChild)
    contAppend.appendChild(toast)
    var toastTimeout = false;
    window.showToast = function (msg) {
        toast.textContent = msg;

        if (toastTimeout) clearTimeout(toastTimeout);
        else toast.className = "show";
        toastTimeout = setTimeout(function () {
            toast.className = 'hide'
            setTimeout(function () {
                toast.className = '';
            }, 400);
            toastTimeout = false;
        }, 3000);
    }
    window.statusBar = function () {
        var el = document.getElementById('confinfo');
        var text = [];

        window.statusItems.forEach((item, i) => {
            if (i !== 0) text.push('     ');
            if (item.name) text.push(item.name + ': ');
            text.push(item.value());
        })

        el.textContent = text.join('');
    }
    window.statusBar();

    window.initFuncs.forEach((func) => {
        func();
    })
}
setTimeout(() => {
    window.makeUI();
}, 1000)