Bloble.io NoobScript V3 BaseBuild Fragment

A fragment of code from NoobScript V3 - The Base Builder.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, Greasemonkey alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, % alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, % alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey alebo Userscripts.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie správcu používateľských skriptov.

(Už mám správcu používateľských skriptov, nechajte ma ho nainštalovať!)

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

(Už mám správcu používateľských štýlov, nechajte ma ho nainštalovať!)

// ==UserScript==
// @name         Bloble.io NoobScript V3 BaseBuild Fragment
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  A fragment of code from NoobScript V3 - The Base Builder.
// @author       NoobishHacker
// @match        http://bloble.io/*
// @grant        none
// ==/UserScript==

window.UIList = window.UIList || [];
window.initFuncs = window.initFuncs || [];
window.statusItems = window.statusItems || [];


window.UIList.push({
    level: 0,
    x: 0,
    html: '<div onclick=buildGenerators()>Build Generators</div>'
}, {
    level: 0,
    x: 1,
    html: '<div onclick=walls()>Build Walls</div>'
}, {
    level: 0,
    x: 2,
    html: '<div onclick=buildHouses()>Build Offense</div>'
}, {
    level: 0,
    x: 4,
    html: '<div onclick=buildHybrid()>Build Hybrid</div>'
}, {
    level: 1,
    x: 0,
    html: '<div onclick=boulders()>Upgrade Boulders</div>'
}, {
    level: 1,
    x: 1,
    html: '<div onclick=spikes()>Upgrade Spikes</div>'
}, {
    level: 1,
    x: 2,
    html: '<div onclick=microGenerators()>Mico-Generators</div>'
}, {
    level: 1,
    x: 3,
    html: '<div onclick=powerPlants()>Upgrade Power Plants</div>'
}, {
    level: 2,
    x: 0,
    html: '<div onclick=sellGenerators()>Sell Generators</div>'
}, {
    level: 2,
    x: 1,
    html: '<div onclick=sellall()>Sell all</div>'
});

function emit2() {
    socket.emit.apply(socket, arguments);
}
window.walls = function () {
    for (i = -3.14; i < 3.14; i += .108) emit2("1", i, 1e3, 1)
}
window.sellGenerators = window.sellGenerators || function () {
    for (var a = [], d = 0; d < units.length; ++d) {
        if (units[d].type === 0 && units[d].owner == player.sid) {
            var name = getUnitFromPath(units[d].uPath).name;
            (name === 'Generator' || name === 'Power Plant') && a.push(units[d].id)
        }
    }
    socket.emit("3", a)
}
window.sellhouses = function () {
    for (var a = [], d = 0; d < units.length; ++d) units[d].type === 0 && units[d].owner == player.sid && getUnitFromPath(units[d].uPath).name === 'House' && a.push(units[d].id);
    socket.emit("3", a)
}
window.sellwalls = function () {
    for (var a = [], d = 0; d < units.length; ++d) units[d].type === 3 && units[d].owner == player.sid && getUnitFromPath(units[d].uPath).name === 'Wall' && a.push(units[d].id);
    socket.emit("3", a)
}
window.sellinner = function () {
    for (var a = [], d = 0; d < units.length; ++d) {
        if (units[d].type === 0 && units[d].owner == player.sid) {
            a.push(units[d].id)
        }
    }
    socket.emit("3", a)
}
window.sellall = function () {
    for (var a = [], d = 0; d < units.length; ++d)(units[d].type === 3 || units[d].type === 2 || units[d].type === 0) && units[d].owner == player.sid && a.push(units[d].id);
    socket.emit("3", a)
}
window.boulders = window.boulders || function () {
    for (var i = 0; i < units.length; ++i) 3 == units[i].type && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.microGenerators = window.microGenerators || function () {
    for (var i = 0; i < units.length; ++i) 3 == units[i].type && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
}
window.spikes = window.spikes || function () {
    for (var i = 0; i < units.length; ++i) 3 == units[i].type && "hexagon" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.powerPlants = window.powerPlants || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && "hexagon" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.rapid = window.rapid || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 1 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.ranged = window.ranged || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 1 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
}
window.antiTank = window.antiTank || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 4 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
}
window.semiAuto = window.semiAuto || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 4 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.gatlins = window.gatlins || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 2 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.spotter = window.spotter || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 3 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
};
window.build = function (instr) {
    instr.forEach((ins) => {
        emit2.apply({}, ins);
    })
}
window.buildHybrid = function () {
    window.build([["1", 3.13, 243.85, 5], ["1", 2.87, 246.85, 2], ["1", 2.62, 243.85, 5], ["1", 2.37, 246.85, 2], ["1", 2.11, 243.85, 5], ["1", 1.86, 246.85, 2], ["1", 1.6, 243.85, 5], ["1", 1.34, 246.85, 2], ["1", 1.08, 243.85, 5], ["1", 0.82, 246.85, 2], ["1", 0.56, 243.85, 5], ["1", 0.3, 246.85, 2], ["1", 0.04, 243.85, 5], ["1", -0.21, 246.85, 2], ["1", -0.46, 243.85, 5], ["1", -0.72, 246.85, 2], ["1", -0.98, 243.85, 5], ["1", -1.23, 246.85, 2], ["1", -1.49, 243.85, 5], ["1", -1.74, 246.85, 2], ["1", -1.99, 243.85, 5], ["1", -2.25, 246.85, 2], ["1", -2.51, 243.85, 5], ["1", -2.77, 246.85, 2], ["1", 2.77, 190.49, 2], ["1", 2.43, 187.99, 2], ["1", 1.96, 188.53, 2], ["1", 2.76, 130, 4], ["1", 2.28, 130, 4], ["1", 1.79, 130, 4], ["1", 1.28, 130, 4], ["1", 0.79, 130, 4], ["1", 0.28, 130, 4], ["1", -0.19, 130, 4], ["1", -0.67, 130, 4], ["1", -1.17, 130, 4], ["1", -1.64, 130, 4], ["1", -2.13, 130, 4], ["1", -2.61, 130, 4], ["1", -3.06, 138.27, 4], ["1", -2.94, 195.69, 2], ["1", -2.4, 183.33, 2], ["1", -1.91, 180.8, 2], ["1", -1.41, 182.01, 2], ["1", -0.94, 182.52, 2], ["1", -0.45, 180.37, 2], ["1", 0.04, 178.74, 2], ["1", 0.53, 177.22, 2], ["1", 1.03, 181.72, 2], ["1", 1.49, 184.1, 2]]);
}
window.buildHouses = function () {
    window.build([["1", -0.09, 245.4, 1], ["1", 0.16, 243.15, 1], ["1", 0.41, 243.84, 1], ["1", 0.67, 244.57, 1], ["1", 0.04, 183.15, 5], ["1", 0.39, 184.96, 2], ["1", 0.72, 184.99, 4], ["1", 0.92, 245.85, 4], ["1", -0.34, 245.85, 4], ["1", -0.34, 140, 7], ["1", -0.6, 245.85, 4], ["1", 0.25, 130, 4], ["1", -0.88, 130, 4], ["1", -1.37, 130, 4], ["1", -1.86, 130, 4], ["1", -2.36, 130, 4], ["1", -2.88, 130, 4], ["1", 2.85, 130, 4], ["1", 2.36, 130, 4], ["1", 1.85, 130, 4], ["1", 1.38, 130, 4], ["1", 0.9, 130, 4], ["1", 1.19, 245.85, 4], ["1", 1.46, 245.85, 4], ["1", 1.73, 245.85, 4], ["1", 2, 245.85, 4], ["1", 2.26, 245.85, 4], ["1", 2.52, 245.85, 4], ["1", 2.78, 245.85, 4], ["1", 3.04, 245.85, 4], ["1", -2.99, 245.85, 4], ["1", -2.74, 245.85, 4], ["1", -2.49, 245.85, 4], ["1", -2.24, 245.85, 4], ["1", -1.99, 245.85, 4], ["1", -1.74, 245.85, 4], ["1", -1.48, 245.85, 4], ["1", -1.23, 245.85, 4], ["1", -0.94, 245.85, 4], ["1", -0.72, 187.11, 4], ["1", -1.06, 186.05, 4], ["1", -1.53, 186.15, 4], ["1", -1.87, 191.23, 4], ["1", -2.21, 185.53, 4], ["1", -2.55, 184.19, 4], ["1", 1.07, 186.28, 4], ["1", 1.61, 184.13, 4], ["1", 2.07, 185.66, 4], ["1", 2.39, 192.03, 4], ["1", 2.71, 186.8, 4], ["1", 3.06, 185.93, 4]])
    //     window.build([["1", 0.24, 245.85, 4], ["1", 0.49, 245.85, 4], ["1", 0.74, 245.85, 4], ["1", -0.01, 245.85, 4], ["1", -0.26, 245.85, 4], ["1", -0.51, 245.85, 4], ["1", 1, 245.85, 4], ["1", 1.25, 245.85, 4], ["1", 1.5, 245.85, 4], ["1", 1.75, 245.85, 4], ["1", 2, 245.85, 4], ["1", 2.25, 245.85, 4], ["1", 2.5, 245.85, 4], ["1", 2.75, 245.85, 4], ["1", 3.01, 245.85, 4], ["1", -3.03, 245.85, 4], ["1", -3.01, 245.85, 4], ["1", -2.75, 245.85, 4], ["1", -2.49, 245.85, 4], ["1", -2.24, 245.85, 4], ["1", -1.98, 245.85, 4], ["1", -1.72, 245.85, 4], ["1", -1.46, 245.85, 4], ["1", -1.21, 245.85, 4], ["1", -0.96, 245.85, 4], ["1", -0.72, 203.14, 4], ["1", -0.39, 190.85, 4], ["1", -0.59, 130, 4], ["1", -0.05, 185.69, 4], ["1", 0.11, 130, 4], ["1", 0.31, 185.08, 5], ["1", 0.66, 187.02, 4], ["1", 1.02, 184.03, 4], ["1", 0.84, 130, 4], ["1", 1.36, 189.19, 4], ["1", 1.7, 186.55, 4], ["1", 1.44, 130, 4], ["1", 2.05, 186.48, 4], ["1", 1.92, 130, 4], ["1", 1.91, 130, 4], ["1", 2.38, 191.67, 4], ["1", 2.38, 130, 4], ["1", 2.71, 185.92, 4], ["1", 3.05, 185.84, 4], ["1", 2.87, 130, 4], ["1", -2.9, 188.9, 4], ["1", -2.57, 187.48, 4], ["1", -2.74, 130, 4], ["1", -2.24, 185.43, 4], ["1", -1.91, 186.44, 4], ["1", -2.07, 130, 4], ["1", -1.57, 190.81, 4], ["1", -1.58, 186.32, 4], ["1", -1.42, 130, 4], ["1", -1.24, 186.06, 4]]);
}
window.buildGenerators = function () {
    var arr = [["1", 3.11, 243.85, 3], ["1", -2.9, 243.85, 3], ["1", -2.63, 243.85, 3], ["1", -2.36, 243.85, 3], ["1", -2.06, 243.85, 3], ["1", -1.77, 243.85, 3], ["1", -1.5, 243.85, 3], ["1", -1.22, 243.85, 3], ["1", -0.94, 243.85, 3], ["1", -0.64, 243.85, 3], ["1", -0.36, 243.85, 3], ["1", -0.07, 243.85, 3], ["1", 0.2, 243.85, 3], ["1", 0.47, 243.85, 3], ["1", 0.76, 243.85, 3], ["1", 1.05, 243.85, 3], ["1", 1.35, 243.85, 3], ["1", 1.64, 243.85, 3], ["1", 1.92, 243.85, 3], ["1", 2.22, 243.85, 3], ["1", 2.49, 243.85, 3], ["1", 2.78, 243.85, 3], ["1", 3, 183.39, 3], ["1", -2.91, 178.82, 3], ["1", -2.5, 182.85, 3], ["1", -2.11, 178.92, 3], ["1", -1.72, 176.82, 3], ["1", -1.35, 177.59, 3], ["1", -0.98, 174.52, 3], ["1", -0.57, 179.76, 3], ["1", -0.19, 183.42, 3], ["1", 0.21, 176.37, 3], ["1", 0.63, 179.87, 3], ["1", 1.03, 175.57, 3], ["1", 1.43, 176.6, 3], ["1", 1.8, 181.19, 3], ["1", 2.19, 177.95, 3], ["1", 2.6, 178.66, 3]]
    window.build(arr);
}
window.makeUI = function () {
    if (window.hasMadeUI) return;
    window.hasMadeUI = true;
    window.statusItems.sort(function (a, b) {
        return a.order - b.order;
    })
    var levels = [];
    window.UIList.forEach((item) => {
        if (!levels[item.level]) levels[item.level] = [];
        levels[item.level].push(item)
    })

    levels = levels.filter((a) => {
        if (a) {
            a.sort(function (a, b) {
                return a.x - b.x;
            })
            return true;
        } else {
            return false;
        }
    })

    var headAppend = document.getElementsByTagName("head")[0],
        style = document.createElement("div");

    var toast = document.createElement('div');
    toast.id = "snackbar";
    var css = document.createElement('div');

    css.innerHTML = '<style>\n\
#snackbar {\n\
    visibility: hidden;\n\
    min-width: 250px;\n\
    margin-left: -125px;\n\
    background-color: rgba(40, 40, 40, 0.5);\n\
    color: #fff;\n\
    text-align: center;\n\
    border-radius: 4px;\n\
    padding: 10px;\n\
    font-family: "regularF";\n\
    font-size: 20px;\n\
    position: fixed;\n\
    z-index: 100;\n\
    left: 50%;\n\
    top: 30px;\n\
}\n\
#snackbar.show {\n\
    visibility: visible;\n\
    -webkit-animation: fadein 0.5s;\n\
    animation: fadein 0.5s;\n\
}\n\
#snackbar.hide {\n\
    visibility: visible;\n\
    -webkit-animation: fadeout 0.5s;\n\
    animation: fadeout 0.5s;\n\
}\n\
@-webkit-keyframes fadein {\n\
    from {top: 0; opacity: 0;}\n\
    to {top: 30px; opacity: 1;}\n\
}\n\
@keyframes fadein {\n\
    from {top: 0; opacity: 0;}\n\
    to {top: 30px; opacity: 1;}\n\
}\n\
@-webkit-keyframes fadeout {\n\
    from {top: 30px; opacity: 1;}\n\
    to {top: 0; opacity: 0;}\n\
}\n\
@keyframes fadeout {\n\
    from {top: 30px; opacity: 1;}\n\
    to {top: 0; opacity: 0;}\n\
}\n\
</style>'
    var height = levels.length * (14 + 19) + (levels.length - 1) * 7 + 15;
    style.innerHTML = "<style>\n\
#noobscriptUI, #noobscriptUI > div > div {\n\
    background-color:rgba(40,40,40,.5);\n\
    margin-left: 3px;\n\
    border-radius:4px;\n\
    pointer-events:all\n\
}\n\
#noobscriptUI {\n\
    top: -" + (height + 12) + "px;\n\
    transition: 1s;\n\
    margin-left:10px;\n\
    position:absolute;\n\
    padding-left:24px;\n\
    margin-top:9px;\n\
    padding-top:15px;\n\
    width:580px;\n\
    height: " + height + "px;\n\
    font-family:arial;\n\
    left:25%\n\
}\n\
#noobscriptUI:hover{\n\
    top:0px\n\
}\n\
#noobscriptUI > div > div {\n\
    color:#fff;\n\
    padding:7px;\n\
    height:19px;\n\
    display:inline-block;\n\
    cursor:pointer;\n\
    font-size:15px\n\
}\n\
</style>"

    headAppend.appendChild(style);
    headAppend.appendChild(css);


    var contAppend = document.getElementById("gameUiContainer"),
        menuA = document.createElement("div");

    var code = ['<div id="noobscriptUI">\n'];

    levels.forEach((items, i) => {
        code.push(i === 0 ? '    <div>\n' : '    <div style="margin-top:7px;">\n');
        items.forEach((el) => {
            code.push('        ' + el.html + '\n');
        })
        code.push('    </div>\n');
    })
    code.push('    <div id="confinfo" style="margin-top:4px; color: white; text-align: center; font-size: 10px; white-space:pre"></div>')
    code.push('</div>');

    menuA.innerHTML = code.join("");
    contAppend.insertBefore(menuA, contAppend.firstChild)
    contAppend.appendChild(toast)
    var toastTimeout = false;
    window.showToast = function (msg) {
        toast.textContent = msg;

        if (toastTimeout) clearTimeout(toastTimeout);
        else toast.className = "show";
        toastTimeout = setTimeout(function () {
            toast.className = 'hide'
            setTimeout(function () {
                toast.className = '';
            }, 400);
            toastTimeout = false;
        }, 3000);
    }
    window.statusBar = function () {
        var el = document.getElementById('confinfo');
        var text = [];

        window.statusItems.forEach((item, i) => {
            if (i !== 0) text.push('     ');
            if (item.name) text.push(item.name + ': ');
            text.push(item.value());
        })

        el.textContent = text.join('');
    }
    window.statusBar();

    window.initFuncs.forEach((func) => {
        func();
    })
}
setTimeout(() => {
    window.makeUI();
}, 1000)