Show travel status and hospital time and sort by hospital time on war page.
Torn War Stuff Enhanced augments the Torn City faction war box with near-real-time member status, sorted priority of members, and chain tracking. It runs entirely inside the war page DOM and layers on top of what Torn already shows you.
This version is a nearly entirely rewritten version with many new features along with numerous quality of life improvements!
Name [ID] of a player by clicking on the right side of their honor barIf you install both FF Scouter and Torn War Stuff Enhanced to enable additional features:
The script needs a Public API key to poll faction data. Register it via the Tampermonkey menu command "Torn War Stuff: Register Key" (click the Tampermonkey icon → this script → the menu command) or in the settings box on the faction page.
Configuration is handled by the "Torn War Stuff Enhanced Settings" box at the bottom of the faction page.

Hospital timers (including < 5 minute green highlight) with chain bubble

Orange med out/landed highlight

Settings panel

FF Scouter Premium flight estimates
Per the Torn API Terms of Service, here's what this script stores, shares, and why:
localStorage. The script itself doesn't persist faction data; it forwards each poll to the TWSE Server (see below), which persists snapshots server-side.api.torn.com. Faction member/chain/timestamp data, plus a one-way SHA-256 hash of your key, is sent to the TWSE Server (twse.dev) — a community aggregation service this script integrates with. Anyone who knows your faction ID can query that aggregated data back from the TWSE Server.NOTE: To comply with Torn scraping rules, med/revive/flight arrival will only highlight the row when the window is in focus.
Found a bug or have a feature request? Open an issue on GitHub.
Support is also available in the FF Scouter discord server.
This script is an independent, unofficial tool and is not affiliated with, endorsed by, or operated by Torn or its developers. It complies with Torn's API Terms of Service and scripting rules.