showMinerals

shows minerals at planets and ships in several formats.

Terá de instalar uma extensão como Tampermonkey, Greasemonkey ou Violentmonkey para instalar este script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

Terá de instalar uma extensão como Tampermonkey ou Violentmonkey para instalar este script.

Terá de instalar uma extensão como Tampermonkey ou Userscripts para instalar este script.

Terá de instalar uma extensão como Tampermonkey para instalar este script.

Terá de instalar uma extensão de gestão de scripts de utilizador para instalar este script.

(Já tenho um gestor de scripts de utilizador, deixe-me instalá-lo!)

Terá de instalar uma extensão como Stylus para instalar este estilo.

Terá de instalar uma extensão como Stylus para instalar este estilo.

Terá de instalar uma extensão como Stylus para instalar este estilo.

Terá de instalar uma extensão de gestão de estilos de utilizador para instalar este estilo.

Terá de instalar uma extensão de gestão de estilos de utilizador para instalar este estilo.

Terá de instalar uma extensão de gestão de estilos de utilizador para instalar este estilo.

(Já tenho um gestor de estilos de utilizador, deixe-me instalá-lo!)

// ==UserScript==
// @name          showMinerals
// @description   shows minerals at planets and ships in several formats.
// @include       http://play.planets.nu/*
// @include 	  http://test.planets.nu/*
// @include 	  http://planets.nu/*
// @version       3.0.0
// @homepage      https://greasyfork.org/en/users/32642-stephen-piper
// @namespace https://greasyfork.org/users/32642
// ==/UserScript==

function wrapper() {
  var res = {
    neu : {
      name : "Neutronium",
      color : "red",
      line : 0,
      show : false
    },
    dur : {
      name : "Duranium",
      line : 1,
      color : "cyan",
      show : false
    },
    tri : {
      name : "Tritanium",
      line : 2,
      color : "orange",
      show : false
    },
    mol : {
      name : "Molybdenum",
      line : 3,
      color : "violet",
      show : false
    },
    mc : {
      name : "Megacredits",
      line : 4,
      color : "lightgreen",
      show : false
    },
    sup : {
      name : "Supplies",
      line : 5,
      color : "yellow",
      show : false
    }
  };

  var showText = false;
  var checkStarbase = false;
  var checkFighters = false;
  var checkShip = false;
  var selectedBuild = null;

  function showMinerals() {
  }
  showMinerals.prototype = {
    loadControls : function() {
      // debugger;

      this.clearData();

      //      if (vgapMap.prototype.spMenuItem != undefined) {
      // weird declaration fits the color into the existing class
      vgaPlanets.prototype.spMenuItem(res.neu.name, "showMinerals\' style=\'color:" + res.neu.color, function() {
        showMinerals.prototype.toggleRes(res.neu);
      });

      vgaPlanets.prototype.spMenuItem(res.dur.name, "showMinerals\' style=\'color:" + res.dur.color, function() {
        showMinerals.prototype.toggleRes(res.dur);
      });

      vgaPlanets.prototype.spMenuItem(res.tri.name, "showMinerals\' style=\'color:" + res.tri.color, function() {
        showMinerals.prototype.toggleRes(res.tri);
      });

      vgaPlanets.prototype.spMenuItem(res.mol.name, "showMinerals\' style=\'color:" + res.mol.color, function() {
        showMinerals.prototype.toggleRes(res.mol);
      });

      vgaPlanets.prototype.spMenuItem(res.mc.name, "showMinerals\' style=\'color:" + res.mc.color, function() {
        showMinerals.prototype.toggleRes(res.mc);
      });

      vgaPlanets.prototype.spMenuItem(res.sup.name, "showMinerals\' style=\'color:" + res.sup.color, function() {
        showMinerals.prototype.toggleRes(res.sup);
      });


      vgaPlanets.prototype.spMenuItem("Circles", "showMinerals", function() {
        vgap.map.showresources = true;
        showText = !showText;
        checkStarbase = false;
        checkFighters = false;
        checkShip = false;

        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Starbase Build", "showMinerals", function() {
        vgap.map.showresources = true;
        state = !checkStarbase;
        showMinerals.prototype.clearShow();
        checkStarbase = state;
        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Ship Build", "showMinerals", function() {
        if (vgap.shipScreen.ship != undefined) {
          vgap.map.showresources = true;
          selectedBuild = vgap.shipScreen.ship;
          state = !checkShip;
          showMinerals.prototype.clearShow();
          checkShip = state;
          vgap.map.draw();
        }
      });

      vgaPlanets.prototype.spMenuItem("Fighter Build", "showMinerals", function() {
        vgap.map.showresources = true;
        state = !checkFighters;
        showMinerals.prototype.clearShow();
        checkFighters = state;
        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Clear", "_massClear", function() {
        showMinerals.prototype.clearData();
      });
    //      }
    },

    // display minerals
    toggleRes : function(r) {
      //      debugger;
      vgap.map.showresources = true;
      r.show = !r.show;

      line = -1;
      if (res.neu.show)
        res.neu.line = line++;
      if (res.dur.show)
        res.dur.line = line++;
      if (res.tri.show)
        res.tri.line = line++;
      if (res.mol.show)
        res.mol.line = line++;
      if (res.mc.show)
        res.mc.line = line++;
      if (res.sup.show)
        res.sup.line = line++;

      checkStarbase = false;
      checkFighters = false;
      checkShip = false;

      vgap.map.draw();
    },

    clearData : function() {
      vgap.map.showresources = false;
      showText = true;
      selectedBuild = null;
      //      debugger;
      this.clearAllRes();
      this.clearShow();
    },

    clearAllRes : function() {
      this.clearRes(res.neu);
      this.clearRes(res.dur);
      this.clearRes(res.tri);
      this.clearRes(res.mol);
      this.clearRes(res.mc);
      this.clearRes(res.sup);
    },

    clearShow : function() {
      //      res.neu.show = false;
      //      res.dur.show = false;
      //      res.tri.show = false;
      //      res.mol.show = false;
      //      res.mc.show  = false;
      //      res.sup.show = false;
      checkStarbase = false;
      checkFighters = false;
      checkShip = false;
    },

    clearRes : function(r) {
      r.surface = 0;
      r.supplies = 0;
      r.ground = 0;
      r.target = 0;
      r.mined = 0;
    },

    showResources : function(r, p, ctx) {
      //     debugger;
      if (r.show == true) {
        var color = r.color;
        if (showText) {
          x2 = vgap.map.screenX(p.x + 7.5 * 1.5);
          y2 = vgap.map.screenY(p.y - r.line * 6 * 1.5);

          f = "";
          if (r.surface > 0)
            f = r.surface + " ";
          if (r.ground > 0)
            f += "+ " + (r.mined + r.target);
          if (f != "") {
            ctx.fillStyle = color;
            ctx.fillText(f, x2, y2);
          }
        }
        else {
          var x1 = vgap.map.screenX(p.x);
          var y1 = vgap.map.screenY(p.y);
          if (r.ground > 0) {
            radius = Math.sqrt(r.ground) * vgap.map.zoom;
            vgap.map.drawCircle(ctx, x1, y1, radius, color, 1);
          }
          if (r.surface > 0) {
            radius = Math.sqrt(r.surface) * vgap.map.zoom;
            vgap.map.drawCircle(ctx, x1, y1, radius, color, 2);
          }
        }
      }
    },

    getSurfaceMin : function(r, p, surface, ground, density) {
      r.surface = surface;
      r.ground = ground;
      r.mined = this.miningRate(p, ground, density);
    },

    nativeTaxAmount : function(c, ntr) {
      var nt = 0;
      if (c.nativeclans > 0) {
        if (c.race == 6 && ntr > 20) { // borg == 6
          ntr = 20;
        }

        var nt = (c.nativeclans / 100) * (ntr / 10) * (c.nativegovernment / 5);

        nt = c.nativetype == 5 ? 0 : nt; // amorphous == 5
        nt = c.nativetype == 6 ? 2 * nt : nt; // insect == 6
        nt = c.race == 1 ? 2 * nt : nt; // feds == 1

        nt = Math.round(nt);
      }
      return nt;
    },

    miningRate : function(p, ground, density) {
      m = vgap.miningRate(p, density);
      m = m > ground ? ground : Math.round(m);

      return m;
    },

    nativetaxsupport : function(c) {
      ns = c.clans;
      ns *= c.race == 1 ? 2 : 1; // feds == 1
      ns *= c.nativetype == 6 ? 2 : 1; // insect == 6
      return ns;
    },

    nativeSupportedTax : function(c) {
      nt = this.nativeTaxAmount(c, c.nativetaxrate);
      ns = this.nativetaxsupport(c);
      cs = ns - nt;
      nt = Math.min(nt, ns);
      return nt;
    },

    nativeSupplies : function(c) {
      sp = c.factories;
      if (c.nativetype == 2) { // bovinoid
        spn = Math.floor(c.nativeclans / 100);
        sps = c.clans - spn;
        sp += sps > 0 ? spn : c.clans;
      }
      return sp;
    }
  };

  var oldRenderResource = vgapMap.prototype.renderResource;
  vgapMap.prototype.renderResource = function(ctx) {
    // replace completely
    // oldRenderResource.apply(this, arguments);

    sh = {};

    for (var d = 0; d < vgap.planets.length; d++) {
      var planet = vgap.planets[d];

      showMinerals.prototype.clearAllRes();

      showMinerals.prototype.getSurfaceMin(res.neu, planet, planet.neutronium, planet.groundneutronium, planet.densityneutronium);
      showMinerals.prototype.getSurfaceMin(res.dur, planet, planet.duranium, planet.groundduranium, planet.densityduranium);
      showMinerals.prototype.getSurfaceMin(res.tri, planet, planet.tritanium, planet.groundtritanium, planet.densitytritanium);
      showMinerals.prototype.getSurfaceMin(res.mol, planet, planet.molybdenum, planet.groundmolybdenum, planet.densitymolybdenum);
      res.mc.surface = planet.megacredits;
      res.mc.mined = showMinerals.prototype.nativeSupportedTax(planet);
      res.sup.surface = planet.supplies;
      res.sup.mined = showMinerals.prototype.nativeSupplies(planet);

      for (var k = 0; k < vgap.myships.length; ++k) {
        var ship = vgap.myships[k];
        var t = Math.dist(ship.targetx, ship.targety, planet.x, planet.y) <= 3;
        if (!t)
          continue;

        p = ship.x == planet.x && ship.y == planet.y;
        hull = vgap.getHull(ship.hullid).id;
// getNextLoc
        sh.neu = ship.neutronium;
        sh.dur = ship.duranium;
        sh.tri = ship.tritanium;
        sh.mol = ship.molybdenum;
        sh.mc = ship.megacredits;
        sh.sup = ship.supplies;

        // 104 neutronic refinery - supplies + minerals to fuel 1+1:1
        // 105 merlin - supplies to minerals 3:1
        // 97 aries - minerals to fuel 1:1
        // lfm - 2 mol, 3 tri, 5 sup	
        if (hull == 105) {
          min = Math.floor(sh.sup / 3);

          switch (ship.friendlycode) {
          case 'nal':
            break;
          case 'alm':
            sh.mol += min;
            sh.sup = 0;
            break;
          case 'ald':
            sh.dur += min;
            sh.sup = 0;
            break;
          case 'alt':
            sh.tri += min;
            sh.sup = 0;
            break;
          default:
            sh.sup = 0;
            min = Math.floor(min / 3);
            res.mol.target += min;
            res.dur.target += min;
            res.tri.target += min;
          }
        }
        if (hull == 104 && ship.friendlycode != 'nal') {
          min = Math.min(sh.sup, sh.mol + sh.dur + sh.tri);
          if (min > 0) {
            sh.sup = 0;
            sh.mol = 0;
            sh.dur = 0;
            sh.tri = 0;
            res.neu.target += min;
          }
        }

        //  	if (ship.friendlycode == 'lfm') {
        //  	  min = Math.floor(Math.min(cargo/10, mol.surface/2, tri/3, sup/5));
        //  	res.mol.surface -= min * 2;
        //  	}

        if (p) {
          res.neu.surface += sh.neu;
          res.dur.surface += sh.dur;
          res.tri.surface += sh.tri;
          res.mol.surface += sh.mol;
          res.mc.surface += sh.mc;
          res.sup.surface += sh.sup;
        }
        else {
          res.neu.target += sh.neu;
          res.dur.target += sh.dur;
          res.tri.target += sh.tri;
          res.mol.target += sh.mol;
          res.mc.target += sh.mc;
          res.sup.target += sh.sup;
        }
      }

      neu = res.neu.surface;
      dur = res.dur.surface;
      tri = res.tri.surface;
      mol = res.mol.surface;
      mc = res.mc.surface;
      sup = res.sup.surface;
      mcc = mc + sup;

      var x1 = this.screenX(planet.x);
      var y1 = this.screenY(planet.y);
      if (planet.ownerid == vgap.player.id && (checkStarbase || checkFighters || (checkShip && selectedBuild))) {
        neu2 = neu + res.neu.mined + res.neu.target;
        dur2 = dur + res.dur.mined + res.dur.target;
        tri2 = tri + res.tri.mined + res.tri.target;
        mol2 = mol + res.mol.mined + res.mol.target;
        mc2 = mc + res.mc.mined + res.mc.target;
        sup2 = sup + res.sup.mined + res.sup.target;
        mcc2 = mc2 + sup2;
        if (checkStarbase) {
          if (planet.buildingstarbase) {
            this.drawCircle(ctx, x1, y1, 12 * this.zoom, "blue", 3);

          }
          else if (!planet.isbase) {
            if (dur >= 120 && tri >= 302 && mol >= 430 && mcc >= 900) {
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "lightgreen", 3);
            }
            else if (dur2 >= 120 && tri2 >= 302 && mol2 >= 430 && mcc2 >= 900) {
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "yellow", 3);
            }
            else {
              td = dur2 - 120 < 0 ? dur2 - 120 : 0;
              tt = tri2 - 302 < 0 ? tri2 - 302 : 0;
              tm = mol2 - 430 < 0 ? mol2 - 430 : 0;
              if ((td + tt + tm) > -300) {
                x2 = this.screenX(planet.x + 12 * 1.5);

                ctx.fillStyle = res.dur.color;
                y2 = this.screenY(planet.y - (-2) * 6 * 1.5);
                ctx.fillText(dur2 - 120, x2, y2);

                ctx.fillStyle = res.tri.color;
                y2 = this.screenY(planet.y - (-1) * 6 * 1.5);
                ctx.fillText(tri2 - 302, x2, y2);

                ctx.fillStyle = res.mol.color;
                y2 = this.screenY(planet.y - 0 * 6 * 1.5);
                ctx.fillText(mol2 - 430, x2, y2);

                ctx.fillStyle = res.mc.color;
                y2 = this.screenY(planet.y - 1 * 6 * 1.5);
                ctx.fillText(mcc2 - 900, x2, y2);
              }

            }
          }

        }
        else if (checkFighters) {
          fighters = Math.floor(Math.min(sup / 5, tri / 3, mol / 2));
          if (fighters > 0) {
            ctx.fillStyle = "orange";
            x2 = this.screenX(planet.x + 7.5 * 1.5);
            y2 = this.screenY(planet.y + 0 * 1.5);
            ctx.fillText(fighters, x2, y2);
          }
        }
        else if (checkShip) {

          var sb = vgap.getStarbase(planet.id);
          if (sb != null) {

            x2 = this.screenX(planet.x + 12 * 1.5);

            var ship = selectedBuild;
            var hull = vgap.getHull(ship.hullid);

            var cmp = {
              dur : hull.duranium,
              tri : hull.tritanium,
              mol : hull.molybdenum,
              mc : hull.cost
            };

            b = vgap.engines[ship.engineid - 1];
            cmp.dur += b.duranium * hull.engines;
            cmp.tri += b.tritanium * hull.engines;
            cmp.mol += b.molybdenum * hull.engines;
            cmp.mc += b.cost * hull.engines;
            if (ship.beams > 0) {
              b = vgap.beams[ship.beamid - 1];
              cmp.dur += b.duranium * ship.beams;
              cmp.tri += b.tritanium * ship.beams;
              cmp.mol += b.molybdenum * ship.beams;
              cmp.mc += b.cost * ship.beams;
            }
            if (ship.torps > 0) {
              b = vgap.torpedos[ship.torpedoid - 1];
              cmp.dur += b.duranium * ship.torps;
              cmp.tri += b.tritanium * ship.torps;
              cmp.mol += b.molybdenum * ship.torps;
              cmp.mc += b.cost * ship.torps;
            }

            var checkdur = dur - cmp.dur;
            var checktri = tri - cmp.tri;
            var checkmol = mol - cmp.mol;
            var checkmc = mcc - cmp.mc;
            if (checkdur >= 0 && checktri >= 0 && checkmol >= 0 && checkmc >= 0 || sb.isbuilding) {
              if (sb.isbuilding)
                this.drawCircle(ctx, x1, y1, 12 * this.zoom, "blue", 2);
              else {
                var cmp = {
                  dur : cmp.dur * 2,
                  tri : cmp.tri * 2,
                  mol : cmp.mol * 2,
                  mc : cmp.mc * 2
                };
                this.drawCircle(ctx, x1, y1, 12 * this.zoom, "green", 2);
              }
            }
            else
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "orange", 2);

            checkdur = dur2 - cmp.dur;
            checktri = tri2 - cmp.tri;
            checkmol = mol2 - cmp.mol;
            checkmc = mcc2 - cmp.mc;
            if (checkdur >= 0 && checktri >= 0 && checkmol >= 0 && checkmc >= 0)
              this.drawCircle(ctx, x1, y1, 16 * this.zoom, "lightgreen", 2);
            else
              this.drawCircle(ctx, x1, y1, 16 * this.zoom, "orange", 2);

            ctx.fillStyle = res.dur.color;
            y2 = this.screenY(planet.y - (-2) * 6 * 1.5);
            ctx.fillText(checkdur, x2, y2);

            ctx.fillStyle = res.tri.color;
            y2 = this.screenY(planet.y - (-1) * 6 * 1.5);
            ctx.fillText(checktri, x2, y2);

            ctx.fillStyle = res.mol.color;
            y2 = this.screenY(planet.y - 0 * 6 * 1.5);
            ctx.fillText(checkmol, x2, y2);

            ctx.fillStyle = res.mc.color;
            y2 = this.screenY(planet.y - 1 * 6 * 1.5);
            ctx.fillText(checkmc, x2, y2);
          }
        }
      }
      else {
        showMinerals.prototype.showResources(res.neu, planet, ctx);
        showMinerals.prototype.showResources(res.dur, planet, ctx);
        showMinerals.prototype.showResources(res.tri, planet, ctx);
        showMinerals.prototype.showResources(res.mol, planet, ctx);
        showMinerals.prototype.showResources(res.mc, planet, ctx);
        showMinerals.prototype.showResources(res.sup, planet, ctx);
      }
    }
  };

  var oldLoadControls = vgapMap.prototype.loadControls;
  vgapMap.prototype.loadControls = function() {
    oldLoadControls.apply(this, arguments);

    showMinerals.prototype.loadControls();
  };
}

var script = document.createElement("script");
script.type = "application/javascript";
script.textContent = "(" + wrapper + ")();";

document.body.appendChild(script);