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Time speed control + autoclicker panel for HTML5 games (idle/incremental) — per-site profiles, multi-point clicking, hotkeys
## What it does
Floating control panel for HTML5 games (idle/incremental and similar) with:
- **Speed hack**: speeds up or slows down game time (0.05x to 50x) by overriding `setInterval`, `setTimeout`, `performance.now`, `Date.now` and optionally `requestAnimationFrame`. Slider + numeric input + presets (Shift+1 to Shift+6).
- **Video speed**: applies the multiplier to the `playbackRate` of videos/audio (optional).
- **Autoclicker**: configurable keybind (default F6), interval in min/sec/ms, toggle or hold mode, click at cursor or cycle through multiple fixed points (useful for clicking several upgrade buttons), click types (full / mousedown-only / double).
- **Per-site profiles**: settings are saved per domain.
- Draggable, collapsible panel with adjustable opacity and config export/import.
## How to use
1. Install the script. **By default it does nothing on any site.**
2. On the game's page, click the Tampermonkey icon → "🟢 Enable HUSH+ on this site".
3. The page reloads and the panel appears in the top-right corner.
## Known limitations
- Canvas/WebGL games (Unity, Phaser, etc.) that check `isTrusted` ignore script-generated clicks — no browser extension can work around this. For those, use an OS-level autoclicker instead.
- Games that calculate progress server-side are not affected by the speed hack (real time is validated on the server).
- Sites with a strict CSP may block the injection — enabling Inject Mode "Instant" in Tampermonkey's experimental settings usually fixes it.
## Credits
Based on the HTML5 Universal Speed Hack by TheByteyear / HUSH+. This version adds a multi-point autoclicker, per-site profiles, per-site activation, iframe synchronization and several fixes.