Neopets Clockwork Codebreaker Helper

Helper for the game Clockwork Codebreaker that deduces the right combination

Você precisará instalar uma extensão como Tampermonkey, Greasemonkey ou Violentmonkey para instalar este script.

Você precisará instalar uma extensão como Tampermonkey para instalar este script.

Você precisará instalar uma extensão como Tampermonkey ou Violentmonkey para instalar este script.

Você precisará instalar uma extensão como Tampermonkey ou Userscripts para instalar este script.

Você precisará instalar uma extensão como o Tampermonkey para instalar este script.

Você precisará instalar um gerenciador de scripts de usuário para instalar este script.

(Eu já tenho um gerenciador de scripts de usuário, me deixe instalá-lo!)

Você precisará instalar uma extensão como o Stylus para instalar este estilo.

Você precisará instalar uma extensão como o Stylus para instalar este estilo.

Você precisará instalar uma extensão como o Stylus para instalar este estilo.

Você precisará instalar um gerenciador de estilos de usuário para instalar este estilo.

Você precisará instalar um gerenciador de estilos de usuário para instalar este estilo.

Você precisará instalar um gerenciador de estilos de usuário para instalar este estilo.

(Eu já possuo um gerenciador de estilos de usuário, me deixar fazer a instalação!)

// ==UserScript==
// @name         Neopets Clockwork Codebreaker Helper
// @namespace    GreaseMonkey
// @version      1.1.1
// @description  Helper for the game Clockwork Codebreaker that deduces the right combination
// @author       @willnjohnson
// @match        *://*.neopets.com/games/game.phtml?game_id=1173*
// @grant        none
// @license      MIT
// ==/UserScript==

(function () {
    'use strict';

    const stages = {
        1: { slots: 4, colors: ['BLANK', 'SILVER', 'MAGENTA', 'ORANGE', 'RED'] },
        2: { slots: 5, colors: ['BLANK', 'SILVER', 'PURPLE', 'MAGENTA', 'YELLOW', 'ORANGE', 'RED'] },
        3: { slots: 6, colors: ['BLANK', 'SILVER', 'PURPLE', 'MAGENTA', 'CYAN', 'GREEN', 'YELLOW', 'ORANGE', 'RED'] }
    };

    let stage = null, guessColors = [], slots = 0, currentGuess = '', feedback = [], lastFeedback = null;
    const state = { usedColors: [], discoveryMode: true, attempt: 0, possibleCodes: [] };

    const ui = document.createElement('div');
    Object.assign(ui.style, {
        position: 'fixed', top: '10px', right: '10px', backgroundColor: '#222', color: 'white',
        padding: '15px', border: '2px solid white', zIndex: '9999', fontFamily: 'Arial, sans-serif',
        fontSize: '14px', width: '350px', minHeight: '80px', borderRadius: '12px'
    });

    const title = document.createElement('div');
    title.textContent = 'Clockwork Codebreaker Helper';
    Object.assign(title.style, { fontWeight: 'bold', fontSize: '16px', marginBottom: '8px' });
    ui.appendChild(title);

    const stageRow = document.createElement('div');
    Object.assign(stageRow.style, { display: 'flex', justifyContent: 'space-between', alignItems: 'center' });

    const stageLabel = document.createElement('div');
    stageLabel.textContent = 'Select Stage:';
    stageLabel.style.fontWeight = 'bold';
    stageRow.appendChild(stageLabel);

    const stageButtons = document.createElement('div');
    [1, 2, 3].forEach(n => {
        const btn = document.createElement('button');
        btn.textContent = n;
        btn.style.marginLeft = '5px';
        styleButton(btn, '#00e0ff', true);
        btn.onclick = () => {
            if (stage === n) return;
            resetToStageSelection();
            initStage(n);
            tableWrapper.style.display = 'block';
            infoDisplay.style.display = 'block';
            ui.style.minHeight = '240px';
            [...stageButtons.children].forEach(b => {
                b.style.backgroundColor = '#444';
                b.disabled = false;
            });
            btn.style.backgroundColor = '#00e0ff';
            btn.disabled = true;
        };
        stageButtons.appendChild(btn);
    });
    stageRow.appendChild(stageButtons);
    ui.appendChild(stageRow);

    const tableWrapper = document.createElement('div');
    Object.assign(tableWrapper.style, { display: 'none', marginTop: '15px' });

    const table = document.createElement('table');
    Object.assign(table.style, { width: '100%', borderCollapse: 'collapse' });

    const headerRow = document.createElement('tr');
    ['Code to Test', 'Indicator Result', ''].forEach((text, i) => {
        const th = document.createElement('th');
        th.textContent = text;
        Object.assign(th.style, {
            fontWeight: 'bold', padding: '4px', textAlign: i === 2 ? 'right' : 'center',
            width: ['35%', '35%', '30%'][i]
        });
        headerRow.appendChild(th);
    });
    table.appendChild(headerRow);

    const tbody = document.createElement('tbody');
    table.appendChild(tbody);
    tableWrapper.appendChild(table);
    ui.appendChild(tableWrapper);

    const infoDisplay = document.createElement('div');
    Object.assign(infoDisplay.style, { color: '#ff4c4c', marginTop: '10px', minHeight: '24px', display: 'none' });
    ui.appendChild(infoDisplay);

    document.body.appendChild(ui);

    function styleButton(btn, color, rounded = false) {
        Object.assign(btn.style, {
            backgroundColor: '#444', color: 'white', border: 'none', padding: '5px 10px',
            cursor: 'pointer', transition: 'background 0.3s',
            borderRadius: rounded ? '6px' : '0'
        });
        btn.onmouseover = () => { if (!btn.disabled) btn.style.backgroundColor = color; };
        btn.onmouseout = () => { if (!btn.disabled) btn.style.backgroundColor = '#444'; };
    }

    function resetToStageSelection() {
        tableWrapper.style.display = 'none';
        infoDisplay.style.display = 'none';
        ui.style.minHeight = '80px';
        [...stageButtons.children].forEach(b => {
            b.style.backgroundColor = '#444';
            b.disabled = false;
        });
        tbody.innerHTML = '';
        stage = null;
        guessColors = [];
        feedback = [];
        lastFeedback = null;
        slots = 0;
        currentGuess = '';
        Object.assign(state, { usedColors: [], discoveryMode: true, attempt: 0, possibleCodes: [] });
        infoDisplay.textContent = '';
    }

    function initStage(n) {
        stage = n;
        guessColors = [];
        feedback = [];
        lastFeedback = null;
        slots = stages[n].slots;
        const colors = stages[n].colors;
        Object.assign(state, {
            usedColors: [], discoveryMode: true, attempt: 0,
            possibleCodes: generateCodes(colors, slots)
        });
        tbody.innerHTML = '';

        for (let i = 0; i < slots; i++) {
            const row = document.createElement('tr');

            const colorCell = document.createElement('td');
            const color = document.createElement('div');
            color.textContent = 'BLANK';
            guessColors.push(color);
            colorCell.appendChild(color);
            row.appendChild(colorCell);

            const fbCell = document.createElement('td');
            const fbWrapper = document.createElement('div');
            Object.assign(fbWrapper.style, { display: 'flex', justifyContent: 'center', gap: '8px' });

            const fbGroup = [];
            ['🟢', '🟡', '🔴'].forEach(symbol => {
                const square = document.createElement('div');
                square.textContent = symbol;
                square.dataset.index = i;
                Object.assign(square.style, {
                    width: '26px', height: '26px', display: 'flex', alignItems: 'center',
                    justifyContent: 'center', borderRadius: '6px', backgroundColor: '#333',
                    cursor: 'pointer', fontSize: '18px', border: '2px solid transparent'
                });
                square.onclick = () => {
                    fbGroup.forEach(el => el.style.borderColor = 'transparent');
                    square.style.borderColor = '#00e0ff';
                    fbGroup.selected = symbol;
                };
                fbGroup.push(square);
                fbWrapper.appendChild(square);
            });

            feedback.push(fbGroup);
            fbCell.appendChild(fbWrapper);
            row.appendChild(fbCell);

            const actionCell = document.createElement('td');
            if (i === 0) {
                const testBtn = document.createElement('button');
                testBtn.textContent = 'Test';
                styleButton(testBtn, '#00e0ff', true);
                testBtn.onclick = runTest;
                actionCell.appendChild(testBtn);
            } else if (i === 1) {
                const resetBtn = document.createElement('button');
                resetBtn.textContent = 'Reset';
                styleButton(resetBtn, '#ff4c4c', true);
                resetBtn.onclick = resetToStageSelection;
                actionCell.appendChild(resetBtn);
            } else if (i === 3) {
                const restoreBtn = document.createElement('button');
                restoreBtn.textContent = 'Select Prev.';
                styleButton(restoreBtn, '#00e0ff', true);
                restoreBtn.onclick = () => {
                    const restore = lastFeedback || Array(slots).fill('🔴');
                    feedback.forEach((group, i) => {
                        group.forEach(el => el.style.borderColor = 'transparent');
                        const match = group.find(el => el.textContent === restore[i]);
                        if (match) {
                            match.style.borderColor = '#00e0ff';
                            group.selected = restore[i];
                        }
                    });
                };
                actionCell.appendChild(restoreBtn);
            }
            row.appendChild(actionCell);
            tbody.appendChild(row);
        }

        suggestNextGuess();
    }

    function suggestNextGuess() {
        const colors = stages[stage].colors;
        if (state.discoveryMode) {
            const nextColor = colors.find(c => !state.usedColors.includes(c));
            currentGuess = nextColor ? Array(slots).fill(nextColor) : (state.discoveryMode = false, state.possibleCodes[0] || Array(slots).fill(colors[1]));
        } else {
            currentGuess = state.possibleCodes[0] || Array(slots).fill(colors[1]);
        }
        guessColors.forEach((el, i) => el.textContent = currentGuess[i] || 'BLANK');
    }

    function runTest() {
        const selected = feedback.map(group => group.selected);
        if (selected.includes(undefined)) {
            infoDisplay.style.color = '#ff4c4c';
            infoDisplay.textContent = 'Please set all indicator results first.';
            return;
        }
        lastFeedback = [...selected];
        const [greens, yellows, reds] = [
            selected.filter(f => f === '🟢').length,
            selected.filter(f => f === '🟡').length,
            selected.filter(f => f === '🔴').length
        ];
        if (greens === slots) {
            infoDisplay.style.color = '#00e0ff';
            infoDisplay.textContent = 'Puzzle Solved!';
            tbody.querySelector('button').disabled = true;
            return;
        }
        const guess = Array.isArray(currentGuess) ? currentGuess : Array(slots).fill(stages[stage].colors[1]);
        if (state.discoveryMode) {
            const testedColor = guess[0];
            if (!state.usedColors.includes(testedColor)) state.usedColors.push(testedColor);
        }
        if (state.discoveryMode && (greens > 0 || yellows > 0)) state.discoveryMode = false;
        state.possibleCodes = state.possibleCodes.filter(code => {
            const [g, y, r] = getFeedback(guess, code);
            return g === greens && y === yellows && r === reds;
        });
        suggestNextGuess();
        feedback.forEach(group => {
            group.forEach(el => el.style.borderColor = 'transparent');
            group.selected = undefined;
        });
    }

    function getFeedback(guess, solution) {
        const green = guess.filter((g, i) => g === solution[i]).length;
        const count = arr => arr.reduce((acc, item) => {
            acc[item] = (acc[item] || 0) + 1;
            return acc;
        }, {});
        const [guessCount, solCount] = [count(guess), count(solution)];
        const common = Object.keys(guessCount).reduce((sum, key) => sum + Math.min(guessCount[key] || 0, solCount[key] || 0), 0);
        const yellow = common - green;
        return [green, yellow, guess.length - green - yellow];
    }

    function generateCodes(arr, repeat) {
        return repeat === 1 ? arr.map(item => [item]) : arr.flatMap(item => generateCodes(arr, repeat - 1).map(rest => [item, ...rest]));
    }
})();