EvoWars.io ESP

esp system for evowars

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

// ==UserScript==
// @name         EvoWars.io ESP
// @version      1.0.0
// @description  esp system for evowars
// @author       DDatiOS
// @match        *://evowars.io/*
// @icon         https://www.google.com/s2/favicons?domain=evowars.io
// @run-at       document-start
// @grant        none
// @namespace https://greasyfork.org/users/1541498
// ==/UserScript==

//ahhh tôi không nghĩ mình làm cái này nữa
//nó vẫn còn lỗi hiện score thì phải tôi cũng không rõ mà kệ miễn hoạt động là ok r =))
//subscribe kênh tôi đê : youtube.com/@iosmoddingz

(function() {
    'use strict';

    const config = {
        CIRCLE_SIZE_FACTOR: 1.7,
        CIRCLE_FILL: "rgba(255, 255, 0, 0.3)",
        CIRCLE_BORDER: "#ffff00",
        TRACER: "#ffffff",//"rgba(255, 77, 77, 0.7)",
        FONT: "#ffffff",
        // bật / tắt các chức năng cần thiết
        SHOW_CIRCLE: true,
        SHOW_TRACER: true,
        SHOW_NAMES: true,
        SHOW_SCORES: true,
    };

    const canvas = document.createElement('canvas');
    const ctx = canvas.getContext('2d');
    let rt, pType, gameCanvas;

    const setup = () => {
        document.body.appendChild(canvas);
        canvas.style.cssText = 'position:fixed;top:0;left:0;width:100%;height:100%;pointer-events:none;z-index:1000;';
        window.addEventListener('resize', () => {
            canvas.width = window.innerWidth;
            canvas.height = window.innerHeight;
        });
        window.dispatchEvent(new Event('resize'));
    };

    const draw = () => {
        if (!rt || !rt.running_layout || !pType) return;

        let self = null;
        let min_d = Infinity;

        for (const p of pType.instances) {
            const d = Math.hypot(p.x - rt.running_layout.scrollX, p.y - rt.running_layout.scrollY);
            if (d < min_d) {
                min_d = d;
                self = p;
            }
        }

        if (!self) return;

        ctx.clearRect(0, 0, canvas.width, canvas.height);
        const rect = gameCanvas.getBoundingClientRect();
        const viewX = rect.left + rect.width / 2;
        const viewY = rect.top + rect.height / 2;
        const scale = self.layer.getScale();

        for (const p of pType.instances) {
            if (p.uid === self.uid) continue;

            const pX = viewX + (p.x - self.x) * scale;
            const pY = viewY + (p.y - self.y) * scale;

            if (config.SHOW_CIRCLE) {
                const radius = (p.width / 2) * scale * config.CIRCLE_SIZE_FACTOR;
                ctx.beginPath();
                ctx.arc(pX, pY, radius, 0, 2 * Math.PI);
                ctx.fillStyle = config.CIRCLE_FILL;
                ctx.fill();
                ctx.strokeStyle = config.CIRCLE_BORDER;
                ctx.lineWidth = 1;
                ctx.stroke();
            }

            if (config.SHOW_TRACER) {
                ctx.beginPath();
                ctx.moveTo(viewX, viewY);
                ctx.lineTo(pX, pY);
                ctx.strokeStyle = config.TRACER;
                ctx.lineWidth = 2;
                ctx.stroke();
            }

            const name = p.instance_vars[18] || ''; // Index 18 = Name
            const score = p.instance_vars[20] || 0; // Index 20 = Score
            const text = `${config.SHOW_NAMES ? name : ''} ${config.SHOW_SCORES ? '[' + score + ']' : ''}`.trim();
            if (text) {
                ctx.font = "bold 12px Arial";
                ctx.textAlign = 'center';
                ctx.fillStyle = config.FONT;
                const textY = pY - ((p.width / 2) * scale * config.CIRCLE_SIZE_FACTOR) - 5;
                ctx.fillText(text, pX, textY);
            }
        }
    };

    const mainLoop = () => {
        try {
            if (rt && rt.running_layout) draw();
        } catch {}
        requestAnimationFrame(mainLoop);
    };

    const init = setInterval(() => {
        if (window.cr_getC2Runtime && (rt = window.cr_getC2Runtime())) {
            clearInterval(init);
            gameCanvas = rt.canvas;

            for (const type of rt.types_by_index) {
                if (type && type.instvar_sids && type.instvar_sids.length === 72) {
                    pType = type;
                    break;
                }
            }

            setup();
            mainLoop();
            console.log("esp worked");
        }
    }, 500);

})();