Pixiv-JoystickControl

Implement joystick control in Pixiv using the HTML5 Gamepad API.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

// ==UserScript==
// @name                Pixiv-JoystickControl
// @name:zh-CN          Pixiv-摇杆控制
// @name:ja             Pixiv-コントローラー制御
// @namespace           https://github.com/Mehver
// @version             1.0
// @description         Implement joystick control in Pixiv using the HTML5 Gamepad API.
// @description:zh-CN   使用HTML5 Gamepad API在Pixiv上实现操纵杆控制。
// @description:ja      HTML5 Gamepad APIを使用してPixivでジョイスティックコントロールを実装します。
// @author              https://github.com/Mehver
// @icon                data:image/png;base64,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
// @match               http*://pixiv.net
// @match               http*://pixiv.net/*
// @match               http*://www.pixiv.net
// @match               http*://www.pixiv.net/*
// @license             MPL-2.0
// @license             Mozilla Public License 2.0
// @homepageURL         https://github.com/SynRGB/Pixiv-JoystickControl
// @contributionURL     https://github.com/SynRGB/Pixiv-JoystickControl
// @copyright           Copyright © 2022-PRESENT, Mehver (https://github.com/Mehver)
// @charset             UTF-8
// @grant               GM_registerMenuCommand
// @grant               GM_setValue
// @grant               GM_getValue
// @grant               unsafeWindow
// @run-at              document-end
// ==/UserScript==

(function () {
    'use strict';

    let buttonA, buttonB, buttonX, buttonY, buttonRB, buttonLB, buttonRT, buttonLT;
    let buttonESC, buttonLike, buttonPageBack, buttonPageForward;
    // let buttonTabindexExit, buttonShiftTab, buttonTab, buttonEnter;

    let buttonPageBackPrevious = false;
    let buttonPageForwardPrevious = false;

    let buttonTabindexExitPrevious = false;
    let buttonShiftTabPrevious = false;
    let buttonTabPrevious = false;
    let buttonEnterPrevious = false;


    let preset = GM_getValue("preset", "Xbox");

    function setupPreset() {
        buttonA = preset === "Xbox" ? 0 : 2;
        buttonB = preset === "Xbox" ? 1 : 1;
        buttonX = preset === "Xbox" ? 2 : 0;
        buttonY = preset === "Xbox" ? 3 : 3;
        buttonRB = preset === "Xbox" ? 5 : 5;
        buttonLB = preset === "Xbox" ? 4 : 4;
        buttonRT = preset === "Xbox" ? 7 : 7;
        buttonLT = preset === "Xbox" ? 6 : 6;

        // buttonESC = buttonA;
        // buttonLike = buttonB;
        // buttonPageBack = buttonX;
        // buttonPageForward = buttonY;
    }

    function switchToXbox() {
        preset = "Xbox";
        GM_setValue("preset", "Xbox");
        setupPreset();
    }

    function switchToPlayStation() {
        preset = "PlayStation";
        GM_setValue("preset", "PlayStation");
        setupPreset();
    }

    GM_registerMenuCommand("Switch to Xbox preset", switchToXbox);
    GM_registerMenuCommand("Switch to PlayStation preset", switchToPlayStation);

    setupPreset();

    window.addEventListener("gamepadconnected", (event) => {
        console.log("A gamepad was connected:", event.gamepad);
    });

    let lastAxis0 = null;
    let lastAxis1 = null;

    function simulateKeyPress(key, extraParams = {}) {
        const eventInitDict = {bubbles: true, cancelable: true, composed: true, ...extraParams};
        document.dispatchEvent(new KeyboardEvent('keydown', {...eventInitDict, key}));
        document.dispatchEvent(new KeyboardEvent('keyup', {...eventInitDict, key}));
    }

    function focusNextElement(reverse = false) {
        const focusableElements = 'button, [href], input, select, textarea, [tabindex]:not([tabindex="-1"])';
        const focusables = Array.from(document.querySelectorAll(focusableElements));

        const currentIndex = focusables.findIndex(el => el === document.activeElement);
        let nextIndex = reverse ? currentIndex - 1 : currentIndex + 1;

        if (nextIndex < 0) nextIndex = focusables.length - 1;
        if (nextIndex >= focusables.length) nextIndex = 0;

        focusables[nextIndex]?.focus();
    }

    function pollGamepad() {
        const gamepads = navigator.getGamepads();
        if (gamepads[0]) {
            const gp = gamepads[0];

            if (lastAxis0 === null) lastAxis0 = gp.axes[0];
            if (lastAxis1 === null) lastAxis1 = gp.axes[1];

            if (Math.abs(gp.axes[0] - lastAxis0) > 0.7) {
                if (gp.axes[0] > 0.7) {
                    simulateKeyPress("ArrowRight");
                } else if (gp.axes[0] < -0.7) {
                    simulateKeyPress("ArrowLeft");
                }
                lastAxis0 = gp.axes[0];
            }

            if (Math.abs(gp.axes[1] - lastAxis1) > 0.7) {
                if (gp.axes[1] > 0.7) {
                    simulateKeyPress("ArrowDown");
                } else if (gp.axes[1] < -0.7) {
                    simulateKeyPress("ArrowUp");
                }
                lastAxis1 = gp.axes[1];
            }

            if (gp.buttons[buttonESC].pressed) {
                simulateKeyPress("Escape");
            }

            if (gp.buttons[buttonLike].pressed) {
                const url = window.location.href;
                const artworksRegex1 = /\/artworks\/\d+/;
                if (artworksRegex1.test(url)) {
                    const xpath1 = '//*[@id="root"]/div[2]/div/div[3]/div/div/div[1]/main/section/div[1]/div/div[4]/div/div[2]/section/div[3]/button';
                    const xpath2 = '//*[@id="root"]/div[2]/div/div[3]/div/div/div[1]/main/section/div[1]/div/div[4]/div/div[2]/section/div[3]/a';
                    const xpath3 = '//*[@id="root"]/div[2]/div/div[3]/div/div/div[1]/main/section/div[1]/div/div[5]/div/div[2]/section/div[3]/a';
                    const element1 = document.evaluate(xpath1, document, null, XPathResult.FIRST_ORDERED_NODE_TYPE, null).singleNodeValue;
                    const element2 = document.evaluate(xpath2, document, null, XPathResult.FIRST_ORDERED_NODE_TYPE, null).singleNodeValue;
                    const element3 = document.evaluate(xpath3, document, null, XPathResult.FIRST_ORDERED_NODE_TYPE, null).singleNodeValue;
                    if (element1) {
                        element1.click();
                    } else if (element2) {
                        element2.click();
                    } else if (element3) {
                        element3.click();
                    }
                }
                const artworksRegex2 = /\/bookmark_add\.php\?type=illust&illust_id=\d+/;
                if (artworksRegex2.test(url)) {
                    const xpath = '//*[@id="wrapper"]/div[1]/section/form[2]/input[7]';
                    const element = document.evaluate(xpath, document, null, XPathResult.FIRST_ORDERED_NODE_TYPE, null).singleNodeValue;
                    if (element) {
                        element.click();
                    }
                }
            }

            if (gp.buttons[buttonPageBack].pressed && !buttonPageBackPrevious) {
                window.history.back();
            }
            buttonPageBackPrevious = gp.buttons[buttonPageBack].pressed;

            if (gp.buttons[buttonPageForward].pressed && !buttonPageForwardPrevious) {
                window.history.forward();
            }
            buttonPageForwardPrevious = gp.buttons[buttonPageForward].pressed;

            // if (gp.buttons[buttonTabindexExit].pressed) {
            //     document.elementFromPoint(10, 10)?.click();
            // }
            // buttonTabindexExitPrevious = gp.buttons[buttonTabindexExit].pressed;
            //
            // if (gp.buttons[buttonEnter].pressed && !buttonEnterPrevious) {
            //     simulateKeyPress("Enter");
            // }
            // buttonEnterPrevious = gp.buttons[buttonEnter].pressed;
            //
            // if (gp.buttons[buttonShiftTab].pressed && !buttonShiftTabPrevious) {
            //     focusNextElement(true);
            // }
            // buttonShiftTabPrevious = gp.buttons[buttonShiftTab].pressed;
            //
            // if (gp.buttons[buttonTab].pressed && !buttonTabPrevious) {
            //     focusNextElement();
            // }
            // buttonTabPrevious = gp.buttons[buttonTab].pressed;
        }
        requestAnimationFrame(pollGamepad);
    }

    pollGamepad();

    console.log("JS script Pixiv-JoystickControl (Pixiv-摇杆控制) loaded. See more details at https://github.com/SynRGB/Pixiv-JoystickControl");
})();