Lordswm progress bars

Add progress bars to lordswm

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

// ==UserScript==
// @name         Lordswm progress bars
// @namespace    https://github.com/spapanik
// @version      0.1.3
// @description  Add progress bars to lordswm
// @author       spapanik
// @match        https://www.lordswm.com/home.php
// @license      LGPL-3.0-or-later
// ==/UserScript==

(function () {
  "use strict";

  const expArrays = {
    combat: [
      0, 1500, 4500, 15000, 32000, 90000, 190000, 400000, 860000, 1650000,
      3000000, 5000000, 8500000, 14500000, 25000000, 43000000, 70000000,
      108000000, 160000000, 230000000, 325000000, 500000000, 800000000,
    ],
    faction: [
      0, 20, 50, 90, 160, 280, 500, 900, 1600, 2900, 5300, 9600, 17300, 35000,
      70000,
    ],
    labourer: [
      0, 90, 180, 360, 720, 1500, 3000, 5000, 8000, 12000, 17000, 23000, 30000,
      38000, 47000, 57000, 70000, 90000, 120000,
    ],
    hunter: [
      0, 16, 60, 180, 400, 700, 1200, 2000, 3000, 4300, 6000, 8000, 10500,
      13100, 16000,
    ],
    mercenary: [
      0, 50, 120, 300, 600, 1000, 1500, 2200, 3000, 4000, 5500, 7800, 11000,
      14500, 18200, 22200,
    ],
    leader: [
      80, 180, 300, 440, 600, 780, 990, 1230, 1500, 2200, 3200, 4500, 7000,
      11000,
    ],
    watcher: [0, 60, 200, 450, 850, 1500, 2700, 4500, 7200, 10500],
    thief: [
      0, 50, 120, 240, 400, 600, 840, 1200, 2000, 3000, 4300, 6000, 8000, 10800,
      14000, 17600, 21600, 26000, 30800, 36600, 43600, 52000, 65000,
    ],
    ranger: [
      0, 100, 240, 480, 800, 1200, 1680, 2400, 4000, 6000, 8600, 12000, 16000,
      21600,
    ],
    commander: [
      0, 150, 350, 750, 1400, 2200, 3200, 4300, 5600, 7000, 8500, 10000, 11700,
      14500,
    ],
    gambler: [
      0, 10, 30, 60, 100, 150, 210, 280, 360, 450, 550, 660, 800, 1000, 1300,
      2000, 3000, 6000, 10000, 17000, 25000,
    ],
    adventurer: [0, 1600, 3600],
    smith: [0, 30, 80, 165, 310, 555, 970, 1680, 2885, 5770],
    enchanter: [0, 104, 588, 2200, 7000, 10000],
    enchanterSpecialisation: [
      0, 8, 29, 71, 155, 295, 505, 799, 1191, 1695, 6000, 12000,
    ],
  };

  const factionNames = [
    "Knight",
    "Necromancer",
    "Wizard",
    "Elf",
    "Barbarian",
    "Dark elf",
    "Demon",
    "Dwarf",
    "Tribal",
    "Pharaoh",
  ];

  const bareTerms = [
    "Hunters' guild",
    "Laborers' guild",
    "Gamblers' guild",
    "Thieves' guild",
    "Rangers' guild",
    "Mercenaries' guild",
    "Commanders' guild",
    "Watchers' guild",
    "Adventurers' guild",
    "Leaders' Guild",
    "Smiths' guild",
    "Enchanters' guild",
    "Weaponsmith",
    "Armorer",
    "Jewelcrafter",
  ];

  function getTagByText(tagName, text) {
    let tags = mainTr.getElementsByTagName(tagName);
    for (let tag of tags) {
      if (tag.textContent.includes(text)) {
        return tag;
      }
    }
  }

  function getActiveFunctionTag() {
    for (let faction of factionNames) {
      let activeFactionTag = getTagByText("b", `${faction}`);
      if (activeFactionTag !== undefined) {
        return activeFactionTag;
      }
    }
  }

  function addPercentageBar(tag, expArray, adjustment = 1) {
    let expTag = tag.nextSibling;
    let currentLevel = adjustment + parseInt(tag.innerText.split(":")[1], 10);
    let currentExp = parseFloat(expTag.textContent.replace(/[,()]/g, ""));
    if (currentExp === 0.0) {
      return;
    }
    let previousExp = expArray[currentLevel - 1];
    let nextExp = expArray[currentLevel];
    let percentage = (currentExp - previousExp) / (nextExp - previousExp);
    tag.nextSibling.nextSibling.innerHTML += `<br/>&nbsp;&nbsp;&nbsp;<progress value="${percentage}" max="1">
         </progress>`;
  }

  function replaceWithSpan(tag, term) {
    let regex = new RegExp(`${term}: (\\d+)`);
    tag.innerHTML = tag.innerHTML.replace(regex, `<span>${term}: $1</span>`);
  }

  a();
  let mainTd = document.getElementsByClassName("wbwhite")[0];
  let mainTr = mainTd.getElementsByTagName("tr")[1];
  let rightTable = mainTr.children[1];

  let hunterLevel = rightTable.getElementsByTagName("a")[0].textContent;
  rightTable.removeChild(rightTable.children[22]);
  rightTable.innerHTML = rightTable.innerHTML.replace(
    "Hunters' guild:",
    `Hunters' guild: ${hunterLevel}`,
  );
  let enchantersGuild = document.getElementById("home_2");
  enchantersGuild.removeChild(enchantersGuild.children[1]);
  enchantersGuild.children[0].nextSibling.remove();
  enchantersGuild.children[0].nextSibling.remove();

  for (let term of bareTerms) {
    replaceWithSpan(rightTable, term);
  }

  addPercentageBar(getActiveFunctionTag(), expArrays.faction);
  addPercentageBar(getTagByText("b", "Combat level"), expArrays.combat, 0);
  addPercentageBar(getTagByText("span", "Hunters' guild"), expArrays.hunter);
  addPercentageBar(getTagByText("span", "Thieves' guild"), expArrays.thief);
  addPercentageBar(getTagByText("span", "Rangers' guild"), expArrays.ranger);
  addPercentageBar(getTagByText("span", "Smiths' guild"), expArrays.smith);
  addPercentageBar(getTagByText("span", "Watchers' guild"), expArrays.watcher);
  addPercentageBar(getTagByText("span", "Laborers' guild"), expArrays.labourer);
  addPercentageBar(getTagByText("span", "Gamblers' guild"), expArrays.gambler);
  addPercentageBar(
    getTagByText("span", "Mercenaries' guild"),
    expArrays.mercenary,
  );
  addPercentageBar(
    getTagByText("span", "Commanders' guild"),
    expArrays.commander,
  );
  addPercentageBar(
    getTagByText("span", "Adventurers' guild"),
    expArrays.adventurer,
  );
  addPercentageBar(getTagByText("span", "Leaders' Guild"), expArrays.leader);
  addPercentageBar(
    getTagByText("span", "Enchanters' guild"),
    expArrays.enchanter,
  );
  addPercentageBar(
    getTagByText("span", "Weaponsmith"),
    expArrays.enchanterSpecialisation,
  );
  addPercentageBar(
    getTagByText("span", "Armorer"),
    expArrays.enchanterSpecialisation,
  );
  addPercentageBar(
    getTagByText("span", "Jewelcrafter"),
    expArrays.enchanterSpecialisation,
  );
})();