Mapstd Infinite Money

Simple money cheat for mapstd.com.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

// ==UserScript==
// @name        Mapstd Infinite Money
// @namespace   Mapstd Infinite Money
// @version     1.2
// @description Simple money cheat for mapstd.com.
// @match       https://www.mapstd.com/
// @author      Pump3d
// @grant       none
// ==/UserScript==

var Game = new Class({
    container: null,
    ui: null,
    stronghold: null,
    routes: [],
    towers: [],
    map: null,
    timer: null,
    lives: 0,
    money: 9999999,
    currentRound: -1,
    moneyRounds: 0,
    rounds: null,
    foundRoutes: null,
    hasWon: false,
    search: null,
    difficultyMultiplier: 1,
    initialize: function(a) {
        this.timer = new Timer().pause();
        this.container = $(a);
        this.initMap();
        this.search = new LocationSearch(this);
        this.ui = new GameInterface(this,this.container);
        this.updateCopyrights();
        this.ui.startGame(function(d, c, b) {
            this.search.setLocation(c, d);
            this.stronghold = d;
            this.foundRoutes = b;
            this.showStronghold();
            this.rounds = new Rounds(b);
            this.nextRound();
            _gaq.push(["_trackEvent", "game", "play", d.lat() + "," + d.lng()])
        }
        .bind(this))
    },
    nextRound: function() {
        var a = this.rounds.get(++this.currentRound);
        if (!a) {
            this.win();
            return
        }
        a.g = this;
        a.addEvent("roundOver", this.nextRound.bind(this));
        if (a.type == "normal") {
            if (this.moneyRounds++ && !this.hasWon) {
                this.addMoney((this.moneyRounds * 4) + 50)
            }
            this.routes.each(function(c) {
                c.creeps = []
            });
            this.ui.nextRound();
            this.ui.fastForwardOff();
            this.timer.pause()
        }
        if (this.currentRound == 54) {
            this.win()
        }
        var b = this.currentRound - 54;
        if (b > 0 && (b % 5) == 0) {
            this.difficultyMultiplier += 0.2
        }
        a.run()
    },
    geocode: function(b, e, c) {
        var a = this.search.search(b);
        if (a) {
            return e(a, b)
        }
        var d = new google.maps.Geocoder();
        d.geocode({
            address: b
        }, function(g, f) {
            if (f == google.maps.GeocoderStatus.OK) {
                e(g[0].geometry.location, b)
            } else {
                c()
            }
        })
    },
    addRoute: function(a) {
        this.routes.push(a);
        this.towers.each(function(c) {
            c.calculateRouteOverlap();
            c.removePathEvents();
            c.addPathEvents()
        });
        a.enable();
        if (a.addMessage) {
            new Message(a.addMessage[0],a.addMessage[1],a.addMessage[2],a.addMessage[3])
        }
        var b = new google.maps.LatLngBounds();
        this.routes.each(function(c) {
            c.path.each(function(d) {
                b.extend(d.latLng)
            })
        });
        this.map.fitBounds(b);
        return a
    },
    initMap: function() {
        var a = this._getMapTypes();
        this.map = new google.maps.Map(this.container.getElement(".map"),{
            center: new google.maps.LatLng(54.5,-3.2),
            zoom: 6,
            mapTypeId: a[0],
            streetViewControl: false,
            mapTypeControlOptions: {
                mapTypeIds: a
            }
        });
        this._addMapTypes()
    },
    _getMapTypes: function() {
        return [google.maps.MapTypeId.ROADMAP, "watercolor", google.maps.MapTypeId.SATELLITE]
    },
    _addMapTypes: function() {
        var a = function(h, e, d) {
            var g = h.y;
            var c = h.x;
            var f = 1 << e;
            if (g < 0 || g >= f) {
                return null
            }
            if (c < 0 || c >= f) {
                c = (c % f + f) % f
            }
            return d({
                x: c,
                y: g
            }, e)
        };
        var b = {
            getTileUrl: function(d, c) {
                return a(d, c, function(f, e) {
                    return "http://tile.stamen.com/watercolor/" + e + "/" + f.x + "/" + f.y + ".jpg"
                })
            },
            tileSize: new google.maps.Size(256,256),
            isPng: false,
            maxZoom: 16,
            minZoom: 0,
            radius: 1738000,
            name: "Watercolour",
            credit: "Stamen"
        };
        this.map.mapTypes.set("watercolor", new google.maps.ImageMapType(b));
        google.maps.event.addListener(this.map, "maptypeid_changed", this.updateCopyrights.bind(this));
        copyrightNode = document.createElement("div");
        copyrightNode.set("id", "copyright-control");
        copyrightNode.index = 0;
        this.copyright = copyrightNode;
        this.map.controls[google.maps.ControlPosition.BOTTOM_RIGHT].push(copyrightNode);
        var b = {
            getTileUrl: function(d, c) {
                return a(d, c, function(f, e) {
                    return "http://khmdbs0.google.com/pm?v=8&src=app&x=" + f.x + "&y=" + f.y + "&z=" + e + "&s="
                })
            },
            tileSize: new google.maps.Size(256,256),
            isPng: false,
            maxZoom: 14,
            minZoom: 0,
            radius: 1738000,
            name: "Treasure",
            credit: "Google"
        };
        this.map.mapTypes.set("treasure", new google.maps.ImageMapType(b))
    },
    updateCopyrights: function() {
        var a = "Game &copy; Duncan Barclay. ";
        switch (this.map.getMapTypeId()) {
        case "watercolor":
            a += 'Map tiles by <a href="http://stamen.com">Stamen Design</a>, under <a href="http://creativecommons.org/licenses/by/3.0">CC BY 3.0</a>. Data by <a href="http://openstreetmap.org">OpenStreetMap</a>, under <a href="http://creativecommons.org/licenses/by-sa/3.0">CC BY SA</a>.';
            break
        }
        a += ' <a class="copyright-link">(full info)</a>';
        this.copyright.set("html", a);
        this.ui.initMiscButtons(this.copyright)
    },
    showStronghold: function() {
        new google.maps.Marker({
            position: this.stronghold,
            map: this.map,
            icon: new google.maps.MarkerImage(this.search.image.home,new google.maps.Size(32,32),new google.maps.Point(0,0),new google.maps.Point(16,16))
        });
        return this
    },
    addLives: function(a) {
        this.lives += a;
        this.container.getElements(".controls .lives .count").set("text", this.lives)
    },
    removeLife: function(a) {
        this.lives -= a;
        this.container.getElements(".controls .lives .count").set("text", this.lives);
        if (this.lives <= 0) {
            this.lose()
        }
    },
    win: function() {
        this.ui.win();
        this.hasWon = true;
        this.analytics("win", this.moneyRounds)
    },
    lose: function() {
        this.gameOver();
        this.ui.lose();
        this.analytics("lose", this.moneyRounds)
    },
    gameOver: function() {
        this.timer.pause()
    },
    addMoney: function(b, a) {
        if (this.hasWon && !a) {
            var c = Math.max(10, 25 - (this.moneyRounds - 54)) / 100;
            b = Math.floor(b * c)
        }
        this.money += b;
        this.ui.updateMoney();
        return this
    },
    removeMoney: function(a) {
        if (this.money >= a) {
            this.money -= a;
            this.ui.updateMoney();
            return true
        } else {
            return false
        }
    },
    analytics: function(a, b) {
        _gaq.push(["_trackEvent", "game", a, "", b])
    },
    restart: function() {
        this.towers.each(function(b) {
            b.remove()
        });
        this.routes.each(function(b) {
            b.remove()
        });
        this.ui.restart();
        var a = new this.gameClass(this.container);
        a.gameClass = this.gameClass
    }
});

function create() {
    var a = new Game($("game"));
    a.gameClass = Game;

    setInterval(function() {
         a.money = 9999999;
         document.getElementsByClassName("amount large")[0].InnerHTML = "9999999";
    }, 1000);

    Game = null;
}

window.addEvent("load", function() {
    setInterval(function() { create(); }, 1000);
});