Performance Settings

Adds some performance options to the settings menu. Adds options "Performance Mode" and "Quick Dust Removal".

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

// ==UserScript==
// @name         Performance Settings
// @namespace    http://tampermonkey.net/
// @version      1.4
// @description  Adds some performance options to the settings menu. Adds options "Performance Mode" and "Quick Dust Removal".
// @author       Zoltar
// @match        http://manyland.com/*
// @icon         https://cdn.discordapp.com/icons/852442189283983380/a_70793eeb1f509f9c4aa1021e5691fab4.webp
// @grant        GM.setValue
// @grant        GM.getValue
// ==/UserScript==

(function () {
    'use strict';

    // took this part from Eternity's mod
    function loadObf() {
        if (typeof Deobfuscator === 'undefined')
            return $.getScript("https://cdn.jsdelivr.net/gh/parseml/many-deobf@latest/deobf.js")
    }


    async function main() {
        ig.game.settings.add = Deobfuscator.function(ig.game.settings, 'Math.min(ig.system.scale,5)', true);
        ig.game.settings.header = Deobfuscator.function(ig.game.settings, 'text-transform: uppercase;', true);

        let performanceSetting = await GM.getValue("performance");
        let dustSetting = await GM.getValue("dust");

        ig.game.settings.performanceMode = function () {
            if (!this.pmodeon) {
                this.pInterval = setInterval(() => {
                    for (let entity of ig.game.entities) {
                        if (Object.keys(entity.anims).includes('cell1') || entity.type == 0 && !Object.keys(entity.anims).includes('normal')) {
                            entity.kill();
                        } else if (typeof entity.anims.main !== 'undefined' && !Object.keys(entity.anims).includes('run')) {
                            if (entity.anims.main.timer.base > 0)
                                entity.kill()
                        }
                    }
                }, 250)
                this.pmodeon = !this.pmodeon;
                GM.setValue("performance", this.pmodeon);
            } else {
                this.pmodeon = !this.pmodeon;
                GM.setValue("performance", this.pmodeon);
                clearInterval(this.pInterval);
            }
        }

        ig.game.settings.duster = function () {

            if (!this.dustr) {
                this.dustInterval = setInterval(() => {
                    for (let entity of ig.game.entities) {
                        if (typeof entity.animSheet != 'undefined' && entity.animSheet != null) {
                            if (typeof entity.animSheet.image != 'undefined') {
                                if (entity.animSheet.image.path == "extracted/bigdust" || entity.animSheet.image.path == "extracted/dust") {
                                    entity.kill();
                                }
                            }
                        }

                    }
                }, 250)
                this.dustr = !this.dustr;
                GM.setValue("dust", this.dustr);
            } else {
                this.dustr = !this.dustr;
                GM.setValue("dust", this.dustr);
                clearInterval(this.dustInterval);
            }
        }

        if (typeof performanceSetting != 'undefined') {
            ig.game.settings.pmodeon = performanceSetting;

        } else {
            ig.game.settings.pmodeon = false;
        }

        if (typeof dustSetting != 'undefined') {
            ig.game.settings.dustr = dustSetting;

        } else {
            ig.game.settings.dustr = false;
        }

        if (ig.game.settings.pmodeon) {
            ig.game.settings.pmodeon = !ig.game.settings.pmodeon;
            ig.game.settings.performanceMode();

        }

        if (ig.game.settings.dustr) {
            ig.game.settings.dustr = !ig.game.settings.dustr;
            ig.game.settings.duster();
        }

        ig.game.settings.dustInterval = 1;
        ig.game.settings.pInterval = 1;



        eval('ig.game.settings.openDialog = function(){ ' + ig.game.settings.openDialog.toString().split('function(){')[1].split('a+="</div>";').join(`a += this.${ig.game.settings.header}("Performance"); a += this.${ig.game.settings.add}("pmodeon", "Performance Mode", null, "ig.game.settings.performanceMode()", this.pmodeon); a += this.${ig.game.settings.add}("dustr", "Quick Dust Removal", null, "ig.game.settings.duster()", this.dustr); a+="</div>";`));
    }

    // Parses smooth loader
    !async function loader() {
        let loading = setInterval(async function () {
            if (typeof ig === "undefined") return
            else if (typeof ig.game === "undefined") return
            else if (typeof ig.game.screen === "undefined") return
            else if (ig.game.screen.x == 0) return
            else if (typeof Settings !== "function") return

            clearInterval(loading);
            await loadObf();
            main();
        }, 250)
    }()
})();