Bloble.io NoobScript V3 BaseBuild Fragment

A fragment of code from NoobScript V3 - The Base Builder.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

// ==UserScript==
// @name         Bloble.io NoobScript V3 BaseBuild Fragment
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  A fragment of code from NoobScript V3 - The Base Builder.
// @author       NoobishHacker
// @match        http://bloble.io/*
// @grant        none
// ==/UserScript==

window.UIList = window.UIList || [];
window.initFuncs = window.initFuncs || [];
window.statusItems = window.statusItems || [];


window.UIList.push({
    level: 0,
    x: 0,
    html: '<div onclick=buildGenerators()>Build Generators</div>'
}, {
    level: 0,
    x: 1,
    html: '<div onclick=walls()>Build Walls</div>'
}, {
    level: 0,
    x: 2,
    html: '<div onclick=buildHouses()>Build Offense</div>'
}, {
    level: 0,
    x: 4,
    html: '<div onclick=buildHybrid()>Build Hybrid</div>'
}, {
    level: 1,
    x: 0,
    html: '<div onclick=boulders()>Upgrade Boulders</div>'
}, {
    level: 1,
    x: 1,
    html: '<div onclick=spikes()>Upgrade Spikes</div>'
}, {
    level: 1,
    x: 2,
    html: '<div onclick=microGenerators()>Mico-Generators</div>'
}, {
    level: 1,
    x: 3,
    html: '<div onclick=powerPlants()>Upgrade Power Plants</div>'
}, {
    level: 2,
    x: 0,
    html: '<div onclick=sellGenerators()>Sell Generators</div>'
}, {
    level: 2,
    x: 1,
    html: '<div onclick=sellall()>Sell all</div>'
});

function emit2() {
    socket.emit.apply(socket, arguments);
}
window.walls = function () {
    for (i = -3.14; i < 3.14; i += .108) emit2("1", i, 1e3, 1)
}
window.sellGenerators = window.sellGenerators || function () {
    for (var a = [], d = 0; d < units.length; ++d) {
        if (units[d].type === 0 && units[d].owner == player.sid) {
            var name = getUnitFromPath(units[d].uPath).name;
            (name === 'Generator' || name === 'Power Plant') && a.push(units[d].id)
        }
    }
    socket.emit("3", a)
}
window.sellhouses = function () {
    for (var a = [], d = 0; d < units.length; ++d) units[d].type === 0 && units[d].owner == player.sid && getUnitFromPath(units[d].uPath).name === 'House' && a.push(units[d].id);
    socket.emit("3", a)
}
window.sellwalls = function () {
    for (var a = [], d = 0; d < units.length; ++d) units[d].type === 3 && units[d].owner == player.sid && getUnitFromPath(units[d].uPath).name === 'Wall' && a.push(units[d].id);
    socket.emit("3", a)
}
window.sellinner = function () {
    for (var a = [], d = 0; d < units.length; ++d) {
        if (units[d].type === 0 && units[d].owner == player.sid) {
            a.push(units[d].id)
        }
    }
    socket.emit("3", a)
}
window.sellall = function () {
    for (var a = [], d = 0; d < units.length; ++d)(units[d].type === 3 || units[d].type === 2 || units[d].type === 0) && units[d].owner == player.sid && a.push(units[d].id);
    socket.emit("3", a)
}
window.boulders = window.boulders || function () {
    for (var i = 0; i < units.length; ++i) 3 == units[i].type && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.microGenerators = window.microGenerators || function () {
    for (var i = 0; i < units.length; ++i) 3 == units[i].type && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
}
window.spikes = window.spikes || function () {
    for (var i = 0; i < units.length; ++i) 3 == units[i].type && "hexagon" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.powerPlants = window.powerPlants || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && "hexagon" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.rapid = window.rapid || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 1 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.ranged = window.ranged || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 1 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
}
window.antiTank = window.antiTank || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 4 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
}
window.semiAuto = window.semiAuto || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 4 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.gatlins = window.gatlins || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 2 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.spotter = window.spotter || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 3 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
};
window.build = function (instr) {
    instr.forEach((ins) => {
        emit2.apply({}, ins);
    })
}
window.buildHybrid = function () {
    window.build([["1", 3.13, 243.85, 5], ["1", 2.87, 246.85, 2], ["1", 2.62, 243.85, 5], ["1", 2.37, 246.85, 2], ["1", 2.11, 243.85, 5], ["1", 1.86, 246.85, 2], ["1", 1.6, 243.85, 5], ["1", 1.34, 246.85, 2], ["1", 1.08, 243.85, 5], ["1", 0.82, 246.85, 2], ["1", 0.56, 243.85, 5], ["1", 0.3, 246.85, 2], ["1", 0.04, 243.85, 5], ["1", -0.21, 246.85, 2], ["1", -0.46, 243.85, 5], ["1", -0.72, 246.85, 2], ["1", -0.98, 243.85, 5], ["1", -1.23, 246.85, 2], ["1", -1.49, 243.85, 5], ["1", -1.74, 246.85, 2], ["1", -1.99, 243.85, 5], ["1", -2.25, 246.85, 2], ["1", -2.51, 243.85, 5], ["1", -2.77, 246.85, 2], ["1", 2.77, 190.49, 2], ["1", 2.43, 187.99, 2], ["1", 1.96, 188.53, 2], ["1", 2.76, 130, 4], ["1", 2.28, 130, 4], ["1", 1.79, 130, 4], ["1", 1.28, 130, 4], ["1", 0.79, 130, 4], ["1", 0.28, 130, 4], ["1", -0.19, 130, 4], ["1", -0.67, 130, 4], ["1", -1.17, 130, 4], ["1", -1.64, 130, 4], ["1", -2.13, 130, 4], ["1", -2.61, 130, 4], ["1", -3.06, 138.27, 4], ["1", -2.94, 195.69, 2], ["1", -2.4, 183.33, 2], ["1", -1.91, 180.8, 2], ["1", -1.41, 182.01, 2], ["1", -0.94, 182.52, 2], ["1", -0.45, 180.37, 2], ["1", 0.04, 178.74, 2], ["1", 0.53, 177.22, 2], ["1", 1.03, 181.72, 2], ["1", 1.49, 184.1, 2]]);
}
window.buildHouses = function () {
    window.build([["1", -0.09, 245.4, 1], ["1", 0.16, 243.15, 1], ["1", 0.41, 243.84, 1], ["1", 0.67, 244.57, 1], ["1", 0.04, 183.15, 5], ["1", 0.39, 184.96, 2], ["1", 0.72, 184.99, 4], ["1", 0.92, 245.85, 4], ["1", -0.34, 245.85, 4], ["1", -0.34, 140, 7], ["1", -0.6, 245.85, 4], ["1", 0.25, 130, 4], ["1", -0.88, 130, 4], ["1", -1.37, 130, 4], ["1", -1.86, 130, 4], ["1", -2.36, 130, 4], ["1", -2.88, 130, 4], ["1", 2.85, 130, 4], ["1", 2.36, 130, 4], ["1", 1.85, 130, 4], ["1", 1.38, 130, 4], ["1", 0.9, 130, 4], ["1", 1.19, 245.85, 4], ["1", 1.46, 245.85, 4], ["1", 1.73, 245.85, 4], ["1", 2, 245.85, 4], ["1", 2.26, 245.85, 4], ["1", 2.52, 245.85, 4], ["1", 2.78, 245.85, 4], ["1", 3.04, 245.85, 4], ["1", -2.99, 245.85, 4], ["1", -2.74, 245.85, 4], ["1", -2.49, 245.85, 4], ["1", -2.24, 245.85, 4], ["1", -1.99, 245.85, 4], ["1", -1.74, 245.85, 4], ["1", -1.48, 245.85, 4], ["1", -1.23, 245.85, 4], ["1", -0.94, 245.85, 4], ["1", -0.72, 187.11, 4], ["1", -1.06, 186.05, 4], ["1", -1.53, 186.15, 4], ["1", -1.87, 191.23, 4], ["1", -2.21, 185.53, 4], ["1", -2.55, 184.19, 4], ["1", 1.07, 186.28, 4], ["1", 1.61, 184.13, 4], ["1", 2.07, 185.66, 4], ["1", 2.39, 192.03, 4], ["1", 2.71, 186.8, 4], ["1", 3.06, 185.93, 4]])
    //     window.build([["1", 0.24, 245.85, 4], ["1", 0.49, 245.85, 4], ["1", 0.74, 245.85, 4], ["1", -0.01, 245.85, 4], ["1", -0.26, 245.85, 4], ["1", -0.51, 245.85, 4], ["1", 1, 245.85, 4], ["1", 1.25, 245.85, 4], ["1", 1.5, 245.85, 4], ["1", 1.75, 245.85, 4], ["1", 2, 245.85, 4], ["1", 2.25, 245.85, 4], ["1", 2.5, 245.85, 4], ["1", 2.75, 245.85, 4], ["1", 3.01, 245.85, 4], ["1", -3.03, 245.85, 4], ["1", -3.01, 245.85, 4], ["1", -2.75, 245.85, 4], ["1", -2.49, 245.85, 4], ["1", -2.24, 245.85, 4], ["1", -1.98, 245.85, 4], ["1", -1.72, 245.85, 4], ["1", -1.46, 245.85, 4], ["1", -1.21, 245.85, 4], ["1", -0.96, 245.85, 4], ["1", -0.72, 203.14, 4], ["1", -0.39, 190.85, 4], ["1", -0.59, 130, 4], ["1", -0.05, 185.69, 4], ["1", 0.11, 130, 4], ["1", 0.31, 185.08, 5], ["1", 0.66, 187.02, 4], ["1", 1.02, 184.03, 4], ["1", 0.84, 130, 4], ["1", 1.36, 189.19, 4], ["1", 1.7, 186.55, 4], ["1", 1.44, 130, 4], ["1", 2.05, 186.48, 4], ["1", 1.92, 130, 4], ["1", 1.91, 130, 4], ["1", 2.38, 191.67, 4], ["1", 2.38, 130, 4], ["1", 2.71, 185.92, 4], ["1", 3.05, 185.84, 4], ["1", 2.87, 130, 4], ["1", -2.9, 188.9, 4], ["1", -2.57, 187.48, 4], ["1", -2.74, 130, 4], ["1", -2.24, 185.43, 4], ["1", -1.91, 186.44, 4], ["1", -2.07, 130, 4], ["1", -1.57, 190.81, 4], ["1", -1.58, 186.32, 4], ["1", -1.42, 130, 4], ["1", -1.24, 186.06, 4]]);
}
window.buildGenerators = function () {
    var arr = [["1", 3.11, 243.85, 3], ["1", -2.9, 243.85, 3], ["1", -2.63, 243.85, 3], ["1", -2.36, 243.85, 3], ["1", -2.06, 243.85, 3], ["1", -1.77, 243.85, 3], ["1", -1.5, 243.85, 3], ["1", -1.22, 243.85, 3], ["1", -0.94, 243.85, 3], ["1", -0.64, 243.85, 3], ["1", -0.36, 243.85, 3], ["1", -0.07, 243.85, 3], ["1", 0.2, 243.85, 3], ["1", 0.47, 243.85, 3], ["1", 0.76, 243.85, 3], ["1", 1.05, 243.85, 3], ["1", 1.35, 243.85, 3], ["1", 1.64, 243.85, 3], ["1", 1.92, 243.85, 3], ["1", 2.22, 243.85, 3], ["1", 2.49, 243.85, 3], ["1", 2.78, 243.85, 3], ["1", 3, 183.39, 3], ["1", -2.91, 178.82, 3], ["1", -2.5, 182.85, 3], ["1", -2.11, 178.92, 3], ["1", -1.72, 176.82, 3], ["1", -1.35, 177.59, 3], ["1", -0.98, 174.52, 3], ["1", -0.57, 179.76, 3], ["1", -0.19, 183.42, 3], ["1", 0.21, 176.37, 3], ["1", 0.63, 179.87, 3], ["1", 1.03, 175.57, 3], ["1", 1.43, 176.6, 3], ["1", 1.8, 181.19, 3], ["1", 2.19, 177.95, 3], ["1", 2.6, 178.66, 3]]
    window.build(arr);
}
window.makeUI = function () {
    if (window.hasMadeUI) return;
    window.hasMadeUI = true;
    window.statusItems.sort(function (a, b) {
        return a.order - b.order;
    })
    var levels = [];
    window.UIList.forEach((item) => {
        if (!levels[item.level]) levels[item.level] = [];
        levels[item.level].push(item)
    })

    levels = levels.filter((a) => {
        if (a) {
            a.sort(function (a, b) {
                return a.x - b.x;
            })
            return true;
        } else {
            return false;
        }
    })

    var headAppend = document.getElementsByTagName("head")[0],
        style = document.createElement("div");

    var toast = document.createElement('div');
    toast.id = "snackbar";
    var css = document.createElement('div');

    css.innerHTML = '<style>\n\
#snackbar {\n\
    visibility: hidden;\n\
    min-width: 250px;\n\
    margin-left: -125px;\n\
    background-color: rgba(40, 40, 40, 0.5);\n\
    color: #fff;\n\
    text-align: center;\n\
    border-radius: 4px;\n\
    padding: 10px;\n\
    font-family: "regularF";\n\
    font-size: 20px;\n\
    position: fixed;\n\
    z-index: 100;\n\
    left: 50%;\n\
    top: 30px;\n\
}\n\
#snackbar.show {\n\
    visibility: visible;\n\
    -webkit-animation: fadein 0.5s;\n\
    animation: fadein 0.5s;\n\
}\n\
#snackbar.hide {\n\
    visibility: visible;\n\
    -webkit-animation: fadeout 0.5s;\n\
    animation: fadeout 0.5s;\n\
}\n\
@-webkit-keyframes fadein {\n\
    from {top: 0; opacity: 0;}\n\
    to {top: 30px; opacity: 1;}\n\
}\n\
@keyframes fadein {\n\
    from {top: 0; opacity: 0;}\n\
    to {top: 30px; opacity: 1;}\n\
}\n\
@-webkit-keyframes fadeout {\n\
    from {top: 30px; opacity: 1;}\n\
    to {top: 0; opacity: 0;}\n\
}\n\
@keyframes fadeout {\n\
    from {top: 30px; opacity: 1;}\n\
    to {top: 0; opacity: 0;}\n\
}\n\
</style>'
    var height = levels.length * (14 + 19) + (levels.length - 1) * 7 + 15;
    style.innerHTML = "<style>\n\
#noobscriptUI, #noobscriptUI > div > div {\n\
    background-color:rgba(40,40,40,.5);\n\
    margin-left: 3px;\n\
    border-radius:4px;\n\
    pointer-events:all\n\
}\n\
#noobscriptUI {\n\
    top: -" + (height + 12) + "px;\n\
    transition: 1s;\n\
    margin-left:10px;\n\
    position:absolute;\n\
    padding-left:24px;\n\
    margin-top:9px;\n\
    padding-top:15px;\n\
    width:580px;\n\
    height: " + height + "px;\n\
    font-family:arial;\n\
    left:25%\n\
}\n\
#noobscriptUI:hover{\n\
    top:0px\n\
}\n\
#noobscriptUI > div > div {\n\
    color:#fff;\n\
    padding:7px;\n\
    height:19px;\n\
    display:inline-block;\n\
    cursor:pointer;\n\
    font-size:15px\n\
}\n\
</style>"

    headAppend.appendChild(style);
    headAppend.appendChild(css);


    var contAppend = document.getElementById("gameUiContainer"),
        menuA = document.createElement("div");

    var code = ['<div id="noobscriptUI">\n'];

    levels.forEach((items, i) => {
        code.push(i === 0 ? '    <div>\n' : '    <div style="margin-top:7px;">\n');
        items.forEach((el) => {
            code.push('        ' + el.html + '\n');
        })
        code.push('    </div>\n');
    })
    code.push('    <div id="confinfo" style="margin-top:4px; color: white; text-align: center; font-size: 10px; white-space:pre"></div>')
    code.push('</div>');

    menuA.innerHTML = code.join("");
    contAppend.insertBefore(menuA, contAppend.firstChild)
    contAppend.appendChild(toast)
    var toastTimeout = false;
    window.showToast = function (msg) {
        toast.textContent = msg;

        if (toastTimeout) clearTimeout(toastTimeout);
        else toast.className = "show";
        toastTimeout = setTimeout(function () {
            toast.className = 'hide'
            setTimeout(function () {
                toast.className = '';
            }, 400);
            toastTimeout = false;
        }, 3000);
    }
    window.statusBar = function () {
        var el = document.getElementById('confinfo');
        var text = [];

        window.statusItems.forEach((item, i) => {
            if (i !== 0) text.push('     ');
            if (item.name) text.push(item.name + ': ');
            text.push(item.value());
        })

        el.textContent = text.join('');
    }
    window.statusBar();

    window.initFuncs.forEach((func) => {
        func();
    })
}
setTimeout(() => {
    window.makeUI();
}, 1000)