van.mz.playerAdvanced (skill coloring, H1/L2 stars, radar, 2D, scout, XML) revived for current MZ + mzcopilot match-page player values & team total
Dit zijn versies van het script waarin de code is bijgewerkt. Alle versies tonen.
Clubhouse panel restyled to match MZ native widgets 1:1 (reuses MZ box_dark + widget-content + h3 classes + a green mzbtn button) instead of the custom gradient card.
Match insight: add starting-11 $ value per team (Valor XI) as the headline, and relabel the cryptic "Prom XI" to "Nota media" (average match rating).
Match insight restyled to the card layout and moved to the top of the match page (one sub-card per team: Prom XI, MVP, weakest).
Clubhouse dashboard P1-P3: personal panel on ?p=clubhouse with squad/XI value, league standing, recent form, next-opponent auto-scout, top assets, squad health (injuries), economy (balance/income/expenses), and app link. Card-based layout with colored section headers. All read-only.
Styling: rival brief + tactics lineup now render as styled cards (gradient header, stat pills, threat chips). Tactics lineup card moved below the tactics field instead of above the pitch.
Rival brief: inject into the #stripes content column (centered, capped width) instead of #mainDiv, so it no longer renders as a full-width strip above the page header.
Rival brief now fires on a rival team page (?p=team&tid=X) instead of clubhouse (clubhouse is own-team-only, so it never worked for rivals).
Add match-page team/player values, match insight, rival clubhouse brief, and tactics lineup check (XI value + formation + 11/11 legality).