blackhack-logic

Game logic, physics hooks and update extensions for blackhack

Dit script moet niet direct worden geïnstalleerd - het is een bibliotheek voor andere scripts om op te nemen met de meta-richtlijn // @require https://update.greasyfork.org/scripts/573606/1802158/blackhack-logic.js

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey, Greasemonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals {tampermonkey_link:Tampermonkey}.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Userscripts.

Voor het installeren van scripts heb je een extensie nodig, zoals {tampermonkey_link:Tampermonkey}.

Voor het installeren van scripts heb je een gebruikersscriptbeheerder nodig.

(Ik heb al een user script manager, laat me het downloaden!)

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

(Ik heb al een beheerder - laat me doorgaan met de installatie!)

// ==UserScript==
// @name           blackhack-logic
// @namespace      brofist.io 1st-cheat (FOR ALL MODES)
// @version        1.1
// @description    Game logic, physics hooks and update extensions for blackhack
// @author         CiNoP
// @license        GPL-3.0-only
// ==/UserScript==

(function () {
    'use strict';
    const BH = window.BH = window.BH || {};
    BH.logicVer = 1.1;

    // ─── GLOBAL BIND INTERCEPTOR (OCP Fix) ───
    const _bind = Function.prototype.bind;
    Function.prototype.bind = function (ctx, ...args) {
        const b = _bind.apply(this, [ctx, ...args]);
        
        if (!BH.Hooks.allFound) {
            try {
                const s = this.toString();
                let allFound = true;
                for (const h of BH.Hooks.registry) {
                    if (!h.orig && h.match(s)) { h.orig = this; b.__hk_id = h.id; }
                    if (!h.orig) allFound = false;
                }
                BH.Hooks.allFound = allFound;
            } catch (_) {}
        } else {
            for (const h of BH.Hooks.registry) {
                if (this === h.orig) { b.__hk_id = h.id; break; }
            }
        }
        
        if (BH.isTwoPlayer && window.hack && !window.hack.mode && ctx?.playerData && ctx?.twoPlayerController) {
            Object.assign(window.hack, {
                mode: ctx, modeController: ctx.twoPlayerController,
                gp: ctx.gp, networkHandler: ctx.networkHandler, client: ctx.client
            });
        }
        return b;
    };

    // ─── ISOLATED DOMAIN MODULES (SRP & ISP Fixes) ───
    BH.Blacklist = {
        process: (bl, otherPlayers) => {
            for (const n of bl.names) {
                for (const i of BH.utils.getIdxByName(otherPlayers, n)) {
                    if (!bl.data.some(e => e?.[0] === i && e?.[1] === n)) bl.data.push([i, n]);
                }
            }
            if (bl.data.length) bl.data = bl.data.filter(e => e?.[1] && bl.names.includes(e[1]));
        },
        
        isIdxBL: (bl, i) => bl.data.some(e => e?.[0] === i),
        
        enforce: (bl, otherPlayers, msgs) => {
            if (!bl.data.length) return;
            for (const [i] of bl.data) BH.utils.setPlayerVisible(otherPlayers[i], false);
            
            if (msgs) {
                const s = new Set(bl.data.map(e => e[0]));
                for (let i = 0; i < msgs.length; i++) msgs[i] = msgs[i].filter(m => !s.has(m[0]));
            }
        }
    };

    BH.TP = {
        update: (v, otherPlayers, lp) => {
            if (!v.tpToPlayerEnabled || v.tpTargetName === "Никто") return;
            let target = otherPlayers[v.tpTargetIndex];
            
            if (!target || target.myName !== v.tpTargetName) {
                const foundIndex = otherPlayers.findIndex(p => p && p.myName === v.tpTargetName);
                if (foundIndex !== -1) {
                    v.tpTargetIndex = foundIndex;
                    target = otherPlayers[foundIndex];
                }
            }
            if (target?.gpData && target.reset <= 10 && lp) {
                lp.setX(target.gpData.getX());
                lp.setY(target.gpData.getY());
                if (lp.p) { lp.p.velocity[0] = 0; lp.p.velocity[1] = 0; }
            }
        }
    };

    BH.Xray = {
        clear: (xrayGates) => {
            xrayGates.forEach(item => {
                if (item.gfx?.parent) item.gfx.parent.removeChild(item.gfx);
                if (typeof item.gfx?.destroy === 'function') item.gfx.destroy();
                if (item.text?.parent) item.text.parent.removeChild(item.text);
                if (typeof item.text?.destroy === 'function') item.text.destroy();
            });
            xrayGates.length = 0;
        },
        
        update: (layoutMode, xrayGates, gp) => {
            if (!layoutMode) {
                if (xrayGates.length > 0) BH.Xray.clear(xrayGates);
                return;
            }
            
            if (xrayGates.length === 0 && gp?.list) {
                const pixi = window.pixi || window.PIXI;
                if (pixi?.Graphics) {
                    gp.list.forEach(obj => {
                        if (!obj?.id?.toLowerCase().startsWith('gate')) return;
                        const action = obj.id.split(':').pop();
                        
                        obj.shapes.forEach((shape, idx) => {
                            if (shape?.make === 3 || !shape?.g?.parent) return;
                            const gfx = new pixi.Graphics();
                            const color = action === "1" ? 0xFF00FF : 0x00FFFF;
                            let baseW = 50, baseH = 50, baseR = 25;
                            
                            if (shape.p) {
                                if (shape.p.width) baseW = shape.p.width * 100;
                                if (shape.p.height) baseH = shape.p.height * 100;
                                if (shape.p.radius) baseR = shape.p.radius * 100;
                            } else if (shape.g) {
                                const sx = Math.abs(shape.g.scale?.x || 1), sy = Math.abs(shape.g.scale?.y || 1);
                                if (shape.g.width) baseW = shape.g.width / sx;
                                if (shape.g.height) baseH = shape.g.height / sy;
                                baseR = baseW / 2;
                            }
                            
                            const type = typeof shape.getType === 'function' ? shape.getType() : shape.type;
                            if (type === 2) gfx.circle(0, 0, baseR);
                            else if (type === 5) {
                                const triH = baseW * Math.sqrt(3) / 2, rOff = triH / 6;
                                gfx.moveTo(-baseW / 2, triH / 2 - rOff).lineTo(baseW / 2, triH / 2 - rOff).lineTo(0, -triH / 2 - rOff).closePath();
                            } else gfx.rect(-baseW / 2, -baseH / 2, baseW, baseH);

                            gfx.fill({ color, alpha: 0.15 }).stroke({ width: 3, color, alpha: 1 });
                            if (gp.gWorld?.mid) gp.gWorld.mid.addChild(gfx);

                            let textObj = null;
                            if (idx === 0) {
                                textObj = new pixi.Text(obj.id, { fontFamily: 'monospace', fontSize: 14, fill: color, stroke: 0x000000, strokeThickness: 3, fontWeight: 'bold' });
                                textObj.anchor.set(0.5, 1);
                                gp.gWorld.mid.addChild(textObj);
                            }
                            xrayGates.push({ gfx, src: shape, text: textObj, baseH, baseR, type });
                        });
                    });
                }
            }
            
            xrayGates.forEach(item => {
                const { src, gfx, text, baseH, baseR, type } = item;
                if (!src?.g?.parent) { gfx.visible = false; if (text) text.visible = false; return; }
                
                gfx.visible = true; gfx.scale.set(1);
                if (typeof src.getGlobalPosition === 'function') {
                    const pos = src.getGlobalPosition(); 
                    gfx.position.set(pos.x * 100, pos.y * -100); 
                    gfx.rotation = -pos.angle;
                } else {
                    gfx.position.set(src.g.x, src.g.y);
                    gfx.rotation = src.g.rotation || 0;
                }
                
                const hasCollision = typeof src.getCollision === 'function' ? src.getCollision() : src.collision;
                gfx.alpha = hasCollision ? 0.15 : 1.0; 
                if (text) text.alpha = hasCollision ? 0.5 : 1.0;
                
                if (text) {
                    text.visible = true; 
                    text.position.set(gfx.x, gfx.y - (type === 2 ? baseR : baseH / 2) - 5);
                    text.scale.set(1);
                }
            });
        }
    };

    // ─── DECLARATIVE HOOKS REGISTRY (OCP Fix) ───
    BH.Hooks = {
        allFound: false,
        registry:[
            {
                id: 'processOthers',
                match: s => s.includes('othersPlayerNetworkData') && s.includes('oldPlayersIndex'),
                orig: null, injected: false,
                createCustom: (hack, is2pa) => function () {
                    const mode = hack.mode, gp = hack.gp, nh = hack.networkHandler;
                    BH.Blacklist.process(hack.vars.blacklisted, mode.otherPlayers);
                    if (!mode.othersPlayerNetworkData.length) return;
                    
                    let cur = [];
                    for (let x = 0; x < mode.othersPlayerNetworkData.length; x++) {
                        for (let y = 0; y < mode.othersPlayerNetworkData[x].length; y++) {
                            const d = mode.othersPlayerNetworkData[x][y], idx = d[0], xV = d[1], yV = d[2], xA = d[3], yA = d[4];
                            if (BH.Blacklist.isIdxBL(hack.vars.blacklisted, idx)) continue;
                            
                            if (mode.otherPlayers[idx] == null) {
                                mode.oldPlayersIndex.push(idx);
                                const p = { myName: "", mySkin: 0, reset: Infinity, gpData: is2pa ? mode.basePlayer.createPlayer(mode.playerData) : mode.createPlayer() };
                                p.gpData.g.myIndex = idx; mode.otherPlayers[idx] = p;
                                if (nh?.gsSocket) nh.gsSocket.emit("rBio", idx);
                                gp.gWorld.removeChild(p.gpData.g); gp.gWorld.mid.addChild(p.gpData.g);
                            }
                            const op = mode.otherPlayers[idx];
                            if (10 < op.reset) { op.gpData.setX(xA); op.gpData.setY(yA); op.reset = 0; }
                            op.reset++;
                            op.gpData.p.velocity[0] = xV;
                            op.gpData.p.velocity[1] = yV;
                            cur.push(idx);
                        }
                    }
                    const r = BH.utils.diff(mode.oldPlayersIndex, cur);
                    for (const i of r) {
                        const p2 = mode.otherPlayers[i];
                        if (p2) {
                            gp.gWorld.mid.removeChild(p2.gpData.g); gp.pWorld.removeBody(p2.gpData.p);
                            gp.list[gp.list.indexOf(p2.gpData)] = null; gp.deleteCounter++; mode.otherPlayers[i] = null;
                        }
                    }
                    mode.oldPlayersIndex = cur; mode.othersPlayerNetworkData =[];
                }
            },
            {
                id: 'movement',
                match: s => s.includes('moveLeft') && (s.includes('raycast') || s.includes('velocity[1]')),
                orig: null, injected: false,
                createCustom: (hack, is2pa) => function () {
                    const ctrl = hack.modeController, p = hack.getLP();
                    const v = hack.vars, mult = v.mult.value, jh = v.jumpHeight, gs = v.gravNoclipGravScale;
                    if (!p || !ctrl) return;
                    
                    const getEV = () => {
                        const binds = hack.keyBinds, first = v.arrowFirstPressed;
                        if (binds.ARROW_UP && binds.ARROW_DOWN) return first === 'up' ? 'down' : (first === 'down' ? 'up' : null);
                        return binds.ARROW_UP ? 'up' : (binds.ARROW_DOWN ? 'down' : null);
                    };

                    if (v.noclip) {
                        p.p.velocity[0] = ctrl.moveRight ? 3 * mult : (ctrl.moveLeft ? -3 * mult : 0);
                        p.p.velocity[1] = ctrl.moveUp ? 3 * mult : (ctrl.moveDown ? -3 * mult : 0);
                        return;
                    }

                    if (v.gravNoclip) {
                        p.p.velocity[0] = ctrl.moveRight ? 3 * mult : (ctrl.moveLeft ? -3 * mult : 0);
                        const ev = getEV();
                        if (ev === 'up') { p.p.gravityScale = -gs; p.setAngle(180); }
                        else if (ev === 'down') { p.p.gravityScale = gs; p.setAngle(0); }
                        else p.p.gravityScale = 0;
                        
                        const gd = p.p.gravityScale;
                        let sj = false, jd = 0, rsY, reY;
                        const ex = p.getX(), ty = p.getY(), hH = 50, rL = 50, n = ex - 15, r = 30 / 11;
                        
                        if (gd > 0 && ctrl.moveUp) { sj = true; jd = jh; rsY = ty + (hH - 1); reY = rsY + rL; }
                        else if (gd < 0 && ctrl.moveDown) { sj = true; jd = -jh; rsY = ty - (hH - 1); reY = rsY - rL; }
                        
                        if (sj) {
                            const ph = is2pa ? ctrl.physics : hack.gp;
                            for (let i = 0; i < 12; i++) {
                                const ox = n + i * r;
                                p.ray.from =[ph.xAxis(ox, 0), ph.yAxis(rsY, 0)]; p.ray.to =[ph.xAxis(ox, 0), ph.yAxis(reY, 0)];
                                p.ray.update(); p.ray.result.reset(); p.ray.hitPoint = [Infinity, Infinity];
                                if (hack.gp.pWorld.raycast(p.ray.result, p.ray) && 
                                    p.ray.result.shape.ref.getCollision() && 
                                    p.ray.result.getHitDistance(p.ray) < 0.15) { 
                                    p.p.velocity[1] = jd; break; 
                                }
                            }
                        }
                        return;
                    }

                    if (ctrl.moveRight) p.p.velocity[0] = 3;
                    if (ctrl.moveLeft) p.p.velocity[0] = -3;
                    if (!ctrl.moveUp) return;
                    
                    const ex = p.getX(), ty = p.getY(), n = ex - 15, r = 30 / 11, ph = is2pa ? ctrl.physics : hack.gp;
                    for (let i = 0; i < 12; i++) {
                        const ox = n + i * r, oy1 = ty + 49, oy2 = oy1 + 50;
                        p.ray.from =[ph.xAxis(ox, 0), ph.yAxis(oy1, 0)]; p.ray.to =[ph.xAxis(ox, 0), ph.yAxis(oy2, 0)];
                        p.ray.update(); p.ray.result.reset(); p.ray.hitPoint = [Infinity, Infinity];
                        if (hack.gp.pWorld.raycast(p.ray.result, p.ray) && 
                            p.ray.result.shape.ref.getCollision() && 
                            p.ray.result.getHitDistance(p.ray) < 0.05) { 
                            p.p.velocity[1] = jh; break; 
                        }
                    }
                }
            }
        ],

        init: function(hack, is2pa) {
            this.registry.forEach(h => {
                h.custom = h.createCustom(hack, is2pa);
                h.custom.__hk_id = h.id;
            });

            const injectLoop = () => {
                const lf = hack.client.loopFunctions;
                let pending = false;
                this.registry.forEach(h => {
                    if (h.injected) return;
                    const i = lf.findIndex(e => e?.fun?.__hk_id === h.id || (e?.fun && h.match(e.fun.toString())));
                    if (i !== -1) { lf[i].fun = h.custom; h.injected = true; }
                    else if (h.id === 'movement' && is2pa && lf.length > 7) { lf[7].fun = h.custom; h.injected = true; }
                    else pending = true;
                });
                if (pending) requestAnimationFrame(injectLoop);
            };
            injectLoop();

            const oal = hack.client.addLoopFunction;
            hack.client.addLoopFunction = function(f, p, t, e) {
                if (f) {
                    const target = BH.Hooks.registry.find(h => f.__hk_id === h.id || h.match(f.toString()));
                    if (target) return oal.call(this, target.custom, p, t, e);
                }
                return oal.call(this, f, p, t, e);
            };
        }
    };
})();