Bloble.io Base Build

Base build

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey, Greasemonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Userscripts.

Voor het installeren van scripts heb je een extensie nodig, zoals {tampermonkey_link:Tampermonkey}.

Voor het installeren van scripts heb je een gebruikersscriptbeheerder nodig.

(Ik heb al een user script manager, laat me het downloaden!)

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

(Ik heb al een beheerder - laat me doorgaan met de installatie!)

// ==UserScript==
// @name         Bloble.io Base Build
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  Base build
// @author       ITALIA
// @match        http://bloble.io/*
// @grant        none
// ==/UserScript==

window.UIList = window.UIList || [];
window.initFuncs = window.initFuncs || [];
window.statusItems = window.statusItems || [];


window.UIList.push({
    level: 0,
    x: 0,
    html: '<div onclick=buildGenerators()>Build Generators</div>'
}, {
    level: 0,
    x: 1,
    html: '<div onclick=walls()>Build Walls</div>'
}, {
    level: 0,
    x: 2,
    html: '<div onclick=buildHouses()>Build Offense</div>'
}, {
    level: 0,
    x: 4,
    html: '<div onclick=buildHybrid()>Build Hybrid</div>'
}, {
    level: 1,
    x: 0,
    html: '<div onclick=boulders()>Upgrade Boulders</div>'
}, {
    level: 1,
    x: 1,
    html: '<div onclick=spikes()>Upgrade Spikes</div>'
}, {
    level: 1,
    x: 2,
    html: '<div onclick=microGenerators()>Mico-Generators</div>'
}, {
    level: 1,
    x: 3,
    html: '<div onclick=powerPlants()>Upgrade Power Plants</div>'
}, {
    level: 2,
    x: 0,
    html: '<div onclick=sellGenerators()>Sell Generators</div>'
}, {
    level: 2,
    x: 1,
    html: '<div onclick=sellall()>Sell all</div>'
});

function emit2() {
    socket.emit.apply(socket, arguments);
}
window.walls = function () {
    for (i = -3.14; i < 3.14; i += .108) emit2("1", i, 1e3, 1)
}
window.sellGenerators = window.sellGenerators || function () {
    for (var a = [], d = 0; d < units.length; ++d) {
        if (units[d].type === 0 && units[d].owner == player.sid) {
            var name = getUnitFromPath(units[d].uPath).name;
            (name === 'Generator' || name === 'Power Plant') && a.push(units[d].id)
        }
    }
    socket.emit("3", a)
}
window.sellhouses = function () {
    for (var a = [], d = 0; d < units.length; ++d) units[d].type === 0 && units[d].owner == player.sid && getUnitFromPath(units[d].uPath).name === 'House' && a.push(units[d].id);
    socket.emit("3", a)
}
window.sellwalls = function () {
    for (var a = [], d = 0; d < units.length; ++d) units[d].type === 3 && units[d].owner == player.sid && getUnitFromPath(units[d].uPath).name === 'Wall' && a.push(units[d].id);
    socket.emit("3", a)
}
window.sellinner = function () {
    for (var a = [], d = 0; d < units.length; ++d) {
        if (units[d].type === 0 && units[d].owner == player.sid) {
            a.push(units[d].id)
        }
    }
    socket.emit("3", a)
}
window.sellall = function () {
    for (var a = [], d = 0; d < units.length; ++d)(units[d].type === 3 || units[d].type === 2 || units[d].type === 0) && units[d].owner == player.sid && a.push(units[d].id);
    socket.emit("3", a)
}
window.boulders = window.boulders || function () {
    for (var i = 0; i < units.length; ++i) 3 == units[i].type && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.microGenerators = window.microGenerators || function () {
    for (var i = 0; i < units.length; ++i) 3 == units[i].type && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
}
window.spikes = window.spikes || function () {
    for (var i = 0; i < units.length; ++i) 3 == units[i].type && "hexagon" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.powerPlants = window.powerPlants || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && "hexagon" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.rapid = window.rapid || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 1 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.ranged = window.ranged || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 1 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
}
window.antiTank = window.antiTank || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 4 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
}
window.semiAuto = window.semiAuto || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 4 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.gatlins = window.gatlins || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 2 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
}
window.spotter = window.spotter || function () {
    for (var i = 0; i < units.length; ++i) 0 == units[i].type && 3 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
};
window.build = function (instr) {
    instr.forEach((ins) => {
        emit2.apply({}, ins);
    })
}
window.buildHybrid = function () {
    window.build([["1", 3.13, 243.85, 5], ["1", 2.87, 246.85, 2], ["1", 2.62, 243.85, 5], ["1", 2.37, 246.85, 2], ["1", 2.11, 243.85, 5], ["1", 1.86, 246.85, 2], ["1", 1.6, 243.85, 5], ["1", 1.34, 246.85, 2], ["1", 1.08, 243.85, 5], ["1", 0.82, 246.85, 2], ["1", 0.56, 243.85, 5], ["1", 0.3, 246.85, 2], ["1", 0.04, 243.85, 5], ["1", -0.21, 246.85, 2], ["1", -0.46, 243.85, 5], ["1", -0.72, 246.85, 2], ["1", -0.98, 243.85, 5], ["1", -1.23, 246.85, 2], ["1", -1.49, 243.85, 5], ["1", -1.74, 246.85, 2], ["1", -1.99, 243.85, 5], ["1", -2.25, 246.85, 2], ["1", -2.51, 243.85, 5], ["1", -2.77, 246.85, 2], ["1", 2.77, 190.49, 2], ["1", 2.43, 187.99, 2], ["1", 1.96, 188.53, 2], ["1", 2.76, 130, 4], ["1", 2.28, 130, 4], ["1", 1.79, 130, 4], ["1", 1.28, 130, 4], ["1", 0.79, 130, 4], ["1", 0.28, 130, 4], ["1", -0.19, 130, 4], ["1", -0.67, 130, 4], ["1", -1.17, 130, 4], ["1", -1.64, 130, 4], ["1", -2.13, 130, 4], ["1", -2.61, 130, 4], ["1", -3.06, 138.27, 4], ["1", -2.94, 195.69, 2], ["1", -2.4, 183.33, 2], ["1", -1.91, 180.8, 2], ["1", -1.41, 182.01, 2], ["1", -0.94, 182.52, 2], ["1", -0.45, 180.37, 2], ["1", 0.04, 178.74, 2], ["1", 0.53, 177.22, 2], ["1", 1.03, 181.72, 2], ["1", 1.49, 184.1, 2]]);
}
window.buildHouses = function () {
    window.build([["1", -0.09, 245.4, 1], ["1", 0.16, 243.15, 1], ["1", 0.41, 243.84, 1], ["1", 0.67, 244.57, 1], ["1", 0.04, 183.15, 5], ["1", 0.39, 184.96, 2], ["1", 0.72, 184.99, 4], ["1", 0.92, 245.85, 4], ["1", -0.34, 245.85, 4], ["1", -0.34, 140, 7], ["1", -0.6, 245.85, 4], ["1", 0.25, 130, 4], ["1", -0.88, 130, 4], ["1", -1.37, 130, 4], ["1", -1.86, 130, 4], ["1", -2.36, 130, 4], ["1", -2.88, 130, 4], ["1", 2.85, 130, 4], ["1", 2.36, 130, 4], ["1", 1.85, 130, 4], ["1", 1.38, 130, 4], ["1", 0.9, 130, 4], ["1", 1.19, 245.85, 4], ["1", 1.46, 245.85, 4], ["1", 1.73, 245.85, 4], ["1", 2, 245.85, 4], ["1", 2.26, 245.85, 4], ["1", 2.52, 245.85, 4], ["1", 2.78, 245.85, 4], ["1", 3.04, 245.85, 4], ["1", -2.99, 245.85, 4], ["1", -2.74, 245.85, 4], ["1", -2.49, 245.85, 4], ["1", -2.24, 245.85, 4], ["1", -1.99, 245.85, 4], ["1", -1.74, 245.85, 4], ["1", -1.48, 245.85, 4], ["1", -1.23, 245.85, 4], ["1", -0.94, 245.85, 4], ["1", -0.72, 187.11, 4], ["1", -1.06, 186.05, 4], ["1", -1.53, 186.15, 4], ["1", -1.87, 191.23, 4], ["1", -2.21, 185.53, 4], ["1", -2.55, 184.19, 4], ["1", 1.07, 186.28, 4], ["1", 1.61, 184.13, 4], ["1", 2.07, 185.66, 4], ["1", 2.39, 192.03, 4], ["1", 2.71, 186.8, 4], ["1", 3.06, 185.93, 4]])
    //     window.build([["1", 0.24, 245.85, 4], ["1", 0.49, 245.85, 4], ["1", 0.74, 245.85, 4], ["1", -0.01, 245.85, 4], ["1", -0.26, 245.85, 4], ["1", -0.51, 245.85, 4], ["1", 1, 245.85, 4], ["1", 1.25, 245.85, 4], ["1", 1.5, 245.85, 4], ["1", 1.75, 245.85, 4], ["1", 2, 245.85, 4], ["1", 2.25, 245.85, 4], ["1", 2.5, 245.85, 4], ["1", 2.75, 245.85, 4], ["1", 3.01, 245.85, 4], ["1", -3.03, 245.85, 4], ["1", -3.01, 245.85, 4], ["1", -2.75, 245.85, 4], ["1", -2.49, 245.85, 4], ["1", -2.24, 245.85, 4], ["1", -1.98, 245.85, 4], ["1", -1.72, 245.85, 4], ["1", -1.46, 245.85, 4], ["1", -1.21, 245.85, 4], ["1", -0.96, 245.85, 4], ["1", -0.72, 203.14, 4], ["1", -0.39, 190.85, 4], ["1", -0.59, 130, 4], ["1", -0.05, 185.69, 4], ["1", 0.11, 130, 4], ["1", 0.31, 185.08, 5], ["1", 0.66, 187.02, 4], ["1", 1.02, 184.03, 4], ["1", 0.84, 130, 4], ["1", 1.36, 189.19, 4], ["1", 1.7, 186.55, 4], ["1", 1.44, 130, 4], ["1", 2.05, 186.48, 4], ["1", 1.92, 130, 4], ["1", 1.91, 130, 4], ["1", 2.38, 191.67, 4], ["1", 2.38, 130, 4], ["1", 2.71, 185.92, 4], ["1", 3.05, 185.84, 4], ["1", 2.87, 130, 4], ["1", -2.9, 188.9, 4], ["1", -2.57, 187.48, 4], ["1", -2.74, 130, 4], ["1", -2.24, 185.43, 4], ["1", -1.91, 186.44, 4], ["1", -2.07, 130, 4], ["1", -1.57, 190.81, 4], ["1", -1.58, 186.32, 4], ["1", -1.42, 130, 4], ["1", -1.24, 186.06, 4]]);
}
window.buildGenerators = function () {
    var arr = [["1", 3.11, 243.85, 3], ["1", -2.9, 243.85, 3], ["1", -2.63, 243.85, 3], ["1", -2.36, 243.85, 3], ["1", -2.06, 243.85, 3], ["1", -1.77, 243.85, 3], ["1", -1.5, 243.85, 3], ["1", -1.22, 243.85, 3], ["1", -0.94, 243.85, 3], ["1", -0.64, 243.85, 3], ["1", -0.36, 243.85, 3], ["1", -0.07, 243.85, 3], ["1", 0.2, 243.85, 3], ["1", 0.47, 243.85, 3], ["1", 0.76, 243.85, 3], ["1", 1.05, 243.85, 3], ["1", 1.35, 243.85, 3], ["1", 1.64, 243.85, 3], ["1", 1.92, 243.85, 3], ["1", 2.22, 243.85, 3], ["1", 2.49, 243.85, 3], ["1", 2.78, 243.85, 3], ["1", 3, 183.39, 3], ["1", -2.91, 178.82, 3], ["1", -2.5, 182.85, 3], ["1", -2.11, 178.92, 3], ["1", -1.72, 176.82, 3], ["1", -1.35, 177.59, 3], ["1", -0.98, 174.52, 3], ["1", -0.57, 179.76, 3], ["1", -0.19, 183.42, 3], ["1", 0.21, 176.37, 3], ["1", 0.63, 179.87, 3], ["1", 1.03, 175.57, 3], ["1", 1.43, 176.6, 3], ["1", 1.8, 181.19, 3], ["1", 2.19, 177.95, 3], ["1", 2.6, 178.66, 3]]
    window.build(arr);
}
window.makeUI = function () {
    if (window.hasMadeUI) return;
    window.hasMadeUI = true;
    window.statusItems.sort(function (a, b) {
        return a.order - b.order;
    })
    var levels = [];
    window.UIList.forEach((item) => {
        if (!levels[item.level]) levels[item.level] = [];
        levels[item.level].push(item)
    })

    levels = levels.filter((a) => {
        if (a) {
            a.sort(function (a, b) {
                return a.x - b.x;
            })
            return true;
        } else {
            return false;
        }
    })

    var headAppend = document.getElementsByTagName("head")[0],
        style = document.createElement("div");

    var toast = document.createElement('div');
    toast.id = "snackbar";
    var css = document.createElement('div');

    css.innerHTML = '<style>\n\
#snackbar {\n\
    visibility: hidden;\n\
    min-width: 250px;\n\
    margin-left: -125px;\n\
    background-color: rgba(40, 40, 40, 0.5);\n\
    color: #fff;\n\
    text-align: center;\n\
    border-radius: 4px;\n\
    padding: 10px;\n\
    font-family: "regularF";\n\
    font-size: 20px;\n\
    position: fixed;\n\
    z-index: 100;\n\
    left: 50%;\n\
    top: 30px;\n\
}\n\
#snackbar.show {\n\
    visibility: visible;\n\
    -webkit-animation: fadein 0.5s;\n\
    animation: fadein 0.5s;\n\
}\n\
#snackbar.hide {\n\
    visibility: visible;\n\
    -webkit-animation: fadeout 0.5s;\n\
    animation: fadeout 0.5s;\n\
}\n\
@-webkit-keyframes fadein {\n\
    from {top: 0; opacity: 0;}\n\
    to {top: 30px; opacity: 1;}\n\
}\n\
@keyframes fadein {\n\
    from {top: 0; opacity: 0;}\n\
    to {top: 30px; opacity: 1;}\n\
}\n\
@-webkit-keyframes fadeout {\n\
    from {top: 30px; opacity: 1;}\n\
    to {top: 0; opacity: 0;}\n\
}\n\
@keyframes fadeout {\n\
    from {top: 30px; opacity: 1;}\n\
    to {top: 0; opacity: 0;}\n\
}\n\
</style>'
    var height = levels.length * (14 + 19) + (levels.length - 1) * 7 + 15;
    style.innerHTML = "<style>\n\
#noobscriptUI, #noobscriptUI > div > div {\n\
    background-color:rgba(40,40,40,.5);\n\
    margin-left: 3px;\n\
    border-radius:4px;\n\
    pointer-events:all\n\
}\n\
#noobscriptUI {\n\
    top: -" + (height + 12) + "px;\n\
    transition: 1s;\n\
    margin-left:10px;\n\
    position:absolute;\n\
    padding-left:24px;\n\
    margin-top:9px;\n\
    padding-top:15px;\n\
    width:580px;\n\
    height: " + height + "px;\n\
    font-family:arial;\n\
    left:25%\n\
}\n\
#noobscriptUI:hover{\n\
    top:0px\n\
}\n\
#noobscriptUI > div > div {\n\
    color:#fff;\n\
    padding:7px;\n\
    height:19px;\n\
    display:inline-block;\n\
    cursor:pointer;\n\
    font-size:15px\n\
}\n\
</style>"

    headAppend.appendChild(style);
    headAppend.appendChild(css);


    var contAppend = document.getElementById("gameUiContainer"),
        menuA = document.createElement("div");

    var code = ['<div id="noobscriptUI">\n'];

    levels.forEach((items, i) => {
        code.push(i === 0 ? '    <div>\n' : '    <div style="margin-top:7px;">\n');
        items.forEach((el) => {
            code.push('        ' + el.html + '\n');
        })
        code.push('    </div>\n');
    })
    code.push('    <div id="confinfo" style="margin-top:4px; color: white; text-align: center; font-size: 10px; white-space:pre"></div>')
    code.push('</div>');

    menuA.innerHTML = code.join("");
    contAppend.insertBefore(menuA, contAppend.firstChild)
    contAppend.appendChild(toast)
    var toastTimeout = false;
    window.showToast = function (msg) {
        toast.textContent = msg;

        if (toastTimeout) clearTimeout(toastTimeout);
        else toast.className = "show";
        toastTimeout = setTimeout(function () {
            toast.className = 'hide'
            setTimeout(function () {
                toast.className = '';
            }, 400);
            toastTimeout = false;
        }, 3000);
    }
    window.statusBar = function () {
        var el = document.getElementById('confinfo');
        var text = [];

        window.statusItems.forEach((item, i) => {
            if (i !== 0) text.push('     ');
            if (item.name) text.push(item.name + ': ');
            text.push(item.value());
        })

        el.textContent = text.join('');
    }
    window.statusBar();

    window.initFuncs.forEach((func) => {
        func();
    })
}
setTimeout(() => {
    window.makeUI();
}, 1000)