hoverTextbox

rewrites the information you get when you hover over a planet

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey, Greasemonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Userscripts.

Voor het installeren van scripts heb je een extensie nodig, zoals {tampermonkey_link:Tampermonkey}.

Voor het installeren van scripts heb je een gebruikersscriptbeheerder nodig.

(Ik heb al een user script manager, laat me het downloaden!)

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

(Ik heb al een beheerder - laat me doorgaan met de installatie!)

// ==UserScript==
// @name          hoverTextbox
// @description   rewrites the information you get when you hover over a planet
// @include       http://play.planets.nu/*
// @include 	  http://test.planets.nu/*
// @include 	  http://planets.nu/*
// @version       3.0.0
// @homepage      https://greasyfork.org/en/users/32642-stephen-piper
// @namespace https://greasyfork.org/en/users/32642-stephen-piper
// ==/UserScript==

//1 Humanoid - Any starbase that is built around a humanoid planet will have tech 10 hull technology automatically.
//7 Amphibian - Any starbase that is built around a amphibian planet will have tech 10 beam technology automatically.
//8 Ghipsoldal - Any starbase that is built around a ghipsoldal planet will have tech 10 engine technology automatically.
//9 Siliconoid - Any starbase that is built around a siliconoid planet will have tech 10 torpedo technology automatically.


//2 Bovinoid - Bovinoids are very valuable. Every 10000 Bovinoids will produce 1 supply unit per turn.
//3 Reptilian - If there Reptilians living on a planet then your mining rate will be doubled.
//4 Avian - Are quick to forgive you for overtaxing them. They will allow you to slightly overtax them without growing unhappy.
//5 Amorphous - The only bad natives. The Amorphous lifeforms eat 500 colonists (5 clans) per turn.
//6 Insectoid - Insectoids produce twice the normal amount of credits per turn per percentage as other native races.

function wrapper() {
  function hitText() {
  }
  hitText.prototype = {
    nativeTaxAmount : function(c, ntr) {
      var nt = 0;
      if (c.nativeclans > 0) {
        if (c.race == 6 && ntr > 20) { // borg == 6
          ntr = 20;
        }

        var nt = (c.nativeclans / 100) * (ntr / 10) * (c.nativegovernment / 5);

        nt = c.nativetype == 5 ? 0 : nt; // amorphous == 5
        nt *= c.race == 1 ? 2 : 1; // feds == 1
        nt *= c.nativetype == 6 ? 2 : 1; // insect == 6

        nt = Math.round(nt);
      }
      return nt;
    },

    nativesupportedtax : function(c) {
      ns = c.clans;
      ns *= c.race == 1 ? 2 : 1; // feds == 1
      ns *= c.nativetype == 6 ? 2 : 1; // insect == 6
      return ns;
    },

    miningRate (p, ground, density) {
      m = vgap.miningRate(p, density);
      m = m > ground ? ground : Math.round(m);

      return m;
    },

    spendSuppliesMC : function(d, c, a) {
      if (c + a <= d.supplies + d.megacredits && c <= d.supplies) {
        if (d.megacredits < a) {
          var b = a - d.megacredits;
          d.megacredits += b;
          d.supplies -= b;
          d.suppliessold += b;
        // console.log(d.id + " supplies "+d.suppliessold +" mc " +
        // d.megacredits);
        }
        d.megacredits -= a;
        d.supplies -= c;
        d.changed = true;
      }
    },

    sbBuildCost : function(sb) {
      var h = vgap.getHull(sb.buildhullid);
      mc = 0;
      if (h) {
        mc = h.cost;
        if (sb.buildingengineid > 0)
          mc += vgap.engines[sb.buildengineid - 1].cost * h.engines;
        if (sb.buildbeamcount > 0)
          mc += vgap.beams[sb.buildbeamid - 1].cost * sb.buildbeamcount;
        if (sb.buildtorpcount > 0)
          mc += vgap.torpedos[sb.buildtorpedoid - 1].cost * sb.buildtorpcount;
      }

      return mc;
    },
  };

  var oldHitTextBox = vgapMap.prototype.hitTextBox;
  vgapMap.prototype.hitTextBox = function(c) {
    // replace completely, pretty sure i want to do this
    // oldHitTextBox.apply(this, arguments);

    var q = "";
    q += "<div class='ItemSelectionBox minCorrection'>";
    if (c.isPlanet) {
      if (c.id < 0) {
        c = vgap.getPlanet(-c.id);
      }

      q += "<table class='CleanTable'>";
      if (c.ownerid == vgap.player.id && c.readystatus == 0)
        q += "<tr><td colspan='2' class='WarnText'>" + c.id + ":" + c.name + "</td>";
      else
        q += "<tr><td colspan='2'>" + c.id + ":" + c.name + "</td>";
      if (c.clans > 0) {
        q += "<td align='right' colspan='2'>&nbsp;" + c.clans + "</td>";
        q += "<td align='right'>&nbsp;" + c.friendlycode + "</td>";
        if (c.temp > 84 || c.temp < 15)
          q += "<td align='right' class='WarnText'>";
        else
          q += "<td align='right'>";

        q += "&nbsp;" + c.temp + "</td>";
      }
      q += "</tr>";
      if (c.nativeclans > 0) {
        q += "<tr><td colspan='2'>" + c.nativeracename + "</td>";
        q += "<td align='right' colspan='2'>&nbsp;" + c.nativeclans + "</td>"
        if (c.ownerid == vgap.player.id) {
          q += "<td align='right'>&nbsp;" + c.nativehappypoints + "%</td>";
          q += "<td align='right'>&nbsp;" + c.nativetaxrate + "%</td>";
        }
        q += "</tr>";
      }

      // if (vgap.player.status == 7 && !c) {
      // var e = ["None", "Colonization", "Build Starbase", "Supply
      // Starbase", "Exploration", "Build Special", "Attack", "Defend",
      // "Move Fuel"];
      // return "<tr><td colspan='" + a + "' class='WarnText'>" +
      // e[b.goal] + "-" + b.goaltarget + "</td></tr>"
      // }

      if (c.infoturn != 0 && !vgap.godmode) {
        // q += this.hitText(c, c.isPlanet).replace("&nbsp", "");

        var sp = c.factories;

        var cs = 0;
        var nt = 0;
        var cs10 = 0;
        var nt10 = 0;
        var sps = 0;
        if (c.nativeclans > 0) {
          if (c.nativetype == 2) { // bovinoid
            spn = Math.floor(c.nativeclans / 100);
            sps = c.clans - spn;
            sp += sps > 0 ? spn : c.clans;
          }

          nt = hitText.prototype.nativeTaxAmount(c, c.nativetaxrate);
          ns = hitText.prototype.nativesupportedtax(c);
          cs = ns - nt;
          nt = Math.min(nt, ns);

          nt10 = hitText.prototype.nativeTaxAmount(c, 10);
          ns10 = hitText.prototype.nativesupportedtax(c);
          cs10 = ns10 - nt10;
          nt10 = Math.min(nt10, ns10);
        }

        ct = Math.round(c.clans * c.colonisttaxrate / 1000);

        mn = hitText.prototype.miningRate(c, c.groundneutronium, c.densityneutronium);
        md = hitText.prototype.miningRate(c, c.groundduranium, c.densityduranium);
        mm = hitText.prototype.miningRate(c, c.groundmolybdenum, c.densitymolybdenum);
        mt = hitText.prototype.miningRate(c, c.groundtritanium, c.densitytritanium);

        q += "</table><table class='CleanTable'>";
        if (c.groundneutronium > 0) {
          q += "<tr><td>neu:</td><td align='right'>" + c.neutronium + "/&nbsp;</td><td align='right'>" + c.groundneutronium
            + "+&nbsp;</td><td align='right'>" + mn + "</td>";
          q += "<td>&nbsp;sup:</td><td align='right'>" + c.supplies + "+&nbsp;</td><td align='right'>" + sp + "-&nbsp;";
          if (sps < 0)
            q += "</td><td  class='WarnText' align='right'>" + (-sps);
          q += "</td></tr>";

          q += "<tr><td>dur:</td><td align='right'>" + c.duranium + "/&nbsp;</td><td align='right'>" + c.groundduranium
            + "+&nbsp;</td><td align='right'>" + md + "</td>";
          q += "<td>&nbsp;mc:</td><td align='right'>" + c.megacredits + "+&nbsp;</td><td align='right'>" + (nt + ct) + "-&nbsp;";
          if (cs < 0)
            q += "</td><td  class='WarnText' align='right'>" + (-cs);

          q += "</td></tr>";

          q += "<tr><td>tri:</td><td align='right'>" + c.tritanium + "/&nbsp;</td><td align='right'>" + c.groundtritanium
            + "+&nbsp;</td><td align='right'>" + mt + "</td>";
          if (c.nativeclans > 0) {
            q += "<td>&nbsp;10%:</td><td>&nbsp;</td><td align='right'>" + nt10 + "-&nbsp;";
            if (cs10 < 0)
              q += "</td><td  class='WarnText' align='right'>" + (-cs10);
          }
          q += "</td></tr>";

          q += "<tr><td>mol:</td><td align='right'>" + c.molybdenum + "/&nbsp;</td><td align='right'>" + c.groundmolybdenum
            + "+&nbsp;</td><td align='right'>" + mm + "</td>";

          q += "<td>&nbsp;m/f/d:</td><td colspan=2>&nbsp;" + c.mines + " / " + c.factories + " / " + c.defense + "<td>";
          q += "</tr>";

          var n = vgap.getStarbase(c.id);
          if (n != null
            && (c.ownerid == vgap.player.id || vgap.fullallied(c.ownerid))) {
            if (n.starbasetype != 2) {
              if (n.isbuilding)
                q += "<tr><td colspan='6'>bld:&nbsp;" + vgap.getHull(n.buildhullid).name + "</td></tr>";
              else
                q += "<tr><td colspan='6' class='WarnText'>SB Not Building</td></tr>";
            }
          }
        }
      }
      if (c.ownerid != vgap.player.id && c.ownerid != 0) {
        var k = vgap.getPlayer(c.ownerid);
        var l = vgap.getRace(k.raceid);
        q += "<tr><td colspan='4'>" + l.adjective + " (" + k.username + ")</td></tr>"
      }
      q += this.hitText(c, c.isPlanet).replace("&nbsp", "")
      q += "</table>";

    }
    else {
      if (c.id < 0) {
        c = vgap.getShip(-c.id)
      }

      var m = c;
      var e = vgap.getHull(m.hullid);
      var k = vgap.getPlayer(m.ownerid);

      var d = "<table class='CleanTable'>";
      if (m.ownerid == vgap.player.id && m.readystatus == 0)
        d += "<tr><td colspan='4' class='WarnText'>" + m.id + ":" + e.name + "</td></tr>";
      else
        d += "<tr><td colspan='4' >" + m.id + ":" + e.name + "</td></tr>";
      if (m.ownerid == vgap.player.id || vgap.fullallied(m.ownerid)) {

        d += "<tr><td>neu:</td><td>&nbsp;" + gsv(m.neutronium) + "/" + e.fueltank + " </td>";
        d += "<td>&nbsp;fc:</td><td>&nbsp;" + m.friendlycode + "</td></tr>";

        cl = "";
        if (m.clans != 0)
          cl = "<td>clns:</td><td>&nbsp;" + gsv(m.clans) + "</td>";
        cs = "<td>sup:</td><td>&nbsp;" + gsv(m.supplies) + "</td>";
        mc = "<td>mc:</td><td>&nbsp;" + gsv(m.megacredits) + "</td>";
        if (m.duranium != 0 || m.tritanium != 0 || m.molybdenum != 0) {
          d += "<tr><td>dur:</td><td>&nbsp;" + gsv(m.duranium) + "</td>" + cs + "</tr>";
          d += "<tr><td>tri:</td><td>&nbsp;" + gsv(m.tritanium) + "</td>" + mc + "</tr>";
          d += "<tr><td>mol:</td><td>&nbsp;" + gsv(m.molybdenum) + "</td>" + cl + "</tr>";

        }
        else {
          if (m.supplies != 0 || m.megacredits != 0)
            d += "<tr>" + cs + mc + "</tr>";
          if (m.clans != 0 && cl != "")
            d += "<tr>" + cl + "</tr>";
        }
        if (m.bays > 0 || m.torps > 0 || m.beams > 0) {
          d += "<tr>";
          if (m.beams > 0) {
            d += "<td colspan='2'>beam/tech:&nbsp;" + m.beams + "/" + m.beamid + "</td>";
          }
          if (m.bays > 0) {
            d += "<td colspan='2'>fgtr:&nbsp;" + gsv(m.ammo) + "</td>";
          }
          if (m.torps > 0) {
            d += "<td colspan='2'>torp/tech:&nbsp;" + gsv(m.ammo) + "/" + m.torpedoid + "</td>";
          }

          d += "</tr>";
        }
        if (c.ownerid == vgap.player.id) {

          e = "<tr>";
          // if (m.mission != 0 && m.mission != 4) {
          if (m.mission == 9)
            e += "<td colspan='3' class='GoodText'>";
          else
            e += "<td colspan='3'>";

          e += vgap.getShipMissionShortText(m);
          e += ((m.mission == 6 || m.mission == 7 || m.mission == 15 || m.mission == 20) && m.mission1target != 0 ? "&nbsp;"
          + m.mission1target : "");
          e += "</td>";
          // }

          if (m.enemy > 0) {
            s = vgap.getRace(m.enemy).adjective;
            s = s.replace(/^The (.+)/, "$1");

            e += "<td colspan='5' class='WarnText'>" + s + "</td>";
          }
          e += "</tr>";
          if (m.x != m.targetx && m.y != m.targety) {
            t = Math.round(Math.dist(m.x, m.y, m.targetx, m.targety) * 10) / 10;
            e += "</tr><tr>";
            if (m.target != null && m.target.name != null)
              e += "<td colspan='2'>" + m.target.id + ":&nbsp;" + m.target.name + "</td>";
            else
              e += "<td colspan='2'>(" + m.targetx + "," + m.targety + ")</td>";
                      
            e += "<td>&nbsp;" + t + " ly</td>";

            // var t = Math.round(Math.dist(m.x, m.y, m.targetx, m.targety));

            trn = Math.ceil(t / (m.warp * m.warp + .4));
            if (m.friendlycode == "HYP") {
              if (t >= 340 && t <= 360 && m.warp > 0) {
                e += "<td>";
                trn = 1;
              }
              else
                e += "<td class='BadText'>";
            }
            else if (trn > 1)
              e += "<td class='WarnText'>";
            else
              e += "<td>";

            e += "&nbsp;" + trn + "&nbsp;trns</td>";
          }
          if (e != "<tr>")
            d += e + "</tr>";
          if (m.damage > 0) {
            d += "<td>dam:</td><td class='BadText'>&nbsp;" + m.damage + "</td>"
          }
          else {
            d += "<td/></td>"
          }
          // }
          d += "</tr>"
        }
        if (c.ownerid != vgap.player.id && vgap.accountsettings.hoverallyplayer) {
          d += "<tr><td colspan='4'>" + l.adjective + " (" + k.username + ")</td></tr>"
        }

        d += "</table>"
      }
      else {
        q += "<div>" + vgap.getRace(k.raceid).adjective + " (" + vgap.getPlayer(c.ownerid).username + ")</div>";

        d += "<table class='CleanTable'>";
        d += "<tr><td>Heading:</td><td>&nbsp;" + gsv(m.heading) + " at Warp: " + gsv(m.warp) + "</td></tr>";
        d += "<tr><td>Mass: </td><td>&nbsp;" + gsv(m.mass) + "</td></tr>";
        if (vgap.player.raceid == 7) {
          for (var f = 0; f < vgap.messages.length; f++) {
            var g = vgap.messages[f];
            if (g.messagetype == 12 && g.target == m.id) {
              d += "<tr><td class='BadText'>OUT OF FUEL</td></tr>";
              break
            }
          }
        }
        if (m.iscloaked) {
          d += "<tr><td colspan='2' class='GoodText'>Cloaked</td></tr>"
        }
        d += this.hitText(c, c.isPlanet).replace("&nbsp", "");
        d += "</table>"
      }
      q += d
    }
    q += "</div>";
    return q
  };

  //shipSurvey

  var oldShowInfo = vgapMap.prototype.showInfo;
  vgapMap.prototype.showInfo = function(a, b) {
    // replace completely
    // oldShowInfo.apply(this, arguments);

    var h = Math.round(vgap.map.mapX(a));
    var j = Math.round(vgap.map.mapY(b));
    var c = null;
    if (h > 0 && h < 4000 && j > 0 && j < 4000) {
      c = vgap.map.checkForHit(h, j)
    }
    vgap.map.over = c;
    vgap.map.x = h;
    vgap.map.y = j;
    var f = "<span class='coordDisplay titleSelectionBox'> x: " + h + " y: " + j + " </span>";
    if (c) {
      if (c.isPlanet) {
        f += vgap.map.hitTextBox(c)
      }
      var e = vgap.shipsAt(c.x, c.y);
      for (var d = 0; d < e.length; d++) {
        f += vgap.map.hitTextBox(e[d])
      }
    }

    var g = "";
    g += vgap.map.ionText(h, j);
    g += vgap.map.mineText(h, j);
    g += vgap.map.nebText(h, j);
    g += vgap.map.starText(h, j);
    g += vgap.map.debrisText(h, j);
    if (g != "undefined") {
      f += g;
    }
    if (vgap.map.zoom != 1) {
      f += "<div class='ItemSelectionBox minCorrection'>Zoom: " + Math.round(vgap.map.zoom * 100) + "% </div>"
    }
    vgap.map.loc.html("<div class='ItemSelection_border'>" + f + "</div>");
    vgap.map.container.css("cursor", "inherit");
    if (vgap.map.over) {
      if (vgap.map.activePlanet == null && vgap.map.activeShip == null) {
        vgap.map.container.css("cursor", "pointer")
      }
      else {
        vgap.map.container.css("cursor", "pointer")
      }
    }
  };

  var oldShowAssembly = vgapStarbaseScreen.prototype.showAssembly;
  vgapStarbaseScreen.prototype.showAssembly = function() {
    oldShowAssembly.apply(this, arguments);

    s = {
      "top" : "57px",
      "position" : "absolute",
      "line-height" : "16px",
      "height" : "14px",
      "padding" : "0 24px",
      "right" : "14px",
    };

    $("<div class='MoreActionButton' id='SellSuppliesButton'>Sell</div>")
      .appendTo("#BuyShipBox")
      .tclick(function() {

        //    c = hitText.prototype.sbBuildCost(vgap.starbaseScreen.starbase);
        var v = $("#BuildShipCost .val").contents();
        c = v[7].data;

        p = vgap.starbaseScreen.planet;
        mc = p.megacredits;
        sp = p.supplies;

        n = c - mc;
        if (n > 0) {
          if (sp - n > 0) {
            p.megacredits += n;
            p.supplies -= n;
            p.suppliessold += n;
            p.changed = 1;
            if (v[8].data != undefined)
              v[8].data = p.megacredits;
            else if (v[8].childNodes.length > 0) {
              v[8].className = "GreatText";
              v[8].childNodes[0].data = p.megacredits;
            }

            $("#SellSuppliesVar").replaceWith("<div id='SellSuppliesVar'>" + p.supplies + "</div>");
            $("#SellSuppliesVar").css(s);
          }
        }

      });

    //    c = hitText.prototype.sbBuildCost(vgap.starbaseScreen.starbase);
    var v = $("#BuildShipCost .val").contents();
    if (v != undefined && v[7] != undefined) {
      c = v[7].data;

      p = vgap.starbaseScreen.planet;
      mc = p.megacredits;
      sp = p.supplies;

      r = mc - c;
      if (r > 0)
        q = "";
      else {
        r += sp;
        if (r > 0)
          q = " class='GreatText'";
        else
          q = " class='BadText'";
      }

      $("#SellSuppliesButton").css(s);

      $("<div id='SellSuppliesHdr'>Supplies</div>").appendTo("#BuyShipBox");
      s.top = 18;
      s.padding = "0 20";
      $("#SellSuppliesHdr").css(s);

      s.top = 36;
      $("<div id='SellSuppliesVar'" + q + ">" + p.supplies + "</div>").appendTo("#BuyShipBox");
      $("#SellSuppliesVar").css(s);
    }
  };

  var oldRenderScreen = vgapTransferScreen.prototype.renderScreen;
  vgapTransferScreen.prototype.renderScreen = function() {
    oldRenderScreen.apply(this, arguments);

    e = vgap.getHull(this.to.hullid).name;

    var to = this.to.id + ":" + e;
    if (this.from.isPlanet != undefined && this.from.isPlanet == true) {
      var from = this.from.id + ":" + this.from.name;
      var title = "planet\>ship";
    }
    else {
      e = vgap.getHull(this.from.hullid).name;

      var from = this.from.id + ":" + e;
      title = "ship\>ship";
    }

    var html = "<table style='width:100%'><tr>";
    html += "<td>" + from + "</td>";
    html += "<td style='text-align:center'>" + title + "</td>";
    html += "<td style='text-align:right'>" + to + "</td>";
    html += "</tr></table>";

    var m = "#MoreScreen ";
    var t = "#MoreScreen #TransferScreen ";

    $(t+".TransferTitle").replaceWith(html);
    $(t+".LeftRight1000 .lrtext-small").remove();
    $(t+"h1").remove();
    $(t+".valsup").replaceWith("<td><div>&nbsp;</div></td>");

    //    t+$(".SellSuppliesTable").remove();
    $(t+"td:contains('Total')").replaceWith("<td><div>&nbsp;</div></td>");
    //    t+$("td:contains('Build Fighters')").parent().remove();

    s = {
      "width" : "230px"
    };
    $(t+".LeftRight1000").css(s);

    s = {
      "width" : "24px",
      "height" : "22px"
    };
    $(t+".sac-small").css(s);

    s = {
      "width" : "420px"
    };
    $(m).css(s);
    $(m).css(s);

    s = {
      "font-weight" : "normal",
      "color" : "white"
    };
    $(t+".TransferVal").css(s);

    //    var st = $("#MoreScreen #TransferScreen #SuppliesTransfer").parent().parent().detach();
    //    st.insertBefore($("#MoreScreen #TransferScreen #MoneyTransfer").parent().parent());


  };

  var oldShipTransferView = sharedContent.prototype.shipTransferView;
  sharedContent.prototype.shipTransferView = function(e) {
    //    oldShipTransferView.apply(this, arguments);

    d = vgap.map.hitTextBox(e);
    return d;
  };

  var oldPlanetTransferView = sharedContent.prototype.planetTransferView;
  sharedContent.prototype.planetTransferView = function(e) {
    //    oldPlanetTransferView.apply(this, arguments);

    d = vgap.map.hitTextBox(e);
    return d;
  };

  var oldTransfer = vgapPlanetScreen.prototype.transfer;
  vgapPlanetScreen.prototype.transfer = function() {
    oldTransfer.apply(this, arguments);

    s = {
      "width" : "210px",
      "font-weight" : "normal",
      "font-size" : "11px",
      "line-height" : "12px"
    };
    $("#SelectLocation").css(s);

    $("#MoreScreen").width("210px");
  };
  
  var oldDrawShip = vgapMap.prototype.drawShip;
  vgapMap.prototype.drawShip = function(ship, ctx) {
    oldDrawShip.apply(this, arguments);

    if (vgap.canInitiateChunnel(ship)) {
    	var b = vgap.getChunnelTarget(ship);
    	if (b != null  && vgap.isValidChunnelTarget(ship, b)) {
        d = Math.round(Math.dist(ship.x, ship.y, b.x, b.y) * 10) / 10;

        a = (ship.x - b.x) / d;
        a = Math.degrees(Math.acos(a));
        e = (ship.y - b.y) / d;
        e = Math.degrees(Math.asin(e));
        
        ax = Math.cos(Math.radians(a)) * d * .1;
        x = b.x + ax;
        ay = Math.sin(Math.radians(e)) * d *.1;
        y = b.y + ay;

        d = 30;

       // yellow
        ax = Math.cos(Math.radians(a-15)) * d;
        x1 = x + ax;
//      console.log(ship.id+" x:"+x+" ax:"+ax+" x1:"+x1+" a:"+a);

        ay = Math.sin(Math.radians(e-15)) * d;
        y1 = y + ay;
//      console.log(" "+b.id+" y:"+y+" ay:"+ay+" y1:"+y1+" e:"+e);
      

      // red
        ax = Math.cos(Math.radians(a+15)) * d;
        x2 = x + ax;

        ay = Math.sin(Math.radians(e+15)) * d;
        y2 = y + ay;

//        ctx.beginPath();
//    		ctx.moveTo(this.screenX(b.x), this.screenY(b.y));
//    		ctx.lineTo(this.screenX(x), this.screenY(y));
//    		ctx.strokeStyle = "orange";
//    		ctx.stroke();

        ctx.beginPath();
    		ctx.moveTo(this.screenX(x1), this.screenY(y1));
    		ctx.lineTo(this.screenX(x), this.screenY(y));
//    		ctx.strokeStyle = "aqua";
//    		ctx.stroke();
//    		
//        ctx.beginPath();
//    		ctx.moveTo(this.screenX(x), this.screenY(y));
    		ctx.lineTo(this.screenX(x2), this.screenY(y2));
    		ctx.strokeStyle = "aqua";
    		ctx.stroke();
    	}
    }
  };

//Converts from degrees to radians.
  Math.radians = function(degrees) {
    return degrees * Math.PI / 180;
  };
   
  // Converts from radians to degrees.
  Math.degrees = function(radians) {
    return radians * 180 / Math.PI;
  };
  

}
;

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