pbr Game Scout statslib

description

Per 21-05-2014. Zie de nieuwste versie.

Dit script moet niet direct worden geïnstalleerd - het is een bibliotheek voor andere scripts om op te nemen met de meta-richtlijn // @require https://update.greasyfork.org/scripts/1373/3538/pbr%20Game%20Scout%20statslib.js

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey, Greasemonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Userscripts.

Voor het installeren van scripts heb je een extensie nodig, zoals {tampermonkey_link:Tampermonkey}.

Voor het installeren van scripts heb je een gebruikersscriptbeheerder nodig.

(Ik heb al een user script manager, laat me het downloaden!)

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

(Ik heb al een beheerder - laat me doorgaan met de installatie!)

// ==UserScript==
// @name           pbr Game Scout statslib
// @description description
// @namespace      pbr
// @copyright      2008, pabst
// @license        (CC) Attribution Share Alike; http://creativecommons.org/licenses/by-sa/3.0/
// @version        09.11.04
// ==/UserScript==

function Stats() {
	this.toString = function() {
		return this.team_name[0]+" ("+this.team_id[0]+") vs. "+this.team_name[1]+" ("+this.team_id[1]+")";
	}
	
	this.team_name = [];
	this.team_id = [];
	this.team_possession = [0,0,0,0,0,0,0,0,0,0,0,0];
	this.team_penalty    = [0,0,0,0,0,0,0,0,0,0,0,0];
    
	this.team_att     = [0,0,0,0,0,0,0,0,0,0];
	this.team_yards   = [0,0,0,0,0,0,0,0,0,0];
	this.team_success = [0,0,0,0,0,0,0,0,0,0];
	this.team_firsts  = [0,0,0,0,0,0,0,0,0,0];
	this.team_lyards  = [0,0,0,0,0,0,0,0,0,0];
	
	this.team_pass_att    = [0,0,0,0,0,0];
	this.team_pass_comp   = [0,0,0,0,0,0];
	this.team_pass_yards  = [0,0,0,0,0,0];
	this.team_pass_firsts = [0,0,0,0,0,0];

	this.team_att_down     = [0,0,0,0,0,0,0,0];
	this.team_yards_down   = [0,0,0,0,0,0,0,0];
	this.team_success_down = [0,0,0,0,0,0,0,0];
	this.team_firsts_down  = [0,0,0,0,0,0,0,0];
	this.team_lyards_down  = [0,0,0,0,0,0,0,0];

	this.team_pass_att_down    = [0,0,0,0,0,0,0,0];
	this.team_pass_comp_down   = [0,0,0,0,0,0,0,0];
	this.team_pass_yards_down  = [0,0,0,0,0,0,0,0];
	this.team_pass_firsts_down = [0,0,0,0,0,0,0,0];
    this.team_pass_pressure_down = [0,0,0,0,0,0,0,0];

	this.team_quarter_totals = new Array(6);
	for (var i=0; i<6; i++) {
		this.team_quarter_totals[i] = [0,0,0,0,0,0,0,0,0,0,0,0,0,0];
	}

	this.playerRushingName = [[],[]];
	this.playerRushingStats = [[],[]];   //[att,yard,long,succ,fd,brtk]
	this.playerRushingStatsCombine = [true,true,false,true,true,true];

	this.playerPassingName = [[],[]];
	this.playerPassingStats = [[],[]];   //[comp,att,yard,td,int,pd,drop,bad,hurry]
	this.playerPassingStatsCombine = [true,true,true,true,true,true,true,true,true];

	this.playerReceivingName = [[],[]];
	this.playerReceivingStats = [[],[]]; //[comp,att,drop,yard,long,yac,pd,fd,brtk.kl]
	this.playerReceivingStatsCombine = [true,true,true,true,false,true,true,true,true,true];

	this.playerDefensiveName = [[],[]];
	this.playerDefensiveStats = [[],[]]; //[tot,rtack,rmiss,ptack,pmiss,sttack,stmiss]
	this.playerDefensiveStatsCombine = [true,true,true,true,true,true,true,true];

	this.playerDefensiveRushName = [[],[]];
	this.playerDefensiveRushStats = [[],[]]; //tack,miss,yards,stop,defeat,ff
	this.playerDefensivePassName = [[],[]];
	this.playerDefensivePassStats = [[],[]]; //tack,miss,yards,stop,defeat,ff,int,pd,kl
	this.playerDefensiveSTName = [[],[]];
	this.playerDefensiveSTStats = [[],[]];   //tack,miss,yards,ff
	
	this.playerKickingName = [[],[]];
	this.playerKickingStats = [[],[]];   //[ko,yards,long,tb,in20,net]
	this.playerKickingStatsCombine = [true,true,false,true,true,true];

	this.playerPuntingName = [[],[]];
	this.playerPuntingStats = [[],[]];   //[p,yards,long,tb,in20,net]
	this.playerPuntingStatsCombine = [true,true,false,true,true,true];

	this.playerKickReturnStats = [[],[]];
	this.playerKickReturnName = [[],[]]; //[kr,yards,long,td,brtk,dst]
	this.playerKickReturnStatsCombine = [true,true,false,true,true,true];

	this.playerPuntReturnStats = [[],[]]; 
	this.playerPuntReturnName = [[],[]]; //[pr,yards,long,td,brtk,dst]
	this.playerPuntReturnStatsCombine = [true,true,false,true,true,true];

	this.playerPenaltyName = [[],[]];
	this.playerPenaltyStats = [[],[]];   //[false start, offsides, encroachment]
	this.playerPenaltyStatsCombine = [true,true,true];
	
	this.distanceStats = new Array(4);
	for (var i=0; i<4; i++) {
		this.distanceStats[i]=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]; 
		//>0cay - >5cay - >15cay
	}

	this.driveList = [[],[]];
}

function Drive() {
	this.teamName;
	this.quarter;
	this.startTime;
	this.endTime;
	this.driveBegan;
	this.driveEnded;
	this.numOfPlays = 0;
	this.netYards = 0;
	this.result;

	this.toString = function() {
		return this.quarter+" : "+this.startTime+" : "+this.endTime+" : " +
		this.timePoss+" : "+this.driveBegan+" : " +
		this.driveEnded+" : "+this.numOfPlays+" : " +
		yardDiff(this.driveBegan,this.driveEnded) +
		" : "+this.result;
	}
}

function addition(left,right) {
	var stats = new Stats();
	var aligned = false;

	//console.log("addition start");
	/*
	if ((left.team_id[0] == right.team_id[0]) ||
			(left.team_id[1] == right.team_id[1])) {
		aligned = true;
	}
	else if ((left.team_name[0] == right.team_name[0]) ||
			(left.team_name[1] == right.team_name[1])) {
		aligned = true;
	}
	else {
		aligned = false;
	}
	*/
	try {
		//if (left.team_id[0].indexOf(parseFloat(right.team_id[0])) != -1) {
		if (parseFloat(left.team_id[0]) == parseFloat(right.team_id[0])) {
			aligned = true;
		}
		else if ((left.team_name[0] == right.team_name[0]) ||
				(left.team_name[1] == right.team_name[1])) {
			aligned = true;
		}
		//else if (left.team_id[1].indexOf(parseFloat(right.team_id[1])) != -1) {
		else if (parseFloat(left.team_id[1]) == parseFloat(right.team_id[1])) {
			aligned = true;
		}
		else {
			aligned = false;
		}
	}
	catch (err) {
		//console.log("addition() says: "+err);
		if ((left.team_id[0] == right.team_id[0]) ||
				(left.team_id[1] == right.team_id[1])) {
			aligned = true;
		}
		else if ((left.team_name[0] == right.team_name[0]) ||
				(left.team_name[1] == right.team_name[1])) {
			aligned = true;
		}
		else {
			aligned = false;
		}
	}

	//console.log(left.team_id+" -- "+right.team_id+" -- "+aligned);

	var len = left.team_possession.length
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_possession[i] = left.team_possession[i] +
			right.team_possession[idx];
	}
	len = left.team_penalty.length
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_penalty[i] = left.team_penalty[i] +
			right.team_penalty[idx];
	}
	len = left.team_att.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_att[i] = left.team_att[i] +
			right.team_att[idx];
		stats.team_yards[i] = left.team_yards[i] +
			right.team_yards[idx];
		stats.team_success[i] = left.team_success[i] +
			right.team_success[idx];
		stats.team_firsts[i] = left.team_firsts[i] +
			right.team_firsts[idx];
		stats.team_lyards[i] = left.team_lyards[i] +
			right.team_lyards[idx];
	}
	len = left.team_pass_comp.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_pass_comp[i] = left.team_pass_comp[i] +
			right.team_pass_comp[idx];
		stats.team_pass_att[i] = left.team_pass_att[i] +
			right.team_pass_att[idx];
		stats.team_pass_yards[i] = left.team_pass_yards[i] +
			right.team_pass_yards[idx];
		stats.team_pass_firsts[i] = left.team_pass_firsts[i] +
			right.team_pass_firsts[idx];
	}
	len = left.team_att_down.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_att_down[i] = left.team_att_down[i] +
			right.team_att_down[idx];
		stats.team_yards_down[i] = left.team_yards_down[i] +
			right.team_yards_down[idx];
		stats.team_success_down[i] = left.team_success_down[i] +
			right.team_success_down[idx];
		stats.team_firsts_down[i] = left.team_firsts_down[i] +
			right.team_firsts_down[idx];
		stats.team_lyards_down[i] = left.team_lyards_down[i] +
			right.team_lyards_down[idx];
	}
	len = left.team_pass_comp_down.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_pass_comp_down[i] = left.team_pass_comp_down[i] +
			right.team_pass_comp_down[idx];
		stats.team_pass_att_down[i] = left.team_pass_att_down[i] +
			right.team_pass_att_down[idx];
		stats.team_pass_yards_down[i] = left.team_pass_yards_down[i] +
			right.team_pass_yards_down[idx];
		stats.team_pass_firsts_down[i] = left.team_pass_firsts_down[i] +
			right.team_pass_firsts_down[idx];
		stats.team_pass_pressure_down[i] = left.team_pass_pressure_down[i] +
			right.team_pass_pressure_down[idx];
	}
	for (var i=0; i<6; i++) {
		len = left.team_quarter_totals[i].length;
		for (var j=0; j<len; j++) {
			if (aligned == true) idx = j;
			else idx = (j+len/2)%len;
			stats.team_quarter_totals[i][j] = left.team_quarter_totals[i][j] +
				right.team_quarter_totals[i][idx];
		}
	}
	for (var i=0; i<4; i++) {
		len = left.distanceStats[i].length;
		for (var j=0; j<len; j++) {
			if (aligned == true) idx = j;
			else idx = (j+len/2)%len;
			stats.distanceStats[i][j] = left.distanceStats[i][j] +
				right.distanceStats[i][idx];
		}
	}

	var x = left;
	if (x.team_id[0] == null) {
		x = right;
	}
	//console.log(left.team_id+" -- "+right.team_id+" -- "+x.team_id);
    //console.log(left.team_id+":"+left.team_name+" -- "+right.team_id+":"+right.team_name);
	stats.team_name[0] = x.team_name[0];
	stats.team_id[0] = x.team_id[0];
	stats.team_name[1] = x.team_name[1];
	stats.team_id[1] = x.team_id[1];

	var i=0;
	if (aligned == false) {
		i++;
	}
	stats.driveList[0] = right.driveList[i];
	stats.driveList[1] = right.driveList[(i+1)%2];
	
	stats.playerRushingName = [[],[]];
	stats.playerRushingStats = [[],[]];
	combineRushing(stats,left,right,aligned);

	stats.playerReceivingName = [[],[]];
	stats.playerReceivingStats = [[],[]];
	combineReceiving(stats,left,right,aligned);

	stats.playerPassingName = [[],[]];
	stats.playerPassingStats = [[],[]];
	combinePassing(stats,left,right,aligned);

	stats.playerDefensiveName = [[],[]];
	stats.playerDefensiveStats = [[],[]];
	combineDefensive(stats,left,right,aligned);

	stats.playerKickingName = [[],[]];
	stats.playerKickingStats = [[],[]];
	combineKicking(stats,left,right,aligned);

	stats.playerPuntingName = [[],[]];
	stats.playerPuntingStats = [[],[]];
	combinePunting(stats,left,right,aligned);

	stats.playerKickReturnName = [[],[]];
	stats.playerKickReturnStats = [[],[]];
	combineKickReturn(stats,left,right,aligned);

	stats.playerPuntReturnName = [[],[]];
	stats.playerPuntReturnStats = [[],[]];
	combinePuntReturn(stats,left,right,aligned);

	stats.playerPenaltyName = [[],[]];
	stats.playerPenaltyStats = [[],[]];
	combinePenalty(stats,left,right,aligned);

	//console.log("addition end");
	return stats;
}

function combineRushing(total, left, right, align) {
	combineArrays(total.playerRushingName,total.playerRushingStats,
			left.playerRushingName, left.playerRushingStats,
			right.playerRushingName,right.playerRushingStats,
			align,total.playerRushingStatsCombine);
}

function combineReceiving(total, left, right, align) {
	combineArrays(total.playerReceivingName,total.playerReceivingStats,
			left.playerReceivingName, left.playerReceivingStats,
			right.playerReceivingName,right.playerReceivingStats,
			align,total.playerReceivingStatsCombine);
}

function combinePassing(total, left, right, align) {
	combineArrays(total.playerPassingName,total.playerPassingStats,
			left.playerPassingName, left.playerPassingStats,
			right.playerPassingName,right.playerPassingStats,
			align,total.playerPassingStatsCombine);
}

function combineDefensive(total, left, right, align) {
	combineArrays(total.playerDefensiveRushName,total.playerDefensiveRushStats,
			left.playerDefensiveRushName, left.playerDefensiveRushStats,
			right.playerDefensiveRushName,right.playerDefensiveRushStats,
			align,total.playerDefensiveStatsCombine);
	combineArrays(total.playerDefensivePassName,total.playerDefensivePassStats,
			left.playerDefensivePassName, left.playerDefensivePassStats,
			right.playerDefensivePassName,right.playerDefensivePassStats,
			align,total.playerDefensiveStatsCombine);
	combineArrays(total.playerDefensiveSTName,total.playerDefensiveSTStats,
			left.playerDefensiveSTName, left.playerDefensiveSTStats,
			right.playerDefensiveSTName,right.playerDefensiveSTStats,
			align,total.playerDefensiveStatsCombine);
//console.log(total.playerDefensivePassStats+"=="+left.playerDefensivePassStats+"++"+right.playerDefensivePassStats);
}

function combineKicking(total, left, right, align) {
	combineArrays(total.playerKickingName,total.playerKickingStats,
			left.playerKickingName, left.playerKickingStats,
			right.playerKickingName,right.playerKickingStats,
			align,total.playerKickingStatsCombine);
}

function combinePunting(total, left, right, align) {
	combineArrays(total.playerPuntingName,total.playerPuntingStats,
			left.playerPuntingName, left.playerPuntingStats,
			right.playerPuntingName,right.playerPuntingStats,
			align,total.playerPuntingStatsCombine);
}

function combineKickReturn(total, left, right, align) {
	combineArrays(total.playerKickReturnName,total.playerKickReturnStats,
			left.playerKickReturnName, left.playerKickReturnStats,
			right.playerKickReturnName,right.playerKickReturnStats,
			align,total.playerKickReturnStatsCombine);
}

function combinePuntReturn(total, left, right, align) {
	combineArrays(total.playerPuntReturnName,total.playerPuntReturnStats,
			left.playerPuntReturnName, left.playerPuntReturnStats,
			right.playerPuntReturnName,right.playerPuntReturnStats,
			align,total.playerPuntReturnStatsCombine);
}

function combinePenalty(total, left, right, align) {
	combineArrays(total.playerPenaltyName,total.playerPenaltyStats,
			left.playerPenaltyName, left.playerPenaltyStats,
			right.playerPenaltyName,right.playerPenaltyStats,
			align, total.playerPenaltyStatsCombine);
}

function combineArrays(totalName, totalStats, leftName, leftStats, 
		rightName, rightStats, align, combine) {
	for (var t=0; t<leftName.length; t++) {
		for (var i=0; i<leftName[t].length; i++) {
			totalName[t].push(leftName[t][i]);
			totalStats[t].push(leftStats[t][i]);
		}
	}

	for (var t=0; t<2; t++) {
		if (align == true) tidx = t;
		else tidx = (t+1)%2;

		if (rightName[tidx] == null) continue;
		for (var i=0; i<rightName[tidx].length; i++) {
			var idx = totalName[t].indexOf(rightName[tidx][i]);
			if (idx == -1) {
				totalName[t].push(rightName[tidx][i]);
				totalStats[t].push(rightStats[tidx][i]);
			}
			else {
				for (var j=0; j<rightStats[tidx][i].length; j++) {
					if (combine[j] == true) {
						totalStats[t][idx][j] += rightStats[tidx][i][j];
					}
					else {
						totalStats[t][idx][j] = Math.max(totalStats[t][idx][j],
								rightStats[tidx][i][j]);
					}
				}
			}
		}
		try {
			if (showEverything == false) return;
		}
		catch (err) {
		}
	}
}