Premium external overlay for Deadshot.io — Aimbot, ESP, Prediction, TriggerBot
Destiny V2 — Combat Suite for Deadshot.io
Hey, thanks for checking this out. Destiny is an overlay I built for Deadshot.io — it started as a personal project and I've been refining it for a while now. It runs entirely in the browser, no downloads or sketchy executables needed. Just install it through Tampermonkey and you're good to go.
Here's what it does:
Aimbot — Smooth, distance-adaptive aim assist that actually feels natural. You can pick between head, neck, or body targeting, choose how aggressive the smoothing is, and switch between different smoothing curves (linear, ease, exponential). There's also a target lock feature so you stay on one player, and a triggerbot that auto-fires when your crosshair lines up.
Prediction — The script tracks player velocity in real time and leads your aim accordingly. You can adjust how strong the prediction is depending on your connection. It also filters out dead bodies so you're not locking onto corpses.
ESP — Clean 2D boxes around every player, distance tags, tracers from the bottom of your screen to enemy feet, and health bar indicators. Targets inside your FOV render brighter so you can tell at a glance who's in range.
Overlay — Custom crosshair, FOV circle with optional gradient, live FPS counter, and basic stat tracking (targets detected, accuracy).
Config — There's a performance mode if you want max frames, a visibility check that tries to skip players behind walls, anti-AFK so you don't get kicked, and a fullscreen blocker. Everything saves automatically between sessions.
Controls:
- INSERT or DELETE to toggle the menu
- Arrow Right / Arrow Left to change the Target ID
- Right Click (hold) to activate the aimbot
How to set up:
1. Install through Tampermonkey or Greasemonkey
2. Go to deadshot.io and join a match — the overlay loads on its own
3. Hit INSERT to open the menu
4. Use the arrow keys to find the right Target ID (you'll see ESP boxes show up when you land on it)
5. Tweak aimbot smoothing, prediction, visuals, whatever you want from there
The whole thing is pure JavaScript, no external dependencies. It hooks into WebGL to pull matrix data and renders everything on a canvas overlay at your native refresh rate. Config saves are debounced so it's not spamming localStorage, and stale tracking data gets cleaned up automatically so it won't leak memory over long sessions.
For educational purposes only. Use responsibly.