Valigia

Crowd-sourced price intelligence for Torn City, inside Torn PDA. Pushes anonymised observations to a shared pool and surfaces deals across six pages: Travel (margin overlays + YATA destination preview), Item Market (watchlist matches, lowest bazaar, TornExchange flash deals), Bazaar (deals below market/points value), Items (best trader buy-offers for your inventory), Museum (artifact prices), Points Market. Companion app: https://valigia.girovagabondo.com

スクリプトをインストールするには、Tampermonkey, GreasemonkeyViolentmonkey のような拡張機能のインストールが必要です。

You will need to install an extension such as Tampermonkey to install this script.

スクリプトをインストールするには、TampermonkeyViolentmonkey のような拡張機能のインストールが必要です。

スクリプトをインストールするには、TampermonkeyUserscripts のような拡張機能のインストールが必要です。

このスクリプトをインストールするには、Tampermonkeyなどの拡張機能をインストールする必要があります。

このスクリプトをインストールするには、ユーザースクリプト管理ツールの拡張機能をインストールする必要があります。

(ユーザースクリプト管理ツールは設定済みなのでインストール!)

このスタイルをインストールするには、Stylusなどの拡張機能をインストールする必要があります。

このスタイルをインストールするには、Stylus などの拡張機能をインストールする必要があります。

このスタイルをインストールするには、Stylus tなどの拡張機能をインストールする必要があります。

このスタイルをインストールするには、ユーザースタイル管理用の拡張機能をインストールする必要があります。

このスタイルをインストールするには、ユーザースタイル管理用の拡張機能をインストールする必要があります。

このスタイルをインストールするには、ユーザースタイル管理用の拡張機能をインストールする必要があります。

(ユーザースタイル管理ツールは設定済みなのでインストール!)

このスクリプトの質問や評価の投稿はこちら通報はこちらへお寄せください
// ==UserScript==
// @name         Valigia
// @namespace    https://valigia.girovagabondo.com/
// @version      0.20.6
// @description  Crowd-sourced price intelligence for Torn City, inside Torn PDA. Pushes anonymised observations to a shared pool and surfaces deals across six pages: Travel (margin overlays + YATA destination preview), Item Market (watchlist matches, lowest bazaar, TornExchange flash deals), Bazaar (deals below market/points value), Items (best trader buy-offers for your inventory), Museum (artifact prices), Points Market. Companion app: https://valigia.girovagabondo.com
// @author       drumorgan
// @match        https://www.torn.com/page.php?sid=travel*
// @match        https://www.torn.com/page.php?sid=ItemMarket*
// @match        https://www.torn.com/bazaar.php*
// @match        https://www.torn.com/item.php*
// @match        https://www.torn.com/museum.php*
// @match        https://www.torn.com/pmarket.php*
// @run-at       document-end
// @grant        GM_xmlhttpRequest
// @grant        GM.xmlHttpRequest
// @connect      vtslzplzlxdptpvxtanz.supabase.co
// @connect      api.torn.com
// @connect      yata.yt
// ==/UserScript==

(function () {
  'use strict';

  // -- Config --------------------------------------------------------------
  // PDA substitutes ###PDA-APIKEY### with the user's Torn key at runtime.
  // Outside PDA the placeholder stays literal, and the script aborts cleanly.
  const TORN_API_KEY = '###PDA-APIKEY###';

  // Mirror of the @version header above. Not shown in toasts (they should
  // stay short), but kept here so anything needing the version at runtime
  // — future diagnostic panels, log() traces, edge-function telemetry —
  // has a single source to read from. Bump alongside @version.
  const SCRIPT_VERSION = '0.20.4';

  const INGEST_URL =
    'https://vtslzplzlxdptpvxtanz.supabase.co/functions/v1/ingest-travel-shop';
  const INGEST_SELL_URL =
    'https://vtslzplzlxdptpvxtanz.supabase.co/functions/v1/ingest-sell-prices';
  const INGEST_BAZAAR_URL =
    'https://vtslzplzlxdptpvxtanz.supabase.co/functions/v1/ingest-bazaar-prices';
  const ACTIVITY_URL =
    'https://vtslzplzlxdptpvxtanz.supabase.co/functions/v1/record-pda-activity';
  const SUPABASE_ANON_KEY =
    'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJzdXBhYmFzZSIsInJlZiI6InZ0c2x6cGx6bHhkcHRwdnh0YW56Iiwicm9sZSI6ImFub24iLCJpYXQiOjE3NzU4MzQyNTMsImV4cCI6MjA5MTQxMDI1M30.Ddzoq8bCmWc875gbdQKhqnR5M7TraWWj4TYS4RRKkMY';

  // Flip to true to draw an always-on debug panel on the Torn page showing
  // exactly what the parser found. Useful on iPad where DevTools is absent.
  const DEBUG = false;

  // -- Overlay design note -------------------------------------------------
  // The overlay shows PER-ITEM numbers only: Market Price (net of the 5%
  // item-market fee), absolute margin, and margin percent. The value is
  // explicitly labelled "Market Price" so it's unambiguous against Torn's
  // existing "Cost" / "Buy" columns on the shop page — those are what you
  // pay abroad; Market Price is what you'll get listing back home.
  // It deliberately does NOT multiply by slot count. Doing
  // so would require either hardcoding a default (wrong for many players)
  // or syncing the web app's slot preference through Supabase (extra
  // plumbing for a value the player already knows in their head). Ranking
  // within a single shop is identical under a constant flight time whether
  // we sort by margin-per-item or profit/hr, so the BEST badge is still
  // accurate without any slot-count input.

  // Public Supabase PostgREST base. The sell_prices cache is read by the
  // travel-page overlay (anon SELECT, see migration 002_sell_prices.sql) and
  // written by the Item Market / Bazaar ingest runners (anon INSERT+UPDATE,
  // same migration + 004_bazaar_prices.sql). Going direct to PostgREST keeps
  // those two new runners edge-function-free: no Torn API key-validation
  // round-trip on every scrape, matching how the web app already writes to
  // these community-data tables.
  const SUPABASE_REST_URL = 'https://vtslzplzlxdptpvxtanz.supabase.co/rest/v1';
  const SELL_PRICES_URL = SUPABASE_REST_URL + '/sell_prices';
  const BAZAAR_PRICES_URL = SUPABASE_REST_URL + '/bazaar_prices';
  const RESTOCK_EVENTS_URL = SUPABASE_REST_URL + '/restock_events';
  const POINTS_RATE_URL = SUPABASE_REST_URL + '/points_market_rate';
  const ABROAD_PRICES_URL = SUPABASE_REST_URL + '/abroad_prices';

  // Known Torn travel shop category names. Used as section anchors: the
  // parser looks for these in visible text to group items by shop.
  const SHOP_CATEGORIES = [
    'General Store',
    'Pharmacy',
    'Arms Dealer',
    'Black Market',
    'Cantina',
    'Tourist Center',
    'Jewelry Store',
    'Souvenir Shop',
    'Drug Store',
    'Food Stand',
    'Farmers Market',
    'Plushie Shop',
    'Flower Shop',
    'Estate Agent',
    'Barber Shop',
  ];

  // -- Utilities -----------------------------------------------------------
  function log(...args) {
    if (DEBUG) {
      try { console.log('[valigia]', ...args); } catch { /* ignore */ }
    }
  }

  function toast(message, kind) {
    const bg = kind === 'error' ? '#b33'
      : kind === 'success' ? '#2a7'
      : kind === 'warning' ? '#e8824a'
      : '#333';
    const el = document.createElement('div');
    el.textContent = 'Valigia: ' + message;
    Object.assign(el.style, {
      position: 'fixed',
      top: '10px',
      left: '50%',
      transform: 'translateX(-50%)',
      background: bg,
      color: '#fff',
      padding: '10px 16px',
      borderRadius: '8px',
      zIndex: '999999',
      font: '600 14px/1.3 sans-serif',
      maxWidth: '90vw',
      boxShadow: '0 4px 16px rgba(0,0,0,.5)',
    });
    document.body.appendChild(el);
    setTimeout(function () { el.remove(); }, 6000);
  }

  function debugPanel(lines) {
    if (!DEBUG) return;
    const existing = document.getElementById('valigia-debug-panel');
    if (existing) existing.remove();
    const el = document.createElement('pre');
    el.id = 'valigia-debug-panel';
    el.textContent = lines.join('\n');
    Object.assign(el.style, {
      position: 'fixed',
      top: '60px',
      right: '10px',
      maxWidth: '45vw',
      maxHeight: '70vh',
      overflow: 'auto',
      background: 'rgba(0,0,0,.85)',
      color: '#9f9',
      padding: '8px',
      borderRadius: '6px',
      zIndex: '999998',
      font: '11px/1.3 ui-monospace, monospace',
      whiteSpace: 'pre-wrap',
    });
    document.body.appendChild(el);
  }

  function parseMoney(text) {
    // "$1,234" / "$1.234" / "1234" -> 1234
    const digits = String(text).replace(/[^\d]/g, '');
    return digits ? Number(digits) : NaN;
  }

  function parseInt10(text) {
    const digits = String(text).replace(/[^\d]/g, '');
    return digits ? Number(digits) : NaN;
  }

  // -- Destination detection -----------------------------------------------
  // Torn's travel page reads: "You are in {Country} and have..."
  function detectDestination() {
    const body = document.body && document.body.innerText || '';
    const m = body.match(/You are in ([A-Z][A-Za-z ]+?) and have/);
    return m ? m[1].trim() : null;
  }

  // City names Torn shows in the flight banner, mapped back to our
  // canonical destination keys (matching YATA's COUNTRY_MAP values in
  // src/log-sync.js). Source: https://wiki.torn.com/wiki/Travel — the
  // wiki's destination table lists the country name and the city Torn
  // uses inside the banner. We map both forms because confirmed live
  // observations show Torn writing "Torn to Tokyo" and "Torn to Dubai"
  // (city), so the city is the form actually rendered; the country
  // entries are kept as harmless fallbacks in case Torn ever changes.
  // Note "Ciudad Juárez" — 'á' is escaped to keep the source pure
  // ASCII for the FTP deploy.
  const CITY_TO_DESTINATION = {
    'Ciudad Ju\u00E1rez': 'Mexico',
    'Mexico': 'Mexico',
    'George Town': 'Caymans',
    'Cayman Islands': 'Caymans',
    'Toronto': 'Canada',
    'Canada': 'Canada',
    'Honolulu': 'Hawaii',
    'Hawaii': 'Hawaii',
    'London': 'UK',
    'United Kingdom': 'UK',
    'Buenos Aires': 'Argentina',
    'Argentina': 'Argentina',
    'Zurich': 'Switzerland',
    'Switzerland': 'Switzerland',
    'Tokyo': 'Japan',
    'Japan': 'Japan',
    'Beijing': 'China',
    'China': 'China',
    'Dubai': 'UAE',
    'United Arab Emirates': 'UAE',
    'UAE': 'UAE',
    'Johannesburg': 'South Africa',
    'South Africa': 'South Africa',
  };

  // In-flight banner reads: "Torn to {City}. Remaining Flight Time - HH:MM:SS"
  // (or the inverse "{City} to Torn..." when returning home — we only show
  // the strip on the outbound leg, since flying back the player can't shop
  // at the origin anymore). The city group matches anything except a period
  // so accented chars (Ciudad Juárez) and multi-word names (Buenos Aires)
  // both work. Returns { destination, returning, remainingMins } or null.
  function detectInFlight() {
    const body = document.body && document.body.innerText || '';
    if (!/Remaining Flight Time/i.test(body)) return null;

    // Pull HH:MM:SS off the timer if present. Banner format is
    // "Remaining Flight Time - 02:37:06" — convert to minutes (fractional).
    // null when missing, so callers can fall back to the destination's
    // standard flight time.
    let remainingMins = null;
    const tm = body.match(/Remaining Flight Time\s*-\s*(\d{1,2}):(\d{2}):(\d{2})/);
    if (tm) {
      const h = Number(tm[1]); const mi = Number(tm[2]); const se = Number(tm[3]);
      if (Number.isFinite(h) && Number.isFinite(mi) && Number.isFinite(se)) {
        remainingMins = h * 60 + mi + se / 60;
      }
    }

    let m = body.match(/Torn to ([^.]+?)\.\s*Remaining Flight Time/);
    if (m) {
      const city = m[1].trim();
      const dest = CITY_TO_DESTINATION[city] || city;
      return { destination: dest, returning: false, remainingMins: remainingMins };
    }
    m = body.match(/([^.]+?) to Torn\.\s*Remaining Flight Time/);
    if (m) {
      const city = m[1].trim();
      const dest = CITY_TO_DESTINATION[city] || city;
      return { destination: dest, returning: true, remainingMins: remainingMins };
    }
    return null;
  }

  // -- Shop scraping -------------------------------------------------------
  // Strategy: every shop item row on the travel page contains an <img> whose
  // src matches /images/items/{id}/. We locate each such image, walk up to
  // the nearest row-like ancestor, extract name/stock/price from that row's
  // text, and attribute the row to the nearest preceding heading that looks
  // like a shop category name. This stays robust if Torn shuffles CSS classes.

  function nearestShopCategoryFor(node) {
    // Walk backwards through the DOM to find text that matches a known shop
    // category name. We scan the ancestors' preceding siblings first, then
    // fall back to a full-document text scan.
    let cursor = node;
    while (cursor && cursor !== document.body) {
      let sib = cursor.previousElementSibling;
      while (sib) {
        const txt = (sib.innerText || '').trim();
        for (const cat of SHOP_CATEGORIES) {
          if (txt.includes(cat)) return cat;
        }
        sib = sib.previousElementSibling;
      }
      cursor = cursor.parentElement;
    }
    return 'Unknown';
  }

  function rowContainer(img) {
    // Find the closest ancestor that behaves like a row. We try a few shapes
    // Torn has used: tr, li, div with sibling cells.
    return (
      img.closest('tr') ||
      img.closest('li') ||
      img.closest('[class*="row"]') ||
      img.closest('[class*="Row"]') ||
      (img.parentElement && img.parentElement.parentElement) ||
      img.parentElement
    );
  }

  // -- Parse-mismatch capture (TEMPORARY DIAGNOSTIC) -----------------------
  // The travel-shop overlay badged Flail in UK as BEST when the real run
  // is a multi-million-dollar loss — the scraper read $8,000,000 as ~$800
  // because some other smaller `$N` token in the row was matched first.
  // This block collects rows where the first-`$` parse and the largest-`$`
  // parse disagree, and renderParseMismatchPanel() draws an unconditional
  // amber panel with the raw outerHTML so we can lock the parser onto the
  // right element. Remove the buffer, captureParseMismatch(), the
  // renderParseMismatchPanel() call in runTravel(), and the capture block
  // inside parseItemRow once the parser is hardened.
  const parseMismatches = [];
  const MAX_MISMATCH_CAPTURES = 5;

  function captureParseMismatch(entry) {
    if (parseMismatches.length >= MAX_MISMATCH_CAPTURES) return;
    for (const m of parseMismatches) {
      if (m.item_id === entry.item_id && m.firstDollar === entry.firstDollar) return;
    }
    parseMismatches.push(entry);
  }

  function renderParseMismatchPanel() {
    if (parseMismatches.length === 0) return;
    const existing = document.getElementById('valigia-parse-mismatch-panel');
    if (existing) existing.remove();
    const lines = [
      'VALIGIA PARSER MISMATCH \u2014 please screenshot',
      'v' + SCRIPT_VERSION + ' \u00B7 ' + parseMismatches.length + ' row(s)',
      '',
    ];
    for (const m of parseMismatches) {
      lines.push('\u2014 ' + m.name + ' (id=' + m.item_id + ')');
      lines.push('  first-$ = ' + m.firstDollar);
      lines.push('  largest-$ = ' + m.largestDollar);
      lines.push('  HTML: ' + m.htmlSnippet);
      lines.push('');
    }
    const el = document.createElement('pre');
    el.id = 'valigia-parse-mismatch-panel';
    el.textContent = lines.join('\n');
    Object.assign(el.style, {
      position: 'fixed',
      top: '60px',
      left: '10px',
      maxWidth: '45vw',
      maxHeight: '70vh',
      overflow: 'auto',
      background: 'rgba(20,12,0,.92)',
      color: '#ffd27a',
      border: '2px solid #e8824a',
      padding: '10px',
      borderRadius: '6px',
      zIndex: '999998',
      font: '11px/1.35 ui-monospace, monospace',
      whiteSpace: 'pre-wrap',
      margin: '0',
    });
    document.body.appendChild(el);
  }

  function parseItemRow(img) {
    const src = img.getAttribute('src') || '';
    const idMatch = src.match(/\/images\/items\/(\d+)\//);
    if (!idMatch) return null;
    const item_id = Number(idMatch[1]);

    const row = rowContainer(img);
    if (!row) return null;

    // The name is usually the alt text on the item image, or the first bit
    // of text in the row. Prefer alt: it's the most stable.
    const altName = (img.getAttribute('alt') || '').trim();
    const rowText = (row.innerText || '').trim();

    let name = altName;
    if (!name) {
      const firstLine = rowText.split('\n')[0] || '';
      name = firstLine.trim();
    }

    // Stock: the row typically shows the stock count as a bare integer, and
    // the price as a $-prefixed number. We grep both from the row text.
    //
    // Example row text: "Hammer\n1,000\n$25" or variations with tabs/spaces.
    const priceMatch = rowText.match(/\$\s*([\d,\.]+)/);
    const buy_price = priceMatch ? parseMoney(priceMatch[1]) : NaN;

    // TEMP DIAGNOSTIC (see parseMismatches comment above): if the largest
    // `$N` token in the row disagrees with the first one we picked, capture
    // the row's HTML so we can fix the parser from real data.
    const allDollarTokens = rowText.match(/\$\s*[\d,\.]+/g) || [];
    let largestDollar = NaN;
    for (const tok of allDollarTokens) {
      const n = parseMoney(tok);
      if (Number.isFinite(n) && (Number.isNaN(largestDollar) || n > largestDollar)) {
        largestDollar = n;
      }
    }
    if (
      Number.isFinite(buy_price) &&
      Number.isFinite(largestDollar) &&
      buy_price !== largestDollar
    ) {
      const html = (row.outerHTML || '').replace(/\s+/g, ' ').trim();
      captureParseMismatch({
        name: altName || (rowText.split('\n')[0] || '').trim() || 'unknown',
        item_id: item_id,
        firstDollar: buy_price,
        largestDollar: largestDollar,
        htmlSnippet: html.length > 600 ? html.slice(0, 600) + '\u2026' : html,
      });
    }

    // For stock, strip out the price portion first so its digits don't leak.
    const textWithoutPrice = rowText.replace(/\$\s*[\d,\.]+/g, ' ');
    // Find the largest bare-integer token: stock is almost always >= 1.
    const intTokens = textWithoutPrice.match(/(?<![\w.])\d[\d,]*(?![\w.])/g) || [];
    let stock = NaN;
    for (const tok of intTokens) {
      const n = parseInt10(tok);
      if (Number.isFinite(n) && (Number.isNaN(stock) || n > stock)) stock = n;
    }

    return { item_id: item_id, name: name, stock: stock, buy_price: buy_price };
  }

  function scrapeShops() {
    const imgs = Array.from(document.querySelectorAll('img[src*="/images/items/"]'));
    const shops = new Map();

    for (const img of imgs) {
      const row = rowContainer(img);
      if (!row) continue;
      const category = nearestShopCategoryFor(row);
      const parsed = parseItemRow(img);
      if (!parsed) continue;
      if (!Number.isFinite(parsed.buy_price) || parsed.buy_price <= 0) continue;
      if (!Number.isFinite(parsed.stock) || parsed.stock < 0) continue;
      if (!parsed.name) continue;

      if (!shops.has(category)) shops.set(category, []);
      shops.get(category).push(parsed);
    }

    return Array.from(shops.entries()).map(function (entry) {
      return { category: entry[0], items: entry[1] };
    });
  }

  // -- Network -------------------------------------------------------------
  // Tries three transports in order:
  //   1. GM_xmlhttpRequest (classic Tampermonkey / older PDA builds)
  //   2. GM.xmlHttpRequest (newer Greasemonkey-style)
  //   3. PDA_httpGet / PDA_httpPost (Torn PDA's native cross-origin helpers,
  //      promise-returning, sidestep the webview's CORS the same way GM_*
  //      does). Some PDA builds don't expose GM_xmlhttpRequest at all, so
  //      this fallback is what keeps the script alive there.
  function gmRequest(opts) {
    return new Promise(function (resolve, reject) {
      const base = {
        method: opts.method || 'POST',
        url: opts.url,
        headers: opts.headers || {},
        data: opts.data,
        timeout: 15000,
        onload: function (res) { resolve(res); },
        onerror: function (err) { reject(err); },
        ontimeout: function () { reject(new Error('timeout')); },
      };
      if (typeof GM_xmlhttpRequest === 'function') {
        GM_xmlhttpRequest(base);
        return;
      }
      if (typeof GM !== 'undefined' && GM.xmlHttpRequest) {
        GM.xmlHttpRequest(base);
        return;
      }
      const method = (opts.method || 'POST').toUpperCase();
      let pdaCall = null;
      try {
        if (method === 'GET' && typeof PDA_httpGet === 'function') {
          // Newer PDA accepts (url, headers); older accepts (url) only.
          // Pass headers when present and let PDA ignore the extra arg
          // on builds that don't read it.
          pdaCall = PDA_httpGet(opts.url, opts.headers || {});
        } else if (method === 'POST' && typeof PDA_httpPost === 'function') {
          pdaCall = PDA_httpPost(opts.url, opts.headers || {}, opts.data || '');
        }
      } catch (err) {
        reject(err);
        return;
      }
      if (pdaCall && typeof pdaCall.then === 'function') {
        const timer = setTimeout(function () {
          reject(new Error('timeout'));
        }, 15000);
        pdaCall.then(function (res) {
          clearTimeout(timer);
          // PDA_httpGet/Post resolve with { status, responseText } on
          // current builds. Some older builds resolved with a raw string —
          // normalise both shapes so callers can read .status/.responseText.
          let status = 200;
          let body = '';
          if (res && typeof res === 'object') {
            if (res.status != null) status = res.status;
            if (res.responseText != null) body = res.responseText;
            else if (typeof res.body === 'string') body = res.body;
            else if (typeof res.data === 'string') body = res.data;
          } else if (typeof res === 'string') {
            body = res;
          }
          resolve({ status: status, responseText: body });
        }).catch(function (err) {
          clearTimeout(timer);
          reject(err);
        });
        return;
      }
      reject(new Error('No GM_xmlhttpRequest available - install as userscript in PDA'));
    });
  }

  // Travel-shop ingest POST. Same retry policy as postIngestRows (below):
  // transient failures (network/timeout, HTTP 5xx, 429 rate-limit) get up
  // to two retries with 500ms → 1500ms backoff; permanent 4xx failures
  // (bad key, validation) return immediately so the friendly-error toast
  // fires without delay. Returns the same { ok, count, error, raw } shape
  // that friendlyIngestError() consumes.
  async function postIngest(payload) {
    let lastError = 'unknown';
    let lastRaw = null;
    for (let attempt = 0; attempt < INGEST_MAX_ATTEMPTS; attempt++) {
      let transient = false;
      try {
        const res = await gmRequest({
          method: 'POST',
          url: INGEST_URL,
          headers: {
            'Content-Type': 'application/json',
            'apikey': SUPABASE_ANON_KEY,
            'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
          },
          data: JSON.stringify(payload),
        });
        let body = null;
        try { body = JSON.parse(res.responseText); } catch { /* ignore */ }
        if (res.status >= 200 && res.status < 300 && body && body.ok) {
          return { ok: true, count: body.stored ?? 0, body };
        }
        lastError = (body && body.error) || ('HTTP ' + res.status);
        lastRaw = res.responseText;
        if (!isTransientStatus(res.status)) {
          return { ok: false, error: lastError, raw: lastRaw };
        }
        transient = true;
      } catch (err) {
        lastError = (err && err.message) || String(err);
        transient = true;
      }
      if (transient && attempt < INGEST_MAX_ATTEMPTS - 1) {
        log('travel ingest transient failure, retrying', { attempt, error: lastError });
        await sleep(INGEST_BACKOFF_MS[attempt]);
      }
    }
    return { ok: false, error: lastError, raw: lastRaw, retried: true };
  }

  // -- Activity ping -------------------------------------------------------
  // Fires a key-validated heartbeat to record-pda-activity so the Item
  // Market and Bazaar scrapes show up in the scout count alongside travel
  // contributions. Travel's ping is fanned out server-side from
  // ingest-travel-shop, so we don't ping from runTravel().
  //
  // Throttled per page_type via localStorage: each page_type pings at most
  // once per ACTIVITY_PING_WINDOW_MS. The cap keeps the extra Torn API
  // calls (one user/basic validation per ping) off the user's rate budget
  // during long SPA browsing sessions, while still marking them "active"
  // on a rolling 24h window.
  //
  // Fire-and-forget: any failure here is invisible to the user. The scout
  // count is a vanity metric; it must never interrupt the scrape flow.
  const ACTIVITY_PING_WINDOW_MS = 5 * 60 * 1000; // 5 minutes
  const ACTIVITY_PING_STORAGE_KEY = 'valigia_last_activity_ping';

  function loadActivityPingMap() {
    try {
      const raw = localStorage.getItem(ACTIVITY_PING_STORAGE_KEY);
      if (!raw) return {};
      const parsed = JSON.parse(raw);
      return (parsed && typeof parsed === 'object') ? parsed : {};
    } catch (e) { return {}; }
  }

  function saveActivityPingMap(map) {
    try { localStorage.setItem(ACTIVITY_PING_STORAGE_KEY, JSON.stringify(map)); }
    catch (e) { /* quota or private mode - ignore */ }
  }

  async function pingActivity(pageType) {
    const now = Date.now();
    const map = loadActivityPingMap();
    const last = Number(map[pageType]) || 0;
    if (now - last < ACTIVITY_PING_WINDOW_MS) {
      log('activity ping throttled (' + pageType + ')');
      return;
    }
    // Record the attempt BEFORE firing so a stuck request can't cause
    // every subsequent scrape to re-ping.
    map[pageType] = now;
    saveActivityPingMap(map);

    try {
      await gmRequest({
        method: 'POST',
        url: ACTIVITY_URL,
        headers: {
          'Content-Type': 'application/json',
          'apikey': SUPABASE_ANON_KEY,
          'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
        },
        data: JSON.stringify({ api_key: TORN_API_KEY, page_type: pageType }),
      });
    } catch (e) {
      log('activity ping failed (' + pageType + '):', e);
    }
  }

  // -- Sell prices from Supabase -------------------------------------------
  // Single GET against PostgREST with an in.(...) filter pulls every item
  // we see on the shop page in one round trip. sell_prices is anon-readable
  // by design (shared community cache).
  async function fetchSellPrices(itemIds) {
    if (!Array.isArray(itemIds) || itemIds.length === 0) return new Map();
    const idList = itemIds.join(',');
    const url = SELL_PRICES_URL +
      '?select=item_id,price,updated_at' +
      '&item_id=in.(' + idList + ')';
    try {
      const res = await gmRequest({
        method: 'GET',
        url: url,
        headers: {
          'apikey': SUPABASE_ANON_KEY,
          'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
          'Accept': 'application/json',
        },
      });
      if (res.status < 200 || res.status >= 300) return new Map();
      const rows = JSON.parse(res.responseText || '[]');
      const map = new Map();
      for (const r of rows) {
        if (r && typeof r.item_id === 'number' && typeof r.price === 'number') {
          map.set(r.item_id, { price: r.price, updatedAt: r.updated_at || null });
        }
      }
      return map;
    } catch (e) {
      return new Map();
    }
  }

  // -- Restock ETA fetch + estimator --------------------------------------
  // Slim port of stock-forecast.js's estimateNextRestock for the travel
  // overlay: only "expected refill" mins, only for shelves that are
  // currently empty. Falls back silently on any failure — refill ETA is a
  // nice-to-have, never blocks the BEST/margin overlay.
  //
  // Anon SELECT on restock_events is allowed (migration 018). 30-day
  // window matches the web app's RESTOCK_HISTORY_WINDOW_MINS so we
  // estimate from the same data the dashboard uses; 2000-row cap keeps
  // payloads bounded on shelves with very high cadence.
  async function fetchRestockEvents(itemIds, destination) {
    if (!Array.isArray(itemIds) || itemIds.length === 0) return new Map();
    if (!destination) return new Map();
    const cutoffIso = new Date(Date.now() - 30 * 24 * 60 * 60 * 1000).toISOString();
    const idList = itemIds.join(',');
    // post_qty is the typical-shelf-after-restock count — needed by the
    // in-flight strip's during-flight refill override (estimateRestockPlan
    // below). The landed-overlay caller only uses .at and ignores postQty,
    // so the change is backwards-compatible.
    const url = RESTOCK_EVENTS_URL +
      '?select=item_id,restocked_at,post_qty' +
      '&item_id=in.(' + idList + ')' +
      '&destination=eq.' + encodeURIComponent(destination) +
      '&restocked_at=gte.' + encodeURIComponent(cutoffIso) +
      '&order=restocked_at.desc' +
      '&limit=2000';
    try {
      const res = await gmRequest({
        method: 'GET',
        url: url,
        headers: {
          'apikey': SUPABASE_ANON_KEY,
          'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
          'Accept': 'application/json',
        },
      });
      if (res.status < 200 || res.status >= 300) return new Map();
      const rows = JSON.parse(res.responseText || '[]');
      const byItem = new Map();
      for (const r of rows) {
        if (!r) continue;
        const itemId = Number(r.item_id);
        if (!Number.isFinite(itemId)) continue;
        const t = new Date(r.restocked_at).getTime();
        if (!Number.isFinite(t)) continue;
        const postQty = Number(r.post_qty);
        let arr = byItem.get(itemId);
        if (!arr) { arr = []; byItem.set(itemId, arr); }
        arr.push({ at: t, postQty: Number.isFinite(postQty) ? postQty : null });
      }
      return byItem;
    } catch (e) {
      return new Map();
    }
  }

  // Median observed interval minus time-since-last-restock. Mirrors the
  // central calculation in stock-forecast.js (estimateNextRestock) without
  // the confidence/MAD/MAE machinery — the overlay just needs one number.
  // Needs ≥2 events (one interval sample); returns null otherwise.
  function estimateRefillMins(events, nowMs) {
    if (!Array.isArray(events) || events.length < 2) return null;
    const sorted = events.map(function (e) { return e.at; })
      .filter(Number.isFinite)
      .sort(function (a, b) { return a - b; });
    if (sorted.length < 2) return null;
    const gaps = [];
    for (let i = 1; i < sorted.length; i++) {
      gaps.push((sorted[i] - sorted[i - 1]) / 60000);
    }
    const sortedGaps = gaps.slice().sort(function (a, b) { return a - b; });
    const median = sortedGaps[Math.floor(sortedGaps.length / 2)];
    if (!(median > 0)) return null;
    const lastAt = sorted[sorted.length - 1];
    const sinceLastMins = (nowMs - lastAt) / 60000;
    return Math.max(0, Math.round(median - sinceLastMins));
  }

  // Slim port of stock-forecast.js's estimateNextRestock — returns
  // { timeToNextMins, typicalPostQty } so the in-flight strip can apply
  // the same restock-during-flight override the web app does:
  //
  //   if depletion forecast hits 0 AND a restock is expected before
  //   landing, replace 0 with typicalPostQty.
  //
  // Skips the confidence/MAD/MAE/uncertainty machinery — the strip only
  // needs the median cadence + median post-restock qty.
  function estimateRestockPlan(events, nowMs) {
    if (!Array.isArray(events) || events.length < 2) return null;
    const atTimes = events.map(function (e) { return e.at; })
      .filter(Number.isFinite)
      .sort(function (a, b) { return a - b; });
    if (atTimes.length < 2) return null;
    const gaps = [];
    for (let i = 1; i < atTimes.length; i++) {
      gaps.push((atTimes[i] - atTimes[i - 1]) / 60000);
    }
    const sortedGaps = gaps.slice().sort(function (a, b) { return a - b; });
    const medianInterval = sortedGaps[Math.floor(sortedGaps.length / 2)];
    if (!(medianInterval > 0)) return null;

    const postQtys = events.map(function (e) { return e.postQty; })
      .filter(Number.isFinite)
      .sort(function (a, b) { return a - b; });
    if (postQtys.length === 0) return null;
    const typicalPostQty = postQtys[Math.floor(postQtys.length / 2)];

    const lastRestockAt = atTimes[atTimes.length - 1];
    const sinceLastMins = (nowMs - lastRestockAt) / 60000;
    const timeToNextMins = Math.max(0, medianInterval - sinceLastMins);

    return {
      timeToNextMins: timeToNextMins,
      typicalPostQty: typicalPostQty,
      medianIntervalMins: medianInterval,
    };
  }

  function formatRefillEta(mins) {
    if (mins == null) return null;
    if (mins < 1) return 'refill imminent';
    if (mins < 90) return 'refill ~' + Math.round(mins) + 'm';
    const h = Math.floor(mins / 60);
    const m = Math.round(mins % 60);
    return m > 0 ? 'refill ~' + h + 'h ' + m + 'm' : 'refill ~' + h + 'h';
  }

  // -- Ingest edge-function post ------------------------------------------
  // Layer 2 security hardening: writes to sell_prices / bazaar_prices flow
  // through ingest-sell-prices / ingest-bazaar-prices. Each validates
  // TORN_API_KEY via user/?selections=basic and stamps observer_player_id
  // onto every row before a service-role upsert. Same pattern as
  // ingest-travel-shop — one extra Torn API round-trip per scrape, paid
  // out of the player's own 100/min budget.
  //
  // Retry policy: iPad cellular drops one request every few minutes. A
  // single flake used to lose the entire scrape. We now retry up to 2
  // times on transient failures — network/timeout errors, HTTP 5xx, and
  // 429 rate limits — with 500ms → 1500ms backoff. 4xx responses (bad
  // key, payload too big, validation error) are NOT retried since they
  // are permanent; retrying would just delay the error toast.
  const INGEST_MAX_ATTEMPTS = 3;
  const INGEST_BACKOFF_MS = [500, 1500];

  function sleep(ms) {
    return new Promise(function (r) { setTimeout(r, ms); });
  }

  function isTransientStatus(status) {
    return status === 429 || (status >= 500 && status < 600);
  }

  async function postIngestRows(ingestUrl, rows) {
    if (!Array.isArray(rows) || rows.length === 0) {
      return { ok: true, count: 0 };
    }
    let lastError = 'unknown';
    let lastRaw = null;
    for (let attempt = 0; attempt < INGEST_MAX_ATTEMPTS; attempt++) {
      let transient = false;
      try {
        const res = await gmRequest({
          method: 'POST',
          url: ingestUrl,
          headers: {
            'Content-Type': 'application/json',
            'apikey': SUPABASE_ANON_KEY,
            'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
          },
          data: JSON.stringify({ api_key: TORN_API_KEY, rows: rows }),
        });
        let body = null;
        try { body = JSON.parse(res.responseText); } catch { /* ignore */ }
        if (res.status >= 200 && res.status < 300 && body && body.ok) {
          return { ok: true, count: body.stored ?? rows.length };
        }
        lastError = (body && body.error) || ('HTTP ' + res.status);
        lastRaw = res.responseText;
        if (!isTransientStatus(res.status)) {
          return { ok: false, error: lastError, raw: lastRaw };
        }
        transient = true;
      } catch (err) {
        // Network error, timeout, DNS — all transient from our POV.
        lastError = (err && err.message) || String(err);
        transient = true;
      }
      if (transient && attempt < INGEST_MAX_ATTEMPTS - 1) {
        log('ingest transient failure, retrying', { attempt, error: lastError });
        await sleep(INGEST_BACKOFF_MS[attempt]);
      }
    }
    return { ok: false, error: lastError, raw: lastRaw, retried: true };
  }

  // -- Friendly ingest-error text -----------------------------------------
  // The edge functions echo Torn's literal error wording on a rejected
  // key (e.g. "Torn API rejected key: Incorrect key" for code 2). That's
  // technically accurate but un-actionable on iPad where PDA is the only
  // place the key lives — the user doesn't always realise "the key"
  // means the one they pasted into PDA's Script Manager, not the one
  // stored on Valigia's server. Translate the common failures into a
  // one-line instruction the user can act on without leaving the toast.
  function friendlyIngestError(label, rowCount, result) {
    const raw = (result && result.error) || 'unknown';
    const lower = String(raw).toLowerCase();
    if (lower.indexOf('incorrect key') !== -1 || lower.indexOf('invalid key') !== -1) {
      return label + ': Torn rejected your API key. Update it in PDA Settings \u2192 Script Manager \u2192 Valigia.';
    }
    if (lower.indexOf('access level') !== -1 || lower.indexOf('key access') !== -1) {
      return label + ': API key is missing a permission. Re-create a Custom Key from the Valigia login screen.';
    }
    if (lower.indexOf('rate_limited') !== -1 || lower.indexOf('rate limit') !== -1) {
      return label + ': rate-limited by Valigia \u2014 scrape again in a few seconds.';
    }
    return label + ' (' + rowCount + '): ' + raw;
  }

  // Failures the user can't act on — rate-limit gating and transient
  // network/5xx errors that exhausted retries — shouldn't paint a red
  // toast. The next scrape will succeed on its own (the iPad is the only
  // surface and there's no DevTools to read the message anyway). Real
  // key/permission errors still toast: those need user action in PDA's
  // Script Manager.
  function isSilentIngestError(result) {
    if (!result || result.ok) return false;
    if (result.retried) return true;
    const lower = String(result.error || '').toLowerCase();
    return lower.indexOf('rate_limited') !== -1 || lower.indexOf('rate limit') !== -1;
  }

  // -- Per-item profit math ------------------------------------------------
  // The overlay only displays per-item values, so we only compute them.
  // Net sell is after Torn's 5% item-market fee. Returns null when inputs
  // are missing or non-positive so the renderer can show "no sell data".
  function computeProfit(opts) {
    const buyPrice = opts.buyPrice;
    const sellPrice = opts.sellPrice;

    if (!(sellPrice > 0) || !(buyPrice > 0)) return null;

    const netSell = sellPrice * 0.95;              // 5% item-market fee
    const marginPerItem = netSell - buyPrice;
    const marginPct = (marginPerItem / buyPrice) * 100;

    return {
      netSell: netSell,
      marginPerItem: marginPerItem,
      marginPct: marginPct,
    };
  }

  // -- Formatters ----------------------------------------------------------
  function formatMoney(n) {
    if (n == null || !Number.isFinite(n)) return '-';
    const sign = n < 0 ? '-' : '';
    const abs = Math.abs(Math.round(n));
    return sign + '$' + abs.toLocaleString('en-US');
  }

  function formatPct(n) {
    if (n == null || !Number.isFinite(n)) return '-';
    return (n >= 0 ? '+' : '') + n.toFixed(0) + '%';
  }

  // -- Style injection -----------------------------------------------------
  // Single <style> tag per page load. Kept minimal in v1; polish later.
  let stylesInjected = false;
  function injectStyles() {
    if (stylesInjected) return;
    stylesInjected = true;
    const css = [
      '.valigia-cell {',
      '  padding: 4px 8px;',
      '  font: 600 11px/1.3 Arial, Helvetica, sans-serif;',
      '  color: #c8cdd8;',
      '  background: rgba(22,26,34,0.55);',
      '  border-left: 2px solid #252a35;',
      '  white-space: nowrap;',
      '  vertical-align: middle;',
      '}',
      // When the host row isn't a <tr>, we inject a block-level <div> below
      // the row instead. Give it a touch of top margin so it reads as an
      // annotation of the row above rather than a row of its own.
      'div.valigia-cell {',
      '  display: block;',
      '  margin: 2px 0 6px 44px;',
      '  border-left: 3px solid #252a35;',
      '  border-radius: 2px;',
      '}',
      '.valigia-cell .v-label {',
      '  color: #5a6070;',
      '  font-weight: 500;',
      '  text-transform: uppercase;',
      '  letter-spacing: 0.04em;',
      '  font-size: 10px;',
      '}',
      '.valigia-cell .v-sell { color: #c8cdd8; }',
      '.valigia-cell .v-margin-pos { color: #4ae8a0; }',
      '.valigia-cell .v-margin-neg { color: #b33; }',
      '.valigia-cell .v-muted { color: #5a6070; font-weight: 400; }',
      '.valigia-cell .v-sep { color: #3a4050; margin: 0 4px; }',
      '.valigia-best .valigia-cell,',
      '.valigia-best > .valigia-cell,',
      '.valigia-best + div.valigia-cell {',
      '  background: rgba(74,232,160,0.14);',
      '  border-left: 3px solid #4ae8a0;',
      '}',
      '.valigia-best-badge {',
      '  display: inline-block;',
      '  background: #4ae8a0;',
      '  color: #0d0f14;',
      '  font-weight: 800;',
      '  letter-spacing: 0.05em;',
      '  padding: 1px 5px;',
      '  border-radius: 3px;',
      '  margin-right: 6px;',
      '  font-size: 10px;',
      '}',
    ].join('\n');
    const style = document.createElement('style');
    style.id = 'valigia-overlay-styles';
    style.textContent = css;
    document.head.appendChild(style);
  }

  // -- Overlay render ------------------------------------------------------
  // For each row we scraped, compute profit and inject a cell at the end of
  // the row showing margin + profit/hr. Mark the top profit/hr row with a
  // BEST badge and a subtle green highlight.
  function renderOverlay(shops, sellPriceMap, refillEtaMap) {
    if (!(refillEtaMap instanceof Map)) refillEtaMap = new Map();
    injectStyles();

    // Flatten every scraped item into a row descriptor with a reference to
    // its DOM row container so we can inject directly. We re-walk the same
    // images we scraped from to find the row — Torn has migrated many pages
    // away from <table>/<tr>, so we use the same flexible rowContainer()
    // helper the scraper uses.
    const allRows = [];
    const imgs = Array.from(document.querySelectorAll('img[src*="/images/items/"]'));
    for (const img of imgs) {
      const src = img.getAttribute('src') || '';
      const idMatch = src.match(/\/images\/items\/(\d+)\//);
      if (!idMatch) continue;
      const item_id = Number(idMatch[1]);

      const row = rowContainer(img);
      if (!row) continue;
      // Skip rows we've already decorated (in case the script fires twice
      // from tab switches inside the same page).
      if (row.classList && row.classList.contains('valigia-decorated')) continue;

      // Find the scraped record for this item_id so we don't re-parse the
      // row ourselves (already done by scrapeShops).
      let buyPrice = null;
      let stock = null;
      for (const sh of shops) {
        for (const it of sh.items) {
          if (it.item_id === item_id) {
            buyPrice = it.buy_price;
            stock = it.stock;
            break;
          }
        }
        if (buyPrice != null) break;
      }
      if (buyPrice == null) continue;

      const sp = sellPriceMap.get(item_id);
      const sellPrice = sp ? sp.price : null;
      const metrics = sellPrice != null
        ? computeProfit({
            buyPrice: buyPrice,
            sellPrice: sellPrice,
          })
        : null;

      allRows.push({
        row: row,
        item_id: item_id,
        buyPrice: buyPrice,
        stock: stock,
        sellPrice: sellPrice,
        metrics: metrics,
      });
    }

    // Rank by per-item margin - within a single shop page the flight time
    // and slot count are constants, so ranking by margin-per-item is
    // equivalent to ranking by profit/hr. No slot count needed here.
    // Only rows with positive margin and non-zero stock are eligible.
    let best = null;
    for (const r of allRows) {
      if (!r.metrics) continue;
      if (r.metrics.marginPerItem <= 0) continue;
      if (r.stock != null && r.stock <= 0) continue;
      // Sanity cap: catches parser blow-ups like the historical Flail UK
      // bug (+831,249% when $8M was misread as ~$800) without excluding
      // legitimate UK collectibles, plushies, and flowers, which routinely
      // run past +3000% (Heather +602%, Inkwell +3429%, etc.). A 100,000%
      // ceiling is well above any real Torn travel margin and still flags
      // gross parse errors. The numbers still render in the overlay either
      // way so the player can see when something's off.
      if (r.metrics.marginPct > 100000) continue;
      if (!best || r.metrics.marginPerItem > best.metrics.marginPerItem) best = r;
    }

    // Inject the cell into each row. We show per-item values only:
    // net sell price, absolute margin, margin %. The player does the
    // "times my actual slot count" math in their head, which avoids us
    // needing to know (or sync) their slot preference.
    //
    // If the row is a <tr> we append a matching <td>; otherwise (Torn's
    // newer div-based shop grid) we insert a block <div> right after the
    // row so it reads as an annotation immediately beneath.
    for (const r of allRows) {
      const isTr = r.row.tagName === 'TR';
      const cell = document.createElement(isTr ? 'td' : 'div');
      cell.className = 'valigia-cell';

      if (!r.metrics) {
        if (r.sellPrice == null) {
          cell.innerHTML = '<span class="v-muted">no market price data</span>';
        } else {
          cell.innerHTML = '<span class="v-muted">-</span>';
        }
      } else {
        const m = r.metrics;
        const isBest = (r === best);
        const marginClass = m.marginPerItem >= 0 ? 'v-margin-pos' : 'v-margin-neg';
        const outOfStock = (r.stock != null && r.stock <= 0);

        let html = '';
        if (isBest) html += '<span class="valigia-best-badge">BEST</span>';
        if (outOfStock) {
          const etaMins = refillEtaMap.get(r.item_id);
          const etaText = formatRefillEta(etaMins != null ? etaMins : null);
          if (etaText) {
            html += '<span class="v-muted">stock 0 &middot; ' + etaText + '</span>';
          } else {
            html += '<span class="v-muted">stock 0 &middot; skip</span>';
          }
        } else {
          // Label the number "Market Price" so it's clearly distinct from
          // Torn's existing "Cost" / "Buy" columns on the shop page. The
          // value shown is the net per-unit Item Market sell price (after
          // the 5% market fee) — what the player actually realises per unit.
          html += '<span class="v-label">Market Price</span> ';
          html += '<span class="v-sell">' + formatMoney(m.netSell) + '</span>';
          html += '<span class="v-sep">&middot;</span>';
          html += '<span class="' + marginClass + '">' + formatMoney(m.marginPerItem) + '</span>';
          html += '<span class="v-sep">&middot;</span>';
          html += '<span class="' + marginClass + '">' + formatPct(m.marginPct) + '</span>';
        }
        cell.innerHTML = html;
        if (isBest) r.row.classList.add('valigia-best');
      }

      if (isTr) {
        r.row.appendChild(cell);
      } else {
        // For non-<tr> rows, insert directly after the row so it appears
        // immediately beneath. If the row has no parent (detached), fall
        // back to appending into the row itself.
        if (r.row.parentNode) {
          r.row.parentNode.insertBefore(cell, r.row.nextSibling);
        } else {
          r.row.appendChild(cell);
        }
      }
      if (r.row.classList) r.row.classList.add('valigia-decorated');
    }

    return { total: allRows.length, withMetrics: allRows.filter(r => r.metrics).length, best: best };
  }

  // -- Item Market scraper -------------------------------------------------
  // Every listing card on the modern Item Market has an <img> with the item
  // id in its src and a $-prefixed price somewhere in the same row/card. We
  // group all rows by item_id, pick the lowest price as the floor, count the
  // rows as the listing depth, and upsert that straight into sell_prices.
  //
  // One catch: the same item image appears in navigation / sidebar / search
  // chrome. We skip any row that doesn't contain a $-price so chrome rows
  // don't pollute the listing count.
  // Listings above this qty are almost certainly category-card contamination
  // (the item-browse card shows "$price (circulation)" where circulation is
  // a five/six-figure total-in-game count — NOT a listing size). Popular
  // drugs sit at 60k-240k circulation, so a 10k cap cleanly separates real
  // listings (largest observed ~5k amount) from that noise.
  const MAX_LISTING_QTY = 10000;

  function scrapeItemMarket() {
    const imgs = Array.from(document.querySelectorAll('img[src*="/images/items/"]'));
    const byItem = new Map(); // item_id -> { name, listings: [{price, qty}] }
    const seenRows = new Set();

    for (const img of imgs) {
      const src = img.getAttribute('src') || '';
      const idMatch = src.match(/\/images\/items\/(\d+)\//);
      if (!idMatch) continue;
      const item_id = Number(idMatch[1]);

      const row = rowContainer(img);
      if (!row || seenRows.has(row)) continue;
      seenRows.add(row);

      const text = (row.innerText || '').trim();
      const priceMatch = text.match(/\$\s*([\d,\.]+)/);
      if (!priceMatch) continue; // no price in this row => chrome, skip
      const price = parseMoney(priceMatch[1]);
      if (!Number.isFinite(price) || price <= 0) continue;

      // Quantity: first bare integer after removing the price token AND
      // parenthesized numbers. Category-card pages show "$price (circulation)"
      // where the parenthesized number is total items in-game, not a listing
      // quantity. Stripping "(51,422)" etc. lets the qty default to 1 so we
      // still capture the price signal without skewing floor_qty.
      const withoutPrice = text.replace(/\$\s*[\d,\.]+/g, ' ');
      const withoutCirculation = withoutPrice.replace(/\(\s*[\d,]+\s*\)/g, ' ');
      const intTokens = withoutCirculation.match(/(?<![\w.])\d[\d,]*(?![\w.])/g) || [];
      let qty = 1;
      for (const tok of intTokens) {
        const n = parseInt10(tok);
        if (Number.isFinite(n) && n > 0) { qty = n; break; }
      }

      // Safety net: reject listings claiming absurd quantities (likely a
      // scraping artefact we didn't anticipate).
      if (qty > MAX_LISTING_QTY) continue;

      // Item name: prefer the image alt (stable across Torn's UI shuffles);
      // fall back to the first line of the row text.
      const altName = (img.getAttribute('alt') || '').trim();
      const firstLine = (text.split('\n')[0] || '').trim();
      const name = altName || firstLine || '';

      if (!byItem.has(item_id)) byItem.set(item_id, { name: name, listings: [] });
      const entry = byItem.get(item_id);
      if (!entry.name && name) entry.name = name;
      entry.listings.push({ price: price, qty: qty });
    }

    const now = new Date().toISOString();
    const rows = [];
    for (const [item_id, entry] of byItem) {
      const listings = entry.listings;
      if (listings.length === 0) continue;
      listings.sort(function (a, b) { return a.price - b.price; });

      // min_price = absolute floor (cheapest listing, any qty). Feeds
      // the Watchlist matcher: a single-unit $219k listing under a
      // $250k alert is a real buying opportunity even if the next stack
      // sits above the threshold. Travel profit math ignores this and
      // keeps using the qty-filtered effective floor below.
      const minPrice = listings[0].price;

      // Effective floor = first listing with qty >= 2. A single-unit listing
      // at a much lower price is almost always a loss-leader or misclick
      // (see Cannabis case: 1 unit at $10,500 sitting atop 19-unit stacks at
      // $12,900+). Storing the $10,500 as THE sell price overstates profit
      // for any realistic multi-unit travel run. Fall back to the absolute
      // floor when every listing is single-unit (rare items / collector bins).
      let floor = null;
      for (const l of listings) {
        if (l.qty >= 2) { floor = l; break; }
      }
      if (!floor) floor = listings[0];

      rows.push({
        item_id: item_id,
        price: floor.price,
        min_price: minPrice,
        floor_qty: floor.qty,
        listing_count: listings.length,
        updated_at: now,
        // Keep name out of the upsert payload (sell_prices doesn't have a
        // name column), but carry it on the row for the toast to read.
        _name: entry.name,
      });
    }
    return rows;
  }

  async function runItemMarket() {
    // Kick the watchlist-matches banner in parallel with the scrape.
    // Fire-and-forget: any failure is silent so the primary scraper
    // flow isn't blocked on a (potentially slow) Torn key validation.
    injectWatchlistBar();
    // When the player has filtered down to a single item (hash carries
    // itemID=N), surface the cheapest fresh bazaar listing for that
    // item from the shared pool. Silent no-op on the catalog landing
    // view or when the pool has no fresh hit.
    injectLowestPriceBar();
    // Pool-wide flip surface: cross-references fresh sell_prices floors
    // against the highest fresh te_buy_prices offer per item. Scopes to
    // a single item when itemID=N is in the hash.
    injectFlashDealsBar();

    // Poll briefly for listings to hydrate - the Item Market page is SPA-ish.
    const start = Date.now();
    let rows = [];
    while (Date.now() - start < 8000) {
      rows = scrapeItemMarket();
      if (rows.length > 0) break;
      await new Promise(function (r) { setTimeout(r, 500); });
    }

    if (DEBUG) {
      const lines = ['page=itemmarket', 'items=' + rows.length];
      for (const r of rows.slice(0, 10)) {
        lines.push('  id=' + r.item_id + ' (' + (r._name || '?') + ') $' + r.price +
                   ' x' + r.floor_qty + ' (' + r.listing_count + ' listings)');
      }
      debugPanel(lines);
    }

    if (rows.length === 0) {
      log('Item Market: no listings found, skipping upsert.');
      return;
    }

    const upsertRows = rows.map(function (r) {
      // Drop both the carry-through _name and updated_at — the edge function
      // stamps updated_at server-side, and there's no name column on
      // sell_prices.
      const { _name, updated_at, ...rest } = r;
      return rest;
    });

    const result = await postIngestRows(INGEST_SELL_URL, upsertRows);
    if (result.ok) {
      toast('Item Market: ' + result.count + ' prices', 'success');
      pingActivity('item_market');
    } else if (isSilentIngestError(result)) {
      log('Item Market ingest skipped (silent):', result.error);
    } else {
      toast(friendlyIngestError('Market', upsertRows.length, result), 'error');
    }
  }

  // -- Bazaar scraper ------------------------------------------------------
  // Bazaar URLs look like bazaar.php?userId=123 (legacy) or with step= query
  // strings in the modern layout. We pull the owner id from either the
  // query string or the hash; if neither carries one, we're looking at the
  // player's own bazaar - nothing useful to push to the shared pool there,
  // so bail.
  function detectBazaarOwnerId() {
    try {
      const url = new URL(location.href);
      const qs = url.searchParams;
      const fromQuery = qs.get('userID') || qs.get('userId') || qs.get('user_id');
      if (fromQuery && /^\d+$/.test(fromQuery)) return Number(fromQuery);
    } catch (e) { /* ignore */ }
    // Hash-routed forms: "#/p=bazaar&userId=123" or similar.
    const hash = location.hash || '';
    const hashMatch = hash.match(/user(?:ID|Id|_id)=(\d+)/i);
    if (hashMatch) return Number(hashMatch[1]);
    return null;
  }

  /**
   * Is the tile's item image a padlock glyph?
   *
   * Torn overlays a padlock on bazaar tiles the owner has parked as $1
   * placeholders. Earlier versions tried to sniff class names, aria
   * attributes, and inner text for "lock"/"locked" — but every CSS
   * selector we tried (substring `[class*="lock"]`, word-boundary
   * regex, etc.) either missed tiles or false-positived on common
   * tokens like `block`, `clock`, and `unlocked` that Torn uses
   * liberally. The result was real listings vanishing from the Deals
   * bar AND the bazaar pool.
   *
   * This minimal version only checks the item image's own src for a
   * padlock filename. The $1 price gate at the caller handles every
   * other locked tile — a real bazaar never lists a buyable item at
   * $1, so dropping $1 rows at scrape time is both accurate and
   * DOM-independent.
   */
  function isLockedListing(img) {
    try {
      const imgSrc = img.getAttribute('src') || '';
      return /\/padlock|\/lock[._-]/i.test(imgSrc);
    } catch (_) { return false; }
  }

  function scrapeBazaarItems() {
    const imgs = Array.from(document.querySelectorAll('img[src*="/images/items/"]'));
    const byItem = new Map(); // item_id -> {price, qty} (cheapest only)
    const seenRows = new Set();

    for (const img of imgs) {
      const src = img.getAttribute('src') || '';
      const idMatch = src.match(/\/images\/items\/(\d+)\//);
      if (!idMatch) continue;
      const item_id = Number(idMatch[1]);

      const row = rowContainer(img);
      if (!row || seenRows.has(row)) continue;
      seenRows.add(row);

      // Skip tiles whose image is a padlock glyph. The real work is done
      // by the $1 price gate below — a real bazaar never lists a buyable
      // item at $1, so dropping $1 rows is both DOM-independent and the
      // canonical "this is locked" signal.
      if (isLockedListing(img)) continue;

      const text = (row.innerText || '').trim();
      const priceMatch = text.match(/\$\s*([\d,\.]+)/);
      if (!priceMatch) continue;
      const price = parseMoney(priceMatch[1]);
      if (!Number.isFinite(price) || price <= 1) continue;

      const withoutPrice = text.replace(/\$\s*[\d,\.]+/g, ' ');
      const intTokens = withoutPrice.match(/(?<![\w.])\d[\d,]*(?![\w.])/g) || [];
      let qty = 1;
      for (const tok of intTokens) {
        const n = parseInt10(tok);
        if (Number.isFinite(n) && n > 0) { qty = n; break; }
      }

      const existing = byItem.get(item_id);
      if (!existing || price < existing.price) {
        byItem.set(item_id, { price: price, qty: qty });
      }
    }

    return Array.from(byItem.entries()).map(function (entry) {
      return { item_id: entry[0], price: entry[1].price, quantity: entry[1].qty };
    });
  }

  async function runBazaar() {
    // Watchlist banner kicks off in parallel. Even on an own-bazaar visit
    // (no ownerId, early return below) we still want to surface matches
    // — so this runs before the ownerId guard.
    injectWatchlistBar();

    const ownerId = detectBazaarOwnerId();
    if (!ownerId) {
      log('Bazaar: no userId in URL (own bazaar?) - skipping.');
      return;
    }

    // Same hydration poll used on travel + item market.
    const start = Date.now();
    let items = [];
    while (Date.now() - start < 8000) {
      items = scrapeBazaarItems();
      if (items.length > 0) break;
      await new Promise(function (r) { setTimeout(r, 500); });
    }

    if (DEBUG) {
      const lines = ['page=bazaar', 'owner=' + ownerId, 'items=' + items.length];
      for (const it of items.slice(0, 10)) {
        lines.push('  id=' + it.item_id + ' $' + it.price + ' x' + it.quantity);
      }
      debugPanel(lines);
    }

    if (items.length === 0) {
      log('Bazaar: no items visible, skipping upsert.');
      return;
    }

    // Scraping a bazaar page is a definitive hit: we see the listing right
    // now, so miss_count resets to 0. Items that USED to be in this bazaar
    // but aren't in our scrape are left alone - the web-app scanner's
    // miss-count logic catches those on its next live check. checked_at is
    // stamped server-side by the edge function.
    const rows = items.map(function (it) {
      return {
        item_id: it.item_id,
        bazaar_owner_id: ownerId,
        price: it.price,
        quantity: it.quantity,
        miss_count: 0,
      };
    });

    // Surface any flippable listings in a top-of-page bar (mirrors the
    // Watchlist Matches bar's UX). Fire-and-forget: any failure is
    // silent so the primary ingest path is never blocked.
    injectBazaarDealsBar(items, ownerId).catch(function (e) { log('deals bar error', e); });

    const result = await postIngestRows(INGEST_BAZAAR_URL, rows);
    if (result.ok) {
      toast('Bazaar: ' + result.count + ' prices', 'success');
      pingActivity('bazaar');
    } else if (isSilentIngestError(result)) {
      log('Bazaar ingest skipped (silent):', result.error);
    } else {
      toast(friendlyIngestError('Bazaar', rows.length, result), 'error');
    }
  }

  // -- Watchlist matches banner --------------------------------------------
  // A collapsed green bar injected at the top of the Item Market and
  // Bazaar pages that surfaces this player's active Watchlist matches.
  // Tapping the triangle expands it into a Valigia-styled list with
  // direct deep-links back into Torn. Hidden entirely on zero matches.
  //
  // Trust/data path:
  //   1. Resolve player_id once (cached per api_key hash in localStorage)
  //      via a single Torn /user/?selections=basic call.
  //   2. Fetch watchlist_alerts + sell_prices + bazaar_prices via anon
  //      SELECT — all three are public-read, same surface the web app
  //      and existing scrapers already use.
  //   3. Compute matches client-side, mirroring src/watchlist.js. Abroad
  //      venue is skipped here (it'd require a per-page YATA fetch); the
  //      web app remains the surface for abroad matches.
  //
  // Scope: runs only on Market + Bazaar. Travel is intentionally excluded
  // — the travel page already shows abroad prices inline, so a banner
  // would duplicate information the user is actively looking at.

  const WATCHLIST_BAR_ID = 'valigia-watchlist-bar';
  const WATCHLIST_ALERTS_URL = SUPABASE_REST_URL + '/watchlist_alerts';
  const PLAYER_ID_CACHE_KEY = 'valigia_pda_player_id_v1';
  // Torn items catalog cache. The web app maintains its own copy on
  // valigia.girovagabondo.com, but userscript localStorage is scoped to
  // torn.com — we can't share. Cost is one Torn /torn/?selections=items
  // call per player per catalog-TTL, answered by a static dataset.
  // Bumped to v2 when we extended the cache shape from name-only to
  // { name, type }. v1 readers got a one-time refetch on first load.
  const ITEM_CATALOG_CACHE_KEY = 'valigia_item_catalog_v2';
  // Torn rarely changes item names. A 30-day TTL keeps the cache small in
  // terms of refresh pressure; any unknown id at lookup time still falls
  // back to "Item #N" so a stale cache doesn't break the banner.
  const ITEM_CATALOG_TTL_MS = 30 * 24 * 60 * 60 * 1000;

  // Bazaar rows older than this are dropped — matches the web app's
  // 10-minute threshold so the bar doesn't claim a stale deal.
  const WATCHLIST_BAZAAR_MAX_AGE_MS = 10 * 60 * 1000;

  // Item Market rows older than this are dropped. Mirrors the web
  // app's 1-hour MARKET_MAX_AGE_MS so a stale floor (e.g. someone
  // scraped Gold Noble Coin an hour ago at $1.4M and the listing has
  // long since been bought, leaving a $2.3M real floor) can't
  // masquerade as a current match. The web app force-refreshes every
  // watchlisted item on a 10-minute staleness window on each dashboard
  // load, so a price that still holds will quickly re-appear here.
  const WATCHLIST_MARKET_MAX_AGE_MS = 60 * 60 * 1000;

  // Tiny non-crypto hash of the api_key so we can key the player_id cache
  // by it — lets the cache invalidate automatically when the user swaps
  // to a different Torn API key without leaking the key itself.
  function hashApiKey(key) {
    let h = 0;
    for (let i = 0; i < key.length; i++) {
      h = (h * 31 + key.charCodeAt(i)) | 0;
    }
    return String(h);
  }

  async function resolvePlayerId() {
    if (!TORN_API_KEY || TORN_API_KEY.indexOf('PDA-APIKEY') !== -1) return null;
    const keyHash = hashApiKey(TORN_API_KEY);
    try {
      const raw = localStorage.getItem(PLAYER_ID_CACHE_KEY);
      if (raw) {
        const cached = JSON.parse(raw);
        if (cached && cached.hash === keyHash && cached.player_id) {
          return cached.player_id;
        }
      }
    } catch (_) { /* ignore corrupt cache */ }

    // Use GM_xmlhttpRequest (not plain fetch) so PDA's webview CORS
    // behaviour doesn't block the call. api.torn.com is in @connect.
    try {
      const res = await gmRequest({
        method: 'GET',
        url: 'https://api.torn.com/user/?selections=basic&key=' +
             encodeURIComponent(TORN_API_KEY),
        headers: { 'Accept': 'application/json' },
      });
      let data = null;
      try { data = JSON.parse(res.responseText); } catch (_) { /* ignore */ }
      if (data && data.player_id) {
        try {
          localStorage.setItem(
            PLAYER_ID_CACHE_KEY,
            JSON.stringify({ hash: keyHash, player_id: data.player_id })
          );
        } catch (_) { /* ignore quota / disabled storage */ }
        return data.player_id;
      }
      log('resolvePlayerId: unexpected response', res.status, res.responseText);
    } catch (err) {
      log('resolvePlayerId: request failed', err);
    }
    return null;
  }

  async function fetchJSON(url) {
    try {
      const res = await gmRequest({
        method: 'GET',
        url: url,
        headers: {
          'apikey': SUPABASE_ANON_KEY,
          'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
          'Accept': 'application/json',
        },
      });
      if (res.status < 200 || res.status >= 300) {
        log('fetchJSON non-2xx', res.status, url);
        return null;
      }
      try { return JSON.parse(res.responseText); } catch (_) { return null; }
    } catch (err) {
      log('fetchJSON failed', err, url);
      return null;
    }
  }

  /**
   * Read alerts for this player, then look up live market/bazaar prices
   * for the alerted items and compute the match list. Returns [] on any
  /**
   * Fetch + shape this player's watchlist matches. Returns [] on any
   * failure so callers can treat "no matches" and "fetch failed"
   * identically — a silent no-op is the right failure mode for a banner.
   *
   * Memoised for WATCHLIST_CACHE_TTL_MS (30 s). Item Market's SPA nav
   * fires dispatch() — and therefore injectWatchlistBar() — on every
   * item tap, so a user flicking through 10 items in 30 s used to burn
   * 30 PostgREST reads on data that can't have changed. Per-player key
   * isolates cache across key rotation (player_id changes), and cached
   * reads of an empty result are just as valid as non-empty, so zero
   * matches are memoised too.
   */
  const WATCHLIST_CACHE_TTL_MS = 30_000;
  let watchlistMatchesCache = null; // { playerId, expiresAt, matches } | null

  async function fetchWatchlistMatches(playerId) {
    if (!playerId) return [];

    const now = Date.now();
    if (watchlistMatchesCache
        && watchlistMatchesCache.playerId === playerId
        && watchlistMatchesCache.expiresAt > now) {
      return watchlistMatchesCache.matches;
    }

    const alerts = await fetchJSON(
      WATCHLIST_ALERTS_URL +
      '?player_id=eq.' + encodeURIComponent(playerId) +
      '&select=item_id,max_price,venues'
    );
    if (!Array.isArray(alerts) || alerts.length === 0) return [];

    const idList = alerts.map(function (a) { return a.item_id; }).join(',');
    if (!idList) return [];

    // Parallel reads — same pattern as src/watchlist.js. Abroad skipped.
    const inClause = 'in.(' + idList + ')';
    const [sellRows, bazaarRows] = await Promise.all([
      fetchJSON(
        SELL_PRICES_URL +
        '?item_id=' + inClause +
        '&select=item_id,price,min_price,updated_at'
      ),
      fetchJSON(
        BAZAAR_PRICES_URL +
        '?item_id=' + inClause +
        '&select=item_id,price,quantity,bazaar_owner_id,checked_at'
      ),
    ]);

    const sellByItem = new Map();
    if (Array.isArray(sellRows)) {
      for (const r of sellRows) sellByItem.set(r.item_id, r);
    }
    const bazaarByItem = new Map();
    if (Array.isArray(bazaarRows)) {
      for (const r of bazaarRows) {
        const existing = bazaarByItem.get(r.item_id);
        if (!existing || r.price < existing.price) {
          const observedAt = r.checked_at ? new Date(r.checked_at).getTime() : 0;
          if (Date.now() - observedAt <= WATCHLIST_BAZAAR_MAX_AGE_MS) {
            bazaarByItem.set(r.item_id, r);
          }
        }
      }
    }

    const matches = [];
    for (const a of alerts) {
      const venues = new Set(a.venues || ['market', 'bazaar']);
      const maxPrice = Number(a.max_price);

      if (venues.has('market')) {
        const s = sellByItem.get(a.item_id);
        // Match against min_price (absolute floor) — see src/watchlist.js
        // for the rationale. Falls back to price for rows that haven't
        // been refreshed since migration 024.
        const floorPrice = s && s.min_price != null
          ? Number(s.min_price)
          : (s && s.price != null ? Number(s.price) : null);
        if (s && floorPrice != null && floorPrice <= maxPrice) {
          const observedAt = s.updated_at ? new Date(s.updated_at).getTime() : 0;
          const fresh = observedAt > 0 && Date.now() - observedAt <= WATCHLIST_MARKET_MAX_AGE_MS;
          if (fresh) {
            const limited = s.price != null
              && s.min_price != null
              && Number(s.min_price) < Number(s.price);
            matches.push({
              item_id: a.item_id,
              venue: 'market',
              venue_label: 'Item Market',
              price: floorPrice,
              max_price: maxPrice,
              savings: maxPrice - floorPrice,
              savings_pct: ((maxPrice - floorPrice) / maxPrice) * 100,
              observed_at: observedAt,
              link: 'https://www.torn.com/page.php?sid=ItemMarket#/market/view=search&itemID=' + a.item_id,
              extra: { limited: limited },
            });
          }
        }
      }
      if (venues.has('bazaar')) {
        const b = bazaarByItem.get(a.item_id);
        // Drop $1 locked placeholders. bazaar_prices still carries
        // rows written before the scraper's $1 filter landed, and
        // surfacing them as a "bazaar match" means the user clicks
        // through to a bazaar only to find the listing is unbuyable.
        if (b && Number(b.price) > 1 && Number(b.price) <= maxPrice) {
          const price = Number(b.price);
          matches.push({
            item_id: a.item_id,
            venue: 'bazaar',
            venue_label: 'Bazaar',
            price: price,
            max_price: maxPrice,
            savings: maxPrice - price,
            savings_pct: ((maxPrice - price) / maxPrice) * 100,
            observed_at: b.checked_at ? new Date(b.checked_at).getTime() : 0,
            link: 'https://www.torn.com/bazaar.php?userId=' + b.bazaar_owner_id,
            extra: { owner_id: b.bazaar_owner_id, quantity: b.quantity },
          });
        }
      }
    }
    matches.sort(function (a, b) { return b.savings_pct - a.savings_pct; });

    watchlistMatchesCache = {
      playerId: playerId,
      expiresAt: now + WATCHLIST_CACHE_TTL_MS,
      matches: matches,
    };
    return matches;
  }

  // -- Banner styles + DOM -------------------------------------------------

  function injectWatchlistStyles() {
    if (document.getElementById('valigia-watchlist-styles')) return;
    const css = [
      '#' + WATCHLIST_BAR_ID + ' {',
      '  all: initial;',
      '  display: block;',
      '  margin: 8px auto 12px;',
      '  max-width: 1100px;',
      '  font-family: Arial, Helvetica, sans-serif;',
      '  color: #c8cdd8;',
      '  background: #161a22;',
      '  border: 1px solid #252a35;',
      '  border-left: 3px solid #4ae8a0;',
      '  border-radius: 4px;',
      '  box-sizing: border-box;',
      '  overflow: hidden;',
      '}',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-head {',
      '  display: flex;',
      '  align-items: center;',
      '  gap: 8px;',
      '  padding: 8px 12px;',
      '  cursor: pointer;',
      '  user-select: none;',
      '}',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-title {',
      '  color: #4ae8a0;',
      '  font-weight: 700;',
      '  font-size: 12px;',
      '  letter-spacing: 0.12em;',
      '  text-transform: uppercase;',
      '}',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-count {',
      '  background: #4ae8a0;',
      '  color: #0d0f14;',
      '  font-weight: 700;',
      '  font-size: 11px;',
      '  padding: 1px 7px;',
      '  border-radius: 999px;',
      '}',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-caret {',
      '  margin-left: auto;',
      '  color: #4ae8a0;',
      '  font-size: 11px;',
      '  transition: transform 150ms;',
      '}',
      '#' + WATCHLIST_BAR_ID + '.vgl-wl-open .vgl-wl-caret {',
      '  transform: rotate(180deg);',
      '}',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-body {',
      '  display: none;',
      '  padding: 4px 10px 10px;',
      '  gap: 4px;',
      '  flex-direction: column;',
      '}',
      '#' + WATCHLIST_BAR_ID + '.vgl-wl-open .vgl-wl-body {',
      '  display: flex;',
      '}',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-row {',
      '  display: grid;',
      '  grid-template-columns: minmax(0,1.4fr) auto auto minmax(0,1fr) auto auto;',
      '  align-items: center;',
      '  gap: 8px;',
      '  padding: 6px 8px;',
      '  border: 1px solid #252a35;',
      '  border-radius: 3px;',
      '  background: rgba(74,232,160,0.04);',
      '  color: #c8cdd8;',
      '  text-decoration: none;',
      '  font-size: 12px;',
      '}',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-row:active {',
      '  background: rgba(74,232,160,0.12);',
      '}',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-item { font-weight: 700; color: #c8cdd8; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-venue { font-size: 10px; font-weight: 700; letter-spacing: 0.06em; text-transform: uppercase; padding: 2px 6px; border-radius: 2px; white-space: nowrap; }',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-venue--market { background: rgba(232,200,74,0.18); color: #e8c84a; }',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-venue--bazaar { background: rgba(74,232,160,0.18); color: #4ae8a0; }',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-price { color: #e8c84a; font-weight: 700; white-space: nowrap; }',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-save { color: #8a8fa0; white-space: nowrap; }',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-save strong { color: #4ae8a0; font-weight: 700; }',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-age { color: #8a8fa0; font-size: 10px; white-space: nowrap; }',
      '#' + WATCHLIST_BAR_ID + ' .vgl-wl-arrow { color: #e8c84a; font-weight: 700; }',
    ].join('\n');
    const style = document.createElement('style');
    style.id = 'valigia-watchlist-styles';
    style.textContent = css;
    document.head.appendChild(style);
  }

  function formatMoney(n) {
    if (n == null) return '\u2014';
    const sign = n < 0 ? '-' : '';
    return sign + '$' + Math.abs(Math.round(n)).toLocaleString('en-US');
  }

  /**
   * Compact money formatter used inside the bazaar row overlay where
   * horizontal space is tight. < $10k: full digits ($9,876). $10k–$1M:
   * "$12.3k" / "$123k". >= $1M: "$1.2M" / "$120M". Negative numbers get
   * a leading "-".
   */
  function formatMoneyCompact(n) {
    if (n == null || !Number.isFinite(n)) return '\u2014';
    const sign = n < 0 ? '-' : '';
    const abs = Math.abs(n);
    if (abs < 10000) return sign + '$' + Math.round(abs).toLocaleString('en-US');
    if (abs < 1_000_000) {
      const k = abs / 1000;
      return sign + '$' + (k >= 100 ? Math.round(k) : k.toFixed(1)) + 'k';
    }
    if (abs < 1_000_000_000) {
      const m = abs / 1_000_000;
      return sign + '$' + (m >= 100 ? Math.round(m) : m.toFixed(1)) + 'M';
    }
    const b = abs / 1_000_000_000;
    return sign + '$' + (b >= 100 ? Math.round(b) : b.toFixed(1)) + 'B';
  }

  function formatAge(ms) {
    if (!ms) return '';
    const diff = Date.now() - ms;
    if (diff < 60000) return 'just now';
    const mins = Math.floor(diff / 60000);
    if (mins < 60) return mins + 'm ago';
    const hrs = Math.floor(mins / 60);
    if (hrs < 24) return hrs + 'h ago';
    return Math.floor(hrs / 24) + 'd ago';
  }

  // In-memory view of the Torn items catalog. Populated lazily by
  // ensureItemCatalog() from localStorage or a Torn API call. Shape:
  // Map<itemId:number, { name:string, type:string|null }>.
  // The cache used to hold names only; v2 added type so the in-flight
  // strip can filter to the canonical arbitrage categories
  // (Drug/Flower/Plushie/Artifact).
  let itemMetaCache = null;

  /**
   * Load the id→name map, hydrating the in-memory cache from localStorage
   * or fetching from Torn if we're cold. Safe to call repeatedly — only
   * hits the network once per TTL window. Silent-fail on any error so
   * the banner never blocks on name resolution.
   */
  async function ensureItemCatalog() {
    if (itemMetaCache && itemMetaCache.size > 0) return itemMetaCache;

    // Try localStorage first. If the cached blob is present and fresh,
    // hydrate the in-memory cache and skip the fetch entirely.
    try {
      const raw = localStorage.getItem(ITEM_CATALOG_CACHE_KEY);
      if (raw) {
        const cached = JSON.parse(raw);
        if (
          cached &&
          cached.fetchedAt &&
          Date.now() - cached.fetchedAt < ITEM_CATALOG_TTL_MS &&
          cached.byId && typeof cached.byId === 'object'
        ) {
          itemMetaCache = new Map();
          for (const idStr in cached.byId) {
            const meta = cached.byId[idStr];
            if (meta && typeof meta === 'object') {
              itemMetaCache.set(Number(idStr), meta);
            }
          }
          if (itemMetaCache.size > 0) return itemMetaCache;
        }
      }
    } catch (_) { /* corrupt cache — fall through to refetch */ }

    if (!TORN_API_KEY || TORN_API_KEY.indexOf('PDA-APIKEY') !== -1) {
      return itemMetaCache || new Map();
    }

    try {
      const res = await gmRequest({
        method: 'GET',
        url: 'https://api.torn.com/torn/?selections=items&key=' +
             encodeURIComponent(TORN_API_KEY),
        headers: { 'Accept': 'application/json' },
      });
      let data = null;
      try { data = JSON.parse(res.responseText); } catch (_) { /* ignore */ }
      if (data && data.items) {
        const byId = {};
        const map = new Map();
        for (const idStr in data.items) {
          const entry = data.items[idStr];
          if (entry && entry.name) {
            const meta = { name: entry.name, type: entry.type || null };
            byId[idStr] = meta;
            map.set(Number(idStr), meta);
          }
        }
        try {
          localStorage.setItem(
            ITEM_CATALOG_CACHE_KEY,
            JSON.stringify({ byId, fetchedAt: Date.now() })
          );
        } catch (_) { /* storage full / disabled — non-fatal */ }
        itemMetaCache = map;
        return itemMetaCache;
      }
    } catch (err) {
      log('item catalog fetch failed', err);
    }

    return itemMetaCache || new Map();
  }

  /** Synchronous lookup used once the catalog is warm. "Item #N" fallback. */
  function itemNameFor(itemId) {
    const meta = itemMetaCache && itemMetaCache.get(Number(itemId));
    if (meta && meta.name) return meta.name;
    return 'Item #' + itemId;
  }

  // Returns Torn's item-category string ('Drug' / 'Flower' / 'Plushie' /
  // 'Artifact' / 'Energy Drink' / etc.) or null when the catalog hasn't
  // been warmed yet for this id. Callers must treat null as "unknown" —
  // the in-flight strip drops unknown rows when filtering by type.
  function itemTypeFor(itemId) {
    const meta = itemMetaCache && itemMetaCache.get(Number(itemId));
    return meta && meta.type ? meta.type : null;
  }

  function buildWatchlistBar(matches) {
    const bar = document.createElement('div');
    bar.id = WATCHLIST_BAR_ID;

    const head = document.createElement('div');
    head.className = 'vgl-wl-head';
    const title = document.createElement('span');
    title.className = 'vgl-wl-title';
    title.textContent = 'Watchlist Matches';
    const count = document.createElement('span');
    count.className = 'vgl-wl-count';
    count.textContent = String(matches.length);
    const caret = document.createElement('span');
    caret.className = 'vgl-wl-caret';
    caret.textContent = '\u25BE';
    head.appendChild(title);
    head.appendChild(count);
    head.appendChild(caret);

    const body = document.createElement('div');
    body.className = 'vgl-wl-body';
    for (const m of matches) {
      const row = document.createElement('a');
      row.className = 'vgl-wl-row';
      row.href = m.link;
      row.target = '_top';
      row.rel = 'noopener';

      const name = document.createElement('span');
      name.className = 'vgl-wl-item';
      name.textContent = itemNameFor(m.item_id);

      const venue = document.createElement('span');
      venue.className = 'vgl-wl-venue vgl-wl-venue--' + m.venue;
      venue.textContent = m.venue_label;

      const price = document.createElement('span');
      price.className = 'vgl-wl-price';
      price.textContent = formatMoney(m.price);

      const save = document.createElement('span');
      save.className = 'vgl-wl-save';
      const saveStrong = document.createElement('strong');
      saveStrong.textContent = formatMoney(m.savings);
      save.appendChild(document.createTextNode('saves '));
      save.appendChild(saveStrong);
      save.appendChild(document.createTextNode(
        Number.isFinite(m.savings_pct) ? ' (' + Math.round(m.savings_pct) + '%)' : ''
      ));
      // Loss-leader heads-up — see src/watchlist.js for rationale.
      if (m.venue === 'market' && m.extra && m.extra.limited) {
        save.appendChild(document.createTextNode(' \u00B7 single unit'));
      }

      const age = document.createElement('span');
      age.className = 'vgl-wl-age';
      age.textContent = formatAge(m.observed_at);

      const arrow = document.createElement('span');
      arrow.className = 'vgl-wl-arrow';
      arrow.textContent = '\u2192';

      row.appendChild(name);
      row.appendChild(venue);
      row.appendChild(price);
      row.appendChild(save);
      row.appendChild(age);
      row.appendChild(arrow);
      body.appendChild(row);
    }

    head.addEventListener('click', function () {
      bar.classList.toggle('vgl-wl-open');
    });

    bar.appendChild(head);
    bar.appendChild(body);
    return bar;
  }

  /**
   * Top-level entry point. Safe to call on every page load — it no-ops
   * silently when there are no matches, and removes any prior bar before
   * injecting a fresh one so SPA navs don't stack duplicates.
   */
  async function injectWatchlistBar() {
    // Idempotent: tear down any previous instance before fetching.
    const existing = document.getElementById(WATCHLIST_BAR_ID);
    if (existing) existing.remove();

    const playerId = await resolvePlayerId();
    if (!playerId) return;

    // Warm the items catalog in parallel with the match fetch — by the
    // time we go to render row labels we'll have real item names instead
    // of the "Item #N" fallback.
    const [matches] = await Promise.all([
      fetchWatchlistMatches(playerId),
      ensureItemCatalog(),
    ]);
    if (matches.length === 0) return;

    injectWatchlistStyles();
    const bar = buildWatchlistBar(matches);

    // Torn's content layout varies across pages and PDA skins. Try a
    // couple of well-known containers, fall back to body so we never
    // disappear silently.
    const host =
      document.querySelector('#mainContainer .content-wrapper') ||
      document.querySelector('.content-wrapper') ||
      document.querySelector('#mainContainer') ||
      document.body;
    host.insertBefore(bar, host.firstChild);
  }

  // -- Bazaar Deals bar ----------------------------------------------------
  // A top-of-page collapsed bar (visual twin of the Watchlist Matches
  // bar) that surfaces every bazaar listing priced below its Item
  // Market floor. We used to inject a per-row overlay into each tile,
  // but Torn's bazaar DOM varies so much across layouts that the
  // overlay ended up truncated, squeezed between flex items, or
  // stacked into the wrong row. A single bar at the top sidesteps all
  // of that — one known-good injection point, one clean list.
  //
  // Hidden entirely when there are zero profitable listings. Every
  // row is a deep-link into the Item Market for that item so the
  // player can list their flip in one tap.

  const BAZAAR_DEALS_BAR_ID = 'valigia-bazaar-deals-bar';
  // Torn takes a 5% fee on item market sales — a flip is only real
  // when net-sell (market * 0.95) exceeds the bazaar buy price.
  const MARKET_FEE_RATE = 0.05;

  function injectBazaarDealsStyles() {
    if (document.getElementById('valigia-bazaar-deals-styles')) return;
    const css = [
      '#' + BAZAAR_DEALS_BAR_ID + ' {',
      '  all: initial;',
      '  display: block;',
      '  margin: 8px auto 12px;',
      '  max-width: 1100px;',
      '  font-family: Arial, Helvetica, sans-serif;',
      '  color: #c8cdd8;',
      '  background: #161a22;',
      '  border: 1px solid #252a35;',
      '  border-left: 3px solid #4ae8a0;',
      '  border-radius: 4px;',
      '  box-sizing: border-box;',
      '  overflow: hidden;',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-head {',
      '  display: flex;',
      '  align-items: center;',
      '  gap: 8px;',
      '  padding: 8px 12px;',
      '  cursor: pointer;',
      '  user-select: none;',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-title {',
      '  color: #4ae8a0;',
      '  font-weight: 700;',
      '  font-size: 12px;',
      '  letter-spacing: 0.12em;',
      '  text-transform: uppercase;',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-count {',
      '  background: #4ae8a0;',
      '  color: #0d0f14;',
      '  font-weight: 700;',
      '  font-size: 11px;',
      '  padding: 1px 7px;',
      '  border-radius: 999px;',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-caret {',
      '  margin-left: auto;',
      '  color: #4ae8a0;',
      '  font-size: 11px;',
      '  transition: transform 150ms;',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + '.vgl-bd-open .vgl-bd-caret {',
      '  transform: rotate(180deg);',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-body {',
      '  display: none;',
      '  padding: 4px 10px 10px;',
      '  gap: 4px;',
      '  flex-direction: column;',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + '.vgl-bd-open .vgl-bd-body {',
      '  display: flex;',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-row {',
      '  display: grid;',
      '  grid-template-columns: minmax(0,1.6fr) auto auto auto auto;',
      '  align-items: center;',
      '  gap: 10px;',
      '  padding: 6px 8px;',
      '  border: 1px solid #252a35;',
      '  border-radius: 3px;',
      '  background: rgba(74,232,160,0.04);',
      '  color: #c8cdd8;',
      '  text-decoration: none;',
      '  font-size: 12px;',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-row:active {',
      '  background: rgba(74,232,160,0.12);',
      '}',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-item { font-weight: 700; color: #c8cdd8; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-baz { color: #c8cdd8; white-space: nowrap; }',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-arrow { color: #8a8fa0; }',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-mkt { color: #e8c84a; font-weight: 700; white-space: nowrap; }',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-gain { color: #4ae8a0; font-weight: 700; white-space: nowrap; }',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-label { color: #8a8fa0; font-size: 10px; font-weight: 600; text-transform: uppercase; letter-spacing: 0.06em; margin-right: 3px; }',
      // Points-arb route: gold badge + tinted left edge so a quick scan
      // distinguishes "flip on Item Market" rows from "complete a museum
      // set" rows. Same row layout so the eye doesnt have to retrain.
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-row--points { background: rgba(232,200,74,0.04); border-left: 2px solid rgba(232,200,74,0.45); padding-left: 6px; }',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-mkt--points { color: #e8c84a; }',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-route { font-size: 9px; font-weight: 700; padding: 1px 5px; border-radius: 2px; letter-spacing: 0.08em; text-transform: uppercase; white-space: nowrap; }',
      '#' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-route--points { background: rgba(232,200,74,0.18); color: #e8c84a; }',
      // Narrow viewports: stack so nothing clips.
      '@media (max-width: 560px) {',
      '  #' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-row {',
      '    grid-template-columns: 1fr auto;',
      '    row-gap: 2px;',
      '  }',
      '  #' + BAZAAR_DEALS_BAR_ID + ' .vgl-bd-item { grid-column: 1 / -1; }',
      '}',
    ].join('\n');
    const el = document.createElement('style');
    el.id = 'valigia-bazaar-deals-styles';
    el.textContent = css;
    document.head.appendChild(el);
  }

  function buildBazaarDealsBar(deals) {
    const bar = document.createElement('div');
    bar.id = BAZAAR_DEALS_BAR_ID;

    const head = document.createElement('div');
    head.className = 'vgl-bd-head';
    const title = document.createElement('span');
    title.className = 'vgl-bd-title';
    title.textContent = 'Bazaar Deals';
    const count = document.createElement('span');
    count.className = 'vgl-bd-count';
    count.textContent = String(deals.length);
    const caret = document.createElement('span');
    caret.className = 'vgl-bd-caret';
    caret.textContent = '\u25BE';
    head.appendChild(title);
    head.appendChild(count);
    head.appendChild(caret);

    const body = document.createElement('div');
    body.className = 'vgl-bd-body';
    for (const d of deals) {
      const isPoints = d.route === 'points';

      const row = document.createElement('a');
      row.className = 'vgl-bd-row' + (isPoints ? ' vgl-bd-row--points' : '');
      // Market-flip rows deep-link to the Item Market search (where the
      // player will resell). Points rows deep-link back to the listings
      // bazaar so the player can buy it directly \u2014 theres nothing to
      // search for, the bazaar IS the action.
      row.href = isPoints
        ? 'https://www.torn.com/bazaar.php?userId=' + d.bazaar_owner_id
        : 'https://www.torn.com/page.php?sid=ItemMarket#/market/view=search&itemID=' + d.item_id;
      row.target = '_top';
      row.rel = 'noopener';

      const name = document.createElement('span');
      name.className = 'vgl-bd-item';
      name.textContent = d.name;

      const baz = document.createElement('span');
      baz.className = 'vgl-bd-baz';
      const bazLabel = document.createElement('span');
      bazLabel.className = 'vgl-bd-label';
      bazLabel.textContent = 'Bazaar';
      baz.appendChild(bazLabel);
      baz.appendChild(document.createTextNode(formatMoneyCompact(d.bazaarPrice)));

      const arrow = document.createElement('span');
      arrow.className = 'vgl-bd-arrow';
      arrow.textContent = '\u2192';

      // Right-side cell flips between two routes:
      //   - market: gross Item Market price (the 5% fee is already baked
      //     into d.profit, so the gain column tells the truthful net
      //     story).
      //   - points: cash-equivalent of this items share of its museum
      //     set, computed at evaluation time as
      //     setPoints * itemMarketShare * pointsRate.
      const dest = document.createElement('span');
      dest.className = 'vgl-bd-mkt' + (isPoints ? ' vgl-bd-mkt--points' : '');
      const destLabel = document.createElement('span');
      destLabel.className = 'vgl-bd-label';
      destLabel.textContent = isPoints ? 'Points' : 'Market';
      dest.appendChild(destLabel);
      const destValue = isPoints ? d.pointsCash : d.marketPrice;
      dest.appendChild(document.createTextNode(formatMoneyCompact(destValue)));

      const gain = document.createElement('span');
      gain.className = 'vgl-bd-gain';
      gain.textContent = '+' + formatMoneyCompact(d.profit) +
        ' (' + (d.profitPct >= 100 ? Math.round(d.profitPct) : d.profitPct.toFixed(d.profitPct >= 10 ? 0 : 1)) + '%)';

      row.appendChild(name);
      row.appendChild(baz);
      row.appendChild(arrow);
      row.appendChild(dest);
      row.appendChild(gain);
      body.appendChild(row);
    }

    head.addEventListener('click', function () {
      bar.classList.toggle('vgl-bd-open');
    });

    bar.appendChild(head);
    bar.appendChild(body);
    return bar;
  }

  /**
   * Top-level entry. Reads sell_prices for the scraped bazaar items,
   * filters for flippable ones (bazaar < net-sell), and injects the
   * bar at the top of the page. Silent no-op on zero flips or any
   * failure along the way so the ingest path is never blocked.
   */
  async function injectBazaarDealsBar(scrapedItems, ownerId) {
    // Remove any prior instance so SPA nav doesn't stack duplicates.
    const existing = document.getElementById(BAZAAR_DEALS_BAR_ID);
    if (existing) existing.remove();

    if (!Array.isArray(scrapedItems) || scrapedItems.length === 0) return;
    const ids = [...new Set(scrapedItems.map(function (r) { return r.item_id; }))];
    if (ids.length === 0) return;

    // Warm the items catalog and the shared Points Market rate in
    // parallel with the sell-prices read so the bar has real names for
    // every row, the museum-set resolver can map item names → ids,
    // and the points-arb route can fire even for players who've never
    // visited pmarket.php (rate falls through to the community pool).
    const [sellRows] = await Promise.all([
      fetchJSON(
        SELL_PRICES_URL +
        '?item_id=in.(' + ids.join(',') + ')' +
        '&select=item_id,price'
      ),
      ensureItemCatalog(),
      ensurePointsRate(),
    ]);

    const marketByItem = new Map();
    if (Array.isArray(sellRows)) {
      for (const r of sellRows) {
        if (r.price != null) marketByItem.set(Number(r.item_id), Number(r.price));
      }
    }

    // Points-arb prework: if the bazaar contains any item thats a
    // member of a museum set AND we have a fresh Points Market rate,
    // also fetch market prices for the OTHER set members so we can
    // compute proportional per-item points value (set is worth N points,
    // each members share is its proportion of total set market value).
    const pointsRate = getPointsRate();
    if (pointsRate) {
      const extraIds = new Set();
      for (const it of scrapedItems) {
        const set = setForItemId(Number(it.item_id));
        if (!set) continue;
        for (const member of set.items) {
          const memberId = itemIdForName(member.name);
          if (memberId && !marketByItem.has(memberId)) extraIds.add(memberId);
        }
      }
      if (extraIds.size > 0) {
        const extraRows = await fetchJSON(
          SELL_PRICES_URL +
          '?item_id=in.(' + [...extraIds].join(',') + ')' +
          '&select=item_id,price'
        );
        if (Array.isArray(extraRows)) {
          for (const r of extraRows) {
            if (r.price != null) marketByItem.set(Number(r.item_id), Number(r.price));
          }
        }
      }
    }

    const deals = [];
    for (const it of scrapedItems) {
      const itemId = Number(it.item_id);
      const bazaarPrice = Number(it.price);
      if (!Number.isFinite(bazaarPrice) || bazaarPrice <= 0) continue;

      // Route 1: market flip (existing behavior). Only valid when we
      // have a market floor AND the bazaar price beats net-sell.
      let marketDeal = null;
      const marketPrice = marketByItem.get(itemId);
      if (Number.isFinite(marketPrice)) {
        const netSell = marketPrice * (1 - MARKET_FEE_RATE);
        const profit = netSell - bazaarPrice;
        if (profit > 0) {
          marketDeal = {
            route: 'market',
            marketPrice: marketPrice,
            netSell: netSell,
            profit: profit,
            profitPct: (profit / bazaarPrice) * 100,
          };
        }
      }

      // Route 2: museum-points exchange. Buy bazaar → complete set →
      // exchange at museum for N points → sell points at current
      // pmarket rate. Only fires if the listing is at least
      // POINTS_BUY_DISCOUNT under the points-equivalent cash value, so
      // we dont flag rows that are just barely-below — a 1% under
      // bazaar isnt worth the friction of completing a set.
      let pointsDeal = null;
      if (pointsRate) {
        const set = setForItemId(itemId);
        if (set) {
          const ptsForItem = computePointsForItem(itemId, set, marketByItem);
          if (Number.isFinite(ptsForItem) && ptsForItem > 0) {
            const pointsCash = ptsForItem * pointsRate;
            const profit = pointsCash - bazaarPrice;
            if (profit > pointsCash * POINTS_BUY_DISCOUNT) {
              pointsDeal = {
                route: 'points',
                pointsPerItem: ptsForItem,
                pointsCash: pointsCash,
                setName: set.name,
                profit: profit,
                profitPct: (profit / bazaarPrice) * 100,
              };
            }
          }
        }
      }

      // Pick the better route for this item — bigger absolute profit
      // wins. We surface only one row per item to keep the bar tight;
      // both routes triggering on the same item is rare and the loser
      // is always strictly less profitable, so dropping it costs the
      // user nothing actionable.
      const winner = (marketDeal && pointsDeal)
        ? (pointsDeal.profit > marketDeal.profit ? pointsDeal : marketDeal)
        : (marketDeal || pointsDeal);
      if (!winner) continue;

      deals.push(Object.assign({
        item_id: itemId,
        name: itemNameFor(itemId),
        bazaarPrice: bazaarPrice,
        bazaar_owner_id: ownerId,
      }, winner));
    }
    if (deals.length === 0) return;

    // Best margins first — most actionable deal at the top of the list.
    deals.sort(function (a, b) { return b.profitPct - a.profitPct; });

    injectBazaarDealsStyles();
    const bar = buildBazaarDealsBar(deals);

    const host =
      document.querySelector('#mainContainer .content-wrapper') ||
      document.querySelector('.content-wrapper') ||
      document.querySelector('#mainContainer') ||
      document.body;
    host.insertBefore(bar, host.firstChild);
  }

  // -- Lowest Price Found bar ---------------------------------------------
  // On the Item Market when the user has filtered down to a single item
  // (the hash carries `itemID=N`), look up the cheapest fresh bazaar
  // listing for that item from the shared `bazaar_prices` pool and
  // inject a single-row card. Stacks directly below the Watchlist
  // Matches bar when both are present, otherwise sits at the top of
  // the page on its own. Hidden entirely when the pool has no fresh
  // hit for the active item.

  const LOWEST_PRICE_BAR_ID = 'valigia-lowest-price-bar';
  // Aligned with DRIP_BAZAAR_FRESH_WINDOW_MS (the drip-scrape's "skip if
  // fresh" gate) — using a tighter window here would create a dead zone
  // where the bar hides data the drip refuses to refresh, leaving no
  // bazaar info visible for an item even though the pool has it. Bazaar
  // listings typically stay up for hours-to-days; 30 min is a reasonable
  // "actionable" window for buying decisions, and the row stamps the
  // freshness ("3m ago") so the player can judge for themselves.
  const LOWEST_PRICE_BAZAAR_MAX_AGE_MS = 30 * 60 * 1000;
  // Anything priced under 10% of the Item Market floor is almost
  // certainly a locked / troll listing — same threshold the web app
  // uses before claiming the Best Run card. Filter these so we never
  // deep-link a player to a bazaar where the listing isn't actually
  // buyable.
  const LOWEST_PRICE_TOO_GOOD_THRESHOLD = 0.10;

  /**
   * Pull the active item id out of the Item Market hash. Torn uses
   * patterns like "#/market/view=search&itemID=12345" and
   * "#/market/view=category&itemID=12345&...". Returns null on the
   * landing view (no itemID) so the bar doesn't fire across the
   * whole catalog.
   */
  function detectItemMarketSingleItemId() {
    const hash = location.hash || '';
    const m = hash.match(/itemID=(\d+)/i);
    return m ? Number(m[1]) : null;
  }

  /**
   * Read the cheapest fresh bazaar entry for `itemId` from the shared
   * pool. Cross-references `sell_prices` so we can both filter
   * locked-listing scams (price < 10% of market floor) and surface
   * the savings vs. the Item Market the player is currently looking
   * at. Returns null when there's no eligible row.
   */
  async function fetchLowestBazaarForItem(itemId) {
    if (!itemId) return null;
    const [bazaarRows, sellRows] = await Promise.all([
      fetchJSON(
        BAZAAR_PRICES_URL +
        '?item_id=eq.' + encodeURIComponent(itemId) +
        '&price=gt.1' +
        '&select=item_id,price,quantity,bazaar_owner_id,checked_at' +
        '&order=price.asc' +
        '&limit=20'
      ),
      fetchJSON(
        SELL_PRICES_URL +
        '?item_id=eq.' + encodeURIComponent(itemId) +
        '&select=price,min_price'
      ),
    ]);
    if (!Array.isArray(bazaarRows) || bazaarRows.length === 0) return null;

    const sellRow = Array.isArray(sellRows) && sellRows.length > 0
      ? sellRows[0] : null;
    const marketPrice = sellRow && sellRow.price != null
      ? Number(sellRow.price) : null;
    const marketFloor = sellRow && sellRow.min_price != null
      ? Number(sellRow.min_price)
      : marketPrice;

    const cutoff = Date.now() - LOWEST_PRICE_BAZAAR_MAX_AGE_MS;
    for (const r of bazaarRows) {
      const observedAt = r.checked_at ? new Date(r.checked_at).getTime() : 0;
      if (observedAt < cutoff) continue;
      const price = Number(r.price);
      if (!Number.isFinite(price) || price <= 1) continue;
      if (Number.isFinite(marketFloor) && marketFloor > 0 &&
          price < marketFloor * LOWEST_PRICE_TOO_GOOD_THRESHOLD) {
        continue;
      }
      return {
        item_id: itemId,
        price: price,
        quantity: Number(r.quantity) || 1,
        bazaar_owner_id: r.bazaar_owner_id,
        observed_at: observedAt,
        market_price: Number.isFinite(marketPrice) ? marketPrice : null,
      };
    }
    return null;
  }

  function injectLowestPriceStyles() {
    if (document.getElementById('valigia-lowest-price-styles')) return;
    const css = [
      '#' + LOWEST_PRICE_BAR_ID + ' {',
      '  all: initial;',
      '  display: block;',
      '  margin: 8px auto 12px;',
      '  max-width: 1100px;',
      '  font-family: Arial, Helvetica, sans-serif;',
      '  color: #c8cdd8;',
      '  background: #161a22;',
      '  border: 1px solid #252a35;',
      '  border-left: 3px solid #4ae8a0;',
      '  border-radius: 4px;',
      '  box-sizing: border-box;',
      '  overflow: hidden;',
      '}',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-row {',
      '  display: flex;',
      '  align-items: center;',
      '  flex-wrap: wrap;',
      '  gap: 6px 10px;',
      '  padding: 10px 12px;',
      '  color: #c8cdd8;',
      '  text-decoration: none;',
      '  font-size: 12px;',
      '}',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-row:active {',
      '  background: rgba(74,232,160,0.08);',
      '}',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-title {',
      '  color: #4ae8a0;',
      '  font-weight: 700;',
      '  font-size: 11px;',
      '  letter-spacing: 0.12em;',
      '  text-transform: uppercase;',
      '  white-space: nowrap;',
      '}',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-item {',
      '  font-weight: 700;',
      '  color: #c8cdd8;',
      '  white-space: nowrap;',
      '}',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-price {',
      '  color: #4ae8a0;',
      '  font-weight: 700;',
      '  white-space: nowrap;',
      '}',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-qty {',
      '  color: #8a8fa0;',
      '  white-space: nowrap;',
      '}',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-vs {',
      '  color: #8a8fa0;',
      '  white-space: nowrap;',
      '}',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-vs strong { color: #4ae8a0; font-weight: 700; }',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-vs.vgl-lp-vs--worse strong { color: #e8824a; }',
      '#' + LOWEST_PRICE_BAR_ID + ' .vgl-lp-arrow {',
      '  color: #4ae8a0;',
      '  font-weight: 700;',
      '  margin-left: auto;',
      '}',
    ].join('\n');
    const style = document.createElement('style');
    style.id = 'valigia-lowest-price-styles';
    style.textContent = css;
    document.head.appendChild(style);
  }

  function buildLowestPriceBar(deal) {
    const bar = document.createElement('div');
    bar.id = LOWEST_PRICE_BAR_ID;

    const row = document.createElement('a');
    row.className = 'vgl-lp-row';
    row.href = 'https://www.torn.com/bazaar.php?userId=' + deal.bazaar_owner_id;
    row.target = '_top';
    row.rel = 'noopener';

    const title = document.createElement('span');
    title.className = 'vgl-lp-title';
    title.textContent = 'Lowest Price Found';

    const name = document.createElement('span');
    name.className = 'vgl-lp-item';
    name.textContent = itemNameFor(deal.item_id);

    const price = document.createElement('span');
    price.className = 'vgl-lp-price';
    price.textContent = formatMoney(deal.price);

    const qty = document.createElement('span');
    qty.className = 'vgl-lp-qty';
    qty.textContent = 'qty ' + deal.quantity;

    const vs = document.createElement('span');
    vs.className = 'vgl-lp-vs';
    if (deal.market_price != null && deal.market_price > 0) {
      const diff = deal.market_price - deal.price;
      const pct = (diff / deal.market_price) * 100;
      const strong = document.createElement('strong');
      if (diff > 0) {
        strong.textContent = formatMoney(diff);
        vs.appendChild(document.createTextNode('saves '));
        vs.appendChild(strong);
        vs.appendChild(document.createTextNode(
          ' (' + Math.round(pct) + '%) vs market'
        ));
      } else {
        vs.classList.add('vgl-lp-vs--worse');
        strong.textContent = formatMoney(-diff);
        vs.appendChild(document.createTextNode('+'));
        vs.appendChild(strong);
        vs.appendChild(document.createTextNode(' over market'));
      }
    } else {
      vs.appendChild(document.createTextNode('no market reference'));
    }
    // Append the freshness inside the same cell with a mid-dot separator.
    // Cleaner than a separate grid cell whose 10px gap renders too tight
    // at typical PDA viewport sizes — "vs market" and "just now" looked
    // smushed together (e.g. "marketnow") in earlier versions.
    const ageText = formatAge(deal.observed_at);
    if (ageText) {
      vs.appendChild(document.createTextNode(' \u00B7 ' + ageText));
    }

    const arrow = document.createElement('span');
    arrow.className = 'vgl-lp-arrow';
    // Use a Unicode escape rather than the literal arrow glyph: cPanel
    // serves .user.js as Latin-1 by default, so the UTF-8 bytes for the
    // arrow would mis-decode to "a-circumflex" + control chars in PDA's
    // webview. The escape keeps the source ASCII and lets the JS engine
    // produce the correct codepoint at runtime regardless of file charset.
    arrow.textContent = '\u2192';

    row.appendChild(title);
    row.appendChild(name);
    row.appendChild(price);
    row.appendChild(qty);
    row.appendChild(vs);
    row.appendChild(arrow);

    bar.appendChild(row);
    return bar;
  }

  /**
   * Top-level entry. Safe to call on every Item Market dispatch — it
   * tears down any prior instance and silently no-ops when the user
   * isn't filtered to a single item or the pool has no fresh hit.
   * Stacks below the Watchlist Matches bar when present (race-safe:
   * whichever bar arrives later sits in the right slot regardless of
   * order).
   */
  async function injectLowestPriceBar() {
    const existing = document.getElementById(LOWEST_PRICE_BAR_ID);
    if (existing) existing.remove();

    const itemId = detectItemMarketSingleItemId();
    if (!itemId) return;

    const [deal] = await Promise.all([
      fetchLowestBazaarForItem(itemId),
      ensureItemCatalog(),
    ]);
    if (!deal) return;

    injectLowestPriceStyles();
    const bar = buildLowestPriceBar(deal);

    const host =
      document.querySelector('#mainContainer .content-wrapper') ||
      document.querySelector('.content-wrapper') ||
      document.querySelector('#mainContainer') ||
      document.body;

    // Slot directly after the Watchlist Matches bar when it's already
    // present. If the watchlist injects after us, its insertBefore at
    // host.firstChild will push this bar down naturally — so the
    // stacking order ends up Watchlist → Lowest Price either way.
    const watchlistBar = document.getElementById(WATCHLIST_BAR_ID);
    if (watchlistBar && watchlistBar.parentNode === host) {
      host.insertBefore(bar, watchlistBar.nextSibling);
    } else {
      host.insertBefore(bar, host.firstChild);
    }
  }

  // -- Flash Deals bar -----------------------------------------------------
  // Pool-wide discovery surface on the Item Market page: cross-references
  // every fresh sell_prices floor against the highest fresh te_buy_prices
  // offer per item_id. When a market listing is priced below what the
  // best TornExchange trader will pay, the bar surfaces it as a one-tap
  // flip opportunity. Hidden when there are zero opportunities.
  //
  // When the player has filtered to a single item (hash carries
  // itemID=N), the bar scopes to that item only — same data path,
  // tighter query.

  const FLASH_DEALS_BAR_ID = 'valigia-flash-deals-bar';
  // Mirror the watchlist Item Market freshness window — a "fresh" market
  // floor must have been observed within the last 30 minutes for us to
  // claim it as a current opportunity. Stricter than the watchlist (1h)
  // because flash deals get acted on immediately, not tracked over time.
  const FLASH_DEAL_MARKET_MAX_AGE_MS = 30 * 60 * 1000;
  // Trader offers stay live for days; 24h matches the Sell-tab matcher.
  const FLASH_DEAL_TRADER_MAX_AGE_MS = 24 * 60 * 60 * 1000;
  // Below this absolute profit per unit, skip — the click cost on iPad
  // outweighs the gain. Empirical pick; tune if it filters real deals.
  const FLASH_DEAL_MIN_PROFIT = 10_000;
  // Cap rows in pool-wide mode. Bar is collapsed by default so a long
  // list has no UI cost, but iPad players generally only chase the top
  // handful and we want to keep the DOM bounded.
  const FLASH_DEAL_MAX_ROWS = 15;

  const FLASH_DEAL_CACHE_TTL_MS = 30_000;
  // Keyed by 'all' or `item:N` so a single-item drill doesn't poison
  // the pool-wide cache and vice-versa.
  const flashDealCache = new Map();

  // Generation guard: SPA hash navigation can spawn multiple
  // injectFlashDealsBar() calls in flight before any one has finished
  // its fetch + insert, and each call's "remove existing" check happens
  // before the await — so multiple calls all see "no existing" and stack
  // their bars at the end. Bumping this on every call and bailing if our
  // generation isn't current makes only the latest call paint.
  let flashDealsGeneration = 0;

  async function fetchFlashDeals(itemIdFilter) {
    const cacheKey = itemIdFilter ? 'item:' + itemIdFilter : 'all';
    const now = Date.now();
    const cached = flashDealCache.get(cacheKey);
    if (cached && cached.expiresAt > now) return cached.deals;

    const sellSinceIso = new Date(now - FLASH_DEAL_MARKET_MAX_AGE_MS).toISOString();
    // Bazaar listings stay actionable for the same window we use on the
    // Lowest Price Found bar — anything older than 30 min and the listing
    // is likely sold or pulled.
    const bazaarSinceIso = new Date(now - LOWEST_PRICE_BAZAAR_MAX_AGE_MS).toISOString();
    const tradeSinceIso = new Date(now - FLASH_DEAL_TRADER_MAX_AGE_MS).toISOString();

    let sellRows;
    let bazaarRows;
    let teRows;
    if (itemIdFilter) {
      [sellRows, bazaarRows, teRows] = await Promise.all([
        fetchJSON(
          SELL_PRICES_URL +
          '?item_id=eq.' + encodeURIComponent(itemIdFilter) +
          '&select=item_id,price,min_price,updated_at'
        ),
        fetchJSON(
          BAZAAR_PRICES_URL +
          '?item_id=eq.' + encodeURIComponent(itemIdFilter) +
          '&checked_at=gte.' + encodeURIComponent(bazaarSinceIso) +
          '&price=gt.1' +
          '&select=item_id,price,quantity,bazaar_owner_id,checked_at' +
          '&order=price.asc' +
          '&limit=20'
        ),
        fetchJSON(
          TE_BUY_PRICES_URL +
          '?item_id=eq.' + encodeURIComponent(itemIdFilter) +
          '&updated_at=gte.' + encodeURIComponent(tradeSinceIso) +
          '&select=item_id,handle,buy_price,updated_at' +
          '&order=buy_price.desc' +
          '&limit=5'
        ),
      ]);
    } else {
      // Pool-wide: anchor on freshly-scraped market and bazaar rows so the
      // trader IN-clause stays bounded. Bazaar items can be entirely absent
      // from sell_prices (obscure stuff with no recent market activity but
      // a cheap bazaar listing), so the trader query unions both id sets.
      [sellRows, bazaarRows] = await Promise.all([
        fetchJSON(
          SELL_PRICES_URL +
          '?updated_at=gte.' + encodeURIComponent(sellSinceIso) +
          '&min_price=gt.0' +
          '&select=item_id,price,min_price,updated_at' +
          '&order=updated_at.desc' +
          '&limit=400'
        ),
        fetchJSON(
          BAZAAR_PRICES_URL +
          '?checked_at=gte.' + encodeURIComponent(bazaarSinceIso) +
          '&price=gt.1' +
          '&select=item_id,price,quantity,bazaar_owner_id,checked_at' +
          '&order=price.asc' +
          '&limit=400'
        ),
      ]);
      const idSet = new Set();
      if (Array.isArray(sellRows)) {
        for (const r of sellRows) {
          if (r && Number.isFinite(r.item_id)) idSet.add(r.item_id);
        }
      }
      if (Array.isArray(bazaarRows)) {
        for (const r of bazaarRows) {
          if (r && Number.isFinite(r.item_id)) idSet.add(r.item_id);
        }
      }
      if (idSet.size === 0) {
        flashDealCache.set(cacheKey, { expiresAt: now + FLASH_DEAL_CACHE_TTL_MS, deals: [] });
        return [];
      }
      teRows = await fetchJSON(
        TE_BUY_PRICES_URL +
        '?item_id=in.(' + Array.from(idSet).join(',') + ')' +
        '&updated_at=gte.' + encodeURIComponent(tradeSinceIso) +
        '&select=item_id,handle,buy_price,updated_at'
      );
    }

    if (!Array.isArray(teRows) || teRows.length === 0) {
      flashDealCache.set(cacheKey, { expiresAt: now + FLASH_DEAL_CACHE_TTL_MS, deals: [] });
      return [];
    }

    // Highest buy_price per item_id; updated_at breaks ties so a
    // newly-scraped trader wins over a stale one at the same price.
    const bestTrader = new Map();
    for (const r of teRows) {
      if (!r || typeof r.item_id !== 'number' || typeof r.buy_price !== 'number') continue;
      const existing = bestTrader.get(r.item_id);
      if (
        !existing
        || r.buy_price > existing.buy_price
        || (r.buy_price === existing.buy_price && (r.updated_at || '') > (existing.updated_at || ''))
      ) {
        bestTrader.set(r.item_id, r);
      }
    }

    // Cheapest fresh bazaar listing per item_id. Pool already excludes
    // $1 placeholders and stale rows at the query layer; we just pick the
    // floor here. Multiple bazaars per item end up represented by the
    // single best deal — a player can drill into Item Market for that
    // item to see the rest via Lowest Price Found.
    const bestBazaar = new Map();
    if (Array.isArray(bazaarRows)) {
      for (const r of bazaarRows) {
        if (!r || typeof r.item_id !== 'number') continue;
        const price = Number(r.price);
        if (!Number.isFinite(price) || price <= 1) continue;
        const observedAt = r.checked_at ? new Date(r.checked_at).getTime() : 0;
        if (!observedAt || now - observedAt > LOWEST_PRICE_BAZAAR_MAX_AGE_MS) continue;
        const existing = bestBazaar.get(r.item_id);
        if (!existing || price < existing.price) {
          bestBazaar.set(r.item_id, { price, bazaar_owner_id: r.bazaar_owner_id, observed_at: observedAt });
        }
      }
    }

    const deals = [];

    // Source: market floor → trader. Selling to a trader is a direct
    // cash trade (no Item Market 5% fee), so the gross trader_price is
    // also the net you keep.
    if (Array.isArray(sellRows)) {
      for (const s of sellRows) {
        if (!s || typeof s.item_id !== 'number') continue;
        const floorRaw = s.min_price != null ? Number(s.min_price)
          : (s.price != null ? Number(s.price) : NaN);
        if (!Number.isFinite(floorRaw) || floorRaw <= 0) continue;
        const observedAt = s.updated_at ? new Date(s.updated_at).getTime() : 0;
        if (!observedAt || now - observedAt > FLASH_DEAL_MARKET_MAX_AGE_MS) continue;

        const trader = bestTrader.get(s.item_id);
        if (!trader) continue;
        const traderPrice = Number(trader.buy_price);
        if (!Number.isFinite(traderPrice) || traderPrice <= 0) continue;

        const profit = traderPrice - floorRaw;
        if (profit < FLASH_DEAL_MIN_PROFIT) continue;

        deals.push({
          source: 'market',
          item_id: s.item_id,
          buy_price: floorRaw,
          buy_label: 'Item Market',
          buy_link: 'https://www.torn.com/page.php?sid=ItemMarket#/market/view=search&itemID=' + s.item_id,
          sell_price: traderPrice,
          sell_label: 'Trader',
          trader_handle: trader.handle,
          profit: profit,
          profit_pct: (profit / floorRaw) * 100,
          buy_observed_at: observedAt,
          sell_observed_at: trader.updated_at ? new Date(trader.updated_at).getTime() : 0,
        });
      }
    }

    // Source: bazaar listing → trader. Same fee rationale (no Item Market
    // fee on a trader sell). Click target is the specific bazaar.
    for (const [itemId, b] of bestBazaar) {
      const trader = bestTrader.get(itemId);
      if (!trader) continue;
      const traderPrice = Number(trader.buy_price);
      if (!Number.isFinite(traderPrice) || traderPrice <= 0) continue;

      const profit = traderPrice - b.price;
      if (profit < FLASH_DEAL_MIN_PROFIT) continue;

      deals.push({
        source: 'bazaar',
        item_id: itemId,
        buy_price: b.price,
        buy_label: 'Bazaar',
        buy_link: 'https://www.torn.com/bazaar.php?userId=' + b.bazaar_owner_id,
        sell_price: traderPrice,
        sell_label: 'Trader',
        trader_handle: trader.handle,
        profit: profit,
        profit_pct: (profit / b.price) * 100,
        buy_observed_at: b.observed_at,
        sell_observed_at: trader.updated_at ? new Date(trader.updated_at).getTime() : 0,
      });
    }

    deals.sort(function (a, b) { return b.profit - a.profit; });
    // Single-item mode lets both source variants through (one market +
    // one bazaar at most) so the player can compare; pool-wide caps at
    // FLASH_DEAL_MAX_ROWS.
    const trimmed = itemIdFilter ? deals.slice(0, 5) : deals.slice(0, FLASH_DEAL_MAX_ROWS);

    flashDealCache.set(cacheKey, { expiresAt: now + FLASH_DEAL_CACHE_TTL_MS, deals: trimmed });
    return trimmed;
  }

  function injectFlashDealsStyles() {
    if (document.getElementById('valigia-flash-deals-styles')) return;
    const css = [
      '#' + FLASH_DEALS_BAR_ID + ' {',
      '  all: initial;',
      '  display: block;',
      '  margin: 8px auto 12px;',
      '  max-width: 1100px;',
      '  font-family: Arial, Helvetica, sans-serif;',
      '  color: #c8cdd8;',
      '  background: #161a22;',
      '  border: 1px solid #252a35;',
      '  border-left: 3px solid #e8c84a;',
      '  border-radius: 4px;',
      '  box-sizing: border-box;',
      '  overflow: hidden;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-head {',
      '  display: flex;',
      '  align-items: center;',
      '  gap: 8px;',
      '  padding: 8px 12px;',
      '  cursor: pointer;',
      '  user-select: none;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-title {',
      '  color: #e8c84a;',
      '  font-weight: 700;',
      '  font-size: 12px;',
      '  letter-spacing: 0.12em;',
      '  text-transform: uppercase;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-count {',
      '  background: #e8c84a;',
      '  color: #0d0f14;',
      '  font-weight: 700;',
      '  font-size: 11px;',
      '  padding: 1px 7px;',
      '  border-radius: 999px;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-caret {',
      '  margin-left: auto;',
      '  color: #e8c84a;',
      '  font-size: 11px;',
      '  transition: transform 150ms;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + '.vgl-fd-open .vgl-fd-caret {',
      '  transform: rotate(180deg);',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-body {',
      '  display: none;',
      '  padding: 4px 10px 10px;',
      '  gap: 4px;',
      '  flex-direction: column;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + '.vgl-fd-open .vgl-fd-body {',
      '  display: flex;',
      '}',
      // Two-row layout: item name + profit on the header line, then
      // buy → sell on a wrap-friendly second line. Avoids the prior
      // single-line grid where 9-digit dollar amounts on a phone-width
      // screen forced the item-name column to 0px and clipped the
      // profit off the right edge under overflow:hidden.
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-row {',
      '  display: flex;',
      '  flex-direction: column;',
      '  gap: 4px;',
      '  padding: 6px 8px;',
      '  border: 1px solid #252a35;',
      '  border-radius: 3px;',
      '  background: rgba(232,200,74,0.04);',
      '  color: #c8cdd8;',
      '  font-size: 12px;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-head-line {',
      '  display: flex;',
      '  align-items: baseline;',
      '  gap: 8px;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-trade-line {',
      '  display: flex;',
      '  align-items: center;',
      '  flex-wrap: wrap;',
      '  gap: 4px 8px;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-item {',
      '  font-weight: 700;',
      '  color: #c8cdd8;',
      '  flex: 1 1 auto;',
      '  min-width: 0;',
      '  overflow: hidden;',
      '  text-overflow: ellipsis;',
      '  white-space: nowrap;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-buy, #' + FLASH_DEALS_BAR_ID + ' .vgl-fd-sell {',
      '  color: #c8cdd8;',
      '  text-decoration: none;',
      '  display: inline-flex;',
      '  align-items: baseline;',
      '  flex-wrap: wrap;',
      '  gap: 4px;',
      '  padding: 2px 4px;',
      '  border-radius: 2px;',
      '}',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-buy:active { background: rgba(232,200,74,0.18); }',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-sell:active { background: rgba(74,232,160,0.18); }',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-buy strong { color: #e8c84a; font-weight: 700; }',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-sell strong { color: #4ae8a0; font-weight: 700; }',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-handle { color: #8a8fa0; font-size: 11px; }',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-profit { color: #4ae8a0; font-weight: 700; white-space: nowrap; flex: 0 0 auto; }',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-arrow { color: #e8c84a; font-weight: 700; }',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-prefix { color: #8a8fa0; font-size: 10px; font-weight: 600; text-transform: uppercase; letter-spacing: 0.06em; }',
      '#' + FLASH_DEALS_BAR_ID + ' .vgl-fd-label { color: #8a8fa0; font-size: 10px; font-weight: 600; text-transform: uppercase; letter-spacing: 0.06em; }',
    ].join('\n');
    const style = document.createElement('style');
    style.id = 'valigia-flash-deals-styles';
    style.textContent = css;
    document.head.appendChild(style);
  }

  function buildFlashDealsBar(deals) {
    const bar = document.createElement('div');
    bar.id = FLASH_DEALS_BAR_ID;

    const head = document.createElement('div');
    head.className = 'vgl-fd-head';
    const title = document.createElement('span');
    title.className = 'vgl-fd-title';
    title.textContent = 'Flash Deals';
    const count = document.createElement('span');
    count.className = 'vgl-fd-count';
    count.textContent = String(deals.length);
    const caret = document.createElement('span');
    caret.className = 'vgl-fd-caret';
    caret.textContent = '\u25BE';
    head.appendChild(title);
    head.appendChild(count);
    head.appendChild(caret);

    const body = document.createElement('div');
    body.className = 'vgl-fd-body';
    for (const d of deals) {
      // Two independent click targets per row \u2014 buy side opens the
      // venue (Item Market search or specific bazaar), sell side opens
      // the trader's TornExchange profile. Nested <a> isn't valid, so
      // the row container is a <div>.
      const row = document.createElement('div');
      row.className = 'vgl-fd-row';

      // Header line: item name (truncating) + profit pinned right.
      const headLine = document.createElement('div');
      headLine.className = 'vgl-fd-head-line';
      const name = document.createElement('span');
      name.className = 'vgl-fd-item';
      name.textContent = itemNameFor(d.item_id);
      const profit = document.createElement('span');
      profit.className = 'vgl-fd-profit';
      profit.textContent = '+' + formatMoney(d.profit);
      headLine.appendChild(name);
      headLine.appendChild(profit);

      // Trade line: buy \u2192 sell, wrapping if it doesn't fit.
      const tradeLine = document.createElement('div');
      tradeLine.className = 'vgl-fd-trade-line';

      const buy = document.createElement('a');
      buy.className = 'vgl-fd-buy';
      buy.href = d.buy_link;
      buy.target = '_top';
      buy.rel = 'noopener';
      const buyPrefix = document.createElement('span');
      buyPrefix.className = 'vgl-fd-prefix';
      buyPrefix.textContent = 'Buy';
      const buyStrong = document.createElement('strong');
      buyStrong.textContent = formatMoney(d.buy_price);
      const buyLabel = document.createElement('span');
      buyLabel.className = 'vgl-fd-label';
      buyLabel.textContent = d.buy_label;
      buy.appendChild(buyPrefix);
      buy.appendChild(buyStrong);
      buy.appendChild(buyLabel);

      const arrow = document.createElement('span');
      arrow.className = 'vgl-fd-arrow';
      arrow.textContent = '\u2192';

      const sell = document.createElement('a');
      sell.className = 'vgl-fd-sell';
      sell.href = 'https://tornexchange.com/prices/' + encodeURIComponent(d.trader_handle) + '/';
      sell.target = '_top';
      sell.rel = 'noopener';
      const sellPrefix = document.createElement('span');
      sellPrefix.className = 'vgl-fd-prefix';
      sellPrefix.textContent = 'Sell';
      const sellStrong = document.createElement('strong');
      sellStrong.textContent = formatMoney(d.sell_price);
      const sellLabel = document.createElement('span');
      sellLabel.className = 'vgl-fd-label';
      sellLabel.textContent = d.sell_label;
      const handle = document.createElement('span');
      handle.className = 'vgl-fd-handle';
      handle.textContent = '@' + d.trader_handle;
      sell.appendChild(sellPrefix);
      sell.appendChild(sellStrong);
      sell.appendChild(sellLabel);
      sell.appendChild(handle);

      tradeLine.appendChild(buy);
      tradeLine.appendChild(arrow);
      tradeLine.appendChild(sell);

      row.appendChild(headLine);
      row.appendChild(tradeLine);
      body.appendChild(row);
    }

    head.addEventListener('click', function () {
      bar.classList.toggle('vgl-fd-open');
    });

    bar.appendChild(head);
    bar.appendChild(body);
    return bar;
  }

  /**
   * Top-level entry. Safe to call on every Item Market dispatch — it
   * tears down any prior instance and silently no-ops when there are
   * no opportunities. When the user has drilled into a single item
   * (hash itemID=N) the bar scopes to that item; otherwise it surfaces
   * the top FLASH_DEAL_MAX_ROWS pool-wide opportunities.
   *
   * Stacks below the Watchlist Matches and Lowest Price Found bars
   * when present. Race-safe: each bar fights for its own slot, so the
   * final order ends up Watchlist → Lowest → Flash regardless of
   * fetch ordering.
   */
  async function injectFlashDealsBar() {
    const myGeneration = ++flashDealsGeneration;
    // Sweep any already-rendered bars before fetching too — keeps the
    // page tidy if a prior generation already painted.
    document.querySelectorAll('#' + FLASH_DEALS_BAR_ID).forEach(function (n) { n.remove(); });

    const itemIdFilter = detectItemMarketSingleItemId();

    const [deals] = await Promise.all([
      fetchFlashDeals(itemIdFilter),
      ensureItemCatalog(),
    ]);
    if (myGeneration !== flashDealsGeneration) return;
    if (!deals || deals.length === 0) return;

    injectFlashDealsStyles();
    const bar = buildFlashDealsBar(deals);

    const host =
      document.querySelector('#mainContainer .content-wrapper') ||
      document.querySelector('.content-wrapper') ||
      document.querySelector('#mainContainer') ||
      document.body;

    // Final sweep right before insert: a parallel call from an earlier
    // generation could have completed its fetch and inserted between our
    // generation check and now. querySelectorAll catches every duplicate
    // (getElementById would only return the first).
    document.querySelectorAll('#' + FLASH_DEALS_BAR_ID).forEach(function (n) { n.remove(); });

    const lowestBar = document.getElementById(LOWEST_PRICE_BAR_ID);
    const watchlistBar = document.getElementById(WATCHLIST_BAR_ID);
    const anchor = (lowestBar && lowestBar.parentNode === host) ? lowestBar
      : (watchlistBar && watchlistBar.parentNode === host) ? watchlistBar
      : null;
    if (anchor) {
      host.insertBefore(bar, anchor.nextSibling);
    } else {
      host.insertBefore(bar, host.firstChild);
    }
  }

  // -- Stakeout mode -------------------------------------------------------
  // Tier 3 of the restock-data-quality plan. When the user is abroad and
  // this toggle is ON, re-run runTravel() every STAKEOUT_INTERVAL_MS so
  // each upsert to abroad_prices gives the restock trigger a chance to
  // fire on a stock-up delta. Every tick is an independently-observed
  // data point with tight confidence (≤5 min since prior observation),
  // so stakers meaningfully improve the community's cadence metric.
  //
  // The 5 min cadence is well above the edge function's 5 s per-player
  // rate limit, so there's no backend pressure. It's also above the
  // realistic post-cleanup median cadence (20–45 min observed), which
  // means most real refills during a long stakeout get caught on the
  // *next* tick after they occur.
  //
  // User-facing UI is a small pill fixed to the top-right of the travel
  // page: [STAKEOUT: OFF] tap-to-enable, [STAKEOUT: ON · next 4:32]
  // tap-to-disable. Setting is persisted in localStorage so it survives
  // page reloads and re-landings.
  const STAKEOUT_INTERVAL_MS = 5 * 60 * 1000;
  const STAKEOUT_STORAGE_KEY = 'valigia_stakeout_enabled';

  const stakeout = {
    intervalId: null,
    tickIntervalId: null,
    badge: null,
    nextTickAt: 0,
  };

  function stakeoutEnabled() {
    try { return localStorage.getItem(STAKEOUT_STORAGE_KEY) === '1'; }
    catch (e) { return false; }
  }

  function setStakeoutEnabled(val) {
    try { localStorage.setItem(STAKEOUT_STORAGE_KEY, val ? '1' : '0'); }
    catch (e) { /* quota / private mode — ignore */ }
  }

  function formatCountdown(ms) {
    const s = Math.max(0, Math.round(ms / 1000));
    const m = Math.floor(s / 60);
    const r = s % 60;
    return m + ':' + String(r).padStart(2, '0');
  }

  function updateStakeoutBadge() {
    if (!stakeout.badge) return;
    const on = stakeoutEnabled();
    let text = 'STAKEOUT: ' + (on ? 'ON' : 'OFF');
    if (on && stakeout.nextTickAt > 0) {
      text += ' \u00B7 next ' + formatCountdown(stakeout.nextTickAt - Date.now());
    }
    stakeout.badge.textContent = text;
    stakeout.badge.style.color = on ? '#4ae8a0' : '#999';
    stakeout.badge.style.borderColor = on ? '#4ae8a0' : '#444';
  }

  function onStakeoutBadgeClick() {
    if (stakeoutEnabled()) {
      setStakeoutEnabled(false);
      stopStakeoutInterval();
      toast('Stakeout disabled', 'success');
    } else {
      setStakeoutEnabled(true);
      startStakeoutInterval();
      toast('Stakeout enabled \u2014 next scrape in 5 min', 'success');
    }
    updateStakeoutBadge();
  }

  function mountStakeoutBadge() {
    if (stakeout.badge) return;
    const badge = document.createElement('div');
    badge.id = 'valigia-stakeout-badge';
    Object.assign(badge.style, {
      position: 'fixed',
      top: '10px',
      right: '10px',
      zIndex: '99998',
      padding: '6px 10px',
      background: '#161a22',
      border: '1px solid #444',
      borderRadius: '6px',
      font: "600 11px/1 Arial, Helvetica, sans-serif",
      letterSpacing: '0.04em',
      color: '#999',
      cursor: 'pointer',
      userSelect: 'none',
      boxShadow: '0 2px 8px rgba(0,0,0,.4)',
    });
    badge.addEventListener('click', onStakeoutBadgeClick);
    document.body.appendChild(badge);
    stakeout.badge = badge;
  }

  function unmountStakeoutBadge() {
    if (stakeout.badge) {
      stakeout.badge.remove();
      stakeout.badge = null;
    }
  }

  async function stakeoutTick() {
    log('stakeout tick');
    stakeout.nextTickAt = Date.now() + STAKEOUT_INTERVAL_MS;
    updateStakeoutBadge();
    try { await runTravel(); } catch (e) { log('stakeout tick error:', e); }
  }

  function startStakeoutInterval() {
    if (stakeout.intervalId) return; // already running, don't stack
    stakeout.nextTickAt = Date.now() + STAKEOUT_INTERVAL_MS;
    stakeout.intervalId = setInterval(stakeoutTick, STAKEOUT_INTERVAL_MS);
    stakeout.tickIntervalId = setInterval(updateStakeoutBadge, 1000);
  }

  function stopStakeoutInterval() {
    if (stakeout.intervalId) { clearInterval(stakeout.intervalId); stakeout.intervalId = null; }
    if (stakeout.tickIntervalId) { clearInterval(stakeout.tickIntervalId); stakeout.tickIntervalId = null; }
    stakeout.nextTickAt = 0;
  }

  // Called from runTravel() once a destination is confirmed. Mounts the
  // badge (shows OFF or ON state from localStorage) and starts the
  // auto-scrape interval if the user previously enabled it.
  function initStakeoutUI() {
    mountStakeoutBadge();
    if (stakeoutEnabled() && !stakeout.intervalId) {
      startStakeoutInterval();
    }
    updateStakeoutBadge();
  }

  // Called from dispatch() when navigating to a non-travel page. Clears
  // timers + removes the badge but does NOT flip the user's preference.
  function tearDownStakeout() {
    stopStakeoutInterval();
    unmountStakeoutBadge();
  }

  // -- In-flight destination strip ----------------------------------------
  // While the player is mid-flight Torn shows a static cloud-image banner
  // and a "Remaining Flight Time" countdown — no shop list to scrape, no
  // overlay to paint, just dead time. The strip injects a single static
  // (non-scrolling) row at the top of the page summarising what's actually
  // buyable at the destination right now: item · stock · buy → net sell ·
  // margin %. Sorted by margin desc, in-stock + positive-margin only,
  // filtered to a sane row count so the iPad layout stays scannable.
  //
  // Data source: YATA's public abroad-prices feed (yata.yt/api/v1/travel/
  // export/), same source the web app uses. Sell prices come from the
  // shared sell_prices cache via the existing fetchSellPrices() helper, so
  // the strip pieces together the same buy-vs-net-sell math as the
  // landed overlay. Both fetches run via gmRequest so PDA's webview CORS
  // doesn't block them.

  const INFLIGHT_BAR_ID = 'valigia-inflight-strip';
  // The four canonical Torn arbitrage categories. Filtering the strip
  // to these surfaces the items players actually fly to buy/sell, and
  // drops noise like alcohol/booster/melee/etc. Torn's items endpoint
  // returns these strings verbatim in the `type` field (capitalized,
  // singular). Match exactly.
  const INFLIGHT_ALLOWED_TYPES = new Set(['Drug', 'Flower', 'Plushie', 'Artifact']);
  // Generous upper bound rather than a hard top-N: every Drug/Flower/
  // Plushie/Artifact at the destination should fit comfortably under
  // this. Keeps a safety net against runaway DOM cost if Torn ever
  // dramatically expands the catalog.
  const INFLIGHT_MAX_ROWS = 50;
  // Slots to multiply the buy price by for the run-cost column. The web
  // app stores its slot count in localStorage under 'valigia_slots' on the
  // valigia.girovagabondo.com origin, which the userscript can't read
  // (cross-origin). Use a separate key the player can override:
  //   localStorage.setItem('valigia_pda_slots', '32')
  // Default 29 matches the web app and is correct for most players.
  const SLOTS_STORAGE_KEY = 'valigia_pda_slots';
  function getSlotCount() {
    try {
      const raw = localStorage.getItem(SLOTS_STORAGE_KEY);
      const n = Number(raw);
      if (Number.isFinite(n) && n >= 5 && n <= 44) return n;
    } catch { /* ignore */ }
    return 29;
  }
  const YATA_EXPORT_URL = 'https://yata.yt/api/v1/travel/export/';
  // Mirrors src/log-sync.js — YATA keys destinations by lowercase 3-letter
  // codes, which we map back to the same canonical names the rest of this
  // userscript and the web app use.
  const YATA_COUNTRY_MAP = {
    mex: 'Mexico',
    cay: 'Caymans',
    can: 'Canada',
    haw: 'Hawaii',
    uni: 'UK',
    arg: 'Argentina',
    swi: 'Switzerland',
    jap: 'Japan',
    chi: 'China',
    uae: 'UAE',
    sou: 'South Africa',
  };

  async function fetchYataForDestination(destination) {
    try {
      const res = await gmRequest({
        method: 'GET',
        url: YATA_EXPORT_URL,
        headers: { 'Accept': 'application/json' },
      });
      if (res.status < 200 || res.status >= 300) return [];
      const data = JSON.parse(res.responseText || '{}');
      const countries = data.stocks || data;
      const out = [];
      for (const code of Object.keys(countries)) {
        const dest = YATA_COUNTRY_MAP[code];
        if (dest !== destination) continue;
        const stocks = (countries[code] && countries[code].stocks) || [];
        for (const s of stocks) {
          if (!s || !s.id || !s.cost) continue;
          out.push({
            item_id: Number(s.id),
            name: s.name || ('Item ' + s.id),
            buy_price: Number(s.cost),
            stock: Number.isFinite(Number(s.quantity)) ? Number(s.quantity) : null,
          });
        }
      }
      return out;
    } catch (e) {
      log('yata fetch failed', e);
      return [];
    }
  }

  // -- First-party scout scrapes (abroad_prices) -------------------------
  // Mirrors the merge policy in src/log-sync.js: a Valigia Scout (any
  // userscript user who's landed at the destination recently) writes
  // freshly-scraped buy_price/stock into abroad_prices via the
  // ingest-travel-shop edge function. Anything we observed within
  // FIRST_PARTY_FRESH_MS overrides YATA — we trust our own scrape over a
  // crowd-sourced reading that may be 10-30 min stale. Long-term goal:
  // weaning the in-flight strip off YATA entirely once scout coverage is
  // wide enough that every destination has a fresh first-party reading on
  // every flight. This is the first step.
  const FIRST_PARTY_FRESH_MS = 10 * 60 * 1000;
  // Pad a couple minutes for clock skew when filtering server-side.
  const FIRST_PARTY_QUERY_WINDOW_MS = 12 * 60 * 1000;

  async function fetchAbroadScrapes(destination) {
    if (!destination) return new Map();
    const sinceIso = new Date(Date.now() - FIRST_PARTY_QUERY_WINDOW_MS).toISOString();
    const url = ABROAD_PRICES_URL +
      '?select=item_id,item_name,buy_price,stock,observed_at' +
      '&destination=eq.' + encodeURIComponent(destination) +
      '&observed_at=gte.' + encodeURIComponent(sinceIso) +
      '&order=observed_at.desc';
    try {
      const res = await gmRequest({
        method: 'GET',
        url: url,
        headers: {
          'apikey': SUPABASE_ANON_KEY,
          'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
          'Accept': 'application/json',
        },
      });
      if (res.status < 200 || res.status >= 300) return new Map();
      const rows = JSON.parse(res.responseText || '[]');
      // Multiple scouts may land in the same window — keep the freshest
      // observation per item_id. Rows arrived ordered desc by observed_at,
      // so the first hit per item is already the freshest.
      const freshest = new Map();
      const cutoff = Date.now() - FIRST_PARTY_FRESH_MS;
      for (const r of rows) {
        if (!r) continue;
        const itemId = Number(r.item_id);
        if (!Number.isFinite(itemId)) continue;
        if (freshest.has(itemId)) continue;
        const t = new Date(r.observed_at).getTime();
        if (!Number.isFinite(t) || t < cutoff) continue;
        freshest.set(itemId, {
          item_id: itemId,
          name: r.item_name || ('Item ' + itemId),
          buy_price: Number(r.buy_price),
          stock: Number.isFinite(Number(r.stock)) ? Number(r.stock) : null,
          observedAt: t,
        });
      }
      return freshest;
    } catch (e) {
      return new Map();
    }
  }

  // -- Depletion-slope fitter (slim port of stock-forecast.js) ------------
  // For each (item_id, destination) we want a per-minute steady-state
  // depletion rate so the strip can answer "how much will be left when I
  // land?". The web app's stock-forecast.js does this with restock cadence,
  // confidence tiers, and a 48h history window — overkill for a quick
  // arrival estimate. We use the last 2 hours of yata_snapshots, segment
  // by restock boundaries (positive deltas), least-squares fit a slope per
  // segment, and weighted-median pool. Same algorithm as the web app's
  // pooledDepletionSlope(), just compressed.
  // Match the web app's HISTORY_WINDOW_MINS exactly (src/stock-forecast.js).
  // Initial guess of 2h was wrong: yata_snapshots is dedup-on-write (only
  // inserts when stock or buy_price changes), so a stable shelf can have
  // < 2 samples over a 2-hour window even when it has dozens over 48
  // hours. The web app's pooledDepletionSlope explicitly handles 48h of
  // data — splits on restock boundaries and weighted-medians the
  // per-segment slopes — so widening here doesn't dilute the fit, it
  // just gives the fitter material to work with.
  const SNAPSHOTS_HISTORY_MINS = 48 * 60;
  const YATA_SNAPSHOTS_URL = SUPABASE_REST_URL + '/yata_snapshots';

  async function fetchYataSnapshots(itemIds, destination) {
    if (!Array.isArray(itemIds) || itemIds.length === 0) return new Map();
    if (!destination) return new Map();
    const cutoffIso = new Date(Date.now() - SNAPSHOTS_HISTORY_MINS * 60_000).toISOString();
    const idList = itemIds.join(',');
    const url = YATA_SNAPSHOTS_URL +
      '?select=item_id,quantity,snapped_at' +
      '&item_id=in.(' + idList + ')' +
      '&destination=eq.' + encodeURIComponent(destination) +
      '&snapped_at=gte.' + encodeURIComponent(cutoffIso) +
      '&order=snapped_at.asc' +
      '&limit=20000';
    try {
      const res = await gmRequest({
        method: 'GET',
        url: url,
        headers: {
          'apikey': SUPABASE_ANON_KEY,
          'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
          'Accept': 'application/json',
        },
      });
      if (res.status < 200 || res.status >= 300) return new Map();
      const rows = JSON.parse(res.responseText || '[]');
      const byItem = new Map();
      // Coerce numeric columns explicitly: yata_snapshots.quantity is
      // bigint (migration 010), and raw PostgREST may return bigint
      // values as strings. The web app's Supabase JS SDK auto-coerces;
      // we don't get that for free here, so the strict typeof === 'number'
      // check we used previously silently dropped every snapshot row,
      // which is why the strip's "on arrival" column went all-dashes
      // overnight despite the data being there.
      for (const r of rows) {
        if (!r) continue;
        const itemId = Number(r.item_id);
        const qty = Number(r.quantity);
        if (!Number.isFinite(itemId) || !Number.isFinite(qty)) continue;
        const t = new Date(r.snapped_at).getTime();
        if (!Number.isFinite(t)) continue;
        let arr = byItem.get(itemId);
        if (!arr) { arr = []; byItem.set(itemId, arr); }
        arr.push({ q: qty, t: t });
      }
      return byItem;
    } catch (e) {
      return new Map();
    }
  }

  // Walk a chronologically-sorted sample series and split into runs of
  // non-increasing quantity; a strictly-positive delta is a restock and
  // breaks the run. Same shape as stock-forecast.js's allDepletionSegments.
  function splitDepletionSegments(samples) {
    if (!samples || samples.length < 2) return [];
    const segs = [];
    let cur = [samples[0]];
    for (let i = 1; i < samples.length; i++) {
      if (samples[i].q > cur[cur.length - 1].q) {
        if (cur.length >= 2) segs.push(cur);
        cur = [samples[i]];
      } else {
        cur.push(samples[i]);
      }
    }
    if (cur.length >= 2) segs.push(cur);
    return segs;
  }

  // Least-squares slope of quantity vs minutes-since-segment-start.
  // Returns null on degenerate segments (single sample, all same time).
  function fitSlope(seg) {
    if (!seg || seg.length < 2) return null;
    const t0 = seg[0].t;
    let n = 0, sx = 0, sy = 0, sxy = 0, sxx = 0;
    for (const s of seg) {
      const x = (s.t - t0) / 60_000;
      const y = s.q;
      sx += x; sy += y; sxy += x * y; sxx += x * x; n++;
    }
    const denom = n * sxx - sx * sx;
    if (denom === 0) return null;
    return (n * sxy - sx * sy) / denom;
  }

  // Weighted-median pool of per-segment slopes, weighted by segment length.
  // Drops positive slopes (numerical noise on flat segments); keeps zeros.
  // Returns units/min (≤ 0) or null when no usable slope.
  function poolSlope(segments) {
    const weighted = [];
    for (const seg of segments) {
      const s = fitSlope(seg);
      if (s == null || s > 0) continue;
      weighted.push({ s: s, w: seg.length });
    }
    if (weighted.length === 0) return null;
    weighted.sort(function (a, b) { return a.s - b.s; });
    const total = weighted.reduce(function (acc, x) { return acc + x.w; }, 0);
    let acc = 0;
    let picked = weighted[weighted.length - 1].s;
    for (const w of weighted) {
      acc += w.w;
      if (acc >= total / 2) { picked = w.s; break; }
    }
    return picked;
  }

  // Top-level: turns a samples array into a per-minute depletion rate.
  // null when we can't fit one (no history, all flat, single restock cycle
  // shorter than 2 samples, etc.) — caller falls back to "stock now".
  function depletionRatePerMin(samples) {
    return poolSlope(splitDepletionSegments(samples || []));
  }

  function injectInFlightStyles() {
    if (document.getElementById('valigia-inflight-styles')) return;
    const css = [
      '#' + INFLIGHT_BAR_ID + ' {',
      '  all: initial;',
      '  display: block;',
      '  margin: 8px auto 12px;',
      '  max-width: 1100px;',
      '  font-family: Arial, Helvetica, sans-serif;',
      '  color: #c8cdd8;',
      '  background: #161a22;',
      '  border: 1px solid #252a35;',
      '  border-left: 3px solid #e8c84a;',
      '  border-radius: 4px;',
      '  box-sizing: border-box;',
      '  overflow: hidden;',
      '}',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-head {',
      '  display: flex; align-items: center; gap: 8px;',
      '  padding: 8px 12px;',
      '  cursor: pointer; user-select: none;',
      '}',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-title {',
      '  color: #e8c84a; font-weight: 700; font-size: 12px;',
      '  letter-spacing: 0.12em; text-transform: uppercase;',
      '}',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-dest {',
      '  color: #c8cdd8; font-size: 11px; opacity: 0.8;',
      '}',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-count {',
      '  margin-left: auto; background: #e8c84a; color: #0d0f14;',
      '  font-weight: 700; font-size: 11px; padding: 1px 7px;',
      '  border-radius: 999px;',
      '}',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-caret {',
      '  color: #e8c84a; font-size: 11px;',
      '  transition: transform 150ms;',
      '}',
      '#' + INFLIGHT_BAR_ID + '.vgl-if-open .vgl-if-caret {',
      '  transform: rotate(180deg);',
      '}',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-body {',
      '  display: none;',
      '  flex-direction: column; gap: 3px;',
      '  padding: 4px 10px 10px;',
      '}',
      '#' + INFLIGHT_BAR_ID + '.vgl-if-open .vgl-if-body {',
      '  display: flex;',
      '}',
      // Five columns, all on a single line. Name flexes; the four numeric
      // cells size to content with right alignment so they read like a
      // table. min-width:0 on name lets ellipsis kick in cleanly when an
      // item name is unusually long instead of pushing the row to wrap.
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-row {',
      '  display: grid;',
      '  grid-template-columns: minmax(0,1fr) auto auto auto auto;',
      '  align-items: baseline; gap: 12px;',
      '  padding: 5px 8px;',
      '  border: 1px solid #252a35; border-radius: 3px;',
      '  background: rgba(232,200,74,0.04);',
      '  font-size: 12px;',
      '}',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-name { font-weight: 700; color: #c8cdd8; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; min-width: 0; }',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-buy { color: #c8cdd8; white-space: nowrap; text-align: right; }',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-runcost { color: #e8c84a; font-weight: 700; white-space: nowrap; text-align: right; }',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-stock { color: #8a8fa0; font-size: 11px; white-space: nowrap; text-align: right; }',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-arrival { color: #4ae8a0; font-weight: 700; white-space: nowrap; text-align: right; }',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-arrival--empty { color: #e8824a; }',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-arrival--unknown { color: #5a6070; font-weight: 400; }',
      '#' + INFLIGHT_BAR_ID + ' .vgl-if-empty {',
      '  display: none;',
      '  padding: 4px 12px 10px; font-size: 11px; color: #8a8fa0;',
      '}',
      '#' + INFLIGHT_BAR_ID + '.vgl-if-open .vgl-if-empty {',
      '  display: block;',
      '}',
    ].join('\n');
    const style = document.createElement('style');
    style.id = 'valigia-inflight-styles';
    style.textContent = css;
    document.head.appendChild(style);
  }

  function buildInFlightStrip(destination, rows) {
    const bar = document.createElement('div');
    bar.id = INFLIGHT_BAR_ID;

    const head = document.createElement('div');
    head.className = 'vgl-if-head';
    const title = document.createElement('span');
    title.className = 'vgl-if-title';
    title.textContent = 'Arriving Soon';
    const dest = document.createElement('span');
    dest.className = 'vgl-if-dest';
    // Middle dot (U+00B7) and the row arrow (U+2192) below are escaped
    // rather than written as literal multi-byte UTF-8: the FTP deploy
    // pipeline mangles unescaped non-ASCII into latin-1, which renders
    // as garbled mojibake on iPad. Match the watchlist bar's convention.
    dest.textContent = '\u00B7 ' + destination;
    head.appendChild(title);
    head.appendChild(dest);

    const count = document.createElement('span');
    count.className = 'vgl-if-count';
    count.textContent = String(rows.length);
    head.appendChild(count);

    const caret = document.createElement('span');
    caret.className = 'vgl-if-caret';
    caret.textContent = '\u25BE';
    head.appendChild(caret);

    bar.appendChild(head);

    if (rows.length === 0) {
      const empty = document.createElement('div');
      empty.className = 'vgl-if-empty';
      empty.textContent = 'No profitable in-stock items right now.';
      bar.appendChild(empty);
    } else {
      const body = document.createElement('div');
      body.className = 'vgl-if-body';
      for (const r of rows) {
        const row = document.createElement('div');
        row.className = 'vgl-if-row';

        // Five cells, in order: name | unit price | run cost
        // (price * slots) | current stock | predicted on arrival.
        const name = document.createElement('span');
        name.className = 'vgl-if-name';
        name.textContent = r.name;

        const buy = document.createElement('span');
        buy.className = 'vgl-if-buy';
        buy.textContent = formatMoneyCompact(r.buy_price);

        const runcost = document.createElement('span');
        runcost.className = 'vgl-if-runcost';
        runcost.textContent = formatMoneyCompact(r.runCost);

        const stock = document.createElement('span');
        stock.className = 'vgl-if-stock';
        stock.textContent = (r.stock != null ? r.stock.toLocaleString('en-US') : '?') + ' stock';

        // Predicted-arrival cell: green number when we have a slope and
        // Arrival cell: green when we have a real depletion fit, muted
        // when we fell back to slope=0 (no observed depletion in the
        // 2h window so the prediction equals current stock). Amber
        // "may sell out" wins regardless of source when predicted hits 0.
        const arrival = document.createElement('span');
        arrival.className = 'vgl-if-arrival';
        if (r.predictedStock != null) {
          if (r.predictedStock <= 0) {
            arrival.textContent = 'may sell out';
            arrival.classList.add('vgl-if-arrival--empty');
          } else {
            // "post-refill" suffix when the prediction depends on a
            // restock event landing during the flight \u2014 the player
            // should know they're betting on the cadence holding.
            const suffix = r.postRefill ? ' post-refill' : ' arr.';
            arrival.textContent = '\u2248 ' + r.predictedStock.toLocaleString('en-US') + suffix;
            if (!r.predictedFromSlope) {
              arrival.classList.add('vgl-if-arrival--unknown');
            }
          }
        } else {
          arrival.textContent = '\u2014 arr.';
          arrival.classList.add('vgl-if-arrival--unknown');
        }

        row.appendChild(name);
        row.appendChild(buy);
        row.appendChild(runcost);
        row.appendChild(stock);
        row.appendChild(arrival);
        body.appendChild(row);
      }
      bar.appendChild(body);
    }

    head.addEventListener('click', function () {
      bar.classList.toggle('vgl-if-open');
    });

    return bar;
  }

  // Top-level injection. Idempotent: tears down any previous strip before
  // rendering, so a hashchange-driven re-dispatch on the travel page never
  // stacks duplicates. Silent on any data failure — the player still has
  // the cloud image, they just don't get a preview.
  async function injectInFlightStrip(destination, remainingMins) {
    const existing = document.getElementById(INFLIGHT_BAR_ID);
    if (existing) existing.remove();

    // Fire YATA + first-party scrapes + item catalog warm in parallel.
    // The catalog is needed to filter the strip by Torn's type field
    // (Drug / Flower / Plushie / Artifact); without it we can't tell
    // a Cherry Blossom from a Bottle of Sake. Cache hit is free; cold
    // first run pays one Torn API call.
    const [yataRows, scoutMap] = await Promise.all([
      fetchYataForDestination(destination),
      fetchAbroadScrapes(destination),
      ensureItemCatalog(),
    ]);

    // Build the merged row list. Every YATA row is kept (so the strip
    // covers items even when no scout has visited recently); when a fresh
    // scout reading exists for the same item_id, its stock + buy_price
    // override YATA's. We also surface scout-only items (e.g. a brand-new
    // shelf YATA hasn't picked up yet) by appending them after the YATA pass.
    const merged = [];
    const seen = new Set();
    for (const y of yataRows) {
      const s = scoutMap.get(y.item_id);
      if (s) {
        merged.push({
          item_id: y.item_id,
          name: y.name || s.name,
          buy_price: Number.isFinite(s.buy_price) ? s.buy_price : y.buy_price,
          stock: s.stock != null ? s.stock : y.stock,
          source: 'scout',
        });
      } else {
        merged.push({
          item_id: y.item_id,
          name: y.name,
          buy_price: y.buy_price,
          stock: y.stock,
          source: 'yata',
        });
      }
      seen.add(y.item_id);
    }
    for (const [itemId, s] of scoutMap) {
      if (seen.has(itemId)) continue;
      if (!Number.isFinite(s.buy_price) || s.buy_price <= 0) continue;
      merged.push({
        item_id: itemId,
        name: s.name,
        buy_price: s.buy_price,
        stock: s.stock,
        source: 'scout',
      });
    }

    if (merged.length === 0) {
      log('inflight: no rows for ' + destination + ' (yata=0, scout=0)');
      return;
    }

    const itemIds = merged.map(function (r) { return r.item_id; });
    // Three parallel reads: sell prices for margin math, snapshots for
    // depletion slope, restock events for during-flight refill modeling.
    const [sellMap, snapshotsMap, restockMap] = await Promise.all([
      fetchSellPrices(itemIds),
      fetchYataSnapshots(itemIds, destination),
      fetchRestockEvents(itemIds, destination),
    ]);

    const slots = getSlotCount();
    const ranked = [];
    let slopeHits = 0;
    let slopeMisses = 0;
    let restockOverrides = 0;
    let typeFiltered = 0;
    const nowMs = Date.now();
    for (const r of merged) {
      // Drop anything that isn't one of the four canonical arbitrage
      // categories. Items the catalog hasn't resolved yet (type=null)
      // are dropped too — better to wait one dispatch for the warm
      // than to flash non-arbitrage items and remove them on rerender.
      const itype = itemTypeFor(r.item_id);
      if (!itype || !INFLIGHT_ALLOWED_TYPES.has(itype)) {
        typeFiltered++;
        continue;
      }
      const sell = sellMap.get(r.item_id);
      if (!sell || !Number.isFinite(sell.price)) continue;
      const netSell = sell.price * 0.95;
      const margin = netSell - r.buy_price;
      if (margin <= 0) continue;
      // Don't early-drop stock=0 rows: they're exactly the case where
      // the restock-during-flight model wins. Drop happens later if the
      // predictor can't produce a positive arrival estimate.
      const stockNow = r.stock;

      // Predicted stock at arrival. Three branches:
      //   A. stock > 0 with depletion slope: stock + slope * remainingMins.
      //      If slope drives it to 0 AND a restock is due during flight,
      //      apply the post-restock branch below to replace 0.
      //   B. stock == 0: rely entirely on the restock-during-flight
      //      branch — typicalPostQty + slope * (remainingMins -
      //      timeToNext). When neither slope nor restock apply, drop.
      //   C. stock > 0 with no slope data: assume slope=0 (predicted =
      //      stock now). Muted in the UI to flag the guess.
      let predicted = null;
      let predictedFromSlope = false;
      let postRefill = false;
      if (Number.isFinite(remainingMins) && remainingMins > 0) {
        const slope = depletionRatePerMin(snapshotsMap.get(r.item_id));
        const plan = estimateRestockPlan(restockMap.get(r.item_id), nowMs);
        const restockDuringFlight = !!(plan &&
          plan.timeToNextMins <= remainingMins &&
          Number.isFinite(plan.typicalPostQty));

        if (stockNow != null && stockNow > 0) {
          if (slope != null) {
            predicted = Math.max(0, Math.round(stockNow + slope * remainingMins));
            predictedFromSlope = true;
            slopeHits++;
          } else {
            predicted = stockNow;
            slopeMisses++;
          }
          // Empty-shelf override: if depletion bottoms out at 0 and a
          // restock is due, project post-restock depletion. Same math as
          // branch B below.
          if (predicted === 0 && restockDuringFlight) {
            const slopeForProj = slope != null ? slope : 0;
            const timeAfterRestock = remainingMins - plan.timeToNextMins;
            predicted = Math.max(0, Math.round(
              plan.typicalPostQty + slopeForProj * timeAfterRestock
            ));
            predictedFromSlope = true;
            postRefill = true;
            restockOverrides++;
          }
        } else if (stockNow === 0 && restockDuringFlight) {
          // Branch B — currently empty, refilling during flight. Apply
          // post-restock depletion using the steady-state slope (or 0
          // when we have no slope data).
          const slopeForProj = slope != null ? slope : 0;
          const timeAfterRestock = remainingMins - plan.timeToNextMins;
          predicted = Math.max(0, Math.round(
            plan.typicalPostQty + slopeForProj * timeAfterRestock
          ));
          predictedFromSlope = true;
          postRefill = true;
          restockOverrides++;
        }
      }

      // Drop rows with no actionable arrival count: stock=0 now AND no
      // restock predicted during flight. Nothing to buy.
      if (predicted == null || predicted <= 0) continue;
      // Run cost: unit price × min(predicted, slots). Use predicted
      // rather than current stock so a refilling shelf shows real
      // expected spend, not $0 because it's empty right now.
      const effectiveSlots = predicted < slots ? predicted : slots;
      const runCost = r.buy_price * effectiveSlots;
      ranked.push({
        item_id: r.item_id,
        name: r.name,
        stock: r.stock,
        predictedStock: predicted,
        predictedFromSlope: predictedFromSlope,
        postRefill: postRefill,
        buy_price: r.buy_price,
        runCost: runCost,
        netSell: netSell,
        margin: margin,
        marginPct: (margin / r.buy_price) * 100,
      });
    }
    ranked.sort(function (a, b) { return b.marginPct - a.marginPct; });
    const top = ranked.slice(0, INFLIGHT_MAX_ROWS);

    if (DEBUG) {
      // Counts the userscript-side breakdown of where the strip's
      // numbers come from. Visible on iPad as a fixed black panel
      // (debugPanel renders to the page; PDA has no console).
      let snapshotItems = 0;
      let snapshotSamples = 0;
      for (const arr of snapshotsMap.values()) {
        snapshotItems++;
        snapshotSamples += arr.length;
      }
      let scoutCount = 0;
      for (const r of merged) if (r.source === 'scout') scoutCount++;
      debugPanel([
        'inflight ' + destination,
        'remaining=' + (remainingMins != null ? Math.round(remainingMins) + 'm' : '?'),
        'merged=' + merged.length + ' ranked=' + ranked.length,
        'sources: scout=' + scoutCount + ' yata=' + (merged.length - scoutCount),
        'snapshots: items=' + snapshotItems + ' samples=' + snapshotSamples,
        'filter: typeFiltered=' + typeFiltered + ' (kept Drug/Flower/Plushie/Artifact)',
        'predict: slopeHits=' + slopeHits + ' slopeMisses=' + slopeMisses + ' restockOverrides=' + restockOverrides,
      ]);
    }

    injectInFlightStyles();
    const bar = buildInFlightStrip(destination, top);
    const host =
      document.querySelector('#mainContainer .content-wrapper') ||
      document.querySelector('.content-wrapper') ||
      document.querySelector('#mainContainer') ||
      document.body;
    host.insertBefore(bar, host.firstChild);
  }

  // -- Main ----------------------------------------------------------------
  async function runTravel() {
    // TEMP DIAGNOSTIC: clear any prior parse-mismatch captures so a fresh
    // scrape replaces a stale panel.
    parseMismatches.length = 0;

    // In-flight branch: no shop DOM to scrape, but we can preview what's
    // available at the destination so the flight isn't dead time. Outbound
    // legs only; on the return leg the player can't shop anymore.
    const flight = detectInFlight();
    if (flight && !flight.returning) {
      try { await injectInFlightStrip(flight.destination, flight.remainingMins); } catch (e) { log('inflight error', e); }
      return;
    }

    const destination = detectDestination();
    if (!destination) {
      log('No "You are in X" marker - probably not landed yet.');
      return;
    }

    // Mount the stakeout toggle as soon as we know the user is abroad.
    // Idempotent: re-running this on a stakeout tick is a no-op. Must run
    // BEFORE the 8-s shop-hydration poll so the toggle appears even if
    // scraping fails for DOM-selector reasons.
    initStakeoutUI();

    // Torn's travel page hydrates its shop lists after initial DOM render.
    // Poll briefly for item images to show up before scraping.
    const start = Date.now();
    let shops = [];
    while (Date.now() - start < 8000) {
      shops = scrapeShops();
      const total = shops.reduce(function (s, sh) { return s + sh.items.length; }, 0);
      if (total > 0) break;
      await new Promise(function (r) { setTimeout(r, 500); });
    }

    const totalItems = shops.reduce(function (s, sh) { return s + sh.items.length; }, 0);
    if (totalItems === 0) {
      log('No shop items found after 8s - aborting.');
      if (DEBUG) debugPanel(['destination=' + destination, 'No items found.']);
      return;
    }

    // TEMP DIAGNOSTIC: render any captured parse mismatches as soon as
    // we have rows to show. Fires unconditionally (no DEBUG flag needed)
    // so the user can screenshot it and we can fix the parser from real
    // DOM. Remove this call once parser is hardened.
    renderParseMismatchPanel();

    if (DEBUG) {
      const lines = ['destination=' + destination, 'shops=' + shops.length, 'items=' + totalItems, ''];
      for (const sh of shops) {
        lines.push('  [' + sh.category + '] ' + sh.items.length + ' items');
        for (const it of sh.items.slice(0, 3)) {
          lines.push('    - ' + it.name + ' (id=' + it.item_id + ') stock=' + it.stock + ' $' + it.buy_price);
        }
        if (sh.items.length > 3) lines.push('    ... +' + (sh.items.length - 3) + ' more');
      }
      debugPanel(lines);
    }

    // Collect the item_ids we need sell prices for (single Supabase GET).
    const itemIds = [];
    const seen = new Set();
    for (const sh of shops) {
      for (const it of sh.items) {
        if (!seen.has(it.item_id)) {
          seen.add(it.item_id);
          itemIds.push(it.item_id);
        }
      }
    }

    // Surface silent selector drift: if nearestShopCategoryFor couldn't
    // match any heading in an item's ancestry, rows get tagged 'Unknown'.
    // On iPad with no DevTools that's indistinguishable from a real
    // scrape — the user just thinks it worked. Add a visible count to
    // the success toast so a Torn DOM change shows up as "UAE: 48 prices
    // (3 unknown)" instead of a silent degradation.
    const unknownCount = shops.reduce(function (s, sh) {
      return s + (sh.category === 'Unknown' ? sh.items.length : 0);
    }, 0);

    // Fire ingest (POST) and sell-price fetch (GET) in parallel. Overlay
    // render waits only on the sell-price fetch; ingest toast fires
    // independently when its POST resolves.
    const ingestPromise = (async function () {
      const result = await postIngest({
        api_key: TORN_API_KEY,
        destination: destination,
        shops: shops,
      });
      if (result.ok) {
        const suffix = unknownCount > 0
          ? ' (' + unknownCount + ' unknown)'
          : '';
        const toneForUnknown = unknownCount > 0 ? 'warning' : 'success';
        toast(destination + ': ' + result.count + ' prices' + suffix, toneForUnknown);
      } else if (isSilentIngestError(result)) {
        log('Travel ' + destination + ' ingest skipped (silent):', result.error);
      } else {
        toast(friendlyIngestError('Travel ' + destination, totalItems, result), 'error');
      }
    })();

    // Identify items currently at stock 0 — those are the only rows where
    // a refill ETA is useful to show. Skipping the fetch entirely when none
    // are zero-stock keeps the common case (fully stocked shelves) free of
    // an extra round-trip.
    const zeroStockIds = [];
    const seenZero = new Set();
    for (const sh of shops) {
      for (const it of sh.items) {
        if (it.stock === 0 && !seenZero.has(it.item_id)) {
          seenZero.add(it.item_id);
          zeroStockIds.push(it.item_id);
        }
      }
    }

    const overlayPromise = (async function () {
      try {
        const [sellPriceMap, restockEventsMap] = await Promise.all([
          fetchSellPrices(itemIds),
          zeroStockIds.length > 0
            ? fetchRestockEvents(zeroStockIds, destination)
            : Promise.resolve(new Map()),
        ]);
        const refillEtaMap = new Map();
        const nowMs = Date.now();
        for (const entry of restockEventsMap) {
          const itemId = entry[0];
          const events = entry[1];
          const etaMins = estimateRefillMins(events, nowMs);
          if (etaMins != null) refillEtaMap.set(itemId, etaMins);
        }
        const stats = renderOverlay(shops, sellPriceMap, refillEtaMap);
        if (DEBUG) {
          const bestLine = stats.best
            ? ('best=' + stats.best.item_id + ' margin=' + Math.round(stats.best.metrics.marginPerItem))
            : 'best=(none eligible)';
          debugPanel([
            'destination=' + destination,
            'overlay rows=' + stats.total + ' with-metrics=' + stats.withMetrics,
            bestLine,
          ]);
        }
      } catch (err) {
        log('overlay error:', err);
      }
    })();

    await Promise.all([ingestPromise, overlayPromise]);
  }

  // -- Item page (item.php) ------------------------------------------------
  // Torn's own Items page (item.php) lists every item the player owns,
  // broken up into category tabs (Flowers / Plushies / Drugs / ...). The
  // Torn API's v1 `user/?selections=inventory` path has been deprecated
  // ("The inventory selection is no longer available") and the v2
  // replacement has had flaky rollout on PDA — but the page itself is
  // right there in the browser, so we scrape it directly.
  //
  // What this runner does:
  //   1. Scrape the currently-visible category tab for { item_id, name, qty }.
  //   2. Query te_buy_prices for those item_ids and find the single highest
  //      buy-offer per item (anon SELECT — public data).
  //   3. Inject a green "Best Sell Opportunities" bar at the top of the
  //      page, summarising the rows whose best offer × qty is largest.
  //
  // Earlier versions (≤0.8.4) merged every scrape into a 24-hour
  // localStorage cache so all tabs visited in a session accumulated in the
  // bar. That made just-sold items linger and mixed categories — when the
  // player is on "Plushies" they only want to see plushies, not the
  // flowers they scrolled past ten minutes ago. Dropping the cache gives
  // an always-current view scoped to the visible tab; the MutationObserver
  // already rescrapes on every tab switch, so the bar tracks the DOM.

  const ITEM_PAGE_BAR_ID = 'valigia-sell-opportunities-bar';
  const TE_BUY_PRICES_URL = SUPABASE_REST_URL + '/te_buy_prices';

  // Walk up from el to body; return true if any ancestor (or el itself) is
  // actually rendered. Torn's items page keeps every previously-rendered
  // category tab alive in the DOM and hides the inactive ones — some with
  // display:none, some with zero-height collapses. innerText *should* skip
  // display:none text but in practice on PDA's webview it sometimes still
  // returns the text for those nodes, so an explicit geometry check is the
  // reliable filter.
  function isRowVisible(el) {
    if (!el) return false;
    const rect = el.getBoundingClientRect();
    if (rect.width === 0 && rect.height === 0) return false;
    const style = window.getComputedStyle(el);
    if (style.display === 'none' || style.visibility === 'hidden') return false;
    return true;
  }

  // Scrape the currently-visible category's item rows. Uses the same
  // /images/items/{id}/ selector other runners rely on, plus the shared
  // rowContainer() heuristic to tolerate Torn's <tr>/<div> drift, then
  // filters to only rows that are actually on screen so hidden category
  // tabs don't leak into the bar.
  function scrapeItemPageRows() {
    const imgs = Array.from(document.querySelectorAll('img[src*="/images/items/"]'));
    const rows = new Map();
    const seenRows = new Set();
    for (const img of imgs) {
      const src = img.getAttribute('src') || '';
      const idMatch = src.match(/\/images\/items\/(\d+)\//);
      if (!idMatch) continue;
      const item_id = Number(idMatch[1]);

      const row = rowContainer(img);
      if (!row || seenRows.has(row)) continue;
      seenRows.add(row);

      // Filter hidden category tabs still present in the DOM.
      if (!isRowVisible(row)) continue;

      // Skip the left sidebar's item-icon row (category tabs, equipped
      // preview) — those have images but no "x{N}" count next to them.
      const text = (row.innerText || '').trim();
      const qtyMatch = text.match(/\bx\s*([\d,]+)\b/i);
      if (!qtyMatch) continue;
      const quantity = Number(qtyMatch[1].replace(/,/g, ''));
      if (!Number.isInteger(quantity) || quantity <= 0) continue;

      const altName = (img.getAttribute('alt') || '').trim();
      // Fall back to the text before the "xN" if alt is empty. Keep it
      // short — a row can have follow-on text like "Send", "Destroy",
      // prices, etc., and we only want the name.
      const nameFromText = text.split(/\bx\s*[\d,]+\b/i)[0]
        .replace(/\s+/g, ' ')
        .trim();
      const name = altName || nameFromText.slice(0, 60);
      if (!name) continue;

      rows.set(item_id, { item_id, name, quantity, observed_at: Date.now() });
    }
    return rows;
  }

  async function fetchTeBuyPricesFor(itemIds) {
    if (!Array.isArray(itemIds) || itemIds.length === 0) return new Map();
    const url = TE_BUY_PRICES_URL +
      '?select=handle,item_id,item_name,buy_price,updated_at' +
      '&item_id=in.(' + itemIds.join(',') + ')';
    try {
      const res = await gmRequest({
        method: 'GET',
        url: url,
        headers: {
          'apikey': SUPABASE_ANON_KEY,
          'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
          'Accept': 'application/json',
        },
      });
      if (res.status < 200 || res.status >= 300) return new Map();
      const rows = JSON.parse(res.responseText || '[]');
      // Collapse to best (highest) buy_price per item_id. Freshness is a
      // tiebreak so a newly-scraped trader wins ties over an old one.
      const best = new Map();
      for (const r of rows) {
        if (!r || typeof r.item_id !== 'number' || typeof r.buy_price !== 'number') continue;
        const existing = best.get(r.item_id);
        if (
          !existing
          || r.buy_price > existing.buy_price
          || (r.buy_price === existing.buy_price && (r.updated_at || '') > (existing.updated_at || ''))
        ) {
          best.set(r.item_id, r);
        }
      }
      return best;
    } catch (_) {
      return new Map();
    }
  }

  function injectItemPageStyles() {
    if (document.getElementById('valigia-itempage-styles')) return;
    const st = document.createElement('style');
    st.id = 'valigia-itempage-styles';
    st.textContent = `
      #${ITEM_PAGE_BAR_ID} {
        font-family: Arial, Helvetica, sans-serif;
        background: #0d0f14;
        color: #c8cdd8;
        border: 1px solid #252a35;
        border-left: 3px solid #4ae8a0;
        border-radius: 4px;
        margin: 8px 0;
        overflow: hidden;
      }
      #${ITEM_PAGE_BAR_ID} summary {
        list-style: none;
        cursor: pointer;
        padding: 10px 12px;
        display: flex;
        align-items: center;
        gap: 10px;
        font-size: 13px;
      }
      #${ITEM_PAGE_BAR_ID} summary::-webkit-details-marker { display: none; }
      #${ITEM_PAGE_BAR_ID} summary::before {
        content: '\\25B8'; /* \u25B8 right-pointing triangle — escaped so a miscoded file doesn't mojibake the glyph */
        color: #4ae8a0;
        transition: transform 120ms ease;
      }
      #${ITEM_PAGE_BAR_ID}[open] summary::before { transform: rotate(90deg); }
      #${ITEM_PAGE_BAR_ID} .v-ip-title {
        font-weight: 700;
        color: #4ae8a0;
        letter-spacing: 0.04em;
        text-transform: uppercase;
        font-size: 11px;
      }
      #${ITEM_PAGE_BAR_ID} .v-ip-count {
        font-weight: 400;
        color: #5a6070;
        margin-left: auto;
        font-size: 11px;
      }
      #${ITEM_PAGE_BAR_ID} .v-ip-total {
        color: #4ae8a0;
        font-weight: 700;
      }
      #${ITEM_PAGE_BAR_ID} .v-ip-rows {
        border-top: 1px solid #252a35;
        max-height: 60vh;
        overflow-y: auto;
      }
      #${ITEM_PAGE_BAR_ID} .v-ip-row {
        display: grid;
        grid-template-columns: auto minmax(0, 1fr) auto auto;
        align-items: center;
        gap: 8px 10px;
        padding: 8px 12px;
        border-bottom: 1px solid #1a1e27;
        text-decoration: none;
        color: #c8cdd8;
        font-size: 12px;
      }
      #${ITEM_PAGE_BAR_ID} .v-ip-row:last-child { border-bottom: 0; }
      #${ITEM_PAGE_BAR_ID} .v-ip-row:hover { background: rgba(74, 232, 160, 0.05); }
      #${ITEM_PAGE_BAR_ID} .v-ip-qty { color: #5a6070; font-variant-numeric: tabular-nums; }
      #${ITEM_PAGE_BAR_ID} .v-ip-item { font-weight: 700; color: #c8cdd8; }
      #${ITEM_PAGE_BAR_ID} .v-ip-trader { color: #e8c84a; font-size: 11px; }
      #${ITEM_PAGE_BAR_ID} .v-ip-price { color: #4ae8a0; white-space: nowrap; font-variant-numeric: tabular-nums; }
      #${ITEM_PAGE_BAR_ID} .v-ip-unit { color: #5a6070; font-size: 10px; }
      #${ITEM_PAGE_BAR_ID} .v-ip-stack { color: #c8cdd8; white-space: nowrap; font-variant-numeric: tabular-nums; font-size: 11px; }
    `;
    document.head.appendChild(st);
  }

  function fmtMoney(n) {
    if (!Number.isFinite(n)) return '\u2014';
    return '$' + Math.round(n).toLocaleString('en-US');
  }

  function buildItemPageBar(matches) {
    injectItemPageStyles();

    const totalPay = matches.reduce((s, m) => s + m.total, 0);

    const details = document.createElement('details');
    details.id = ITEM_PAGE_BAR_ID;

    const summary = document.createElement('summary');
    summary.innerHTML = `
      <span class="v-ip-title">Best sell opportunities</span>
      <span class="v-ip-total">${fmtMoney(totalPay)}</span>
      <span class="v-ip-count">${matches.length} item${matches.length === 1 ? '' : 's'}</span>
    `;
    details.appendChild(summary);

    const rowsEl = document.createElement('div');
    rowsEl.className = 'v-ip-rows';
    for (const m of matches) {
      const a = document.createElement('a');
      a.className = 'v-ip-row';
      a.href = 'https://tornexchange.com/prices/' + encodeURIComponent(m.offer.handle) + '/';
      a.target = '_blank';
      a.rel = 'noopener';
      // \u-escape the multiplication sign and arrow. InMotion's FTP deploy
      // serves the userscript without an explicit UTF-8 charset header and
      // PDA's webview has been seen to render raw bytes as Latin-1, turning
      // "x" (U+00D7) into "Ã" + garbage. Escaped forms are safe regardless.
      a.innerHTML = `
        <span class="v-ip-qty">${m.item.quantity.toLocaleString('en-US')}\u00d7</span>
        <span class="v-ip-item">${escapeHtml(m.offer.item_name || m.item.name)} <span class="v-ip-trader">\u2192 ${escapeHtml(m.offer.handle)}</span></span>
        <span class="v-ip-price">${fmtMoney(m.offer.buy_price)}<span class="v-ip-unit">/ea</span></span>
        <span class="v-ip-stack">${fmtMoney(m.total)}</span>
      `;
      rowsEl.appendChild(a);
    }
    details.appendChild(rowsEl);

    return details;
  }

  // Lightweight HTML escape — other runners use a shared one but it's not
  // exported in this script, so keep a local copy to avoid reshuffling.
  function escapeHtml(s) {
    return String(s == null ? '' : s).replace(/[&<>"']/g, function (c) {
      return { '&': '&amp;', '<': '&lt;', '>': '&gt;', '"': '&quot;', "'": '&#39;' }[c];
    });
  }

  async function renderItemPageBar(inventory) {
    const prev = document.getElementById(ITEM_PAGE_BAR_ID);
    if (!inventory || inventory.size === 0) {
      if (prev) prev.remove();
      return;
    }

    const ids = Array.from(inventory.keys());
    const offers = await fetchTeBuyPricesFor(ids);

    const matches = [];
    for (const [id, row] of inventory) {
      const offer = offers.get(id);
      if (!offer) continue;
      matches.push({ item: row, offer, total: offer.buy_price * row.quantity });
    }
    matches.sort((a, b) => b.total - a.total);

    const after = document.getElementById(ITEM_PAGE_BAR_ID);
    if (matches.length === 0) {
      if (after) after.remove();
      return;
    }
    const bar = buildItemPageBar(matches);
    if (after) after.replaceWith(bar);
    else {
      const host =
        document.querySelector('#mainContainer .content-wrapper') ||
        document.querySelector('.content-wrapper') ||
        document.querySelector('#mainContainer') ||
        document.body;
      host.insertBefore(bar, host.firstChild);
    }
  }

  // Debounced scrape + render. Torn switches category tabs in two
  // different ways depending on whether the tab has been visited this
  // session: sometimes a full DOM rebuild (new item images added —
  // observable via childList), sometimes a pure CSS toggle on a cached
  // tree (no nodes added, only class/style attributes change). We
  // schedule a scan on ANY mutation and let a hash guard collapse
  // no-op re-renders, so both cases land on the same code path.
  //
  // The debounce resets on every mutation (so a burst of 20 mutations
  // in 5ms collapses into one scan), but a max-wait guarantees the
  // scan still fires ~1.2s after the first mutation even if mutations
  // keep arriving — otherwise a constantly-ticking UI element could
  // starve the scan forever.
  let itemPageScheduled = null;
  let itemPageFirstMutation = 0;
  let lastRenderedHash = null;

  function scheduleItemPageScan(reason) {
    const now = Date.now();
    if (!itemPageFirstMutation) itemPageFirstMutation = now;
    if (itemPageScheduled) clearTimeout(itemPageScheduled);

    const DEBOUNCE_MS = 300;
    const MAX_WAIT_MS = 1200;
    const elapsed = now - itemPageFirstMutation;
    const wait = elapsed >= MAX_WAIT_MS ? 0 : Math.min(DEBOUNCE_MS, MAX_WAIT_MS - elapsed);

    itemPageScheduled = setTimeout(async function () {
      itemPageScheduled = null;
      itemPageFirstMutation = 0;
      try {
        const fresh = scrapeItemPageRows();
        // Hash the visible set (ids + quantities, sorted) so we can
        // skip re-renders when nothing changed. Crucial: the bar's own
        // DOM insertion feeds the observer, and without this guard
        // that would loop forever.
        const ids = Array.from(fresh.keys()).sort(function (a, b) { return a - b; });
        const hash = ids.length === 0
          ? ''
          : ids.map(function (id) { return id + ':' + fresh.get(id).quantity; }).join(',');
        if (hash === lastRenderedHash) return;
        lastRenderedHash = hash;
        log('item.php: scrape reason=' + reason + ' size=' + fresh.size);
        await renderItemPageBar(fresh);
      } catch (e) {
        log('item.php scan error:', e);
      }
    }, wait);
  }

  async function runItemPage() {
    // First pass on whatever is currently rendered.
    scheduleItemPageScan('initial');

    // Watch for tab-switch triggers. We observe the whole body with
    // childList + attributes so both full-DOM-swap and class-toggle
    // forms of category switching are caught. The callback is
    // unconditional — the debounce + hash guard handle noise.
    const observer = new MutationObserver(function () {
      scheduleItemPageScan('mutation');
    });
    observer.observe(document.body, {
      childList: true,
      subtree: true,
      attributes: true,
      attributeFilter: ['class', 'style', 'hidden', 'aria-hidden'],
    });
    // Tear down if the PDA dispatcher fires again for a different URL
    // (e.g. user navigates to the Item Market). The existing
    // scheduleDispatch() flow doesn't explicitly cancel observers, but
    // hashchange is its main trigger and a hashchange → different page
    // → rowContainer wouldn't find item images anyway.
    window.addEventListener('hashchange', function once() {
      observer.disconnect();
      window.removeEventListener('hashchange', once);
    });

    // Not pinging the scout counter here — record-pda-activity's
    // ALLOWED_PAGE_TYPES is currently {travel, item_market, bazaar} and
    // expanding it belongs in its own change. This runner's value to
    // the player is immediate (the bar scoped to the visible tab); the
    // scouts counter is vanity.
  }

  // -- Museum sets + points-arb data --------------------------------------
  // Source of truth for "this item participates in a museum set worth N
  // points." Used by the bazaar Deals bar to flag listings priced under
  // their museum-points-equivalent value (the player buys cheap, completes
  // a set, and exchanges at the museum for points worth more cash via the
  // current Points Market rate).
  //
  // Per-item points value is computed dynamically at evaluation time:
  //   ptsForItem = setPoints * marketPrice(item) / sum(marketPrice(member) * qty)
  // ...so a set with one expensive piece and many cheap pieces (Senet:
  // 1 board + 10 pawns, where pawns dominate market value 17:1) auto-
  // rebalances without us having to ship userscript updates every time
  // the floor moves. For singletons this collapses to setPoints; for
  // uniform sets (Coins, Arrowheads) it collapses to setPoints / N.
  //
  // Item names must match Torn's catalog exactly. The resolver silently
  // skips any name that doesn't resolve, so a typo just means that
  // member won't contribute to set valuation — the rest of the set still
  // works. Verify against itemMetaCache when adding new sets.
  const MUSEUM_SETS = [
    { name: 'Arrowhead Set',     points: 25,    items: [
      { name: 'Chert Point',     qty: 1 },
      { name: 'Quartzite Point', qty: 1 },
      { name: 'Basalt Point',    qty: 1 },
      { name: 'Obsidian Point',  qty: 1 },
      { name: 'Quartz Point',    qty: 1 },
      { name: 'Chalcedony Point', qty: 1 },
    ]},
    { name: 'Medieval Coin Set', points: 100,   items: [
      { name: 'Leopard Coin',    qty: 1 },
      { name: 'Florin Coin',     qty: 1 },
      { name: 'Gold Noble Coin', qty: 1 },
    ]},
    { name: 'Patagonian Fossil', points: 20,    items: [{ name: 'Patagonian Fossil', qty: 1 }] },
    { name: 'Meteorite Fragment', points: 15,   items: [{ name: 'Meteorite Fragment', qty: 1 }] },
    { name: 'Vairocana Buddha',  points: 100,   items: [{ name: 'Vairocana Buddha Sculpture', qty: 1 }] },
    { name: 'Ganesha Sculpture', points: 250,   items: [{ name: 'Ganesha Sculpture', qty: 1 }] },
    { name: 'Shabti Sculpture',  points: 500,   items: [{ name: 'Shabti Sculpture', qty: 1 }] },
    { name: 'Senet Game Set',    points: 2000,  items: [
      { name: 'Senet Board',       qty: 1 },
      { name: 'White Senet Pawn',  qty: 5 },
      { name: 'Black Senet Pawn',  qty: 5 },
    ]},
    { name: 'Companion Script Set', points: 1000, items: [
      { name: 'Companion Script : Abdullah', qty: 1 },
      { name: 'Companion Script : Ali',      qty: 1 },
      { name: 'Companion Script : Ubay',     qty: 1 },
    ]},
    { name: 'Egyptian Amulet',   points: 10000, items: [{ name: 'Egyptian Amulet', qty: 1 }] },
  ];

  // Buy-signal threshold: bazaar < pointsCash * (1 - this) → fire signal.
  const POINTS_BUY_DISCOUNT = 0.10;

  // localStorage key + freshness window for the captured Points Market rate.
  const POINTS_RATE_KEY = 'valigia.pointsRate';
  const POINTS_RATE_TTL_MS = 24 * 60 * 60 * 1000;

  // Resolve item names to ids via the warm catalog. Reverse-index built
  // lazily on first call. Returns null when the catalog isn't warm OR
  // the name doesn't match anything (typo / Torn renamed it).
  let itemNameToIdCache = null;
  function itemIdForName(name) {
    if (!itemMetaCache || itemMetaCache.size === 0) return null;
    if (!itemNameToIdCache) {
      itemNameToIdCache = new Map();
      itemMetaCache.forEach(function (meta, id) {
        if (meta && meta.name) itemNameToIdCache.set(meta.name, id);
      });
    }
    return itemNameToIdCache.get(name) || null;
  }

  // Find which set (if any) an item id belongs to. Returns the set object
  // with item names already resolved to ids, or null if the id isn't part
  // of any set we know about.
  function setForItemId(itemId) {
    if (!Number.isFinite(itemId)) return null;
    for (const set of MUSEUM_SETS) {
      for (const member of set.items) {
        if (itemIdForName(member.name) === itemId) return set;
      }
    }
    return null;
  }

  // Compute per-unit points value for an item in a set, weighted by
  // current market prices. Returns null if we can't price every member
  // (one missing market price would skew the proportion — better to
  // suppress the signal than flash a wrong number).
  function computePointsForItem(itemId, set, marketByItem) {
    let totalSetMarket = 0;
    let thisItemMarket = null;
    for (const member of set.items) {
      const memberId = itemIdForName(member.name);
      if (!memberId) return null;
      const memberPrice = marketByItem.get(memberId);
      if (!Number.isFinite(memberPrice) || memberPrice <= 0) return null;
      totalSetMarket += memberPrice * member.qty;
      if (memberId === itemId) thisItemMarket = memberPrice;
    }
    if (thisItemMarket == null || totalSetMarket <= 0) return null;
    return set.points * thisItemMarket / totalSetMarket;
  }

  // Read the captured Points Market rate from the local cache only.
  // Returns null if missing or older than POINTS_RATE_TTL_MS. Callers
  // that can tolerate one round-trip should `await ensurePointsRate()`
  // first to populate the local cache from the shared Supabase pool;
  // those that cant (sync render paths) just live with an occasional
  // null when this user has never warmed the cache.
  function getPointsRate() {
    try {
      const raw = localStorage.getItem(POINTS_RATE_KEY);
      if (!raw) return null;
      const parsed = JSON.parse(raw);
      if (!parsed || !Number.isFinite(parsed.rate) || !parsed.observed_at) return null;
      if (Date.now() - parsed.observed_at > POINTS_RATE_TTL_MS) return null;
      return parsed.rate;
    } catch (_) { return null; }
  }

  // Warm the local cache from the shared Supabase pool when it's missing
  // or stale. Lets a player who has never visited pmarket.php still see
  // BUY UNDER thresholds in the museum bar and POINTS BUY rows in the
  // bazaar Deals bar — provided some other Valigia user pushed a fresh
  // rate in the last POINTS_RATE_TTL_MS. Silent no-op on any failure
  // (network, parse, missing seed): the consumer falls back to "no
  // rate" placeholders, which is the same UX as before this change.
  async function ensurePointsRate() {
    if (getPointsRate() != null) return;
    try {
      const res = await gmRequest({
        method: 'GET',
        url: POINTS_RATE_URL + '?id=eq.1&select=rate,updated_at',
        headers: {
          'apikey': SUPABASE_ANON_KEY,
          'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
          'Accept': 'application/json',
        },
      });
      if (res.status < 200 || res.status >= 300) return;
      const rows = JSON.parse(res.responseText || '[]');
      const row = Array.isArray(rows) ? rows[0] : null;
      if (!row || !Number.isFinite(Number(row.rate))) return;
      const observedAt = row.updated_at ? new Date(row.updated_at).getTime() : 0;
      // Honour the same 24h freshness gate as locally-captured rates.
      // Catches the seed-row case (observed_at = 1970) and any pool
      // that's gone collectively cold.
      if (!observedAt || Date.now() - observedAt > POINTS_RATE_TTL_MS) return;
      try {
        localStorage.setItem(POINTS_RATE_KEY, JSON.stringify({
          rate: Number(row.rate),
          observed_at: observedAt,
        }));
      } catch (_) { /* storage full — non-fatal */ }
    } catch (e) {
      log('points rate Supabase read failed:', e);
    }
  }

  // Push a freshly-captured rate to both the local cache (immediate
  // truth for this browser) and the shared Supabase pool (benefits
  // every other Valigia user for the next 24h). Returns true if the
  // shared write also landed; false if only the local cache was
  // updated. The caller surfaces this distinction in the success
  // banner so the player knows whether their capture is helping the
  // community pool or just their own browser.
  async function setPointsRate(rate) {
    try {
      localStorage.setItem(POINTS_RATE_KEY, JSON.stringify({
        rate: rate,
        observed_at: Date.now(),
      }));
    } catch (_) { /* storage full / disabled — non-fatal */ }
    try {
      await pushPointsRateToSupabase(rate);
      return true;
    } catch (e) {
      log('points rate Supabase write failed:', e);
      return false;
    }
  }

  // POST + resolution=merge-duplicates is the proven upsert pattern
  // used by sell_prices and bazaar_prices ingest in this same script.
  // We tried PATCH /points_market_rate?id=eq.1 in v0.20.0–0.20.2 and
  // it silently no-op'd inside PDA's gmRequest — writes appeared to
  // succeed client-side but the seeded row never updated. Migration
  // 033 added the INSERT policy that makes this upsert path legal.
  async function pushPointsRateToSupabase(rate) {
    const res = await gmRequest({
      method: 'POST',
      url: POINTS_RATE_URL,
      headers: {
        'Content-Type': 'application/json',
        'apikey': SUPABASE_ANON_KEY,
        'Authorization': 'Bearer ' + SUPABASE_ANON_KEY,
        'Prefer': 'resolution=merge-duplicates,return=minimal',
      },
      data: JSON.stringify({
        id: 1,
        rate: Math.round(rate),
        updated_at: new Date().toISOString(),
      }),
    });
    if (res && res.status != null && (res.status < 200 || res.status >= 300)) {
      throw new Error('Supabase upsert non-2xx: ' + res.status +
        (res.responseText ? ' body=' + res.responseText.slice(0, 200) : ''));
    }
  }

  // -- Museum page (museum.php) -------------------------------------------
  // Players visiting the museum want to know whether to grind for missing
  // artifact pieces or just buy them from the market / a bazaar. This
  // runner injects an expandable bar at the top of the page listing every
  // Torn-classified artifact alongside its current Item Market floor and
  // the cheapest fresh bazaar listing in the shared pool. Pure read
  // surface — no scraping, no writes.

  const MUSEUM_BAR_ID = 'valigia-museum-bar';
  // Match the Lowest Price Found freshness window — anything older and
  // the bazaar listing is likely sold or pulled.
  const MUSEUM_BAZAAR_MAX_AGE_MS = 30 * 60 * 1000;
  // Drop the locked / troll listings same as Lowest Price Found.
  const MUSEUM_TOO_GOOD_THRESHOLD = 0.10;
  // Cap displayed rows. Torn currently lists ~40 artifact items in the
  // catalog; a bounded list keeps the DOM small even if more are added.
  const MUSEUM_MAX_ROWS = 60;

  function injectMuseumStyles() {
    if (document.getElementById('valigia-museum-styles')) return;
    const css = [
      '#' + MUSEUM_BAR_ID + ' {',
      '  all: initial;',
      '  display: block;',
      '  margin: 8px auto 12px;',
      '  max-width: 1100px;',
      '  font-family: Arial, Helvetica, sans-serif;',
      '  color: #c8cdd8;',
      '  background: #161a22;',
      '  border: 1px solid #252a35;',
      '  border-left: 3px solid #e8c84a;',
      '  border-radius: 4px;',
      '  box-sizing: border-box;',
      '  overflow: hidden;',
      '}',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-head {',
      '  display: flex;',
      '  align-items: center;',
      '  gap: 8px;',
      '  padding: 8px 12px;',
      '  cursor: pointer;',
      '  user-select: none;',
      '}',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-title {',
      '  color: #e8c84a;',
      '  font-weight: 700;',
      '  font-size: 12px;',
      '  letter-spacing: 0.12em;',
      '  text-transform: uppercase;',
      '}',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-count {',
      '  background: #e8c84a;',
      '  color: #0d0f14;',
      '  font-weight: 700;',
      '  font-size: 11px;',
      '  padding: 1px 7px;',
      '  border-radius: 999px;',
      '}',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-caret {',
      '  margin-left: auto;',
      '  color: #e8c84a;',
      '  font-size: 11px;',
      '  transition: transform 150ms;',
      '}',
      '#' + MUSEUM_BAR_ID + '.vgl-mu-open .vgl-mu-caret {',
      '  transform: rotate(180deg);',
      '}',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-body {',
      '  display: none;',
      '  padding: 4px 10px 10px;',
      '  gap: 4px;',
      '  flex-direction: column;',
      '}',
      '#' + MUSEUM_BAR_ID + '.vgl-mu-open .vgl-mu-body {',
      '  display: flex;',
      '}',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-row {',
      '  display: grid;',
      '  grid-template-columns: minmax(0,1.4fr) minmax(0,1fr) minmax(0,1.2fr) minmax(0,1fr);',
      '  align-items: center;',
      '  gap: 8px;',
      '  padding: 6px 8px;',
      '  border: 1px solid #252a35;',
      '  border-radius: 3px;',
      '  background: rgba(232,200,74,0.04);',
      '  font-size: 12px;',
      '}',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-item { font-weight: 700; color: #c8cdd8; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-cell { display: flex; align-items: center; gap: 6px; min-width: 0; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-cell a { color: inherit; text-decoration: none; display: flex; align-items: center; gap: 6px; min-width: 0; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-cell a:active { opacity: 0.7; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-label {',
      '  font-size: 10px;',
      '  font-weight: 700;',
      '  letter-spacing: 0.06em;',
      '  text-transform: uppercase;',
      '  padding: 2px 6px;',
      '  border-radius: 2px;',
      '  white-space: nowrap;',
      '}',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-label--market { background: rgba(232,200,74,0.18); color: #e8c84a; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-label--bazaar { background: rgba(74,232,160,0.18); color: #4ae8a0; }',
      // Buy-under cell uses an orange/amber palette so it visually
      // separates from the gold market price + green bazaar price — a
      // third distinct semantic (a target threshold, not an observed
      // price). Sits in the rightmost cell so the eye sweeps left-to-
      // right: name → what it costs → what its going for → buy if under X.
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-label--buy { background: rgba(232,130,74,0.18); color: #e8a14a; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-price--buy { color: #e8a14a; font-weight: 700; white-space: nowrap; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-price { color: #e8c84a; font-weight: 700; white-space: nowrap; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-price--bazaar { color: #4ae8a0; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-empty { color: #5a6070; white-space: nowrap; font-style: italic; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-age { color: #8a8fa0; font-size: 10px; white-space: nowrap; }',
      // Header rate caption: tucks under the title row, small grey text
      // that explains where the BUY UNDER thresholds come from. Tinted
      // amber when stale/missing so the user knows to visit Points Market.
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-rate { font-size: 11px; color: #8a8fa0; margin-left: 12px; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-rate strong { color: #e8c84a; font-weight: 700; }',
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-rate--missing { color: #e8a14a; }',
      // Hit signal: when bazaar < buyUnder, highlight the row gold so a
      // scanning eye lands on the actionable rows first.
      '#' + MUSEUM_BAR_ID + ' .vgl-mu-row--hit { border-color: rgba(232,200,74,0.45); background: rgba(232,200,74,0.10); }',
      // Narrow screens (phone): stack each rows cells vertically. The
      // name keeps its prominence on its own line, and each price cell
      // (Market / Bazaar / Buy Under) drops below it. Without this, the
      // 4-column grid + long values like "$599M" pushed past the
      // viewport on phones. Head row also wraps and the rate caption
      // gets its own line so the title + count chip dont smush.
      '@media (max-width: 700px) {',
      '  #' + MUSEUM_BAR_ID + ' .vgl-mu-row {',
      '    grid-template-columns: 1fr;',
      '    gap: 3px;',
      '    padding: 8px;',
      '  }',
      '  #' + MUSEUM_BAR_ID + ' .vgl-mu-item { padding-bottom: 2px; border-bottom: 1px solid #252a35; margin-bottom: 4px; }',
      '  #' + MUSEUM_BAR_ID + ' .vgl-mu-head { flex-wrap: wrap; }',
      '  #' + MUSEUM_BAR_ID + ' .vgl-mu-rate { margin-left: 0; flex-basis: 100%; }',
      '  #' + MUSEUM_BAR_ID + ' .vgl-mu-caret { margin-left: auto; }',
      '}',
    ].join('\n');
    const style = document.createElement('style');
    style.id = 'valigia-museum-styles';
    style.textContent = css;
    document.head.appendChild(style);
  }

  /**
   * Pull every Artifact-typed item from the warm catalog. Returns an
   * array of { id, name } sorted by name for stable rendering before
   * we know prices.
   */
  function listArtifactItems() {
    if (!itemMetaCache) return [];
    const out = [];
    itemMetaCache.forEach(function (meta, id) {
      if (meta && meta.type === 'Artifact' && meta.name) {
        out.push({ id: id, name: meta.name });
      }
    });
    out.sort(function (a, b) { return a.name.localeCompare(b.name); });
    return out;
  }

  /**
   * Bulk-read sell_prices and bazaar_prices for the given ids in two
   * PostgREST round-trips. Returns { market: Map<id, {price, min_price,
   * updated_at}>, bazaar: Map<id, {price, quantity, owner_id, observed_at}> }
   * — bazaar map only contains the cheapest fresh, scam-filtered
   * listing per id.
   */
  async function fetchMuseumPrices(ids) {
    if (!ids || ids.length === 0) {
      return { market: new Map(), bazaar: new Map() };
    }
    const idList = ids.join(',');
    const sinceIso = new Date(Date.now() - MUSEUM_BAZAAR_MAX_AGE_MS).toISOString();
    const [sellRows, bazaarRows] = await Promise.all([
      fetchJSON(
        SELL_PRICES_URL +
        '?item_id=in.(' + idList + ')' +
        '&select=item_id,price,min_price,updated_at'
      ),
      fetchJSON(
        BAZAAR_PRICES_URL +
        '?item_id=in.(' + idList + ')' +
        '&checked_at=gte.' + encodeURIComponent(sinceIso) +
        '&price=gt.1' +
        '&select=item_id,price,quantity,bazaar_owner_id,checked_at' +
        '&order=price.asc'
      ),
    ]);

    const market = new Map();
    if (Array.isArray(sellRows)) {
      for (const r of sellRows) {
        if (!r || typeof r.item_id !== 'number') continue;
        market.set(r.item_id, {
          price: Number(r.price),
          min_price: r.min_price != null ? Number(r.min_price) : null,
          updated_at: r.updated_at ? new Date(r.updated_at).getTime() : 0,
        });
      }
    }

    const bazaar = new Map();
    if (Array.isArray(bazaarRows)) {
      for (const r of bazaarRows) {
        if (!r || typeof r.item_id !== 'number') continue;
        if (bazaar.has(r.item_id)) continue; // already have the cheapest
        const price = Number(r.price);
        if (!Number.isFinite(price) || price <= 1) continue;
        // Filter scam listings against the same market floor the Lowest
        // Price Found bar uses.
        const m = market.get(r.item_id);
        const floor = m && m.min_price != null ? m.min_price : (m ? m.price : null);
        if (Number.isFinite(floor) && floor > 0 && price < floor * MUSEUM_TOO_GOOD_THRESHOLD) {
          continue;
        }
        bazaar.set(r.item_id, {
          price: price,
          quantity: Number(r.quantity) || 1,
          owner_id: r.bazaar_owner_id,
          observed_at: r.checked_at ? new Date(r.checked_at).getTime() : 0,
        });
      }
    }

    return { market: market, bazaar: bazaar };
  }

  function buildMuseumBar(rows, pointsRate) {
    const bar = document.createElement('div');
    bar.id = MUSEUM_BAR_ID;

    const head = document.createElement('div');
    head.className = 'vgl-mu-head';
    const title = document.createElement('span');
    title.className = 'vgl-mu-title';
    title.textContent = 'Artifact Prices';
    const count = document.createElement('span');
    count.className = 'vgl-mu-count';
    count.textContent = String(rows.length);

    // Inline rate caption next to the count. Tells the user where the
    // BUY UNDER thresholds come from + nudges them to refresh by visiting
    // Points Market when the rate is missing/stale.
    const rateCaption = document.createElement('span');
    if (Number.isFinite(pointsRate)) {
      rateCaption.className = 'vgl-mu-rate';
      rateCaption.appendChild(document.createTextNode('Points rate '));
      const strong = document.createElement('strong');
      strong.textContent = formatMoneyCompact(pointsRate) + '/pt';
      rateCaption.appendChild(strong);
    } else {
      rateCaption.className = 'vgl-mu-rate vgl-mu-rate--missing';
      rateCaption.textContent = 'Visit Points Market for buy thresholds';
    }

    const caret = document.createElement('span');
    caret.className = 'vgl-mu-caret';
    // Unicode escape, not the literal glyph: cPanel serves .user.js as
    // Latin-1 so multi-byte UTF-8 mis-decodes in PDA's webview. Same
    // workaround the other bars use.
    caret.textContent = '\u25BE';
    head.appendChild(title);
    head.appendChild(count);
    head.appendChild(rateCaption);
    head.appendChild(caret);

    const body = document.createElement('div');
    body.className = 'vgl-mu-body';

    for (const r of rows) {
      const row = document.createElement('div');
      // Highlight the row when the cheapest fresh bazaar listing is at
      // or under the points-buy threshold — the actionable state.
      const isHit = r.bazaar && Number.isFinite(r.buyUnder) && r.bazaar.price <= r.buyUnder;
      row.className = 'vgl-mu-row' + (isHit ? ' vgl-mu-row--hit' : '');

      const name = document.createElement('span');
      name.className = 'vgl-mu-item';
      name.textContent = r.name;

      // Market cell: tappable, deep-links to the Item Market search.
      const marketCell = document.createElement('span');
      marketCell.className = 'vgl-mu-cell';
      const marketLink = document.createElement('a');
      marketLink.href =
        'https://www.torn.com/page.php?sid=ItemMarket#/market/view=search&itemID=' + r.id;
      marketLink.target = '_top';
      marketLink.rel = 'noopener';
      const marketLabel = document.createElement('span');
      marketLabel.className = 'vgl-mu-label vgl-mu-label--market';
      marketLabel.textContent = 'Market';
      marketLink.appendChild(marketLabel);
      if (r.market != null) {
        const price = document.createElement('span');
        price.className = 'vgl-mu-price';
        // formatMoneyCompact ($600M) over formatMoney ($599,999,999) so
        // the row fits on phone width without horizontal overflow.
        price.textContent = formatMoneyCompact(r.market);
        marketLink.appendChild(price);
      } else {
        const empty = document.createElement('span');
        empty.className = 'vgl-mu-empty';
        empty.textContent = 'no listings';
        marketLink.appendChild(empty);
      }
      marketCell.appendChild(marketLink);

      // Bazaar cell: tappable when we have a fresh deal, plain text otherwise.
      const bazaarCell = document.createElement('span');
      bazaarCell.className = 'vgl-mu-cell';
      const bazaarLabel = document.createElement('span');
      bazaarLabel.className = 'vgl-mu-label vgl-mu-label--bazaar';
      bazaarLabel.textContent = 'Bazaar';
      if (r.bazaar) {
        const link = document.createElement('a');
        link.href = 'https://www.torn.com/bazaar.php?userId=' + r.bazaar.owner_id;
        link.target = '_top';
        link.rel = 'noopener';
        link.appendChild(bazaarLabel);
        const price = document.createElement('span');
        price.className = 'vgl-mu-price vgl-mu-price--bazaar';
        price.textContent = formatMoneyCompact(r.bazaar.price);
        link.appendChild(price);
        const age = document.createElement('span');
        age.className = 'vgl-mu-age';
        age.textContent = formatAge(r.bazaar.observed_at);
        link.appendChild(age);
        bazaarCell.appendChild(link);
      } else {
        bazaarCell.appendChild(bazaarLabel);
        const empty = document.createElement('span');
        empty.className = 'vgl-mu-empty';
        empty.textContent = 'none fresh';
        bazaarCell.appendChild(empty);
      }

      // Buy-under cell: amber threshold price computed from the items
      // share of its museum-set points × current Points Market rate ×
      // (1 - POINTS_BUY_DISCOUNT). When we cant compute it (no rate
      // cached, or item not in any set), show a dim placeholder so the
      // column still aligns.
      const buyCell = document.createElement('span');
      buyCell.className = 'vgl-mu-cell';
      const buyLabel = document.createElement('span');
      buyLabel.className = 'vgl-mu-label vgl-mu-label--buy';
      buyLabel.textContent = 'Buy Under';
      buyCell.appendChild(buyLabel);
      if (Number.isFinite(r.buyUnder)) {
        const buyPrice = document.createElement('span');
        buyPrice.className = 'vgl-mu-price--buy';
        buyPrice.textContent = formatMoneyCompact(r.buyUnder);
        buyCell.appendChild(buyPrice);
      } else {
        const empty = document.createElement('span');
        empty.className = 'vgl-mu-empty';
        empty.textContent = r.buyUnderReason || '\u2014';
        buyCell.appendChild(empty);
      }

      row.appendChild(name);
      row.appendChild(marketCell);
      row.appendChild(bazaarCell);
      row.appendChild(buyCell);
      body.appendChild(row);
    }

    head.addEventListener('click', function () {
      bar.classList.toggle('vgl-mu-open');
    });

    bar.appendChild(head);
    bar.appendChild(body);
    return bar;
  }

  /**
   * Top-level entry. Idempotent: tears down any prior bar before
   * fetching, no-ops silently when the catalog hasn't warmed yet or
   * Torn currently lists no Artifact items.
   */
  async function runMuseum() {
    const existing = document.getElementById(MUSEUM_BAR_ID);
    if (existing) existing.remove();

    await ensureItemCatalog();
    const items = listArtifactItems();
    if (items.length === 0) {
      log('museum: no artifacts in catalog');
      return;
    }

    const ids = items.map(function (i) { return i.id; });
    // Fetch museum prices and warm the Points Market rate from the
    // shared Supabase pool in parallel — the latter falls through to
    // localStorage cache when fresh, otherwise pulls the community
    // rate so a player who's never visited pmarket.php still sees
    // BUY UNDER thresholds.
    const [{ market, bazaar }] = await Promise.all([
      fetchMuseumPrices(ids),
      ensurePointsRate(),
    ]);

    // Flatten the {price, min_price, updated_at} shape into the simple
    // Map<id, number> that computePointsForItem() expects. We feed it
    // every artifact market price we already fetched — set members live
    // in there too because listArtifactItems() returns every Artifact-
    // typed catalog entry (Senet pawns, board, etc. are all Artifacts).
    const marketByItem = new Map();
    market.forEach(function (m, id) {
      if (m && Number.isFinite(m.price)) marketByItem.set(id, m.price);
    });

    const pointsRate = getPointsRate();

    // Compose rows: keep artifacts with any of (market price, fresh
    // bazaar listing, computed buy-under threshold). Sort by market
    // price desc — most valuable first — with bazaar-only rows tail-
    // sorted by bazaar price desc.
    const rows = [];
    for (const it of items) {
      const m = market.get(it.id);
      const b = bazaar.get(it.id);
      const marketPrice = m ? Number(m.price) : null;

      // Buy-under threshold: per-item points value × current pmarket
      // rate × (1 - POINTS_BUY_DISCOUNT). Falls through to null with a
      // human-readable reason when we cant compute it, so the cell
      // shows a meaningful placeholder instead of an empty box.
      let buyUnder = null;
      let buyUnderReason = null;
      const set = setForItemId(it.id);
      if (!set) {
        buyUnderReason = 'no set';
      } else if (!pointsRate) {
        buyUnderReason = 'no rate';
      } else {
        const ptsForItem = computePointsForItem(it.id, set, marketByItem);
        if (Number.isFinite(ptsForItem) && ptsForItem > 0) {
          buyUnder = ptsForItem * pointsRate * (1 - POINTS_BUY_DISCOUNT);
        } else {
          buyUnderReason = 'set incomplete';
        }
      }

      if (marketPrice == null && !b && buyUnder == null) continue;
      rows.push({
        id: it.id,
        name: it.name,
        market: Number.isFinite(marketPrice) ? marketPrice : null,
        bazaar: b || null,
        buyUnder: buyUnder,
        buyUnderReason: buyUnderReason,
      });
    }
    rows.sort(function (a, b) {
      const av = a.market != null ? a.market : (a.bazaar ? a.bazaar.price : 0);
      const bv = b.market != null ? b.market : (b.bazaar ? b.bazaar.price : 0);
      return bv - av;
    });
    const trimmed = rows.slice(0, MUSEUM_MAX_ROWS);
    if (trimmed.length === 0) return;

    injectMuseumStyles();
    const bar = buildMuseumBar(trimmed, pointsRate);

    const host =
      document.querySelector('#mainContainer .content-wrapper') ||
      document.querySelector('.content-wrapper') ||
      document.querySelector('#mainContainer') ||
      document.body;
    host.insertBefore(bar, host.firstChild);
  }

  // -- Points Market (pmarket.php) ----------------------------------------
  // Captures the cheapest cash-per-point listing so the Bazaar Deals bar
  // and Museum bar can flag listings priced under their museum-points-
  // equivalent value.
  //
  // DOM-scrape only. We considered using market/?selections=pointsmarket
  // for cleaner data but Torn returns "API error 16: Access level not
  // high enough" on the standard PDA-injected key tier, and we cant
  // upgrade the key from script. The DOM is right there on the page
  // and sees the currently-rendered cheapest ~20 listings — plenty,
  // since "cheapest" is exactly what we need.
  //
  // Caches result in localStorage AND the shared Supabase
  // points_market_rate row via setPointsRate().

  const POINTS_RATE_BAR_ID = 'valigia-points-rate-bar';

  function injectPointsRateStyles() {
    if (document.getElementById('valigia-points-rate-styles')) return;
    const css = [
      '#' + POINTS_RATE_BAR_ID + ' {',
      '  all: initial;',
      '  display: block;',
      '  margin: 8px auto 12px;',
      '  max-width: 1100px;',
      '  font-family: Arial, Helvetica, sans-serif;',
      '  color: #c8cdd8;',
      '  background: #161a22;',
      '  border: 1px solid #252a35;',
      '  border-left: 3px solid #e8c84a;',
      '  border-radius: 4px;',
      '  padding: 10px 12px;',
      '  font-size: 12px;',
      '  box-sizing: border-box;',
      '}',
      '#' + POINTS_RATE_BAR_ID + ' .vgl-pr-title {',
      '  color: #e8c84a;',
      '  font-weight: 700;',
      '  font-size: 11px;',
      '  letter-spacing: 0.12em;',
      '  text-transform: uppercase;',
      '  margin-right: 10px;',
      '}',
      '#' + POINTS_RATE_BAR_ID + ' .vgl-pr-rate { color: #e8c84a; font-weight: 700; }',
      '#' + POINTS_RATE_BAR_ID + ' .vgl-pr-note { color: #8a8fa0; margin-left: 10px; }',
      '#' + POINTS_RATE_BAR_ID + '.vgl-pr-error { border-left-color: #e8824a; }',
      '#' + POINTS_RATE_BAR_ID + '.vgl-pr-error .vgl-pr-title { color: #e8824a; }',
    ].join('\n');
    const style = document.createElement('style');
    style.id = 'valigia-points-rate-styles';
    style.textContent = css;
    document.head.appendChild(style);
  }

  function showPointsRateBanner(rate, isError, diagnostic) {
    injectPointsRateStyles();
    const existing = document.getElementById(POINTS_RATE_BAR_ID);
    if (existing) existing.remove();
    const bar = document.createElement('div');
    bar.id = POINTS_RATE_BAR_ID;
    if (isError) bar.classList.add('vgl-pr-error');

    const title = document.createElement('span');
    title.className = 'vgl-pr-title';
    title.textContent = isError ? 'Points Rate Capture Failed' : 'Points Rate Captured';
    bar.appendChild(title);

    if (!isError && Number.isFinite(rate)) {
      const value = document.createElement('span');
      value.className = 'vgl-pr-rate';
      value.textContent = formatMoneyCompact(rate) + '/pt';
      bar.appendChild(value);

      const note = document.createElement('span');
      note.className = 'vgl-pr-note';
      // Use the runtime diagnostic when provided so the caller can
      // surface useful context like "shared with community pool" vs
      // "local only — pool write failed". Falls back to a generic
      // hint when no diagnostic is passed. Unicode escape on the
      // middle-dot separator: cPanel serves .user.js as Latin-1, so a
      // literal "·" would mis-decode to "·" in PDA's webview
      // (the v0.20.3 success banner showed exactly that bug).
      note.textContent = '\u00B7 ' + (diagnostic || 'used for bazaar points-buy signals (24h)');
      bar.appendChild(note);
    } else {
      const note = document.createElement('span');
      note.className = 'vgl-pr-note';
      // Diagnostic tells the user (and us, remotely) what came back so
      // we dont have to guess. Especially useful on iPad with no
      // DevTools — the only debug surface is the page itself.
      note.textContent = diagnostic || 'try refreshing the page';
      bar.appendChild(note);
    }

    const host =
      document.querySelector('#mainContainer .content-wrapper') ||
      document.querySelector('.content-wrapper') ||
      document.querySelector('#mainContainer') ||
      document.body;
    host.insertBefore(bar, host.firstChild);
  }

  // Scrape leaf elements whose entire textContent is a bare "$X" amount
  // in the per-point sanity range — the per-listing price labels in
  // pmarket.php's row layout. Both v1-table and modern div layouts emit
  // that pattern. Real Torn Points Market rates have ranged $20-80k
  // over time; the 5k-200k window allows surge spikes while excluding
  // sub-5k mis-parses and total-cost labels in the millions.
  function scrapePointsMarketDOM() {
    const all = document.querySelectorAll('*');
    const allMatches = [];
    const sample = [];
    for (const el of all) {
      if (el.children && el.children.length > 0) continue;
      const text = (el.textContent || '').trim();
      if (!text) continue;
      const m = text.match(/^\$\s*([\d,]+(?:\.\d+)?)\s*$/);
      if (!m) continue;
      const v = parseMoney(m[1]);
      if (!Number.isFinite(v)) continue;
      allMatches.push(v);
      if (sample.length < 8) sample.push(m[0]);
    }
    const valid = allMatches.filter(function (v) { return v >= 5000 && v <= 200000; });
    if (valid.length === 0) {
      return {
        rate: null,
        error: 'DOM scrape: ' + allMatches.length + ' $ leaves found, ' +
               'none in 5k-200k range. samples=' + (sample.join(',') || '(empty)'),
      };
    }
    return { rate: Math.min.apply(null, valid), error: null };
  }

  async function runPointsMarket() {
    // Hydration-poll for up to 8s like the other runners — Torn's SPA
    // may not have rendered the listings yet on the first dispatch
    // tick, especially on slower connections.
    const start = Date.now();
    let result = { rate: null, error: 'not yet attempted' };
    while (Date.now() - start < 8000) {
      result = scrapePointsMarketDOM();
      if (result.rate != null) break;
      await new Promise(function (r) { setTimeout(r, 500); });
    }

    if (result.rate != null) {
      const shared = await setPointsRate(result.rate);
      log('pmarket: captured rate=' + result.rate + ' shared=' + shared);
      showPointsRateBanner(result.rate, false,
        shared
          ? 'shared with community pool \u00B7 24h cache'
          : 'local only \u2014 community pool write failed (see logs)');
      return;
    }

    log('pmarket: scrape failed \u2014 ' + result.error);
    showPointsRateBanner(null, true, result.error);
  }

  // -- Drip-scrape -----------------------------------------------------------
  // Background bazaar-pool maintenance. On every dispatch (except the
  // bazaar runner, which already writes heavily to bazaar_prices via DOM
  // scraping), fire one v2 `market/{id}/bazaar` discovery call against
  // a stale-but-valuable item picked from the shared pool. Throttle gate
  // (per-user, localStorage) caps the spend at one Torn API call per
  // DRIP_MIN_INTERVAL_MS. Distributed across the userbase this keeps
  // the pool fresh without any single player burning meaningful API
  // budget — and no third-party data dependency.
  //
  // Candidate selection: top-N items from sell_prices by market value,
  // cross-referenced against the freshest bazaar_prices entry for each.
  // Items whose freshest bazaar entry is younger than
  // DRIP_BAZAAR_FRESH_WINDOW_MS get filtered out — no point re-checking
  // an item the pool already knows about. The remaining list is cached
  // in localStorage for DRIP_CANDIDATE_TTL_MS so most page visits
  // skip the two PostgREST reads entirely.

  const DRIP_GATE_KEY = 'valigia_drip_last_at';
  const DRIP_CANDIDATE_CACHE_KEY = 'valigia_drip_candidates';
  // Min interval between drips for a single user. With ~6 page navs per
  // active minute, this caps drip spend at ~1 Torn call per minute per
  // user — under 1% of the 100/min key budget.
  const DRIP_MIN_INTERVAL_MS = 60 * 1000;
  // Candidate list refresh cadence. The list itself is cheap to derive
  // (two PostgREST reads), but doing it on every drip would double the
  // API spend per user with no real benefit.
  const DRIP_CANDIDATE_TTL_MS = 10 * 60 * 1000;
  // Pull this many top-value items from sell_prices as the drip pool.
  const DRIP_CANDIDATE_POOL_SIZE = 30;
  // Don't drip cheap items — a $500 plushie's bazaar coverage doesn't
  // matter, and we'd rather spend the budget on the long tail of
  // high-value goods.
  const DRIP_VALUE_FLOOR = 10_000;
  // Skip items whose freshest bazaar entry is younger than this. Web
  // app's "Best Run" eligibility window is 10 min, so 30 min gives
  // plenty of buffer to avoid double-checking items the pool already
  // tracks well.
  const DRIP_BAZAAR_FRESH_WINDOW_MS = 30 * 60 * 1000;

  let dripInFlight = false;

  function dripGateLastAt() {
    try { return Number(localStorage.getItem(DRIP_GATE_KEY)) || 0; }
    catch (_) { return 0; }
  }
  function dripGateMark() {
    try { localStorage.setItem(DRIP_GATE_KEY, String(Date.now())); }
    catch (_) { /* ignore quota / disabled storage */ }
  }

  /**
   * Build (or retrieve from cache) the list of items eligible for the
   * next drip. Each item is { item_id, price, age_ms } where age_ms is
   * how long since the freshest known bazaar entry for that item (or
   * Number.MAX_SAFE_INTEGER if no entries exist at all — those are the
   * highest-priority drip targets).
   */
  async function loadDripCandidates() {
    try {
      const raw = localStorage.getItem(DRIP_CANDIDATE_CACHE_KEY);
      if (raw) {
        const cached = JSON.parse(raw);
        if (cached && cached.fetchedAt &&
            Date.now() - cached.fetchedAt < DRIP_CANDIDATE_TTL_MS &&
            Array.isArray(cached.items)) {
          return cached.items;
        }
      }
    } catch (_) { /* corrupt cache - fall through to refetch */ }

    const sellRows = await fetchJSON(
      SELL_PRICES_URL +
      '?price=gte.' + DRIP_VALUE_FLOOR +
      '&select=item_id,price' +
      '&order=price.desc' +
      '&limit=' + DRIP_CANDIDATE_POOL_SIZE
    );
    if (!Array.isArray(sellRows) || sellRows.length === 0) return [];

    const ids = sellRows.map(function (r) { return r.item_id; });
    const bazRows = await fetchJSON(
      BAZAAR_PRICES_URL +
      '?item_id=in.(' + ids.join(',') + ')' +
      '&select=item_id,checked_at' +
      '&order=checked_at.desc' +
      '&limit=500'
    );
    const freshestByItem = new Map();
    if (Array.isArray(bazRows)) {
      for (const r of bazRows) {
        const t = r.checked_at ? new Date(r.checked_at).getTime() : 0;
        const prev = freshestByItem.get(r.item_id) || 0;
        if (t > prev) freshestByItem.set(r.item_id, t);
      }
    }

    const now = Date.now();
    const candidates = sellRows
      .map(function (r) {
        const fresh = freshestByItem.get(r.item_id) || 0;
        const ageMs = fresh === 0 ? Number.MAX_SAFE_INTEGER : now - fresh;
        return { item_id: r.item_id, price: Number(r.price), age_ms: ageMs };
      })
      .filter(function (c) { return c.age_ms >= DRIP_BAZAAR_FRESH_WINDOW_MS; });

    try {
      localStorage.setItem(DRIP_CANDIDATE_CACHE_KEY, JSON.stringify({
        fetchedAt: now,
        items: candidates,
      }));
    } catch (_) { /* ignore quota / disabled storage */ }

    return candidates;
  }

  /**
   * Score candidates by `price × log(age_hours + 1) × jitter`. The log
   * softens staleness so a $1M item that's 1 h old still beats a $50k
   * item that's 24 h old. Take the top 5 and pick one at random — that
   * gives concentrated effort on the most valuable stale items while
   * still spreading load when many users converge on the same shortlist.
   */
  function pickDripCandidate(candidates) {
    if (!Array.isArray(candidates) || candidates.length === 0) return null;
    const scored = candidates.map(function (c) {
      const ageHours = Math.max(c.age_ms / 3_600_000, 0.1);
      const jitter = 0.8 + Math.random() * 0.4;
      return Object.assign({}, c, { score: c.price * Math.log(ageHours + 1) * jitter });
    });
    scored.sort(function (a, b) { return b.score - a.score; });
    const top = scored.slice(0, Math.min(5, scored.length));
    return top[Math.floor(Math.random() * top.length)];
  }

  /**
   * Parse Torn v2 `market/{id}/bazaar` response. The shape varies:
   * sometimes `bazaar` is a flat array of listings, sometimes an object
   * keyed by category whose values are arrays. Handle both. Drop $1 and
   * sub-$1 entries — they're locked-listing placeholders that would
   * pollute the pool.
   */
  function parseV2BazaarResponse(data) {
    if (!data || !data.bazaar) return [];
    const out = [];
    function handle(e) {
      const id = Number(e && (e.ID != null ? e.ID : e.id));
      const price = Number(e && e.price);
      const qtyRaw = e && (e.quantity != null ? e.quantity : 1);
      const quantity = Number(qtyRaw);
      if (!Number.isInteger(id) || id <= 0) return;
      if (!Number.isFinite(price) || price <= 1) return;
      out.push({
        owner_id: id,
        price: price,
        quantity: Number.isInteger(quantity) && quantity > 0 ? quantity : 1,
      });
    }
    if (Array.isArray(data.bazaar)) {
      for (const e of data.bazaar) handle(e);
    } else if (typeof data.bazaar === 'object') {
      for (const cat of Object.values(data.bazaar)) {
        if (Array.isArray(cat)) for (const e of cat) handle(e);
      }
    }
    return out;
  }

  /**
   * Top-level drip entry. Idempotent and silent — the gate + in-flight
   * flag mean rapid repeated calls collapse to one. Always returns
   * before any heavy work if the user isn't inside PDA, the gate
   * hasn't elapsed, or there's nothing worth dripping. Errors swallowed
   * so the dispatcher's main flow is never disrupted.
   */
  async function dripScrapeBazaarPool() {
    if (dripInFlight) return;
    if (!TORN_API_KEY || TORN_API_KEY.indexOf('PDA-APIKEY') !== -1) return;
    if (Date.now() - dripGateLastAt() < DRIP_MIN_INTERVAL_MS) return;
    dripInFlight = true;
    // Mark the gate immediately so a slow drip + rapid nav can't fire
    // a second one in flight before this one writes the timestamp.
    dripGateMark();
    try {
      const candidates = await loadDripCandidates();
      const pick = pickDripCandidate(candidates);
      if (!pick) return;

      const res = await gmRequest({
        method: 'GET',
        url: 'https://api.torn.com/v2/market/' + encodeURIComponent(pick.item_id) +
             '/bazaar?key=' + encodeURIComponent(TORN_API_KEY),
        headers: { 'Accept': 'application/json' },
      });
      let data = null;
      try { data = JSON.parse(res.responseText); } catch (_) { return; }
      if (data && data.error) {
        log('drip: torn error', data.error);
        return;
      }
      const listings = parseV2BazaarResponse(data);
      if (listings.length === 0) {
        log('drip: no listings for item ' + pick.item_id);
        return;
      }

      const rows = listings.map(function (l) {
        return {
          item_id: pick.item_id,
          bazaar_owner_id: l.owner_id,
          price: l.price,
          quantity: l.quantity,
          miss_count: 0,
        };
      });
      const result = await postIngestRows(INGEST_BAZAAR_URL, rows);
      if (result.ok) {
        log('drip: stored ' + result.count + ' listings for item ' + pick.item_id);
      } else {
        log('drip: ingest failed', result.error);
      }
    } catch (err) {
      log('drip: unexpected error', err);
    } finally {
      dripInFlight = false;
    }
  }

  // -- Dispatch ------------------------------------------------------------
  // Route the current page to the right runner. The PDA-APIKEY placeholder
  // check stays as the single gate: only run inside Torn PDA. Outside PDA
  // the script goes fully quiet rather than writing to the community pool
  // from an environment we didn't design around.
  function detectPage() {
    const url = location.href;
    if (/\/page\.php\?.*sid=travel\b/i.test(url)) return 'travel';
    if (/\/page\.php\?.*sid=ItemMarket\b/i.test(url)) return 'itemmarket';
    if (/\/bazaar\.php/i.test(url)) return 'bazaar';
    if (/\/item\.php/i.test(url)) return 'itempage';
    if (/\/museum\.php/i.test(url)) return 'museum';
    if (/\/pmarket\.php/i.test(url)) return 'pmarket';
    return null;
  }

  async function dispatch() {
    if (!TORN_API_KEY || TORN_API_KEY.indexOf('PDA-APIKEY') !== -1) {
      log('Not running inside PDA - aborting.');
      return;
    }
    const page = detectPage();
    // Stakeout badge + auto-rescrape interval are travel-page-only. Tear
    // them down on every dispatch and let runTravel() re-mount if
    // applicable. Skips the teardown during a stakeout-driven re-run
    // (page is still 'travel'), which would otherwise stop its own loop.
    if (page !== 'travel') tearDownStakeout();
    // Background drip-scrape — fire and forget, in parallel with the
    // page runner. Skipped on bazaar pages where the runner already
    // writes heavily to bazaar_prices and would just race the drip
    // against the per-endpoint rate limiter. Per-user throttle gate
    // (60s) inside dripScrapeBazaarPool() makes this safe to call on
    // every dispatch.
    if (page && page !== 'bazaar') {
      dripScrapeBazaarPool().catch(function (e) { log('drip error', e); });
    }
    switch (page) {
      case 'travel':     return runTravel();
      case 'itemmarket': return runItemMarket();
      case 'bazaar':     return runBazaar();
      case 'itempage':   return runItemPage();
      case 'museum':     return runMuseum();
      case 'pmarket':    return runPointsMarket();
      default:
        log('Unmatched page - skipping. url=' + location.href);
    }
  }

  // Dispatch scheduler. Two entry points fire it: the initial DOM-ready
  // landing, and any SPA hash change (the Item Market's #/market/view=... URL
  // shape is hash-routed, so clicking between items never triggers
  // DOMContentLoaded again). The `lastDispatchedUrl` guard skips redundant
  // dispatches when the full URL hasn't actually changed, and a small
  // debounce collapses bursts of rapid nav events into one run.
  let lastDispatchedUrl = null;
  let dispatchTimer = null;
  function scheduleDispatch(reason) {
    if (dispatchTimer) clearTimeout(dispatchTimer);
    dispatchTimer = setTimeout(async function () {
      dispatchTimer = null;
      if (location.href === lastDispatchedUrl) {
        log('dispatch skipped (same url) reason=' + reason);
        return;
      }
      lastDispatchedUrl = location.href;
      log('dispatch reason=' + reason);
      try { await dispatch(); } catch (e) { log('dispatch error:', e); }
    }, 400);
  }

  if (document.readyState === 'loading') {
    document.addEventListener('DOMContentLoaded',
      function () { scheduleDispatch('initial'); }, { once: true });
  } else {
    scheduleDispatch('initial');
  }
  window.addEventListener('hashchange',
    function () { scheduleDispatch('hashchange'); });
})();