The Ultimate Jstris Script

Multiple script code in one script

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         The Ultimate Jstris Script
// @namespace    http://tampermonkey.net/
// @version      0.33
// @description  Multiple script code in one script
// @author       MattMayuga, Oki, Eddie
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// @license MIT
// ==/UserScript==

(function() {
    'use strict';

   window.addEventListener('load', function(){
        //Jstris Custom Background Image
        document.head.getElementsByTagName("style")[0].innerHTML="";
        document.body.style.backgroundImage="url('https://cdn.discordapp.com/attachments/263058966869835776/583234690736062474/img_visual.png')";
        document.body.style.backgroundSize="100%";
        document.getElementById("app").style.backgroundColor="rgba(0, 0, 0, 0.8)";
        document.getElementById("app").style.height="1000px";

        //Jstris Block Skin Change
        loadSkin("https://i.imgur.com/T7PyM45.png",32);
        loadGhostSkin("https://i.imgur.com/OvH7LA4.png",36);

        //Jstris SFX
        CustomSFXset.prototype = new BaseSFXset;
        loadSFX(new CustomSFXset);

    });
})();

function CustomSFXset(){
    this.volume=1;
    this.lock={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/t99lock.wav",abs:1};
    this.ready={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/t99ready.wav",abs:1,set:1};
    this.go={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/t99go.wav",abs:1,set:0};
    this.died={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/t99died.wav",abs:1,set:1};
    this.hold={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/t99hold.wav",abs:1,set:0};
    this.move={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/t99move.wav",abs:1,set:0};
    this.comboTones={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Hancombo.mp3",abs:1,set:2,duration:1500,spacing:500,cnt:15};
    };

/**************************
  Special Events Script
**************************/
(function() {
    window.addEventListener('load', function(){

Game['eventSounds']  = [
"https://ecdldaiiere.github.io/Eddiez-Soundz/PPT_tspinsingle.wav",
"https://mattmayuga.github.io/Custom-jstris-sounds/PPT_tspinmini.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/t99_clear1.wav",
"https://mattmayuga.github.io/Custom-jstris-sounds/PPT_tspindouble.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/t99_clear2.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/t99_clear3.wav",
"https://mattmayuga.github.io/Custom-jstris-sounds/PPT_tspintriple.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/t99_clear4.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/t99_perfectclear.wav",
"https://mattmayuga.github.io/Custom-jstris-sounds/PPT_tspindouble.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/t99_clear4.wav"
];

Game['eventVolumes']  = [1,1,1,1,1,1,1,1,1,1,1]


window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","PERFECT_CLEAR"]
window.enableB2B = true;


Game["latestEv"]="";Game["sArray"]=[];localStorage.evVol=localStorage.evVol||"100";window.b2bBefore=false;
Game["eventSounds"].map((x,i)=>{if(Game['eventSounds'][i]){Game["sArray"].push(document.createElement("audio"));Game["sArray"][i].src=x}else{Game["sArray"].push(null)}})


var evVol = document.createElement("tr");
evVol.innerHTML = `Special Events vol:&nbsp;<input id="volControl3" oninput="localStorage.evVol=volControl3.value;volSetting3.innerHTML=volControl3.value+'%'" type="range" min="0" max="100" value="`+localStorage.evVol+`" step="1" style="width:150px;display:inline-block;padding-top:9px">&nbsp;&nbsp;<span id="volSetting3">`+localStorage.evVol+`%</span>`
tab_sound.appendChild(evVol);

if(typeof playSound != 'function') {
    window.playSound = function(S){s=Game.sArray[S];console.log(s);!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['eventVolumes'][S]*localStorage.evVol/100,s.play())}
}


window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","PERFECT_CLEAR"]

if(typeof trim != "function"){var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}}
if(typeof getParams != "function"){var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}}


var clcFunc = Game['prototype']['checkLineClears'].toString()
var clcParams = getParams(clcFunc)
searchFor = "[_" + clcFunc.split("switch")[1].split("]][_")[2]

events.map((x,i)=>{
	replacement = searchFor.replace("[","[Game['btb']=this['isBack2Back'],Game['latestEv']='"+x+"',")
	clcFunc=clcFunc.replace(searchFor,replacement)
})

Game['prototype']["checkLineClears"] = new Function(...clcParams, trim(clcFunc));

var psFunc = Game['prototype']['playSound'].toString()
var psParams = getParams(psFunc);
psFunc = 'if(Game["latestEv"]){sIndex=events.indexOf(Game["latestEv"]);sound=sIndex;enableB2B&&Game.btb&&~[0,1,3,5,7].indexOf(sIndex)&&(sound=9+ +(7==sIndex));console.log(sound);Game.sArray[sound]&&playSound(sound);Game["latestEv"]="";}' + trim(psFunc)
Game['prototype']['playSound'] = new Function(...psParams, psFunc);

localStorage.mainVol = localStorage.mainVol || "100"
document.getElementById("settingsSave").addEventListener("click", function(){
    localStorage.mainVol=document.getElementById('vol-control').value
}, false);

Settings['prototype']['volumeChange'](+localStorage.mainVol)


/**************************
       Songs Script
**************************/

var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}


localStorage.musicVol = localStorage.musicVol || "100";
localStorage.SPvol = localStorage.SPvol || "100";

var musicVol = document.createElement("tr");
musicVol.innerHTML = 'Music vol (MP):&nbsp;<input id="volControl" oninput="Game.setVol(volControl.value,1)" type="range" min="0" max="100" value="'+localStorage.musicVol+'" step="1" style="width:150px;display:inline-block;padding-top:9px">&nbsp;&nbsp;<span id="volSetting">'+localStorage.musicVol+'%</span>'
tab_sound.appendChild(musicVol);

var spVol = document.createElement("tr");
spVol.innerHTML = 'Music vol (SP):&nbsp;<input id="volControl2" oninput="Game.setVol(volControl2.value,0)" type="range" min="0" max="100" value="'+localStorage.SPvol+'" step="1" style="width:150px;display:inline-block;padding-top:9px">&nbsp;&nbsp;<span id="volSetting2">'+localStorage.SPvol+'%</span>'
tab_sound.appendChild(spVol);



Game["setVol"] = function(vol,mode) {
	if(mode){
		localStorage.musicVol = vol
		volSetting.innerHTML=vol+'%';
		var musicVol=document.getElementById("volControl")
		Game["songs"].map(x=>{
			x.volume = (musicVol.value/100);
		})
	} else {
		localStorage.SPvol = vol
		volSetting2.innerHTML=vol+'%';
		var spVol=document.getElementById("volControl2")
		Game["song"].volume = spVol.value/100
	}
}


if(typeof Game != "undefined"){


var songsMP = [
"https://ecdldaiiere.github.io/Eddiez-Soundz/TFsong1.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/t99song2.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/t99song3.mp3"
]

var songSP = "https://ecdldaiiere.github.io/Eddiez-Soundz/TFsong1.mp3"

//Play song when only X*100% of players are left (first one is always 1)
var songThresholds = [1, 0.6, 0.2]

Game['onlySprint'] = false;


window.playSong = function(s) {
	Game["songs"].map(x=>{
		x.pause();
		x.currentTime = 0;
	})
	Game["song"].pause();
	Game["song"].currentTime = 0;

	if(s != undefined){
		!s.paused&&0<s.currentTime?s.currentTime=0:s.play()
	}
}

Game["songs"] = [];
Game["maxPlayers"] = 0
Game["songIndex"] = -1


Game["song"] = document.createElement("audio");
Game["song"].src = songSP;
Game["song"].loop = true;
Game["song"].volume = 1;

songsMP.map((x,i)=>{
    Game["songs"].push(document.createElement("audio"));
    Game["songs"][i].src = x;
    Game["songs"][i].loop = true;
    Game["songs"][i].volume = 1;
})

Game["setVol"](localStorage.musicVol,1)
Game["setVol"](localStorage.SPvol,0)


Game["updateSong"] = function(i) {

	if(i<0){
		Game["maxPlayers"] = 0
		playSong()
		Game["songIndex"] = -1
	}

	if(i==0){
		Game["maxPlayers"]= -1
		playSong(Game["songs"][0])
		Game["songIndex"] = 0
	}

	if(typeof i == "string"){
		if(Game["maxPlayers"]<0){
			Game["maxPlayers"]=parseInt(i)
		}
		var alivePercent = (parseInt(i)-1)/Game["maxPlayers"]
		if(alivePercent <= songThresholds[Game["songIndex"]+1]){
			console.log(Game["songIndex"])
			Game["songIndex"]++
			playSong(Game["songs"][Game["songIndex"]])
		}
	}

}

var gameOver99 = Game['prototype']['GameOver'].toString();
gameOver99 = "Game['updateSong'](-1);Game['song'].pause();Game['song'].currentTime=0;" + trim(gameOver99)
Game['prototype']['GameOver'] = new Function(gameOver99)

var printSlot99 = SlotView['prototype']['printSlotPlace'].toString()
var printSlotParams = getParams(printSlot99);
printSlot99 = `Game["updateSong"](this['slot']['gs']['p']['getPlaceColor'](${printSlotParams[0]})['str']);` + trim(printSlot99)
SlotView['prototype']['printSlotPlace'] = new Function(...printSlotParams, printSlot99);



var readyGo99 = Game['prototype']['restart'].toString()
readyGo99 = "if(this['pmode']+this['isPmode'](true)+this['isPmode'](false)==0){Game['updateSong'](0)}else{Game['updateSong'](-1);if(!Game['onlySprint']){playSong(Game['song'])}else{if(this['pmode']==1){playSong(Game['song'])}}};" + trim(readyGo99)
Game['prototype']['restart'] = new Function(readyGo99);

var specMode99 = Live['prototype']['spectatorMode'].toString()
var specParams = getParams(specMode99);
specMode99 = `Game['updateSong'](-1);` + trim(specMode99)
Live['prototype']['spectatorMode'] = new Function(...specParams, specMode99);

var paint99 = Game['prototype']['paintMatrixWithColor'].toString()
var paintParams = getParams(paint99);
paint99 = `Game['updateSong'](-1);` + trim(paint99)
Game['prototype']['paintMatrixWithColor'] = new Function(...paintParams, paint99);



//remove these 3 lines if you dont want the music to stop for the countdown
var readyGo992 = Game['prototype']['readyGo'].toString()
readyGo992 = "Game['updateSong'](-1);" + trim(readyGo992)
Game['prototype']['readyGo'] = new Function(readyGo992);
}
if(typeof Game != "undefined"){
if(typeof trim != "function"){var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}}

document['addEventListener']('keydown', press);
document['addEventListener']('keyup', press);

function press(e) {
	if(~Game['set2ings'].indexOf(e.keyCode)){
		var corresponding = [6,8,1,2,3,5,4,0][Game['set2ings'].indexOf(e.keyCode)]
		document.getElementsByClassName("kbkey")[corresponding].style.backgroundColor = ["lightgoldenrodyellow",""][+(e.type=="keyup")]
	}
}

var kbhold=document.createElement("div");
kbhold.id="keyboardHolder";
kbhold.style.position="absolute"
kbhold.style.left = (myCanvas.getBoundingClientRect().left - 300) + "px";
kbhold.style.top = (myCanvas.getBoundingClientRect().top + 100) + "px";
document.body.appendChild(kbhold);

var f='<R>M{text-align:center;position: absolute;font-size:15px`{]-Q:QIspacing:0;Nred`td|th|Uwp8o_000000;]:inherit`UT_34ff34`Ujy2k_f8a102`UO_f8ff00;}</RYbo"Yps"KPJV"Ptr^Tq180~TqSD~TqHDZ[CCWZXtr^OqHL~OqCWZ[&lt;[v[&gt;X/JK>~</td^|{padding:10px 5pxIR:solidIwidth:2px`q kbkey">`;}M.tg _{]-N#^PtdV-]border[~jy2kqZ~wp8o">YPdiv id="kX</tdP/trPV class="tgU.tg-Ttc3eRstyleQcollapseP><Op39mNcolor:M#kbo KP/divJtableI;]-';var g=0;var i=0;for(i in g='IJKMNOPQRTUVXYZ[]^_`q|~')var e=f.split(g[i]),f=e.join(e.pop())
keyboardHolder.innerHTML = f

var set2ings = Game['prototype']['readyGo'].toString()
set2ings = "Game['set2ings']=this.Settings.controls;" + trim(set2ings)
Game['prototype']['readyGo'] = new Function(set2ings);

var updateTextBarFunc = Game['prototype']['updateTextBar'].toString()
updateTextBarFunc = trim(updateTextBarFunc) + ";kps.innerHTML='KPS: '+(this.getKPP()*this.placedBlocks/this.clock).toFixed(2)"
Game['prototype']['updateTextBar'] = new Function(updateTextBarFunc);

}

if(typeof trim != "function"){var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}}
if(typeof getParams != "function"){var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}}
if(typeof Game != "undefined"){

var aliveHold=document.createElement("div");
aliveHold.id="aliveHolder";
aliveHold.style.position="absolute"
aliveHold.style.left = (myCanvas.getBoundingClientRect().left - 200) + "px";
aliveHold.style.top = (myCanvas.getBoundingClientRect().top + 400) + "px";
document.body.appendChild(aliveHold);

var f='<div id="lrem"><div id="aliveNum"></div></div><div id="sprintText"><div id="stLrem" style="display: block;">opponents remaining</div></div>'
aliveHolder.innerHTML = f
aliveHolder.style.display='none'

var printAlive = SlotView['prototype']['printSlotPlace'].toString()
var printAliveParams = getParams(printAlive);
printAlive = `aliveHolder.style.display='block';aliveNum.innerHTML=parseInt(this['slot']['gs']['p']['getPlaceColor'](${printAliveParams[0]})['str'])-1;` + trim(printAlive)
SlotView['prototype']['printSlotPlace'] = new Function(...printAliveParams, printAlive);

var readyGoAlive = Game['prototype']['restart'].toString()
readyGoAlive = "if(this['pmode']+this['isPmode'](true)+this['isPmode'](false)==0){aliveHolder.style.display='block';aliveNum.innerHTML='all'};" + trim(readyGoAlive)
Game['prototype']['restart'] = new Function(readyGoAlive);

}

    });
})();