Scav Monitoring with Alerts

Scav Allert

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

You will need to install an extension such as Tampermonkey to install this script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

// ==UserScript==
// @name         Scav Monitoring with Alerts
// @version      1.85
// @include      https://*/game.php*screen=place&mode=scavenge
// @include      https://*/game.php*screen=place&mode=scavenge&
// @namespace https://greasyfork.org/users/1388863
// @description Scav Allert
// ==/UserScript==

(function () {
    'use strict';

    const botToken = "8151644407:AAHl5d3W8wZnQeCaFJHLNouYQCzqgS7zi-s"; // Ganti dengan token bot Anda
    let lastTelegramMessageTime = 0; // Track last message sent time
    let captchaDetected = false; // Track CAPTCHA detection
    let intervalId = null; // Ensure only one interval runs

    // Function to send a message to Telegram (rate-limited to 1x per 5 minutes)
    function sendToTelegram(message) {
        const currentTime = Date.now();
        if (currentTime - lastTelegramMessageTime >= 300000) { // 5-minute limit
            const chatId = localStorage.getItem('telegramChatId') || '0';
            const url = `https://api.telegram.org/bot${botToken}/sendMessage?chat_id=${chatId}&text=${encodeURIComponent(message)}`;
            fetch(url)
                .then(response => {
                    if (!response.ok) {
                        console.error("Failed to send message to Telegram:", response.statusText);
                    } else {
                        console.log("Message sent to Telegram:", message);
                    }
                })
                .catch(error => console.error("Telegram API error:", error));
            lastTelegramMessageTime = currentTime; // Update last message time
        } else {
            console.log("Telegram message rate limit hit. Skipping message:", message);
        }
    }

    // Function to parse time from countdown text
    function parseTime(timeText) {
        const parts = timeText.split(":").map(Number);
        return parts[0] * 3600 + parts[1] * 60 + parts[2]; // Convert hours, minutes, seconds to total seconds
    }

    // Function to monitor countdown
    let lastNotification = null; // Track the last notification time
    function monitorCountdown() {

        const countdownElement = document.querySelector('.scavenge-option .return-countdown');
        if (countdownElement) {
            const timeText = countdownElement.innerText.trim();
            const remainingTime = parseTime(timeText);

            console.log(`Remaining time: ${remainingTime} seconds`);

            // if (remainingTime % 1800 === 0 && remainingTime !== lastNotification) {
            //     // Notify on every 30-minute mark
            //     sendToTelegram(`Countdown reached ${remainingTime / 60} minutes.`);
            //     lastNotification = remainingTime; }
            if (remainingTime === 300 && remainingTime !== lastNotification) {
                // Notify when 5 minutes are left
                sendToTelegram("Countdown has 5 minutes remaining!");
                lastNotification = remainingTime;
            }

            if (remainingTime <= 0) {
                console.log("Scav completed!");
                sendToTelegram("Scav Selesai");

                // Start the new countdown (1-10 minutes)
                startPostScavCountdown();
                clearInterval(intervalId); // Stop monitoring after scav is complete
                intervalId = null; // Reset intervalId
            }
        } else {
            if (!captchaDetected) {
                sendToTelegram("Tidak Ada Scav");
                startPostScavCountdown();
                clearInterval(intervalId); // Stop monitoring
                intervalId = null; // Reset intervalId
            }
        }
    }

    // Function to start the countdown after scavenging is done (1-10 minutes)
    function startPostScavCountdown() {
        const countdownTime = Math.floor(Math.random() * 2 * 60) + 60; // Random countdown between 1-10 minutes (60-600 seconds)
        let timeLeft = countdownTime;
        const countdownPopup = document.createElement("div");
        countdownPopup.style.position = "fixed";
        countdownPopup.style.bottom = "30px";
        countdownPopup.style.right = "30px";
        countdownPopup.style.padding = "10px 20px";
        countdownPopup.style.fontSize = "16px";
        countdownPopup.style.backgroundColor = "#333";
        countdownPopup.style.color = "white";
        countdownPopup.style.borderRadius = "5px";
        countdownPopup.style.zIndex = "1000";
        document.body.appendChild(countdownPopup);

        const countdownInterval = setInterval(() => {
            if (timeLeft <= 0) {
                clearInterval(countdownInterval);
                countdownPopup.innerText = `Post Scav countdown finished!`;
                window.location.href = "/game.php?screen=place&mode=scavenge_mass";
                console.log("Redirecting to mass scavenge page...");
                if (localStorage.getItem('redirectToMassScavenge') === 'true') {
                    window.location.href = "/game.php?screen=place&mode=scavenge_mass";
                }
            } else {
                countdownPopup.innerText = `Post Scav Time left: ${Math.floor(timeLeft / 60)}m ${timeLeft % 60}s`;
                timeLeft--;
            }
        }, 1000); // Update countdown every second
    }

    // Ensure only one interval runs
    if (!intervalId) {
        intervalId = setInterval(monitorCountdown, 1000); // Start monitoring countdown for Scavenge
    }
})();