Capybara Clicker

inf click, inf upgrades

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

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Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

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// ==UserScript==
// @name         Capybara Clicker
// @namespace    http://tampermonkey.net/
// @version      4.3
// @description  inf click, inf upgrades
// @author       Gemini
// @match        https://capybara-game.com/
// @grant        none
// @run-at       document-start
// ==/UserScript==

(function() {
    'use strict';

    // 1. Storage Keys Helper
    const UPGRADE_KEYS = [
        'upgrade_1', 'upgrade_2', 'upgrade_3', 'upgrade_4', 'upgrade_5', 
        'upgrade_6', 'upgrade_7', 'upgrade_8', 'upgrade_9', 'upgrade_10',
        'upg_1', 'upg_2', 'upg_3', 'upg_4', 'upg_5', 'upg_6', 'upg_7', 'upg_8'
    ];

    // Read existing storage or provide reasonable defaults if empty
    let currentLevel = localStorage.getItem('upgrade_1') || '999';
    let currentCash = localStorage.getItem('number_capybaras') || '100000000000';
    let currentClicks = localStorage.getItem('number_click') || '1000';

    // 2. LocalStorage Interceptor Engine
    const originalGetItem = Storage.prototype.getItem;
    const originalSetItem = Storage.prototype.setItem;

    Storage.prototype.getItem = function(key) {
        // Intercept values live as the game requests them
        if (key === 'number_capybaras') return originalGetItem.call(localStorage, 'number_capybaras') || currentCash;
        if (key === 'capyparas_earned') return originalGetItem.call(localStorage, 'capyparas_earned') || currentCash;
        if (key === 'number_click') return originalGetItem.call(localStorage, 'number_click') || currentClicks;

        // Auto unlock achievements and skins
        if (key.startsWith('achiev_') || key.startsWith('skin_')) {
            return '1';
        }

        // Target upgrades via wildcard search
        if (key.toLowerCase().includes('upgrade') || key.toLowerCase().includes('upg')) {
            return originalGetItem.call(localStorage, 'upgrade_1') || currentLevel;
        }

        return originalGetItem.apply(this, arguments);
    };

    Storage.prototype.setItem = function(key, value) {
        return originalSetItem.apply(this, arguments);
    };

    // 3. Inject GUI
    function injectGUI() {
        if (document.getElementById('capy-god-menu')) return;

        const menu = document.createElement('div');
        menu.id = 'capy-god-menu';
        menu.style = `
            position: fixed; top: 15px; left: 15px; width: 280px;
            background: rgba(10, 10, 10, 0.98); color: #fff; font-family: system-ui, -apple-system, sans-serif;
            border: 2px solid #ffcc00; border-radius: 10px; z-index: 10000000;
            box-shadow: 0 0 20px rgba(255, 204, 0, 0.4); font-size: 13px; overflow: hidden;
        `;

        menu.innerHTML = `
            <div id="capy-drag-header" style="background: linear-gradient(90deg, #ffcc00, #ff6600); padding: 12px; cursor: move; font-weight: bold; text-align: center; letter-spacing: 1px; color: #000;">
                👑 OpenSource Capybara Clicker
            </div>
            <div style="padding: 15px; display: flex; flex-direction: column; gap: 12px;">
                
                <div>
                    <label style="display: block; margin-bottom: 4px; color: #ffcc00; font-weight: bold;">All Upgrades Level:</label>
                    <input type="number" id="target-level-input" value="${currentLevel}" style="width: 100%; padding: 6px; background: #222; border: 1px solid #444; color: #fff; border-radius: 4px; font-family: monospace; font-size: 14px; box-sizing: border-box;">
                </div>

                <div>
                    <label style="display: block; margin-bottom: 4px; color: #aaa;">Capybara Balance:</label>
                    <input type="text" id="target-cash-input" value="${currentCash}" style="width: 100%; padding: 6px; background: #222; border: 1px solid #444; color: #fff; border-radius: 4px; font-family: monospace; font-size: 14px; box-sizing: border-box;">
                </div>

                <div>
                    <label style="display: block; margin-bottom: 4px; color: #aaa;">Total Clicks:</label>
                    <input type="number" id="target-clicks-input" value="${currentClicks}" style="width: 100%; padding: 6px; background: #222; border: 1px solid #444; color: #fff; border-radius: 4px; font-family: monospace; font-size: 14px; box-sizing: border-box;">
                </div>

                <button id="btn-apply" style="background: #ffcc00; color: #000; border: none; padding: 10px; border-radius: 4px; cursor: pointer; font-weight: bold; width: 100%; margin-top: 5px; transition: 0.2s;">
                    Apply modifications & Reload
                </button>
            </div>
        `;

        document.body.appendChild(menu);

        const levelInput = document.getElementById('target-level-input');
        const cashInput = document.getElementById('target-cash-input');
        const clicksInput = document.getElementById('target-clicks-input');
        const applyBtn = document.getElementById('btn-apply');

        applyBtn.addEventListener('click', () => {
            const typedLevel = levelInput.value.trim() || "0";
            const typedCash = cashInput.value.trim() || "0";
            const typedClicks = clicksInput.value.trim() || "0";

            localStorage.setItem('number_capybaras', typedCash);
            localStorage.setItem('capyparas_earned', typedCash);
            localStorage.setItem('number_click', typedClicks);

            UPGRADE_KEYS.forEach(k => {
                localStorage.setItem(k, typedLevel);
            });

            window.location.reload();
        });

        // Window Dragging Controls
        let isDragging = false, startX, startY, initialX, initialY;
        const header = document.getElementById('capy-drag-header');
        
        header.addEventListener('mousedown', (e) => {
            isDragging = true;
            startX = e.clientX; startY = e.clientY;
            initialX = menu.offsetLeft; initialY = menu.offsetTop;
        });
        
        document.addEventListener('mousemove', (e) => {
            if (!isDragging) return;
            menu.style.left = (initialX + (e.clientX - startX)) + 'px';
            menu.style.top = (initialY + (e.clientY - startY)) + 'px';
        });
        
        document.addEventListener('mouseup', () => isDragging = false);
    }

    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', injectGUI);
    } else {
        injectGUI();
    }
})();