GTA GUESSER CH33T

Cheat for gta geusser

// ==UserScript==
// @name         GTA GUESSER CH33T
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  Cheat for gta geusser
// @include      /^https?\:\/\/gta-geoguesser\..*\/.*$/
// @include      /^https?\:\/\/.*.gta-geoguesser\..*\/.*$/
// @author       ZEFISH
// @license MIT
// @match        http://*/*
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant         none
// @noframes
// ==/UserScript==

/* eslint-env es6 */
/* eslint-disable curly, no-undef, no-loop-func, no-return-assign, no-sequences */

console.log("CH33T LOADED")
console.log("DEV BY ZEFISH")

window.addEventListener("keydown", event => {
    if (event.code == "F4") {
        async function cheets() {
            gameDone = true;
            setGuess = true;

            clearInterval(countdownInterval);

            // Calculate the distance to correct location and score
            let guessedGtaLocation = convertToGameCoord(_MAP_markerStore[0].position.lat(), _MAP_markerStore[0].position.lng());
            guessedGtaLocation.x = window.startCord[0]
            guessedGtaLocation.y = window.startCord[1]
            let distanceDiff = parseInt(distance(guessedGtaLocation.x, guessedGtaLocation.y, window.startCord[0], window.startCord[1]));

            let score;

            if (!setGuess) {
                score = 0;
            } else {
                score = parseInt((maxScore - ((distanceDiff * distanceDiff)/100)));

                if(distanceDiff <= 50){
                    // If the guess was 50m near the correct Location you get the full score
                    score = maxScore;
                }
                if(score < 0){
                    score = 0
                }
            }

            // Make the mini-map bigger
            let mapHolder = document.getElementById("map-holder");
            mapHolder.style.width = "100%";
            mapHolder.style.height = "75vh";
            mapHolder.style.top = "0";
            mapHolder.style.right = "0";

            // Make panorama and guess Button invisible
            document.getElementById("panorama").style.display = "none";
            document.getElementById("guessBtn").style.display = "none";
            document.getElementById("homeBtn").style.display = "none";

            document.getElementById("gameSection").style.marginBottom = "60rem";

            // Make score card visisble and set its values
            let scoreCard = document.getElementById("scoreCard");
            scoreCard.style.display = "block";
            document.getElementById("roundCount").innerText = `Round ${currentRound} / ${roundAmount}`;
            if(!setGuess){
                document.getElementById("guessDeviation").innerHTML = "You did not place a Marker..."
            }else{
                document.getElementById("guessDeviation").innerHTML = "Your guess was <b>" + distanceDiff.toString() + "m</b> from the correct location"
            }
            document.getElementById("guessPoints").innerText = "You earned " + score.toString() + " Points";

            // Set Score Bar Score
            document.getElementById("scoreBar").style.width = ((score / maxScore) * 100).toString() + "%";

            // Set score, etc. as cookies
            setCookie("currentRound", (parseInt(currentRound) + 1).toString(), 7);
            setCookie("round" + currentRound + "Score", (score).toString(), 7);
            setCookie("round" + currentRound + "correctCord", window.startCord.toString(), 7);
            setCookie("round" + currentRound + "guessedCord", guessedGtaLocation.x + ", " + guessedGtaLocation.y, 7);



            clearAllMarkers();
            createMarker(false, false, new MarkerObject("temp", new Coordinates(window.startCord[0], window.startCord[1], 0), MarkerTypes.flag, "", ""), ""); // Mark the correct location on the Map
            createMarker(false, false, new MarkerObject("temp", new Coordinates(guessedGtaLocation.x, guessedGtaLocation.y, 0), MarkerTypes.user, "", ""), ""); // Mark the guessed location on the Map
            drawLine(convertToMapGMAP(guessedGtaLocation.x, guessedGtaLocation.y), convertToMapGMAP(window.startCord[0], window.startCord[1]), "black"); // Draw a line between the correct location and the user guessed location


    }
        console.log("INJECTED")
        cheets()
    }
})