Fuller Snow

Improves Bonk.io snow

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Fuller Snow
// @namespace   left paren
// @match       https://bonk.io/gameframe-release.html
// @run-at      document-start
// @grant       none
// @version     1.0
// @license     Unlicense
// @author      left paren
// @description Improves Bonk.io snow
// ==/UserScript==

const injectorName = `Fuller Snow`;
const errorMsg = `Whoops! ${injectorName} was unable to load.
This may be due to an update to Bonk.io. If so, please report this error!
This could also be because you have an extension that is incompatible with \
${injectorName}`;

function escReg(reg){
    return reg.replace(/([[\]$])/g, "\\$1");
}

function injector(src){
  let newSrc = src
  var timeyThing = /if\(([$a-zA-Z0-9_]{2,5}\[[0-9]+\])/.exec(/class .{2,5}\{(constructor\(.{1,1600})seededRand\(.{1,1600}render\(\) \{.{1,1600}\};/.exec(src)[1])[1]
  var snowManName = /([$a-zA-Z0-9_]{2,5}\[[0-9]+\])=class .{2,5}\{constructor\(.{1,1600}seededRand\(.{1,1600}render\(\) \{.{1,1600}\};/.exec(src)[1]
  newSrc = newSrc.replace(new RegExp("(new " + escReg(snowManName) + ".{1,1600})}render\\("), "$1;this.displayObject.addChild(this.snowManager.displayObject2);}render(")
  newSrc = newSrc.replace(/class .{2,5}\{constructor\(.{1,1600}seededRand\(.{1,1600}render\(\) \{.{1,1600}\};/, `class SnowMan {
        constructor(mapScale) {
          this.displayObject = new PIXI.Container();
          this.displayObject2 = new PIXI.Container();
          this.snows = [];
          this.lastRenderTime = Date.now();
          if (${timeyThing}.isItChristmas()) {
            var dayOfYear = ${timeyThing}.getDayOfYear();
            var rand0 = this.seededRand(dayOfYear);
            var rand50 = this.seededRand(dayOfYear + 50);
            var rand150 = this.seededRand(dayOfYear + 150);
            this.xLimit = 730 * mapScale;
            this.yLimit = 500 * mapScale;
            this.snowQuantity = Math.round(10 + rand0 * 110)*5;
            this.snowQuantity2 = Math.round(10 + rand0 * 110)*30;
            this.todaysBaseWindAmount = -0.6 + rand50 * 1.2;
            this.todaysBaseGravAmount = 0.5 + rand150 * 0.4;
            this.build();
          }
        }
        seededRand(G5V) {
          var C_5 = [arguments];
          C_5[0][0] *= 100000;
          C_5[8] = 7247;
          C_5[3] = 7823;
          J4z.Q2x(224 /* operation is {3} * {1} % ({0} * {2}) */);
          J4z.M7Z();
          C_5[0][0] = J4z.z7b(C_5[8], C_5[0][0], C_5[3], C_5[0][0]);
          J4z.B6c(173 /* operation is {0} / ({1} * {2}) */);
          return J4z.h8m(C_5[0][0], C_5[8], C_5[3]);
        }
        build() {
          var flake;
          for (var i = 0; i < this.snowQuantity; i++) {
            flake = new PIXI.Sprite(PIXI.Texture.WHITE);
            flake.width = 3;
            flake.height = 3;
            flake.x = Math.random() * this.xLimit;
            flake.y = Math.random() * this.yLimit;
            this.displayObject.addChild(flake);
            this.snows.push(flake);
          }
          for (var i = 0; i < this.snowQuantity2; i++) {
            flake = new PIXI.Sprite(PIXI.Texture.WHITE);
            flake.width = 3;
            flake.height = 3;
            flake.x = Math.random() * this.xLimit;
            flake.y = Math.random() * this.yLimit;
            flake.alpha = 0.5
            this.displayObject2.addChild(flake);
            this.snows.push(flake);
          }
          this.snows.sort(()=>Math.random()-0.5)
        }
        render() {
          var timeDiff = Date.now() - this.lastRenderTime;
          var movementAmount = timeDiff / (1000 / 120);
          this.snows.forEach((flake, index) => {
            var windMultiplier = -0.1 + (index / this.snowQuantity) * 0.2;
            flake.x += (this.todaysBaseWindAmount + windMultiplier) * movementAmount;
            flake.y += (this.todaysBaseGravAmount + Math.random() * 0.2) * movementAmount;
            flake.angle += 1 * movementAmount;
            if (flake.x > this.xLimit) {
              flake.x -= this.xLimit;
            }
            if (flake.x < 0) {
              flake.x += this.xLimit;
            }
            if (flake.y > this.yLimit) {
              flake.y -= this.yLimit;
            }
            if (flake.y < 0) {
              flake.y += this.yLimit;
            }
          });
          this.lastRenderTime = Date.now();
        }
        destroy() {
          this.snows.forEach((x) => x.destroy());
          this.snow = [];
        }
      };`)

  if(src === newSrc) throw "Injection failed!";
  console.log(injectorName+" injector run");
  return newSrc;
}

// Compatibility with Excigma's code injector userscript
if(!window.bonkCodeInjectors) window.bonkCodeInjectors = [];
window.bonkCodeInjectors.push(bonkCode => {
	try {
		return injector(bonkCode);
	} catch (error) {
		alert(errorMsg);
		throw error;
	}
});

console.log(injectorName+" injector loaded");