// ==UserScript==
// @name Bounce Client for Bloxd.io
// @namespace Created By Bounce Team
// @version 2.1
// @description Bounce Client (Hacks) for Bloxd.io
// @license MIT
// @author ExpertCrafts, CyphrNX, Ugvs_, and United Nations Hacks (Not ChatGPT -_-)
// @match https://bloxd.io/*
// @grant none
// @run-at document-idle
// ==/UserScript==
(function() {
'use strict';
// ================= KILLAURA PART =================
let isInjectionSuccessful = false;
let killauraInterval = null;
let killauraEnabled = false;
const ObjectUtils = {
getKeys(obj) { return obj ? Object.keys(obj) : []; },
getValues(obj) { return this.getKeys(obj).map(k => obj[k]); }
};
const VectorMath = {
normalize(v) {
const [x, y, z] = v;
const magSq = x*x + y*y + z*z;
if (magSq > 0) { const inv = 1/Math.sqrt(magSq); return [x*inv, y*inv, z*inv]; }
return v;
},
getDistance(a, b) { return Math.sqrt(this.getDistanceSquared(a,b)); },
getDistanceSquared(a, b) { return (b[0]-a[0])**2 + (b[1]-a[1])**2 + (b[2]-a[2])**2; }
};
const GameInterface = {
webpackRequire: null,
_cachedNoaInstance: null,
bloxdProps: null,
get noa() {
if (this._cachedNoaInstance) return this._cachedNoaInstance;
this._cachedNoaInstance = ObjectUtils.getValues(this.bloxdProps).find(p => p?.entities);
return this._cachedNoaInstance;
},
init() {
const descs = Object.getOwnPropertyDescriptors(window);
const wpKey = Object.keys(descs).find(k => descs[k]?.set?.toString().includes("++"));
window[wpKey] = window[wpKey];
const randId = Math.floor(Math.random()*9999999+1);
window[wpKey].push([[randId], {}, require => { this.webpackRequire = require; }]);
this.bloxdProps = ObjectUtils.getValues(this.findModule("nonBlocksClient:")).find(p => typeof p=="object");
},
findModule(text) {
const allModules = this.webpackRequire.m;
for (let id in allModules)
if (allModules[id] && allModules[id].toString().includes(text))
return this.webpackRequire(id);
return null;
}
};
const NoaAPI = {
getPosition(id) { return GameInterface.noa.entities.getState(id,"position").position; },
getHeldItem(id) {
try {
const func = ObjectUtils.getValues(GameInterface.noa.entities)
.find(p => typeof p==='function' && p.length==1 && p.toString().length<13 && p.toString().includes(")."));
return func(id);
} catch { return null; }
},
get playerList() {
return ObjectUtils.getValues(GameInterface.noa.bloxd.getPlayerIds())
.filter(id => id!==1 && this.getHeldItem(id))
.map(id => parseInt(id));
},
get doAttack() {
const held = this.getHeldItem(1);
if (!held) return () => {};
return (held.doAttack || held.breakingItem.doAttack).bind(held);
}
};
function killauraLogic() {
if (!isInjectionSuccessful || !killauraEnabled) return;
const myPos = NoaAPI.getPosition(1);
const radius = 5;
const attack = NoaAPI.doAttack;
NoaAPI.playerList.forEach(eId => {
const enemyPos = NoaAPI.getPosition(eId);
if (enemyPos && VectorMath.getDistance(myPos, enemyPos)<=radius) {
const vec = VectorMath.normalize([
enemyPos[0]-myPos[0],
enemyPos[1]-myPos[1],
enemyPos[2]-myPos[2]
]);
attack(vec, eId.toString(), "BodyMesh");
}
});
}
function performInjection() {
try { GameInterface.init(); isInjectionSuccessful=true; console.log("Injection successful!"); }
catch(e){ console.error("Injection failed:", e); }
}
performInjection();
function toggleKillaura(state) {
killauraEnabled = state;
if (state) {
if (!killauraInterval)
killauraInterval = setInterval(killauraLogic, 100);
console.log("Killaura ON");
} else {
if (killauraInterval) {
clearInterval(killauraInterval);
killauraInterval = null;
}
console.log("Killaura OFF");
}
}
// Keep R key toggle for convenience
document.addEventListener('keydown', e => {
if (!isInjectionSuccessful || e.key.toLowerCase()!=='r' || document.activeElement.tagName==='INPUT') return;
toggleKillaura(!killauraEnabled);
});
// ================= OVERLAY PART =================
const style = document.createElement("style");
style.innerHTML = `
@keyframes blueWhite {0%{background:#001f3f;}50%{background:#fff;}100%{background:#001f3f;}}
#bounce-overlay{position:fixed;top:0;left:0;width:100%;height:100%;z-index:999999;animation:blueWhite 4s infinite alternate;font-family:monospace;color:cyan;}
#bounce-title{text-align:center;font-size:40px;font-weight:bold;margin:20px 0;background:linear-gradient(90deg, blue, white, blue);-webkit-background-clip:text;-webkit-text-fill-color:transparent;text-shadow:0 0 10px blue,0 0 20px white;}
#bounce-list{position:absolute;top:100px;left:20px;width:280px;height:75%;overflow-y:auto;background:rgba(0,0,0,0.15);padding:8px;border-radius:8px;}
.bounce-item{padding:6px;cursor:pointer;font-size:16px;color:white;border-radius:6px;margin-bottom:6px;}
.bounce-item:hover{background:rgba(0,0,255,0.12);}
#bounce-close{position:absolute;top:10px;right:15px;color:blue;cursor:pointer;font-weight:bold;font-size:18px;}
#bounce-reopen{display:none;position:fixed;top:10px;left:10px;z-index:999999;background:#001f3f;color:white;padding:6px 12px;cursor:pointer;border:1px solid blue;font-family:monospace;font-size:14px;}
#bloxd-ping-display{position:fixed;top:10px;right:10px;padding:8px 14px;background:rgba(0,0,0,0.7);color:#4CAF50;font-family:'Inter',sans-serif;font-size:18px;font-weight:700;border-radius:12px;z-index:10000;user-select:none;box-shadow:0 4px 10px rgba(0,0,0,0.5);min-width:120px;text-align:center;transition:all 0.3s ease;border:1px solid rgba(255,255,255,0.1);}
`;
document.head.appendChild(style);
// Added "Killaura" to the cheat list
const cheats = ["Killaura","Auto Sprint","Night Mode","Rainbow Username","FPS Boost","Anti AFK","Old Skins","New Skins","Show Ping","Clean UI","Custom Crosshair"];
const overlay = document.createElement("div");
overlay.id="bounce-overlay";
overlay.innerHTML=`<div id="bounce-title">Bounce Client</div><div id="bounce-close">Close</div><div id="bounce-list"></div>`;
document.body.appendChild(overlay);
const list = overlay.querySelector("#bounce-list");
let pingDisplay, pingInterval;
const PING_INTERVAL_MS=3000;
function createPingDisplay(){if(pingDisplay) return; pingDisplay=document.createElement('div'); pingDisplay.id='bloxd-ping-display'; pingDisplay.textContent='Ping: Loading...'; document.body.appendChild(pingDisplay);}
async function measurePing(){const url=window.location.origin; const start=performance.now(); try{await fetch(url,{method:'HEAD',cache:'no-store'}); updatePingDisplay(Math.round(performance.now()-start));}catch{updatePingDisplay('ERR');}}
function updatePingDisplay(p){if(!pingDisplay) return; let color,text=(p==='ERR')?'Error':`${p} ms`; color=(p==='ERR')?'#FF4500':p<100?'#4CAF50':p<250?'#FFD700':'#FF4500'; pingDisplay.textContent=`Ping: ${text}`; pingDisplay.style.color=color;}
function startPing(){createPingDisplay(); measurePing(); pingInterval=setInterval(measurePing,PING_INTERVAL_MS);}
function stopPing(){if(pingInterval) clearInterval(pingInterval); pingInterval=null; if(pingDisplay){pingDisplay.remove(); pingDisplay=null;}}
cheats.forEach(c=>{const item=document.createElement("div"); item.className="bounce-item"; item.textContent=c+" [OFF]"; item.dataset.state="off"; item.onclick=()=>{const state=item.dataset.state==="off"?"on":"off"; item.dataset.state=state; item.textContent=c+(state==="on"?" [ON]":" [OFF]"); item.style.color=state==="on"?"lime":"white";
// Logic for real toggles
if(c==="Show Ping"){if(state==="on") startPing(); else stopPing();}
if(c==="Killaura"){toggleKillaura(state==="on");}
}; list.appendChild(item);});
const closeBtn=overlay.querySelector("#bounce-close");
const reopenBtn=document.createElement("div");
reopenBtn.id="bounce-reopen"; reopenBtn.textContent="= Bounce Client"; document.body.appendChild(reopenBtn);
closeBtn.onclick=()=>{overlay.style.display="none"; reopenBtn.style.display="block";};
reopenBtn.onclick=()=>{overlay.style.display="block"; reopenBtn.style.display="none";};
})();