// ==UserScript==
// @name Geoguessr Resolver Hack
// @namespace http://tampermonkey.net/
// @version 10.2_Beta
// @description Features: Automatically score 5000 Points | Score randomly between 4500 and 5000 points | Open in Google Maps | See enemy guess Distance
// @author 0x978
// @match https://www.geoguessr.com/*
// @icon https://www.google.com/s2/favicons?sz=64&domain=geoguessr.com
// @grant GM_webRequest
// ==/UserScript==
window.alert = function (message) { // Devs tried to overwrite alert to detect script. I had already stopped using alert, but i'd rather they didn't override this anyway.
nativeAlert(message)
};
const originalFetch = window.fetch;
window.fetch = function (url, options) {
if (url === "https://www.geoguessr.com/api/v4/cd0d1298-a3aa-4bd0-be09-ccf513ad14b1") { // devs using this endpoint for Anticheat. Block all calls to it.
return
}
return originalFetch.call(this, url, options);
};
async function getAddress(lat, lon) {
const response = await fetch(`https://nominatim.openstreetmap.org/reverse?lat=${lat}&lon=${lon}&format=json`)
return await response.json();
}
function displayLocationInfo() {
const coordinates = coordinateClimber()
// api call with the lat lon to retrieve data.
getAddress(coordinates[0], coordinates[1]).then(data => {
alert(`
Country: ${data.address.country}
County: ${data.address.county}
City: ${data.address.city}
Road: ${data.address.road}
State: ${data.address.state}
Postcode: ${data.address.postcode}
Village/Suburb: ${(data.address.village || data.address.suburb)}
Postal Address: ${data.display_name}
`)
});
}
function placeMarker(safeMode, skipGet, coords) {
const isPanic = document.getElementsByClassName("coordinate-map_canvasContainer__7d8Yw")[0]
if(isPanic){panicPlaceMarker(isPanic); return;}
const isStreaks = document.getElementsByClassName("guess-map__canvas-container")[0] === undefined
let location = skipGet ? coords : coordinateClimber(isStreaks)
if (isStreaks) {
placeMarkerStreaksMode(location)
return;
}
let [lat, lng] = location
if (safeMode) {
const sway = [Math.random() > 0.5,Math.random() > 0.5]
const multiplier = Math.random() * 4
const horizontalAmount = Math.random() * multiplier
const verticalAmount = Math.random() * multiplier
sway[0] ? lat += verticalAmount : lat -= verticalAmount
sway[1] ? lng += horizontalAmount : lat -= horizontalAmount
}
const element = document.getElementsByClassName("guess-map__canvas-container")[0] // html element containing needed props.
const keys = Object.keys(element) // all keys
const key = keys.find(key => key.startsWith("__reactFiber$")) // the React key I need to access props
const place = element[key].return.memoizedProps.onMarkerLocationChanged // getting the function which will allow me to place a marker on the map
flag = false;
place({lat: lat, lng: lng}) // placing the marker on the map at the correct coordinates given by getCoordinates(). Must be passed as an Object.
toggleClick(({lat: lat, lng: lng}))
displayDistanceFromCorrect({lat: lat, lng: lng})
injectOverride()
}
function placeMarkerStreaksMode(code) {
let element = document.getElementsByClassName("region-map_map__5e4h8")[0] // this map is unique to streaks mode, however, is similar to that found in normal modes.
if(!element){
element = document.getElementsByClassName("region-map_map__7jxcD")[0]
}
const keys = Object.keys(element)
const reactKey = keys.find(key => key.startsWith("__reactFiber$"))
const placeMarkerFunction = element[reactKey].return.memoizedProps.onRegionSelected // This map works by selecting regions, not exact coordinates on a map, which is handles by the "onRegionSelected" function.
if(typeof code !== "string"){
let [lat,lng] = code
getAddress(lat, lng).then(data => { // using API to retrieve the country code at the current coordinates.
const countryCode = data.address.country_code
placeMarkerFunction(countryCode) // passing the country code into the onRegionSelected method.
})
return
}
placeMarkerFunction(code)
}
function panicPlaceMarker(element){ // Currently only used in map runner.
const keys = Object.keys(element)
const key = keys.find(key => key.startsWith("__reactFiber$"))
const props = element[key]
const clickProperty = props.return.memoizedProps.map.__e3_.click // taking the maps click property directly.
const clickFunction = clickProperty[getDynamicIndex(Object.keys(clickProperty),clickProperty)].xe
console.log(clickFunction)
let [lat,lng] = coordinateClimber()
// for some reason, submitting near-perfect guesses causes Chromium browsers to crash, the following will offset it to avoid this.
// There is probably some other way to avoid this, but I have no idea why this happens. See GitHub issue.
lat += 0.1
lng += 0.1
let y = {
"latLng": {
"lat": () => lat,
"lng": () => lng,
}
}
clickFunction(y)
}
function getDynamicIndex(indexArray,clickProperty){
for(let i = 0; i < indexArray.length;i++){
if(clickProperty[indexArray[i]]?.xe.toString().slice(0,20) === "l=>{let e={lat:l.lat"){
return indexArray[i]
}
}
alert("Maprunner Placer failed. \n Please report this on GitHub or Greasyfork.")
}
function coordinateClimber(isStreaks){
let timeout = 10
let path = document.querySelector('div[data-qa="panorama"]');
while (timeout > 0){
const props = path[Object.keys(path).find(key => key.startsWith("__reactFiber$"))]
const checkReturns = iterateReturns(props,isStreaks)
if(checkReturns){
return checkReturns
}
path = path.parentNode
timeout--
}
alert("Failed to find co-ordinates. Please make an issue on GitHub or GreasyFork. " +
"Please make sure you mention the game mode in your report.")
}
function iterateReturns(element,isStreaks){
let timeout = 10
let path = element
while(timeout > 0){
const coords = checkProps(path.memoizedProps,isStreaks)
if(coords){
return coords
}
path = element.return
timeout--
}
}
function checkProps(props,isStreaks){
if(props?.panoramaRef){
const found = props.panoramaRef.current.location.latLng
return [found.lat(),found.lng()]
}
if(props.streakLocationCode && isStreaks){
return props.streakLocationCode
}
if(props.lat){
return [props.lat,props.lng]
}
}
function mapsFromCoords() { // opens new Google Maps location using coords.
const [lat, lon] = coordinateClimber()
if (!lat || !lon) {
return;
}
window.open(`https://www.google.com/maps/place/${lat},${lon}`);
}
function getGuessDistance(manual) {
const coords = coordinateClimber()
const clat = coords[0] * (Math.PI / 180)
const clng = coords[1] * (Math.PI / 180)
const y = document.getElementsByClassName("guess-map__canvas-container")[0]
const keys = Object.keys(y)
const key = keys.find(key => key.startsWith("__reactFiber$"))
const props = y[key]
const user = manual ?? props.return.memoizedProps.markers[0]
if (!coords || !user) {
return null
}
const ulat = user.lat * (Math.PI / 180)
const ulng = user.lng * (Math.PI / 180)
const distance = Math.acos(Math.sin(clat) * Math.sin(ulat) + Math.cos(clat) * Math.cos(ulat) * Math.cos(ulng - clng)) * 6371
return distance
}
function displayDistanceFromCorrect(manual) {
let unRoundedDistance = getGuessDistance(manual) // need unrounded distance for precise calculations later.
let distance = Math.round(unRoundedDistance)
if (distance === null) {
return
}
let text = `${distance} km (${Math.round(distance * 0.621371)} miles)`
setGuessButtonText(text)
}
function setGuessButtonText(text) {
let x = document.querySelector('button[data-qa="perform-guess"]');
if(!x){
return null}
x.innerText = text
}
function toggleClick(coords) { // prevents user from making 5k guess to prevent bans.
const disableSpaceBar = (e) => {
if (e.keyCode === 32) {
const distance = getGuessDistance()
if ((distance < 1 || isNaN(distance)) && !flag) {
e.stopImmediatePropagation();
preventedActionPopup()
document.removeEventListener("keyup", disableSpaceBar);
flag = true
}
}
};
document.addEventListener("keyup", disableSpaceBar);
setTimeout(() => {
const distance = getGuessDistance()
if ((distance < 1 || isNaN(distance)) && !flag) {
let old = document.getElementsByClassName("button_button__CnARx button_variantPrimary__xc8Hp")[0][Object.keys(document.getElementsByClassName("button_button__CnARx button_variantPrimary__xc8Hp")[0])[1]].onClick
document.getElementsByClassName("button_button__CnARx button_variantPrimary__xc8Hp")[0][Object.keys(document.getElementsByClassName("button_button__CnARx button_variantPrimary__xc8Hp")[0])[1]].onClick = (() => {
flag = true
preventedActionPopup()
document.getElementsByClassName("button_button__CnARx button_variantPrimary__xc8Hp")[0][Object.keys(document.getElementsByClassName("button_button__CnARx button_variantPrimary__xc8Hp")[0])[1]].onClick = (() => old())
})
}
}, 500)
}
function preventedActionPopup() {
alert(`Geoguessr Resolver has prevented you from making a perfect guess.
Making perfect guesses will very likely result in a ban from competitive.
Press "guess" again to proceed anyway.`)
}
function injectOverride() {
document.getElementsByClassName("guess-map__canvas-container")[0].onpointermove = (() => { // this is called wayyyyy too many times (thousands) but fixes a lot of issues over using onClick.
displayDistanceFromCorrect()
})
}
function getBRCoordinateGuesses() {
const gameRoot = document.getElementsByClassName("game_root__2vV1H")[0]
const props = gameRoot[Object.keys(document.getElementsByClassName("game_root__2vV1H")[0])[0]]
const gameProps = props.return.return.memoizedProps.value.gameState
const roundNumber = gameProps.currentRoundNumber
const playerArray = gameProps.players
let bestGuessDistance = Number.MAX_SAFE_INTEGER
playerArray.forEach((player) => {
const guesses = player.coordinateGuesses
if(guesses){
const guess = guesses[guesses.length - 1]
if(guess && guess.roundNumber === roundNumber){
if(guess.distance < bestGuessDistance){
bestGuessDistance = guess.distance
}
}
}
})
if (bestGuessDistance === Number.MAX_SAFE_INTEGER) {
return null;
}
return Math.round(bestGuessDistance / 1000)
}
function displayBRGuesses(){
const distance = getBRCoordinateGuesses()
if (distance === null) {
alert("There have been no guesses this round")
return;
}
alert(`The best guess this round is ${distance} km from the correct location. (This may include your guess)`)
}
function setInnerText(){
const text = `
Geoguessr Resolver Loaded Successfully
IMPORTANT GEOGUESSR RESOLVER UPDATE INFORMATION: https://text.0x978.com/geoGuessr
MAPRUNNER IS NOW SUPPORTED (BETA). Please try it out and report issues on GitHub
Please note the MapRunner guesser is not 100% accurate, and usually scores around 4800 to 4900 points
`
if(document.getElementsByClassName("header_logo__vV0HK")[0]){
document.getElementsByClassName("header_logo__vV0HK")[0].innerText = text
}
}
GM_webRequest([
{ selector: 'https://www.geoguessr.com/api/v4/trails', action: 'cancel' },
]);
let onKeyDown = (e) => {
if (e.keyCode === 49) {
e.stopImmediatePropagation(); // tries to prevent the key from being hijacked by geoguessr
placeMarker(true, false, undefined)
}
if (e.keyCode === 50) {
e.stopImmediatePropagation();
placeMarker(false, false, undefined)
}
if (e.keyCode === 51) {
e.stopImmediatePropagation();
displayLocationInfo()
}
if (e.keyCode === 52) {
e.stopImmediatePropagation();
mapsFromCoords()
}
if (e.keyCode === 53) {
e.stopImmediatePropagation();
displayBRGuesses()
}
}
setInnerText()
document.addEventListener("keydown", onKeyDown);
let flag = false