Change EA Sim GUI Elements positions

Get back the disable unit button to old position.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name            Change EA Sim GUI Elements positions
// @description     Get back the disable unit button to old position.
// @author          VisiG
// @version         0.3
// @namespace       https://prodgame*.alliances.commandandconquer.com/*/index.aspx*
// @include         https://prodgame*.alliances.commandandconquer.com/*/index.aspx*
// ==/UserScript==

(function () {
    var EASimGUIChanger_main = function () {
        function EASimGUIChanger_checkIfLoaded() {
        	if (PerforceChangelist >= 443425) { // patch 16.1 
        		try {
				if (typeof qx !== 'undefined' && typeof qx.core !== 'undefined' && typeof qx.core.Init !== 'undefined') {
					try {
                        app = qx.core.Init.getApplication();
                        
                        rightGUIBar = app.getRightBar();
                        ArmySetupAttackBar = app.getArmySetupAttackBar();
                        rightAttackBar = ArmySetupAttackBar.getChildren()[2].getChildren()[1].getChildren()[8];
                        EASimAttackBar = ArmySetupAttackBar.getChildren()[0].getChildren()[1];
                        unitDisableButton = EASimAttackBar.getChildren()[8]; // enable disable button
                        playButton = ArmySetupAttackBar.getChildren()[2].getChildren()[1].getChildren()[8].getChildren()[1];
                        
                        if(rightGUIBar === null || rightAttackBar === null || unitDisableButton === null || playButton === null)
                        {
                            window.setTimeout(EASimGUIChanger_checkIfLoaded, 1000);
                        }
                        else
                        {
                            //rightGUIBar.removeAt(3); // removes the ea stats bar
                            rightAttackBar.removeAt(1);
                            //ArmySetupAttackBar.getChildren()[2].getChildren()[1].getChildren()[8].getChildren()[1]; // play button
                            rightAttackBar.addAt(unitDisableButton, 1);
                            
                            EASimAttackBar.addAt(playButton, 8);
                        }
                    } catch (e) {
                        window.setTimeout(EASimGUIChanger_checkIfLoaded, 1000);
                    }
				} else {
					window.setTimeout(EASimGUIChanger_checkIfLoaded, 1000);
				}
			} catch (e) {
				console.log("EASimGUIChanger_checkIfLoaded: ", e);
			}
		}
        }

	if (/commandandconquer\.com/i.test(document.domain)) {
		window.setTimeout(EASimGUIChanger_checkIfLoaded, 1000);
	}
    }
    
  try {
    var script = document.createElement("script");
    script.innerHTML = "(" + EASimGUIChanger_main.toString() + ")();";
    script.type = "text/javascript";
    document.getElementsByTagName("head")[0].appendChild(script);
  } catch (e) {
    console.log("EASimGUIChanger: init error: ", e);
  }
  
})();