Ultra Aquarium

Advanced aquarium with fish schools, feeding, night mode, treasure chests, and interactive fish

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Ultra Aquarium
// @namespace    https://tampermonkey.net/
// @version      5.7
// @description  Advanced aquarium with fish schools, feeding, night mode, treasure chests, and interactive fish
// @author       Mustafa Hakan
// @license      MIT
// @match        http://*/*
// @match        https://*/*
// @grant        none
// @run-at       document-end
// @noframes
// ==/UserScript==

(function() {
    'use strict';

    const SPECIES = [
        {name:'Clownfish',  emoji:'🐠', speed:1.2, size:35, color:'#ff6b35'},
        {name:'Angelfish',  emoji:'🐟', speed:0.8, size:40, color:'#ffd700'},
        {name:'Pufferfish', emoji:'🐡', speed:0.5, size:45, color:'#00ff87'},
        {name:'Goldfish',   emoji:'🐠', speed:0.7, size:30, color:'#ff4444'},
        {name:'Stingray',   emoji:'🦈', speed:1.5, size:55, color:'#888888'},
        {name:'Seahorse',   emoji:'🦑', speed:0.3, size:25, color:'#ff69b4'},
        {name:'Betta',      emoji:'🐟', speed:0.6, size:32, color:'#7c3aed'},
        {name:'Neon Tetra', emoji:'🐠', speed:1.4, size:22, color:'#00e5ff'},
        {name:'Butterfly',  emoji:'🐟', speed:0.9, size:38, color:'#ff8c00'},
        {name:'Lanternfish',emoji:'🐡', speed:0.4, size:42, color:'#ffff00'},
        {name:'Princess',   emoji:'🐠', speed:1.1, size:28, color:'#f472b6'},
        {name:'Dragonfish', emoji:'🦈', speed:1.8, size:60, color:'#dc2626'}
    ];

    const AQUARIUM_HEIGHT = 180;
    let fishes = [], plants = [], bubbles = [], foodParticles = [];
    let canvas, ctx, aquariumWidth, aquariumHeight = AQUARIUM_HEIGHT;
    let mouseX = -100, mouseY = -100;
    let selectedFish = null, nightMode = false, feeding = false;
    let animFrameId;

    function rand(min, max) { return Math.random() * (max - min) + min; }
    function randInt(min, max) { return Math.floor(rand(min, max)); }

    class Fish {
        constructor(species) {
            Object.assign(this, species);
            this.x = rand(50, aquariumWidth - 50);
            this.y = rand(30, aquariumHeight - 60);
            this.vx = rand(-1, 1) * species.speed;
            this.vy = rand(-0.5, 0.5) * species.speed;
            this.angle = 0;
            this.hunger = randInt(0, 100);
            this.happiness = randInt(50, 100);
            this.bubbleTimer = randInt(0, 200);
            this.born = Date.now();
            this.direction = 1;
        }

        update() {
            this.bubbleTimer++;
            if (this.bubbleTimer > randInt(80, 200)) {
                this.angle = rand(-0.5, 0.5);
                this.bubbleTimer = 0;
            }

            if (this.vx !== 0) {
                this.direction = this.vx > 0 ? 1 : -1;
            }

            if (feeding && foodParticles.length > 0) {
                let nearest = null;
                let minDist = Infinity;
                for (const p of foodParticles) {
                    const d = Math.hypot(p.x - this.x, p.y - this.y);
                    if (d < minDist) { minDist = d; nearest = p; }
                }
                if (nearest && minDist < 150) {
                    this.vx += (nearest.x - this.x) * 0.02;
                    this.vy += (nearest.y - this.y) * 0.02;
                    if (minDist < 10) {
                        nearest.eaten = true;
                        this.hunger = Math.max(0, this.hunger - 10);
                        this.happiness = Math.min(100, this.happiness + 5);
                    }
                }
            }

            if (Math.abs(mouseX - this.x) < 100 && Math.abs(mouseY - this.y) < 100 && mouseX > 0) {
                this.vx += (this.x - mouseX) * 0.03;
                this.vy += (this.y - mouseY) * 0.03;
            }

            this.vx += rand(-0.05, 0.05);
            this.vy += rand(-0.05, 0.05);

            this.vx *= 0.98;
            this.vy *= 0.98;

            const speed = Math.hypot(this.vx, this.vy);
            const maxSpeed = this.speed * (this.hunger < 30 ? 1.5 : 1);
            if (speed > maxSpeed) {
                this.vx = (this.vx / speed) * maxSpeed;
                this.vy = (this.vy / speed) * maxSpeed;
            }

            this.x += this.vx;
            this.y += this.vy;

            if (this.x < 10) { this.x = 10; this.vx *= -1; }
            if (this.x > aquariumWidth - 10) { this.x = aquariumWidth - 10; this.vx *= -1; }
            if (this.y < 10) { this.y = 10; this.vy *= -1; }
            if (this.y > aquariumHeight - 60) { this.y = aquariumHeight - 60; this.vy *= -1; }

            this.hunger = Math.min(100, this.hunger + 0.02);
            if (this.hunger > 80) {
                this.happiness = Math.max(0, this.happiness - 0.05);
            }

            if (this.bubbleTimer > randInt(80, 200)) {
                bubbles.push({
                    x: this.x + rand(-5, 5),
                    y: this.y - this.size / 2,
                    radius: rand(2, 6),
                    speed: rand(0.3, 1.2),
                    wobble: rand(0, Math.PI * 2),
                    wobbleSpeed: rand(0.01, 0.03),
                    opacity: rand(0.3, 0.7)
                });
                this.bubbleTimer = 0;
            }
        }

        draw(ctx) {
            ctx.save();
            ctx.translate(this.x, this.y);
            if (this.direction < 0) {
                ctx.scale(-1, 1);
            }
            ctx.font = this.size + 'px serif';
            ctx.textAlign = 'center';
            ctx.textBaseline = 'middle';
            ctx.shadowColor = nightMode ? this.color : 'rgba(255,255,255,0.3)';
            ctx.shadowBlur = nightMode ? 15 : 5;
            ctx.fillText(this.emoji, 0, 0);

            if (selectedFish === this) {
                ctx.strokeStyle = '#ffffff';
                ctx.lineWidth = 2;
                ctx.beginPath();
                ctx.arc(0, 0, this.size / 2 + 5, 0, Math.PI * 2);
                ctx.stroke();
                ctx.fillStyle = '#ffffff';
                ctx.font = '10px sans-serif';
                ctx.fillText(this.name, 0, -this.size / 2 - 15);
            }
            ctx.restore();
        }
    }

    function getRandomSpecies() {
        return SPECIES[Math.floor(Math.random() * SPECIES.length)];
    }

    function addFish() {
        fishes.push(new Fish(getRandomSpecies()));
    }

    function addPlant() {
        plants.push({
            x: rand(30, aquariumWidth - 30),
            height: rand(40, 120),
            width: rand(4, 8),
            segments: randInt(3, 7),
            wave: rand(0, Math.PI * 2),
            waveSpeed: rand(0.005, 0.02),
            waveAmplitude: rand(5, 20),
            color: 'hsl(' + randInt(120, 160) + ', ' + randInt(40, 70) + '%, ' + randInt(20, 40) + '%)'
        });
    }

    function feedFish() {
        if (feeding) return;
        feeding = true;
        let count = 0;
        const interval = setInterval(function() {
            if (count >= 30 || !feeding) {
                clearInterval(interval);
                return;
            }
            foodParticles.push({
                x: rand(50, aquariumWidth - 50),
                y: 0,
                vy: rand(0.2, 0.8),
                vx: rand(-0.3, 0.3),
                size: rand(2, 4),
                color: 'hsl(' + randInt(35, 50) + ', 100%, ' + randInt(40, 70) + '%)',
                eaten: false
            });
            count++;
        }, 50);
        setTimeout(function() { feeding = false; }, 5000);
    }

    function toggleNight() {
        nightMode = !nightMode;
        const tank = document.getElementById('aq-tank');
        if (tank) {
            tank.style.background = nightMode ?
                'linear-gradient(180deg, rgba(0,5,20,0.93), #000510)' :
                'linear-gradient(180deg, rgba(10,61,98,0.87), #0a3d62)';
        }
    }

    function showFishList() {
        let list = 'AQUARIUM INHABITANTS:\n\n';
        fishes.forEach(function(f, i) {
            const ageMin = Math.floor((Date.now() - f.born) / 60000);
            list += (i + 1) + '. ' + f.emoji + ' ' + f.name + ' | Hunger: ' + Math.floor(f.hunger) + '% | Happy: ' + Math.floor(f.happiness) + '% | Age: ' + ageMin + 'min\n';
        });
        list += '\nTotal: ' + fishes.length + ' fish | Plants: ' + plants.length;
        alert(list);
    }

    function closeTank() {
        cancelAnimationFrame(animFrameId);
        const tank = document.getElementById('aq-tank');
        if (tank) tank.remove();
    }

    function drawBackground() {
        const gradient = ctx.createLinearGradient(0, 0, 0, aquariumHeight);
        if (nightMode) {
            gradient.addColorStop(0, 'rgba(0,10,30,0.4)');
            gradient.addColorStop(1, 'rgba(0,5,20,0.6)');
        } else {
            gradient.addColorStop(0, 'rgba(10,61,98,0.1)');
            gradient.addColorStop(1, 'rgba(10,61,98,0.3)');
        }
        ctx.fillStyle = gradient;
        ctx.fillRect(0, 0, aquariumWidth, aquariumHeight);

        ctx.fillStyle = '#f6d365';
        ctx.beginPath();
        ctx.moveTo(0, aquariumHeight - 15);
        for (let x = 0; x < aquariumWidth; x += 20) {
            ctx.lineTo(x, aquariumHeight - 15 + Math.sin(x * 0.02) * 5);
        }
        ctx.lineTo(aquariumWidth, aquariumHeight);
        ctx.lineTo(0, aquariumHeight);
        ctx.fill();

        if (!nightMode) {
            for (let i = 0; i < 5; i++) {
                ctx.fillStyle = 'rgba(255,255,200,0.04)';
                ctx.beginPath();
                const lx = aquariumWidth * (i / 5) + rand(-20, 20);
                ctx.moveTo(lx, 0);
                ctx.lineTo(lx + rand(-30, 30), aquariumHeight);
                ctx.lineTo(lx + rand(20, 50), aquariumHeight);
                ctx.lineTo(lx + rand(10, 30), 0);
                ctx.fill();
            }
        }

        if (nightMode) {
            for (let j = 0; j < 20; j++) {
                ctx.fillStyle = 'rgba(255,255,255,' + rand(0.1, 0.5) + ')';
                ctx.beginPath();
                ctx.arc(rand(0, aquariumWidth), rand(0, aquariumHeight), rand(0.5, 1.5), 0, Math.PI * 2);
                ctx.fill();
            }
        }
    }

    function drawPlants() {
        for (const p of plants) {
            p.wave += p.waveSpeed;
            ctx.save();
            ctx.strokeStyle = p.color;
            ctx.lineWidth = p.width;
            ctx.lineCap = 'round';
            ctx.globalAlpha = 0.8;
            ctx.beginPath();
            ctx.moveTo(p.x, aquariumHeight - 20);
            for (let i = 1; i <= p.segments; i++) {
                const t = i / p.segments;
                ctx.lineTo(
                    p.x + Math.sin(p.wave + t * 3) * p.waveAmplitude * t,
                    aquariumHeight - 20 - p.height * t
                );
            }
            ctx.stroke();
            ctx.restore();
        }
    }

    function drawBubbles() {
        bubbles = bubbles.filter(function(b) { return b.y > -10 && b.radius > 0.5; });
        for (const b of bubbles) {
            b.y -= b.speed;
            b.x += Math.sin(b.wobble) * 0.3;
            b.wobble += b.wobbleSpeed;
            b.radius *= 0.999;
            ctx.save();
            ctx.globalAlpha = b.opacity;
            ctx.fillStyle = '#63b3ed';
            ctx.beginPath();
            ctx.arc(b.x, b.y, b.radius, 0, Math.PI * 2);
            ctx.fill();
            ctx.restore();
        }
    }

    function drawFood() {
        foodParticles = foodParticles.filter(function(p) { return !p.eaten && p.y < aquariumHeight; });
        for (const p of foodParticles) {
            p.y += p.vy;
            p.x += p.vx;
            ctx.fillStyle = p.color;
            ctx.beginPath();
            ctx.arc(p.x, p.y, p.size, 0, Math.PI * 2);
            ctx.fill();
        }
    }

    function animate() {
        ctx.clearRect(0, 0, aquariumWidth, aquariumHeight);

        drawBackground();
        drawPlants();
        drawBubbles();
        drawFood();

        for (const f of fishes) f.update();
        fishes.sort(function(a, b) { return a.y - b.y; });
        for (const f of fishes) f.draw(ctx);

        animFrameId = requestAnimationFrame(animate);
    }

    function createToolbar(tank) {
        const toolbar = document.createElement('div');
        toolbar.style.cssText = 'position: absolute; top: 8px; right: 10px; display: flex; gap: 5px; z-index: 2147483641; user-select: none;';

        const buttons = [
            { icon: '🍽️', title: 'Feed Fish', action: feedFish },
            { icon: '➕', title: 'Add Fish', action: addFish },
            { icon: '🌿', title: 'Add Plant', action: addPlant },
            { icon: '🌙', title: 'Toggle Night Mode', action: toggleNight },
            { icon: '📊', title: 'Fish List', action: showFishList },
            { icon: '❌', title: 'Close Aquarium', action: closeTank }
        ];

        for (const btn of buttons) {
            const button = document.createElement('button');
            button.textContent = btn.icon;
            button.title = btn.title;
            button.style.cssText = 'width: 30px; height: 30px; border-radius: 50%; border: 1px solid rgba(255,255,255,0.3); background: rgba(0,0,0,0.5); color: #fff; cursor: pointer; font-size: 14px; display: flex; align-items: center; justify-content: center; transition: all 0.2s;';
            button.addEventListener('mouseenter', function() {
                button.style.background = 'rgba(255,255,255,0.2)';
                button.style.transform = 'scale(1.1)';
            });
            button.addEventListener('mouseleave', function() {
                button.style.background = 'rgba(0,0,0,0.5)';
                button.style.transform = 'scale(1)';
            });
            button.addEventListener('click', btn.action);
            toolbar.appendChild(button);
        }

        return toolbar;
    }

    function handleResize() {
        const tank = document.getElementById('aq-tank');
        if (!tank || !canvas) return;
        aquariumWidth = canvas.width = tank.offsetWidth;
    }

    function init() {
        if (document.getElementById('aq-tank')) return;

        const tank = document.createElement('div');
        tank.id = 'aq-tank';
        tank.style.cssText = 'position: fixed; left: 0; right: 0; bottom: 0; height: ' + AQUARIUM_HEIGHT + 'px; z-index: 2147483640; background: linear-gradient(180deg, rgba(10,61,98,0.87), #0a3d62); border-top: 3px solid rgba(255,255,255,0.2); box-shadow: 0 -10px 30px rgba(0,0,0,0.5); font-family: system-ui, sans-serif;';

        canvas = document.createElement('canvas');
        canvas.style.cssText = 'width: 100%; height: 100%; display: block;';
        tank.appendChild(canvas);

        const toolbar = createToolbar(tank);
        tank.appendChild(toolbar);

        document.body.appendChild(tank);

        aquariumWidth = canvas.width = tank.offsetWidth;
        aquariumHeight = canvas.height = AQUARIUM_HEIGHT;
        ctx = canvas.getContext('2d');

        window.addEventListener('resize', handleResize);

        canvas.addEventListener('mousemove', function(e) {
            const rect = canvas.getBoundingClientRect();
            mouseX = e.clientX - rect.left;
            mouseY = e.clientY - rect.top;
        });

        canvas.addEventListener('mouseleave', function() {
            mouseX = -100;
            mouseY = -100;
        });

        canvas.addEventListener('click', function(e) {
            const rect = canvas.getBoundingClientRect();
            const clickX = e.clientX - rect.left;
            const clickY = e.clientY - rect.top;
            selectedFish = null;
            for (const f of fishes) {
                if (Math.hypot(f.x - clickX, f.y - clickY) < f.size / 2 + 5) {
                    selectedFish = f;
                    break;
                }
            }
        });

        for (let i = 0; i < 8; i++) addFish();
        for (let j = 0; j < 6; j++) addPlant();

        animate();
    }

    setTimeout(init, 1000);
})();