wtf

wtf t4esr

Este script no debería instalarse directamente. Es una biblioteca que utilizan otros scripts mediante la meta-directiva de inclusión // @require https://update.greasyfork.org/scripts/539401/1607518/wtf.js

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

Tabs.TruceMonitor = {
    tabOrder: 2180,
    tabLabel: 'Truce Monitor',
    tabDisabled: false,
    myDiv: null,
    targets: [],
    timer: null,
    checkInterval: 5 * 60 * 1000, // Check every 5 minutes

    init: function(div) {
        var t = Tabs.TruceMonitor;
        t.myDiv = div;

        if (!Options.TruceMonitorOptions) {
            Options.TruceMonitorOptions = {
                targets: [],
                alertSound: true,
                chatAlert: true,
                notifyMinutes: 30
            };
        }

        t.targets = Options.TruceMonitorOptions.targets || [];
        t.paint();
    },

    paint: function() {
        var t = Tabs.TruceMonitor;
        var m = '<DIV class="divHeader" align="center">Truce Monitor</div>';

        m += '<div style="padding:10px;">';
        m += '<table width="100%">';
        m += '<tr><td width="30%">Player Name or UID:</td>';
        m += '<td><input type="text" id="truceMonitorTarget" style="width:200px" class="btInput"></td></tr>';
        m += '<tr><td colspan="2" align="center"><input type="button" id="addTruceTarget" value="Add Target" class="buttonv2 std green"></td></tr>';
        m += '</table>';

        m += '<div style="max-height:300px; overflow-y:auto; margin-top:10px;">';
        m += '<table width="100%" id="truceMonitorTable" class="xtab">';
        m += '<tr><th width="40%">Player</th><th width="40%">Truce Status</th><th width="20%">Actions</th></tr>';
        m += '</table></div>';

        m += '<div style="margin-top:10px; border-top:1px solid #888; padding-top:10px;">';
        m += '<table width="100%">';
        m += '<tr><td width="50%"><input type="checkbox" id="truceMonitorSound" ' + (Options.TruceMonitorOptions.alertSound ? 'checked' : '') + '> Play sound alert</td>';
        m += '<td><input type="checkbox" id="truceMonitorChat" ' + (Options.TruceMonitorOptions.chatAlert ? 'checked' : '') + '> Send chat alert</td></tr>';
        m += '<tr><td colspan="2">Notify when <input type="text" id="truceMonitorMinutes" size="3" value="' + Options.TruceMonitorOptions.notifyMinutes + '" class="btInput"> minutes remain</td></tr>';
        m += '</table></div>';

        m += '</div>';

        t.myDiv.innerHTML = m;

        document.getElementById('addTruceTarget').addEventListener('click', t.addTarget, false);
        document.getElementById('truceMonitorSound').addEventListener('change', function () {
            Options.TruceMonitorOptions.alertSound = this.checked;
            saveOptions();
        }, false);
        document.getElementById('truceMonitorChat').addEventListener('change', function () {
            Options.TruceMonitorOptions.chatAlert = this.checked;
            saveOptions();
        }, false);
        document.getElementById('truceMonitorMinutes').addEventListener('change', function () {
            Options.TruceMonitorOptions.notifyMinutes = parseInt(this.value) || 30;
            saveOptions();
        }, false);

        t.displayTargets();

        // Start monitoring
        if (t.timer) clearTimeout(t.timer);
        t.timer = setTimeout(t.checkStatus, 10000);
    },

    addTarget: function() {
        var t = Tabs.TruceMonitor;
        var input = document.getElementById('truceMonitorTarget').value.trim();
        if (!input) return;

        // Check if input is a UID (number) or name
        var isUID = !isNaN(input);
        var targetInfo = null;

        if (isUID) {
            // Search by UID
            targetInfo = t.findPlayerByUID(input);
        } else {
            // Search by name
            targetInfo = t.findPlayerByName(input);
        }

        if (targetInfo) {
            // Check if already in list
            for (var i = 0; i < t.targets.length; i++) {
                if (t.targets[i].uid == targetInfo.uid) {
                    alert('This player is already in your monitor list!');
                    return;
                }
            }

            t.targets.push({
                uid: targetInfo.uid,
                name: targetInfo.name,
                lastTruceCheck: 0,
                truceEnd: 0,
                notified: false
            });

            Options.TruceMonitorOptions.targets = t.targets;
            saveOptions();
            t.displayTargets();
            document.getElementById('truceMonitorTarget').value = '';

            // Check the new target immediately
            t.checkTargetNow(t.targets.length - 1);
        } else {
            alert('Player not found. Please check the name or UID.');
        }
    },

    findPlayerByUID: function(uid) {
        // This function searches the game data for a player with this UID
        for (var p in Seed.players) {
            if (p == uid) {
                return { uid: p, name: Seed.players[p].n };
            }
        }
        return null;
    },

    findPlayerByName: function(name) {
        // Search for player by name
        // Case insensitive search
        name = name.toLowerCase();

        for (var p in Seed.players) {
            if (Seed.players[p].n.toLowerCase() == name) {
                return { uid: p, name: Seed.players[p].n };
            }
        }
        return null;
    },

    displayTargets: function() {
        var t = Tabs.TruceMonitor;
        var table = document.getElementById('truceMonitorTable');
        if (!table) return;

        // Keep the header row
        while (table.rows.length > 1) {
            table.deleteRow(1);
        }

        for (var i = 0; i < t.targets.length; i++) {
            var target = t.targets[i];
            var row = table.insertRow(-1);

            // Player name
            var cell = row.insertCell(0);
            cell.innerHTML = target.name;

            // Truce status
            cell = row.insertCell(1);
            if (target.truceEnd > 0) {
                var timeLeft = target.truceEnd - unixTime();
                if (timeLeft > 0) {
                    cell.innerHTML = 'Active: ' + timeFormatShort(timeLeft);
                    if (timeLeft < Options.TruceMonitorOptions.notifyMinutes * 60) {
                        cell.style.color = 'red';
                        cell.style.fontWeight = 'bold';
                    }
                } else {
                    cell.innerHTML = 'Expired';
                }
            } else {
                cell.innerHTML = 'Unknown';
            }

            // Actions
            cell = row.insertCell(2);
            cell.innerHTML = '<a href="#" onclick="Tabs.TruceMonitor.removeTarget(' + i + '); return false;">Remove</a> | ' +
                '<a href="#" onclick="Tabs.TruceMonitor.checkTargetNow(' + i + '); return false;">Check Now</a>';
        }
    },

    removeTarget: function(index) {
        var t = Tabs.TruceMonitor;
        if (index >= 0 && index < t.targets.length) {
            t.targets.splice(index, 1);
            Options.TruceMonitorOptions.targets = t.targets;
            saveOptions();
            t.displayTargets();
        }
    },

    checkTargetNow: function(index) {
        var t = Tabs.TruceMonitor;
        if (index >= 0 && index < t.targets.length) {
            var target = t.targets[index];

            // Make API call to get player status
            t.fetchPlayerStatus(target.uid, function (status) {
                if (status) {
                    t.updateTargetStatus(index, status);
                    t.displayTargets();
                }
            });
        }
    },

    fetchPlayerStatus: function(uid, callback) {
        // Make API call to get player's truce status
        var params = unsafeWindow.Object.clone(unsafeWindow.g_ajaxparams);
        params.pid = uid;
        params.tab = 1;

        new Ajax.Request(unsafeWindow.g_ajaxpath + "ajax/viewCourt.php" + unsafeWindow.g_ajaxsuffix, {
            method: "post",
            parameters: params,
            onSuccess: function (transport) {
                try {
                    var data = eval("(" + transport.responseText + ")");
                    if (data.ok) {
                        var status = {
                            truceEnd: 0
                        };

                        // Parse truce status
                        if (data.truce && data.truce.et) {
                            status.truceEnd = data.truce.et;
                        }

                        callback(status);
                    } else {
                        callback(null);
                    }
                } catch (e) {
                    logit("Error parsing player status: " + e);
                    callback(null);
                }
            },
            onFailure: function () {
                logit("Failed to fetch player status");
                callback(null);
            }
        });
    },

    updateTargetStatus: function(index, status) {
        var t = Tabs.TruceMonitor;
        if (index >= 0 && index < t.targets.length) {
            var now = unixTime();
            var target = t.targets[index];
            
            target.truceEnd = status.truceEnd;
            target.lastTruceCheck = now;
            
            // Reset notification flag if status has changed
            if (target.truceEnd > 0 && target.truceEnd - now > Options.TruceMonitorOptions.notifyMinutes * 60) {
                target.notified = false;
            }
            
            Options.TruceMonitorOptions.targets = t.targets;
            saveOptions();
        }
    },

    checkStatus: function() {
        var t = Tabs.TruceMonitor;
        var now = unixTime();
        
        // Check each target
        for (var i = 0; i < t.targets.length; i++) {
            var target = t.targets[i];
            
            // Check if truce is about to expire
            if (target.truceEnd > 0) {
                var timeLeft = target.truceEnd - now;
                if (timeLeft > 0 && timeLeft <= Options.TruceMonitorOptions.notifyMinutes * 60 && !target.notified) {
                    // Notify user
                    var minutesLeft = Math.ceil(timeLeft / 60);
                    var message = target.name + "'s truce will expire in " + minutesLeft + " minutes!";
                    
                    if (Options.TruceMonitorOptions.alertSound) {
                        AudioManager.play('boing');
                    }
                    
                    if (Options.TruceMonitorOptions.chatAlert) {
                        if (Tabs.chatPane) {
                            Tabs.chatPane.addToChat({
                                msg: message,
                                sender: "TruceMonitor",
                                alliance: false,
                                notification: true
                            });
                        }
                    }
                    
                     // Mark as notified
                    target.notified = true;
                    Options.TruceMonitorOptions.targets = t.targets;
                    saveOptions();
                }
            }
            
            // Check if we need to refresh the status
            var lastCheckTime = target.lastTruceCheck || 0;
            if (now - lastCheckTime > t.checkInterval) {
                // Time to check this target again
                t.checkTargetNow(i);
            }
        }
        
        // Update display if tab is visible
        if (t.myDiv.style.display != 'none') {
            t.displayTargets();
        }
        
        // Schedule next check
        if (t.timer) clearTimeout(t.timer);
        t.timer = setTimeout(t.checkStatus, t.checkInterval);
    }
};