[INSTAGRAM] PROGRESS BAR

Adds a seekable progress bar to Instagram videos and Reels.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         [INSTAGRAM] PROGRESS BAR
// @namespace    http://tampermonkey.net/
// @version      2.0
// @description  Adds a seekable progress bar to Instagram videos and Reels.
// @author       Emree.el on Instagram
// @match        *://*.instagram.com/*
// @grant        none
// @license      MIT
// ==/UserScript==

(function () {
    'use strict';

    const CLASS_NAME = 'emree-instagram-progress-bar';
    const FILL_CLASS_NAME = 'emree-instagram-progress-fill';

    // Keeps track of videos we've already processed.
    const progressBars = new WeakMap();

    function getVideoContainer(video) {
        /*
         * Instagram changes its DOM structure constantly.
         * Instead of assuming video.parentElement is always correct,
         * walk upward and find a reasonably sized container.
         */
        let element = video.parentElement;

        for (let i = 0; element && i < 6; i++) {
            const style = window.getComputedStyle(element);
            const rect = element.getBoundingClientRect();

            if (
                rect.width >= video.clientWidth &&
                rect.height >= video.clientHeight &&
                style.display !== 'contents'
            ) {
                return element;
            }

            element = element.parentElement;
        }

        return video.parentElement;
    }

    function isValidDuration(video) {
        return Number.isFinite(video.duration) && video.duration > 0;
    }

    function createProgressBar(video) {
        if (!(video instanceof HTMLVideoElement)) return;

        // Already processed and still connected to the DOM.
        const existing = progressBars.get(video);

        if (existing && existing.bar.isConnected) {
            return;
        }

        const container = getVideoContainer(video);

        if (!container) return;

        // Avoid creating duplicate bars inside the same container.
        const existingBar = container.querySelector(
            `:scope > .${CLASS_NAME}`
        );

        if (existingBar) {
            progressBars.set(video, {
                bar: existingBar,
                fill: existingBar.querySelector(`.${FILL_CLASS_NAME}`)
            });
            return;
        }

        // Make sure the progress bar can be positioned correctly.
        const containerStyle = window.getComputedStyle(container);

        if (containerStyle.position === 'static') {
            container.style.position = 'relative';
        }

        // Create progress bar.
        const progressBar = document.createElement('div');
        progressBar.className = CLASS_NAME;

        Object.assign(progressBar.style, {
            position: 'absolute',
            left: '0',
            bottom: '5px',
            width: '100%',
            height: '6px',
            background: 'rgba(0, 0, 0, 0.5)',
            cursor: 'pointer',
            zIndex: '999999',
            borderRadius: '999px',
            overflow: 'hidden',
            touchAction: 'none',
            userSelect: 'none'
        });

        // Create fill.
        const progressFill = document.createElement('div');
        progressFill.className = FILL_CLASS_NAME;

        Object.assign(progressFill.style, {
            width: '0%',
            height: '100%',
            background: '#ff0000',
            pointerEvents: 'none',
            borderRadius: 'inherit',
            willChange: 'width'
        });

        progressBar.appendChild(progressFill);
        container.appendChild(progressBar);

        progressBars.set(video, {
            bar: progressBar,
            fill: progressFill,
            container
        });

        function updateProgress() {
            if (!progressBar.isConnected) return;

            if (!isValidDuration(video)) {
                progressFill.style.width = '0%';
                return;
            }

            const progress = Math.max(
                0,
                Math.min(100, (video.currentTime / video.duration) * 100)
            );

            progressFill.style.width = `${progress}%`;
        }

        // Update on normal playback events.
        video.addEventListener('timeupdate', updateProgress, {
            passive: true
        });

        video.addEventListener('loadedmetadata', updateProgress, {
            passive: true
        });

        video.addEventListener('durationchange', updateProgress, {
            passive: true
        });

        video.addEventListener('seeked', updateProgress, {
            passive: true
        });

        // Smooth progress updates.
        let animationFrame = null;

        function animationLoop() {
            if (!video.isConnected || !progressBar.isConnected) {
                animationFrame = null;
                return;
            }

            updateProgress();
            animationFrame = requestAnimationFrame(animationLoop);
        }

        animationFrame = requestAnimationFrame(animationLoop);

        function seek(event) {
            if (!isValidDuration(video)) return;

            const rect = progressBar.getBoundingClientRect();

            if (!rect.width) return;

            const position = Math.max(
                0,
                Math.min(1, (event.clientX - rect.left) / rect.width)
            );

            try {
                video.currentTime = position * video.duration;
                updateProgress();
            } catch (error) {
                // Instagram may temporarily replace the video source.
                // Silently ignore invalid seek attempts.
            }
        }

        /*
         * Pointer events work with mouse, trackpads and touch input.
         * stopPropagation is important because Instagram often attaches
         * its own gesture handlers to parent elements.
         */
        progressBar.addEventListener('pointerdown', (event) => {
            event.preventDefault();
            event.stopPropagation();

            try {
                progressBar.setPointerCapture(event.pointerId);
            } catch (error) {}

            seek(event);
        });

        progressBar.addEventListener('pointermove', (event) => {
            if (event.buttons === 1 || event.pressure > 0) {
                event.preventDefault();
                event.stopPropagation();
                seek(event);
            }
        });

        progressBar.addEventListener('pointerup', (event) => {
            event.preventDefault();
            event.stopPropagation();
            seek(event);

            try {
                progressBar.releasePointerCapture(event.pointerId);
            } catch (error) {}
        });

        // Prevent Instagram click handlers from interfering.
        ['click', 'dblclick'].forEach((eventName) => {
            progressBar.addEventListener(eventName, (event) => {
                event.stopPropagation();
            });
        });

        updateProgress();
    }

    function scanForVideos(root = document) {
        if (root instanceof HTMLVideoElement) {
            createProgressBar(root);
        }

        if (root.querySelectorAll) {
            root.querySelectorAll('video').forEach(createProgressBar);
        }
    }

    /*
     * Instagram is a single-page app and dynamically replaces content.
     * Continuously scan added DOM nodes for new videos.
     */
    const observer = new MutationObserver((mutations) => {
        for (const mutation of mutations) {
            for (const node of mutation.addedNodes) {
                if (!(node instanceof Element)) continue;

                scanForVideos(node);
            }
        }
    });

    function start() {
        scanForVideos();

        observer.observe(document.documentElement, {
            childList: true,
            subtree: true
        });

        // Backup scan for cases where Instagram reuses an existing DOM node.
        setInterval(() => {
            scanForVideos();
        }, 2000);
    }

    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', start, {
            once: true
        });
    } else {
        start();
    }
})();