Survev UI Mod v4

QoL features for Survev.io

Versión del día 23/09/2024. Echa un vistazo a la versión más reciente.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Survev UI Mod v4
// @namespace    http://tampermonkey.net/
// @version      2024-08-31
// @description  QoL features for Survev.io
// @author       Blubbled
// @match        https://survev.io/*
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        none
// @license MIT
// ==/UserScript==



(function() {

    var lastCalledTime;
    var fps;
    var frameTimes = [];
    var maxFrames = 100;
    var uncappedFPS = false;
    var uiElementsEnabled = true;
    var fpsCounterEnabled = true;
    var currentCountdown = null;

    var customColor = localStorage.getItem('customColor') || '#ffffff';
    var colorToggleState = localStorage.getItem('colorToggle') === 'true';

    function requestAnimFrame() {
        if (!lastCalledTime) {
            lastCalledTime = Date.now();
            fps = 0;
            return;
        }

        var currentTime = Date.now();
        var delta = (currentTime - lastCalledTime) / 1000;
        lastCalledTime = currentTime;

        frameTimes.push(delta);

        if (frameTimes.length > maxFrames) {
            frameTimes.shift();
        }

        var totalTime = frameTimes.reduce((sum, time) => sum + time, 0);
        fps = (frameTimes.length / totalTime).toFixed(0);
    }

    function createFPSCounter() {
        var fpsCounter = document.createElement('div');
        fpsCounter.id = 'fps-counter';
        fpsCounter.style.position = 'fixed';
        fpsCounter.style.left = '10px';
        fpsCounter.style.top = '130px';
        fpsCounter.style.color = customColor;
        fpsCounter.style.fontSize = '20px';
        fpsCounter.style.fontWeight = 'bold';
        fpsCounter.style.zIndex = '1000';
        fpsCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
        fpsCounter.style.padding = '5px';
        fpsCounter.style.borderRadius = '5px';
        document.body.appendChild(fpsCounter);

        var lastUpdate = Date.now();

        function updateFPSCounter() {
            requestAnimFrame();
            var now = Date.now();
            if (now - lastUpdate >= 1000) {
                fpsCounter.textContent = `FPS: ${fps}`;
                lastUpdate = now;
            }

            requestAnimationFrame(updateFPSCounter);
        }

        updateFPSCounter();
    }

    createFPSCounter();

    function toggleFPSCounter(enabled) {
        var fpsCounter = document.getElementById('fps-counter');
        if (enabled) {
            fpsCounter.style.display = 'block';
        } else {
            fpsCounter.style.display = 'none';
        }
    }

    function updateTextColor(newColor) {
        customColor = newColor;
        localStorage.setItem('customColor', newColor);

        var fpsCounter = document.getElementById('fps-counter');
        var ammoCount = document.getElementById('ui-current-clip');
        var healCounts = document.querySelectorAll('.ui-loot-count');

        if (fpsCounter) fpsCounter.style.color = newColor;
        if (ammoCount) ammoCount.style.color = newColor;
        healCounts.forEach(function(healCount) {
            healCount.style.color = newColor;
        });
    }

    function applyInitialTextColor() {
        var ammoCount = document.getElementById('ui-current-clip');
        var healCounts = document.querySelectorAll('.ui-loot-count');

        if (ammoCount) ammoCount.style.color = customColor;
        healCounts.forEach(function(healCount) {
            healCount.style.color = customColor;
        });
    }

    function applyColorOnGameUI() {
        var observer = new MutationObserver(function(mutations) {
            mutations.forEach(function(mutation) {
                if (mutation.addedNodes.length) {

                    applyInitialTextColor();
                }
            });
        });

        observer.observe(document.body, { childList: true, subtree: true });
    }
    var uiTopLeft = document.getElementById('ui-top-left');
    if (uiTopLeft) {
        uiTopLeft.style.position = 'relative';
        uiTopLeft.style.left = '100px';
    }

    document.addEventListener("DOMContentLoaded", function() {
        if (colorToggleState) {
            applyInitialTextColor();
        }

        applyColorOnGameUI();
    });

    var settingsButton = document.createElement('button');
    settingsButton.id = 'settings-button';
    settingsButton.textContent = 'Mod Settings';
    settingsButton.style.position = 'fixed';
    settingsButton.style.left = '10px';
    settingsButton.style.top = '50%';
    settingsButton.style.transform = 'translateY(-50%)';
    settingsButton.style.padding = '10px';
    settingsButton.style.fontSize = '18px';
    settingsButton.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsButton.style.color = 'white';
    settingsButton.style.zIndex = '1000';
    settingsButton.style.display = 'none';
    document.body.appendChild(settingsButton);

    var settingsTab = document.createElement('div');
    settingsTab.id = 'settings-tab';
    settingsTab.style.position = 'fixed';
    settingsTab.style.left = '200px';
    settingsTab.style.top = '50%';
    settingsTab.style.width = '300px';
    settingsTab.style.height = '400px';
    settingsTab.style.backgroundColor = 'rgba(0, 0, 0, 0.8)';
    settingsTab.style.color = 'white';
    settingsTab.style.padding = '20px';
    settingsTab.style.borderRadius = '10px';
    settingsTab.style.display = 'none';
    settingsTab.innerHTML = '<h2>Mod Settings (buggy, reenable uncapped FPS a few times if cursor info doesnt update)</h2>';
    document.body.appendChild(settingsTab);

    var fpsCheckbox = document.createElement('input');
    fpsCheckbox.type = 'checkbox';
    fpsCheckbox.id = 'uncapped-fps-checkbox';
    var fpsLabel = document.createElement('label');
    fpsLabel.setAttribute('for', 'uncapped-fps-checkbox');
    fpsLabel.textContent = 'Enable Uncapped FPS';
    settingsTab.appendChild(fpsCheckbox);
    settingsTab.appendChild(fpsLabel);
    settingsTab.appendChild(document.createElement('br'));


    function toggleUncappedFPS(enabled) {
        if (enabled) {
            window.requestAnimationFrame = function(callback) {
                return setTimeout(callback, 1);
            };
        } else {
            window.requestAnimationFrame = function(callback) {
                return setTimeout(callback, 1000 / 60);
            };
        }
    }


    var uiCheckbox = document.createElement('input');
    uiCheckbox.type = 'checkbox';
    uiCheckbox.id = 'ui-elements-checkbox';
    var uiLabel = document.createElement('label');
    uiLabel.setAttribute('for', 'ui-elements-checkbox');
    uiLabel.textContent = 'Show Cursor Info';
    settingsTab.appendChild(uiCheckbox);
    settingsTab.appendChild(uiLabel);
    settingsTab.appendChild(document.createElement('br'));

    var fpsCounterCheckbox = document.createElement('input');
    fpsCounterCheckbox.type = 'checkbox';
    fpsCounterCheckbox.id = 'fps-counter-checkbox';
    var fpsCounterLabel = document.createElement('label');
    fpsCounterLabel.setAttribute('for', 'fps-counter-checkbox');
    fpsCounterLabel.textContent = 'Show FPS Counter';
    settingsTab.appendChild(fpsCounterCheckbox);
    settingsTab.appendChild(fpsCounterLabel);
    settingsTab.appendChild(document.createElement('br'));

    var colorToggleLabel = document.createElement('label');
    colorToggleLabel.textContent = 'Enable Custom Text Color';
    settingsTab.appendChild(colorToggleLabel);

    var colorToggleCheckbox = document.createElement('input');
    colorToggleCheckbox.type = 'checkbox';
    colorToggleCheckbox.id = 'color-toggle-checkbox';
    colorToggleCheckbox.checked = colorToggleState;
    settingsTab.appendChild(colorToggleCheckbox);
    settingsTab.appendChild(document.createElement('br'));

    var colorPickerLabel = document.createElement('label');
    colorPickerLabel.textContent = 'Select Text Color';
    settingsTab.appendChild(colorPickerLabel);

    var colorPicker = document.createElement('input');
    colorPicker.type = 'color';
    colorPicker.value = customColor;
    colorPicker.disabled = !colorToggleState;
    settingsTab.appendChild(colorPicker);
    settingsTab.appendChild(document.createElement('br'));

    colorToggleCheckbox.addEventListener('change', function() {
        if (colorToggleCheckbox.checked) {
            colorPicker.disabled = false;
            updateTextColor(colorPicker.value);
        } else {
            colorPicker.disabled = true;
            updateTextColor('#ffffff');
        }
        localStorage.setItem('colorToggle', colorToggleCheckbox.checked);
    });


    colorPicker.addEventListener('input', function() {
        updateTextColor(colorPicker.value);
    });

    function updateSettingsButtonVisibility() {
        var loadingOverlay = document.querySelector('.play-loading-outer');

        if (loadingOverlay && window.getComputedStyle(loadingOverlay).opacity === '0') {
            settingsButton.style.display = 'block';
        } else {
            settingsButton.style.display = 'none';
            settingsTab.style.display = 'none';
        }
    }

    setInterval(updateSettingsButtonVisibility, 100);

    settingsButton.addEventListener('click', function() {
        if (settingsTab.style.display === 'none') {
            settingsTab.style.display = 'block';
        } else {
            settingsTab.style.display = 'none';
        }
    });

    function loadSettings() {
        var uncappedFPSSetting = localStorage.getItem('uncappedFPS') === 'true';
        var uiElementsSetting = localStorage.getItem('uiElementsEnabled') === 'true';
        var fpsCounterSetting = localStorage.getItem('fpsCounterEnabled') === 'true';

        fpsCheckbox.checked = uncappedFPSSetting;
        uiCheckbox.checked = uiElementsSetting;
        fpsCounterCheckbox.checked = fpsCounterSetting;

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);

        if (colorToggleState) {
            updateTextColor(customColor);
        } else {
            updateTextColor('#ffffff');
        }
    }

    function saveSettings() {
        var uncappedFPSSetting = fpsCheckbox.checked;
        var uiElementsSetting = uiCheckbox.checked;
        var fpsCounterSetting = fpsCounterCheckbox.checked;

        localStorage.setItem('uncappedFPS', uncappedFPSSetting);
        localStorage.setItem('uiElementsEnabled', uiElementsSetting);
        localStorage.setItem('fpsCounterEnabled', fpsCounterSetting);

        toggleUncappedFPS(uncappedFPSSetting);
        toggleUIElementDisplay(uiElementsSetting);
        toggleFPSCounter(fpsCounterSetting);
    }

    loadSettings();

    fpsCheckbox.addEventListener('change', saveSettings);
    uiCheckbox.addEventListener('change', saveSettings);
    fpsCounterCheckbox.addEventListener('change', saveSettings);


    var gunSwitchDelayMap = {
        "AWM-S": 1000,
        "BLR 81": 1000,
        "Model 94": 1000,
        "Mosin-Nagant": 1000,
        "SV-98": 1000,
        "Scout Elite": 1000,

        "Hawk 12G": 900,
        "Heart Cannon": 900,
        "M1100": 900,
        "M134": 900,
        "M79": 900,
        "M870": 900,
        "Potato Cannon": 900,

        "AK-47": 750,
        "AN-94": 750,
        "BAR M1918": 750,
        "CZ-3A1": 750,
        "DP-28": 750,
        "FAMAS": 750,
        "Groza": 750,
        "Groza-S": 750,
        "L86A2": 750,
        "M1 Garand": 750,
        "M1014": 750,
        "M1A1": 750,
        "M249": 750,
        "M39 EMR": 750,
        "M416": 750,
        "M4A1-S": 750,
        "MAC-10": 750,
        "MP5": 750,
        "Mk 12 SPR": 750,
        "Mk45G": 750,
        "PKM": 750,
        "PKP Pecheneg": 750,
        "QBB-97": 750,
        "SCAR-H": 750,
        "SCAR-SSR": 750,
        "SPAS-12": 750,
        "SVD-63": 750,
        "Saiga-12": 750,
        "Spud Gun": 750,
        "UMP9": 750,
        "USAS-12": 750,
        "VSS": 750,
        "Vector": 750,

        "Bugle": 300,
        "DEagle 50": 300,
        "Dual DEagle 50": 300,
        "Dual Flare Gun": 300,
        "Dual OT-38": 300,
        "Dual OTs-38": 300,
        "Dual P30L": 300,
        "Dual Peacemaker": 300,
        "Flare Gun": 300,
        "MP220": 300,
        "OT-38": 300,
        "OTs-38": 300,
        "Peacemaker": 300,
        "Rainbow Blaster": 300,

        "Dual G18C": 250,
        "Dual M1911": 250,
        "Dual M9": 250,
        "Dual M93R": 250,
        "G18C": 250,
        "M1911": 250,
        "M9": 250,
        "M9 Cursed": 250,
        "M93R": 250,
        "P30L": 250
    };


    var currentCountdown = null;

    function createSwitchDelayText() {
        var delayText = document.createElement('div');
        delayText.id = 'switch-delay-text';
        delayText.style.position = 'fixed';
        delayText.style.color = 'red';
        delayText.style.fontSize = '25px';
        delayText.style.fontWeight = 'bold';
        delayText.style.zIndex = '1000';
        delayText.style.left = '50%';
        delayText.style.transform = 'translateX(-50%)';
        delayText.style.top = '40%';
        document.body.appendChild(delayText);
        return delayText;
    }


    function showSwitchDelay(gunName, delayMs) {
        if (currentCountdown) {
            clearInterval(currentCountdown);
        }


        if (!gunSwitchDelayMap[gunName]) {
            return;
        }

        var delayInSeconds = (delayMs / 1000).toFixed(2);
        var delayText = document.getElementById('switch-delay-text') || createSwitchDelayText();

        delayText.textContent = `${delayInSeconds}s`;
        delayText.style.display = 'block';

        currentCountdown = setInterval(function() {
            delayInSeconds -= 0.01;
            delayText.textContent = `${delayInSeconds.toFixed(2)}s`;

            if (delayInSeconds <= 0) {
                clearInterval(currentCountdown);
                delayText.style.display = 'none';
                currentCountdown = null;
            }
        }, 10);
    }


    function detectWeaponSwitch() {
        var previousWeapon = null;

        setInterval(function() {
            var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
            if (equippedWeapon) {
                var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent.trim();
                if (weaponName !== previousWeapon) {
                    previousWeapon = weaponName;

                    var delayMs = gunSwitchDelayMap[weaponName];
                    if (delayMs) {
                        showSwitchDelay(weaponName, delayMs);
                    }
                }
            }
        }, 100);
    }

    detectWeaponSwitch();


    function periodicallyShowKillCounter() {
        showKillCounter();
        setTimeout(periodicallyShowKillCounter, 100);
    }

    function showKillCounter() {
        var killCounter = document.getElementById('ui-kill-counter-wrapper');
        if (killCounter) {
            killCounter.style.display = 'block';
            killCounter.style.position = 'fixed';
            killCounter.style.left = '5px';
            killCounter.style.top = '-25px';
            killCounter.style.color = 'white';
            killCounter.style.fontSize = '20px';
            killCounter.style.fontWeight = 'bold';
            killCounter.style.zIndex = '1000';
            killCounter.style.backgroundColor = 'rgba(0, 0, 0, 0)';
            killCounter.style.padding = '5px';
            killCounter.style.borderRadius = '5px';

            var counterText = killCounter.querySelector('.counter-text');
            if (counterText) {
                counterText.style.minWidth = '30px';
            }
        }
    }

    function calculateAverageBoostWidth() {
        var counterLengths = [98.5, 98.5, 147.75, 49.25];
        var boostCounters = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
        var totalWidth = 0;

        boostCounters.forEach(function(counter, index) {
            var widthPercentage = parseFloat(counter.style.width);
            var unitLength = counterLengths[index];
            totalWidth += (widthPercentage / 100) * unitLength;
        });

        var totalUnitLength = counterLengths.reduce((a, b) => a + b, 0);
        var averageWidthPercentage = (totalWidth / totalUnitLength) * 100;

        return averageWidthPercentage.toFixed(2) + "%";
    }

    function toggleUIElementDisplay(enabled) {
        if (enabled) {

            var healthBarWidthCopy = document.createElement('span');
            healthBarWidthCopy.id = 'health-bar-width-copy';
            healthBarWidthCopy.classList.add('unselectable');
            healthBarWidthCopy.style.position = 'fixed';
            healthBarWidthCopy.style.fontSize = '25px';
            healthBarWidthCopy.style.fontWeight = 'bold';
            healthBarWidthCopy.style.display = 'none';

            var ammoCountCopy = document.createElement('span');
            ammoCountCopy.id = 'ammo-count-copy';
            ammoCountCopy.classList.add('unselectable');
            ammoCountCopy.style.position = 'fixed';
            ammoCountCopy.style.fontSize = '25px';
            ammoCountCopy.style.fontWeight = 'bold';
            ammoCountCopy.style.display = 'none';

            var weaponNameCopy = document.createElement('span');
            weaponNameCopy.id = 'weapon-name-copy';
            weaponNameCopy.classList.add('unselectable');
            weaponNameCopy.style.position = 'fixed';
            weaponNameCopy.style.fontSize = '20px';
            weaponNameCopy.style.fontWeight = 'bold';
            weaponNameCopy.style.display = 'none';

            var boostWidthCopy = document.createElement('span');
            boostWidthCopy.id = 'boost-width-copy';
            boostWidthCopy.classList.add('unselectable');
            boostWidthCopy.style.position = 'fixed';
            boostWidthCopy.style.fontSize = '20px';
            boostWidthCopy.style.fontWeight = 'bold';
            boostWidthCopy.style.color = 'orange';
            boostWidthCopy.style.display = 'none';

            function updateHealthBarWidthCopy() {
                var healthBar = document.getElementById('ui-health-actual');
                if (healthBar && healthBar.offsetWidth > 0 && healthBar.offsetHeight > 0) {
                    var healthBarWidth = Math.round(parseFloat(healthBar.style.width));
                    var healthBarColor = healthBar.style.backgroundColor;

                    healthBarWidthCopy.textContent = healthBarWidth + "%";
                    healthBarWidthCopy.style.color = healthBarColor;
                    healthBarWidthCopy.style.display = 'block';
                } else {
                    healthBarWidthCopy.style.display = 'none';
                }
            }

            function updateAmmoCountCopy() {
                var ammoCountElement = document.getElementById('ui-current-clip');

                if (ammoCountElement && window.getComputedStyle(ammoCountElement).display !== 'none' && parseFloat(window.getComputedStyle(ammoCountElement).opacity) > 0) {
                    var ammoCount = ammoCountElement.textContent;
                    ammoCountCopy.textContent = ammoCount;
                    ammoCountCopy.style.color = ammoCountElement.style.color;
                    ammoCountCopy.style.display = 'block';
                } else {
                    ammoCountCopy.style.display = 'none';
                }
            }

            function updateWeaponNameCopy() {
                var equippedWeapon = document.querySelector('.ui-weapon-switch[style*="background-color: rgba(0, 0, 0, 0.4)"], .ui-weapon-switch[style*="opacity: 1"]');
                if (equippedWeapon) {
                    var weaponName = equippedWeapon.querySelector('.ui-weapon-name').textContent;
                    weaponNameCopy.textContent = weaponName;
                    weaponNameCopy.style.color = 'white';
                    weaponNameCopy.style.display = 'block';
                } else {
                    weaponNameCopy.style.display = 'none';
                }
            }

            function updateBoostWidthCopy() {
                var boostElement = document.getElementById('ui-boost-counter');
                if (boostElement && window.getComputedStyle(boostElement).display !== 'none' && parseFloat(window.getComputedStyle(boostElement).opacity) > 0) {
                    var averageBoostWidth = calculateAverageBoostWidth();
                    boostWidthCopy.textContent = averageBoostWidth;
                    boostWidthCopy.style.display = 'block';
                } else {
                    boostWidthCopy.style.display = 'none';
                }
            }

            function followCursor(event) {
                healthBarWidthCopy.style.left = `${event.clientX - 70}px`;
                healthBarWidthCopy.style.top = `${event.clientY + 25}px`;

                ammoCountCopy.style.left = `${event.clientX + 40}px`;
                ammoCountCopy.style.top = `${event.clientY + 25}px`;

                weaponNameCopy.style.left = `${event.clientX + 40}px`;
                weaponNameCopy.style.top = `${event.clientY + 50}px`;

                boostWidthCopy.style.left = `${event.clientX - 70}px`;
                boostWidthCopy.style.top = `${event.clientY + 50}px`;
            }

            document.addEventListener('mousemove', followCursor);

            healthBarWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            healthBarWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            healthBarWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            ammoCountCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            ammoCountCopy.style.webkitUserSelect = 'none'; /* Safari */
            ammoCountCopy.style.userSelect = 'none'; /* Standard syntax */

            weaponNameCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            weaponNameCopy.style.webkitUserSelect = 'none'; /* Safari */
            weaponNameCopy.style.userSelect = 'none'; /* Standard syntax */

            boostWidthCopy.style.webkitTouchCallout = 'none'; /* iOS Safari */
            boostWidthCopy.style.webkitUserSelect = 'none'; /* Safari */
            boostWidthCopy.style.userSelect = 'none'; /* Standard syntax */

            document.body.appendChild(healthBarWidthCopy);
            document.body.appendChild(ammoCountCopy);
            document.body.appendChild(weaponNameCopy);
            document.body.appendChild(boostWidthCopy);

            updateHealthBarWidthCopy();
            updateAmmoCountCopy();
            updateWeaponNameCopy();
            updateBoostWidthCopy();

            var healthObserver = new MutationObserver(updateHealthBarWidthCopy);
            var healthTargetNode = document.getElementById('ui-health-actual');
            if (healthTargetNode) {
                healthObserver.observe(healthTargetNode, { attributes: true, attributeFilter: ['style', 'class'] });
            }
            if (healthTargetNode && healthTargetNode.parentElement) {
                healthObserver.observe(healthTargetNode.parentElement, { attributes: true, attributeFilter: ['style', 'class'] });
            }

            var ammoObserver = new MutationObserver(updateAmmoCountCopy);
            var ammoTargetNode = document.getElementById('ui-current-clip');
            if (ammoTargetNode) {
                ammoObserver.observe(ammoTargetNode, { attributes: true, childList: true, subtree: true });
            }

            var weaponObserver = new MutationObserver(updateWeaponNameCopy);
            var weaponTargetNodes = document.querySelectorAll('.ui-weapon-switch');
            weaponTargetNodes.forEach(function(node) {
                weaponObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

            var boostObserver = new MutationObserver(updateBoostWidthCopy);
            var boostTargetNodes = document.querySelectorAll('#ui-boost-counter .ui-bar-inner');
            boostTargetNodes.forEach(function(node) {
                boostObserver.observe(node, { attributes: true, attributeFilter: ['style', 'class'] });
            });

        } else {
            var healthBarWidthCopy = document.getElementById('health-bar-width-copy');
            if (healthBarWidthCopy) {
                healthBarWidthCopy.parentNode.removeChild(healthBarWidthCopy);
            }

            var ammoCountCopy = document.getElementById('ammo-count-copy');
            if (ammoCountCopy) {
                ammoCountCopy.parentNode.removeChild(ammoCountCopy);
            }

            var weaponNameCopy = document.getElementById('weapon-name-copy');
            if (weaponNameCopy) {
                weaponNameCopy.parentNode.removeChild(weaponNameCopy);
            }

            var boostWidthCopy = document.getElementById('boost-width-copy');
            if (boostWidthCopy) {
                boostWidthCopy.parentNode.removeChild(boostWidthCopy);
            }
        }
    }

    toggleUIElementDisplay(true);
    showKillCounter();
    periodicallyShowKillCounter();
})();