Diep.io build selector

Allows adding, editing, and deleting builds dynamically and saves them on the go.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Diep.io build selector
// @match        *://diep.io/*
// @version      1.4.1
// @description  Allows adding, editing, and deleting builds dynamically and saves them on the go.
// @icon         https://i.imgur.com/pvqsu5e.png
// @license      GNU GPLv3
// @grant        GM_getValue
// @grant        GM_setValue
// @grant        GM_addStyle
// @grant        GM_registerMenuCommand
// @grant        GM_unregisterMenuCommand
// @run-at       document-end
// @namespace https://greasyfork.org/users/1003196
// ==/UserScript==

function getBuilds() {
    const savedBuilds = GM_getValue("builds", null);
    return savedBuilds ? JSON.parse(savedBuilds) : [
        { name: "Anni", values: [1, 1, 0, 7, 7, 7, 3, 7] },
        { name: "Glass", values: [0, 0, 0, 7, 7, 7, 7, 5] },
        { name: "Ram", values: [5, 7, 7, 0, 0, 0, 7, 7] },
        { name: "OverLord", values: [0, 5, 0, 7, 7, 7, 0, 7] },
        { name: "Trapper", values: [5, 7, 0, 0, 7, 7, 7, 0] },
        { name: "Necro", values: [0, 0, 0, 7, 6, 7, 6, 7] },
        { name: "Spammer", values: [2, 3, 0, 7, 7, 7, 7, 0] },
        { name: "Tri-Angle", values: [4, 4, 4, 0, 7, 7, 7, 0] },
        { name: "Assassin", values: [2, 3, 0, 7, 7, 7, 3, 4] },
        { name: "Predator", values: [0, 0, 0, 6, 7, 7, 7, 6] },
        { name: "Penta", values: [1, 3, 0, 5, 6, 6, 7, 5] }
    ];
}

function saveBuilds(builds) {
    GM_setValue("builds", JSON.stringify(builds));
    updateBuildMenu(); // Update build menu after saving builds
}

let builds = getBuilds();

function sendCommand(command) {
    input.execute(command);
}

function convertBuildToString(build) {
    return build.values.map((value, index) => (index + 1).toString().repeat(value)).join('');
}

function optimizeBuildString(buildString) {
    const count = new Array(8).fill(0);
    for (let i = 0; i < buildString.length; i++) {
        count[buildString[i] - 1]++;
    }

    let result = "";
    while (result.length < buildString.length) {
        let max = 0;
        let maxValue = null;
        for (let i = 0; i < count.length; i++) {
            if (count[i] > max) {
                max = count[i];
                maxValue = i + 1;
            }
        }
        result += maxValue.toString();
        count[maxValue - 1]--;
    }

    return result;
}

function determineBuildType(values) {
    const damageStats = values[4] + values[5];
    const ramStats = values[1] + values[2];

    if (damageStats > ramStats) {
        return "damage";
    } else if (ramStats > damageStats) {
        return "ram";
    } else {
        return "balanced";
    }
}

function selectBuild(build) {
    const buildType = determineBuildType(build.values);
    const initialPoints = buildType === "damage" ? "65" : buildType === "ram" ? "23" : "";

    const buildString = initialPoints + optimizeBuildString(convertBuildToString(build));
    sendCommand(`game_stats_build ${buildString}`);
    console.log(`Build order: ${buildString}`);
    closeSubmenus();
}

function createButton(label, icon, clickHandler) {
    const button = document.createElement("button");
    button.innerHTML = icon + " " + label;
    button.style.marginTop = "10px";
    button.style.backgroundColor = "rgba(0, 0, 0, 0.7)";
    button.style.color = "white";
    button.style.border = "none";
    button.style.cursor = "pointer";
    button.style.padding = "5px 10px";
    button.addEventListener("click", clickHandler);
    return button;
}

function showManageBuildsMenu() {
    let menu = document.querySelector("#manageBuildsMenu");

    if (menu) {
        menu.parentNode.removeChild(menu);
        closeSubmenus();
        return;
    }

    menu = document.createElement("div");
    menu.id = "manageBuildsMenu";
    menu.style.cssText = "position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); background-color: rgba(0, 0, 0, 0.7); border: 1px solid grey; padding: 10px; text-align: center; z-index: 9999; color: white;";

    builds.forEach((build, index) => {
        const buildElement = document.createElement("div");
        buildElement.classList.add("menu-item");
        buildElement.style.cssText = "font-family: sans-serif; display: flex; justify-content: space-between; align-items: center;";

        const buildInfo = document.createElement("span");
        buildInfo.innerHTML = `${build.name}`;
        buildInfo.style.flex = "1";

        const editButton = createButton("", "✎", (event) => {
            event.stopPropagation();
            editBuild(index);
        });

        const deleteButton = createButton("", "⛌", (event) => {
            event.stopPropagation();
            deleteBuild(index);
        });

        buildElement.appendChild(buildInfo);
        buildElement.appendChild(editButton);
        buildElement.appendChild(deleteButton);

        menu.appendChild(buildElement);
    });

    menu.appendChild(createButton("Add New Build", "➕", addNewBuild));
    menu.appendChild(createButton("Close", "➖", () => menu.parentNode.removeChild(menu)));

    document.body.appendChild(menu);
}

function editBuild(index) {
    let buildName = prompt("Enter the new name of the build:", builds[index].name);
    if (!buildName) return;

    let buildValues = prompt("Enter the new build values (e.g., 0/2/3/0/7/7/7/7):", builds[index].values.join('/'));
    if (!buildValues) return;

    buildValues = buildValues.split("/").map(Number);
    if (buildValues.length !== 8) {
        alert("Invalid build values. There must be 8 values.");
        return;
    }

    builds[index] = { name: buildName, values: buildValues };
    saveBuilds(builds);
    showManageBuildsMenu();
    updateBuildMenu(); // Update build menu after editing
}

function deleteBuild(index) {
    if (confirm("Are you sure you want to delete the build ${builds[index].name}?")) {
        builds.splice(index, 1);
        saveBuilds(builds);
        showManageBuildsMenu();
        updateBuildMenu(); // Update build menu after deleting
    }
}

function addNewBuild() {
    let buildName = prompt("Enter the name of the new build:");
    if (!buildName) return;

    let buildValues = prompt("Enter the build values (e.g., 0/2/3/0/7/7/7/7):");
    if (!buildValues) return;

    buildValues = buildValues.split("/").map(Number);
    if (buildValues.length !== 8) {
        alert("Invalid build values. There must be 8 values.");
        return;
    }

    let newBuild = { name: buildName, values: buildValues };
    builds.push(newBuild);
    saveBuilds(builds);
    showManageBuildsMenu();
    updateBuildMenu(); // Update build menu after adding new build
}

function closeSubmenus() {
    document.querySelectorAll("#buildMenu, #manageBuildsMenu, #buildPreview").forEach(menu => menu.parentNode.removeChild(menu));
}

document.addEventListener("keydown", function(event) {
    if (event.key === "r") {
        showBuilds();
        let values = document.querySelector(".build-values");
        if (values) {
            values.parentNode.removeChild(values);
        }
    }
});

function showBuilds() {
    let menu = document.querySelector("#buildMenu");

    if (menu) {
        menu.parentNode.removeChild(menu);
        closeSubmenus();
        return;
    }

    menu = document.createElement("div");
    menu.id = "buildMenu";
    menu.style.cssText = "position: fixed; top: 50%; right: 0%; transform: translate(0, -50%); background-color: rgba(0, 0, 0, 0.7); border: 1px solid grey; padding: 10px; z-index: 9999; color: white;";

    const buildPreview = document.createElement("div");
    buildPreview.id = "buildPreview";
    buildPreview.style.cssText = "position: fixed; bottom: 10px; left: 10px; background-color: rgba(0, 0, 0, 0.5); border: 1px solid grey; padding: 10px; z-index: 10000; color: white; display: none;";
    document.body.appendChild(buildPreview);

    builds.forEach(build => {
        let buildElement = document.createElement("div");
        buildElement.classList.add("menu-item");
        buildElement.innerHTML = build.name;
        buildElement.style.cssText = "cursor: pointer; font-family: sans-serif;";
        buildElement.addEventListener("click", () => {
            selectBuild(build);
            closeSubmenus();
        });
        buildElement.addEventListener("mouseover", () => {
            buildPreview.innerHTML = build.values.join("/");
            buildPreview.style.display = "block";
        });
        buildElement.addEventListener("mouseout", () => {
            buildPreview.style.display = "none";
        });
        menu.appendChild(buildElement);
    });

    const manageBuildsButton = createButton("Manage Builds", "", showManageBuildsMenu);
    menu.appendChild(manageBuildsButton);

    document.body.appendChild(menu);
}

function updateBuildMenu() {
    closeSubmenus();
    showBuilds();
}