Behind PB Sound Script

plays a warning sound or restarts when you are behind your personal best (PB)

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Behind PB Sound Script
// @namespace    http://tampermonkey.net/
// @version      0.3
// @description  plays a warning sound or restarts when you are behind your personal best (PB)
// @author       Oki
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// ==/UserScript==

/**************************
   Behind PB Sound Script         
**************************/

(function() {
    window.addEventListener('load', function(){

localStorage.pbSound = localStorage.pbSound || "0";
localStorage.mapSound = localStorage.mapSound || "0"
localStorage.soundOrRestart = localStorage.soundOrRestart || "0"

var pbText = "If enabled, the finesse fault sound will played when falling behind your personal best time in sprint, cheese or a map (page refresh required)"
var mapText = "If enabled, the finesse fault sound will play when falling behind the global best time in a map (page refresh required)"

var pbOption = document.createElement("table");
pbOption.innerHTML = '<tbody><tr><td><input onclick="localStorage.pbSound^=1" type="checkbox" id="pbToggle"></td><td><label for="pbToggle">Behind PB sound</label></td></tr><tr><td></td><td><span class="settingsDesc">'+pbText+'</span></td></tr></tbody>'
tab_other.appendChild(pbOption)

var mapOption = document.createElement("table");
mapOption.innerHTML = '<tbody><tr><td><input onclick="localStorage.mapSound^=1" type="checkbox" id="mapToggle"></td><td><label for="mapToggle">Behind map record sound</label></td></tr><tr><td></td><td><span class="settingsDesc">'+mapText+'</span></td></tr></tbody>'
tab_other.appendChild(mapOption)

var sorOption = document.createElement("table");
sorOption.innerHTML = '<tbody><tr><td><input onclick="localStorage.soundOrRestart^=1" type="checkbox" id="sorToggle"></td><td><label for="sorToggle">Restart instead of playing sound</label></td></tr><tr><td></td></tr></tbody>'
tab_other.appendChild(sorOption)

pbToggle.checked = +localStorage.pbSound
mapToggle.checked = +localStorage.mapSound
sorToggle.checked = +localStorage.soundOrRestart


Game['prototype']['isBannedStartSequence'] = function() {
	localStorage.k9 = this["Settings"]["controls"][8]
    return 2<=this.queue.length&&1===this.isPmode(!1)&&(5<=this.queue[0].id||1===this.queue[0].id&&5<=this.queue[1].id);
};

if(+localStorage.pbSound || +localStorage.mapSound){

	Game["doRestart"] = function() {
		document.dispatchEvent(new KeyboardEvent("keydown",{keyCode:localStorage.k9}))
	}

	var globalBest;
	var personalBest;
	var oldTimerValue = 0.00;
	var currentTimerValue = 0.00;
	var username = document.getElementsByClassName("navbar-right")[0].children[0].children[0].innerText.slice(0,-1)
	var website = "https://jstris.jezevec10.com/"
	var snd = new Audio(website + "res/se0/fault.wav");

	var url = window.location.href
	var parts = /.*\=(\d)&(.*)\=(\d+)/g.exec(url)
	var leaderboardUrl = website;


	if(parts[2] == "map") {
		leaderboardUrl += "map/" + parts[3]
	} else if(parts[2] == "mode") {
		if(parts[1] == 1) {
			leaderboardUrl += "sprint?display=4&lines="+[,40,20,100,1000][parts[3]]+"L"
		} else if(parts[1] == 3) {
			leaderboardUrl += "cheese?display=4&lines="+[,10,18,100][parts[3]]+"L"
		}
	}

	if(leaderboardUrl != website) {
		var xhr = new XMLHttpRequest();
		xhr.onload = function() {

			globalBest = Infinity
			personalBest = Infinity

			var tableEntries = this.responseXML.getElementsByClassName("table")[0].children[1].children

			for (var i = 0; i < tableEntries.length-1; i++) {
				var row = tableEntries[i].innerText.replace(/ /g,"").split("\n")
				if(i==0){globalBest = timeStringToMs(row[7])}
				if(row[4] == username){personalBest = timeStringToMs(row[7])}
			}

			window.setInterval(()=>{

				oldTimerValue = currentTimerValue
				currentTimerValue = timeStringToMs(clock.innerText);

				var personalSurpassed = (oldTimerValue <= personalBest) && (currentTimerValue >= personalBest)
				var globalSurpassed = (oldTimerValue <= globalBest) && (currentTimerValue >= globalBest)

				
					if(parts[2] == "map"){
						if(+localStorage.pbSound)
							personalSurpassed&&(+localStorage.soundOrRestart?Game["doRestart"]():snd.play())
						if(+localStorage.mapSound)
							globalSurpassed&&(+localStorage.soundOrRestart?Game["doRestart"]():snd.play())
					} else {
						if(+localStorage.pbSound)
							globalSurpassed&&(+localStorage.soundOrRestart?Game["doRestart"]():snd.play())
					}
				

			}, 200);

		}
		xhr.open("GET", leaderboardUrl);
		xhr.responseType = "document";
		xhr.send();
	}
}


function timeStringToMs(s) {
	var totalTime=0,parts;~s.indexOf(":")&&(parts=s.split(":"),totalTime+=6E4*parts[0],s=parts[1].slice(0));
	~s.indexOf(".")&&(parts=s.split("."),totalTime+=+(parts[1]+"00").substr(0,3),s=parts[0].slice(0));
	return(totalTime+1E3*s);
}

    });
})();